User Score
8.7

Generally favorable reviews- based on 20981 Ratings

User score distribution:
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  1. Mar 18, 2018
    5
    there's as much to hate about this game as there is to love. yeah there's some great aspects but far too many irritating things ruin the game. a save mechanism that takes you back far before when you saved, button mashing combat, fatal lightning storms you can't escape that fill seemingly 1/3 of the time you're in some areas, tedious item management, farming and selling, hours of justthere's as much to hate about this game as there is to love. yeah there's some great aspects but far too many irritating things ruin the game. a save mechanism that takes you back far before when you saved, button mashing combat, fatal lightning storms you can't escape that fill seemingly 1/3 of the time you're in some areas, tedious item management, farming and selling, hours of just wandering and traveling. when it's fun it's really fun but it's really not fun very often. Expand
  2. Jan 4, 2020
    5
    wow
    unbelievable
    all i can say is that this game is clearly one of... the most OVERRATED games of all time. it takes a mile wide and an inch deep to even greater levels than fallout 4 and makes skyrim look like an einstein of video games no wonder the games being put out in this day and age are perfect models of mediocrity as the sheeple flock with drool this game can be
    wow
    unbelievable

    all i can say is that this game is clearly one of...

    the most OVERRATED games of all time.

    it takes a mile wide and an inch deep to even greater levels than fallout 4 and makes skyrim look like an einstein of video games

    no wonder the games being put out in this day and age are perfect models of mediocrity as the sheeple flock with drool

    this game can be PROVEN to be the most average of games as video games can absolutely be critiqued with facts

    boring open world
    laughably boring bosses that make skyrim perks look innovative
    meaningless gameplay
    foolish degradation system and i actually like the mechanic...when done competently
    zero personality and thats saying something since its a supposed zelda game
    too easy: the games fakes its difficulty at the beginning
    side quest system that makes skyrim writing look ingenious

    story? lol
    character development? lol (and im a gameplay guy)
    progression? nope

    besides not even close to being a top 5 zelda game it can be proven to not even be an above average video game by objective means

    good grief people

    Stop buying dumbed down games and learn to think
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  3. Jun 13, 2023
    5
    This game has plenty of drawbacks. No voice for most dialogue, poor graphics, locked on Switch console. But the worst drawback of them all is that this game wastes player's time. This game is so good at wasting player's time. It goes out of its way to make you fail trivial tasks for arbitrary reasons. Most quests are rigged to be arbitrarily difficult. You're gonna fail a quest with noThis game has plenty of drawbacks. No voice for most dialogue, poor graphics, locked on Switch console. But the worst drawback of them all is that this game wastes player's time. This game is so good at wasting player's time. It goes out of its way to make you fail trivial tasks for arbitrary reasons. Most quests are rigged to be arbitrarily difficult. You're gonna fail a quest with no chance to guess why in advance. Too bad, now repeat. Search for people and items on a huge map. Missed a hint? Too bad. I would not recommend such a game to anyone in their right mind, unless they have 1000 hours in their life with nothing better to fill it with, and there are plenty of games that do their thing in 10 hours and provide more enjoyment without the endless waste of time

    I liked this game at first but after spending more and more time in it and realizing just how many uselessly repetitive activities there is to complete... now I literally hate this game
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  4. Mar 5, 2017
    5
    The user score in this website is useless. It´s ridiculous there are basically only tens and zeros, and many of the reviews are obviously just with the purpose of giving the game a bad name because they simply dont´t like nintendo or don´t own the console, but not because they think the game is bad. It´s funny that when you look into some of the profiles which are posting reviews, many ofThe user score in this website is useless. It´s ridiculous there are basically only tens and zeros, and many of the reviews are obviously just with the purpose of giving the game a bad name because they simply dont´t like nintendo or don´t own the console, but not because they think the game is bad. It´s funny that when you look into some of the profiles which are posting reviews, many of the guys who are giving this a 0, have given a 10 to Horizon Zero Dawn and the other way around. It seems like this is some kind of fanboy wars, with each trying to prove their respective console is better.

    The only thing you achieve by this is not helping people like me, who come to this website in order to get an idea of how good a game is, and end up mad because they realize most of the reviews are not trustworthy or honest. It really sucks.
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  5. Mar 4, 2017
    5
    I love open world games. I love The Wind Waker and Ocarina of Time. I always had a special heart for Nintendo software, starting from my childhood.

    Thing is, I planned on playing this game almost exclusively in handheld mode and when I did so yesterday, I noticed heavy aliasing, really heavy aliasing. I knew the screen was only 720p but I thought Nintendo would pack in some
    I love open world games. I love The Wind Waker and Ocarina of Time. I always had a special heart for Nintendo software, starting from my childhood.

    Thing is, I planned on playing this game almost exclusively in handheld mode and when I did so yesterday, I noticed heavy aliasing, really heavy aliasing. I knew the screen was only 720p but I thought Nintendo would pack in some supersampling, but no, not at all. Because of that, it almost looks like a 3DS game in handheld mode, but with heavy flickering, something that personally distracts me heavily and can even lead to headaches.

    So I had to return my Switch with BotW just a few hours after having bought them. It is a shame, I would have loved to explore this world, but I currently have no tv for the Switch and handheld mode is unplayable. I wholeheartedly can say: The Switch sucks and it damages BotW badly, very badly. They had one year for this port, so it isn't just so bad because it was ported. Very sad quite a lot of reviewers didn't talk harsher about these dramatic issues, they were probably bought or never played in handheld.

    Alongside the hidden lack of anti-aliasing, there is the obvious low texture quality and frame drops. In the two hours I played this game I noticed one small freeze and definitely the low res textures. Render distance wasn't really an issue, but could be higher for more prettiness as well.

    The result is that the game is most likely very good, but also heavily hold back by bad Nintendo hardware. Especially texture quality and antialiasing have to be higher for a perfect score, maybe even the render distance. Because of these issues, I give BotW a 5/10, with the possibility for a 10/10 once they release this game on decent hardware.
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  6. Aug 10, 2018
    5
    Okay so Tuff to score this low the game was beautiful and Artistic and Rung true and Great to my soul im a 90s kid and had a Friend show me Zelda and have loved all till now this Zelda does 2 things that bug me and that is the Glass Weapons and the over run Map Glass weapons??? Horrible idea unless you have the time to recollect all weapons after or before battles or just run around withOkay so Tuff to score this low the game was beautiful and Artistic and Rung true and Great to my soul im a 90s kid and had a Friend show me Zelda and have loved all till now this Zelda does 2 things that bug me and that is the Glass Weapons and the over run Map Glass weapons??? Horrible idea unless you have the time to recollect all weapons after or before battles or just run around with common weapons but it just adds to the mindless things in the game that will drag you down quick if your trying to complete the game 100% or if your trying to just play a bit before work... again i wanted to love this game but they Just Barley missed it. Expand
  7. Mar 5, 2017
    5
    I don't know if gutting a tightly knit story was worth it for a sandbox/survival experience. It was boring. My guess is nintendo fans have never touched a sandbox game before so its fresh for them, but these are old game mechanics that already lead to a repetitive experience. Its a vast world that will be forgotten.
  8. Jul 18, 2019
    5
    This review contains spoilers, click expand to view. This game is mediocre, which is really sad because it got very good potential. I love Zelda games, but this, this isn’t really that good.

    Good:
    - Large open world
    - You can climb, and climb more or less anything, and easily get around. Except in dungeons/shrines, because that would be to easy.
    - I like the graphics, nothing spectacular, but it’s good.
    - Really nice weather system
    - Most information is easily available on the main HUD

    Meh:
    - The story is bland, but this is a Zelda game, so Link have to save the princess. Beyond that there really isn’t anything, or rather what there is, is a clear set of obstacles to prolong the game.

    Bad:
    - Some of the weather, like rain and thunderstorms becomes extremely frustrating. Rain stops you from climbing, and lightning can outright kill you, and sometimes you are stuck waiting out the weather. Not a good mechanic.
    - Everything is sooo slow, picking up a rock, climbing, even swinging weapons feels slow, especially when you have to cut grass to get crickets or the like.
    - Cooking, seriously Nintendo, WTF. So first I have to gather ingredients, then I have to find a cooking spot, get fire there. Then go to my inventory, select up to 5 things, cook them. Again with a slow animation. Meaning optimally it takes 15-20 seconds per item you cook, and you have to go to inventory every time. And it doesn’t save the recipes, you can see them on the item you cooked, but once that is consumed It’s gone. Seriously this literally made me not play the game for over a month, not fun in any shape or form.
    - Weapons break, fast, sometimes after 5-6 hits on enemies. Even legendary, ancient weapons just fall apart after hitting even low level enemies. Bows and shields too, and you can’t just buy new, you have to find it. This is not fun, and it just drains you, often ran from enemies, because they would cost me weapons to kill. Seriously not funny. If they broke after 20-30 hits, then maybe, but breaking 7-8 weapons during a long fight gets tedious.
    - Inventory space is limited, it can be expanded by finding seeds, there is 900 of them, but you max. inventory after 441. But still, for most of the game you are maybe able to carry 10 weapons, and you need to carry a couple of specific weapons.
    - The menus, and handling of menus is mind boggling, whoever came up with this, is probably praising Morrowinds inventory system, and menus.
    - Everything is the same, yeah the landscape. Changes a little, but there are 5-6 different monsters effctively. There are a lot of shrines (mini dungeons) and they are basically identical. Same walls, same everything except the physics puzzles, or combat.
    - Very little direction in the beginning. I found the game quite frustrating the first hours after getting to the two first villages. Tried wandering in random directions, and were killed hard by everything, until ai finally walked in the right direction.

    This was a lot of complaining, but I do like to play it, but it’s not perfect, it has many many flaws.
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  9. Apr 12, 2018
    5
    I have never been a fan of zelda games or jrpg games
    i Just finished the main game to see why people like this game so much i even got a switch for this game.
    It has a beautiful and vast world, great artistic graphics and a lovable and nostalgic antagonist, link but the combat system is so annoying. destructible weapons was a very bad idea for this game Progressing in this game is so
    I have never been a fan of zelda games or jrpg games
    i Just finished the main game to see why people like this game so much i even got a switch for this game.
    It has a beautiful and vast world, great artistic graphics and a lovable and nostalgic antagonist, link
    but the combat system is so annoying. destructible weapons was a very bad idea for this game
    Progressing in this game is so boring and hard you need to be so patient.
    bosses, shrines and quests are sometimes repetitive and the game gets boring sometimes.
    I'm a big fan of cinematic and narrative focused games. Botw is noting like that. The ending is simple and the story is not satisfying
    Botw is a mediocre game overall and doesn't deserve to be GOTY
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  10. May 22, 2018
    5
    one of the most overrated titles of all time, easy, boring and with no innovation in the medium.
    I preferred old linear zelda, I preferred when I did not play only 100-hour titles or more.
    the bosses then are a mockery, especially the final, as well as the technical realization, I thought I was playing a 2009 title.
  11. Mar 7, 2017
    5
    I am going to try to be fair & objective.

    The game was build so that you could go anywhere & complete most things in the order that you want but because of that Nintendo made sacrifices. Discovery is no longer about collecting items to help you puzzle solve & transverse the world… now the discovery is about places in the world & limited treasure. This is what really splits a lot of
    I am going to try to be fair & objective.

    The game was build so that you could go anywhere & complete most things in the order that you want but because of that Nintendo made sacrifices. Discovery is no longer about collecting items to help you puzzle solve & transverse the world… now the discovery is about places in the world & limited treasure. This is what really splits a lot of players here. Some LOVE the fact that they can explore the HUGE world while people like me feel that quantity does not compensate for the quality needed in storytelling, puzzles, non-disposable treasures of value, & meaningful connection to the characters in the world. Travelling the world has become tedious work, battles become too boring, treasures found become disposable objects that you will quickly forget about & the few puzzles presented are way too easy.

    GAMEPLAY: 6/10
    Battles enemies starts out interesting seem fun for about the first 16 hours of game play but they quickly become a tedious chore. There is a huge lack of enemies. To substitute for the lack of AI depth the tougher battles try to overwhelm you with high numbers of enemies OR bigger enemies. After you fight the same enemy types for a long period of time it just gets old really quickly & you learn that they really will not catch you if you run away anyway.

    You basically get all the special equipment you need to traverse the land at the beginning of the game so you are not longer earning equipment & puzzle solving you way into new discovers. You will no longer feel like you earned items because they are all given to you towards the beginning of the game. Discovery is no longer about collecting items to help you puzzle solve & transverse the world… now it is about discovering what is in the world. As a result, the items tend to be disposable weapons, armor, & endless amount of food ingredients. This keeps with the theme of quantity over quality. You find a lot but most of what you find is disposable junk that limits your sense of accomplishment.

    There are only Main 4 dungeons. I love how you are able to alter the environment in a creative way but when it comes down to it they are all too short & easy to beat. The game tried to compensate by having puzzled based dungeons in the form of overly simplified & too easy to beat Shrines.

    Weapons in this game are all unique & fun to use but are ultimately terribly balanced in many ways. It is so fun to be able to use spears, swords, & clubs that all have a different feel but they quickly become repetitive. The worst part about the weapons is that they all seem to break way too easily (averaging about 1 break per a battling a horde of 5 enemies). Each weapon has its own damage output status which causes a lot of problems by making battles way to easy towards the end of the game. In fact, you can beat some bosses so quickly that you will become disappointed. I felt cheated out of having any sense of accomplishment out of what should have been considered an epic battle.
    The stamina meter was horribly balanced & is poorly used which makes travelling a chore & less fun. The world is so big & the speed you move is so slow. Stamina is used for running, climbing, gliding & fighting. Running depletes the meter too quickly Climbing stamina depletion, in terms of distance/stamina bar is balanced, however the game speed at which Link climbs is too SLOW it becomes the worst part of the game. Gliding was well-balanced & a real treat.

    STORY 1/10
    It seems like every Zelda has the same basic never changing premise where you have to stop some main enemy/evil who has kidnapped “guess who” for ambiguous poorly explained reasons.

    The voice acting in this game is decent to good but is not utilized to its fullest potential. The game alternates between voice acting & reading dialogue of characters. I want to note that it is 2017, this is a triple A title, there is no excuse for why this game is not completely voice acted.

    The characters you run into & meet visually stunning but ultimately lack depth needed to be memorable. I appreciate that Link is still a blank slate for the player to psychologically project their own being onto. All other characters lack any real depth needed to tell a great story & are quickly reduced to stereotypes & plot devices or tools to obtain items or fragments of what should be a plot. I demand a plot, realistic characters, & something thought-provoking. I would even be satisfied with something artistic & kiddy like Lego Batman as long as there was something deeper to what is presented.

    GRAPHICS: 10/10

    MUSIC: 10/10

    OVERVIEW
    + Epically HUGE MAPS
    + Beautiful Environments
    - Lack of challenging puzzles
    - Traveling (& Climbing) is too slow
    - Battles become boring
    - Lack of enemy varieties
    - Predictable story
    - LACK OF DUNGEONS
    - Easy bosses
    - Weapons break too easy
    - Not fully voice acted
    - Poorly balanced stat system of weapons/armor
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  12. Mar 3, 2017
    5
    It's a fun game and has all the classic zelda feel. Great mechanics, story, and gameplay. However, the frame rate drops, poor resolution, and overall outdated graphics don't make this feel like a game made for current day.
  13. Mar 3, 2017
    5
    If you want to play this game, get a switch. The Wii U version is not only inferior in terms of resolution, but also suffers from massive frame rate issues. I do not need my games to run at 60 fps (most triple A titles dont), but a stable 30 fps is a must in this day and age. BotW however (at least the Wii U version) does not manage to achieve this in the slightest. The frames jump allIf you want to play this game, get a switch. The Wii U version is not only inferior in terms of resolution, but also suffers from massive frame rate issues. I do not need my games to run at 60 fps (most triple A titles dont), but a stable 30 fps is a must in this day and age. BotW however (at least the Wii U version) does not manage to achieve this in the slightest. The frames jump all over place, mostly hovering somewhere between 20 to 30. Sometimes dropping even lower in especially demanding action scenes or towns, yes towns lag the living *** out of this game. Save your money on this one. Expand
  14. Mar 3, 2017
    5
    With all the 10 ratings, I expected a bit more. The game has choppy frame rate, the graphics are subpar, the actual game play is good when the unreliable frame rate is cooperating. The fact that it is Zelda probably inflated the score... take away the brand power, this game would of gotten mediocre scores. Overlooking bland game design, unreliable frame rate, subpar graphics.. just becauseWith all the 10 ratings, I expected a bit more. The game has choppy frame rate, the graphics are subpar, the actual game play is good when the unreliable frame rate is cooperating. The fact that it is Zelda probably inflated the score... take away the brand power, this game would of gotten mediocre scores. Overlooking bland game design, unreliable frame rate, subpar graphics.. just because it's a Zelda title is terrible, and publications should be ashamed to not review this title with a critical eye Expand
  15. Mar 3, 2017
    5
    Story not to much same **** all over again (Ganon).
    Graphic total meh with no aliasing, bad LOD, blurry images, low resolution etc.
    Gameplay Dumbed down dark souls with a lot of puzzle, rifoff Ubisoft mechnic etc & teribble durability item. GameWorld setting quite bland same asset all over the place. Voice Acting almost none, some but quality is meh. Performance = Disastrous. The
    Story not to much same **** all over again (Ganon).
    Graphic total meh with no aliasing, bad LOD, blurry images, low resolution etc.
    Gameplay Dumbed down dark souls with a lot of puzzle, rifoff Ubisoft mechnic etc & teribble durability item.
    GameWorld setting quite bland same asset all over the place.
    Voice Acting almost none, some but quality is meh.
    Performance = Disastrous.

    The best things just the mechanic like flying, free climbing.

    let's hope this not gonna be a trend, can't imagine other dev adopt this kind of **** let's make new ip open world with muddy graphic, same story, rifoff gameplay no need to optimize we will get perfect score, from all site review.
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  16. Mar 4, 2017
    5
    I originally gave this game an 8, but the more i play, the more i start to feel that this game is a huge dissapointment. Most of the time is spent running around aimlessly in the empty world, while the rest of the time is spent hitting enemies with a sword over and over again. Not to mention every enemy in the game is pretty much the same, but with different colours and skins. The gameI originally gave this game an 8, but the more i play, the more i start to feel that this game is a huge dissapointment. Most of the time is spent running around aimlessly in the empty world, while the rest of the time is spent hitting enemies with a sword over and over again. Not to mention every enemy in the game is pretty much the same, but with different colours and skins. The game overall can be a lot of fun at times, but these times are so rare compared to the boring and repetitive ones. The framerate drops are also something that definitely brings this game down, as it is too noticeable to just brush off. I really don't understand the praise this game is getting, especially since it doesn't have enough variety or innovation to call it a "masterpiece". I will say that the art style is very pleasing in certain areas, as there are some places where this game looks gorgeous. The story is also very interesting with some really nice voice acting, and the game does give a great sense of adventure. Expand
  17. Mar 3, 2017
    5
    Terrible boring boss fights and definitely a terrible final boss. The game is good but is far from being perfect. Is sad to see all those 10 the game sadly doesn't deserve.

    Despite that the game is still fun and I could easily tell that a score of 9 would be well deserved, still I'm rating this game 5 thanks to all those fanboys who are giving this game 10 it doesn't deserve. This
    Terrible boring boss fights and definitely a terrible final boss. The game is good but is far from being perfect. Is sad to see all those 10 the game sadly doesn't deserve.

    Despite that the game is still fun and I could easily tell that a score of 9 would be well deserved, still I'm rating this game 5 thanks to all those fanboys who are giving this game 10 it doesn't deserve.

    This game doesn't innovate at all, this game doesn't bring anything new to the world of gaming and definitely this isn't the best game of all times but if you truly believe this may be the "best game of all times" then you simply are a fanboy, not a gamer.
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  18. Dec 13, 2018
    5
    Simplemente escribo esto para que me conste como un análisis y que la nota del juego me salga en mi apartado de votaciones y tener un historial. Saludos
  19. Mar 4, 2017
    5
    After waiting for three years for this game, I have to say I'm not impressed. The graphics are ok, the music is ok, the game is....actually kinda boring and repetitive. I love Zelda games, Windwaker is my favorite game of all time, but this game didn't draw me in like WW or OOT or even ALTTP. I didn't really care for SS and after four hours in, not a big fan of ABOTW. This game feels likeAfter waiting for three years for this game, I have to say I'm not impressed. The graphics are ok, the music is ok, the game is....actually kinda boring and repetitive. I love Zelda games, Windwaker is my favorite game of all time, but this game didn't draw me in like WW or OOT or even ALTTP. I didn't really care for SS and after four hours in, not a big fan of ABOTW. This game feels like a bad version of Elder Scrolls, not a Zelda game....hate the collecting, cooking food?, weapons break...often, Link is resurrected like Christ...is he a god now?, load times are often and long, lots of space on the map...lots of walking/riding, with nothing there, the quick travel takes forever to load next area, .............and on and on....also the first Zelda game you can't change your name, or have three save files....two stars...an ok game, NOT A LOZ GAME! Expand
  20. Mar 5, 2017
    5
    The games story fails to draw you in and it starts off very slow. The fighting mechanic is amazingly simple yet can become deep. A+

    however, the swords break after 1 or 2 enemies and is very annoying. The game struggles to give you a smooth experience. Game lags a bit on most fights with the wii U version. Most the game is spent climbing and traveling the huge amazing world. It is
    The games story fails to draw you in and it starts off very slow. The fighting mechanic is amazingly simple yet can become deep. A+

    however, the swords break after 1 or 2 enemies and is very annoying. The game struggles to give you a smooth experience. Game lags a bit on most fights with the wii U version. Most the game is spent climbing and traveling the huge amazing world. It is kinda boring. But the huge open world is truly a masterpiece.

    But unlike the witcher 3, zelda does not make the huge world a joy to explore. It has a pointlessness to it that i've never seen before. The urgency is gone in this version of zelda due to the weak story.

    Overall this game is a solid 5/10 for me as a huge zelda fan. Favorites include OOT, Link2past, LBW, SS, WW.
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  21. Mar 7, 2017
    5
    Is it good or is it bad? For me its okay, iam not really hyped about it. I played it about 20h now and it feels really blend to me. Medium Graphics, Good Mechanics and very mediocre story. Is it worth the 60 bugs? Definitely not! I would recommend to wait for a Bundle with the Switch or wait until its around 20$.

    Pro: Big World, Good Mechanics, Fun for a few Days Con: Graphics from 10
    Is it good or is it bad? For me its okay, iam not really hyped about it. I played it about 20h now and it feels really blend to me. Medium Graphics, Good Mechanics and very mediocre story. Is it worth the 60 bugs? Definitely not! I would recommend to wait for a Bundle with the Switch or wait until its around 20$.

    Pro: Big World, Good Mechanics, Fun for a few Days
    Con: Graphics from 10 Years ago and still Framedrops in TV Mode, Quite Expensive

    I give the game a honest 6/10. Average!
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  22. Mar 7, 2017
    5
    This game is neither great or trash... it really is just meh... While I appreciate the graphic style I feel it just doesn't deserve any higher than a "meh" rating. Overall game play is ordinary and I played it for 2-3 hours to really make sure I was giving it a fair shake. But in the end I felt disappointed. Zelda is a legendary character with a TON of nostalgia behind it. Anyone giving itThis game is neither great or trash... it really is just meh... While I appreciate the graphic style I feel it just doesn't deserve any higher than a "meh" rating. Overall game play is ordinary and I played it for 2-3 hours to really make sure I was giving it a fair shake. But in the end I felt disappointed. Zelda is a legendary character with a TON of nostalgia behind it. Anyone giving it ultra high praise is really just playing on that feeling. If you love the game it's likely because you simply letting the flaws go because it's Zelda...

    The game is laggy in spots, the game lacks all textures though they did this to save on frames I'm sure. Which is where this game really starts to give that false sense of being any good. It's cute in spots it really is, and the animation is fluid and well captured for sure, but simply lacks the processing power to be GREAT!

    I'm returning my Switch because I personally feel ripped off. I only got it originally for Zelda making this one game the single most expensive game I've ever paid for $360... THAT is why I am giving it a mixed rating. It's not worth $360... NONE of the other games coming out look good enough to keep me from taking back the Switch. It's JUST NOT WORTH IT!

    Think about all those user ratings that give it a 10... a 10! They paid $360 USD for a game that visually looks fresh, but in reality is about five years behind in technology, the whole console and the game is how much this game costs... This looks more like an Indie game from an Indie developer.

    Sorry, can't give it any higher than a 5...
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  23. Mar 8, 2017
    5
    playing this and Horizon atm.. and all i can say is that even tho the story is somewhat good .. the graphics and mechanic feel so cheap and over used.. the game feels somewhat rushed,, and the (big) world feels empty.. such a waste of space. the puzzles in the dungeons are really simple (havent found any that took me more than half a minute to figure out) .. and even the explorationplaying this and Horizon atm.. and all i can say is that even tho the story is somewhat good .. the graphics and mechanic feel so cheap and over used.. the game feels somewhat rushed,, and the (big) world feels empty.. such a waste of space. the puzzles in the dungeons are really simple (havent found any that took me more than half a minute to figure out) .. and even the exploration mechanic in the open world are all things that have been done before .. (except the shield slide...) .. and the world is big... sadly it feels mostly empty .. there are enemies scatters about (even tho i feel i keep fighting the same 20 enemy types over and over again, im only 6 hrs into the game so mebe further along ill see more variety).

    It is a good game.. but it feels like it belongs in the last gen .. im pretty sure i could play it (eevn if with lowered graphics) on my tablet.

    Recomendation: play it and judge yourself , the game isnt bad.. but a lot of people are giving it more merit that it deserves just because is Zelda and from nintendo, If you got a Wii try it rigth away just dont go and buy a switch just for the game (i did.. now i got a switch with a scratched screen.. from the dock!.. it should have come with a screen protector imho) .. if you do get the switch then be ware you have to buy the screen protector and a case.. that plastic is kinda delicate.
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  24. Mar 10, 2017
    5
    Let us get the most pressing matter out of the way first. Zelda: Breath of the Wild is not a good game. There are several perfect scores in the critic page, and even more in the user submitted page, but those of us who are NOT paid to promote the game have a vastly different opinion of it.

    Namely, that this game is incredibly underwhelming, in pretty much every way imaginable. Combat is
    Let us get the most pressing matter out of the way first. Zelda: Breath of the Wild is not a good game. There are several perfect scores in the critic page, and even more in the user submitted page, but those of us who are NOT paid to promote the game have a vastly different opinion of it.

    Namely, that this game is incredibly underwhelming, in pretty much every way imaginable. Combat is uninspired, the crafting mechanics feel tacked on, the AI is easily exploited especially when objects are in the way, and the story is.... well... laughably bad. The game features repetitive puzzles and embarrassing use of reskinned enemies. The framerate issues and objects in the distance popping in and out is horrible to experience. This game is simply not worth your time in any sense of the word. It is, in essence, an Assassin's Creed type game. It is promoting itself on this promise of delivering a game with a really cool idea, but the reality of the experience is more than simply lackluster. It is downright pathetic.
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  25. Mar 11, 2017
    5
    Un juego que no es perfecto, porque incluso los mas grandes de todos los tiempos no han tenido una puntuación tan alta, por que la gente que critica juegos se deja llevar por la nostalgia? deben ser imparciales el juego tiene unas gráficas simples y se que todos piensan que eso no debería afectar pero estas adquiriendo una consola de next-gen para jugarlo por ende debería justificar y darUn juego que no es perfecto, porque incluso los mas grandes de todos los tiempos no han tenido una puntuación tan alta, por que la gente que critica juegos se deja llevar por la nostalgia? deben ser imparciales el juego tiene unas gráficas simples y se que todos piensan que eso no debería afectar pero estas adquiriendo una consola de next-gen para jugarlo por ende debería justificar y dar uso de los recursos de la misma, lo mismo pasa con las voces al interactuar, se supone que si el juego esta haciendo historia se pudo hacer un doblaje y darle mayor vida... definitivamente el juego es bueno, pero se exagero un montón con las reviews... Expand
  26. Mar 13, 2017
    5
    Firstly I would like to say, I have been playing video games for over 35 years, and have played most of the Zelda games to completion. I have been an early adopter of most of the gaming systems, and feel that I have a very broad experience and knowledge across all gaming genres.
    I have played Zelda for 10 hours(ish), hoping for something innovative. Nothing noteworthy has happened. I have
    Firstly I would like to say, I have been playing video games for over 35 years, and have played most of the Zelda games to completion. I have been an early adopter of most of the gaming systems, and feel that I have a very broad experience and knowledge across all gaming genres.
    I have played Zelda for 10 hours(ish), hoping for something innovative. Nothing noteworthy has happened. I have also watched a number of walkthroughs to see if I may have been missing something fundamental. I don't seem to have.
    5-6 out of 10 max.
    Boring unsatisfactory combat.
    Derivative gameplay, that's been seen so many times before.
    Inventory management simulator.
    Upgrade path for Link is not worth completing the repetitive shrines.
    Climbing towers to get another rusty sword, that you have to clear out inventory for, first.
    Critics who gave this game a 9 or 10 should probably seek new career paths. Emperor's new clothes springs to mind.
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  27. Mar 13, 2017
    5
    This review contains spoilers, click expand to view. I was a hardcore Zelda fanboy and played almost every zelda game until now. I just finished Breath of the wild, its an amazing game, but i am missing so many key features that makes a game feel like a zelda game.

    Following is a list of what i am missing (and i wonder why noone have mentioned it before):
    -) Only one boss: Each zelda had a variety of different bosses, this game only has one that was used 5 times (wiht minor changes)
    -) no heart pieces: Okay, you can say that there are the spirit orbs, but looking for heart containers was so much more, you could get them at mini games, buy them, find them hidden in dungeons and so on...
    This takes a lot of the motivation of collecting them.
    -) There are only 4 "dungeons": And these are mere shadows of real zelda dungeons, they easily beatable in an hour, where as you had to spend several hours (for the first time) in other zelda game dungeons.
    -) no unique items to collect: At the start of the game you are blessed with some functions of your sheikah slate and thats it.

    If this game would not be titled "Zelda" ( i myself call it "Elder Scrolls - Hyrule" xD) i might could understand the hype about that game, but even then i would not rate it 10/10, for the following reasons:
    -) weapons break way too often: just why? for some bosses i used up my whole arsenal of melee weapons to beat him, thats ridiculous...
    -) puzzles get pretty fast repetitive: There are only 4 abilities that are usable, so after using them a couple of times each puzzles can be solved pretty fast.

    I am absolutely clueless how this game got so hyped. Yes, indeed, the world itself is great and beatiful, but it should not be called Zelda.
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  28. Mar 14, 2017
    5
    This game is mediocre at best. The horrendous weapon system and frame rate issues are enough to rate this game a 7. It's too bad that so many other silly, superfluous mechanics get in the way of what is fun in this game,i.e stamina meter and constant rain preventing climbing.
  29. Mar 15, 2017
    5
    Expectation was so high for this game that the Cool Aid didn't wear-off in time for release.

    Talk about a Triple-A polished turd! Nostalgia is the only thing driving this games popularity. Derivative and shallow, with as much design complexity as Tetris.

    Zelda fans deserve so much better!
  30. Mar 24, 2017
    5
    2017 most overrating game.
    Every year there is one, this is the one of this year.
    Terrifying how people, after 30 years of reviewer lies, still not understand game industry rules.
  31. Mar 15, 2017
    5
    Say what you want about it. Zelda's latest installment is nothing more than a clunky test of a player's patience. From a tedious to navigate and empty open world, to frustrating controls, and a combat system that can **** right off. Weapon durability is way over toned and does nothing for the game other than make rewards feel empty in a lot of places.

    I respect how well crafted the
    Say what you want about it. Zelda's latest installment is nothing more than a clunky test of a player's patience. From a tedious to navigate and empty open world, to frustrating controls, and a combat system that can **** right off. Weapon durability is way over toned and does nothing for the game other than make rewards feel empty in a lot of places.

    I respect how well crafted the overall game is, but too many of the games systems are ****ing annoying for me to keep playing. Shame I bought a Switch for this, I was hoping that my first Zelda game would give me a better experience. Instead I was just aggravated.
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  32. Apr 29, 2018
    5
    This game had promise. It was hyped enough, but did it live up to hype ... no. Let me start by saying everything in the game feels extremely repetitive. The game is different shades of blue, green, or brown. So imagine how old it gets looking at the same color palette the entire game. The texture resolution is terrible, and the framerate stays at 20-30 the entire game. There are manyThis game had promise. It was hyped enough, but did it live up to hype ... no. Let me start by saying everything in the game feels extremely repetitive. The game is different shades of blue, green, or brown. So imagine how old it gets looking at the same color palette the entire game. The texture resolution is terrible, and the framerate stays at 20-30 the entire game. There are many complaints I have with this game I will list them. I would like to start off with fact you can't repair your weapons. Weapon durability systems are great, but the system of weapon Durability in Breath of the Wild is disgusting. Either 1 to 2 enemies you fight the weapon freaking breaks seriously 1-2 enemies. That's an extreme joke the fact this is spose to be a AAA game shouldn't make this ok. The second point is there's a shortage of enemy designs in the art department. It feels like there's 3 enemy types and that's it everything looks the same during your 40+ hours of playing the game. The 3rd point is the shrines look exact the same with 3 different puzzle types that are extremely easy to complete. Every shrine feels exactly the same and detracts you from the "adventure" of the game. I seriously couldn't take going thru 1 more freaking shrine it drive you nuts. My 4th point is the "Temples" are easy and the bosses in them are easy as well. This drove me bonkers. I've played every single Zelda game and this one removed the best part of Zelda and that's the dungeons with the great bosses. Not only do the devine beast look the same they don't vary in design one bit. It's sad when the best part of the franchise was removed. This game was a let down. My final point is the game was overall TOO EASY! They put a minimap, gave you a bright orange dot on where to go. THIS ISN'T ZELDA. They have never told you where to go or gave you a minimap. Like seriously how stupid are people today? What made Zelda great was the sense of adventure, and the freedom of not know what you were doing. You had to figure it out as you go. Well in this game they just tell you and show you were to go instead of setting you free with no direction. Zelda Ocarina of Time had that feeling and had a sense of difficulty that Zelda will never have anymore. The ruined Zelda and should stop making it. I have never felt this mad over a zelda but seriously Zelda shouldn't feel this easy. There's no difficulty anymore there's no sense of awe. There's not that amazment that makes me want to go back to Zelda unless they go back to the style of ocarina of Time. People need to stop having their hands held the entire way. This generation will never know what Zelda was truly like and that's sad, because Zelda used to be something magical now it's something that belongs in the TRASH. Expand
  33. Mar 17, 2017
    5
    This review contains spoilers, click expand to view. I find it odd a game talks about good and evil of a hero. Fighting back an evil force of Ganon but the game breaking a very basic rule of the Commandments. Praying until idols over and over to get stamina and hearts. The game has a heavy religious agenda. I have worked with individuals who have personally worshipped idols daily all their lives. Compliants tended to be of spirits that haunt there homes who are of violent nature. Now these complainst came from non-believers, irreligious, Christian, and Buhddist/Hindu. I am worried because this game is so popular but most ppl do not know a spiritual history of the old testament talking directly against this pratice. Aka the KJV bible. I speak with voice of warning. I will not purchase this game as a result. I love Link and Zelda line of games. I have not seen these practices in pervious version. Expand
  34. May 13, 2018
    5
    Meh, too plain and simple. The overall map of Hyrule is an open grassfield of nothingness. No civilization what so ever. I like the overall feel of the open world aspect, just the environment is too empty. Too much grassy fields, desert , tundra. I can understand since it's called Breath of the Wild for a reason, but I hope the next game adds more land facilities and town developments.Meh, too plain and simple. The overall map of Hyrule is an open grassfield of nothingness. No civilization what so ever. I like the overall feel of the open world aspect, just the environment is too empty. Too much grassy fields, desert , tundra. I can understand since it's called Breath of the Wild for a reason, but I hope the next game adds more land facilities and town developments. More towns are better than nothing. Overall the weapon system, meh. The horse riding is always fun, not expecting much. Story wise, very underwhelming. Dungeons look the same, only difference is the puzzles. DLC is a waste of money, don't even bother.

    If you're a Zelda fan, buy it. If you're not a Zelda fan, there are other Zelda games out there that are much more enticing than Breath of the Wild. Try those ones instead, then give this game a chance later.
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  35. Apr 13, 2017
    5
    This game is all exploration, there is nothing that engages long time, history nobody will remember it because it does not exist, next to other titles of zelda, this is very behind
  36. Mar 31, 2017
    5
    This review contains spoilers, click expand to view. This review Have minor spoiler but noting to grave.
    This game for me is great in term in gameplay and graphic are beautiful but the dungeon I find it as a excuse to waste time and it wasn't challenging for me. Everybody said the story was great but for me was pretty bland which is the weakest aspect of the game. The story didn't hook me at all but I am not saying it's the worst story of all time but still I can't denied how bland the story is. it using the same formula used to the previous games where Link have to save the princess and the day Just that this time he died and was revived to save the day once again while Zelda this time is fighting to contain Gannon many years. It's just the generic warrior saving a princess and there is nothing new to the story rather this time having voice acting and the voice acting was okay. But for me the most disappointing aspect of this game was the last boss battle that was beaten so easily just point your arrow in the circle area and attack and that it. This game felt as more for exploration and adventure which I enjoy and the soundtrack was good but not the best I heard in gaming as much people said. For most people this game may be the best of all time but for me it isn't.
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  37. Jul 10, 2017
    5
    This game is overrated beyond belief, them changing the Zelda formula was a bad move and I hope when the next one comes they go back to it. The divine beast are not a good replacement for dungeons and there being **** by hiding the fully powered master sword behind DLC
  38. Jun 26, 2017
    5
    Been playing Zelda games since the early 90s and this is easily the most impressive world they have ever created. It's just a shame they put nothing in it. I 100% completed this game just so I could say this confidently: This game is trite. Look up the word, and you'll know I'm right.

    It's almost as if the creators are laughing at me for collecting all 900 seeds. When you get 900 Korok
    Been playing Zelda games since the early 90s and this is easily the most impressive world they have ever created. It's just a shame they put nothing in it. I 100% completed this game just so I could say this confidently: This game is trite. Look up the word, and you'll know I'm right.

    It's almost as if the creators are laughing at me for collecting all 900 seeds. When you get 900 Korok seeds, you're rewarded with a gold trophy that looks like a pile of **** and in the description it even says it stinks.

    + Huge World
    + Exploring, especially the climbing and flying around
    + Shield surfing

    - There's nothing in the enormous world but repetitive shrines and a billion Korok Seeds. While on the topic of Korok Seeds. There are 900 seeds, discovered by 12 different puzzles. 900/12=75. That means you are doing the the average Korok Seed puzzle 75 times each. That's awful.
    - Cooking was tedious and made Link unkillable
    - Weapons/Shields/Bows all broke too easily
    - The Master Sword has a battery life
    - No balance in the 4 main dungeons (the 2nd was a rubix cube the others were a joke)
    - Lack of enemies, especially in the 4 dungeons
    - All the bosses look the same and took no thought. If you had enough food you could just beat them to death. Not that every boss needs to be puzzle, but I think it would have been better if they were. It is a Zelda after all.
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  39. Oct 1, 2017
    5
    This review contains spoilers, click expand to view. I wanna start off by saying that the game is beautiful. Even for a Wii u port. The simplistic colorgasm and just sheer size was overwhelming and definitely triggered my adhd in wanting to go there see that. I always felt like I was exploring some place that had character and life. Clearly every part of the world had a reason for being there and in a climate where open world games are usually cookie cutter cut and paste asset here it's nice to see a world where there's a world there. Like a dev individually took the time to craft something in every place you look at. Albeit there is sometimes too much open plains or fields of nothing but that is few and far between. I loved when I was exploring early on and found a lynel that immediately raped me and I went nope.jpg. Finding stone talus and hiroxes of all shapes and colors (Even an undead one). Landmarks that turned out to hidden puzzles or whatever that contained korok seeds. The freedom of climbing **** anything and paragliding down to whatever interesting thing you see. Getting your first horse, then second, then third, and Epona. Sand sealing, using boats, and shield surfing?! All these neat ways to move faster and explore better in this world which is so massive and at times breathtaking.

    But empty. Beyond fighting (Which becomes unnecessary beyond needing to farm for mats), finding korok seeds, and shrines. The world is empty. There's nothing there. Nothing to really do. Exploring is fun but the novelty will wear off and once you've explored an area that's it. And when you've done enough exploring in general you're never really surprised by anything anymore because it's the same old thing being done just a little differently. You've done everything there is to do in that area. There's no real reason to ever go back aside from finding missed shrines or korok seeds. Side quests are basic as **** too so they don't really provide any incentive to go back to those areas and talk to people because the quests are always "go there do this fight that and bring me this." Nothing inherently fun or interesting about side quests so far. Not a single **** one has been fun. Literally no reason to continue exploring or being thorough in an area you already explored. Oh I guess you could go back repeatedly to get a certain food (looking at you hearty durian).

    Next is the shrines. **** shrines. This is where I'm just triggered the hardest. Look I'm just a normie casual peruser of game media and mechanics. I'm not a **** GAME DEVELOPER. But even a **** normie like me can tell when the game developers clearly put no **** thought into something and nowhere is that more clear than with shrines. Shrine "puzzles" if you can even call them puzzles are never hard, challenging, or even fun. Usually they're simple to solve and even if they incorporate a neat mechanic or design choice like a game developer actually took the time to craft a fun and engaging puzzle . . . The puzzle is over. Woah you need to put a bomb on top and underneath to break the rocks on top? Cool what's next shrine aaaand it's over. What's this? I have to fight a guardian as a shrine? Again? Again? AGAIN? AGAIN BUT NOW IT'S EASIER CUZ I CAN USE MAGNESIS OR CRYONIS TO MAKE A PILLAR? Woah this puzzle to get into the shrine is actually fun and challenging finally some good game design aaaaand the shrine is a straight path and that's it. I found a shrine randomly in the wild aaaand no puzzle just a straight shot to a chest and an orb. Aside from combat shrines there's not really "tiers of difficulties" with shrines. They're all pretty easy.

    And can I say that the orbs are stupid as **** and a waste of time. Can you just let me have a piece of heart or stamina on the spot inside of shrines instead of dealing with this stupid statue?

    Combat. . . Let me start this section off by saying that combat can be fun. Using bullet time or arrow time while paragliding above a and finishing it up with a down smash attack is satisfying and fun. But the terrible lock on camera and not having a dedicated dodge button is not. Why couldn't my sprint button be a sprint if I held it down and a dodge if I tapped it like in dark souls? Why is the flurry activated so easily with no real sense of timing or skill needed? You could be out of the way of an attack entirely and take no damage if the attack animation goes through but if you hit the dodge button your flurry activates anyway? WHY? And for such a huge world why are bokoblins, moblins, and lizalfos pretty much 95% of what you'll be fighting? This game needs waaaaaay more enemy variety. Even with minibosses and bosses I'm disappointed. Lynels excluded (which I'm sad isn't a named boss with a health bar at the top) all the bosses hiroxes and its variance, stone talks, and moldugas are easy as **** to kill or just straight up boring to do.

    I could keep going but I'm running out of characters :'^]
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  40. Oct 19, 2017
    5
    My friend gave me his wii u to play this so I don't have to buy a switch, and in all honesty I'm really glad that he did. The game is very good and has a solid start, but after playing it for about 10 hours the monotony really sets in. This could just be because the game is severely over hyped or the fact that the world is pretty barren but the game is underwhelming and there isn't a lotMy friend gave me his wii u to play this so I don't have to buy a switch, and in all honesty I'm really glad that he did. The game is very good and has a solid start, but after playing it for about 10 hours the monotony really sets in. This could just be because the game is severely over hyped or the fact that the world is pretty barren but the game is underwhelming and there isn't a lot of things to do. Yes there are a lot of shrines and the korok seeds but there is really no point in getting all of them. One thing that sets this game apart from other open world games is that it isn't just crossing things off a list to collect, or at least that's what many other reviewers have said but that isn't necessarily the case, it's just that there isn't as many types of things to collect. The game is fun and I like the feeling of it but the lack of content, the dead world, and bland characters accompanying the relatively boring story makes this game very underwhelming as an open world game. Expand
  41. Aug 6, 2019
    5
    Let me preface this by saying I am no Zelda fan. In fact, Breath of the Wild is the first Zelda game I've played to completion. As you can tell by my score, I was very disappointed, as I bought this game wishing to give it a 10/10 score, though was met with numerous disappointments and clear faults that led me to think otherwise.
    First of all, the story is practically non-existent. Being
    Let me preface this by saying I am no Zelda fan. In fact, Breath of the Wild is the first Zelda game I've played to completion. As you can tell by my score, I was very disappointed, as I bought this game wishing to give it a 10/10 score, though was met with numerous disappointments and clear faults that led me to think otherwise.
    First of all, the story is practically non-existent. Being a non-linear game, you're given a dump of exposition at the start to set it all up and then you're good to go. There are some sprinkled bits of story here and there but never a proper narrative. The characters have no development whatsoever, making all of them feel very bland and generic (apart from, maybe, Zelda). Both the story and characters are designed this way due to the story being non-linear, but that is such a half-assed excuse for having such a **** narrative structure.
    The graphics look amazing and are right up my alley, definitely the main reason why I bought the game and was not disappointed. Performance was OK, though fps feels insufficient sometimes, not an expert in that area though. Music is sub-par and gets boring very fast.
    Mechanically, this game feels very generic in terms of combat. It does improves upon certain "staple" mechanics for third person games, but you don't really need to know them to beat the game. In fact, I played most of the game without knowing they existed. Also, durability system is dumb and irritating, having a weapon break (pretty much) out of nowhere totally pulls me out of combat immersion every time, and it feels terrible.
    Difficulty-wise, it's very straight-forward as long as you know what your doing. Walking mindlessly will get you one-shotted, but following the (very unsubtle) directions the game gives you, you'll be all right. The dungeons are extremely easy, and the boss fights feels like it was made for 4-year-olds. Shrines can be harder, but don't feel related to the story in any way. It makes no sense to have the story-related dungeons to be easy and shrines to not be, shouldn't it be the other way around? Also, to top it all off, this game has 0 enemy variety, not even joking.
    Overall, if you are the kind of person that buys a 60 dollar game to wander around a shallow world doing shrines and being a cartographer, this is the game for you. I'm not that kind of person, so I'll pass.
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  42. Sep 13, 2019
    5
    So far, I have enjoyed everything that bears the name Zelda, and completely, in some cases even on several occasions
    played through. With one exception ... Breath of the Wild. I liked a lot of elements, like the endurance system or the open design of the world very well. Also that finally voice output is available. But the design decision of the ever-breaking weapons and shields hit my
    So far, I have enjoyed everything that bears the name Zelda, and completely, in some cases even on several occasions
    played through. With one exception ... Breath of the Wild. I liked a lot of elements, like the endurance system or the open design of the world very well. Also that finally voice output is available. But the design decision of the ever-breaking weapons and shields hit my head. Also, I was a lot too repetitive, and the story is as exciting as unsalted soup! I could even guess the boss after the first minute (irony off)
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  43. Mar 5, 2019
    5
    It was my first Nintendo game ever, and I need to say: if this what Nintendo fans call 10/10, I really feel bad about them. Almost all negative stuff that I heard about Nintendo games appeared to be true....

    Fighting 1/3- at the begging was feeling good but after some time it started to feel repetitive and not deep enough, and the same types of enemies was making it just worse...
    It was my first Nintendo game ever, and I need to say: if this what Nintendo fans call 10/10, I really feel bad about them. Almost all negative stuff that I heard about Nintendo games appeared to be true....

    Fighting 1/3- at the begging was feeling good but after some time it started to feel repetitive and not deep enough, and the same types of enemies was making it just worse...

    Graphics 2/2- since it is Nintendo game I was ready that this game has its own style.

    Music 1/1- music was good enough to get fool credit.

    Mane quest and side ones( by main quest I mean the main story line) 1/4- at the beginning seems that it has great potential... but it appears to be extremely boring and repetitive, dungeons were simple and and repetitive at some point, I stoped following the main story after 10 hours of game play bcs it seemed so badly made. About side quests I don't want even to talk....
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  44. Nov 17, 2017
    5
    Zelda Breathe of the Wild can be a very fun game, and it has a lot of extremely good qualities about it, such as sound design, how you fight, and a pretty engaging and wide world to explore.

    That said, I did not have much fun actually playing this game to advance because of annoying gaming mechanics that could have very easily been done differently or tweaked to acceptable levels. A
    Zelda Breathe of the Wild can be a very fun game, and it has a lot of extremely good qualities about it, such as sound design, how you fight, and a pretty engaging and wide world to explore.

    That said, I did not have much fun actually playing this game to advance because of annoying gaming mechanics that could have very easily been done differently or tweaked to acceptable levels. A couple examples of these mechanics are the hot or cold zones, especially early on in the game where if you're in a cold or hot environment for too long, you take damage. This has been done well before in previous Zelda iterations like Ocarina of Time where these zones are limited to small areas you can hop into and out of in the early game fully knowing where the start and end of the zone is. You're stuck having to stuff your face with a potion you farm the ingredients for and wonder if the 5 minutes of safety is enough to accomplish what you want to in the zone.

    That, however, isn't even close to the most annoying mechanic in this game. Imagine you found a truly awesome looking weapon. You can see yourself mowing down hoards of enemies with your new found blade. Ten swings later, it shatters into dust. This happens for virtually every weapon in the game. Don't even bother attempting to get attached to a weapon because it's going to break after a few enemies anyway.

    Great idea, poor execution on the basics.
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  45. Dec 19, 2017
    5
    What did this game do wrong? The following things precisely:

    • Exploration feels unrewarding as all you find are Koroks and sometimes Shrines • The Shrines themselves are too easy and basic and all look the same • The story is disappointing as all the interesting events happened 100 years ago • No traditional dungeons • The dungeons which the game does have are too short and
    What did this game do wrong? The following things precisely:

    • Exploration feels unrewarding as all you find are Koroks and sometimes Shrines

    • The Shrines themselves are too easy and basic and all look the same

    • The story is disappointing as all the interesting events happened 100 years ago

    • No traditional dungeons

    • The dungeons which the game does have are too short and easy

    • Overworld music is boring

    • Sidequests for the most part are underdeveloped and give crappy rewards

    • Durability is a terrible system and devalues any weapon you get

    • Everything destroys you at the beginning of the game, but at the end, you’re extremely overpowered and the entire game becomes a joke

    • Ganon is just a mindless monster that for some reason doesn’t talk; the boss fight against him is also way too easy

    • Horses are completely useless

    • Despite what the story implies, there is literally no sense of urgency to defeat Ganon

    • Enemy variety is absolutely terrible

    • Some costumes and weapons are locked behind amiibo

    I don’t see why it has so many 10/10 reviews.
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  46. Oct 23, 2020
    5
    I just can’t get into it. I’m trying and trying because it almost gets a 10 but I just don’t like it. It is boring to me. So much dialogue to read, the graphics don’t look much, the weapons break and I hate games that respawn enemies. Also being sent back and forth around the map to gather things for quests is so boring. It isn’t my thing. I wish I would like this game. If it had a bitI just can’t get into it. I’m trying and trying because it almost gets a 10 but I just don’t like it. It is boring to me. So much dialogue to read, the graphics don’t look much, the weapons break and I hate games that respawn enemies. Also being sent back and forth around the map to gather things for quests is so boring. It isn’t my thing. I wish I would like this game. If it had a bit of GTA to it or The Witcher or even some Skyrim flavour I could keep going but so far I am just so bored and half the time I don’t know where I should be going and I forget all the fiddly controls. Grrr I wish I could get into this game... Good luck if you like it. This game is meant to be a 10/10 perfect. Expand
  47. Feb 15, 2018
    5
    Very standard open world game with little to do and nothing to discover. Mildly interesting physics puzzles cannot save a game like this from the crushing mediocrity present in every aspect of design.
  48. Dec 16, 2019
    5
    Too many puzzles but overall a great game would’ve liked less puzzles and more traditional dugens
  49. Apr 10, 2018
    5
    If people want to rate this game 7, 8, 9 or even 10 out of 10, that's fine. It's their opinion, but people who claim this game is "perfect"? No. Sorry, but you are wrong. This game is far from perfect.

    Breath of the Wild is an example of Nintendo trying to cash in on the success of Skyrim and Dark Souls, but they handle it all wrong. What's weird is that Skyrim is mainly caves to
    If people want to rate this game 7, 8, 9 or even 10 out of 10, that's fine. It's their opinion, but people who claim this game is "perfect"? No. Sorry, but you are wrong. This game is far from perfect.

    Breath of the Wild is an example of Nintendo trying to cash in on the success of Skyrim and Dark Souls, but they handle it all wrong. What's weird is that Skyrim is mainly caves to explore, yet I e
    njoy that. BotW is the same now with the shrines, but some take very little time to complete, but I don't enjoy it. Mainly, because I play Zelda for the Zelda mechanics, but honestly...There are none. Well, none may be harsh, but there is a huge lack of the "Zelda formula". You get all the abilities right at the start and weapons, you just pick up along the way. Everything is accessible form the start, which means you can't use tools like the hookshot to reach new places later in the game "Yes, there is no hookshot...Or any other tools the past Zelda games have).

    Some of the battles can be very unbalanced against your favour, but then combat as a whole (excluding mandatory battles like boss battles) can just be avoided. There's really no need to fight anything in this game. The game offers a stealth mechanic, and this is seems to be broken too as enemies just know where you are. Buffs never seem to give you much of a boost.

    And if you really want to spoil a game, add a stamina gauge!. Dark Souls uses a stamina gauge, but it's far less hindering than the one in this game. Why? Because Nintendo decided what uses your stamina in a stupid way. Swimming up a waterfall doesn't deplete your stamina, yet swimming normally in a small pond does?

    And another take on Dark Souls, is that the lore is scattered around. Not in items, but in randomly placed books around Hyrule.

    The "dungeons" if you want to call them that are more puzzle based, very short with no rewarding items.

    I get Nintendo wants to evolve the series, which I'm open to. I'm not saying it's a massively bad game, but it needs work. A lot of work. It could still be a Metroidvania and still play as BotW. But the focus need to be more on dungeon exploring and combat. In truth, I haven't even mentioned all the gripes I have with this game. But, I enjoyed the game, but it's not one what I will replay again. Not right away anyway if ever.
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  50. Jun 27, 2018
    5
    The trailers will have you believe that this is a the ultimate Zelda game, but through my experience, this is one of the loneliest Zelda games I've ever played. Unlike in Ocarina of Time where I could almost remember every Zelda NPC, I could only ever remember a few characters from this Zelda game. The games music is also a huge disappointment in my opinion because for the most part, thereThe trailers will have you believe that this is a the ultimate Zelda game, but through my experience, this is one of the loneliest Zelda games I've ever played. Unlike in Ocarina of Time where I could almost remember every Zelda NPC, I could only ever remember a few characters from this Zelda game. The games music is also a huge disappointment in my opinion because for the most part, there is no music. Unlike previous games that have the iconic Zelda theme while you travel, this games traveling music is either the wind or slow piano music. This is just my opinion but I have huge mixed feelings about this game, especially since I love Ocarina of Time and Link to the Past. But I can't help but feel like this game is lacking the charm and personality that I grown to love in Zelda games. Expand
  51. Jul 30, 2018
    5
    Прикол в том что игра классная но ее слишком переоценили.Сюжет слишком прост и зауряден,а диалоги неинтересны от мазки типа: эта классика не оправдывает ее с такими оценками она должна быть как минимум на уровне the last of us не меньше.Может боевая система здесь классная,нет она простая ничем не выделяющейся.Не понимаю почему но а гамме они здесь точно не думали как и в Assasin's creedПрикол в том что игра классная но ее слишком переоценили.Сюжет слишком прост и зауряден,а диалоги неинтересны от мазки типа: эта классика не оправдывает ее с такими оценками она должна быть как минимум на уровне the last of us не меньше.Может боевая система здесь классная,нет она простая ничем не выделяющейся.Не понимаю почему но а гамме они здесь точно не думали как и в Assasin's creed Origins,все слишком кислотное. Единственное что меня заинтересовала это взаимодействие с миром,поджигание стрел,рубля деревьев,сильный ветер.Игра просто дает тебе мир и говорит делай что хочешь что-та типа fallout 4.Покупать ли Nintendo switch ради нее,да покупайте но не видитесь на оценки Expand
  52. Jan 3, 2022
    5
    This game is massive, wide as an ocean and deep as a puddle. The open world is the biggest flaw of the game, as it is empty, unrewarding, repetitive and boring. Aside from a few nice moments the game lacks serious motivation as to why someone should wander around this massive, yet empty open world.

    They threw away all the traditional things that made Zelda games what they are in order
    This game is massive, wide as an ocean and deep as a puddle. The open world is the biggest flaw of the game, as it is empty, unrewarding, repetitive and boring. Aside from a few nice moments the game lacks serious motivation as to why someone should wander around this massive, yet empty open world.

    They threw away all the traditional things that made Zelda games what they are in order to create this massive open world that has anything but depth. Even Assasin Creed games have more interesting open worlds than this. Korok seed after korok seed after korok seed after shrine after shrine after shrine and oh, a chest with yet another breakable item. Copy and paste and repeat.

    I can only look back to Ocarina of Time. A masterpiece. Timetravel, young Link, adult Link. THE MUSIC!!!, caves to find and discover, Witches and Witchshops, Fishing, Diving under water, Hookshot, interesting characters and towns full of people. valuable items, the feeling of being a hero on a journey. ALL things that Breath of the WIld misses completely.
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  53. Apr 26, 2023
    5
    It's not a bad game, but it's far from perfect either. The gameplay is reminiscent of Ubisoft games: a large open world in which there is nothing interesting, except for enemies and a lot of fairly monotonous activities. Primitive combat system, for the most part consisting of calling enemies with one button. Yes, the game provides a lot of options that allow you to diversify the battles,It's not a bad game, but it's far from perfect either. The gameplay is reminiscent of Ubisoft games: a large open world in which there is nothing interesting, except for enemies and a lot of fairly monotonous activities. Primitive combat system, for the most part consisting of calling enemies with one button. Yes, the game provides a lot of options that allow you to diversify the battles, but there is no real need to use them, because. it will not make your fight faster and easier, it's just a way to somehow dilute boredom and monotony. I personally sorely lacked the spirit of exploration in the game, which I feel, for example, in the TES series or in The Witcher 3, when I study the map and constantly stumble upon something interesting: some quest character, notes, an interesting unique situation, etc. d. In Zelda, I only ran into enemies, enemies, enemies, enemies. And I didn't find anything interesting. Expand
  54. Jan 16, 2019
    5
    I don't get it. Honestly, while the game looks great, the controls are solid, I'm bored. With stunning vistas, huge mountains, open plains, it all feels so empty and find myself just trudging along hoping to discover a new shrine because those are the only things that are at least challenging. Maybe I'm looking for a bit more hand holding, I don't know, but once I got past the plateauI don't get it. Honestly, while the game looks great, the controls are solid, I'm bored. With stunning vistas, huge mountains, open plains, it all feels so empty and find myself just trudging along hoping to discover a new shrine because those are the only things that are at least challenging. Maybe I'm looking for a bit more hand holding, I don't know, but once I got past the plateau and did the couple quests that were pointed out to me I'm not entirely sure what to do. Yes, I need to free the beasts just getting to one is ridiculous and the first one I was actually able to find kills me instantly. Anyway, I really hope the hours spent going from one area to another area are going to be worth it. Expand
  55. Apr 1, 2019
    5
    Opinions cannot be right or wrong. They are not facts.

    They can be dishonest, and I believe this is why we're seeing so many 10/10 ratings for a game which doesn't deserve it. For this review, I'm going to focus on the reasons the game garnered a 5/10 from me, and I'll do so by judging its own merits, not comparing to any other game. If you're new to the Zelda franchise or haven't
    Opinions cannot be right or wrong. They are not facts.

    They can be dishonest, and I believe this is why we're seeing so many 10/10 ratings for a game which doesn't deserve it.

    For this review, I'm going to focus on the reasons the game garnered a 5/10 from me, and I'll do so by judging its own merits, not comparing to any other game. If you're new to the Zelda franchise or haven't touched it since the N64, this will be an unbiased review for your consideration.

    BotW takes the Zelda franchise into a new direction: open world. Exploration is now free, as players can go anywhere they want, and set aside the main quest as they do so. The game also introduces new mechanics, but this has always been expected.

    While it may seem like a great game on its surface, What was sacrificed tarnished my experience, and why I can never give this game a 10/10 rating.

    Once Link leaves the cave, and the game's intro is complete, a player can literally go where ever they want. What the game doesn't tell you, though, are the rules for such an open game.

    "Rules? Why do we need rules?"

    Remember the day you first sat behind the wheel of a car. No reasonable person threw the keys and told you to "learn as you go". The very basic rules of engaging a car's operation were necessary before learning how to drive.

    BotW throws us the keys and expects us to learn to drive. If players don't understand the rules, engaging the game becomes a frustrating experience.

    Take the basic rule of cooking. In order to understand cooking early in the game, one must take an apple from an old man. This knowledge allows players to overcome the frozen hill.

    Some will argue, "But you were supposed to take the apple", and with that, I'm going to challenge back and say, "What apple?"

    This is the dilemma of an open world game as not everyone will see or take the apple, which then turns into admonishment by those who did as they quickly blame the player for "being stupid". In an open world, it's impossible to determine what every player will do.

    The lack of rules also play its part in the durability of weapons, so that we're forced to learn a tree branch is stronger than a rusty sword so we never touch rusty items ever again.

    This is bad design, and it's no wonder the two most oft-spoken complaints are cooking and the weapon system, backed by a "how to" Google search.

    Nintendo chose to sacrifice challenge for the open world as once players discover Cherry, the game's dynamic changes completely. From struggling to find decent weapons to being over-powered, such a dynamic is a problem for this type of game, because without challenges, boredom sets in quickly.

    BotW gives us no challenge.

    In 20 years, no one is ever going to say "Remember how hard the elephant was?" Each of the divines can be resolved quickly. Turning a room to slide a rock is not my idea of a challenge.

    Instead, we get 120 shrines (120!), boring fetch quests, and if you're really into punishing game play, 900 Korok seeds to find. This is on top of fighting the same 12 monsters, becoming arrow sponges late in the game.

    The game pushes these to hide the fact it offers nothing in return if you spend time chasing nuts or grasshoppers (yes, really!). I should point out the rewards for these quests are no different than what you find in the game world.

    I do applaud Nintendo for taking the Zelda franchise into a new direction, but I don't believe this is the game fans wanted. I believe the open world has so many drooling, they fail to see the forest for the trees.

    I'm disappointed we don't get to take what we've discovered and apply it to the open world.

    Getting "everything at once" was a nice change, but for what justification? Using a bomb to turn on a fan? Taking out enemies because all the weapons broke? I saw no practical use for most of these outside of shrines.

    This is extraordinarily important to state because I expected we can use these options in the open world as we did in previous titles.

    The *only* time I used magnetism outside a shrine was to fix a pier, and this was on the plateau.

    I have never used Stasis outside a shrine.

    The ice and magnetism were for grabbing sunken chests. That's it. A vast, open world and none of it interactive but for blowing up rocks and chest fishing. I can't express how disappointed I was learning this. I know I said I wouldn't compare games, and I'm not, but never once was this an issue in previous Zelda titles. NEVER. ONCE. This is why I believe most reviews are dishonest as they're formed from fan bias, not actual game play experience. I still recommend this game despite its issues because games are subjective. The only way to know for sure is to play it yourself. Just... take the 10/10 reviews with a truckload of salt, please. It's all I ask. Thanks for reading and have a great day
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  56. Nov 18, 2019
    5
    Pretty fun once you get into it, but honestly there isn't much to love about this game. Weapons break very easily which is annoying. Combat is fun, but there isn't enough creatures to fight in my opinion. And don't get me started on guardians. They are awful. They're incredibly hard to kill, and incredibly hard not to die in the process. They target you and are very hard to get off. TheyPretty fun once you get into it, but honestly there isn't much to love about this game. Weapons break very easily which is annoying. Combat is fun, but there isn't enough creatures to fight in my opinion. And don't get me started on guardians. They are awful. They're incredibly hard to kill, and incredibly hard not to die in the process. They target you and are very hard to get off. They kill you instantly unless you have gained many hearts. Getting places for quests is hard and just annoying. There are many things while exploring that annoyingly kill you. Lightning, random stupid overpowered enemies, and being in the cold. And the rain. The rain is incredibly annoying. Technically you can climb while it's raining, but it makes you fall back every few seconds. So you have to wait if you want to climb normally. This is only some of the things that annoy me about this game. I do NOT recommend this game for the price. Expand
  57. Jul 24, 2019
    5
    Cons
    - 10 monsters
    - Few equipment
    - Items look bad
    - Game sounds are too old
    - Map are same as DQ11 (volcano,desert,amazon)
    - Primary gameplay is puzzle (Weapon is useless)
    - Repetitive

    Pros
    + Beautiful field design
    + Creative designs
  58. Jul 29, 2019
    5
    Now, to start off I'd like to say that this is a nice game which is enjoyed. However, it doesn't really feel like a Zelda game but more like a reskinned Elder scrolls feat Assasins creed.

    The story is bland, the broken weapon mechanics are boring, the controls are bad (and you can't remapp) and the temples are easy and repetitive. If you have never played a Zelda game but like open world
    Now, to start off I'd like to say that this is a nice game which is enjoyed. However, it doesn't really feel like a Zelda game but more like a reskinned Elder scrolls feat Assasins creed.

    The story is bland, the broken weapon mechanics are boring, the controls are bad (and you can't remapp) and the temples are easy and repetitive.

    If you have never played a Zelda game but like open world games you will most likely enjoy it. For the true zelda fans you will most likely be disappointed.
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  59. Sep 23, 2019
    5
    $15-20/$60 It is fun but it's very shallow and empty. Story is generic Zelda stuff, won't go into it a ton but it's pretty empty. The side quests are generally 1 part and don't add much to the game. The world is very open but there's not much of a reason to explore it besides completion purposes. I feel the armor system was done very poorly because-- unless you have to for weather--$15-20/$60 It is fun but it's very shallow and empty. Story is generic Zelda stuff, won't go into it a ton but it's pretty empty. The side quests are generally 1 part and don't add much to the game. The world is very open but there's not much of a reason to explore it besides completion purposes. I feel the armor system was done very poorly because-- unless you have to for weather-- there's no reason to wear anything but the Weapon Damage set (unless you think you're bad and need the high armor value set.) The last boss fight is extremely simple and easy if you can master deflecting lasers and can be done without doing the rest of the main story. Enemy variation is probably my biggest letdown because I expected much more from such a large world but the vast majority of enemies you meet will be the lizard guys or skeletons. There's also no post-game which is par-for-the-course for Zelda but I think should be included in open-world games, especially ones with not much true content. In summary: the game is almost entirely about exploring and you won't find much, but there's still some fun in that itself. Expand
  60. Oct 13, 2019
    5
    This review contains spoilers, click expand to view. The first few hours playing this game were incredible...but then the polish wore off and I saw this game for what it truly was.
    Do you love Zelda for the immersive story? Well then don't bother with this one, because there is no story. Only some old memories that you find in a diary. Sad.
    How about gameplay? Well thanks to the weapons breaking mechanic they added, I tallied some of my weapons breaking after a mere SEVEN SWINGS!!!! Oh you liked that weapon? Too bad. It's gone.
    Do you love Zelda for its world famous dungeons? Lol well guess what? THERE ARE NO DUNGEONS!!!!! Just 4 "Divine Beasts" that each take 15 minutes to complete and they all look the same...and guess what? all the bosses look exactly the4 same as well? Think i'm kidding? Buy the game and find out.
    But this Zelda does bring something new to the table. A Zelda without a villian. Yup. No menace with any lines at all. Yes "Ganon" is in the game, but he has ZERO LINES.
    By the end of the game I realized that it wasn't about to get any better. I was at the end. the game was just one heaping pile of crap. and i'm a Zelda fan going back 20 years. But this game, this game can go screw itself.

    Boring, no Zelda elements in it at all, with no story and terrible weapons breaking mechanic made this the worst Zelda game I have ever played. Don't bother. I'm certain that Nintendo will not mess up this badly in the future though, all they have to do is be sure to include a Zelda game next time in the box.
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  61. Oct 30, 2019
    5
    Normal game, but no more. Maybe the problem is in me, but I don’t understand why everyone adores her so much. Who puts a score of 10 points? Am I the only one? Maybe I just don’t understand something or don’t know. But I do not understand those people who put such ratings.
  62. Nov 19, 2019
    5
    Not great not terrible. Zelda BOTW showes tonns of useless mechanics wich are fun for first 2-3 hours and then it's a generic Ubisoft game.
  63. Dec 1, 2019
    5
    It's a legendary game!Игра офигенная, я её еще до конца не прошел,но с начала игры мне очень понравилось!
  64. Aug 19, 2020
    5
    I think this game is just bland and a waste of time. I enjoyed most of the other zelda games, but this one isn't my thing.
  65. Mar 27, 2020
    5
    Most overrated game of all time? pretty much.
    Seriously, the graphics are great, and story isn't too bad, but the main game mechanics make this game so not fun to play. Every sword you find, even legendary swords will bread in 3 hit, who tue hell forged these piece of crap? You're the hero of time and you Homer Simpsons can run for longer than you without getting tired. As a Zelda game
    Most overrated game of all time? pretty much.
    Seriously, the graphics are great, and story isn't too bad, but the main game mechanics make this game so not fun to play. Every sword you find, even legendary swords will bread in 3 hit, who tue hell forged these piece of crap? You're the hero of time and you Homer Simpsons can run for longer than you without getting tired. As a Zelda game it's awful.... as a Game it's meh.
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  66. Apr 1, 2020
    5
    This game would be great, if not for weapon system. The constantly breaking weapons is so trash that I have to give this game a 5. Most of the time I just couldn't enjoy it.
  67. Apr 8, 2020
    5
    The legend of Zelda Breath of the Wild is a beautiful game with a biodiverse open world, the different mechanics, puzzles and item combinations really add a lot to the games replayability.

    However, the difficulty spike for new comers will leave many new to the franchise frustrated, Breath of the Wild was my first Zelda game and after having to research online and figure out the back story
    The legend of Zelda Breath of the Wild is a beautiful game with a biodiverse open world, the different mechanics, puzzles and item combinations really add a lot to the games replayability.

    However, the difficulty spike for new comers will leave many new to the franchise frustrated, Breath of the Wild was my first Zelda game and after having to research online and figure out the back story to the game I spent hours playing enjoying all the little subtleties. I enjoyed most of the puzzles but couldn’t quite understand most parts of the story, I have seen other players get emotional over this beloved nostalgic series unfortunately I didn’t get swept up by it. After finishing the game I found it to have a lacklustre ending and couldn’t find anything else to keep myself really enveloped In its large open world, I found myself returning the game to the store in exchange for a different switch game.

    No doubt the soundtrack is nicely done and fits with the games aesthetic but it didn’t compel me to download it.
    I am curious for the future games of this series as it seems to be heading in a new direction.
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  68. May 10, 2020
    5
    Legend of Zelda Breath of the Wild is a Mediocre disappointment. That somehow got the internet echo chamber thinking it's the best game ever when reality it's far from it. Infact, It's one of the most Soulless Open World games I've ever played in my life. And the reason why people even like this is because simply of brand recognition. I'll first be talking about the pros before I get allLegend of Zelda Breath of the Wild is a Mediocre disappointment. That somehow got the internet echo chamber thinking it's the best game ever when reality it's far from it. Infact, It's one of the most Soulless Open World games I've ever played in my life. And the reason why people even like this is because simply of brand recognition. I'll first be talking about the pros before I get all crazy with the Cons. And I'm a HUGE Zelda fan.

    Pros:
    -The Climbing mechanic is neat, Especially remembering in Skyrim where you'd end up walking up the mountains that you want to climb.

    -I'm not against the Open World approach infact, I'm a huge fan of Open world games in general and also a fan of Zelda.

    -I guess a good variety of armors is neat even though I really STRONGLY PREFER to see Link in his Iconic Green Tunic.

    -I also guess the cooking system is pretty neat.

    -I can appreciate the story being a little more hands off (In-spite of me liking Skyward Sword) I mean, It's quite refreshing to see Link being his own man again.

    Cons:
    -The enemy variety sucks! Like seriously, The enemies in the games can be boiled down to Moblins, Bokoblins, and Lizalfoes with the occasional Wizzrobes and Chu-Chus.

    -The Weapon Degradation system sucks! Like seriously! Why are they all so frail? Why is the Master Sword and Hylian Shield no exception? Why arn't the amiibo weapons No exception either especially with the RNG bullcrap going on?

    -The Shrines, They're all the same, They look the same, with some small meaningless puzzles that arn't fun. Even the "Divine beasts" are just samey with the samey bosses.

    -When it rains, It makes climbing WAY too hard. Sure there are workarounds but Some walls are too tall to scale during the rain and it forces you to wait till it stops. I also don't like how you are forced to swap weapons when it rains.

    -I don't like Kass or Sidon, I mean, How people gush over these characters makes me cringe, Their proportions look weird and I'm not about Sidon's narcissism and Kass' Annoying accordion Music.

    -I also don't like how Zelda is portrayed in this game, I mean she's extremely whiny and **** (And I don't like the hairstyle they chose for her, Makes her forehead look weird.)

    -Why is the Green tunic so hard to get!? Especially considering the RNG crap you have to go through with the amiibos and these amiibos are really hard to find in Real life too the point I had to get amiibo cards 3rd party sense Nintendo understocks them. And it's the ONLY way to get it earlier in the game. Heck why do we need amiibo to get a certain variant of the Green tunic I like? There's a green tunic that you can get without amiibo, BUT that would mean clearing most of the game's content.

    If anything, It kinda feels very Microtransaction-y in a way. Ideally, If I had an amiibo, I'd get the Green tunic after I scanned it and I could earn the Green Tunic variants during the course of Gameplay.

    -The Korok seeds are a pointless boring side objective.

    I mean, Here's hoping the sequel will be better. But I have my doubts. I'm still VERY critical about this game in-spite of the Internet echo chamber saying otherwise. Maybe it'll be on-par with Skyrim or Saints Row. If you were to ever get this game, Do yourselves a favor and get it on some sort of discount.
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  69. Jun 19, 2020
    5
    Overrated. Poor combat, lack of exploration enforcement, repetitive gameplay.
  70. Jul 1, 2020
    5
    It's a good game, very slow paced without the possibility to upgrade things.
  71. Jul 1, 2020
    5
    As far as Zelda games go this is mediocre at best. The lack of direction makes for a slow experience. The menus are cluttered. The fact that your weapons break every thirty seconds is beyond frustrating. I prefer Wind Waker over this one.
  72. Jul 4, 2020
    5
    No story, useless quest rewards, outrageously uninteresting boss dungeons and repetitive. The game is just not finished. To many shrines with ALL the same color, I was just hoping for a one room shrine to get ride of it. It was a wonderful creation for his visuals and the playability of Link. But the broking weapons were horrible. I usualy love Link's games but this one was a message.No story, useless quest rewards, outrageously uninteresting boss dungeons and repetitive. The game is just not finished. To many shrines with ALL the same color, I was just hoping for a one room shrine to get ride of it. It was a wonderful creation for his visuals and the playability of Link. But the broking weapons were horrible. I usualy love Link's games but this one was a message. Somone jaser to tell the truth! I love Nintendo! Peace! Expand
  73. Jul 15, 2020
    5
    Nunca he sido fan de la saga Zelda ni jugué a los anteriores. Breath of the Wild iba a ser el primero al que iba a jugar. Debo decir, que a mí, la experiencia, no fue muy bien. A nivel artístico y gráfico es muy bonito y los personajes igual. La BSO también es muy buena. Mi problema es el resto. La historia no es que esté muy allá, siendo los puntos fuertes las mazmorras de las bestias yNunca he sido fan de la saga Zelda ni jugué a los anteriores. Breath of the Wild iba a ser el primero al que iba a jugar. Debo decir, que a mí, la experiencia, no fue muy bien. A nivel artístico y gráfico es muy bonito y los personajes igual. La BSO también es muy buena. Mi problema es el resto. La historia no es que esté muy allá, siendo los puntos fuertes las mazmorras de las bestias y consiguiendo los poderes para avanzar en la historia. Otro punto negativo es que puedas ir a por el jefe final desde el comienzo, lo que es un suicidio, pero se puede hacer, prefiero algo más guiado y lineal que te suelten en un mundo abierto y apañate tú como puedas. Otro tema es que las armas se rompan. Lo siento, no puedo con eso. Entiendo que las armas más endebles se destruyan, pero las espadas más duras y útiles que también se rompan me parece una estupidez. En cuanto a las secundarias, son las típicas que o las haces con guía o no las encuentras al igual que con algunas soluciones de los templos donde consigues corazones y resistencia. Otro punto negativo que le veo es el combate, muy simple y aburrido que consiste en salto, esquive y golpear y encima añade que se te rompa el arma. No lo aguanto. Con eso, mi experiencia se va al carajo. ¿Le daría una segunda oportunidad? Podría. Pero de momento, no lo toco ni con un palo. Expand
  74. Jul 19, 2020
    5
    Zelda has been one of my favorite series so how I felt about this one hurts.

    Weapon breakage didn't make me want to use other weapons it just made me want to skip battles, not explore, they last like 3 hits, what are they made of glass? Enemy variety was terrible and comping for a series that has so many it felt like a slap to the face to just change the color of the few you have,
    Zelda has been one of my favorite series so how I felt about this one hurts.

    Weapon breakage didn't make me want to use other weapons it just made me want to skip battles, not explore, they last like 3 hits, what are they made of glass?

    Enemy variety was terrible and comping for a series that has so many it felt like a slap to the face to just change the color of the few you have, story was terrible with even worse voice acting, I was hyped for this game for years only to be disappointed.
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  75. Jul 22, 2021
    5
    + :
    Un monde ouvert très permissif, une grande liberté au bout de plusieurs heures de jeu
    Certaines quêtes plutôt plaisantes La DA est sympa - : Très long à démarrer Les sanctuaires (à farmer pour pouvoir accéder à cette fameuse liberté) trèèèès répétitifs Où est la musique ? Monde assez vide, peu vivant Bestiaire répétitif Frustration sur les armes qui se cassent Le scénario
    + :
    Un monde ouvert très permissif, une grande liberté au bout de plusieurs heures de jeu
    Certaines quêtes plutôt plaisantes
    La DA est sympa

    - :
    Très long à démarrer
    Les sanctuaires (à farmer pour pouvoir accéder à cette fameuse liberté) trèèèès répétitifs
    Où est la musique ?
    Monde assez vide, peu vivant
    Bestiaire répétitif
    Frustration sur les armes qui se cassent
    Le scénario qui tient sur un timbre poste
    La pluie qui empêche de grimper, quel enfer !
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  76. Aug 4, 2020
    5
    There is some fun to be had here...however I don't see what the big deal is. The game constantly repeats itself over and over. All you do is literally grind grind and grind! Then when your done with your grind what do you do? A bigger grind getting through a beast temple! Enter in some gimmicky motion control craps and boom you won, on to the next grind! To be honest after I got the masterThere is some fun to be had here...however I don't see what the big deal is. The game constantly repeats itself over and over. All you do is literally grind grind and grind! Then when your done with your grind what do you do? A bigger grind getting through a beast temple! Enter in some gimmicky motion control craps and boom you won, on to the next grind! To be honest after I got the master sword, I lost all interest in this game. I simply pressed on just to get through it and where is the fun in that? I guess you guy's have never played a true open world game before or something because there isn't much open world about this. You basically have 1 or 2 things you can do that's it. Not really that impressed. Expand
  77. Nov 25, 2021
    5
    Is is the perfect game.Is is the perfect game.Is is the perfect game.Is is the perfect game.Is is the perfect game.Is is the perfect game.
  78. Jan 7, 2021
    5
    Weapons system completely ruined game for me. I did give it an honest try, however (around 45 hours). Taking my time there were numerous parts of the game I loved. Graphics, storyline, traveling around, etc....were all A+. But one thing continued to nag me from the very beginning into my 45th hour - - weapons. I HATE HATE HATE how fragile weapons are. It disrupts almost allWeapons system completely ruined game for me. I did give it an honest try, however (around 45 hours). Taking my time there were numerous parts of the game I loved. Graphics, storyline, traveling around, etc....were all A+. But one thing continued to nag me from the very beginning into my 45th hour - - weapons. I HATE HATE HATE how fragile weapons are. It disrupts almost all battles...even the supposedly easy ones across the countryside. And forget it if you are going up against a shrine robot boss without fully stocking your inventory with weapons. They won't last long and do little damage. Arrows are not easy to find. Cooking dishes are also a real pain in the arse. Too complicated and recipes are rare to find.

    OVERALL: In conclusion, the weapons & cooking systems severely take away the fun of playing. I tried to overcome this feeling, but I've had it. Games should not be this much of a struggle. Too much dealing with weapons breaking (or recharging like the "unbreakable" sword)....it really cripples the game IMHO. If the next Link game has any sort of weapon degradation system again, I will be staying far away from the game. Such a shame because everything else is so good.
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  79. Mar 3, 2021
    5
    Graficos bajos para su época y 30 cutres fps. Gameplay repetitivo. Juego lento. Mundo vacio y historia ya supermega explotada. No es un mal juego, pero le faltan detalles para hacer que sea más agradable. Y es que cuando ya has hecho unos cuantos megajuegos si sigues explotando el mismo sistema cansa. De ser una completa innovación le daría un 7 o 8 pero habiendo otros juegos de la mismaGraficos bajos para su época y 30 cutres fps. Gameplay repetitivo. Juego lento. Mundo vacio y historia ya supermega explotada. No es un mal juego, pero le faltan detalles para hacer que sea más agradable. Y es que cuando ya has hecho unos cuantos megajuegos si sigues explotando el mismo sistema cansa. De ser una completa innovación le daría un 7 o 8 pero habiendo otros juegos de la misma saga incluso mejores habiendo salido muchos años antes no puedo. Expand
  80. Feb 14, 2022
    5
    No me impresionó lo más mínimo,un Zelda de mundo abierto divertido pero muy pobre en lo general las mecánicas se llegan a hacer pesadas.
  81. Jul 19, 2023
    5
    I think this game is just bland and boring. I enjoyed most of the other zelda games, but this one isn't my thing and the weapons are breakable.
  82. Jan 14, 2022
    5
    OK....What is the hype about? I finshed it and did almost all the side quests and i am still let down. Zelda games are my life and have been since 89 when i was 5. There is next to nothing for a story and Zelda Games always have a great story. The weapon system is a joke. Yes its Pretty and has a large open world but its boring. PLZ....with the next BOTW PLZ have a strory worthOK....What is the hype about? I finshed it and did almost all the side quests and i am still let down. Zelda games are my life and have been since 89 when i was 5. There is next to nothing for a story and Zelda Games always have a great story. The weapon system is a joke. Yes its Pretty and has a large open world but its boring. PLZ....with the next BOTW PLZ have a strory worth something and make it feel like a good Zelda game. So many better games then this. Expand
  83. Dec 31, 2021
    5
    Cooking and crafting. Once I'm required to do these in my rpg, I lose interest. Bummer.
  84. Feb 22, 2022
    5
    A great looking game with horrible controls. The game is getting boring very quickly. But for a Nintendo game it isn't that bad. We all know Nintendo must be holding back what they can for years.
  85. Jun 16, 2022
    5
    This review contains spoilers, click expand to view. The story is very good and and the shrines are a good idea, the titans are a bit boring and small… but the graphic style is very nice, the big open world, the music, the big eyecatcher, riding on a horse, the amiibo support, everything fits great in the game! Expand
  86. Dec 4, 2022
    5
    Ein gutes Adventure Game aber kein Zelda für mich. Mehr als die Hälfte der Zeit im Menü um seine kaputten Waffen durch zu switchen, große Welt mit wenig Inhalt und keine klassischen Dungeons. Lieber eine kleinere Open World, Dungeons und klassisches Schwert / Item System.
  87. Feb 28, 2023
    5
    Not a Zelda game but still fun.

    Reasons why:

    1. No dungeons

    2.Bad story. Doesn't motivate you to want to progress

    3.lack of enemy verity

    4.weapon durability

    Other than that it's a pretty fun as a game by itself but as a Zelda game it's disappointing.
  88. Apr 4, 2023
    5
    The game has such awesome potential but is massively let down by an overly complicated and frustrating combat system, with most of the monsters being able to kill you with one hit. It's such a shame they couldn't learn from ocarina of time, where you could lock on and stay locked on to enemies. Also, pulling out your shield should override everything else, if the enemies are going to beThe game has such awesome potential but is massively let down by an overly complicated and frustrating combat system, with most of the monsters being able to kill you with one hit. It's such a shame they couldn't learn from ocarina of time, where you could lock on and stay locked on to enemies. Also, pulling out your shield should override everything else, if the enemies are going to be quick your blocking needs to be quick. Expand
  89. May 11, 2023
    5
    This game has the best open world experience. The sensation of exploration and the physics of this game are marvelous
  90. May 16, 2023
    5
    Em minha opinião este game não é essa maravilha como dizem, porém ele consegue ser melhor que sua sequência... Os puzzles são melhores, gráficos são menos capados e parece rodar melhor no Nintendo Swich. Não é um game que eu jogo com frequência pois não gosto das mecânicas de armas, puzzles, ambiente vazio e desenvolvimento lento. Acredito se o jogo possuísse um sistema RPG de lvl eEm minha opinião este game não é essa maravilha como dizem, porém ele consegue ser melhor que sua sequência... Os puzzles são melhores, gráficos são menos capados e parece rodar melhor no Nintendo Swich. Não é um game que eu jogo com frequência pois não gosto das mecânicas de armas, puzzles, ambiente vazio e desenvolvimento lento. Acredito se o jogo possuísse um sistema RPG de lvl e aprimoramento e árvore de habilidades descente seria bem melhor e menos enjoativo. Expand
  91. May 21, 2023
    5
    Good gameplay and good bossfight, good history, and infinite possibility to finish this game.
  92. Jun 26, 2023
    5
    Es magistral! Una joya de los videojuegos. Único. Los mundos abiertos, el sinfín de cosas que hacer. Es épico.
  93. Aug 5, 2023
    5
    05/10
    .....................................................................
  94. Aug 10, 2023
    5
    Good game but not as great as some say it is. The enemies such and the game is kind of childish. Main story isn't good and repetitive shrines get boring
  95. Aug 21, 2023
    5
    Estuvo bien pero se nota que la consola necesita un poco mas de potencia para poder disfrutarlo bien
  96. Sep 13, 2020
    4
    The breakable weapon system is really annoying, it's unacceptable, totally unrealistic. I just wanted to stop playing this game because of this "bug".

    After ending the game I have to say, the history is really bad too, Nintendo is living from the past.

    With you don't have problems with this minecraft like system, consider a 7 here.
  97. Jun 30, 2020
    4
    Aburrido como él sólo! Mapas enormes desiertos. Historia muy simplona que no engancha en ningún momento!
  98. Nov 14, 2019
    4
    TLDR;
    An open world desperately in search of an actual game...
    I want to like BotW. I initially purchased it on the Wii U, completed it and have recently bought it again on the Switch to see if my initial opinions have it have changed. Sadly they have not. Firstly: The open world they have built is gorgeous and it's a lot of fun to explore, riding your horse and climbing over
    TLDR;
    An open world desperately in search of an actual game...

    I want to like BotW. I initially purchased it on the Wii U, completed it and have recently bought it again on the Switch to see if my initial opinions have it have changed. Sadly they have not.

    Firstly: The open world they have built is gorgeous and it's a lot of fun to explore, riding your horse and climbing over everything in sight and then gliding down from a great height offers a kind of considered freedom very few other games can deliver.

    Outside of that however the game itself is just so disappointing. Gone are the deep, themed dungeons/temples that Zelda players can pick their way through and unlock a new tool to add to their arsenal each time. These are replaced by bland micro-dungeons scattered across the world which vary in difficulty from stupidly easy to painfully frustrating.

    In fact "frustrating" is pretty much the word that sums up a lot of this game. The combat feels clunky, the timings of basic things like blocking, parrying and dodging are never effectively communicated to the player and ultimately you end up relying on chugging dozens of pre-made potions and cooked meals in order to survive a lot of fights, rather than your own wits.

    Another example: There is inclement weather, which is cool. What is not cool is the fact that when it rains surfaces become slippy and you can't climb them. So often this will leave you stranded in an area that's taken significant time to reach and you're unable to climb the 5 remaining metres while you wait for the rain to subside. There's just no need for it, in what way is that "fun"?

    Another: The weapon durability system is well documented, and you do get used to it but everything just feels impermanent, even the weapons you go through whole quest lines to get only last a few battles...

    Another: Every time you upgrade a piece of equipment, expand your inventory, unlock a tower or a shrine... they game will play the same cutscene every... single... time, and some of these can't even be skipped. It is painfully repetitive.

    I could go on...

    I can't praise the world-building enough but ultimately it takes more than a world to make a game and much more than this to make a classic entry into a series that already has so many heavy hitters.
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  99. Feb 27, 2019
    4
    I’ve loved Zelda since I was a kid and I was very eager to try out this new title.
    It REALLY pains me to write the following, it’s like being heart broken. I have no hope Nintendo will listen and I know I’d be downvoted into oblivion but I’ll write anyway.
    If I had to find a word to denote this game, that would be “tedious”. How can we accomplish the goal of making this game as tedious
    I’ve loved Zelda since I was a kid and I was very eager to try out this new title.
    It REALLY pains me to write the following, it’s like being heart broken. I have no hope Nintendo will listen and I know I’d be downvoted into oblivion but I’ll write anyway.

    If I had to find a word to denote this game, that would be “tedious”. How can we accomplish the goal of making this game as tedious as possible?

    First we can make a massive empty slow-paced open world. It takes an endless amount of time to traverse this, walking, running, on horse doesn’t matter. Then of course swimming, climbing etc all have to be tedious, with that stamina bar, which in Skyward Sword was almost bearable because the world was smaller but here it is not.

    Then we can make everything dependent on cooking and selling, so you are forced to collect stuff and always stop to cook (long gone is the beautiful grass with rupees and hearts...).

    Then (at least at the beginning) enemies, even low tier ones are very very dangerous and can one hit kill you. So you’ll see the game over screen again and again, and you’ll have to start over. More tediousness.

    Don’t get me started on the rain which forces you to put down the controller and wait until it goes away.

    Then we have no dungeons. Yes I know that this is not a major gripe but still, dungeons were unique and challenging places which were part of any great Zelda game, it really makes no sense they were removed completely.

    Then there’s the story...well, I get that Zelda should not be a literary masterpiece but after so many years perhaps we can get something more elaborate than what we see here. Past games like Twilight Princess or Majora’s Mask did it so why can’t this one?

    The music? Well, do you remember all those memorable songs from Ocarina of Time, Link's Awakening etc? None of that is here.

    All of this, maybe just maybe, I might have been able to forgive. But of course it couldn’t stop there.
    We have to make all weapons and gear breakable after a few swings.
    This completely kills for me any sense of progression and it makes fighting a chore to the point that I would rather avoid altogether.

    It seems this game was designed for people who have hundreds of free hours to play a game and like to stare at digital landscapes. Unfortunately that person is not me and if the next Zelda game follows this template I will sadly have to skip it.
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  100. Mar 13, 2017
    4
    In response to Boogie2988, I should have been more clear in my definition of open world. I consider this game to be a good start into the modern genre of open world games. I also find that your reviews are just as bad as mine. Thanks for cutting out a majority of my review.

    Pros • Unique hot and cold mechanic • Interesting flow of motion between paraglider, shield surfing, and
    In response to Boogie2988, I should have been more clear in my definition of open world. I consider this game to be a good start into the modern genre of open world games. I also find that your reviews are just as bad as mine. Thanks for cutting out a majority of my review.

    Pros
    • Unique hot and cold mechanic
    • Interesting flow of motion between paraglider, shield surfing, and climbing.
    • Voice acting but only sparingly.
    • Fun photo documenting mechanic

    Cons
    • Long loading screens and wait times. Numerous long animations that should be skippable. Such as the drop on the Sheikah Slate and others. A quarter of my time with the game is just waiting.
    • Consistent frame dips and even freezes at times.
    • The world is boring. Each region is exactly the same with a color swap and monsters sprinkled throughout. The Sheikah architecture looks ugly and all the dungeons feel the same.
    • weapons are made of paper that break after a few hits. Resulting in annoying weapon management process
    • Locking on monsters is a pain
    • There is no way to gauge how much damage a monster is going to do. You can expect large monsters to hurt, but then sometimes random lower tier monsters can delete your health bar.
    • Tedious cooking process.
    • insanely high monster tracking. Attacks are very difficult to dodge resulting in an experience that feels unfair.
    • The entire experience feels tedious. Climb tower (which takes forever), go through repetitive dungeons, run around in the barren landscape, and repeat until you beat the game. It just feels like they are trying to make the experience longer for the sake of making it longer.
    • The combat is mindless hack and slashing.
    • The Sheikah power ups just feel gimmicky.

    You would be far better off playing a game with real combat like Dark Souls or an interesting open world like Witcher or an interesting story like Bioshock. This game would never reach such high ratings if it didn't have the Zelda brand.
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Metascore
97

Universal acclaim - based on 109 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 109
  1. Dec 12, 2017
    100
    Where it takes mechanics from others in the industry, it improves upon them; where it introduces new ones, you slap your forehead in amazement that it hasn’t been done before. Breath of the Wild is development done right, and damn near the best game you’ll play all year.
  2. Aug 30, 2017
    100
    Breath of the Wild is a masterpiece.
  3. Games Master UK
    May 19, 2017
    96
    Up there with the finest Zelda games, Breath of the Wild is bold, liberating, and utterly astonishing. [Apr 2017, p.60]