Metascore
69

Mixed or average reviews - based on 71 Critic Reviews

Critic score distribution:
  1. Positive: 21 out of 71
  2. Negative: 2 out of 71
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  1. Mar 23, 2018
    90
    Sea of thieves is one of a kind, a very rare game that will be a sea of joy for some, and a strange and empty game, that lack some of the basics of modern games for others. For me it's a total success, a game that has filled the hours I've spend playing it with plenty of unforgettable moments.
  2. Mar 30, 2018
    83
    Rare delivered a completely new kind of game, mainly focused on letting people create their own adventures alone or with friends, and where everyone is on a level playing field. While the game succeeds in this delivering a very entertaining and visually stunning experience, we feel that it would have greatly benefited from more encounter/mission types and a richer world lore. Hopefully this will be addressed in the coming months.
  3. Mar 21, 2018
    82
    Sea of Thieves plots a course in the opposite direction of most big budget, predictable affairs. Loot is not about gaining power, and the thrill is in the voyage, not the destination. This may alienate some gamers, but it is a breath of fresh air for those willing to embrace the change. However, Rare will soon find the community clamoring for more content and improved social options to keep players invested and using their freedom to create limitless and fascinating stories.
  4. Official Xbox Magazine UK
    May 1, 2018
    80
    An amazing world full of promise, but currently rather empty. More updates will be key. [May 2018, p.74]
  5. Apr 17, 2018
    80
    Visually, you’ll be repeatedly awed while you’re playing by some of the vistas the game shows off. From a gameplay standpoint, all of the mechanics are sound and solid, ships behave predictably and will obviously slow down when you’re trying to sail into the wind, and your guns and swords kill enemies as long as you use them right. The in-depth content might not be there quite yet, but if you give it a month or two, given what Rare has said about further content, you may very well be pleasantly surprised on that front too.
  6. Apr 6, 2018
    80
    At its core, Sea of Thieves is a fun, innocent experience that rewards spontaneity and imagination, but becomes rather dull and repetitive if you want a linear experience. As part of Xbox Game Pass, Rare’s Sea of Thieves is more than worth the time you will put into it.
  7. Apr 4, 2018
    80
    Ye know, the sea is beautiful, and sailing in a crew is a delight, filled with sea shanties and barrels of grog. But alone, it’s a life fraught with peril, and while those who like to wander might be fine with it I need a bit more…guidance in me life, I s’pose. More camaraderie. More reward. I risked me life on those waters day in and day out, but I didn’t get as much as I wanted. In a word? Fine. It be fine.
  8. Apr 3, 2018
    80
    Sea of Thieves offers a very unique experience by putting players in the role of pirates and throwing them out in a massive, detailed world. Team-up with a few friends and you’ll enjoy every second of your time.
  9. Mar 27, 2018
    80
    Rare have been clear about their goal of wanting players to create their own stories within Sea of Thieves, and it is safe to say they’ve succeeded. Let’s hope they can keep the ship on course.
  10. Mar 27, 2018
    80
    Sea of Thieves is all journey with no real destination, but if that doesn't immediately turn you away, it'll be a pirates life for you.
  11. Mar 26, 2018
    80
    Cooperation with other players is essential in Sea of Thieves for any action. It doesn’t matter if you know the other players or not, Sea of Thieves is capable of creating the most fun moments that we've experienced in an online multiplayer.
  12. Mar 25, 2018
    80
    Sea of Thieves is a disgustingly enjoyable game that is endlessly entertaining among friends. That said, it has an incredible deficit of organized content, too few customization options, and needs a bigger, more varied world map. I have no doubt that as the game grows and evolves, it will become an iconic, phenomenal title, but for now it remains deeply flawed even while being relentlessly fun.
  13. Mar 23, 2018
    80
    Sea of Thieves is not yet the dream game. But it is the most important release of the first part of 2018, and not only for Xbox. Rare has created a wonderful world at a technical, audiovisual and gameplay level. But theor work is not yet finished, and now it's time to fill it with all the good ideas they've already shown they can deliver.
  14. Mar 23, 2018
    80
    It’s packed with the studio’s trademark charm and humour, while providing endless opportunities for adventure. A touch more accessibility for solo players would be nice, as would more varied matchmaking for crews, but this is a game that’s set to evolve over time. A real treasure.
  15. Sea of Thieves is wholly dedicated to keeping players on equal footing. Someone who’s been playing for a day can crew up with someone who’s been playing for months, and neither will have an inherent advantage — save, of course, the latter’s experience with the game. It’s a bold move meant to keep the entire community playing together, and early indications suggest it works.
  16. Mar 26, 2018
    78
    Sea of Thieves is a very risky game. Not only does it come out after very successful multiplayer projects like Diablo, Borderlands and even Destiny, but it presents some difficulties in trying to play with other users and in some of its confusing progress mechanics. But when you are able to play it with people willing to achieve the goal missions and to be communicative, the experience changes completely for the best.
  17. Mar 23, 2018
    78
    Sea of Thieves shines most brightly when playing with friends. The gameplay is both fun and accessible, and the technical aspects of the game are truly wonderful, but everything is weighed down by the lack of additional content and greater variety.
  18. Mar 27, 2018
    77
    A good effort but a shallow offer in its genre. Its success depends on the post-launch support provided by Rare, because there's a distinct lack of content in the existing game.
  19. Mar 25, 2018
    77
    We always have a great time playing Sea of Thieves, but we need more content and options to give us a reason to come back. It’s something unique, so make sure you try it and decide if this pirate life is for you.
  20. Mar 27, 2018
    76
    Sea of Thieves may not be the best pirate game in terms of content, but it is surely a lot of fun to play.
  21. Jun 6, 2018
    75
    Sea of Thieves provides all the necessary tools to the players willing to dive together in great naval adventures, full of smaller quests and epic sea battles.
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  1. Mar 24, 2018
    The other, bigger problem with Sea of Thieves’ player-vs-player combat is more damning of the game in general: what’s the point? The islands are devoid of anything to discover, the quests are tremendously tedious, there’s no story to speak of, and it’s all in service of cosmetics that aren’t nearly as interesting as some of their item descriptions imply. The Lowly Souls Tankard says it’ll make you drinking buddies with spirits, but really it’s just... purple.
  2. Mar 27, 2018
    A limited and simplistic pirate adventure, but one with an abundance of character and a thrilling conviction in its own ideas. [Recommended]
  3. Mar 21, 2018
    The problem is that Sea of Thieves is not a complete game. It just isn’t. It’s maybe 5 or 10% of one, but given what other open world/co-op games can offer you for $60, it’s just astonishing how little Sea of Thieves offers.
  4. Apr 6, 2018
    Playing Sea of Thieves feels a bit like working in a theater before the set has been completely built. There’s plenty of space to goof around and a few swords in the wings to have mock fights with, but none of its quite ready for show time. A lack of features and polish has frustrated some players, but those willing to meet the game halfway will discover a game that’s exciting and pensive in equal measure. Sea of Thieves is as fickle and changeable as the sea itself.
  5. Mar 21, 2018
    The world is beautiful and rich with promise. There's plenty of room to grow...But there's already a rock-solid foundation here. Sea of Thieves sets out to deliver a particular experience, and it nails that perfectly.
  6. Mar 29, 2018
    Playing Sea Of Thieves alone is far from ideal. It’s not the way the game is meant to be played, and it’s certainly not the way the game should be played, but it’s not unbearable. You just have to know what you’re getting into: a world where it takes an hour to do one thing that you might get killed while trying to do, and in the end, you might not have a ton of fun doing any of it. You’d probably just be better off finding some friends to sail with.
  7. Mar 22, 2018
    Sea of Thieves just needs more. It needs more ways to play, more mission variety, more enemy variants than just different coloured skeletons, and more meaningful progression. If these things don’t appear soon, I can see player numbers dropping off substantially after a short while. When it is the players themselves that create the game’s standout moments, potential player drop-off is a huge problem.
User Score
5.3

Mixed or average reviews- based on 2187 Ratings

User score distribution:
  1. Mar 20, 2018
    2
    For a game about sailing the deep blue seas on an adventure with purpose, Sea of Thieves prefers to stay on the shallow end of the pool. TheFor a game about sailing the deep blue seas on an adventure with purpose, Sea of Thieves prefers to stay on the shallow end of the pool. The game was seemingly shipped devoid of any useful content. Full of fetch quests and boring, repetitive environments, this games best moments are at the start of the game when you’re first learning how to sail properly with your friends, shooting each other out of the cannons, winning your first PVP ship battle, or just simply drinking beer in the inn.

    When the novelty of these “firsts” wears off though, you’re left $60-100 down with an empty shell of a game that has nothing for you to do but collect cosmetics, do chores, or fart around. You could easily call this game “No Mans Sky: Water Edition” and it would be almost entirely accurate. Both shipped incomplete at FULL retail price when they should have cost $30, both have absolutely nothing exciting to do, and the combat for both games (a noteworthy portion of them) is clunky and unfun.

    It’s time to stop rewarding game developers for creating poor, unfinished experiences and time to start demanding more for our money. I had the luxury of playing Sea of Thieves through Xbox’s game pass, but many people spent their hard earned money on this, and that’s a tragedy in itself. No more pre-ordering, no more excuses, no more waiting 6-12 months for them to so “generously” add the rest of the game you paid for. Take a stand.
    Full Review »
  2. Mar 20, 2018
    0
    Game has a nice art style. That's about all I like. The guns and combat feel wonky, and were not the focus. Ships sail okay, but this isn'tGame has a nice art style. That's about all I like. The guns and combat feel wonky, and were not the focus. Ships sail okay, but this isn't getting high marks for making it more difficult to control a ship - you'd be better off playing assassin's creed 4. There might have been some fun buried in this game that was probably easy to get to when you didn't have a bunch of 18 year olds running around griefing you in your ship for an hour after they took your loot, but that's pretty much the size of this. Avoid this at all costs. Full Review »
  3. Mar 20, 2018
    5
    A game that sparks your imagination. Oh, the theme, landscapes, ship physics, sound effects. Sadly, that fantasy does not live beyond theA game that sparks your imagination. Oh, the theme, landscapes, ship physics, sound effects. Sadly, that fantasy does not live beyond the first hours, since there is no content and long-term cycles that support it. I hope Xbox could find their right step in this late phase of current console generation. Full Review »