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4.6

Generally unfavorable reviews- based on 2466 Ratings

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  1. Aug 3, 2011
    7
    I would say that this is a brilliant game but despite the awesome graphics and wicked fighting system its flawed in the story line which i think its safe to say is what really built up the dragon age series, it gave our main character a voice which is what i liked i also like the the designs of the equipment but the story again was still to bare, unlike in origins you had multiple startI would say that this is a brilliant game but despite the awesome graphics and wicked fighting system its flawed in the story line which i think its safe to say is what really built up the dragon age series, it gave our main character a voice which is what i liked i also like the the designs of the equipment but the story again was still to bare, unlike in origins you had multiple start points this you only had one also it seemed like a quick fix ending not to spoil anything, but general a good game but a let down for the series but never the less i am looking forward to dragon age 3 and its new installments and with a hope of a more detailed story line one that will surpass origins. Expand
  2. Aug 1, 2011
    7
    while I want to give this game a great rating because I loved origins, this game just felt completely different and wasn't nearly as deep as the first one. It felt very shallow and while I did like the characters, the story just made me want to cry. also the lack of different areas to explore and the same dungeon areas just disappointed the hell out of me. though I do think that if theywhile I want to give this game a great rating because I loved origins, this game just felt completely different and wasn't nearly as deep as the first one. It felt very shallow and while I did like the characters, the story just made me want to cry. also the lack of different areas to explore and the same dungeon areas just disappointed the hell out of me. though I do think that if they can combine origins and two for the third one they can definitely make an awesome game worthy of the the bio ware title. Expand
  3. Jul 28, 2011
    5
    A bland Role- Playing game with boring maps, same caves, same dungeons, linear maps, and everything takes place in one city. The story is average and the dialogue is very predictable. I recommend you not to buy this game as this is one of the worst Bioware game , or I are say worst Role-Playing Game. I hope Bioware won't mess up with Dragon Age 3 or Mass Effect 3, because I expect highA bland Role- Playing game with boring maps, same caves, same dungeons, linear maps, and everything takes place in one city. The story is average and the dialogue is very predictable. I recommend you not to buy this game as this is one of the worst Bioware game , or I are say worst Role-Playing Game. I hope Bioware won't mess up with Dragon Age 3 or Mass Effect 3, because I expect high standards for their games. Expand
  4. Jul 25, 2011
    0
    Epic Fail...................................................................................................................................................
  5. Jul 20, 2011
    6
    The gameplay, combat and user interface is better than the first game, but the characters and story aren't as compelling. And who took all the funny away from Anders? I had fun, just not as much as I should have. My expectations were too high. I loved the first Dragon Age, and was slightly disappointed in this one. I want to see how the story ends, but I'm definitely going to wait untilThe gameplay, combat and user interface is better than the first game, but the characters and story aren't as compelling. And who took all the funny away from Anders? I had fun, just not as much as I should have. My expectations were too high. I loved the first Dragon Age, and was slightly disappointed in this one. I want to see how the story ends, but I'm definitely going to wait until I've seen a lot of reviews before buying a third one lest I waste my money. Expand
  6. Jul 20, 2011
    3
    Glitz and glamour makes a pretty presentation but the game falls short of its pedigree and promise of "rise to power." In fact the game's flaw is hugely exasperated on 2nd play through - when you realize that there is little to no difference to outcome of events based on your choice. If it were called Mass Effect with Dragons I would have given it at 8 - because I would not have judgedGlitz and glamour makes a pretty presentation but the game falls short of its pedigree and promise of "rise to power." In fact the game's flaw is hugely exasperated on 2nd play through - when you realize that there is little to no difference to outcome of events based on your choice. If it were called Mass Effect with Dragons I would have given it at 8 - because I would not have judged it as an RPG as opposed to a Shooter with RPG elements. Unfortunately it was not. For a game that is sold on the detail of the world and its story - it is very much a disappointment and falls far from the tree. Expand
  7. Jul 19, 2011
    8
    Melhor visualizado em: criticalplayer.com.br

    Dragon Age 2 foi lançado em março de 2011, produzido pela Bioware e distribuído pela EA.

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  8. Jul 18, 2011
    2
    I was extremely, extremely disappointed in this game. I found DA to be fairly mediocre, but this is a definite step backwards in everything except perhaps graphics. DA2 is one of the few Bioware games I have not had an urge to go back and play through again as the opposite alignment. For one, I found the companions to be either bland or distasteful except for Varric, and the factionsI was extremely, extremely disappointed in this game. I found DA to be fairly mediocre, but this is a definite step backwards in everything except perhaps graphics. DA2 is one of the few Bioware games I have not had an urge to go back and play through again as the opposite alignment. For one, I found the companions to be either bland or distasteful except for Varric, and the factions also annoyed me... especially the 'climax' at the end. It made me realize that my choices throughout the game played no part. I understand the concept of 'grey morality' but in DA2 it's closer to black vs. black. They could have replaced the mages vs. templars plotline with demons vs. Nazis and it would have had no major effect. I mean, the Tranquil Solution? Really? I wanted to side with neither one of them and just return to Ferelden, but sadly I wasn't given that option. Expand
  9. Jul 18, 2011
    8
    Dragon Age 2 is a good game but has several flaws. The repetition of environments and lack of real choices in the game make it feel shallow compared to Origins. The Voice acting, story and gameplay happen to make up for its shortcomings.
  10. Jul 14, 2011
    8
    I'm having trouble following the justification that many reviewers attempt in their reviews after giving this game multiple horrid reviews, even 0's. Really? Do you really think this game is so broken and unplayable that it deserves a 0? Or are they giving it a 0 because the overall revamped gameplay design is geared more towards the mass audience of gamers, which generally doesn't consistI'm having trouble following the justification that many reviewers attempt in their reviews after giving this game multiple horrid reviews, even 0's. Really? Do you really think this game is so broken and unplayable that it deserves a 0? Or are they giving it a 0 because the overall revamped gameplay design is geared more towards the mass audience of gamers, which generally doesn't consist of hardcore RPG diehards? Let's be fair: despite the dumbed down gameplay, strategy, storyline choices, and micro-management, it's still an entertaining predecessor to an RPG that I was personally a huge fan of. I loved Dragon Age: Origins, having played through it a total of 3 times, and I can honestly say that I am not heavily disappointed in the sequel at all. I completed all of the side quests and the main storyline, finishing all of this in approximately 35 hours, so it might be slightly shorter than the original, but still satisfying. Don't be mislead by these haters when it comes to the quality of this game: it's not deserving of such fire, especially from previous fans. The graphics are improved, but not significantly, which is why I can't understand why people claim the visuals are actually worse. Character models are about as good as they were in Origins, but the battle animations and details are greatly improved. The dialogue in this game is absolutely astounding as well as downright hilarious at times, and the voice acting is superb. Sandal makes a triumphant return in this one, causing me to bust out laughing too many times for me to count. Despite containing some generic sidequests, there are some extremely engaging and original ones as well to occupy your time. The inventory system has been revamped as well, simplified to accommodate more casual gamers, but also repelling fans of the old party customization in Origins. You can no longer customize which clothing and armor to equip to party members, being stuck with their same outfit with minor cosmetic changes that are accompanied with upgrades found throughout the game. The spell and skill trees are also simplified as well, consisting of a primary skill and basic upgrades to that spell or skill to invest points into. The characters on Dragon Age 2 are all extremely likable, and you generally care about their background stories and problems. Th combat system has been entirely changed as well, but is that a good thing? Although I liked the strategic and tactical combat from the original, I'm not fuming at Bioware for making the switch. The faster paced combat is much more brutal and loads more satisfying, despite being nothing more than a slight button masher. Do I prefer it over the original? I can't really say. It is a button masher, but I've never been a hater of button mashers. Somehow, completely dismembering bandits from the waist-up with one massive sword swipe really gets the blood flowing. There are a few gripes I have with this game, with the main one being repetitive environments. You don't realize until later on, but you will visit the same dank caverns and dark sewers several times over during multiple sidequests and even some main ones. Kirkwall's bustling streets and busy bazaars tire rapidly, and even when you travel outside of the city, it's essentially the same places with items generated in since the last time you traveled there. In Dragon Age: Origins, the entire feel of traveling anywhere on an entire continent was exciting, but feels rather congested and caged in DA2. Another issue I had with this game was that the storyline lacked any real arc to it. I never felt that the story was being built up until I was one quest away from advancing to the next act, and it's basically a paper-thin plot. With that being said, it's still a fantastic tale with an overwhelming amount of lore and background details on the entire world that the game takes place in. The history is extremely rich, and I wouldn't be surprised to see multiple spin-offs with this particular world, such as novels or even movies (if neither of these exist yet). The conversation wheel from Mass Effect was implemented into this game, which I enjoyed, but prefer the original "choose your dialogue" option from the first one. I also noticed that conversations when speaking with NPC's don't "flow", or so to speak, as well as they did in Mass Effect, despite them being expertly written. Overall, I rather enjoyed myself during the span of Dragon Age. The combat is satisfying, characters are deep, quests and dialogue really shine, and the lore of the entire Dragon Age series is outstanding. Don't listen to the haters that give it anything below a 7. When you first hear Sandal's familiar voice cry out "ENCHANTMENT!?", you know you've got yourself a quality sequel to an epic series. Expand
  11. Jul 11, 2011
    8
    the game was highly expected of, it is very expansive, but the dungeons get incredibly repetitive, offering no new dugeon areas. It will provide you with several hours of entertainment, but does not live up to the first game
  12. Jul 10, 2011
    9
    I'll start by saying Origins was an absolute gem of hardcore tactical RPG design. Dragon Age 2 however, is a different gem. It's combat is far quicker and fluid while still having a healthy dose of strategy. Naysayers will have you believe this is a betrayal of what Dragon Age is, but its just a different style of game. If your one of the people who didn't click with Origins, this newI'll start by saying Origins was an absolute gem of hardcore tactical RPG design. Dragon Age 2 however, is a different gem. It's combat is far quicker and fluid while still having a healthy dose of strategy. Naysayers will have you believe this is a betrayal of what Dragon Age is, but its just a different style of game. If your one of the people who didn't click with Origins, this new title is almost certain to appeal to you.

    The fluidity of the combat translates well to the pacey storyline and easily likable characters. The main acts of the story are rather short but the memorable side quests and companion quests will keep your playthrough above 40 hours at least. Your cohorts themselves are very distinguished in personality and appearance as well. Out of the entire party, Varric stands as one my most beloved in the franchise so far. The static approval system has been replaced by a much more dynamic friendship/rivalry system. Gaining an ally's complete loyalty is very rewarding as it opens up new facets of their personality as well as granting a decent stat boost. Hawke's 10 year rise from refugee to champion is an emotional tale, full of suspense and political intrigue. The climax had my head spinning with anticipation for Dragon Age 3. The character Hawke is very well acted as well. Nicholos Boulton and Jo Wyatt put very emotive performances behind whichever personality you decide to give your Hawke. By the final act, you will have laughed, felt deep heartache, given immense power and political sway the city of Kirkwall, and decided the outcome of many morally straining events.

    Inventory management has seen a face lift. While you can buy upgrades for your companions armor and attack power and equip accessories, their clothing remains untouchable. Some of their outfits do change and evolve throughout the 10 years of the story however, while some will only change unless your in a romance with them. The only outfit you have complete control over is the player characters. Class weapon types have been altered as well. Warrior's can only use a weapon and shield combo or heft two handed weapons while dual wielding has been restricted to rogues. Mages can carry bladed staffs that do decent melee damage as well. The classes themselves are also nicely varied. Warriors are satisfying tanks who will appeal to the hack-n-slash fan in all of us. While rogues will satisfy a player looking to exert more control of the battlefield by say targeting a dangerous mage, stealthing past its guards and unleashing a devastating single target combo. Mages complete the party by having some very epic spells for dealing death from afar and supporting you during tougher enemy and boss encounters. Crushing prison comes to mind as a personal favorite.

    Leveling has been revamped as well. You still gain three points every level but you'll be spending some of them on different attributes. Both a warriors strength and constitution must be improved to wear high end armors while wielding their deadliest weapons only requires high strength. Rogues must only increase cunning by 10 every time to improve lock picking and dexterity for access to top tier weapons but both dexterity and cunning must be improved to don their best armors. For a mage to have access to the best robes they must buff their magic and willpower and better staves will require better magic. There are no truly new specializations but picking skills has moved away from skill tree's and are now skill webs. Each skill is now connected to a category such as Warmonger, Subterfuge, Arcane, etc. Each companion also has a unique skill web you must unlock by gaining either their friendship or rivalry. Overall, I'm pleased with the updated art style, save for one thing, the Darkspawn. Their look is not what I would expect pure all encompassing darkness to be. In Origins, they were the stuff of nightmares, disgusting and unnerving. They remind me of pale faced crack addicts this time around, which makes me very thankful for their limited role in this installment.

    My only real gripes with Dragon Age 2 are mainly the limited inventory for your companions gear and some reused dungeon maps. Buying new clothing and armor for your party would be nice but overall I believe its a very small negative in light of the games many other pluses. As for the reused maps, I was so absorbed into the world and story I didn't even start to notice until about 30 hours in. Even then, the maps are still much easier to understand then they were in Origins anyway.

    This is a different way of experiencing the world of Thedas and it's not going to be for everyone. Especially die hard fans of the PC version of Dragon Age: Origins. Still, this is an excellent experience that should not be overlooked and certainly lives up to Bioware's excellent pedigree. There is always room for improvement and I for one, cannot wait for Dragon Age 3.
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  13. Jul 7, 2011
    6
    I cant understand how gamers can rate this game a 9 or 10 at the same time why are they rating is a big fat 0?
    Im my honest opinion I give this game a 6/10.
    In short, everything is inferior than Origins except for a little touch of Combat and little pinch of Side quests.
  14. Jul 5, 2011
    3
    The User ratings have this one almost dead on. No it's not the worst game out there but just because you can make a game look relatively pretty doesn't mean it's good. Dragon age suffers from one game breaking flaw, greed. EA and Bioware show their true colors here. They have changed everything that made Dragon Age Origins such an incredible game. Not in the name of improvement but to sellThe User ratings have this one almost dead on. No it's not the worst game out there but just because you can make a game look relatively pretty doesn't mean it's good. Dragon age suffers from one game breaking flaw, greed. EA and Bioware show their true colors here. They have changed everything that made Dragon Age Origins such an incredible game. Not in the name of improvement but to sell more copies. I do see how some of the changes could have been for the better if done properly yet others are just senseless. The battle system needed reworked if only for the console versions. However the changes they made left it feeling less like an RPG and more like a bad hack and slash. Gone are all the deep character customizations. You simply choose gender and class. No more custom backstory. If this was any other franchise it would have been better off. Calling it a sequel to Dragon Age simply ruined it. No one buys a sequel hoping it will be more simplistic with a simple story and fewer options. If you buy a sequel to a beloved franchise you expect it to improve on itself. The story is borderline garbage and the way it's delivered is even worse. Don't get excited for some upcoming exploration or engaging plotline as the game will simply skip ahead just as you're getting into it. Yes this dungeon looks exactly like the last one just make a left here instead of a right. Bioware has openly admitted to using the same dungeon layout multiple times. Here is the bottom line. I like many others was expecting a sequel. Hoping to continue my story or atleast flesh out the world of Dragon Age. Instead I was sold a crappy 5 yr old baldurs gate wannabe with modern graphics. I was not expecting Mass Effect Medieval Edition. Bioware is hands down the most overrated developer around. They consistently make terrible games that have great stories. They really should just consider making movies instead of games. We would all be better off Expand
  15. Jun 29, 2011
    7
    This game is a step backwards from DA:O, while i like the new combat system and graphics have been improved, the rest of the game feels uninspired. They stripped custumizaton for all your companions, so 70% of objects you pick up are junk, and sell very cheap by the way, good items are incredibly expensive, so by the time you buy them the game is almos over. Your companions are no whereThis game is a step backwards from DA:O, while i like the new combat system and graphics have been improved, the rest of the game feels uninspired. They stripped custumizaton for all your companions, so 70% of objects you pick up are junk, and sell very cheap by the way, good items are incredibly expensive, so by the time you buy them the game is almos over. Your companions are no where near as interesting as in DA:O. It no longer matters if you play as a good or a bad guy because the story plays the same way with little consequence. to sum up: Graphics 7, Sound 7, Story 6, Gameplay 8, Replay value 8 Expand
  16. Jun 20, 2011
    8
    Dragon Age II largely abandons the old-school RPG style and gameplay of its predecessor. Honestly, I think it's a better game for it. The change in style seems to have alienated many people who loved the original for the throw-back design, but the old controls and dynamics showed their age, especially on the console versions. Combat is faster and more visceral in DAII, characterDragon Age II largely abandons the old-school RPG style and gameplay of its predecessor. Honestly, I think it's a better game for it. The change in style seems to have alienated many people who loved the original for the throw-back design, but the old controls and dynamics showed their age, especially on the console versions. Combat is faster and more visceral in DAII, character development has greater depth and strategy, and visuals are up to current-generation standards. It's not a perfect improvement, and shows a number of signs of being rushed; terrain and settings are re-used shamelessly, the story unravels and progress awkwardly during the last act, and most battles depend on spawning hordes of additional combatants to maintain difficulty. It's shortcomings are eclipsed by its improvements, and as usual Bioware's characters and plot writing are phenomenal. The characters you encounter will make you care about them and struggle with their personal dilemmas and conflicts. The plot is interestingly non-linear, advancing without the linear drive of the original but engaging in its own design. Dragon Age II is wholly more modern than the original, and objectively that's a good thing. It won't scratch your itch for an old-school western RPG, but it continues a fascinating plot in a richly detailed fantasy world, dripping with character. On its own merits, it is an exquisite RPG. Expand
  17. Jun 20, 2011
    3
    This is not a role-playing game, it's a dumbed down piece of sh*t!
    How could you do this to the Dragon Age franchise EA?!
    Shame on you! You can't talk with any of the characters (except when the game allows you 1 out of 100 times ) You can't customize anything basically! The story is crap, the characters are crap. But goddamnit! It's Dragon Age! I pushed through and enjoyed parts of it, I
    This is not a role-playing game, it's a dumbed down piece of sh*t!
    How could you do this to the Dragon Age franchise EA?!
    Shame on you!
    You can't talk with any of the characters (except when the game allows you 1 out of 100 times )
    You can't customize anything basically!
    The story is crap, the characters are crap.
    But goddamnit! It's Dragon Age!
    I pushed through and enjoyed parts of it, I must admit
    I did not mind the changes to combat so much, it was pretty engaging, and the interface was really neat!
    But the rest is just an on-going train-wreck of quick cash-in of a franchise
    I'll go nuts if they do the same with Mass Effect 3!
    Cmon Bioware! You are the rpg kings!
    Bring it next time!
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  18. Jun 20, 2011
    4
    Bioware should have released this game first and then DAO; that would at least give the impression of improvement. As it stands, this game provides no continuity of significance with Dragon Age Origins. The game play is dumbed down, the character development is no where to be found and the plot is weak. Seems like Bioware is betting all it's money on Mass Effect 3. I just hope then don'tBioware should have released this game first and then DAO; that would at least give the impression of improvement. As it stands, this game provides no continuity of significance with Dragon Age Origins. The game play is dumbed down, the character development is no where to be found and the plot is weak. Seems like Bioware is betting all it's money on Mass Effect 3. I just hope then don't mess that game up. Expand
  19. Jun 19, 2011
    10
    This game has blown my mind. At first I was skeptical due to the harsh user critics, but after playing it through for myself I can confirm that this game is not only an improvement over its predecessor, but also an inspirational game in every sense of the word. Take it from me: any and all negative reviews must be trolls, since I can't seem to find a damn thing wrong with this game. AThis game has blown my mind. At first I was skeptical due to the harsh user critics, but after playing it through for myself I can confirm that this game is not only an improvement over its predecessor, but also an inspirational game in every sense of the word. Take it from me: any and all negative reviews must be trolls, since I can't seem to find a damn thing wrong with this game. A truly great game, Dragon Age 2 is poised to be an instant classic. The graphics, the storyline, the animations, the combat, the voice acting, the game itself is unparalleled to many modern titles that refuse to move forward (I'm looking at you, TW2). I'm glad the developers of Dragon Age 2 appealed to not only a much wider audience, but also to their hardcore fans. I love the fact that I can now discuss the Dragon Age 2 series openly and with many fans around the world starting a conversation is as easy as taking a dump. As for us hardcore fans, we called out to them for change, and they delivered. I'm glad to see a much wider array of romance options. Dragon Age 2 is a leading developer in the support of equal rights in video games, as me and my girlfriends have all agreed.
    I wish I could give this game a 20/10, but even that won't balance out the amount of trolls, haters and downright flamers that this game has angered because of it's innovative nature.
    Keep on truckin' BioWare!
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  20. T-A
    Jun 18, 2011
    6
    Dragon Age II diverges considerably from Dragon Age I. Leaving behind the pause-and-play strategy, Dragon Age II is more action and less RPG. I can understand the change, since the narrative progressed smoothly. The overall challenge drops though. I could button-mash my way through a hoard of monsters in Dragon Age II whereas I had to shape my battle plan carefully in the first game.Dragon Age II diverges considerably from Dragon Age I. Leaving behind the pause-and-play strategy, Dragon Age II is more action and less RPG. I can understand the change, since the narrative progressed smoothly. The overall challenge drops though. I could button-mash my way through a hoard of monsters in Dragon Age II whereas I had to shape my battle plan carefully in the first game. Further, I was not happy with the lack of impact my choices had on the overall plot. Set events were going to unfold no matter what. The dialogue wheel helped move conversations along quickly, but statements were really tied to one of three categories: Benevolent, Charming or Humorous, and Assertive. Constraints to character choice and reduced strategy are somewhat disappointing. After I stopped comparing it to the first game, Dragon Age II was a fun experience but not one that I intend to revisit again. Expand
  21. Jun 17, 2011
    2
    Very Unsatisfying RPG game in general, story did not take full advantage of the depth possibility of frame narrative, The Game is full off little things that make it less of a deep RPG and more of an action adventure game. The ending of the game is probably the worst of any RPG i have played. I only finished this game because of the commitment I had from finishing DA:O.
  22. Jun 16, 2011
    0
    repetitive maps, cut scene sucks, too short and decision that didn't change the outcome of the game. DRAGON AGE II IS JUST LAME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  23. Jun 12, 2011
    8
    Dragon Age 2 is an experiment in the RPG genre that excels in most areas but comes up short in a few others. Don't believe the polarized user reviews on this site, this game is neither perfect nor terrible, but if an unconventional roleplaying narrative is something you might be interested in, then DA2 is definitely worth a look. I suspect part of the reason for the backlash DA2 hasDragon Age 2 is an experiment in the RPG genre that excels in most areas but comes up short in a few others. Don't believe the polarized user reviews on this site, this game is neither perfect nor terrible, but if an unconventional roleplaying narrative is something you might be interested in, then DA2 is definitely worth a look. I suspect part of the reason for the backlash DA2 has received is that it makes a terrible first impression. Despite its deceptive title, Dragon Age 2 is neither a narrative nor mechanical continuation of the original Dragon Age Origins, but an offshoot of sorts that is set in the same dark fantasy universe. From its anime-inspired art style to its simplified combat system, most of my early misgivings about the game stemmed from how different it is from the first. I imagine if it had a more appropriate title like Dragon Age: Champion, these expectations wouldn't have come back to bite Bioware quite as hard as they have. For one, Dragon Age 2 is not a tactical RPG, but a hack and slash action game with some tactical elements mixed in. On paper, the combat in DA2 is deeper than that of its predecessor. There are more spells and abilities, more opportunities for members of each class to work together to deal damage, and a vastly improved tactics system that is easier to use and allows for more complex behaviors to be programmed into your AI companions. However, the pace of combat is much faster than the original's and rather than using hand crafted encounters that rely heavily on the player's spatial position in relation to enemies, DA2's encounters focus on spawning 'waves' of enemies where spatial positioning is largely irrelevant. The trade off is a more visceral and satisfying combat system that forgoes the necessity of tactical positioning. Overall I would say that DA2's combat is neither better nor worse than that of the first, but simply different. Which one you will prefer depends largely on your personal taste as a gamer. On the narrative side Dragon Age 2 takes a sharp left turn from the standard fantasy fare of the first. Rather than a traditional 'save the world' plot, Dragon Age 2 is a personal story of a hero trying to find his or her way through life during pivotal and tumultuous time in Thedas's history. The unconventional narrative can be jarring or even frustrating at first, especially if you are unaware of its experimental nature. The issue is exacerbated by the fact that Dragon Age 2's first act (which comprises the first 10-15 hours of gameplay) does little to sell the player on the new design choices Bioware has made. The early hours of this personal history is spent collecting gold coins to fund an expedition into the Deep Roads. If that sounds like a terribly unexciting objective to push you through several hours of tedious unrelated quests, you would be absolutely right and because of it the first third of Dragon Age 2 is largely a failure. I came very close to giving up on the game altogether and giving it an abysmal score at this point during my play through, but forced myself to keep going. I am very glad I did, because DA2's later acts are superb. The main plot of the game, once it kicks into gear, centers on the place of individuals with dangerous magical abilities within society. The game's central conflict is a multifaceted one, that deals with tough questions on both political and existential levels. I had a lot of fun roleplaying as Hawke as he tried to find a moral balance among conflicting ideologies permeating the city of Kirkwall, and was delighted to see that the game kept track and responded to my roleplaying decisions, reflecting them in Hawke's behavior and opinions during non-interactive dialogue. The NPC companions are treated with the same level of depth. Unlike the traditional RPG where companions are groupies who live, eat, and sleep at your side and twiddle their thumbs while you're not adventuring with them; these companions are fully fledged characters with their own houses, relationships, and lives that they live out while they aren't travelling with you. That isn't to say the player doesn't have any influence in those lives though. I found that characters, who ideologically opposed me when I first met them, ended up being loyal and even falling in love with Hawke by the time their arcs progressed over the course of the game's ten year narrative. Overall I would say that the NPCs are the most fleshed out Bioware has created so far. I connected with the characters and events of DA2 on an emotional level moreso than any other RPG I've played in a long time. While I hesitate to recommend a game with such a lackluster opening act to anyone new to the genre; if you are a roleplaying aficionado, Dragon Age 2 does enough to elevate the RPG genre that it is well worth sticking it out for. Expand
  24. Jun 8, 2011
    0
    A pale shadow of bioware's old titles. Lazy Coding, bad scripting, no appreciation of the RPG genere, linear plot, DA:O, BG, KOTOR were classics. This one is too. A Classic embaressment of piss poor effort.
  25. Jun 6, 2011
    0
    If you are a fan of Dragon Age: Origins, I recommend leaving this abomination on the store shelf. Re-used areas, one dimensional characters, tedious quests and the dumbed down combat ruin the game completely.
  26. Jun 4, 2011
    3
    I really enjoyed the first game a good deal and ultimately found the sequel to be a big letdown. The combat is more enjoyable and I the companion AI seems more flexible and responsive. The main character feels like it has a bit more personality having a voice. That is about as good as it gets.

    The narrative does not feel as cohesive as the original game nor does it feel like it has the
    I really enjoyed the first game a good deal and ultimately found the sequel to be a big letdown. The combat is more enjoyable and I the companion AI seems more flexible and responsive. The main character feels like it has a bit more personality having a voice. That is about as good as it gets.

    The narrative does not feel as cohesive as the original game nor does it feel like it has the same epic sense. The lighter roleplaying elements and the more limited character creation choices detract from the freedom of the roleplaying experience. I did not feel like I was forging my own destiny/story in DA 2 like I did in DA:O. The game world design sucks; the city hub setup that lasts for the whole game is uninspiring both in layout and in visualizations. The repeated use of the same scant amount of maps/areas throughout the entirety of the game is repetitive and speaks of cheap, lackluster game design. Overall DA2 is mostly a letdown as a sequel and part of the Dragon Age world. The overall experience feels a bit more streamlined but at the cost of being much more on rails than the sequel, as well as having a narrower and less epic storyline and being entirely too repetitive and un-immersive. Honestly, I am in the third act of the game, almost near the end, and I just can't find the interest to finish it.

    Poorly done Bioware, poorly done.
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  27. Jun 2, 2011
    8
    I just recently beat this game after a friend let me borrow it. And I find myself almost sad to give it back, as I truly do love it. I went through as a mage and made all the wrong choices which hurled toward every one of my family member's deaths. No, not on purpose, and I was actually attatched to these characters. It was a horrible feeling, and yet so good. The many ways the game canI just recently beat this game after a friend let me borrow it. And I find myself almost sad to give it back, as I truly do love it. I went through as a mage and made all the wrong choices which hurled toward every one of my family member's deaths. No, not on purpose, and I was actually attatched to these characters. It was a horrible feeling, and yet so good. The many ways the game can play out, the dialogue, the combat... EVERYTHING was very well done! The people up at BioWare deserve more respect for this game. It's unfair how poorly the other so-called "players" rated this game. Dragon Age II is amazing and deserves no less than an amazing rating. Expand
  28. Jun 2, 2011
    5
    Dumbed down RPG, with so-so story , 1 cave and 1 coast combat maps. Console-like, PC unfriendly UI made me rage hard. That is until I saw Witcher 2 implementation which is a new LOW.

    Bottom line, although DA2 is action oriented like TW2, and although having a weaker story and MUCH weaker graphics, DA2 is couple of milestones ahead FUN and GAMEPLAY wise.
  29. Jun 1, 2011
    2
    Ladies and gentlemen, this is the result of attempting to market to the masses. The result of rushing production to "capitalize" on a loved franchise. The result of completely misunderstanding what made the first Dragon Age popular in the first place. This kind of thing is to be expected of that horrid producer EA who, let's face it, would be almost unheard of if they hadn't secured theLadies and gentlemen, this is the result of attempting to market to the masses. The result of rushing production to "capitalize" on a loved franchise. The result of completely misunderstanding what made the first Dragon Age popular in the first place. This kind of thing is to be expected of that horrid producer EA who, let's face it, would be almost unheard of if they hadn't secured the rights to make almost exclusive games for the major sports leagues so long ago. But it is NOT what is to be expected of BioWare, the company that gave us KotOR, Baldur's gate, and Neverwinter Nights. This is not a bad game relatively speaking, but the reason I give this a 2 is because of how much of an utter disappointment it is. Where to start? Dumbing down combat? The copy-pasted environments? The worse inventory system? The dialog wheel that seems more interested in telling its own story regardless of what the player chooses? Hell, they couldn't even get whether consoles had the auto-attack feature fight, which it didn't. Because nothing is more immersive than monotonously having to mash the A button the entire combat. Let's start with combat, shall we? From the very first dev interview I knew something was wrong. This sales guy said something along the lines of "Combat will be streamlined so casual players will be able to just fight their way through without the menu, but for older fans, you can still set up tactics and use the menu!" Essentially, this douchebag told us that you can succeed in combat by completely ignoring tactics and menus, but for some reason they give us the option to use them anyway. The result of this brilliant stratagem is a hack & slash Dynasty Warriors-style game where you mash A through endless hoards of enemies while even more respawn around you who, funnily, go after the closest enemies they spawn near, which is usually the mages handing out in back. Yes, this game PUNISHES YOU for relying on tactics. People say that these issues can be solved through cranking the difficulty up, but I can't fathom how this is the case, since all that accomplishes is making your squishy companions die FASTER. The environments. Need I say more? "Oh, but BW didn't have enough time! It was EA's fault!" Yeah, well I don't see how that changes the fact that after you beat the first act of the game, you have literally seen all there is to see. I wonder what else you could excuse with this logic; "Twilight would have been good if the author didn't suck!" "The Star Wars prequels would have been awesome if George Lucas didn't go insane before writing them!" The fact of the matter is that it sucks. It doesn't matter *why*, because it still does. And to touch on something one of the devs said in defense of the environments, how it was "artfully concealed"? No, it wasn't Having you enter and exit through the same dungeon 30 times from different areas is not "artfully done". Hell, they didn't even bother to alter the minimap to not show areas they block off. The inventory....Can you believe that even though they dumbed the crap out of this system, it STILL gets mired in useless crap you have to micromanage? They take away exchangeable armor for party members, they restrict what kind of weapons they can use (if you want an NPC that can use a bow you pick up, you need to pay for one.) and they don't ever let you change weapon styles. Varric can only ever use his crossbow. Isabella can't use a bow. Aveline can't use a 2h and Fenris can't use a shield. Why. The. Hell. Not? AND YET you still have to micromanage all the loot you pick up to make sure that all your party is still equipped with the best possible gear. BW has made an inventory system that is simpler AND still requires as much micromanaging as the first DA. ow do you DO that? The dialog wheel. Dear GOD the dialog wheel. I will never understand BW's obsession with that system. Why? What is so good about a circular select screen that gives you a few little blurbs of dialog you want to say before your character winds up saying something that only vaguely matches what you picked? If BW doesn't want our input, just make the game action-adventure and make the main character a handsome everyman with short brown hair and stubble who spouts cliched action-movie quotes. That's the direction they seem to have gone anyway. EA is cancer and BW is the willing carrier. Before this game, I was psyched to pick up TOR, ME3, and yeah, DA3. Now? I'm waiting for the reviews to come out before I even consider renting any of those. Vote with your money, people. Expand
  30. Jun 1, 2011
    4
    Worst BioWare game I've played yet. Remarkably unfinished to such a laughable degree. Many of the zones are _exact_ copies of other zones, with easily identifiable markings to the fact. So much so in fact that they had to jury rig blockades for areas they didn't want you to go into, not even bothering to update the minimap, causing you to continually go toward implacable barriers. TheWorst BioWare game I've played yet. Remarkably unfinished to such a laughable degree. Many of the zones are _exact_ copies of other zones, with easily identifiable markings to the fact. So much so in fact that they had to jury rig blockades for areas they didn't want you to go into, not even bothering to update the minimap, causing you to continually go toward implacable barriers. The voice acting was poorest for the main character, every remark sounded like a sarcastic one, leaving no real movement on emotion.

    Buggy quests as well, some quests remain active even if there is absolutely no way to complete them.

    As far as the storyline goes absolutely felt like a beginning but if its the beginning then why number it as 2? Poor choice by some of the higher ups on naming this game.
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Metascore
79

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Aug 3, 2011
    85
    I'll give Bioware points for trying to do something different in their world, but they really did have it right the first time in terms of character building and the scope of the story.
  2. May 1, 2011
    75
    Faulty game mechanics and disappointing maps, combat scenarios and storyline direction aside, Dragon Age II still has a surprising amount of intrigue hidden beneath the blemishes. The depth of character relationships, as well as the complex nature of the world of the Dragon Age franchise are a savior to a game that would otherwise forever be remembered by its mistakes.
  3. Apr 22, 2011
    90
    Above all, it seems like Dragon Age II is an experiment. If you're a fan of the first game and expect a direct continuation, either in story or mechanics, you'll be disappointed. If you're not willing to put up with some rough edges and some mechanics that don't quite work as intended, you'll end up having a hard time. But if you're going for a game that has some of the best storytelling in RPGs in a while, or you're looking for a BioWare RPG to tide yourself over until Mass Effect 3, you won't do much better right now than Dragon Age II.