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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  1. Apr 22, 2011
    9
    First of all, the credentials. I've been playing video games for 30 years. I even had a game review published in PCGamer a long time ago. I've enjoyed Bioware games since Baldur's Gate, Neverwinter Nights, and Star Wars KOTR, all the way through Dragon Age. Anyone who is hating on this title is either crazy or bitter. Dragon Age 2- compared to any other modern video game, is excellent andFirst of all, the credentials. I've been playing video games for 30 years. I even had a game review published in PCGamer a long time ago. I've enjoyed Bioware games since Baldur's Gate, Neverwinter Nights, and Star Wars KOTR, all the way through Dragon Age. Anyone who is hating on this title is either crazy or bitter. Dragon Age 2- compared to any other modern video game, is excellent and definitely above average. You can script your characters to do certain things, activate spells or abilities, or behave in certain ways. This scripting cuts down the micromanagement, but allows you to more fully enjoy the game. Pluses: Interesting characters, sweeping story, and well over 30 hours of gameplay, and that's not completing most of the sidequests. Cons: Graphics look a little dated, dialouge options often lead to the same outcome, combat is mostly button mashing. I was disappointed importing your character has very little effect on the game. Many of the negative . It's not perfect.

    I definitely would recommend this game for RPG fans. You wont be disappointed.
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  2. Apr 20, 2011
    0
    A dumbed-down RPG, simplified for console users, rapidly released to capitalize on the success of DA Origins and Bioware's reputation. Combat is a clickfest, more akin to a streetfighter game than an RPG. Enemies teleport in, everyone warps around the battlefield, everyone flips around like ninjas, and fountains of blood erupt from every wound. The storyline is simply a grouping ofA dumbed-down RPG, simplified for console users, rapidly released to capitalize on the success of DA Origins and Bioware's reputation. Combat is a clickfest, more akin to a streetfighter game than an RPG. Enemies teleport in, everyone warps around the battlefield, everyone flips around like ninjas, and fountains of blood erupt from every wound. The storyline is simply a grouping of unrelated quests. The zones are totally linear, and are continually reused (every cave looks like one of two possible cave templates, etc). Conversation options have little or no impact on the story. Graphics are ok, though nothing special. This game is not an RPG. It is nothing like Dragon Age Origins. I am a huge fan of previous Bioware games, but I'll never buy another until I read user reviews several weeks after release. Expand
  3. Apr 20, 2011
    7
    Not as good as "Dragon age: Origins" but not bad. I find it good that the combats are now more action-packed. The story is interesting but not as epic as it was in Origin. What i really hated was the copy-paste levels. In every Chapter the levels were the same. I am a little bit disapointed but nonetheless it is a good game.
  4. Apr 20, 2011
    3
    Wow. This game has failed on so many levels. It's almost the complete opposite of "Dragon Age- origins" Every room is the same, every cave is the same, the map is small, the story has no driving force (no finishing line) and the main character's only motivation seems to be money. I did like the companions and the combat was greatly improved but, overall, it's weak
  5. Apr 19, 2011
    6
    I'm more of an Action-RPG fan than a straight up RPG fan so I was more forgiving with this title. I understand a lot of people's frustration with this game but regardless, this game is enjoyable. The gameplay is more action this time around but I like that. What I don't like is the horrible story. I won't spoil anything but when you get to the end of the game it FEELS as if that's theI'm more of an Action-RPG fan than a straight up RPG fan so I was more forgiving with this title. I understand a lot of people's frustration with this game but regardless, this game is enjoyable. The gameplay is more action this time around but I like that. What I don't like is the horrible story. I won't spoil anything but when you get to the end of the game it FEELS as if that's the mid-point of the game. But no, it's a cliffhanger for a sequel or an expansion. Dragon Age 2 is not a bad game. But I care about story and when the beginning is so well done you find yourself faced with a piece of crap at the end. I can't really recommend this game to hardcore RPG or Bioware fans. If you like Action-RPG's I'd say give this a rent or buy it when it's cheap. Expand
  6. Apr 19, 2011
    5
    First RPG from Bioware that can be humbly summarised as a mediocrity or even below. While it still shows us that the team has decent writers and artists, a lack of strong design leadership and quality is something we did't see in Bioware RPG's before. It's a linear adventure with watered story and, to some extent, fun to banter with characters, so-so combat and.. that's it. Dragon Age 2First RPG from Bioware that can be humbly summarised as a mediocrity or even below. While it still shows us that the team has decent writers and artists, a lack of strong design leadership and quality is something we did't see in Bioware RPG's before. It's a linear adventure with watered story and, to some extent, fun to banter with characters, so-so combat and.. that's it. Dragon Age 2 lacks freedom of choice (one we have is actually a masterfuly done illusion, which waves if you try to replay game second time), exploration; to some extend, character customisation; puzzles; it does't give player any tactical challenges. Dragon Age 2 also laughs at many DA:O aspects and characters, beating any decentness from them with black emo stick, and fails to deliver long, gripping dialogues. Overall, one can have some fun with this game, but it's almost painful experience to begin with. This game does't worth it's 60$, and makes you sorry and sad for yourself, your time and money after. Expand
  7. Apr 19, 2011
    4
    Here lies a perversion of the original Dragon Age. Shedding anything that made it special, leaving it devoid of a soul and presenting the bare-bones minimum for this game to be functional. Repetitiveness lazy level, enemy, and quest design all make for a mediocre game.
  8. Apr 18, 2011
    0
    When will companies learn that value does not equal labor. Supply and demand is how the economy works. Bioware ruined any interest I had in this game by destroying its value by adding DRM. Someday maybe companies will learn not to treat legitimate customers like criminals. Until that day I will not be playing anymore games with DRM. Especially not ones from Bioware or EA.
  9. Apr 18, 2011
    4
    First I believed it was great deserving a 9 or 8, then after a few hours of playing the game I understood that it was a poor plot with characters not as likable as in ME 2 or DA:O and deserved more like a 7 or 6. Then I discovered a bunch of bugs piling up that underscored the impression of a rushed game and deserved more like a 5 or 4. The average user score of 4.4 is correct in theirFirst I believed it was great deserving a 9 or 8, then after a few hours of playing the game I understood that it was a poor plot with characters not as likable as in ME 2 or DA:O and deserved more like a 7 or 6. Then I discovered a bunch of bugs piling up that underscored the impression of a rushed game and deserved more like a 5 or 4. The average user score of 4.4 is correct in their unbiased verdict. Expand
  10. Apr 17, 2011
    10
    I am TRULY baffled by the user reviews on this game, especially seeing that Mass Effect 2 got a 90. I thought the critics score was too low! Also out of 2,883 ratings on Gamefly the members give it an 82.(xbox 360) What is going on with the people on this site? The game is nearly flawless, perfect 10!
  11. Apr 16, 2011
    1
    Let's see, where to start? Dragon Age: Origins was one of my favorite games in a long while. This game is a shell of that game. That's actually an insult to our shell-covered brethren. I would say that the graphics are much improved, but that's kind of a hollow endorsement in that you keep seeing the same graphics over and over and over. There is really no excuse for recycling the same mapLet's see, where to start? Dragon Age: Origins was one of my favorite games in a long while. This game is a shell of that game. That's actually an insult to our shell-covered brethren. I would say that the graphics are much improved, but that's kind of a hollow endorsement in that you keep seeing the same graphics over and over and over. There is really no excuse for recycling the same map over and over with some lame obstacle keeping you from exploring the same map you saw five minutes ago. Some say the combat has improved, but I am not one of them. The game teases you by suggesting that you set a tank at the choke point to protect your mage or ranged character, only to then see enemies fall from the sky behind you. You can back up to what looks like a 4 story building and enemies just drop from the sky. Pathetic. Where to go next? Oh yeah, the loot system. I can see this conversation playing out. Some wasted dude in the corner says "Hey, let's make 80% percent of the loot they find worthless". Some equally wasted dude says "Okay, that sounds cool and to top that, let's have them sell their cool looking 3 star weapons with cool names when they pick up plain 4 star weapons with cooler names like"dagger"". Seriously, you couldn't take the time to make all the weapons have names that represented their properties? Once again, pathetic. Okay, and why do enemies explode? That just seems juvenile. This is a mature rated game right? Why appeal to the basest of gaming instincts? Blood everywhere!!! Stupid. I wish I could think of a movie sequel that disappointed as much as this game "sequel" did, but I'm drawing a blank. That's probably because I'm drinking, which I had stopped doing until I tried to finish this game. Actually, in retrospect, Dragon Age:Awakening was a better sequel to DA:O than this game. Did I mention that there is absolutely no story here? A bunch of random fetch quest with no real purpose. And tell me, how do I pick up a random item from a chest and magically know to give it to some random person for, get this, a 1 gold piece reward? Insanely stupid! I rarely use exclamation points by the way. This is the saddest follow-up to a great game that I have ever encountered. I thought Mass Effect 2 was a step down from the original, but it was okay. I hear they are looking at online co-op play for DA3. I fear what we have on the horizon is a "Call of Dragon Effect" where, in an effort to maximize profits, Bioware decides to appeal to the brain-dead co-op button mashers at the expense of those of us who actually like RPGs. I have bought every Bioware game since I started buying games because I trusted them. That ends now. Expand
  12. Apr 15, 2011
    7
    This may be a step down from origins but its still a good game and there are some improvements. Most of the beginning of the game you are doing boring quest that have you going from one place to the other then the other then the other... But once you get further into the game it gets more enjoyable. There are some unexpected moments along the way. The customization from the first game wasThis may be a step down from origins but its still a good game and there are some improvements. Most of the beginning of the game you are doing boring quest that have you going from one place to the other then the other then the other... But once you get further into the game it gets more enjoyable. There are some unexpected moments along the way. The customization from the first game was mostly taken away seeing how your character is picked for you but you can pick his/her face and that about it besides armor and weapons. Dont get me wrong i still like this game but the first one was better. Expand
  13. Apr 15, 2011
    1
    Everything is bad: design, storyline, characters (except Warric), copy-paste locations (really copy-paste), mindless boring combat with spawn frags from the space... it is just a one more asian MMORPG, just it's not MMO and RPG and it is from bioware. Don't waste your money and time!
  14. Apr 15, 2011
    5
    Much worse than the previous game. Besides, this game will make you homophobic. Really, despite the fact that I am tolerant. A lot of members of sexual minorities in the game. In the story there is no epic and the whole game is boring. Side quests just sad.
  15. Apr 14, 2011
    5
    Short review: Game is ok, not as good as the first one. Too many recycled environments, uninspired missions and combat. Best part of the game are still the companions and their conversations.
  16. Apr 14, 2011
    4
    Is this an action game or an RPG? Perhaps a ARPG? I played the first dragon age and I give that one a 7 out of 10, DA 2 gets a 4 and that is being genourous. I have never seen such a game, where they copy and paste areas. I know a lot of games do this because the creators are lazy, but that is all this game is. Take out all the copy and pasted elements in this game and what do you have?Is this an action game or an RPG? Perhaps a ARPG? I played the first dragon age and I give that one a 7 out of 10, DA 2 gets a 4 and that is being genourous. I have never seen such a game, where they copy and paste areas. I know a lot of games do this because the creators are lazy, but that is all this game is. Take out all the copy and pasted elements in this game and what do you have?
    It's like going to a museum and seeing the same painting with different color. This game is only good enough to wipe your ass with, and even then, it aint charmin..
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  17. Apr 13, 2011
    8
    Dragon Age II suffers from the same ailment as Fallout: New Vegas - people were expecting their worlds to be completely shattered, and when it wasn't, they went onto Metacritic and started trolling the threads and giving the game "0" ratings. This game is not a 0. It's not a 5. It's also not a 10, but a 7 or 8 is fair. Why? It's a fun game! It might not be what you expected, and itDragon Age II suffers from the same ailment as Fallout: New Vegas - people were expecting their worlds to be completely shattered, and when it wasn't, they went onto Metacritic and started trolling the threads and giving the game "0" ratings. This game is not a 0. It's not a 5. It's also not a 10, but a 7 or 8 is fair. Why? It's a fun game! It might not be what you expected, and it might have eliminated some of the elements that you enjoyed from DA:O, but it's also drastically better in a number of ways. What shocks me is how people call this came "dumbed down" in relation to DA:O, when really very few mechanical elements changed between the games. First, I don't see why people are saying the combat system got a "complete overhaul" and is "dumbed down." It's the exact same combat system, except you have to press A over and over to make your character use his/her basic attack, instead of your character simply automatically attacking the target. There's still the same hot buttons, same radial menu, same tactics slots for your companions, same everything. Combat is nearly identical in terms of interface to DA:O, except now it LOOKS a whole lot cooler. Not dumbed down in the least, unless you thought DA:O was dumbed down, too. Second, the use of the Mass Effect dialogue wheel vastly improves conversation, making the story far more engaging. Playing a character with a discernible voice and personality is a lot more fun than playing an awkward mute. As is typical of Bioware games, the characters are well-developed; the voice-acting and writing are excellent, and the story is unfolded in an interesting, compelling manner. Again, maybe you can call this dumbed-down, but many people happen to prefer it.

    Third, the graphics are markedly improved over the original. DA:O couldn't hold a candle to many of its contemporaries, including Mass Effect 2. DA2 stands on its own as an impressively designed, intricately detailed and beautifully rendered world. Though somewhat limited in scope (you'll spend most of your time in Kirkwall), you'll embark on enough excursions outside - to mountains, coasts, mines, the Deep Roads - that you won't feel claustrophobic. Finally, I think the classes and skill trees are much more intuitive and well-balanced than in DA:O. You also level more evenly than in DA:O. To me, the skill trees makes more sense and have real benefits associated will completely filling out certain ones as opposed to dabbling in several. There are some really diesel abilities and passive traits in the latter portions of the skill trees, and it gives your characters more defined roles. There are some issues, as it's not a perfect game. The inventory system hasn't been fixed, and you still end up collecting a lot of meaningless and essentially worthless loot. While you still have to fully customize your own character's weapons, armor and accessories, you can't customize your companions' armor (still their weapon/shield and accessories, though). You CAN purchase "upgrades" that add slots for runes, increase attack, defense, etc. It seemed like they were thinking of implementing Mass Effect 2's no-inventory system, but abandoned it at some point without removing the hallmarks of its once-intended existence. It's also annoying when you think you've eliminated a group of enemies, only to find that a new group has spawned ON TOP OF YOUR RANGED ATTACKERS. However, it becomes very obvious early on that this is something that will happen in every battle. If you keep getting killed by these rear-spawning enemies, you're not playing the game intelligently. The game isn't going to stop doing it just because you don't like it, so be aware of that and move your mages/archers as SOON as you finish off a set of enemies...not that hard. Also, there are a good number of fetch quests which don't relate to the main story line. Many of them have interesting little side stories, but they go get old after a while. However, the storylines carry over from act to act, and the quests you get in later acts depend on your actions in prior acts. This adds an interesting element to the consequences of player actions, and it gives the game high replay value.

    Overall, I think people rushed to judgment on this game. It really is still very, very similar to DA:O, with more of an illusion of change rather than actual, substantive changes. The important facts are that the graphics are better, the story-telling is better (although the story itself may not be), combat is more fun and it remains a highly customizable experience within the confines of its more linear storyline. Not a bad game at all, and definitely not worth all the 4.5 it current has per user reviews.
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  18. Apr 12, 2011
    2
    The crticial reception of Dragon Age II is one of the most glaring examples of just how terrified the enthusiast video game press is afraid of upsetting publishers. They wouldn't dare tell you at what point this is a focus-driven rushed-to-market insult to video game consumers everywhere. I never played the original Dragon Age so I'm not an irate fan of the original... there is just notThe crticial reception of Dragon Age II is one of the most glaring examples of just how terrified the enthusiast video game press is afraid of upsetting publishers. They wouldn't dare tell you at what point this is a focus-driven rushed-to-market insult to video game consumers everywhere. I never played the original Dragon Age so I'm not an irate fan of the original... there is just not much to defend here. There isn't a single battle in the game (including bosses) that doesn't involve waves and waves of enemies spawning out of thin air waiting for you to mow them down. Sometimes, even when you give them a gentle whack, they explode into a dozen pieces... which I guess is suppose to make me feel like a bad ass. The entire game takes place in one city made up of a few small disconnected areas and the same two or three dungeons that are reused for the entire game. They even try to trick you into thinking this is a new area by blocking off doors you were previously able to go through and opening other ones. Why can't you go through that door you see this time around? Who knows! You just can't click on it! Look, when asked about this problem in an interview, the developers claim they had two choices: give us all original content and cut the game length down to a couple hours or reuse the same areas over and over until the game lasted twenty-five hours. If that doesn't give you an idea of how rushed this product is, I don't know what will. There is not 60 dollars worth of content here and yet so many people have already bought this game because the video game press is looking out more for themselves and not for us. The sad part of this is that underneath it all, the character interaction is great even if the overally story arc, like the rest of the game, is not well thought out at all. It's clear there were talented people working on Dragon Age II, but they weren't given the liberty or time to make this into a good product. Buyer beware. Expand
  19. Apr 12, 2011
    2
    A classic example of a game not matching the overall franchise's core values and brand. DA Origins was strongly designed and communicated as a solid old-school Western RPG hearkening back to Baldur's Gate, which itself was strongly influenced by the pioneering Ultima games from the 80's and 90's. Halmarks of these games are 1) large, non-linear open worlds 2) strategic combat 3)A classic example of a game not matching the overall franchise's core values and brand. DA Origins was strongly designed and communicated as a solid old-school Western RPG hearkening back to Baldur's Gate, which itself was strongly influenced by the pioneering Ultima games from the 80's and 90's. Halmarks of these games are 1) large, non-linear open worlds 2) strategic combat 3) character statistic and equipment customization for the protagonist and supporting party members. DA II fails on all accounts.

    There's obviously still a decent market for the traditional western RPG, as DA Origins sold a LOT of copies. And let's be honest, DA Origins wasn't a masterpiece by any means, but it at least targeted a specific segment of the market and served that segment decently well.

    This was bad brand management. Whoever is in charge of the DA franchise at EA should be canned, he's done incredible harm to the DA brand and ultimately devalued EA's investment in Bioware.
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  20. Apr 12, 2011
    10
    I agree that Dragon Age 2 has been dumb down a notch.
    It has taken the mainstream path to lure in more young players.
    This is the road that all games take now days when money talks and unique gameplay walks. None the less. You will not find a better game in this genre for a few years. It is money well spent. Not only for the quality of the gameplay, graphics and voice acting but also for
    I agree that Dragon Age 2 has been dumb down a notch.
    It has taken the mainstream path to lure in more young players.

    This is the road that all games take now days when money talks and unique gameplay walks.
    None the less. You will not find a better game in this genre for a few years.
    It is money well spent. Not only for the quality of the gameplay, graphics and voice acting but also for the extensive campaign.

    The game should be considered as a action-rpg from now on. If you are the one who love the old pen n paper play style and prefer baldurs gate 1 & 2 in front of Dragon age 1, then maybe you should take a second thought, but I would suggest you to pick this up anyway. It's not money wasted, no matter what your preferences are.


    /dancodan
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  21. Apr 11, 2011
    0
    I heard that Bioware had an employee review on here giving it a perfect 10 score. For that, I am going to write a review with a "0" to even it out. I love Metacritic and always will trust its integrity.
  22. Apr 11, 2011
    8
    Dragon Age II offers a lot of solid RPG gameplay and fresh storytelling. Many of the issues of Dragon Age: Origins have been resolved and the visuals are generally improved. However, BioWare has also made extensive changes where there was no obvious need with mixed results. As a big fan of the original, my initial reaction to Dragon Age II was disappointment and frustration with some ofDragon Age II offers a lot of solid RPG gameplay and fresh storytelling. Many of the issues of Dragon Age: Origins have been resolved and the visuals are generally improved. However, BioWare has also made extensive changes where there was no obvious need with mixed results. As a big fan of the original, my initial reaction to Dragon Age II was disappointment and frustration with some of these changes. The game slowly grew on me and by the middle I was enjoying it on its own merits and was still engaged by the story and character progression through to the end of the lengthy game and already thinking about a second play through.
    As a sequel, Dragon Age II didn't live up to my expectations, but is still quite a good game. Hopefully BioWare has the opportunity to move forward with this franchise in the future rather than taking another step laterally.
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  23. Apr 10, 2011
    9
    This game, the storyline, the quests and the characters are all fantastic! In particular interactions between party members as you walk around really bring them to life! The combat animations and sound effects are perfect, defeating hordes of weak enemies has never felt so satisfying for me, you can really feel the force behind your attacks!

    The only reason this doesn't get a perfect ten
    This game, the storyline, the quests and the characters are all fantastic! In particular interactions between party members as you walk around really bring them to life! The combat animations and sound effects are perfect, defeating hordes of weak enemies has never felt so satisfying for me, you can really feel the force behind your attacks!

    The only reason this doesn't get a perfect ten is because of the lack of 'heroic stats' that was present in DA:Orgins, which kept track of the damage dealt, received, strongest enemy defeated etc. for all your characters. If that could at some point be modded in, this would be one of my favourite games ever!
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  24. Apr 9, 2011
    2
    As soon as the corporate behemoth that is EA swallowed up Bioware, this was the inevitable result- trying to get an RPG, a game genre that will always appeal to a specific rather than general audience, and make it appeal to the masses of Gears of War and Halo fans. In the process they rushed development, leaving in several game-breaking bugs, and decided to re-use all the environments inAs soon as the corporate behemoth that is EA swallowed up Bioware, this was the inevitable result- trying to get an RPG, a game genre that will always appeal to a specific rather than general audience, and make it appeal to the masses of Gears of War and Halo fans. In the process they rushed development, leaving in several game-breaking bugs, and decided to re-use all the environments in the game (of which there are no more than what, eight?) so the player spends most of his time either in the same very few city locations (day or night versions), or in caves or mansions which all look identical but in which different random doors will be impassably locked (even to my lockpicking expert rogue) and unbreakable, and different passages which have been seemingly concreted up. What is in Act 1 of the game the entrance to a warehouse is magically transformed 3 years later to be the entrance to an alleyway, despite being clearly the door to a building. To compund this, areas are far too small. For instance, apparently the Elven Alienage area of Lowtown is where all the thousands of elves in the city live, despite consisting of about 12 houses and a big tree. There's no sign of any effort whatsoever to even give the impression of a larger city beyond, as in Mass Effect and other games. Areas outside of the city are made up of strange winding path-based areas with no open areas whatsoever, and various versions of the one-size-fits all dungeon/cave/underground base area. Undetailed, unrealistic environments like this have only previously been acceptable in RPGs because gamers knew that the price you paid for having loads of different places to explore was that they would inevitably have to be a bit scaled-down and simplified. When there are so few different areas in the game, it's inexcusable. Combat is a major problem too: even IF my character wasn't now moving at half-speed due to a bug. Acts 1 and 2 are absurdly easy, and almost every fight can be won in seconds by basically bashing A. In Act 3, suddenly the difficulty level shoots through the roof, which is not helped by the unbalanced economy of the game- i've been everywhere, done everything, looted all the corpses and opened every chest, yet there are items on sale in shops that cost four times the gold my character has got his hands on in the entire game. Basic healing potions etc. are far too expensive. How my character affords to maintain his 'estate' (which has about four rooms and one double bed, despite at least six people living there) is beyond me.
    And then there's the story-telling. It shows how terrible it has generally been in games if people think this is good. One example (trying to be spoiler-free for anyone fool enough to actually buy this game): a companion ends up in a situation where they have to do something that would haunt most of us for the rest of our lives, although they have no choice. They have destroyed all that mattered to them. But seconds later, that character will, it seems, have forgotten all about it and be back to making mildly humourous remarks.
    To sum up: it's broken, it's boring, and Bioware games should in future be approached with caution.
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  25. Apr 8, 2011
    5
    I like role-playing games. I do not by-and-large like any other genre. I do not like action games nor FPS. And the ability to role-play is the main think I look for in a game. And though I do enjoy aspects of action/combat, story, moral choices it is the ability to play out the role of my character in the world he/she is placed based on what I believe the character might do is veryI like role-playing games. I do not by-and-large like any other genre. I do not like action games nor FPS. And the ability to role-play is the main think I look for in a game. And though I do enjoy aspects of action/combat, story, moral choices it is the ability to play out the role of my character in the world he/she is placed based on what I believe the character might do is very important to me. With that said, losing the abilities to lie, intimidate, persuade people lessons my ability to play out interesting role-playing scenerios within the world as does the greatly limited npc interactions. A major part of rpgs that I enjoy is the non-quest non combat interactions with the environment (i.e. conversations etc). Expand
  26. Apr 7, 2011
    5
    Take a great RPG, turn it into a decent hack'n'slash with pretty visuals. I loved DA2 at first. from the first combat sequence I was pretty hooked. 40 hours later it was over, with me not gasping, not in amazement at this epic story, but gasping at how bad it actually was. For the first 25-30 hours I was enjoying it a lot, but the rest was more of a "well I made it this far, might as wellTake a great RPG, turn it into a decent hack'n'slash with pretty visuals. I loved DA2 at first. from the first combat sequence I was pretty hooked. 40 hours later it was over, with me not gasping, not in amazement at this epic story, but gasping at how bad it actually was. For the first 25-30 hours I was enjoying it a lot, but the rest was more of a "well I made it this far, might as well finish it" feeling instead of playing because I couldn't wait to see what was next. Your decisions have no impact really. The story does not flow. It is kinda like watching the first half of a Batman movie, then replacing the last half with Tron...it makes about that much sense. Fortunately, I can play a game with a bad story and enjoy it just fine, if the rest of the game is great.

    So much gear to upgrade for you and your party! I love it...oh wait, I can't really upgrade my party? And I wore most of the same gear from about the 10th hour until the end? Well, so much for that part.

    So many spells to cast! Wait what? Everything has a long cooldown, so I can only use it once, maybe twice, in a battle? Well, so much for that part.

    So many ways to progress in this open RPG! Uh-oh, what's this? Everything is about as linear as you can get? Well, so much for that part.

    So I give it a 5. If you are one who believes the story is awesome, play a mage, and all of the inconsistencies will present themselves, especially for a blood mage. I go with a 5 because of the amount of fun I had in the first half of the game. I kept thinking ok this game is gonna open up, but once I realized I would see the same locations over and over and over again and follow a strict story line with a few side quests, it became no more fun.
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  27. Apr 7, 2011
    4
    DA2 was a very basic game to me. Quest seem more like chores and the story seems flat. I did like the combat system though it put you more into the action in every battle. I'm very suprised at Bioware for this one they usually never put out average games like this.
  28. Apr 7, 2011
    1
    Does bioware not know what rpg means anyway? I feel geberous giving it a 2 and not a zero just for the effort but it feels like there was no effort put in this game. the thing that made DA:O great was its rpg elements and DA2 has none infact.... WHY BIOWARE WHAT HAPPENED TO YOU WTF!! thats what im screaming inside my head while playing this game..
  29. Apr 7, 2011
    0
    Utterly disappointing. I was intending to write a long thought out review explaining in detail my dislike of this game. But why should I bother? Bioware obviously couldn't be bothered to spend time creating a faithful sequel, so likewise I won't bother spending time writing a thorough review. I have totally lost faith in Bioware.
  30. Apr 7, 2011
    9
    This was an extremely solid game with a ton of content, a lot of fun dialogue and gameplay which was improved over the original. The story is a bit fragmented and the ending is an enormous cliffhanger, but the amount of content and dialogue available to you in this game makes up for such shortcomings.

    In my opinion this was overall a much better game than the original.
Metascore
79

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.