User Score
7.9

Generally favorable reviews- based on 147 Ratings

User score distribution:
  1. Negative: 22 out of 147
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  1. Sep 23, 2017
    8
    DotO is a solid add-on for the Dishonored series and it's lore, but it does have a few aspects that make me not consider it as excellent as all the previous Dishonored content to come before it.
    While it has the same uniformly excellent art design and overall production quality (not to mention superb level design, as usual for Arkane), the little changes to the gameplay are both a good
    DotO is a solid add-on for the Dishonored series and it's lore, but it does have a few aspects that make me not consider it as excellent as all the previous Dishonored content to come before it.
    While it has the same uniformly excellent art design and overall production quality (not to mention superb level design, as usual for Arkane), the little changes to the gameplay are both a good thing and a bad thing. It's good that the add-on has a slightly different (and noticeably more difficult) feel than the core Dishonored games. Billie Lurk's powers are sort of a trade-off situation. The ability, for example, to wander around as a ghost and scout out areas is insanely powerful and feels almost like too much, until you realize her other limitations like a shorter leap ability and none of the traditional slow time/possession type abilities. Her powers essentially make the game slightly different. If, like me, you love playing the game as stealthy as possible (I absolutely loved going for the no alert/no kill playthroughs), this game is probably the hardest in the series yet, mostly because your options are more limited. But not in a cheap way, moreso in that the level design is more realistically construction around parts of Karnaca that are more inhabited and not under bloodfly or plague restriction. So there's a different feel to the levels.
    Where the game takes a sharp and strange diversion from the previous Dishonored games is in the "Contracts" found in each level. Dishonored always had minor side-goals in levels (some were obvious, others had to be discovered, and there is *some* of that here in DotO as well), but they were always integrated into the setting and storyline of the level. Here, though, the Contracts, while an interesting way to spend more time doing more things in levels, are often extremely difficult while also putting you in situations were a full-stealth playthrough is virtually impossible and seem not related to the story. Also, a few contract involve killing people which, in some circumstances, can only be done directly, so you will lose your no-kill score if you complete them. Why would BIllie, who is trying to accomplish all her goals as quietly as possible, bother murdering someone in plain sight for some money? Thematically, it doesn't quite fit into the game as well as the other goals did in previous games. But, they are optional of course, and ultimately the core game is easily worth the $30 for Dishonored fans who want one last visit to this incredibly realized world. As with Dishonored 2, there are occasionally AI hiccups in NPCs and little glitches here and there, but nothing that kills the game.
    All of this said, if you have never played a Dishonored game, I'm not sure I would recommend this. To begin with, the story requires you to have at least some familiarity with the stories of DIshonored 1 and 2, but the difficulty is at a level designed for people already basically familiar with the structure and style of the game, so newer players would be kind of dropped in the very deep end when starting this. Experienced fans, though, you really should check it out.
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  2. Sep 20, 2017
    10
    Several things surprised me: the bit with the rats, how different the powers felt despite being variations on existing ones, the depth of the new urban area. Then, I played "Original Game+" mode after finishing and even that surprised me, because it felt immediately "classic" in a way, and it highlighted just how much an impact Billie's own power-set had. For anyone invested in theSeveral things surprised me: the bit with the rats, how different the powers felt despite being variations on existing ones, the depth of the new urban area. Then, I played "Original Game+" mode after finishing and even that surprised me, because it felt immediately "classic" in a way, and it highlighted just how much an impact Billie's own power-set had. For anyone invested in the characters and the world (and I imagine most who play this are invested) the payoff in feels is up to the series' excellent standards. The variety of subplots and side-missions was also impressive given the game's smaller scope and tighter focus. Expand
  3. Sep 21, 2019
    9
    Death of the Outsider is a fantastic end to the Dishonored series that stays true to the blend of power-based stealth and action that we know from the other games, whilst introducing a number of changes that give this entry its own distinct identity.

    Mana that fully replenishes over time is a welcome addition, and the new powers are all very useful and fun to play around with. The
    Death of the Outsider is a fantastic end to the Dishonored series that stays true to the blend of power-based stealth and action that we know from the other games, whilst introducing a number of changes that give this entry its own distinct identity.

    Mana that fully replenishes over time is a welcome addition, and the new powers are all very useful and fun to play around with.

    The removal of the chaos system, a staple of previous games, lets you switch between playstyles on the fly without worrying about the consequences, as the two endings are tied to a choice at the end of the game rather than a cumulation of all of your actions. It gives the player a little more freedom - I liked not having to worry about being non-lethal when running out of non-lethal projectiles, knowing that I could use other, more deadly methods of eliminating enemies without repercussions. Despite the lack of the chaos system, there are still some moral dilemmas I enjoyed being faced with.

    All the new stuff aside, this is still a Dishonored game through and through with excellent level design that rewards player choice, fun powers, extensive and interesting lore, a cool art style and solid gameplay.

    I really loved the ending to this game, and it's a satisfying ending to the series as a whole, but I'd certainly like to see more from this universe.

    This is a shorter, more condensed and streamlined Dishonored experience. I thoroughly enjoyed it, and I'd say that it's a must play for fans of the series.
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  4. Feb 3, 2020
    10
    Definitely adds to the story of Dishonored. One thing I liked about this iteration is the Chaos system is different. As you’re able to kill guards and not have it count against the good ending. Previous games this impacted your story and it’s a welcome change.
  5. Jan 2, 2018
    9
    This is Dishonored 2.5, with a conclusion to the story of the first two games. I really enjoyed more of the Dunwall and its universe, and its expertly crafted levels, excellent variety of ways to play, and great ambiance and world building. Other games say it, but the Dishonored franchise really truly lets you resolve situations multiple ways, and each humongous level is a mini-open-worldThis is Dishonored 2.5, with a conclusion to the story of the first two games. I really enjoyed more of the Dunwall and its universe, and its expertly crafted levels, excellent variety of ways to play, and great ambiance and world building. Other games say it, but the Dishonored franchise really truly lets you resolve situations multiple ways, and each humongous level is a mini-open-world with tons of these choices. A lovely experience and I'm looking forward to the next new IP from Arkane, although I would gladly play another Dishonored if they found a way to do it. Expand
  6. Aug 27, 2022
    10
    Many reviews lowered the average rating. But it deserves way more than its current 7.5.
    For me, it was a great conclusion to the Dishonored series and I really enjoyed the global experience. Beautiful environments, effective gameplay, great replay value...
    Another Arkane's title which is on par with its predecessors.
  7. Mar 14, 2023
    9
    After the excellent Dishonored 2, DOTO definitely scratched the itch i had to play in this world again!
  8. Sep 17, 2022
    9
    Amazing ending to a trilogy of masterpieces. The only reason it’s not a ten is because it’s shorter and the impact of killing vs a pacifist run is lessened, but other than that it’s an amazing game and story. Love dishonored.
Metascore
84

Generally favorable reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 16
  2. Mixed: 0 out of 16
  3. Negative: 0 out of 16
  1. Oct 6, 2017
    90
    Fans of the universe will love the way this huge chunk of content gives you new characters and locations. However, it might feel a bit familiar at times, and it never goes into proper sequel territory. But that’s because it’s not.
  2. Sep 28, 2017
    80
    Death of the Outsider is a fun, bite sized Dishonored game that opened my eyes to the series once again. I enjoyed the open-endedness of the entire experience, and while I didn’t get a lot of details of the story, it was still enjoyable and fun to see. Dishonored fans will love this one as well, and people that may have been turned off from the first game may find this one much more enjoyable. There’s still some issues with stealth and difficulty, but in the end, it’s a fun experience overall with some great options.
  3. Sep 27, 2017
    90
    Dishonored: Death of the Outsider builds on an already established foundation for both storytelling and gameplay mechanics after two main releases. This latest expansion leverages several of Dishonored 2's biggest strengths into a much more condensed form factor, without compromising on the core philosophies of its predecessors. Even after stripping out some of the complexities of full games, Death of the Outsider still has much of the substance of a full Dishonored experience.