Metascore
78

Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 24
  2. Negative: 0 out of 24
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  1. Oct 4, 2014
    74
    Alien: Isolation is worth experiencing, but at the same time feels like lost potential.
  2. Oct 17, 2014
    65
    Alien Isolation is a great game marred with problems that make it frustrating the longer it goes on, and it goes on for a lot longer than it should.
  3. Oct 3, 2014
    65
    Alien: Isolation seems content to appear as a collage of borrowed elements from the films, with nothing new or original to say or show, eager only to get to the next reference.
  4. Oct 3, 2014
    60
    Alien Isolation is clearly not perfect, but it's a correct survival game for Alien's fans.
  5. Oct 3, 2014
    60
    Alien: Isolation provides us a glimpse into a future that holds the Alien game you've always wanted. It is not, however, the vessel that carries you there.
  6. Oct 3, 2014
    59
    Someday, someone is going to make an incredible Alien video game that checks every box. But, sadly, Isolation is not it.
User Score
8.3

Generally favorable reviews- based on 515 Ratings

User score distribution:
  1. Negative: 49 out of 515
  1. Oct 7, 2014
    10
    Astounding game - it's like living in the first Alien movie. The atmosphere is dense, the sound design, sfx and music is not only absolutelyAstounding game - it's like living in the first Alien movie. The atmosphere is dense, the sound design, sfx and music is not only absolutely perfect for the environment and overall feel, it sits tightly with what we're used to from the movies. Graphics are overall pretty good on the XB1. Lovely grain and warming fx, mostly good textures and it's possible to investigate or read many of little details on the Sevastopol to your hearts content. The alien AI works great and the danger of it lurking arund somewhere makes me feel like I'm 15 years old again, playing Resident Evil 1 for the first time. It's a scary game without being too relient on jump scares. It's what's possible, that's scary, not what is actually happening. Well, that too, actually. It's a fantastic game - not only because we finally got the Alien game we always wanted (and deserved), but also because the game itself is just so good. It combines joy and terror so magnificently. Well done, CA and Sega. A certain Randy Pitchford must be weeping into his moneybags right now. :-P Full Review »
  2. Oct 7, 2014
    7
    SO FAR, great atmospherics. This game is definitely worth a play if you have even a mild interest in Alien, although it does feel as thoughSO FAR, great atmospherics. This game is definitely worth a play if you have even a mild interest in Alien, although it does feel as though it's lacking something. As a horror-survival styled game, you would expect to be totally immersed in the environment, although it doesn't quite achieve the films standard of setting.. Whilst still managing to make me jump on a few occasions due to the atmospheric features used.

    This game feels somewhat reminiscent of Dead Space with the mechanics, and the rate at which excitement and developments happen is absolutely spot on. Also I have to say I am very impressed with the AI, seems so unpredictable, thus making it feel unique and realistic.

    I would recommend this title, although if you're strapped for cash, Shadow of Mordor would be this months purchase.
    Full Review »
  3. Oct 13, 2014
    4
    I'd like to say a 5 but just can't even though its a close 4 1/2.

    The anxiety everyone keeps talking about does exist and there are moments
    I'd like to say a 5 but just can't even though its a close 4 1/2.

    The anxiety everyone keeps talking about does exist and there are moments of jumpiness but thats only in the beginning. By the time you finish getting the keycard for the medical supplies, anxiety of fear turns to anxiety of frustration.

    The alien magically appears where ever the player should feel stressed, meaning if you send him off one way chasing a noise device, enter a new hallway, he'll end up somewhere in your vicinity again and quickly. Basically, it's not logical and once you realize this the 'fear' becomes artificially conceived from the player. Look, I know it's a game but I like some reality in them, some logic.

    Other than that, it gets higher marks for being different, for using aliens especially after the catastrophe with colonial marines and lower for not being so logical...hey, a few head shots from a pistol in the movies killed one why not here...OH that's right, the e game would be WAY over before even the halfway mark...yeah, that's why it gets a 4.

    And lucky I didn't go to a 3 for the stupid lag on the xbox one, wtf guys? That plus they use a very small 'push button' area. If I'm walking by a map, pressing A will not grab it when it shows A at the bottom. Instead I have to, stop, walk forward, look down just right, hit A and hopefully not twice. This is literally amateur hour...come on, guys you're suppose to be professional game devs.
    Full Review »