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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  1. Mar 10, 2011
    9
    This sequel has made a lot of changes to streamline the series. However, I'd hardly call these changes "selling out". Most are welcome changes: the dialogue setup with clearer meanings and quicker navigation is a welcome change, as are the major upgrades to graphics and presentation. Others, such as smarter map layout to avoid drawn out wandering, are a good change with some ill benefits;This sequel has made a lot of changes to streamline the series. However, I'd hardly call these changes "selling out". Most are welcome changes: the dialogue setup with clearer meanings and quicker navigation is a welcome change, as are the major upgrades to graphics and presentation. Others, such as smarter map layout to avoid drawn out wandering, are a good change with some ill benefits; in this case, the maps are more linear with less of a sense of actual exploration. We get the same locales in different settings, which brings the benefit of seeing it change over time, but also brings the negative effect of feeling like we've been there too many times already. The frame story is a nice touch, and unlike the Fable series, Bioware has actually made me feel attached to my character while he/she evolves and becomes Champion. The plot twists are actual twists, and as always, Bioware has done a superb job with writing, character development, etc. Giving Hawke a voice was likely their best decision in this sequel.

    The game is being unfairly bashed by people who expected an even tougher and longer-winded experience than the last game. Though they have every right to not approve of changes they don't like, this is by no means whatsoever a bad game. It just appeals to a broader audience, and with all of the benefits that brings, it also brings some negative changes. Not everyone can be made happy. It's still a high quality title and one of the best single-player experiences available this year. I highly recommend the purchase.

    Though, while I'm here, I'd also like to say that making every character romanceable by any Hawke ruins the narrative element of said romance. Suddenly everyone is bisexual and you can flirt no matter what their perception of Hawke is. It cheapens the value, and I feel not only less invested but also more... I don't know, crude? Dirty? My Hawke is apparently a whore and a pimp all at the same time, and I didn't really want to be. I'm sure they made everyone available to shutup the arguments of "whaaa I want THIS character to be gay/bi", but giving no one a defined preference in gender or personality ruins the idea of romance and cheapens it to very bad polygonal porn. With clothes on. That's the worst kind.

    But unlike Fox News, I don't portray the worth of a game in the amount of sexuality it has or doesn't have. There's PLENTY of content to keep you engaged for some time. I'm thirty hours in now, and I've still got quite a ways to go. Don't pay attention to the extremely negative user scores; they really are the vocal minority here.
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  2. Mar 10, 2011
    10
    Bioware punched up the action for this sequel. I was bummed that character creation wasn't as in depth as the original before I played the game, however, I don't even care about that anymore. Good times.
  3. Mar 10, 2011
    2
    As a sequel to DA:O this is a total let down. It is sad that i pre-ordered it at all. I would have never expected this from BioWare.The game itself is a total console port and I couldn't say anything good about it. Everything is just dumbed down, except maybe dialogues. Totally linear story. You could compare it's graphics to Gothic II. I guess I was expecting just too much. It has noAs a sequel to DA:O this is a total let down. It is sad that i pre-ordered it at all. I would have never expected this from BioWare.The game itself is a total console port and I couldn't say anything good about it. Everything is just dumbed down, except maybe dialogues. Totally linear story. You could compare it's graphics to Gothic II. I guess I was expecting just too much. It has no similarity to DA:O but if you like action rpg's you might like it and if you loved DA:O, just don't bother.. Expand
  4. Mar 10, 2011
    4
    So terribly dissapointed. Don't we have enough watered down mainstream games out there? That might even have been okay if this game was a good mainstream game. But its not. It tries to be a hybrid between an action game like God of war and a classical rpg, and it ends up failing at both. The story is also the worst I have seen from Bioware. The story never picks up a main goal and all youSo terribly dissapointed. Don't we have enough watered down mainstream games out there? That might even have been okay if this game was a good mainstream game. But its not. It tries to be a hybrid between an action game like God of war and a classical rpg, and it ends up failing at both. The story is also the worst I have seen from Bioware. The story never picks up a main goal and all you do ALL game is run around in one city and do quests that all feel like side missions. Suddenly the game ends with a bam and a cliffhanger... Not only that but they reuse every dungeon like 15 times, and there are only like 6-7 small dungeons. Any real rpg elements are taken out, you never even get the opportunity to talk your way out of a fight everyone just charge you. If I want an action rpg I will rather play diablo or titan quest.... this is a bad action rpg and it shames the dragon age franchise. I might be a little harsh, its an okay game, but nothing more... don't expect anything. Expand
  5. Mar 10, 2011
    4
    Dragon Age 1, although not the BGII second-coming I was hoping for, offered a close-to-perfect compromise between micro-management of Inventory, Spells and Tactics and hack-and-slash action -- this is what I buy RPGs like this for. Dragon Age 2 takes a different approach: attacking is, for the most part, fire and forget, spell management is limited and inventory is over-simplified.Dragon Age 1, although not the BGII second-coming I was hoping for, offered a close-to-perfect compromise between micro-management of Inventory, Spells and Tactics and hack-and-slash action -- this is what I buy RPGs like this for. Dragon Age 2 takes a different approach: attacking is, for the most part, fire and forget, spell management is limited and inventory is over-simplified. Moreover, the story is convoluded and didn't motivate me to keep playing. Good dialogue and voice acting redeems this game a bit, but nothing can save it from it's pander-to-the-lowest-common-denominator simplicity.

    This game is definitely not worth $60, either on PC or console. Either hold out for the bargain bin or until you can find it used, or just pass (you're not missing much).
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  6. Mar 10, 2011
    0
    Dragon Age: Origins was a groundbreaking RPG with an engrossing plot within an intricate fantasy world, with well-written characters and good replay value. Dragon Age 2, by comparison, is a lazy, cynical slap in the face. The visuals are the most obvious flaw. Somewhat dated graphics can be forgiven, but the art direction seems almost nonexistent. Kirkwall, the main setting of theDragon Age: Origins was a groundbreaking RPG with an engrossing plot within an intricate fantasy world, with well-written characters and good replay value. Dragon Age 2, by comparison, is a lazy, cynical slap in the face. The visuals are the most obvious flaw. Somewhat dated graphics can be forgiven, but the art direction seems almost nonexistent. Kirkwall, the main setting of the game, looks like something out of a 1990's first-person shooter; it's comprised of large, sparsely-populated open areas with drab walls that essentially form long corridors with only 90 degree turns. The "bazaars" are a handful of people standing next to chests under otherwise empty tents. Assassin's Creed-level detail isn't necessary, but to actually have *less* graphical intricacy than the first game - and substantially so - is baffling. Outdoor levels fare slightly better, but are still inferior to the first game. Of course, this could be somewhat forgiven if the core story and gameplay were decent, but they both paid a similar lack of attention. The story fluctuates between being completely uninteresting and being simply generically mediocre, spending most of the time closer to the former due to a plethora of mindless and unengaging side quests, not to mention leaving things wide open for future DLCs. The branching dungeons and outdoor areas of the first game have been replaced by linear paths that would be navigable by a decapitated chicken. The inventory system has been similarly simplified. The tactical gameplay remains, thankfully, mostly intact, with a welcome action-oriented twist, but with so many other flawed elements, the game simply loses its appeal, becoming an arduous grind rather than an addictive adventure. This is easily the biggest disappointment of the year, and it's shameful that so many gaming "publications" (aka EA mouthpieces) are giving it stellar reviews. Expand
  7. Mar 10, 2011
    0
    Quite simply a horrendous sequel in every way possible, bioware have truly let their fanbase down. Casualized combat coupled with horrific graphics and a dull plot really let this game down. It borders practically on being unplayable becuase it's that easy and boring. A game that has simply been created and tampered with to suit frat boys more accustomed to call of duty and halo. In otherQuite simply a horrendous sequel in every way possible, bioware have truly let their fanbase down. Casualized combat coupled with horrific graphics and a dull plot really let this game down. It borders practically on being unplayable becuase it's that easy and boring. A game that has simply been created and tampered with to suit frat boys more accustomed to call of duty and halo. In other words bioware have ruined a once respectable RPG series and dumbed it down for the consumer market with quite horrific results. Spend your money elsewhere if you are looking for a good RPG experience, or even for that matter, a gaming experience on any level, because frankly I would rather play through crap like sonic riders than play this absolute abomination of a game again. Expand
  8. Mar 10, 2011
    0
    I did not like this game. I thought it was majorly dumbed down compared to DA:O, which wasn't even that good of a game. I hope Bioware can learn from this fiasco and do a much better job with the equally anticipated Mass Effect 3 title.
  9. Mar 10, 2011
    1
    If you want to ever get decent, smart CRPG again, if you dont want the whole genre to die out - Dont buy this slasher game! Under any circumstances - dont buy this slasher, labelled as RPG!

    This slasher needs to flop. Bioware should go bankrupt. Laidlaw, Gaider, Muzyka - all these... ahem... businessmen... no longer have moral rights to wear the same badge as Baldurs
    If you want to ever get decent, smart CRPG again, if you dont want the whole genre to die out - Dont buy this slasher game! Under any circumstances - dont buy this slasher, labelled as RPG!

    This slasher needs to flop. Bioware should go bankrupt. Laidlaw, Gaider, Muzyka - all these... ahem... businessmen... no longer have moral rights to wear the same badge as Baldurs Gate 2 creators.
    If DA2 succeeds comercially, this kind of gameplay re-imagining may very well happen to possible Baldurs Gate 3. Just imagine this nightmare - Baldurs Gate 3 : God of War style.
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  10. Mar 10, 2011
    2
    ´As a Player of Baldurs Gate 1 &2 , Planescape Torment , Morrowind and all the other RPG´s which deserve to be called "Role Playing Games" i am shocked were the Genre is heading. I played Dragon Age origins and enjoyed it. I loved it, Really! That´s why this game hurts so much. But now Bioware made a game where i have to think : Is this a RPG or a´As a Player of Baldurs Gate 1 &2 , Planescape Torment , Morrowind and all the other RPG´s which deserve to be called "Role Playing Games" i am shocked were the Genre is heading. I played Dragon Age origins and enjoyed it. I loved it, Really! That´s why this game hurts so much. But now Bioware made a game where i have to think : Is this a RPG or a Action Adventure/Hack´n Slay ? THIS, Dragon Age 2, is the Call of Duty of RPG´s. DA2 doesn´t even deserve to be named a RPG. One Town, No Worldmap, ridiculous characters, a "not so interesting Story", Graphics from 2005 (Hello bioware, we have 2011 now, Even the current console generation hardware is bored to death with this program), really bad environments, no armor management for party mambers and always the same cloned level structures like the dungeons in Oblivion. They oversimplyfied everything in this game. DAII does not make ONE simple point better than part 1. A downgrade all along the line. DA II is no RPG. It´s a slap in the face of every single person who loves role playing games. Expand
  11. Mar 10, 2011
    10
    There's too many minor annoyances to mention - like why did they replace the item icons by generic ones so it's impossible to know what item you have geared up unless you mouse-over.

    Or how about the fact that you can now pick locks in plain sight of guards and everyone else right under their nose! Either my memory of DA:O is really terrible, but I think I recall that you couldn't just
    There's too many minor annoyances to mention - like why did they replace the item icons by generic ones so it's impossible to know what item you have geared up unless you mouse-over.

    Or how about the fact that you can now pick locks in plain sight of guards and everyone else right under their nose! Either my memory of DA:O is really terrible, but I think I recall that you couldn't just pick locks in plain sight.

    Not to mention these treasure chests are in plain sight in the oddest locations - in DA:O they were in regular places, not in the middle of a busy market but in a back alley.

    The layout of the Kirkwall city sucks too - it's far too big with streets being incredibly wide despite almost no people being around. I much prefer DA:O's towns and cities which felt bustling and hectic and cramped - like they should be. Not to mention all the straight angles as if the maps were drawn using a pencil and a ruler.

    Ugh, I really really try to like this game but every 10 secs I get slapped in the face by yet another thing they did wrong. Like "the office of the visceral is off limits" yet I can freely open the door, walk in, and loot his treasure chest. This game is soooooo lazy, soooo wrong. It just FEELS wrong - the world doesn't add up. The characters don't behave right, the world doesn't respond the way it should, etc. People trust you for no reason, they want your help for no reason, etc. etc.
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  12. Mar 10, 2011
    3
    (skip to the paragraph starting with "Then along came DA2" to skip the DA:O-related intro)

    As a PC gamer, DA:O was my introduction into RPGs. And I have to say, even getting started was daunting to me. I had envisioned a vast open world of freedom, choice, adventure and fun, based on the reviews I had read and all the buzz I had been hearing about the game. Instead what I got with the
    (skip to the paragraph starting with "Then along came DA2" to skip the DA:O-related intro)

    As a PC gamer, DA:O was my introduction into RPGs. And I have to say, even getting started was daunting to me. I had envisioned a vast open world of freedom, choice, adventure and fun, based on the reviews I had read and all the buzz I had been hearing about the game.
    Instead what I got with the first Dragon Age was a linear, repetitive, unimaginative and boring affair where nothing really seemed to come alive and "choice" was a thinly-veiled illusion conjured up most ham-handedly by uninspired developers.
    Also I did not care for the looks of this world and its inhabitants, which does not help immersion one bit (bland lighting, unimpressive structures, flat and unexpressive faces, goofy armor, ...).
    What got me the most though was a thing called "level scaling". Gone is the thrill of slaying a beast that once seemed completely indomitable, after having spent hours "training" your characters in preparation for your revenge. Instead everything and everyone simply levels up along with you. Disgusting.

    Then along came DA2. From what I was reading this true sequel to the Dragon Age saga promised to be substantially different from DA:O, and I was excited. Even though DA:O was a huge letdown, it had kindled within me the hope for something truly epic and inspired.
    I had been reading various outcries from die-hard RPG fans and DA:O fans, but since the latter game had disappointed me so these outcries only strengthened my conviction that DA2 might actually be different; and I might actually enjoy it.
    Not so.
    Take all the negative comments on DA:O above (uninspired, unimaginative, linear, ugly, repetitive, devoid of actual choice, ....) and multiply them by any factor you may deem impressive, and you have DA2.
    * The corridors of DA:O have become even narrower and more confining;
    * The level design is unapologetically lazy (copy-pasted dungeons and caves);
    * The choice of story-progressing replies has dwindled to a basic three;
    * The graphics are at a playstation 2 level (although the overall style has improved);
    * Combat has been dumbed down to a button-mashing fest artificially rendered more difficult with mid-fight enemy spawns (only remotely enjoyable difficulty setting is "nightmare" but as said before the difficulty is artificial);
    * Kirkwall (where all but the entire game takes place) feels and looks artificial and devoid of any bustle and - indeed - life itself;
    I could go on and on about how much I have started to loathe DA2, but in the end it really is my fault for pre-ordering a game which promised to be "different" but turned out to be merely "worse".
    Much worse.
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  13. Mar 10, 2011
    0
    Quit playing after 4 hours into the game. This game is a slap in the face of DA:O fans.
    - conversation wheel with 3 options in a role-playing game
    - Mortal Combat style fighting
    - bad characters and story
    - linear plot
    In summary, this game is not worth my time.
  14. Mar 10, 2011
    0
    What a Disappointment.!
    Why did they dumb down the game like that?!
    There is not any fun in the combats anymore! The camera mechanics are extremely frustrating. There is not enough dezoom to think any tactical choice. You can't even move the camera around. The combats are way too fast paced and look completely ridiculous. Since you pass most of your time in combat, it's hugely
    What a Disappointment.!
    Why did they dumb down the game like that?!

    There is not any fun in the combats anymore!
    The camera mechanics are extremely frustrating. There is not enough dezoom to think any tactical choice. You can't even move the camera around. The combats are way too fast paced and look completely ridiculous. Since you pass most of your time in combat, it's hugely unsatisfying.

    It feels super scripted with cinematic every two seconds. Loading times every two seconds.

    I'm really sad for bioware! They are loosing a lot of credibility with this joke of a game.
    It's an insult to rpg players. It has lost almost all the elements that gave some interest to the first opus. And it was already pretty dumbed down compared to Baldur's Gate.


    Save your money!
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  15. Mar 10, 2011
    1
    This review contains spoilers, click expand to view. I must say this is one of the biggest disappointments I had in the last couple of years in terms of games. I have spent over 50h playing DA1 and even though it had its flaws it managed to give a memorable and overall enjoyable experience, cool locations and character development. It was solid. I don't really know where to start when it comes to DA2. It's such a wasted title. With all the built up hype and promises from the ever so self-content developers the end result is appalling. The worst thing in my opinion is how Bioware treats us, their paying customers, delivering a product of such low standards and still advertising it as an improvement over the first installment. Day 1 DLC with an additional NPC character? Seriously? There is so little to go with in the game itself and yet you cut out one party members? I've just finished the chapter with the expedition and to my dismay discovered that I am still confined to the same city, the same locations (with re-rolled resource items so you have to look for them again). There are what - four unique dungeon/building maps which repeat over and over only to change the initial spawn point and lock some of the doors. The dialogues, although pleasantly voiced, have no impact on the story whatsoever. It doesn't matter whether you pick the nice option or the aggressive one - the show goes on no matter what. You can bad-mouth most of the important npc characters with no penalty. At some point I started skipping lines altogether and just relying on the map marker to guide me to the next objective - yes this is what this game degrades to after some time - running around delivering answers / questions to the next individual and slaying groups of cloned enemies appearing from thin air on scripted locations. I once had spiders descend on their webs straight from the bloody sky. Combat although presented as dynamic and engaging comes down to mindless button-mashing. Large groups of cloned enemies appear in waves very much alike to some arcade games. The fighting is so high-paced all you see on the screen is bloody pulp exploding all the time and severed limbs flying all over the place. I mean how is it possible to hit someone with a dagger so that the body explodes and only the boots are left standing? After a while, when you have seen all the animations and effects, combat becomes more of a nuisance rather than fun. As for me I am abandoning the game completely - it's not worth the time and it feels more like punishment or some chore. I strongly advise you to skip this game and keep your money. Expand
  16. Mar 10, 2011
    9
    Though not as good as Dragon Age: Origins it is still a very enjoyable game. The graphics are better than then the original. Party members are well done. They do re-use environments like caves, warehouses, etc.
  17. Mar 10, 2011
    2
    I am a big RPG fan and I was crawing for Dragon Age since i heard it for the very first time. I must say even Dragon Age: Origins had flaws although the game was ultimately sucessful on almost most of it's main points that I was simply ignoring these stuff. That is why I am so genuinely disappointed about Dragon Age 2 this much.

    They took away pretty much everything that made the original
    I am a big RPG fan and I was crawing for Dragon Age since i heard it for the very first time. I must say even Dragon Age: Origins had flaws although the game was ultimately sucessful on almost most of it's main points that I was simply ignoring these stuff. That is why I am so genuinely disappointed about Dragon Age 2 this much.

    They took away pretty much everything that made the original Dragon Age such a big sucess. Story is a way too simplified thanks for the hunger of pulling new gamers to the franchise. Dialogue options are limited which makes the Characters less and less developed and beliveable. Graphics even the animations are a little off but these are flaws that i can let go. What i can't ignore is, the fact that Dragon Age 2 is a train wreck. I played the Demo and it was horrible, though i kept my hopes high for the game hoping it would improve somehow. This is not a story that would fill it's player with awe, and make him beg for more. Dragon Age 2 is a over simplified hack and slash game where not even the gameplay but the story itself is simplified in order to make the game more accessible. I am sorry really sorry for Bioware. A game where accessiblity takes over quality and immersiveness is destined the sink to the bottom. This is trully not what I expected from developers that made such a great game like Dragon Age.
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  18. Mar 10, 2011
    3
    Bioware have abandoned us, they just wanted more money, so they got rid of every kind of complex aspect about this game, people blames wii for being casual, but sadly the whole industry is everyday more and more casual. And with Dragon age 2, I just reached the limit, everything on this game, from the lack of story and complexity, the lack of any sort of deph in the gameplay, and the wayBioware have abandoned us, they just wanted more money, so they got rid of every kind of complex aspect about this game, people blames wii for being casual, but sadly the whole industry is everyday more and more casual. And with Dragon age 2, I just reached the limit, everything on this game, from the lack of story and complexity, the lack of any sort of deph in the gameplay, and the way its portrayed as a hack and slash, is just an example of how much companies, like EA or bioware really care about their fans. They dont give a crap. This is the last time I am buying a bioware game, I guess they'll do the same with mass effect 3, I bet they will make a game for casual people who dont want to think about anything but follow instructions and pressing buttons to kill things to the end. The RPG is dead this generation gentlemen. Expand
  19. Mar 10, 2011
    1
    A Dynasty Warriors from Bioware? wtf
    I loved their games but this is awful in all ways. No NPC reaction for stealing, fighting, etc. Tube Levels, cloned caves, a dumb story, cloned NPC (thx for the big **** BW! if this would be real, yeahhh!)
    Please make RPG instead of this crap Bioware!
  20. Mar 10, 2011
    2
    i liked the story of dragon age 1, despite the mediocre graphics. what i really don´t liked, was the straight forward level design, it´s the same with mass effect which is exactly taken just "dragon age in space". after playing da:o i really felt like it was roleplaying for dummies. roleplaying for me ist always something like oblivion (or baldurs gate) or fallouti liked the story of dragon age 1, despite the mediocre graphics. what i really don´t liked, was the straight forward level design, it´s the same with mass effect which is exactly taken just "dragon age in space". after playing da:o i really felt like it was roleplaying for dummies. roleplaying for me ist always something like oblivion (or baldurs gate) or fallout (every part of it). different paths, a open world linked with decision making and character development with different impacts.

    but what are the changes in dragon age 2? they try to make it easier and more simple, to meet the casual gamers wishes.

    i hope this works out for EA, it´s good that nobody is forced to buy this game. life is too short for another "run of the mill - hack and slay" game.
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  21. Mar 10, 2011
    10
    Game is very good if we are thinking about xbox version. I don't know why so many people gave it so low score. One disadvantage is simplification of equipment of our team. I can't understand why bioware didn't left it. Howevery the story is very good, characters also, even graphic after few hours look good. I know that in PC version lack of izometric point of view can dissapoint, howeverGame is very good if we are thinking about xbox version. I don't know why so many people gave it so low score. One disadvantage is simplification of equipment of our team. I can't understand why bioware didn't left it. Howevery the story is very good, characters also, even graphic after few hours look good. I know that in PC version lack of izometric point of view can dissapoint, however on xbox and PS3 there wasn't such possibility also in Dragone Age: Origin and honestly I can't see big differences between that games so why so many people is crying??? I would gave it 8,5/10, however to help that game fight with not fair scores as 0 and 1/10 I gave it 10!!! Expand
  22. Mar 10, 2011
    10
    Why slander this game people. All these minor details your all nitpicking at are irrelevant, no game is perfect, they all have flaws. Don't take it so seriously, just enjoy the ride and chill!!
  23. Mar 9, 2011
    9
    Good thing for us, in this case it is easy to tell who is trolling. Anyone who mentions the fact that the graphics are of a lesser/equal quality then DA:O is obviously trolling. The graphics go way beyond what has been seen in the previous games. --As for my review, 9.5/10 graphics 9/10 storyline 8/10 on the mechanics and a big thumbs up for the main character being able to talk-- OverallGood thing for us, in this case it is easy to tell who is trolling. Anyone who mentions the fact that the graphics are of a lesser/equal quality then DA:O is obviously trolling. The graphics go way beyond what has been seen in the previous games. --As for my review, 9.5/10 graphics 9/10 storyline 8/10 on the mechanics and a big thumbs up for the main character being able to talk-- Overall i give a 9/10. Expand
  24. Mar 9, 2011
    7
    I've had some time to reconsider after my initial shock; the game in and all by itself isn't so bad. My problem is more that this was the game I was most looking forward to this year and this is not the sequel I was looking for. If marketing had chosen to call it "Dragon Age: The Champion of Kirkhall", I might have looked at it differently. If they had only let the same team of artistsI've had some time to reconsider after my initial shock; the game in and all by itself isn't so bad. My problem is more that this was the game I was most looking forward to this year and this is not the sequel I was looking for. If marketing had chosen to call it "Dragon Age: The Champion of Kirkhall", I might have looked at it differently. If they had only let the same team of artists mess with the original DA:O engine and give me another 40 hours of adventure, I'd have been +10 content. This one doesn't feel nearly as complex and deep as the first Dragon Age, and I don't feel as immersed and connect to the characters. I just don't care very much about them. The other aspect I really miss is the feeling of exploring a huge, mythical country. And I struggle with the framing story that just leaves unexplored gaps. Expand
  25. Mar 9, 2011
    9
    This game is incredibly impressive, the story, the gameplay, and the overall experience are solid. Yes it is true that you can mash buttons and be marginally successful but if you take the time to customize your character, items, abilities and overall fighting style than this game will be well worth every penny you pay for it. The fact that you spend the majority of the game in the sameThis game is incredibly impressive, the story, the gameplay, and the overall experience are solid. Yes it is true that you can mash buttons and be marginally successful but if you take the time to customize your character, items, abilities and overall fighting style than this game will be well worth every penny you pay for it. The fact that you spend the majority of the game in the same city is a little bothersome but the fact that the city does have differences and areas that make the environment much more enjoyable than expected. This game has done little to advance the RPG genre but what it has done is take the good aspects of many other RPGs and mash them into one very enjoyable experience. I enjoyed the game and cannot am already working on my second play through. Don't listen to these other wannabee critics. This game is solid, definitely not perfect but fun all the less. Expand
  26. Mar 9, 2011
    10
    I keep reading a lot of "compared to DAO" critiques when really, this game is not DAO. DAO was a behemoth of an adventure. DA II is slicker and slimmer than the original but not dumber. The storytelling style keeps you moving along the plot nicely, the combat just, well, just feels Good. The opening scene hooked me completely. I have to say, I find that I do not miss playing dress upI keep reading a lot of "compared to DAO" critiques when really, this game is not DAO. DAO was a behemoth of an adventure. DA II is slicker and slimmer than the original but not dumber. The storytelling style keeps you moving along the plot nicely, the combat just, well, just feels Good. The opening scene hooked me completely. I have to say, I find that I do not miss playing dress up with my followers the way I thought I would. I find not having to micromanage my inventory constantly freeing and gives me more quality play time. I can't tell you how it ends because, well, I have a life and I haven't finished it yet but so far I'm more than pleasantly surprised by the awesome factor. If the game keeps this up, I may like it even better than DAO. Already DA II feels like a bridge to the Real sequel - much the same way ME II felt like a short stop on the way to ME III. I will be disappointed if DA III is not, shall we say, more robust than DA II but it certainly hits the spot until the next full course comes around. Expand
  27. Mar 9, 2011
    9
    I believe most of the people reviewing this game are haters. No one who likes this game has been able to pull themselves away long enough to write a review, I have to imagine. Even 15 hours into the game, I'm barely able to waste this much time, rather than playing this amazing game Bioware's created. I don't know if it's because Bioware usually makes such good turn-based games, and thisI believe most of the people reviewing this game are haters. No one who likes this game has been able to pull themselves away long enough to write a review, I have to imagine. Even 15 hours into the game, I'm barely able to waste this much time, rather than playing this amazing game Bioware's created. I don't know if it's because Bioware usually makes such good turn-based games, and this one is more action-based, that people can't accept this game, or if it's due to bad press pre-release and everyone's jumping on the bandwagon. But this is a good game. No, this is a great game, and by nearly every metric. The combat is intuitive, yet as difficult and complex as you want to make it. The more I play this game, the more I love it. There are, admittedly, some things that DA2 does worse than DA: Origins, much in the manner that Mass Effect 2 was worse in some regards to the original Mass Effect. However, these things are few and far between. The writing, graphics and storyline are all improved in this game from the first. And, after getting used to it, I believe the combat system is at least as good as the old one, if not better. You get a true rush of adrenaline in some major fights. Absent, mainly from the original title. This game is so good, in fact, that I'm utterly and completely bewildered by many people's responses on here. Very little was dumbed down here, contrary to belief. In regards to world-building, character development and voice acting, the game achieves the same grandeur as, or in many cases surpsasses, it's predecessor. I know I'm not going to change any one's opinion who hates the game, but I give this game a very solid 9 out of 10, with leanings toward the higher end of the 9.Xs. This is, simply put, the best gaming experience I've had in years. Expand
  28. Mar 9, 2011
    10
    I love the new updates to the races and overall art style. Very Sharp! Definitly worth picking up.
    The progression, while different from DA:O, is streamlined and very slick.
  29. Mar 9, 2011
    2
    I'll preface this mini-review with: I actually like the game. I do, it's mindless. After working long days at my terrible menial job that saps my mental capacities; it's nice to sit down with a mindless game that takes absolutely no thought what-so-ever to get through. But that's a problem. This is a Bioware game. It's set to a higher standard than other games, it's supposed to draw you inI'll preface this mini-review with: I actually like the game. I do, it's mindless. After working long days at my terrible menial job that saps my mental capacities; it's nice to sit down with a mindless game that takes absolutely no thought what-so-ever to get through. But that's a problem. This is a Bioware game. It's set to a higher standard than other games, it's supposed to draw you in with it's story and setting; the characters are supposed to be memorable, witty, devious, intelligent. But none of that really applies here. What we got was a game so vapid, so unintelligent, so... test grouped, that it's now not much more than a mindless Facebook game. Re-used maps everywhere. Lack of personality in it's setting and characters. Plenty of loot, but only one character to equip it on. (Oh that's nice, a 'mage only' item that has stats that my rogue will never be able to equip. Maybe I'll equip it on to one of my mages on my team, oh wait..) Poorly written characters that are voice acted quite well. And what happened to the Qunari? I mean, what? I honestly thought they were Darkspawn. Who even thought that was a good idea? I'm starting to go off the rails, the game itself is not worthy of calling itself a sequel. The people who spent the passed year or two working on this game should not be proud of their work. They were forced to make a game that they I'm sure knew would be a big disappointment for the people who actually enjoyed the first game. Sorry fellas, people aren't trolling, they're genuinely disappointed that you (Bioware) made a subpar game. Borrow this from your friends if you really really want to play it, please do not spend your (or your parents') hard earned money on this. Expand
  30. Mar 9, 2011
    0
    Bioware has created what could go down as the worst "RPG" ever made. Of course, I have to say RPG in quotations, because all RPG elements have been stripped. It is a "role playing" game I guess, but that role is a very strict one laid down by Bethesda. There are no choices to make now, as has become a Bethesda trademark, and very few dialogue trees. The dialogue now is just a linearBioware has created what could go down as the worst "RPG" ever made. Of course, I have to say RPG in quotations, because all RPG elements have been stripped. It is a "role playing" game I guess, but that role is a very strict one laid down by Bethesda. There are no choices to make now, as has become a Bethesda trademark, and very few dialogue trees. The dialogue now is just a linear rambling between two bored sounding cookie cutter people, and the instead of influencing the conversation, you are only allowed to select whether the character will do the conversation angry, soft, or sarcastic.

    Gone is any hint of stategy of depth to combat. The game is a click fest, a poor mans devil may cry, that requires no skill to beat on hard or lower difficulties. On nightmare, a mode they obviously ran out of time on balancing, is just frustratingly impossible, not because it provides a good challenge, but because instead of balancing it, they just added 10000hp to every enemy and said "done".


    The graphics represent and huge step back not only from Dragon Age origins, but for the whole generation. This looks like something you'd find on the Playstation 2. The game lacks any art direction, and any sense for colors other than brown.

    Dragon Age 2 is not only a huge step back for the series, but a huge step back for video games in general. The dumbing down of the series marks the biggest leap in what has become a trend in video game design. I can only hope that Bioware listens to the fans after this outing and, pun intended, return to their origins as RPG designers in their next outing.
    Expand
Metascore
79

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.