Metascore
84

Generally favorable reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 16
  2. Mixed: 0 out of 16
  3. Negative: 0 out of 16
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  1. Oct 6, 2017
    90
    Fans of the universe will love the way this huge chunk of content gives you new characters and locations. However, it might feel a bit familiar at times, and it never goes into proper sequel territory. But that’s because it’s not.
  2. Sep 27, 2017
    90
    Dishonored: Death of the Outsider builds on an already established foundation for both storytelling and gameplay mechanics after two main releases. This latest expansion leverages several of Dishonored 2's biggest strengths into a much more condensed form factor, without compromising on the core philosophies of its predecessors. Even after stripping out some of the complexities of full games, Death of the Outsider still has much of the substance of a full Dishonored experience.
  3. Sep 19, 2017
    90
    Dishonored: Death of the Outsider is another masterful entry in the series that in spite of its relatively slender runtime, is still a good few hours of first-person nirvana. Like Dishonored and its sequel before it, this is utterly essential.
  4. Sep 19, 2017
    90
    Dishonored: Death of the Outsider comes just a year after the second game and even though it isn't given the numbered sequel treatment, it feels like a worthwhile final chapter to the Dishonored story arc, albeit brief in comparison. Introducing new abilities on top of the always remarkable level design is the game's strongest suit. Some small bugs disrupt the game and the last level doesn't feel as special as any that came before it. Still, if this is truly the last chapter, Death of the Outsider cements Dishonored as one of the best new franchises of the last ten years and places it among the most consistent trilogies ever seen in video games.
  5. Sep 24, 2017
    89
    When I think about my time with Death of the Outsider, I don’t immediately think of the shortcomings in the story, I think about that oh-so-sweet combat that exemplifies my love for this series.
  6. Sep 22, 2017
    86
    Dishonored: Death of the Outsider is a step forward into the right direction in the Dishonored world. Billie Lurk portrait bring us some of the most interesting themes and topics in the franchise. The game is pure poetry, and it comes in an excellent price point that every Dishonored fan or gamer should give it a shot.
  7. Sep 17, 2017
    85
    The Death of the Outsider is a fantastic stand-alone expansion that plunges us back into the dark world of Dishonored by focusing its attention on one of the most iconic characters in the series. A highly enjoyable game in each moment that inherits the best of the saga, its brutal gameplay and freedom of action, but we expected more ambition and depth in its proposal.
  8. Sep 18, 2017
    84
    It was wonderfully satisfying to have more Dishonored to play, even if Death of the Outsider doesn’t quite meet the high bar Dishonored 2 set in story or mission design. Even though it’s a shorter and slightly shallower game, there are some exciting new abilities and interesting changes to the energy system, and the freedom from consequences of Chaos further encourage experimentation and freedom. All in all, it’s a worthy end to the story that began five years ago.
  9. Sep 25, 2017
    83
    A no brainer for fans of the series, and a great way for newcomers to see what all the fuss is about.
  10. Sep 18, 2017
    83
    Dishonored Death of the Outsider has enough playable novelties to be attractive and helps to known the story of one of the most interesting characters in the saga. Good Work from Arkane Studios with this independent DLC.
  11. Sep 17, 2017
    83
    An unmissable, even if a bit dumbed down, experience for any Dishonored fan, bringing a satisfying closure to a 5-year-long arc and opening new avenues for the future of the series.
  12. Sep 28, 2017
    80
    Death of the Outsider is a fun, bite sized Dishonored game that opened my eyes to the series once again. I enjoyed the open-endedness of the entire experience, and while I didn’t get a lot of details of the story, it was still enjoyable and fun to see. Dishonored fans will love this one as well, and people that may have been turned off from the first game may find this one much more enjoyable. There’s still some issues with stealth and difficulty, but in the end, it’s a fun experience overall with some great options.
  13. Sep 20, 2017
    80
    A side release just for the Dishonored fans that comes with a significant storyline which spans a pleasing number of hours.
  14. Sep 19, 2017
    80
    There are times when Death of the Outsider feels a little too familiar but, despite the game’s reuse of art assets, these moments are far and few between. An engrossing, well-paced send-off for a series that already tops the stealth genre, Dishonored doesn’t get any better than Death of the Outsider.
  15. Sep 18, 2017
    80
    Dishonored: Death Of The Outsider is a solid, inventive, yet somewhat subdued capper to the stories from the previous Dishonored games. While the smaller scope can be felt throughout, the approach to allowing players to express themselves as a master assassin is just as strong as ever. It's uncertain where the series can go from here, but this stand-alone release proves that Dishonored is still a remarkably designed stealth-action game with much potential, that offers players the chance to be creative in ways they'd least expect.
  16. Sep 18, 2017
    75
    Despite a feeling of being watered-down, Dishonoured: Death of the Outsider is a DLC-length standalone title that provides a satisfying resolution to the franchise. Fans of the original iterations will appreciate the added content, and those who’ve been meaning to play past games can get a reasonably good idea of what the entire package can deliver.
User Score
7.9

Generally favorable reviews- based on 147 Ratings

User score distribution:
  1. Negative: 22 out of 147
  1. Sep 17, 2017
    1
    This review contains spoilers, click full review link to view. I recently read an interesting piece called “When To Pull The Plug” regarding life support and so forth. In this case, the plug should have been pulled after Dishonored 2 so it could prevent this.

    Dishonored is an incredible story that explores different themes, such as issues with class, aversion to foreigners, issues with gender, political backstabbing, power of the church, how you respond to an event drives and effects you, others, and the environment. The final theme mentioned in this incomplete list is the most important, I’d argue, in that it is what makes Dishonored unique. Your decisions shape your experience and, coupled with good writing, created something memorable.

    DOTO...it was a painful display. Extending the DH series after DH2 feels like overkill and it is obvious in the writing. The story itself is not well executed, previous lore, characterization, and events falling off the wayside to propel this new concept that The Outsider is the reason there is corruption in the world. Daud even argues that The Outsider is to blame for the offensive actions he committed in the past because The Outsider gave him The Mark -- this supernatural tool -- and should have known better not to do so. "The Outsider gave me his Mark knowing what I could do with that kind of power” - Daud.

    You know, The Outsider, also, gave the mark to Corvo and, depending how you play, decides, themselves, how to use the mark to support their actions or not at all. The idea of I am the owner of my own actions escapes Daud, the game ignoring Daud’s character arc where he realizes and feels intense regret over his own actions and its detrimental effects. So the story becomes about how Daud is on his last legs, becomes in denial of how he plays a role in deciding what to do with a sword or his Mark, and decides let’s kill The Outsider to prevent people from doing bad things. News alert. You do not need fancy magic to do bad things. It’s the argument of a man purchasing a gun, ends up deciding to shoot someone with the gun, and tells the police that it’s the store’s fault or it’s the gun’s fault. It’s...his entire mindset is painful to here and just where the heck is Daud we met in the DLCs? In DH1? Did he take too many hits in that boxing club?

    So the story is meant to be revolving around Billie, but Billie is just someone who ends up fulfilling Daud’s will: to kill the outsider. She’s the character who puts the pointy end of the sword into The Outsider and that’s it. I can’t say there is more to her and it’s too bad because Billie was intriguing in the DLC and in DH2. I couldn’t recognize Billie as someone separate from Daud (her own character) in DOTO because everything revolved around Daud telling her this is your new purpose, go here, here, and here.

    The Outsider become another unrecognizable character and there was a collective ‘yikes’ during the scene with The Outsider physically forcing supernatural abilities into Billie as she is fighting him off and yelling.

    The story tries to make sense and explain these cults in a handful of experts, scenes, randomly shoving an alphabet that only those from before/the cult that first brought the outsider...about know about and the dead can read in the last half hour of the game. Ends up being some big ol’ godsend to save The Outsider... Just there is so much incomplete new lore shoved at you during the last leg of the game and it’s hard to be invested. At this point, I’m crossing my fingers that whatever happens leads to the untimely end of the entire universe. Pull the plug. Pull the plug.

    The first game, its DLCS and even the second are great. There was a sense of quality and thought behind it. With DOTO...it felt slapped together and missed the mark each and every time.
    Full Review »
  2. Sep 20, 2017
    10
    Several things surprised me: the bit with the rats, how different the powers felt despite being variations on existing ones, the depth of theSeveral things surprised me: the bit with the rats, how different the powers felt despite being variations on existing ones, the depth of the new urban area. Then, I played "Original Game+" mode after finishing and even that surprised me, because it felt immediately "classic" in a way, and it highlighted just how much an impact Billie's own power-set had. For anyone invested in the characters and the world (and I imagine most who play this are invested) the payoff in feels is up to the series' excellent standards. The variety of subplots and side-missions was also impressive given the game's smaller scope and tighter focus. Full Review »
  3. Dec 1, 2019
    0
    Was it absolutely necessary to make all the in-game interface floating around the screen? I loved to read the story through the Dishonored 2Was it absolutely necessary to make all the in-game interface floating around the screen? I loved to read the story through the Dishonored 2 and you need to spend some time there for skills and weapons customization. Now it is just not possible to do anymore. Well, it looks cool for some of the developers, I am sure. Full Review »