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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  1. Mar 17, 2011
    9
    DA2 is a really good game, and thank God its not like DA:O cause that was only popular because it brought back the old RPG environment for the "old RPG and DND fans". Sure it had it's great moments but but think of it, role-playing doesn't mean you need to spend all your time managing your every move in combat but to have fun while talking with your companions, and this way it's more funDA2 is a really good game, and thank God its not like DA:O cause that was only popular because it brought back the old RPG environment for the "old RPG and DND fans". Sure it had it's great moments but but think of it, role-playing doesn't mean you need to spend all your time managing your every move in combat but to have fun while talking with your companions, and this way it's more fun and there are still hard encounters where you can not survive without pausing all the time. Tha dialogue system is simpler but to be honest, when you wanted to be rude with somebody in the DA:0 you chose a bit harsh and aggressive answer and when you want to be good, you chose a kind one. It's all the same, just visually different. Sure the places that you visit can be a bit boring after some time but that's it. A tone of side quests and possibilities and companions are great, they are fun to listen to while wondering the city and have a pretty good background. I l really like this game, and for all the haters...
    Come writers and critics, Who prophesize with your pen, And keep your eyes wide, The chance won't come again, And don't speak too soon, For the wheel's still in spin, And there's no tellin' who, That it's namin', For the loser now, Will be later to win, For the times they are a-changin'.

    Remember how everyone cried about ME2 after the first game?
    Good Job BIoware, we love you !
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  2. Mar 17, 2011
    6
    The question you need to ask yourself when you're playing Dragon Age 2 is what you're actually comparing it to. Are you comparing it to Dragon Age 1 and deciding if you liked the first game better? Or are you looking at it on its own and thinking if it makes a good RPG? Perhaps an even more important question is: what do you expect out of a modern RPG and is Dragon Age 2 even an RPGThe question you need to ask yourself when you're playing Dragon Age 2 is what you're actually comparing it to. Are you comparing it to Dragon Age 1 and deciding if you liked the first game better? Or are you looking at it on its own and thinking if it makes a good RPG? Perhaps an even more important question is: what do you expect out of a modern RPG and is Dragon Age 2 even an RPG anymore?

    The disparity between the critic and user reviews leads me to think that most users are just bashing DA2 because they liked DA1 better. That's fine, but the grades being given are just exaggerated. Dragon Age 2 is an average game, but it's not TERRIBLE, and it doesn't deserve an average score of 4 out of 10.

    This doesn't mean I don't have major problems with Dragon Age 2, however. When I first heard that Dragon Age 2's art director thought that Dragon Age 1 lacked an definitive style, I was puzzled. I didn't think that Dragon Age 1 was "too brown" and I didn't think it was bland, and I didn't think I was "lost in Middle-Earth." I thought I was in a FANTASY game, and the universe's art direction screamed fantasy to me. I also loved the characters, loved the choice of races and designs, and I loved the storyline. It was my favorite fantasy RPG in a long, long time.

    I miss a lot about Dragon Age 1 when I play DA2. I miss the variety and depth of the origin stories. I miss the old darkspawn designs. I miss fully equipping my teammates. I miss Morrigan and Alistair. I miss the LESS stylized character models (oh how I HATE the way the new elves look...). Ironically, it seems as they dialed up the flash of the art, they dialed down the depth of the characters. It wasn't enough to have Qunari be large...now they have to have giant horns. It wasn't enough to have elves to be slightly lithe...now they have to have the big-eyes, small-mouth of manga characters. Most of all, I miss the CHEER of the first game. The breezy banter of Alistair, Morrigan, Zevran, Sten, Leliana, Shale -- even the dog are gone. Humor seems to have been largely replaced with heavily stylized doom and gloom. Everything is over the top, saturated, overblown, overexposed.

    So why am I saying that Dragon Age 2 isn't THAT bad? Because, all things considered, the characters are still somewhat memorable, the story isn't half-bad and the game is still somewhat fun. The problem is that people are expecting this to be an RPG in the mold of Dragon Age 1 -- which is it not. DA2 is really more of an action game with RPG touches at this point. Perhaps if this had been a game by another name, it would be more forgivable for some reviewers. But it's hard to just strictly on its merits when the memories of its classic ancestor are so fresh in our heads. Perhaps down the road Bioware have a little bit more appreciation for the universe they created, and, more importantly, for what gamers really enjoyed about that universe.

    + Not half bad for an action game with RPG elements
    - It's more Sean Lennon than John Lennon
    = 6/10
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  3. Mar 17, 2011
    0
    This game is a mess. The Ishtar of video games. Everything is a downgrade from the first game in the series. The graphics are sloppy and cheap. The game play is dumbed down. The story and characters are worse than the original, if that is even possible. Bioware has really been going downhill since they have been bought by EA.
  4. Mar 16, 2011
    7
    DA II isn't that bad, it's just not moving the game forward since DA Origins. It doesn't deserve a really bad score, I was just hoping for an improvement from the previous.
  5. Mar 16, 2011
    8
    DA2 is a very good game with minor problems. If you liked Dragon Age: Origins don't come into this game think of it as a direct sequel. DA2 is it's own game, it should live and die by itself. The writing is great especially the companions. The fighting needs a little work, it's almost to actiony. Overall DA2 was a fun experience and I would recommend it to my friends and strangers who readDA2 is a very good game with minor problems. If you liked Dragon Age: Origins don't come into this game think of it as a direct sequel. DA2 is it's own game, it should live and die by itself. The writing is great especially the companions. The fighting needs a little work, it's almost to actiony. Overall DA2 was a fun experience and I would recommend it to my friends and strangers who read this small review. Expand
  6. Mar 16, 2011
    2
    First time / long time, and so I want to thank Metacritic for years of excellent service to the gaming community. I've enjoyed reading the reviews, both professional and personal, and I base many of my buying decisions on what I glean here.

    I finished DA2. I could certainly talk about the game's many egregious failures (most of which have been covered here), but I think it's more
    First time / long time, and so I want to thank Metacritic for years of excellent service to the gaming community. I've enjoyed reading the reviews, both professional and personal, and I base many of my buying decisions on what I glean here.

    I finished DA2. I could certainly talk about the game's many egregious failures (most of which have been covered here), but I think it's more interesting to think about this game in the context of what is happening to the RPG genre in general. FFXIII was, after a nearly interminable wait, the weakest FF ever. DA2 may well be the weakest Bioware game of the modern era. Atari is out of the RPG business, as are many others. And although the EuroPGs like Gothic may be to some players' tastes, I find them too heavily invested in a 'realistic' medieval setting. Seriously ... the PS3's been out for years now. Where are the RPGs?

    I can't remember the last time I played a truly great Fantasy RPG. Some (The Last Remnant) had intriguing ideas but failed in other areas. Some are just dull. DA2 is not a terrible game (merely a mediocre one), but it is a terrible RPG, because it makes you give up on the things that are supposed to matter the most ... exploration, character growth and story.

    By the end I was skipping almost every conversation. I knew what I said wouldn't matter. The idea that Kirkwall is 'vast' is a shameful lie. Daggerfall was vast. LOTRO and WOW are vast ... it takes hours to traverse them. Fallout: New Vegas was ... well, not vast, but pretty big. Gothic was sizable, if repetitious. DA2 is microscopic. Eensy weensy. Really truly small in scope, ambition, diversity ... you name it.

    Why do all mages perform the same four spells (and why are they mostly designed to prevent you from killing the mages immediately?)? Why are shades randomly appearing in Lowtown? Why do trash mobs rain from the heavens like the worthless copper you gather from the corpses? Why do the shops withhold their inventories for years? Why is crafting so utterly meaningless? Why is most of the treasure you collect useless? Why can't your companions wear armor? Why is this game's idea of 'strategy' flooding the screen with identical foes?

    It's not enough to trash this worthless, shameless cash-in of an RPG. That's easy, but insufficient. What we need is a revolution.

    Indie developers, are you listening? Do you remember, as I do, the days of Vagrant Story, FF6, Valkyrie Profile? Baldur's Gate, Planescape Torment, Neverwinter Nights? Do you remember when there was an embarrassment of riches for Fantasy RPG gamers? Think about what we could do now. Imagine Bioware's production values and visual storytelling married to REAL innovation.

    This review is a call to action. Let's bring REAL RPGs back, on both the PC and the consoles, and relegate this overhyped, overvalued junk to the dustbin of history, where it belongs.
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  7. Mar 16, 2011
    9
    Dragon Age 2 is not Origins 2.0. It has faster combat, less loot sorting, and a more cinematic presentation. These changes were bound to create division among the fanbase. Neither of the camps are necessarily wrong per-se, but many members of them are simply focusing on the changes, not the game as a whole. Dragon Age: Origins had a somewhat traditional top-down tactical style of combat.Dragon Age 2 is not Origins 2.0. It has faster combat, less loot sorting, and a more cinematic presentation. These changes were bound to create division among the fanbase. Neither of the camps are necessarily wrong per-se, but many members of them are simply focusing on the changes, not the game as a whole. Dragon Age: Origins had a somewhat traditional top-down tactical style of combat. DAII retains some of Origins' tactical elements ( the radial pause menu, for example) but increases combat pacing and decreases its difficulty. The new combat looks, and feels more intense, and to me at least, more fun. The mentality to the changes in combat seems to be geared towards cinematic presentation, which is extended into other facets of the game as well, like the dialogue system.

    DA II has a fully voiced protagonist, and the dialogue is chosen from a wheel that offers a thought that the character translates into speech. The system, while borrowed from Mass Effect, fits into the game quite nicely. The dialogue choices you make will also determine how your character behaves when you don't have direct control. By having the character speak, Hawke feels like a character, rather than a puppet. Dragon Age II's plot is somewhat unconventional. It isn't necessarily about Hawke himself, but the consequences of his actions on the world surrounding him. The writers accomplish this by utilizing a framed narrative, one of your companions, Varric, tells the tale in three acts. For the most part there is no central villain to defeat, as the whole setting is morally gray. While the main plot is interesting in its own right, the characters that follow Hawke are some of the most intriguing characters in any game period, whether you love em' or hate em'. The games weakest component is its visuals. On an artistic level, it finds its own ground in the crowded fantasy genre, but suffers due to continually recycled environments. I understand that the central location of the game, the city of Kirkwall, is bound to be recycled since the game takes place there over the course of 10 years. And each district is fairly visually distinct. However, the surrounding environments are inexcusable. The first time you go into a mine , it looks great. Then, you enter another mine, for a separate quest, and it is the EXACT SAME, visually, and its actual layout. Sure, it makes some sense for one cave to look visually similar to another, but every side location should have its own unique layout. On a technical level, textures on some clothing and armor A common complaint has been that you can no longer customize your companions weapons and armor. You can still customize the accessories that they wear, and can enchant their gear as you see fit. I don't find this change particularly bothersome, as I find sorting through loot to be tedious. Less time spent in menus, to me, is a good thing. And besides I would rather my companions have a few sets of unique armor, than wear the same armor that everyone else does.

    Dragon Age II is a role-playing game in the simplest sense. Bioware gives you a role, Hawke, and you play it. With its cinematic presentation, and new narrative direction, it marks a change. Dragon age wasn't "dumbed down" it was changed. The game industry is not static, it grows and evolves. DAII isn't perfect by any means, no new things are. But its faults don't mean that it isn't a game that shouldn't be enjoyed.
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  8. Mar 16, 2011
    0
    (PC) Acknowledging that "Immersion" has become the sword to wield when you're in computer game or other content delivery marketing, I have built up antibodies that make me immune to marketing BS. If marketing funds manage to show me nothing but outsourced videos to try and lure me in, I just don't bite anymore and put my cravings on hold until I get reviews and visual proof of what's to(PC) Acknowledging that "Immersion" has become the sword to wield when you're in computer game or other content delivery marketing, I have built up antibodies that make me immune to marketing BS. If marketing funds manage to show me nothing but outsourced videos to try and lure me in, I just don't bite anymore and put my cravings on hold until I get reviews and visual proof of what's to come. This is, of course, a bit sad in itself since it prevents me from pre-ordering, another new tool of the trade that has already gone bittersweet.

    Thing is, I was really actively waiting for Dragon Age II to happen. So, when I got it in the mail, I simply could not wait to have it up and running. I tried to look beyond the shaved dwarf or the deadpan delivery of unpalatable speech impediments. I was looking forward to dive into the game and get my RPG fix. And I got a hack'n'slash with multiple-choice cutscene intermissions. Or a machinima movie with action-RPG intermissions, maybe.

    Let me say that I really like God of War. But when I go out and (pre)order an RPG, that's what I expect to get. In case of Dragon Age II, however, it is just not what I got - at all. I got a mini-game which consists of way too many options to customize my - one - character. So I did that. Then I was served confusing and annoying bits of want-to-be movie sequences, haphazardly made-up history, cut scenes, an in-my-face appetizer of the action that was to come and.... more cut-scenes and more sessions of story-telling. If you can't read, it's pretty much OK, for the video is included in the game. Then I ran through what appeared to be an on-rails beat-em-up button mashing routine that was only improved (on PC) by having my character auto-attack, which is definitely easier on the mouse-and-keyboard hardware. My brother has no such luck on the PS3, he's mashing buttons till kingdom come - but he likes it, so there you go.

    I have not yet finished the game, but currently I feel more inclined to un-install it and burn the disc it came on. It is not an adventure. It is not an RPG. What it seems to be is partly immersive cut-scenes with multiple choice forks - of the "Good"-"SarcasticLOL!"-"OhShutUpAlready" type, with the "good" ones easily leading to gratuitous sessions of very open-minded sexual intercourse with seemingly anything that moves. Bioware really seems to be about procreation. Was I surprised? Yes. Was I touched? A bit, but not in places where I wish for an RPG to touch me, really. "Moving about" has become a moving back and fro, revisiting recycled resources as if it had a positive impact on CO2 emissions. It is definitely less about discovery and all about run-by kill-em-all. "Dungeons" consist mainly of recycled locations, as well. Not the kind of ever-repeating deja-vu I was looking to find. I actually came up with a word to describe my emotions when i recognized the same set for the n-th time: Grindhog Day.

    I know the bills that need to be paid and business in general call for franchises to be established and then cashed in ASAP to reach ROI targets. But this is sad and preposterous.

    I hope this new-school bubble of not-quite-RPG will soon burst and funds will find a way to flow into the resurrections or reincarnations of the true RPG titles of old. Here's to hoping we'll get more "Dungeon Master", "Bard's Tale" and "Wizardry" crawling and discovering than "Dragon's Lair" interactive cut-scenes (without the brilliant cartoons, mind you). When I feel like watching a movie, I don't sit down to play a game. Maybe this is "modern" and I'm just not "modern" enough. Then again, I remember going out and buying what I thought was a fighting game some fifteen years back. It did involve well-known samurai sword-wielding characters alright. But it turned out to be a Japanese RPG of sorts. I felt stupid for not having informed myself properly beforehand. It was my fault, and it at very least delivered good incentive to get a basic grip on the Kanji & Kana, even though the game still didn't get better once I was able to somewhat understand the funny symbols.

    This time around, however, I got something I thought I was watching closely for a year - and I still didn't get what I thought I'd get. And that's wrong on a number of levels, I think.
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  9. Mar 16, 2011
    3
    Really disappointing.They simplified everything,the first game had decent game mechanics and a slightly better combat system,it feels like a game released in beta stage,and worse of all,i've even payed for this game
  10. Mar 16, 2011
    2
    Thanks metacritic for deleting my honest opinion about this game. Gaming really has taken a turn for the worse, when you can't express your opinions on a bad game without it getting deleted. You should be ashamed of yourselves, you and BioWare.
  11. Mar 16, 2011
    9
    Twenty hours into the game the world seems to continue to expand. The combat remains true to the original while increasing the pace of the combat. Boss battles are far more inspired than most RPG's. I encountered one boss where I had to manage my part to heal, tank the boss, take out adds, run behind a pillar before it does a huge aoe. It felt very much like doing a WoW raid, but withoutTwenty hours into the game the world seems to continue to expand. The combat remains true to the original while increasing the pace of the combat. Boss battles are far more inspired than most RPG's. I encountered one boss where I had to manage my part to heal, tank the boss, take out adds, run behind a pillar before it does a huge aoe. It felt very much like doing a WoW raid, but without the incompetence of other players. Only thing that holds this game back from a 10 are the use of the same locations for many of the quests. It breaks the immersion when you realized you been to this same spot 10 times to save mages, fight dragons, find bandits, locate an item ect. Expand
  12. Mar 16, 2011
    4
    The game for me has had it's ups and downs. But the lack of depth with characters, rehashed environments and the extremely shallow game play personally proved too much to bear. What is even more annoying from a consumer point of view is the DLC on day one. Why provide extra content from the release date especially after consumers are paying £30-40+ for such a lackluster title?
  13. Mar 16, 2011
    10
    I have put in about 12-13 hours into this game and have found that people seemed to just be mad at the fact BioWare has just changed how they feel an RPG should work. I personally feel that all genres need to evolve and am glad that BioWare is doing their best for the RPG. Anyone who is mad that this is not an exact replica of Dragon Age: Origins needs to stop. The game is titled DragonI have put in about 12-13 hours into this game and have found that people seemed to just be mad at the fact BioWare has just changed how they feel an RPG should work. I personally feel that all genres need to evolve and am glad that BioWare is doing their best for the RPG. Anyone who is mad that this is not an exact replica of Dragon Age: Origins needs to stop. The game is titled Dragon Age II not Dragon Age: Here's the first game again.

    That being said, I have found that overall the game is very good. Sure there are some minor problems to it but they can easily be overlooked. If you want the game to be more tactical you can up the difficulty to Hard/Nightmare but I have found that even on normal you still have to keep the situation in mind and not blindly charge in. So far the story seems to flow pretty well, with a small disconnect in between chapter 1 and 2 (currently at the beginning of 2). I feel like the conversations are well done even if sometimes the responses are a little corny. Overall I would give the game a 9 so far but with all the haters in the world I will leave it at a 10.
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  14. Mar 16, 2011
    10
    The demo failed to impress me but after spending hours playing through the game I'm fully converted! piles of missions to keep me wandering about and the much derided Kirkwall and the Freemarshes are massive and beautifully detailed - no you can't armour up your companions but you can change their weapons, rings etc. and set up individual tactics that make them behave differently each timeThe demo failed to impress me but after spending hours playing through the game I'm fully converted! piles of missions to keep me wandering about and the much derided Kirkwall and the Freemarshes are massive and beautifully detailed - no you can't armour up your companions but you can change their weapons, rings etc. and set up individual tactics that make them behave differently each time you play. yes it's more "fight-y" but the animations are spectacular - well done Bioware (don't know why the reviews are so negative !!) Expand
  15. Mar 16, 2011
    4
    The immersion and combat of this game is matched by nearly every consol game for the last 10 years. See what i did there? :). The folks at Bioware clearly wanted to make Dragon Age 2 accessible to the greater masses. And i'm pretty sure they succeeded in that. It just didnt do it for me. I bought this game at the EA-online store and even before i had inserted my creditcard information, iThe immersion and combat of this game is matched by nearly every consol game for the last 10 years. See what i did there? :). The folks at Bioware clearly wanted to make Dragon Age 2 accessible to the greater masses. And i'm pretty sure they succeeded in that. It just didnt do it for me. I bought this game at the EA-online store and even before i had inserted my creditcard information, i was spammed with FREE Downloadable Content - order now. order now. Already at this point, i figured something was fishy in the state of bioware. The game is filled with re-used dungeons. Even in the first act, i ran through the same mine 3 times. What the hell is that about? I wont attack the battle-system - i didnt like it, some would. The graphics actually ARE improved from the first game, but you gotta love red - since most of your screen will be filled with it throughout the game. All in all this just seemed like a rushed game. 4/10 Expand
  16. Mar 16, 2011
    1
    Poor narrative choices mixed with repetitive gameplay and a good bit of EA chicanery to boot and this game went from being just amazing to disappointing quick. Trying to appeal to everyone, Bioware has become the puppet of EA and I for one thinks it's a shame that such a formerly-great developer couldn't distance itself from the rest of the pack and give us an experience they invested morePoor narrative choices mixed with repetitive gameplay and a good bit of EA chicanery to boot and this game went from being just amazing to disappointing quick. Trying to appeal to everyone, Bioware has become the puppet of EA and I for one thinks it's a shame that such a formerly-great developer couldn't distance itself from the rest of the pack and give us an experience they invested more than just EA's cash into. Sucks for the developers and for the gamers, not for EA, because ultimately we are the one's getting screwed raw here. Expand
  17. Mar 16, 2011
    10
    Fantastic game. A masterpiece. Bioware as always have shown that they the best rpg developers. The combat, a plot, and characters are incredible. Game is ideal in all. Thanks for Fenris, Anders, Isabella and certainly Hawk. The original plot holds throughout all game. A one minus - repeating locations. But this isn't neccesary. I always buy your games. Thanks once again that you have made!
  18. Mar 16, 2011
    10
    This review contains spoilers, click expand to view. dragon age 2 best game of all times... I do not know why at this game such low estimation, but is better rpg you can't find... Bioware as always have surpassed itself Expand
  19. Mar 16, 2011
    5
    Liked DAO until the "Golems of Amgarrak". The conversions became useless and idiotic. "I wonder what's over there? What could be in that tunnel?" "Lame!" - Now with DAII, the dialog seems pointless just the same. I don't feel involved and it doesn't matter what choices you make. Tactics for fighting are bad. I liked in DAO that you could target a mob, tell your guy to fight it andLiked DAO until the "Golems of Amgarrak". The conversions became useless and idiotic. "I wonder what's over there? What could be in that tunnel?" "Lame!" - Now with DAII, the dialog seems pointless just the same. I don't feel involved and it doesn't matter what choices you make. Tactics for fighting are bad. I liked in DAO that you could target a mob, tell your guy to fight it and at the right moment insert special abilities, now its just click click click. Mob placement could be way better, sure there are waves of monsters coming at you from ALL sides, but the fights are pretty weak and having to figure out how to combat a foe would be exciting. except for the Rock Boss, that was well done and probably the only reason why i have rated it as high as i did. If they have an addon for this game, I won't be buying it. With DAO, I would order in pizza, with DAII I think Ill go out. Expand
  20. Mar 16, 2011
    10
    After waiting months for this to come out and finally getting the chance to play it, I must say that I am very disappointed with DA2. I have no idea why Bioware would choose to take what one of and I believe is the best role playing game (DA'O) and turn it into a version of Diablo. Bioware has taken out what made this game exciting and fun. The combat gameplay is a joke, in normal mode youAfter waiting months for this to come out and finally getting the chance to play it, I must say that I am very disappointed with DA2. I have no idea why Bioware would choose to take what one of and I believe is the best role playing game (DA'O) and turn it into a version of Diablo. Bioware has taken out what made this game exciting and fun. The combat gameplay is a joke, in normal mode you may as well just sit back and go to sleep as your team destroys everything in its path...Much to easy. The biggest difference you feel right from the start is that unlike the original, this game feels..well..like a game. When you played the orginal for hours on end, you started to bond with the members of your group. You actually felt like you were part of a team and at any moment they might stop and speak to you. That is gone in DO2. It feels like a game and gets boring after the first few hours. I cant see me playing this game again, unlike the original, which I played through 6 times. Hopefully the guys at Bioware will wake up and spend the time to give us a DA3 that lives up to the first. If not, I see Dragon Age going BYe Bye...At least in my home. Expand
  21. Mar 16, 2011
    7
    Not bad. Excellent screenplay and characters, good music and graphic. Boring gameplay, poor roleplay system (if compare with DAO). But the Story is brilliant. This is an interactive book.
  22. Mar 16, 2011
    10
    DA2 has it's head up it's ass. Sorry, but it's true. I think there are alot of fans that are just disappointed because of the arrogant flare being displayed in the game. The mob won't tolerate arrogance, or perhaps someone is sick that is in charge. I don't doubt they worked hard, I don't doubt they tried to make it fun.... but that was the point... it was fun, but I couldn't fall in loveDA2 has it's head up it's ass. Sorry, but it's true. I think there are alot of fans that are just disappointed because of the arrogant flare being displayed in the game. The mob won't tolerate arrogance, or perhaps someone is sick that is in charge. I don't doubt they worked hard, I don't doubt they tried to make it fun.... but that was the point... it was fun, but I couldn't fall in love with the product because there were places in the game that just left a bitter taste in my mouth. Like going to 4 difference places.... but it's all the same map? What the hell were you guys thinking? I tried to fool myself for DA2 and couldn't do it. But.... it's still a very good game COMPARED to the games out there. The 0's in the scores are just people who resent being left in the dust as DA2 tries HARDER to win new customers rather then keeping old customers satisfied. GET USED TO IT. I give it a 10 to even things out. Because those who believe it's a 4.2 will be missing out. It's worth your 60 bucks compared to the garbage out there. Those of you who gave it a 0? Get over it. Support them this time, because they got something big coming along that will make alot of people happy. Expand
  23. Mar 16, 2011
    0
    Crap dragon age 2 is not even close to as good as da1. Da1 was one of best rpgs in recent time but they took all that was great and stripped it down to crap that is dragon effect.
  24. Mar 16, 2011
    4
    After enjoying Dragon Age: Origins and Awakening, I've been waiting for Dragon Age II with much excitement. I grabbed my hands on a copy of DA2 on release date, went home, unwrapped the foil from the box and put the disc in my PS3. After setting up the options to my personal liking I was ready to start the journey. Let's start playing.

    I'm writing this review while I am 18 hours in to
    After enjoying Dragon Age: Origins and Awakening, I've been waiting for Dragon Age II with much excitement. I grabbed my hands on a copy of DA2 on release date, went home, unwrapped the foil from the box and put the disc in my PS3. After setting up the options to my personal liking I was ready to start the journey. Let's start playing.

    I'm writing this review while I am 18 hours in to the game, somewhere in Act II I presume. The reason I play RPGs are to feel immersion, connected to the main character and it's companion, a interesting story, to explore the world and to find epic loot. Dragon Age 2 is lacking major in every department. Let me tell you why.

    The characters feel too generic, except for Varric and Anders. Their personalities are boring, their stories are boring and the fact that BioWare doesn't give you an opportunity to feel connected with them makes it even worse.

    The story is telling the tale of how you become the champion, but to be honest I don't see it going anywhere. You do some side quests to make money, go on an expedition and after that do some more side quests. In my 18 hours of play I still don't have the feeling I am doing something important or amazing. To end with a positive note on this subject I do like the way they are presenting the story.

    Exploring the word in DA2 is just drama. 90% of the game is taking place in a not so appealing city to say the least. So there's not a lot to explore, but hey we still have dungeons, right? You can scrap that from your list. There are just a few layouts and they are, sadly, reused for every dungeon. So there goes all your of exploring the world. While killing some mobs, you mostly find some loot. It might contain something epic, but sadly you can't wear it because it's another class. So you'd say let's equip one of my companions with it. But some genius at BioWare decided no one cares about equipping their party members, instead we let the player buy upgrades of armor for their companions. Thanks for not taking the weapon and accessory slots away. To end on a positive note the improved combat system is something I enjoy. It's a lot more action based and a lot smoother. From time to time you just don't want to pause the game to play it like a strategy game, but just like a hack 'n slash game.

    All of the things really break the immersion for me. I want to equip my characters, I want to have cool traveling bunch, I want to explore the world and I want to feel that I am in something big. Sadly DA2 doesn't do any of that.
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  25. Mar 16, 2011
    8
    Od Dragon Age II oczekiwaÅ
  26. Mar 16, 2011
    4
    This review contains spoilers, click expand to view. I'm very sorry to say that Bioware's latest visit to Thedas represents for me everything that is wrong with the RPG genre of late, if inventory management, character customization/development and epic storytelling aren't for you then stay clear of the genre, there are already genres out there that cater for players who don't want to micromanage, who don't want to get involved in the fine detail. If you're an RPG purist then a small piece of you will die if you play this game.

    Saying that, I don't think the game deserves a reactionary score of 1-2, I also certainly don't think it deserves a score of 9-10 and have to wonder if the people giving these high scores are new to the genre/series or gaming in general. It has some good points and some very very bad points.

    The Good:
    Varrick - Possibly one of the best characters in any RPG of late, I played alongside this character throughout the whole game and he made a significant improvement to the experience!

    Narrative - The perspective is fresh and makes a nice change from the usual 'mysterious prisoner' opening of many other RPGs.

    Combat Looks - The combat looks good I have to admit, even if it feels somewhat empty, the manoeuvres and magic effects are excellent and the Rogue feels like a force to be reckoned with now that the archery skills and damage have been beefed up.

    Qunari
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  27. Mar 16, 2011
    9
    Personally, i am very much enjoying this game. I'm about 30 hours in, and I'm maybe 23rd's of the way through. The story is compelling, if a little unfocused at times, the gameplay is fun and challenging, and the voice acting is mostly solid (except, unfortunately, that of the male lead, much like in Mass Effect. Why hire the talented voic actors for the smaller roles?).

    People
    Personally, i am very much enjoying this game. I'm about 30 hours in, and I'm maybe 23rd's of the way through. The story is compelling, if a little unfocused at times, the gameplay is fun and challenging, and the voice acting is mostly solid (except, unfortunately, that of the male lead, much like in Mass Effect. Why hire the talented voic actors for the smaller roles?).

    People complaining that this is not a roleplaying game seem to lack an understanding of what the genre is, with most of the complaints being that this is not as tactical a game as it's predecessor, which i suppose is true enough, although the harder difficulties still require both skill and strategy. So no, it is not a tactical role playing game, it is action role playing, but roleplaying none the less. You play through a complex, multifaceted story, making key decisions that affect your character, your companions and the surrounding world. This is what i'm after in a RPG, not excessive micromanagement. For that i'll play an RTS thanks. While graphically subpar, I thought this was great fun, and enjoyed it every bit as much as Origins. No, you can no longer change the armour of your companions, but i fail to see the problem, as there are plenty of barbie dolls and fashion games for people who think putting a different coat on a pirate or different armour on an elf girl is integral to the experience. There are similar complaints that you can not make your archer use a sword... Why would your archer use a sword? To me this made the roleplaying more solid, not less. Your companions are people with their own talents, who make thier own choices. They are not simply extensions of the main protagonist.
    Then again, most of these complaints seem to come from those who are angry that Bioware did not simply make the first game all over again. ironically, early fan reviews of origins were every bit as negative, as it was not identical to Baldur's Gate. If you want DA: Origins or baldur;'s gate, then by all means, play them, they are fantastic. Dragon Age 2 is it's own game, and a good one at that.

    I was disappointed with the frequently reused maps, and there are a number of bugs I would not expect in a AAA title, which is what stopped this getting a 10 from me.

    If your on the fence, try the demo and decide for yourselves. If you go in with an open mind, I think most people will find something to truly enjoy here.
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  28. Mar 16, 2011
    9
    This review contains spoilers, click expand to view. DA2 is clearly a polarizing game. But I think that it's a very good one, even if it fails to achieve greatness.

    Technically DA2 far outstrips Origins. The gameplay simplifications lead to a product that reminds me of the polish that you would expect in a Final Fantasy game. There is less choice (bad) but the the focus is significantly improved (good). And the shackles of an old fashioned D&D type system have been left well behind which if a good thing given the progression that has been made in the genre over the years.

    The quests are excellent and do a good job of balancing paint by numbers with assistance (do I really want to spend 30 mins searching an area for what I need) .

    The story is something of a mixed bag (at times I got sick of the whole apostate thing) but it is refreshing (and brave) to avoid the tired cliche of saving the world from the rampaging demon / dragon (or both the the case of the original DA!) The characters are strong too and while not as compelling as in its predecessor there is a bewildering amount of nuanced dialog. Ambiguity and choice are also extremely well implemented.

    Uncharted 2 is still the best PS3 game IMHO. Demon's Souls is next. DA2 is not at that level but f you are an RPG fan and can be prepared to get beyond the early button mashing and play on a high enough difficulty level there's a game that's not to be missed here.
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  29. Mar 16, 2011
    10
    This review contains spoilers, click expand to view. Loved it. Hated 2 things. Somewhat of a gay sex agenda right off the bat. Nothing against gays, but having 2 men flirt with me before having any chance at a female sets a certain tone I didn't care for. The Mother's death seemed to have no purpose for the main plot and all it did was upset me. My last remaining family member gets mutilated and killed in front of me and it seems to just be some random act of insanity. Expand
  30. Mar 16, 2011
    0
    First of all, the game isn't all that great. They have you running around in a city for about 20 hours until you actually get to the meat of the quest. That's when you realize that there is no meat, only more walking around. Plus, I really don't care about any of the characters, they are completely unlikable. In the first game, it was a companionship, but all of the new characters areFirst of all, the game isn't all that great. They have you running around in a city for about 20 hours until you actually get to the meat of the quest. That's when you realize that there is no meat, only more walking around. Plus, I really don't care about any of the characters, they are completely unlikable. In the first game, it was a companionship, but all of the new characters are lanky or annoying. I don't like a single one, I barely even like the main character. On top of all of the **** of the game, two employees had the GALL to come on here and vote it a 10 and say it is perfect, which lowers my score down another 3 steps, simply because they obviously don't realize what a ****ter this is. I'd much rather replay oblivion for the 14th time rather than even complete the story on this garbage even once. Expand
Metascore
79

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.