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5.1

Mixed or average reviews- based on 1365 Ratings

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  1. Apr 16, 2015
    5
    This game has giltchs and bugs and it's sucks worst 60 buck! i ever spent on a broken game every AC game is the same thing as the old ones the only good one in my eyes is black flag.
  2. Nov 26, 2016
    5
    This game has the worst stealth of the entire series--that is to say, there really is none, even though it's hyped in skills and items. Useless. Stealth does not exist, it is only icing to make the player feel as if it's happening. Guards will spot you through walls, around corners. When one guard spots you, 100 guards come running to the scene. I have personally watched guards materializeThis game has the worst stealth of the entire series--that is to say, there really is none, even though it's hyped in skills and items. Useless. Stealth does not exist, it is only icing to make the player feel as if it's happening. Guards will spot you through walls, around corners. When one guard spots you, 100 guards come running to the scene. I have personally watched guards materialize into thin air, Star Trek style, to rush my character. That's complete ****

    The parkour is the most improved of the entire series to this date. I bought this game late after all the early complaints had been addressed, so my rating is based on the "fixed" version of Unity. The missions are absolutely stupid. I rated only one of the pointless side quests 5 stars; all the rest, including all of the main missions, got a 1 or 2. Mainly, because stealth does not work. For instance, a mission to assassinate someone inside a building crawling with guards. So I'm on a window ledge waiting to kill a guard inside. He walks up, spots me, 100 more guards show up, shooting at me through the wall (apparently the window is 10 feet wide). I crawl a few feet away, be still for a few minutes, and all goes back to normal. Translation: Suspense of disbelief blown. Here I am, an assassin, infiltrating a royal house, clearly up to no good, and the guards just give up after 2 minutes and walk away. I realize the game can't accommodate them actually searching the grounds, but give me a #*@*%^&# break.

    There's no way to attract a guard to come toward your hiding spot. He might just wander by but usually does not. So what can you do? You have to basically complete the missions exactly as the designer intended because there's no way to misdirect a guard to sneak by or kill him silently. It's all just bollocked up and not fun.

    While completing sequence 9, I became so agitated my blood pressure went up, and I just began screaming at the game. Not because I screwed up. This late in the game, I know what the #*@# I'm doing. Because the game does something unbelievably stupid that causes me to restart at the last checkpoint. In other words, I didn't do it EXACTLY the one way it must be done. So much for open world. That's **** There is no open world here, it's a big city scape full of useless treasure chests if you want to waste 50 hours opening up fkg chests. Which gets old after about 1 hour.

    This is yet another example of an Ubisoft game that had so much extraordinary potential--like Splinter Cell Blacklist--but the stealth is completely broken so it's just NOT FUN. Although I quit Blacklist after the first few missions out of utter frustration, I stuck with it in Unity because the story was interesting. The gameplay is the usual horrible Ubisoft **** but the story is enjoyable so I suffered through stupid **** missions created by incompetent designers and playtested by fans rather than real QA people. A real QA team could not have tested this game.

    I will absolutely never touch this game again after having finished it. Never again! Black Flag, though, was enormously fun and replayable. The Ezio series was fun, though it too had enormously frustrating problems with parkour. So there's the rub: Unity fixed most of the serious flaws in parkour, but STILL manages to anger the player into near controller-smashing rage.

    I don't have anger issues. This game brings out rage in me in the same way that a bad driver on the freeway does. It's a justified rage because my best effort has no impact on the situation. So, yeah, that's the best analogy I can think of: Playing a typical AC game is like commuting to work with idiots on the road. At least in AC my life isn't in danger every day, but the emotions are the same.
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  3. Jun 22, 2015
    9
    This review is being writen after ubisoft "fixed" the game

    The bad side of the game: *"Nomad" chests are annoying as hell *The framerate still drop a lot sometimes *Micro-transactions ( i doubt someone will buy these anyway ) *Glitchy combat, sometimes you parry attacks from enimies that doesn't exists Good side: *Animations are the best, everything is VERY well made
    This review is being writen after ubisoft "fixed" the game

    The bad side of the game:

    *"Nomad" chests are annoying as hell
    *The framerate still drop a lot sometimes
    *Micro-transactions ( i doubt someone will buy these anyway )
    *Glitchy combat, sometimes you parry attacks from enimies that doesn't exists

    Good side:
    *Animations are the best, everything is VERY well made
    *Graphics are incredible sometimes
    *They fixed LOTS of bugs but there still a few ones
    *The combat system is a really good challenge when it doesn't bug
    *Soundtrack may get repetitive but they are nice
    *Many people on the screen, everyone doing different things and rich of details
    *The missions are very intertaining
    *Story is just good
    *Multiplayer is working without crashing now
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  4. Dec 6, 2014
    6
    This review contains spoilers, click expand to view. The game is unfinished, simple as that, which is unfortunate, because the game play is fantastic. Now, before reading keep in mind that this is my first Assassin's Creed game, so all experiences are new, and I must say, the world is amazing, the writing entertaining, the animations brilliant, and the parkour and fighting is great, but the game is plagued with problems.

    First and foremost being the FPS, I was lead to believe that Ubisoft had fixed the problems with the game's performance, yet when I was playing, it was running at what I'd guess to be about an average of 25 FPS, sometimes, rarely, going above to about 30, and sometimes dropping as low as 15, this is very annoying, especially because I spent $600 on a gaming console to avoid these issues.

    This FPS is also annoying because the game's graphics aren't amazing, they aren't bad, not at all, it's just not as amazing as I'd heard. I've also been playing GTA V on the XBone, and it looks just as good, if not better, then Assassin's Creed Unity, and has a stable frame rate, and a bigger map.

    There is also pop-in problems, sometimes as I walk down the street random characters will suddenly change completely, as far as I walking down the street and a dog tuned into a fat guy, that was odd.

    That game's voice acting is also very off, it's not that it's bad, it's actually quite good, it just takes away from the immersion of the game immensely, I'm very happily believing that I'm in the French Revolution, when suddenly someone will speak in a very thick English accent and throw me off, it's an odd choice, having a game set in France not have a single French voice actor.

    The story is also quite cliche, is the first 5 minutes it shows the main character, Arno, as a child with his father, I immediately said, "his dad's going to die," then, about a minute later, his dad dies, and it wasn't surprising in the least.

    And the random NPC's walking around don't seem to be connected with reality, with them constantly glitching, going through walls, and occasionally flying about.

    But it's not to say that the game is awful, the writing is humerus, Arno being a very comedic person, and never failing to make me giggle, and because of his light hearted-ness, when something happens and he get emotional about it, it has a larger impact then it would other wise.

    The animations (on Arno, at least) are fantastic, some of the best I've even seen in a game, flowing perfectly with the game.

    And the game play is great, but that might be an Assassin's Creed overall achievement more then this game's.

    But despite this, the game is still not worth purchasing, and I'm going to be returning it back to JB Hi-Fi and buying Black Flag instead.
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  5. Mar 1, 2015
    6
    With every Assassins Creed game there always seems to be the similar sort of problems. I find that where they try an improve the climbing mechanics it makes matter slightly worse. I will say this the climbing down mechanic introduced in Unity is fantastic but with that being said the simple things like climbing through a window seem to be a uneasy task when trying to escape or even just asWith every Assassins Creed game there always seems to be the similar sort of problems. I find that where they try an improve the climbing mechanics it makes matter slightly worse. I will say this the climbing down mechanic introduced in Unity is fantastic but with that being said the simple things like climbing through a window seem to be a uneasy task when trying to escape or even just as a means to get to a mission.
    The story however is entertaining, in parts very predictable but still solid story. I will say this though. Its not a spoiler but in order to fully understand the Unity story line i would highly recommend playing assassins creed rouge. Its unfortunate that Ubisoft did the story in this style by separating console generations and leaving a big part of unity's story behind in old gen, this annoyed me as i find going back to 360 very difficult to enjoy as much as i do my Xbox One. Yes Unity did have some very big problems with frame rates and glitches but actually the attention to detail in the buildings is fantastic. Unfortunately there were to many problems on releases and the length of time it took to fix them made Assassins Creed Unity very difficult to play and made customers very unhappy. I still play Unity to finish up my achievements and it seems most bugs and frame rate problems have been fixed so im glad people new to this game will not have any problem and can enjoy a decent Assassins Creed title.
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  6. Dec 13, 2014
    1
    This is the worst assassins creed by far its boring right at the beginning. Combat system is so different then the other games and its just bad combat parrying feels clunky dodging sometimes just straight up does not work and you get hit anyways and the worst part is they brought back the medicine the thing they got rid in AC3 cause they thought it made combat to easy. I don't honestlyThis is the worst assassins creed by far its boring right at the beginning. Combat system is so different then the other games and its just bad combat parrying feels clunky dodging sometimes just straight up does not work and you get hit anyways and the worst part is they brought back the medicine the thing they got rid in AC3 cause they thought it made combat to easy. I don't honestly know why they changed the combat system so drastically as i thought Black Flags combat system was quite challenging at times even to the point of finding myself actually dying and the best part there was no easy way out like medicine. Expand
  7. Jan 6, 2015
    5
    For starters I have been a fan of the series ever since altair came on the scene. So I know what im saying when I say that this game in my opinion is probably the worst installment in the series to date. Instead of the assassins evolving and getting better with the times it seems that in this installment your assassin has somehow taken a step backwards it actually feels like your a recruitFor starters I have been a fan of the series ever since altair came on the scene. So I know what im saying when I say that this game in my opinion is probably the worst installment in the series to date. Instead of the assassins evolving and getting better with the times it seems that in this installment your assassin has somehow taken a step backwards it actually feels like your a recruit again. Ubisoft has stripped you of two of your most important combat abilities which is the counter block and the ability to garb another enemy as a human shield to block enemy bullets. The lack of these two vital abilities coupled with the processing power of the xbox one and the playstation 4 which allowed the developers to fit more enemies on screen at one time then ever before is a bad combination. There were times when there were so many enemies on screen that I got killed before I could even get my bearings. The enemies favorite tactic seems to be having half the group come after you with swords while the other half beats you to death with gunshots because there is nothing you can do about it. Because of this design choice you are forced to roll around on the ground like an idiot when you see that someone is trying to shoot at you and while youre making a public spectacle of yourself youre getting torn up by blades. So you can counter a sword strike and take a bunch of bullets in the back or you can roll around and possibly dodge a few bullets but get cut up with swords. Pick your poison. Another odd design choice is in this game is you have to buy different abilities instead of learning them over time. Which I guess will work for some people I mean it kind of gives you a chance to customize your assassins abilities. They have also completely eliminated naval battles which was a major staple in the last few installments. Now I know that this is during the French revolution but I know for a fact that the French had a navy. That brings up another point. Why are you limited to the city of Paris? But the odd design choices are just the tip of the iceberg. Lets talk about the selling point of unity. The multiplayer. Not much can be said nothing good about it anyway. Simply it doesn't work the servers are hit and miss and playing with random people online is a hassle because non one wants to communicate everyone just wants to be Rambo and kill everyone instead of being stealthy and working together. The last thing I want to talk about is of course the terrible game ending glitches. Unity will just randomly stop working. Ive fallen through the world and been stuck running in place on a flat roof top and on more than one occasion ive been unable to climb up the sides of building even though there is clearly a ledge within reach he wont grab it. So overall it was disappointing. Strange design choices and glitches hold this game back and I hope ubisoft dosent repeat this mistake. Expand
  8. Jan 5, 2015
    5
    This review was written post patch, and while there's no excuse for releasing it in the state it was in, I'm happy that they actually fixed it in a relatively timely manner. As for the game, it's competent. The only real problem I have is that the difficulty has been ramped up significantly, and not in a good way. Guards can spot you incredibly easily, and 90 percent them have guns, whichThis review was written post patch, and while there's no excuse for releasing it in the state it was in, I'm happy that they actually fixed it in a relatively timely manner. As for the game, it's competent. The only real problem I have is that the difficulty has been ramped up significantly, and not in a good way. Guards can spot you incredibly easily, and 90 percent them have guns, which they are not afraid to fire at you, chew through your health and knock you off of a building, forcing you to climb up it again before being shot again and repeating the process ad nauseam. I also hate the lack of checkpoints in assassination missions. The guards in this game (especially the higher level guards) will make you regret **** up, and if you die during an assassination mission, you have to start the whole thing over again. And I say **** you to that. I'm sticking with Rogue. Expand
  9. Jan 10, 2015
    5
    AC Unity is a definite step backwards from Black Flag. Graphically it is great, but it lacks story-wise. I actually enjoyed the combat system, though it's considerably harder than previous iterations. Side missions are boring at best and collectibles are neither exciting or rewarding. Without an interesting feature such as Black Flag's naval combat, the game feels stale. Story missions areAC Unity is a definite step backwards from Black Flag. Graphically it is great, but it lacks story-wise. I actually enjoyed the combat system, though it's considerably harder than previous iterations. Side missions are boring at best and collectibles are neither exciting or rewarding. Without an interesting feature such as Black Flag's naval combat, the game feels stale. Story missions are repetitive but do offer a sandbox experience in multiple assassination missions. While this adds to the creativity of the mission, I still felt forced to go a certain way into the fight. Stealth is vastly improved from the previous installments, but the cover system is terrible and exploitable. All in all, the game is still enjoyable if you like the series a lot. If you're a first time buyer, this may not be for you. Expand
  10. Feb 1, 2015
    4
    I bought into the Ubisoft hype-train much like everyone else with Unity, and was incredibly disappointed. I'm a huge fan of Assassin's Creed, and yet this game lacked what has made the series stand out for me.

    Story- The story, which is normally the best part of the games, was dull, and very unoriginal. The story revolved around Arno being in love with Elise, and nothing more. The main
    I bought into the Ubisoft hype-train much like everyone else with Unity, and was incredibly disappointed. I'm a huge fan of Assassin's Creed, and yet this game lacked what has made the series stand out for me.

    Story- The story, which is normally the best part of the games, was dull, and very unoriginal. The story revolved around Arno being in love with Elise, and nothing more. The main character's purpose was completely overshadowed by the other characters who actually had goals outside of personal relationships. But, the modern day story line was even worse than Arno's. In every game in the series, people have complained that the modern day aspect was a distraction, but I always found that it connected the games in a very interesting way. Unfortunately in Unity, the modern day story was exactly what people have been complaining about for years. You are visited in your Helix by two assassins who tell you to find a sage, and when you find the sage, you are told that it doesn't matter because the body would be too hard to find. Also, the Helix will break at three points in the story, sending you across time into different eras of Paris. Although, the idea was interesting, the gameplay really didn't add anything, and just seemed like tests for future games.

    Visuals- Arguably the best part of the game, a very impressive Paris was cool to walk around in.

    Animations- Animations such as the fighting ones were very good, although a bit unrealistic. Free-running animations were way too flashy for a "stealth game." The crowd animations were so poor that I was very aware I was playing a video game any time I was at ground level. You can bull rush through a crowd only slowing down a little bit because any large crowd will part like the Red Sea in an incredibly awkward animation where an NPC will just slide a foot to the side.

    Gameplay- Most of the gameplay was a very solid foundation for future games running on this engine. Technical glitches did take away from this, but the gameplay was good. The new fighting system was an improvement over previous titles, making it a bit more challenging by not allowing instant kills. The health bars above enemies also allowed you to see how effective that your weapon is, and the differences between the tiers of weapons. But, taking away the human shield feature while significantly increasing gun damage was a huge mistake. When a rifleman takes aim at you, it can be game over really easily. Free-running took one step forward and two steps back. The new free-run down mechanic was excellent, and very useful. Unfortunately, horizontal movement didn't feel as smooth, and upward movement was slower than it was in Black Flag and 3. The controls for the free running were unresponsive at times which could be incredibly frustrating. No matter how much you play the game, Arno never really feels like he is fully under your control. The stealth did make improvements with the introduction of the crouch and cover systems, but outside of mission areas that were clearly designed for stealth, the stealth gameplay felt no different than any other game. Taking out the whistle feature was also a mistake, as the cherry bombs that were supposed to be a replacement for it did not work.

    Customization- The weapons and gear customization worked very well, and made a needed addition to the series. Skill customization was a good idea, but some skill trees were much more involved than others. Namely the melee tree which really only had two options, 1 overall fighting skill, and 1 skill for the weapon class of your choice. Some skills also made no sense as unlockables such as: sitting on a bench or shooting a gun or tuck and roll.

    Multiplayer- Co-op missions and heists were good, but really weren't replayable. The free-roam was boring like it was in Watch Dogs. They needed to look at GTA V to see how to make multiplayer free-roam its' own experience by adding several gameplay elements to it. Not just singleplayer free roam with 3 people tagging along side you. And, getting rid of the competitive multiplayer was a dumb decision considering it had much more replay value than the multiplayer that was in the game.

    Overall, if you are a fan of assassin's creed you won't like this game very much, and if not, this is not the game to try and get into the series with. The technical problems that marred the launch of the game have been dealt with by the time of writing this, and it probably won't get any better. It still doesn't work perfectly, but it is playable. If you are thinking of picking this game up, wait until it is around $20. You'll have some fun on one play through, but not much else.
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  11. Feb 17, 2015
    9
    I'm writing this review to allow ubisoft credit for what it has improved. The launch was horrific, but I played the game after it was improved. This game feels more natural than black flag ever did. People praise black flag for the open world, but it was like The Legend of Zelda: Windwaker. The worlds were hubs strung together by a random encounter sandbox. It was more of a pirate gameI'm writing this review to allow ubisoft credit for what it has improved. The launch was horrific, but I played the game after it was improved. This game feels more natural than black flag ever did. People praise black flag for the open world, but it was like The Legend of Zelda: Windwaker. The worlds were hubs strung together by a random encounter sandbox. It was more of a pirate game instead of an assassin's creed game. Unity is a return to formula, and the combat is challenging again. There's character optimization and the side quests mean something again. Murder mysteries and riddles, plus and world that expands through the side quests. The glitches now are typical of assassins creed, but not game breaking. I enjoy how the game has a difficulty curve now, but it doesn't require ridiculous grinding to pass it. This game is a hidden gem that had an awful launch. Should Ubisoft follow this path again with its launch? No. However, they are compensating the afflicted nicely and fairly. The only reason I actually don't give the game a full score from the time I played (started a week ago) is because of the companion app. It isn't necessary, but its annoying there are bonuses that you can't really get because the app takes more effort than you want to give it. The game is fixed, and it is fun. It is one of those good games you buy later because the awful bugs will be patched, like the Elder Scrolls series. However, once again, I'd like to repeat myself that Assassin's Creed is not Elder Scrolls and should not repeatedly fail its launches. Expand
  12. Feb 20, 2015
    5
    Bad launch, and disappointing story. Arno start well but, in the end he will be a really one sided character like Connor. Lost every mystery in the ac universe.
  13. May 4, 2015
    5
    Just when I thought the Assassin's Creed series was going someone special after Black Flag and now that thought has faded away.

    Assassin's Creed: Unity was another game in 2014 that was way over hyped. But for once I actually understood why, I mean Black Flag did well and that game got so many positive ratings from people and like every year Ubisoft has to rush out another game to keep
    Just when I thought the Assassin's Creed series was going someone special after Black Flag and now that thought has faded away.

    Assassin's Creed: Unity was another game in 2014 that was way over hyped. But for once I actually understood why, I mean Black Flag did well and that game got so many positive ratings from people and like every year Ubisoft has to rush out another game to keep the love coming , and Unity blows my mind, not be the game graphs or the story and characters, actually it blows my mind how unfinished this game really is.

    The main character of the game "Arno", is basically like Conner from Creed 3. I think those two have a lot in common, I mean they both boring, shallow, uninteresting and flat out douche bags. I didn't really give a fuss about his revenge story that's been done before and it's already getting tried by now. Arno's character ark was like watching a old dead tree trying to act for the sake of it.

    Now let's talk about the graphs in the game and I got to say the graphs in the background looked really pretty and I can see a lot of time and effort went into that, but I think the time and effort only went to the graphs and nothing else, because character effect's keep getting all buggy and it's the same with everything else around me. People falling through the ground, buildings acting up on me and people teleporting to different places out of nowhere. It's a mess and some of the graphs looked extremely unfinished.

    The action is okay, nothing really special just the basic action from the past Creed series.

    Overall Unity is a buggy, laughably unfinished mess. It's a real same, this game could have been pretty fantastic revenge story, but the game problems do hold it back and the cracks do show in this one.
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  14. Mar 25, 2015
    7
    I am big fan of AC franchise. I thought Unity was underrated where in fact it just gorgeous game with fine mechanics. Naval missions are the ones I missed from Black Flag IV and some of glitches are in the way (not too much as when this game was released.
    I see Unity as a great start into new 2-3 AC games. I agree with other users that story is bit shallow, almost child friendly (if you
    I am big fan of AC franchise. I thought Unity was underrated where in fact it just gorgeous game with fine mechanics. Naval missions are the ones I missed from Black Flag IV and some of glitches are in the way (not too much as when this game was released.
    I see Unity as a great start into new 2-3 AC games. I agree with other users that story is bit shallow, almost child friendly (if you take away the fact that combat is very graphic and intense).
    I still come back to this game after finishing it few months ago to replay missions. I recommend it to AC fans.
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  15. Apr 1, 2015
    6
    Not a bad game as some would lead you to believe. There are still some drops in framerate but the game can look amazing at times. Multiplayer missions are the best part of the game and I had a lot of fun doing these. Comes with free Dead Kings DLC although this is very puzzle heavy so I didn't enjoy as much.

    Pick it up but only at a cheap price (£10/15)
  16. Apr 5, 2015
    1
    So dissapointed in this game. I am a big fan of the series, and even though the game is pretty, it's easy to quit and never start again. The fightning is glitchy and commands only work some pf the time. The missions are to hard and unforgiving, spend 30 min on a mission, fail the last 30 seconds and you have to start over! /ragequit. The layout and setting of the different missions areSo dissapointed in this game. I am a big fan of the series, and even though the game is pretty, it's easy to quit and never start again. The fightning is glitchy and commands only work some pf the time. The missions are to hard and unforgiving, spend 30 min on a mission, fail the last 30 seconds and you have to start over! /ragequit. The layout and setting of the different missions are messy and unclear. The heists are unnecessary and really, another boy avenging his murdered family? The character is to underpowered and dies all the time. So disappointed, will warn others for this game being to hard, glitchy, boring and a waste of money and time. Expand
  17. May 1, 2015
    8
    The same winning recipe as the previous ones, but with absolutely incredible visuals, an awesome open Paris, a lot of new weapons and a great multiplayer experience. On the negative side, there is a lot of lags and the campaign is not as good as the others AC.
  18. May 27, 2015
    7
    A mi parecer, en este foro hay muchas opiniones encontradas acerca de este juego, en lo personal no lo he podido jugar mucho porque trabajo en las mañanas y voy a la universidad en la tarde, por lo que los unicos momentos cuando lo puedo jugar son en los fines de semana y a veces no me llama la atencion continuar jugandolo porque la historia no se me hace buena, no me a atrapado con laA mi parecer, en este foro hay muchas opiniones encontradas acerca de este juego, en lo personal no lo he podido jugar mucho porque trabajo en las mañanas y voy a la universidad en la tarde, por lo que los unicos momentos cuando lo puedo jugar son en los fines de semana y a veces no me llama la atencion continuar jugandolo porque la historia no se me hace buena, no me a atrapado con la mistica de los asesinos como lo han hecho en juegos anteriores de la saga. En la cuestion tecnica creo que el juego ha mejorado, con esto me refiero a los graficos y a la velocidad de procesamiento con la cual el personaje interactua con su entorno.

    Las batallas en el modo historia se me hacen muuuy repetitivas y falsas, ya que en ocasiones la espada o el arma que este utilizando pasa lejos del cuerpo del rival y aun asi logro asestar un golpe mortal, tambien parecen como si fueran una coreografia, los movimientos son predicibles poco realistas.

    Le pongo un 7 porque le tengo mucho gusto a las versiones anteriores del juego, pero si la calificacion fuera exclusivamente para este titulo, sin dudarlo sería menor.

    Saludos a todas las personas de habla hispana que utilizamos esta pagina como referencia antes de adquirir un juego. n.n
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  19. Jun 4, 2015
    7
    I have mixed feelings about this game.
    I've played every AC game, enjoyed the story and sometimes being literally nailed to my chair playing.
    I think that the biggest problem of this game is that lacks of "special". I mean... Compared to the preceding game, Black Flag, the first thing that crossed my mind was: "oh. ok. it feels so normal.." The main character is nice, but nothing
    I have mixed feelings about this game.
    I've played every AC game, enjoyed the story and sometimes being literally nailed to my chair playing.
    I think that the biggest problem of this game is that lacks of "special".
    I mean... Compared to the preceding game, Black Flag, the first thing that crossed my mind was: "oh. ok. it feels so normal.."
    The main character is nice, but nothing special.
    Paris is beautifully built, but srsly... think about the caribbean seas and his islands.
    New Weapon: the phantom blade, that is... nothing special. works exactly like Edward's blowgun..
    It's totally lacking of a "real world" part.
    And I can continue.
    It's not a very good game.
    Is not a bad game.
    It's a so so game. maybe a little bit better than so so...
    You can play ignoring micro transactions and the companion app (I know that i'll miss a bounch of chests... but who cares?)
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  20. Jun 24, 2015
    1
    After playing the hell out of Assassin's Creed Black Flag I was definitely excited for Unity. What I got was absolute garbage. The sword fighting is slow and unexciting and the story is boring. The graphics are the only good thing in this game. I quickly traded this game in after I bought it.
  21. Aug 12, 2015
    7
    The plot is weak, no emotional connection with characters. Arno is the worthier assassin than even Cormack. At least Cormack has a goal and knows how to achieve it. Love storyline is also weak because of the non-deep character overview. Now I`m thinking: what`s the goal of each AC game? To kill the bad guy with an apple or shiny sword in the end? Unity is good in one thing. Ok, maybe two.The plot is weak, no emotional connection with characters. Arno is the worthier assassin than even Cormack. At least Cormack has a goal and knows how to achieve it. Love storyline is also weak because of the non-deep character overview. Now I`m thinking: what`s the goal of each AC game? To kill the bad guy with an apple or shiny sword in the end? Unity is good in one thing. Ok, maybe two. First of all: Paris is beautiful! The second one is a try to add more variety or if you wish "hitmanity'' to killings. I wish more stealth elements and unusual ways to kill primery target will become in future AC. Such as several ways to kill your target in Hitman 2. But it wont. In Syndicate we will see gang wars such as GTA San Andreas I believe. The franchise is dying. We don`t want to run on the roofs any more even if it is a roof of beautiful Paris or Rome ancient buildings. We want revolution in gameplay, different ways to kill your target (direct kill, poisoning, firering, drawning, accident etc), less poison darts (this thing is just ruining the entire fightin part of the game), and (well, that would be fantastic), we want hard and different choices througthout the game, which could make affect on the ending or plot progression. Expand
  22. Jul 18, 2015
    2
    Loved Black Flag, and revolution France is one of my favorite time periods, and they did a great job making the city feel alive, and look fantastic; that is where the 2 points come from. The rest is just horrible. The same mind numbing collectible/upgrade grinding treadmill with micro transactions that we've come to expect from Ubisoft, pretty much forced online play (problem for me, maybeLoved Black Flag, and revolution France is one of my favorite time periods, and they did a great job making the city feel alive, and look fantastic; that is where the 2 points come from. The rest is just horrible. The same mind numbing collectible/upgrade grinding treadmill with micro transactions that we've come to expect from Ubisoft, pretty much forced online play (problem for me, maybe not others), very clunky movement and animations, and the combat is laughable.

    This should be the last AC for 3-4 years. People badly need a break from it, and they need to spend at least a year or two longer on that one than this one.
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  23. Jul 21, 2015
    7
    It looks ok but I not the best I have ever seen the one thing that annoyed me was I would jump into places I did not want to go making me fail the mission, also some of missions are repetitive and boring. Some of the main mission are fun and cool. Buy it if your a big assassin's creed fan if not don't buy it.
  24. Jul 23, 2015
    3
    I had high hopes for this series after the excellence that was the majority of Black Flag, but boy was I in for a disappointment. I had heard so many bad things about Unity, so I treaded with caution. Thr thing is, it didn't even meet those expectations. The story is bland and forgettable, the characters are uninteresting, and the game just looks visually boring, with grey, black, andI had high hopes for this series after the excellence that was the majority of Black Flag, but boy was I in for a disappointment. I had heard so many bad things about Unity, so I treaded with caution. Thr thing is, it didn't even meet those expectations. The story is bland and forgettable, the characters are uninteresting, and the game just looks visually boring, with grey, black, and brown making up most of the game. But those aren't the biggest complaints I have. Those would be the combat and the stealth, the two most important parts. The combat just feels sluggish and unresponsive; oftentimes the parry feature doesn't work despite the player mashing the parry button as soon as the opponent's health bar lights up. The cover system also ruins the great stealth system found in Black Flag. And last, but certainly not least: MICROTRANSACTIONS? IN MY FULL-PRICE GAME? What a joke. Black Flag gave false hope. Don't buy this game. Actually, don't even rent it, unless you just want achievements. A major disappointment, for sure. Expand
  25. Jan 21, 2016
    10
    I don't get the objection here. The combat is as good is as good as it was before. Okay, micro transactions. It doesn't effect the actual single player experience which has always been the point of Assassin's Creed. I played Black Flag before this. I think the combat mechanics in the two games are the same where it counts. It's not like Unity did away with parkour or something. That wouldI don't get the objection here. The combat is as good is as good as it was before. Okay, micro transactions. It doesn't effect the actual single player experience which has always been the point of Assassin's Creed. I played Black Flag before this. I think the combat mechanics in the two games are the same where it counts. It's not like Unity did away with parkour or something. That would be worthy of a 3.9 score. I feel that people are influenced by the Metacritic review score which is just a few points away from being a 4/5, and the Steam user reviews. FYI, the Steam user reviews are bad because the game is poorly optimized for the PC, not because the game itself is bad. Expand
  26. Aug 30, 2015
    4
    On the heels of finishing AC4: Black Flag and being utterly enthralled by and addicted to it, I eagerly started AC Unity with high expectations. But after playing Unity, those expectations were dashed, and I was left feeling disappointed and ripped off.

    It's not all bad, though. The biggest praise I can give the game is the superb graphics used to create an incredibly expansive world
    On the heels of finishing AC4: Black Flag and being utterly enthralled by and addicted to it, I eagerly started AC Unity with high expectations. But after playing Unity, those expectations were dashed, and I was left feeling disappointed and ripped off.

    It's not all bad, though. The biggest praise I can give the game is the superb graphics used to create an incredibly expansive world with endless nooks and crannies to explore. The number of citizens in the world is quite mind-blowing, but it seems that Ubisoft went overboard with it just because they could. Just because you CAN easily create thousands of citizens in the virtual world doesn't mean you should. Trying to simply run from one end of the street to the other becomes cumbersome as you try to dodge citizens (and usually jump on every obstacle and building in your path in the process), or when that fails, being slowed down as you try to shove your way through the crowds. So, a cool concept, but one that should have remained in concept and not actually implemented.

    Some of the player controls have been improved. The "controlled descent," which allows you to quickly and easily descend from an elevated location, makes getting back down to ground level MUCH easier, and Ubisoft deserves credit for that. Climbing in general seems much more accessible and controlled, and I found that the quick lift contraptions that vault you to an elevated location when sprinting onto them are much easier to activate.

    Bt honestly, those are about the only good things I can say about it so far. The map view is okay, although it's maddening to have to zoom in to your location EVERY TIME the map is displayed. A zoomed in view would definitely be a better default. Weapons and gear upgrades are, again, overly complicated just for the sake of being complicated. There are three different types of currency: francs (regular money), sync points, and creed points. Most upgrades can be purchased with francs, but the best ones (particularly new assassin skills) must be purchased with sync points, which are granted after completing missions. Creed points, which are earned by performing certain assassin maneuvers like special execution strikes, etc., seem completely useless. I haven't found a good use for them yet. I yearn for the simple and predictable single-currency system of previous AC games.

    Stealth mode is okay, but it's much more difficult and less fun to use than simply hiding and luring guards to your hiding spot for a stealth kill (by whistling, for example). Side quests and the main storyline are classic AC, and there's just not too much more to say about them beyond that. Eagle vision was made less user friendly, as there is a finite vision range and a short cool down period before it can be activated again. Targets marked with eagle vision also seem to become unmarked once the cool down expires.

    But for all the complaints I have about gameplay (and I have many more than I have described here), my number one biggest complaint is that after the first few main storyline missions and several side missions, both my screen and the sound flicker or stutter. This means the frame rate takes a nosedive, and the sound stutters the point of missing important audible information. I've rebooted the system and reloaded the game many times, to no avail. I've searched the internet for a solution and have found none, and it's absolutely maddening. It is to the point that if it doesn't somehow resolve on its own before long, I will lose all interest in playing. I can excuse what I consider to be poor gameplay design because that is so often just a matter of personal preference, but performance issues are inexcusable and unforgivable.

    I still have high hopes for Syndicate, but Unity seems to be Ubisoft's attempt at showcasing technical capabilities at the expense of the simple yet captivating game playing experience that was prevalent in previous titles (especially AC4: Black Flag). Hopefully with Syndicate and future titles they will understand that a pretty, technically impressive game doesn't necessarily mean that it's fun to play.
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  27. Sep 1, 2015
    1
    I was excited to play this game when it first came out. This was the first Assassin's Creed game I played and after hearing good things about Black Flag, I thought I would give this one a chance.

    The graphics look good and the controls of the game is easy to pick up. The storyline is one kind of intriguing and fun to play. That is the best I can say about the game. Now for the
    I was excited to play this game when it first came out. This was the first Assassin's Creed game I played and after hearing good things about Black Flag, I thought I would give this one a chance.

    The graphics look good and the controls of the game is easy to pick up. The storyline is one kind of intriguing and fun to play. That is the best I can say about the game.

    Now for the bad part. The glitches and the bugs in this game are atrocious. At one point I got stuck on a wall of the church and couldn't move either up or down. I had to restart the game just to continue. After it happened again I turned the game off and let it sit for awhile hoping thee publisher would create an update for the report of the bugs occurring.

    Wait a few more months and updates occurring for the game I gave it another shot. This time I got stuck trying to climb over a wall. In fact I kept climbing up the wall and stuck in mid air. Not holding onto anything. Another restart and again more bugs and glitches. This turned me off of the franchise and wish I never played this game. This is a perfect example of how not to release a game.
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  28. Apr 26, 2016
    6
    I always was a huge fan of assasins. Its look ok , fps is droppy but its still the same good assasin. For everyone who enjoyed any part of franchise this is must have. I wilk try Syndicate
  29. Sep 29, 2015
    1
    I've played most of the assassin's creed games, including the first one, and I have to say, to be blunt, I really hated this one. It takes ages to download, and years to load. It isn't like Black flag where it's really speedy and smooth, it's quite the opposite. The combat is similar to the first game, where if you even try to counter, half of the time nothing will happen. Also, there's noI've played most of the assassin's creed games, including the first one, and I have to say, to be blunt, I really hated this one. It takes ages to download, and years to load. It isn't like Black flag where it's really speedy and smooth, it's quite the opposite. The combat is similar to the first game, where if you even try to counter, half of the time nothing will happen. Also, there's no regeneration. Ubisoft incorporated this health potion crap. Making matters even more unnecessarily complicated, lock picking was in this game. Why? Expand
  30. Oct 20, 2015
    7
    After all of the launch glitches were fixed this was actually a solid game. The huge open map (Paris) was super fun to explore and do missions in. The online coop was for sure a step in the right direction. The way AC previously did online games never felt forced because they couldn't think of anything else. Assassin's creed has been dead for a while and this game confirms it as thereAfter all of the launch glitches were fixed this was actually a solid game. The huge open map (Paris) was super fun to explore and do missions in. The online coop was for sure a step in the right direction. The way AC previously did online games never felt forced because they couldn't think of anything else. Assassin's creed has been dead for a while and this game confirms it as there was not much new and felt recycled. The 1 year cycle is not conducive to making quality games. Hopefully this will be more evident after syndicate. Expand
Metascore
72

Mixed or average reviews - based on 59 Critic Reviews

Critic score distribution:
  1. Positive: 34 out of 59
  2. Negative: 2 out of 59
  1. X-ONE Magazine UK
    Feb 15, 2015
    50
    Paris shows some promise, but it's hard to enjoy a game when it's so nauseating, even if it does suggest a return to the series' best ideas. Maybe next year. [Issue#119, p.65]
  2. CD-Action
    Jan 9, 2015
    70
    As the first next-gen addition to the series Unity is a stepping stone on the way to something outstanding, but not an outstanding game in its own right. [13/2014, p.32]
  3. Games Master UK
    Dec 30, 2014
    75
    If you're invested in the classic AC style, this will do the trick. You'll love being a part of Ubisoft's Paris. [Jan 2015, p.68]