User Score
8.9

Generally favorable reviews- based on 7655 Ratings

User score distribution:
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  1. Mar 26, 2018
    7
    Lazy moons, square level design and extremely low difficulty hurt an otherwise quality game.
  2. May 5, 2018
    7
    Super Mario Odyssey had a lot of potential but squandered some of it. Like Breath of the Wild, this one falls short of its own franchise. The controls in Mario Odyssey are not as tight as they should be in a Mario game, and they tried to shoehorn in motion controls yet again. Odyssey has very finnicky controls for a Mario game... This makes the game annoying at times.

    Like Breath of the
    Super Mario Odyssey had a lot of potential but squandered some of it. Like Breath of the Wild, this one falls short of its own franchise. The controls in Mario Odyssey are not as tight as they should be in a Mario game, and they tried to shoehorn in motion controls yet again. Odyssey has very finnicky controls for a Mario game... This makes the game annoying at times.

    Like Breath of the Wild, Mario Odyssey feels watered down and generic compared to the rest of its own franchise. Its worlds have disparate art styles that make the game feel incohesive. There is a lack of proper platforming, which has instead been replaced by running around large levels more than jumping. Often times the player will get moons much too frequently, which makes them feel much less rewarding than power stars in past games.

    There are a few mini games, but they are not good. The Volleyball and Jump-rope mini games are more chore than fun, particularly when it comes to getting the harder of the two moons locked behind each mini game.

    Some of the challenge levels in Dark Side and Darker Side are poorly designed. Looking at you, Breakdown Road (aka unadulterated BS). Most are lazy copy/paste jobs of earlier levels with some form of artificial difficulty thrown on top to do the designer's job for him. Some of the ridiculous challenge levels can be helped with the game’s assist mode when they are too annoying or too much of a chore to do legitimately. However, some of these levels are poorly designed in an unintelligent way that makes assist mode useless. I never use assist modes unless the game really forces the issue, but at least they designed it properly so that when you beat something with assist mode on, it still actually counts as beating it.

    Overall, Super Mario Odyssey is sadly a bit lackluster compared to some of its great predecessors like Mario Bros. 3, Super Mario World, Mario 64 and the Mario Galaxy games.
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  3. Jun 7, 2020
    7
    Mario controls like a dream. So its too bad that the game rarely does much interesting with it. Mostly just a bunch of filler moons that are just boring to collect with the rewards being even lamer. Like a boss rush, or a world with a bunch of rehashed moons youve already done. You know what the reward for getting every moon in the game is? You get to fight bowser again. And he's hardlyMario controls like a dream. So its too bad that the game rarely does much interesting with it. Mostly just a bunch of filler moons that are just boring to collect with the rewards being even lamer. Like a boss rush, or a world with a bunch of rehashed moons youve already done. You know what the reward for getting every moon in the game is? You get to fight bowser again. And he's hardly any different from the first time. This game is just disappointing and not all that great. If it wasnt for Cappy and Marios movement this game would be terrible. Luckily for us though Mario and Cappy feel so good to control. Expand
  4. Apr 23, 2018
    7
    don't hate me but first of all the task is the same that number 1 #2 it really stupid how nintendo place all the moon in random placing and #3 is the ending is so stupid it make me feel like nintendo think girls act this way when they don't p.s not a girl just saying cause girls are really smart
  5. Jul 11, 2020
    7
    como casi todos los juegos de mario, una buen juego,,, pero no es el mejor mario
  6. Jun 26, 2020
    7
    Thought this was a decent mario game, not the best levels or most memorable, mario controls really well and its fun to pull off moves to zip around the levels, but the level designs are too simple and the over-abundance of moons diminishes the feeling of getting one. I dont really see myself coming back to play this too much but overall i still thought it was a good game, just not a masterpiece
  7. Oct 6, 2018
    7
    With some empty parts and slightly repetitive gameplay, but great visuals and cool nostalgia, this game is good enough to be one of the best Mario games.
  8. Jan 14, 2019
    7
    This review contains spoilers, click expand to view. This game feels like a combination of Super Mario 64, Mario Sunshine, and both Mario Galaxy games in one massive entry. A fun title that will be the focus of several Mario related subjects until the release of New Super Mario Bros Deluxe.
    However, there are a few things that weigh this game down quite a bit for me.

    Firstly, while I do enjoy the costume gimmick, I don't see the appeal several of the costumes and needed to purchase specific costumes for certain moons.

    Secondly, the game play isn't entirely innovative. Sure the whole "Mario possess objects with Cappy" is cool and all, but after a while it gets old (not to mention a lack of enemies you can capture) and boring much like the gimmick of having a Luma fight with you in Mario Galaxy.

    Finally, after finishing the core game and collecting as many moons as I had the patience for, I didn't see any replay value. In fact the main games end, where the Mushroom Kingdom is unlocked, there isn't much else to do.
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  9. Feb 26, 2019
    7
    While this is a very good game overall, there are a few things I really don't like about this game that bring it down for me. First, the motion controls. Some actions have mandatory motion controls to preform the action. This wouldn't be an issue if there weren't so many different things you can do at once with motion controls, making it unnecessarily difficult to do the right one.While this is a very good game overall, there are a few things I really don't like about this game that bring it down for me. First, the motion controls. Some actions have mandatory motion controls to preform the action. This wouldn't be an issue if there weren't so many different things you can do at once with motion controls, making it unnecessarily difficult to do the right one. Another is some of the kingdoms feel a little drawn out and not as original. For example of an amazing one, the Luncheon Kingdom. That place is so interesting, colourful and beautiful, but then there's the Sand Kingdom, which is mostly dull and boring until you save it. Lastly, the non-main character humans are really creepy. 7.5/10 Expand
  10. May 11, 2019
    7
    Not a bad title but a bit disappointing. A fair percentage of the moons werent fun to collect or just average. The bosses and main objectives were not super compelling and memorable and the soundtrack compared to other 3d mario games was quite lackluster. As for positives the controls are great and some of the worlds are fun to roam and mess around in, being the wood and metro kingdoms, asNot a bad title but a bit disappointing. A fair percentage of the moons werent fun to collect or just average. The bosses and main objectives were not super compelling and memorable and the soundtrack compared to other 3d mario games was quite lackluster. As for positives the controls are great and some of the worlds are fun to roam and mess around in, being the wood and metro kingdoms, as you would have presumed. There are some fun moons but not a ton of them. The postgame moons were slightly higher quality than the ones from the main storyline, but it doesn’t make up for the amount of average or unenjoyable moons spread out throughout the entire game. Yeah, anyways this is the end of my “comprehensive review. It quite literally got a 7/10. Considering the praise it’s gotten as a “masterpiece” type lf a sandbox game,, I don’t have ANY problems giving it this rating. Expand
  11. Nov 18, 2019
    7
    Super Mario Odyssey is a game which made by the end of it left me feeling a bit underwhelmed. When i first bought it and played it, i felt this great feeling wash over me, realising that i can play a mario game which look as fantasic as this on the go. It still amazes me. The mechanics feel great, the controls and levels are very intuitive and i much enjoyed collecting the moons. However,Super Mario Odyssey is a game which made by the end of it left me feeling a bit underwhelmed. When i first bought it and played it, i felt this great feeling wash over me, realising that i can play a mario game which look as fantasic as this on the go. It still amazes me. The mechanics feel great, the controls and levels are very intuitive and i much enjoyed collecting the moons. However, i felt underwhelmed by this games storymode. Sure, many could argue that the story in a mario game is really not important in the grand scheme of things. I mean, look at Super Mario 3, or 64. However, compare this to Super Mario Galaxy, a game with a great story. In Galaxy, there was more to that game than great game mechanics. And the great story tied in with the difficulty of that game, which felt very appropriate. However, mario odyssey's game difficulty in relation to story progression felt very unsatisfyingly easy, and was very bland for a 3d mario game. I could skip parts of the story just by collecting moons. And the boss battles, an exception being the last bowser battle/sequence, were lacklustre as hell. I know Mario games usually have a young fan base, but still i wish there was more challenge in relation to the story. I'd trade a good story for a higher difficulty anyday. However, i have learned that the best way to play this game - for me - is just to treat it as a scavenger hunt/puzzle game. Collecting all the moons is a challenge in itself, and because of the switch's nature, i can pick up and play for 10 miniutes intervals and collect moons in that time, slowly collecting all of them. And that is when Mario Odyssey shines, when you don't focus on the story, and explore the worlds around you, and their puzzles buried in them. Expand
  12. Jul 16, 2019
    7
    Un juego correcto que te puede llegar a durar dos días, dada su escasa dificultad, aunque lo compensa con gráficos bonitos, una buena jugabilidad y una que otra Energiluna desafiante....
  13. Sep 28, 2022
    7
    Mario Odyssey is a fun, uplifting game. It is especially fun when you have a kid to play it with (my nephew was around 7 at the time we played it). It’s a good looking game that plays well. Players can “get good” with using the hat to help Mario leap and bound through the worlds.

    It’s not really a game I’ve enjoyed playing by myself though. And I’m not big on hunting for all the moons,
    Mario Odyssey is a fun, uplifting game. It is especially fun when you have a kid to play it with (my nephew was around 7 at the time we played it). It’s a good looking game that plays well. Players can “get good” with using the hat to help Mario leap and bound through the worlds.

    It’s not really a game I’ve enjoyed playing by myself though. And I’m not big on hunting for all the moons, so I’ve found myself playing other games. I beat the game with my nephew and we played for a while after it was beaten, but once you move on, there’s not much reason to come back. Lots of people love the game though, and the praise they shower it with is earned. To me, it just isn’t fun without a kid enjoying it with you.

    If you’re a Mario fan, this is the Mario game to get on the Switch. If you’re looking for a game to play with a young kid, then I honestly can’t think of a better game than this one to do just that.
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  14. Jan 2, 2020
    7
    This is a pretty good game but the moons are so diverse in difficulty, some of the kingdoms are really unattractive and boring and the gameplay can feel very repettitive. Still a good game but not at the same level as botw, smash, or octopath traveller
  15. Nov 18, 2019
    7
    Good and beautifull game but for an older gamer way too easy. Prefer the 2D difficulty Mario games
  16. Nov 19, 2019
    7
    This is probably a 7.5 for me but I don’t feel right giving this game a full 8
    A really fun game filled with personality, one of my favourite Mario games
    The level design and overall atmosphere of the game is simply incredible Love the Cappy mechanic However this game is not deserving of a 10, or even an 8 from me. First off, it’s simply not big enough and doesn’t offer enough content
    This is probably a 7.5 for me but I don’t feel right giving this game a full 8
    A really fun game filled with personality, one of my favourite Mario games
    The level design and overall atmosphere of the game is simply incredible
    Love the Cappy mechanic
    However this game is not deserving of a 10, or even an 8 from me.
    First off, it’s simply not big enough and doesn’t offer enough content for me to justify that kind of rating
    Secondly, the story is literally the same thing we’ve seen 1.65 Trillion times before in Mario games
    Thirdly, apart from collecting every moon in the game and collecting all the outfits there isn’t much for post game playability

    All that being said a 7,5 is a great game in my books and would definitely recommend it
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  17. Jun 9, 2020
    7
    Others are right about the game being easy, but i still liked it. I think though by the end I was just not feeling it as much and so never bothered to collect/complete everything, I was just burnt out. I think it's a solid title but wouldn't be in my "best of" collection.
  18. Feb 1, 2020
    7
    Pretty good game, actually my favorite 3D Mario game. Lots of creative worlds, sharp controls, the only problem is that the "Moons", which are what you collect this time, can sometimes feel a bit cheap, as there are too many of them and some are too easy to get. Some of the worlds are too small, and it could have used another world or two, but overall a solid game.
  19. Feb 16, 2020
    7
    This is not that cool so epic or else its just ok,its not good as galaxy or other The storyline is not good .the moon system is pretty nice ngl but the game its very very short i finnishded in 40 hours. at least i got it on sale.
  20. May 19, 2022
    7
    es un juego graficamente y artisticamente muy buenos para la consola en la que esta.
    la historia es simple pero no es mi queja tampoco por que en muchos juegos de mario que me gustan tambien tienen una historia simple.
    pero jugablemente me parecio un poco repetitivo y en alguinas partes aburrido
  21. Apr 11, 2020
    7
    Tis game start good bust after the first hour in game the game is boring and absolutely repetitive for go to the darkest part in the moon you need 500 moons and you can buy it it is very ridiculuos, where is the dificult here in all the game and more than 40h playing only the most difficult part is in the post game when you are in the darkest part of the moon and capy is so cheat is veryTis game start good bust after the first hour in game the game is boring and absolutely repetitive for go to the darkest part in the moon you need 500 moons and you can buy it it is very ridiculuos, where is the dificult here in all the game and more than 40h playing only the most difficult part is in the post game when you are in the darkest part of the moon and capy is so cheat is very easy pas the game and for me is only recommended for the childrens there are a lot of Mario´s better than this. Expand
  22. May 22, 2020
    7
    I was really excited for this one, but in the end it kind of falls flat. It is an enjoyable experience, but it doesn't have the wow factor that Mario 64 had. I guess I have to be a kid again to fully appreciate it.
  23. May 13, 2020
    7
    This review contains spoilers, click expand to view. I recently replayed the game and all was well until I started to play Lake Kingdom. I really hate drowning damage and Cheep Cheeps moved too slow, so I turned on assist mode. I really don't like the 6 bonus hearts, because they make the game too easy in my opinion. I toggled assist mode off for Wooded Kingdom, not only because of the extra hearts, but also because disabling instadeath when falling off ledges is boring. Then I got to Seaside Kingdom and turned on assist mode. Ground pounding the squid was pretty hard, but I managed. After that, I went to Luncheon Kingdom, struggled to capture the fire thing, fell into the lava, repeated the process twice, and then ragequitted. However, the rest of the game is awesome and fun. I just wish there was an assist config like in Celeste and Darkest Dungeon because just two options are pretty limiting and extreme. Overall, I recommend this game if you can get over these annoyances. Expand
  24. Jul 13, 2020
    7
    A stellar collectathon game but for a 3D Mario game, I expect a little better. This is for me one of the weaker 3D Mario games when compared to the challenge and level design presented by Mario galaxy or even Mario 64, which this game claims to be a successor to, yet for the most part fails to understand adding value to tasks in order to get a moon, making them feel more Korok seed thanA stellar collectathon game but for a 3D Mario game, I expect a little better. This is for me one of the weaker 3D Mario games when compared to the challenge and level design presented by Mario galaxy or even Mario 64, which this game claims to be a successor to, yet for the most part fails to understand adding value to tasks in order to get a moon, making them feel more Korok seed than power star. I was also baffled by how you’re forced to visit each kingdom in a mostly linear order despite the game claiming to be more open-ended, while also lacking any real hub world like peaches castle from 64. Instead the actual areas you visit feel like hub worlds where you search for secrets, moons and challenge rooms rather than feeling like actual platform challenges in of themselves. While I appreciate the more open feel of the levels they just feel far too easy with no real consequence for death other than losing coins which are easily replaced. The mechanics like capturing are interesting but never feel fully taken advantage of to create the ingenious level design last seen in the Mario galaxy series. And don’t get me started on the amount of lazily copy and pasted content throughout the game. There were far too many instances where I had to ground pound a spot to get a moon or buy one from the store which count as actual missions by the way. While you can always skip these ones if you want, I ended up finding that very few of the moons actually felt rewarding to get, making a lot of the game feel like unnecessary filler.

    However, I also realise this game does better in some areas than any Mario game ever. Mario has never felt so good to control and often makes me want to pick up and play the game just because of how satisfying his move set is to pull off. Therefore, this is the best looking and running game in the series with the best controls, move set and camera, though I don’t like how the wall jump has been nerfed and made almost useless. I absolutely would like to see Mario maintain this broad move set for his next 3D outing, be it with a better wall jump. I just wish the game took advantage of his move set more in the level design as many areas feel like walking simulators rather than challenges that actually utilised this move set in clever and interesting ways. Overall an amazing sandbox with extremely tight controls but a disappointing platformer that lacks challenge with many ideas not quite reaching their full potential, making Super Mario Odyssey feel more like a tutorial for breath of the wild. I enjoyed the game a lot and would recommend to any switch owner looking for a relaxing sandbox game, even if it can’t deliver on my desire for a grander platforming challenge. While I don’t think this game is the sequel to 64 or as groundbreaking as many suggest it is, I still believe it’s worth picking up and playing.
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  25. Jun 23, 2020
    7
    Doesn't do much to differ from older games. It's basically Mario Galaxy but better on a better system, with other expected improvements.

    It's good and all, but for me the formula is a little aged by now. Jump on enemies, maybe smack 'em with a hat fiest. That's it though, nothing new. I suppose if it ain't broke, don't fix it?
  26. May 8, 2021
    7
    I have played Mario Odyssey atleast 3 times. So I like this game... BUT! Why are there million moons! And you can buy moons!?!? The kingdoms feel too small and too many MOONS. Overrated/10
  27. Jun 28, 2020
    7
    Not a bad game, in fact, it's a good one. But too short. Finished it in two days with casual playing.
  28. Jul 7, 2020
    7
    It’s only okay, I don’t really care for it, I think it’s a decent Mario game, I’m glad people like it but it just isn’t for me, it has a lot of great stuff but I wouldn’t recommend it if it’s still at 60 dollars and you want to give it to a kid.
  29. Nov 20, 2020
    7
    mario's movements are great. wonderful feeling for controls. boss fights are so dull.
Metascore
97

Universal acclaim - based on 114 Critic Reviews

Critic score distribution:
  1. Mixed: 0 out of 114
  2. Negative: 0 out of 114
  1. Dec 3, 2024
    90
    While it was difficult to imagine how Nintendo could top previous 3D Mario adventures, Super Mario Odyssey is nigh-on perfect in almost every way. With the help of Cappy, Mario has never been as fun to control, reaching new heights and, in the hands of a skilled player, accomplishing impossible skips. You need only pick up a controller to see why this is the best modern Mario game ever.
  2. CD-Action
    Jan 10, 2018
    100
    The best entry to the best platforming series is so ridiculously huge it’s like a theme park made of theme parks. It’s a wonderful tribute to Super Mario 64, but it’s not a lazy homage. Super Mario Odyssey draws inspiration from the superb classic to top it and everything that came after it. [13/2017, p.38]
  3. Nintendo Force Magazine
    Jan 7, 2018
    95
    Perhaps no past Mario game has ever elicited so many smiles as this, and even if every other winning aspect of its design were set aside, that reality alone would make it a masterpiece. [Issue #31 – January/February 2018, p. 39E]