User Score
8.7

Generally favorable reviews- based on 2790 Ratings

User score distribution:
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  1. Nov 15, 2021
    9
    Simplemente magnífico , si le pudiera encontrar un pero, sería la banda sonora que no es tan memorable y demasiados encuentros con los emmys
  2. Oct 10, 2021
    9
    Action-packed gameplay, astounding visuals, fun mechanics, hard bosses, big areas and a cool interesting story make this game an instant favorite in Metroidvanias. Metroid Dread is fun to control and explore from beginning to end, it is a solid Metroid game that was worth the wait.
  3. Oct 10, 2021
    9
    Phenomenal Metroid game. Very few flaws. High difficulty, but fair. Tight controls. Good music. Epic engaging boss battles. Great visuals and atmosphere. This is why the genre is called METROIDvania. Better than Super Metroid? It's a tough call, but I'm leaning towards yes. Yes, really.
  4. Feb 4, 2022
    9
    The first trailer of this game made me play trough the entire 2D Metroid timeline, and I could't be happier about it! Incredible entry in an incredible series! It is a close second to Zero Mission for me, tied with Fusion.
  5. Oct 12, 2021
    9
    MercurySteam make one of the bests Metroid games ever. An honest tribute to the games that make this genre so incredible.
  6. Oct 26, 2021
    9
    An amazing Metroid game through and through. It incorporates all the classic elements of the older games and expands on the formula with new gameplay mechanics. I especially like the melee counter and the dynamic aiming. The bosses are some of the best in the series. It's a challenge that is welcome compared to the previous tamer enemies and bosses that acted as bullet sponges. It's niceAn amazing Metroid game through and through. It incorporates all the classic elements of the older games and expands on the formula with new gameplay mechanics. I especially like the melee counter and the dynamic aiming. The bosses are some of the best in the series. It's a challenge that is welcome compared to the previous tamer enemies and bosses that acted as bullet sponges. It's nice to see the franchise being inspired by other Metroidvania. Also, the EMMI bring a whole new element of fear and vulnerability, just like the SA-X in Metrood Fusion.

    Unfortunately, Metroid dread was a bit too short. Itll take you 8 to 10 hours on average. But thats not the main problem. The problem is that theres very little replay value. The only reward you get for finishing the game quicker is some artwork, even on Hard thats all you get. Even in the old games you could unlock different suits. A new game+ wouldve helped. Once you're done with the game, theres very little reason to go back. I also wished that the game wasnt as linear but that's understandable given the focus on the story.
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  7. Oct 31, 2021
    9
    Short and sweet. Following both Fusion's and Samus Return's steps, Dread is an even greater improvement of that formula.

    I loved the return to the "horror", the EMMI were a very nice addition, and overall the game feels wonderfully packed. The music is probably less memorable than it was in the past, but it's still a great game that I truly enjoyed. After waiting for so long, Metroid got
    Short and sweet. Following both Fusion's and Samus Return's steps, Dread is an even greater improvement of that formula.

    I loved the return to the "horror", the EMMI were a very nice addition, and overall the game feels wonderfully packed.

    The music is probably less memorable than it was in the past, but it's still a great game that I truly enjoyed. After waiting for so long, Metroid got Dread with the quality it deserved
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  8. Oct 11, 2021
    9
    One of the best games I have played on the Switch. My introduction to the Metroid series and I am a huge fan now. The game is beautiful and movement and combat fluid.
    The game is difficult but does not pretend like it isn't. From the get go, the game let's you know that it is trying to earn the "Dread" subtitle. It's not for everyone, but it is definitely for me.
  9. Oct 21, 2021
    9
    Phenomenal gameplay - the smoothest gaming experience I've had since Hades. Everything just works so effortlessly. It looks stellar, the map is incredible, the weapons and power-ups are a joy to behold, the enemies and bosses are fun to fight. I only deduct a point for what I personally think is a very run of the mill type of story, and the music, which is average at best. ButPhenomenal gameplay - the smoothest gaming experience I've had since Hades. Everything just works so effortlessly. It looks stellar, the map is incredible, the weapons and power-ups are a joy to behold, the enemies and bosses are fun to fight. I only deduct a point for what I personally think is a very run of the mill type of story, and the music, which is average at best. But gameplay-wise, it doesn't get much better than this. Expand
  10. Oct 25, 2021
    9
    A very interesting game even though it is my first Metroid game. However, there are so many lock in the map so that you do not have freedom to explore in your first play through. Sometimes I also get lost and not sure which place to go.
  11. Oct 13, 2021
    9
    Compared to previous Metroid games, this one picks up the pace. A lot. Samus moves faster than ever, with her new skills giving her much more mobility and efficiency in battle (no longer will you just shoot, jump, reposition: here, you dash, parry, slide, desperately fighting for survival against really tough opponents that make this one of the hardest metroids to date). Dread is overallCompared to previous Metroid games, this one picks up the pace. A lot. Samus moves faster than ever, with her new skills giving her much more mobility and efficiency in battle (no longer will you just shoot, jump, reposition: here, you dash, parry, slide, desperately fighting for survival against really tough opponents that make this one of the hardest metroids to date). Dread is overall much more combat oriented than its predecessors. And let's not forget the EMMIs, whose haunted rooms brilliantly balance the pacing by bringing in the suspense and tension needed to keep things interesting. Regrettably, the game will often block your path backwards to push you on, to keep that tight, fast pacing that really sets it apart from any other metroidvania, at the cost of losing the freedom to choose for yourself when to backtrack and get stronger and when to push onwards. It feels like there are only two or three moments when the game lets you off the hook and tells you to just explore on your own and relax a bit. But it works. You really want the next powerup because "if I go back now I won't be able to get that energy tank", and so you go straight into the mouth of the beast, the really fun and well designed bossfights that will put your skill to the test and make you feel awesome when you beat them.
    However, this heavy focus on combat doesn't mean the game forgot its essence: exploration. Dread does a really good job at leading you on the right path while giving the illusion of freedom, allowing you to get lost only when it wants you to, and once you have enough powerups to see how far you've come, you'll be able to really mess around with the map, opening all kinds of shortcuts and alternate routes. Thanks to a well-thought out teleportation system (with each portal connecting two specific areas, opening up only much later in the game to lead you to any other portal on the map) you'll always find yourself with some new area to explore. The map is very detailed and will have all kind of information, from powerups, to what kind of door or obstacles you've seen, and even hints at where the next secret might be, plus a welcome addition of pin ups the player can use to mark areas of interest. However, it never tells you where to go to progress the story, respecting your intelligence as a player and its own level design. You'll still get hints from Adam, but only in the form of speech, without any stupid pointer leading you there unless you put one yourself.
    Sadly, some paths will be one-way only, locking themselves after your passage and forcing you to circumnavigate them to go back, even in the endgame when you have all the upgrades and should be able to open whatever passage you please (although this doesn't happen as much as it did in Fusion). As for the potential to break the sequence, while that remains to be explored in depth by the community (which will no doubt find many exploits, such as getting the bombs before fighting Kraid, leading to a nice little reward from the devs), the game keeps the player on a leash. The wall jump will be of little use, and you get the morph ball and the bombs surprisingly late, meaning you won't be able to infinite bomb jump till about halfway through the game (and of course the same goes for the speed booster and shine-sparking). This means tricks like reverse boss order will probably be out of the question, which is the only factor holding the game back from being on the same level as Super and Zero Mission. However, it is still possible to get one or two small upgrades earlier than intended (I managed to get a power bomb expansion before getting the power bombs themselves). Still, the excellent pacing and atmosphere more than make up for it.
    The backgrounds are incredibly detailed and often include some animations that will make the planet feel more alive than ever, thanks to an exceptional work from the artistic team.
    The optional puzzles for some of the harder-to-get upgrades for 100% are very challenging and will put both your mind and your skills to the test, being pretty much as hard as the ones in Zero Mission. It's a little sad, however, that while you do get extra lore in the form of chozo archives for your item collection percentage, the only way to unlock different "endings" (not story endings, of course, just different postcards after the credits) is to speedrun the game. It would have been nice to still get a different Samus animation for 100% completion the way Fusion, Zero Mission and Samus Returns did. But really, any flaw is very minor compared to the excellent work that has been done: a Metroid game that, after so many years, can finally stand tall amongst its peers, from its legendary ancestor, Super Metroid, to other excellent contemporaries such as Hollow Knight. Here's hoping this is only the beginning of a new era for Metroid, and that MercurySteam and Nintendo will keep collaborating on many great games to come.
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  12. Oct 30, 2021
    9
    This review contains spoilers, click expand to view. Pros:
    The gameplay is nearly flawless. This is the smoothest moving Metroidvania I've ever played, and that included being better than Ori and the Will of the Whisps. Samus moves effortlessly as she runs, guns, flips, counters, grabs edges, and tucks into her morph ball. The difficulty is excellent; I died plenty of times against EMMIs and bosses, but I always had the right mix of frustration and determination within me to try again and again until I persevered. The weapon unlocks are well-paced through the game. I normally hate being stuck in water levels when moving like a slug, but this game managed to balance it out well enough so that getting the Gravity Suit felt like an excellent award without making me feel annoyed beforehand.
    The one flaw I see in the gameplay is that ending certain boss battles requires you to successfully counter the enemy. I rarely failed the boss-counters, and I enjoyed the flashy cinematic sequence that took place, but I could see it being extremely annoying to be at low health and then needing to counter a boss to win; just let the player bombard the enemy a bit more if needed rather than requiring a counter.
    Samus is portrayed to perfection in this game. Like when she lands in Kraid's pit, she has her cannon raised. When Kraid steps into the light, she lowers her guard; she's fought this fatso twice in her life already, and her body language in this scene does so well to portray her thoughts, like, "Oh. . . its Kraid. This guy again. . ." And then she blasts him in the mouth with a charge shot. Later on, when you fight an experiment creature that clogs up the heating systems, there is an ending cutscene where the creature is falling off the edge and into the lava, and Samus is marching forward while bombarding it with merciless cannon fire. There are cutscenes in the game where you see Samus's eyes, and they express moments like anger, determination, fear, and curiosity. One cutscene has her speak the Chozo tongue, showing her stoicism and confidence that she can save the day, even with the odds stacked against her. In the end, she completely unleashes her rage on the final foe for an epic DOOM SLAYER kind of moment.
    Exploration is challenging and simple. The map does an excellent job of telling you which areas are available for you based on the abilities you've obtained, and using custom markers helps you pinpoint where you want to go. The game rarely tells you WHERE to go, but it does a good job telling you where you CAN go to further progress. Since Samus moves so fluidly, you'll find yourself going from one corner of an area to the other in a few minutes.
    Cons:
    The graphics could have used some polish. The art direction is good, but there are many areas that looked bland where they could have used some detail. There are plenty of jaggies in this game, including the Metroid veins on the outside of the suit. The lighting made many of the creatures look like they were covered in some kind of slime. From the first time I saw the E3 reveal for Dread, I among many other people thought that the graphics were a bit lacking. I personally wanted them to take the art style from Samus Returns and upscale it to Switch levels of power.
    The music was forgettable. Seriously, I can only remember the songs that originated from previous games, None of the original Dread songs stuck out well enough for me to get the tune repeating in my head. I was also hoping for more orchestra/opera-style music. I'm a sucker for the music in the Prime series, so I was hoping to get more of that in this game.
    The plot was weak. If you played Samus Returns and saw the Chozo Memories, you'd have a small idea of who the main antagonist of this game is, but even with that you barely know anything about him. It's like throwing Darth Vader into Return of the Jedi without mentioning him in any previous Star Wars movies. The end of the game does reveal a bit more detail about how the villain is connected to Samus, and it does add some cool lore in regards to Samus that helps certain little details of the previous games make a little more sense, but it didn't answer any questions that people were asking about the overall game series lore. Also, why is the Federation so chill after Samus thwarted their plans in Other M (yes it is canon and that sucks) and Fusion? I thought there was going to be a big twist that revealed the EMMI units were made to hunt her down; why else would they be immune to her weapons and have some of her abilities?
    Speaking of EMMIs, they didn't fill me with Dread. Have you ever played Subnautica? My first playthrough of that game literally made my heart race as I approached the Reaper areas or the Ghost areas. The EMMIs were fun, but felt like a police chase rather than impending death.
    Where is the third difficulty?
    Finally, where are the special endings? Samus Returns did an excellent job of giving you a different ending based on the difficulty and your speed.
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  13. Oct 14, 2021
    9
    Loved the game, and its probably my favorite Switch game. Fantastic level design and bosses.
  14. Oct 10, 2021
    9
    An excellent game! I absolutely loved it, a worthwhile successor to the original Metroid games. The graphics are smooth and great looking, combining the 2D style with modern technology. The controls are fantastic and improve on the original, combined with an interesting story.
    Only downside is that it's a pretty short game.
  15. Oct 31, 2021
    9
    This game is nothing less than a masterpiece.

    Let's start with E.M.M.I interactions, The interactions with E.M.M.I's are phenomenal. The developers did a great making the combat tense. You barely get a split second to escape if you get caught by an E.M.M.I which makes the E.M.M.I interactions even more interesting. The bosses in this game are solid. Take for example the combat with
    This game is nothing less than a masterpiece.

    Let's start with E.M.M.I interactions, The interactions with E.M.M.I's are phenomenal. The developers did a great making the combat tense. You barely get a split second to escape if you get caught by an E.M.M.I which makes the E.M.M.I interactions even more interesting.

    The bosses in this game are solid. Take for example the combat with Kraid, the combat is so smooth and joyful yet I barely noticed any frame drops during the combat. Each new boss takes a few attempts to understand the boss but once you get the hang of it, the intense fights are commendable. The boss fights aren't too long, they aren't repetitive (not the soldier bosses), the combat is smooth & intense, the bosses are also not too hard and not too easy. They did a great job striking such a good balance.

    The game slowly opens up making Samus more powerful after each upgrade, unlocking new abilities that Samus didn't have before making the character more powerful and joyful to play. As the game opens up, the Samus's combat abilities increase which allows more ways to tackle a boss/explore.

    The final few minutes of the game is so well implemented. I'm skipping this section to avoid spoiling the good content.

    Overall, Metroid Dread is a very well implemented game. With intense combat, right balance for bosses difficulty, super smooth gameplay and fast combat, great bosses, intense E.M.M.I gameplay, great level designs make this game a masterpiece.
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  16. Oct 12, 2021
    9
    Excelente juego, me encantó escapar de los emmis y los combates eran muy retadores y entretenidos. Creo que le faltó un poco más de exploración y por eso le doy un 9. Un excelente regreso de la franquicia y espero que puedan hacer más metroids 2d
  17. Jan 9, 2022
    9
    This review contains spoilers, click expand to view. What an absolutely phenomenal game! This is now my favorite Metroid game. this is one of the best 2d games ever in my opinion. Some bosses are harder than order ones after you beat the game you unlock a hard mode which is even more challenging. Only the Chozo soldiers get a little repetitive after a while. Expand
  18. Oct 17, 2021
    9
    A really awesome game. Nice graphic, good story, really cool fights and difficulties.
  19. Jul 7, 2022
    9
    Fun, beautifully rendered graphics and amazing gameplay. A must own for the switch console.
  20. Oct 31, 2021
    9
    Controllers and challenge is just right. Game guides you just enough to stay on track while feeling like you figured it out. You die a lot but you start very close to where you died so it’s not a major set back. Bosses take a few a tries but it’s rewarding to win. Only issue is the music. I briefly played super Metroid and the music was so creepy and memorable. It really set the mood ofControllers and challenge is just right. Game guides you just enough to stay on track while feeling like you figured it out. You die a lot but you start very close to where you died so it’s not a major set back. Bosses take a few a tries but it’s rewarding to win. Only issue is the music. I briefly played super Metroid and the music was so creepy and memorable. It really set the mood of the game. There is none of that in this game. That’s the only let down in my eyes. Expand
  21. Oct 10, 2021
    9
    Live.Die.Repeat.
    I have never died so much in a metroid game before but I love it for the same reason as the game pushes me to become better at playing it. The E.M.M.I are the dread the title alludes to and getting caught by them is instant death most times. The game also never spoonfeeds it lets you explore and find your way so be ready to get lost a few times. Overall Metroid dread is a
    Live.Die.Repeat.
    I have never died so much in a metroid game before but I love it for the same reason as the game pushes me to become better at playing it. The E.M.M.I are the dread the title alludes to and getting caught by them is instant death most times. The game also never spoonfeeds it lets you explore and find your way so be ready to get lost a few times. Overall Metroid dread is a challenging yet an excellent action game. Go for it but just be read to die alot.
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  22. Jan 11, 2022
    9
    Metroid dread is the newest 2d metroid. Based on classical metroid formula it's a very tight package from beginning to end, everything is very well designed, the maps, the items and skills you unlock and so on. A bit too linear at times in that some paths are blocked randomly to guide you in the right direction but that is probably a good thing for most beginners at least, and youMetroid dread is the newest 2d metroid. Based on classical metroid formula it's a very tight package from beginning to end, everything is very well designed, the maps, the items and skills you unlock and so on. A bit too linear at times in that some paths are blocked randomly to guide you in the right direction but that is probably a good thing for most beginners at least, and you eventually get to backtrack and collect the hidden items with the skills gained. The only unique new thing that is supposed to be the "dread" part is the kind of stealth and escape part when fighting against the emmi bots, for me it was kind of boring, you retry the emmi parts generally 1-10 times to find the correct path and then it's done, but I'm not a horror fan so I probably just miss that point; for the comparison I do find the bots in breath of the wild more menacing. The music and sounds are great. The controls are perfect, perhaps a bit tricky with triggers at times but in general if you make mistake it's on you and not bad controls. The boss fights are challenging but all have recognisable patterns to learn so it really is all about learning the boss patterns, rather than having lightning reflexes and good luck, which is one of the main point that sets it apart from poorly designed indie metroidvanias. Expand
  23. Oct 16, 2021
    9
    If you think for a moment you might like this game, then just buy it. This game is a masterpiece! I played Fusion growing up, and the only reason I think it is better than this game is strictly nostalgia. Metroid Dread is superior in all other metrics. Is it challenging? Yes. But the bosses are never unfair, you just have to be patient and learn how to beat them. Also, it’sIf you think for a moment you might like this game, then just buy it. This game is a masterpiece! I played Fusion growing up, and the only reason I think it is better than this game is strictly nostalgia. Metroid Dread is superior in all other metrics. Is it challenging? Yes. But the bosses are never unfair, you just have to be patient and learn how to beat them. Also, it’s impossible to get soft locked. Just FYI Expand
  24. Nov 4, 2021
    9
    Sublime game. Respectful with the past while always feeling new is something very hard to achieve, and this game does it. Know days the usual problem with triple A companies and their games is that they tend forget that games must be fun and amusing, and Nintendo usually delivers here. Metroid Dread is atmospheric, intense, well rounded and very very very enjoyable game, while having 0Sublime game. Respectful with the past while always feeling new is something very hard to achieve, and this game does it. Know days the usual problem with triple A companies and their games is that they tend forget that games must be fun and amusing, and Nintendo usually delivers here. Metroid Dread is atmospheric, intense, well rounded and very very very enjoyable game, while having 0 performance issues or graphical bugs, just pure fun. This is all i can ask for a game, for me, game of the year without any doubt and an easy recommendation . I just hope Mercury Steam receives the respect and praise they deserve, probably their best work to date. Expand
  25. Nov 2, 2022
    9
    +
    La continuación de la saga 2D que todo fan estaba esperando. Una fórmula jugable perfecta a lo largo de las década llega a su cúlmen técnico.
    A nivel gráfico y sonoro explota las capacidades de la consola, aunque deja el sabor de que se puede incluso superar por mucho en el futuro. Uno de los videojuegos más divertidos de todo el catálogo de Switch, además de accesible para todo el
    +
    La continuación de la saga 2D que todo fan estaba esperando. Una fórmula jugable perfecta a lo largo de las década llega a su cúlmen técnico.
    A nivel gráfico y sonoro explota las capacidades de la consola, aunque deja el sabor de que se puede incluso superar por mucho en el futuro.
    Uno de los videojuegos más divertidos de todo el catálogo de Switch, además de accesible para todo el mundo: puede ser el punto de partida para el que no conozca o haya jugado nunca a Metroid.
    Novedades como la zona EMMI convierten en única la propuesta e intensifican la experiencia.
    Gran diseño de mapas y niveles, con muchísimo backtracking y exploración.

    -
    Podría haber desarrollado un sistema de mejoras y evolución del personaje, al estilo Castlevania, que permita una experiencia más única para cada tipo de jugador.
    Una duración justa y con una rejugabilidad que no permite de demasiadas sorpresas o nuevos caminos. Una vez acabado, no hay mucho más a descubrir.
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  26. Nov 8, 2021
    9
    The game is a classic Metroid experience. The graphics are top notch, the atmosphere is outstanding and the EMMIs add a lot of suspense. Sometimes it's a bit confusing to find the right path, but aside from that, the game has no flaws. A contender for GOTY.
  27. Oct 30, 2021
    9
    An absolutely incredible game. Not my favorite Metroid but one of the best nonetheless. The controls, bosses, and sense of bad-assery are definitely the best in the series but everything else has been better in other Metroid games (music, atmosphere, story, etc.). Still, I had a phenomenal time, it is absurdly addicting, and an absolute must-buy for any Switch owner.
  28. Oct 11, 2021
    9
    A great game overall, with a few minor blemishes along the way.

    First, this game 's combat is essentially a sequel to Samus Returns on the 3DS. It is 2D, and the melee counter makes a return. This is not in the vein of Metroid Prime. (3D FPS) Just because it is 2D doesn't mean it isn't complex; the combat has a lot of depth and a good, fair difficulty. Definitely have to learn some boss
    A great game overall, with a few minor blemishes along the way.

    First, this game 's combat is essentially a sequel to Samus Returns on the 3DS. It is 2D, and the melee counter makes a return. This is not in the vein of Metroid Prime. (3D FPS) Just because it is 2D doesn't mean it isn't complex; the combat has a lot of depth and a good, fair difficulty. Definitely have to learn some boss patterns in a classic, "git gud" fashion.

    Story wise, this is a sequel to Metroid Fusion and has a lot of callbacks to that game. If you are nostalgic for that game, this game will give you the tinglies. Definitely a bit of fan service here (which is a good thing.)

    The game is relatively linear; even though you can explore, there is usually only one "correct" path at a time, and if you listen, the game will tell you. Some might be turned off by the lack of hand-holding though. Gameplay goes like: Find new power, go back to wherever that power was needed, rinse repeat. A satisfying loop. This game isn't super long either, I beat my first playthrough in about 6 hours. However, these games are EXTREMELY replayable, so that should add some value for the price tag. It's about quality and not excess quantity here; it isn't bloated like other metroidvanias in the genre.

    The stealth sections are a mixed bag. On the one hand, they are fun and interesting at first. On the other, they become a bit tedious and not fun, especially the later ones. They aren't particularly "dread" inducing as you the game implies; the EMMI aren't scary and since respawns were so close I'd legit just let them kill me sometimes so I could reset the room. Thankfully, the game ended right as these wore out their welcome.

    Overall, amazing game and a return to form utilizing the Switch hardware. This style of Metroid game is usually on a handheld so it looks and sounds a lot better here.
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  29. Oct 14, 2021
    9
    This is a great game that deserves it's praise. The difficulty is no joke, you will die, and die again. You explore lots of different environments, and find all sorts of different weapons and gadgets; you need to get good with them all or you won't survive. The E.M.M.I encounters can become a bit tedious and repetitive, but the more you play the better you understand the map and how theyThis is a great game that deserves it's praise. The difficulty is no joke, you will die, and die again. You explore lots of different environments, and find all sorts of different weapons and gadgets; you need to get good with them all or you won't survive. The E.M.M.I encounters can become a bit tedious and repetitive, but the more you play the better you understand the map and how they will approach you. The boss fights are exciting and a great challenge, with Samus moving the fastest and most fluid she ever has. The game is lots of fun, I recommend. Expand
  30. Feb 24, 2022
    9
    Metroid: Dread was dreaded for many dreadful years before Dread's release, but not for Dread's game itself being dreadful, but for the dreadful development. However, our dread was put to rest when Dread was announced to release a dreadfully short 3 month away. Now since it's been dreadfully long since dreads release, I feel dreadfully entitled to share my potentially dreadful opinion onMetroid: Dread was dreaded for many dreadful years before Dread's release, but not for Dread's game itself being dreadful, but for the dreadful development. However, our dread was put to rest when Dread was announced to release a dreadfully short 3 month away. Now since it's been dreadfully long since dreads release, I feel dreadfully entitled to share my potentially dreadful opinion on Dread. With that said, I found Dread to be dreadfully entering, with it having dreadfully hard but dreadfully fun combat, a interesting yet dreadful story, and an atmosphere so dreadfully strong. If I had to describe this game on one word, I think the obvious choice would be, of course, fearful. Expand
  31. Oct 9, 2021
    9
    A true masterpiece and an instant classic. The Switchs best single player experience since Astral Chain more than 2 years ago. My only problem with it is the load time between areas can take like 30 seconds. For a game that's normally extremely fast paced it's very noticable. Nintendo should have released a switch pro along side this.
  32. Oct 10, 2021
    9
    Un poco complicado al principio por que huyes y corres y te pones nervioso jaja pero luego cuando le coges el truco es frenético! Excelente!
  33. Oct 22, 2021
    9
    this game is really good
    the controls are fast but i kinda hate it to there are so many moves and since the game is kinda fast paced you somtimes press random buttons since your panicking because an emmi is chasing you or your fighting a boss
    but the emmi are great the bosses are really good - the robot soldiers they kinda got boring after the second time and they feel more to pad the
    this game is really good
    the controls are fast but i kinda hate it to there are so many moves and since the game is kinda fast paced you somtimes press random buttons since your panicking because an emmi is chasing you or your fighting a boss

    but the emmi are great
    the bosses are really good - the robot soldiers they kinda got boring after the second time and they feel more to pad the game out

    there are some cool twists and the story is great
    one of the best switch games of 2021
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  34. Oct 27, 2021
    9
    Один балл снял за странную механику двойного прыжка, иногда от этого подгорало. В остальном для меня это лучшая игра года.
  35. Mar 16, 2022
    9
    A great Metroidvania and one of the best exclusive titles for the Nintendo Switch.
  36. Oct 19, 2021
    9
    Great game, AMAZING story, Pog Graphics, Generally Fun Gameplay and exploration, controls COULD be better but they are by no means bad, and overall one of the best gaming experiences on the switch. it's not the BEST metroid game, since it's easier to get lost then most of the other ones, and the bosses are WAY to hard, but the EMMI zones are REALLY fun.
  37. Nov 9, 2021
    9
    Almost as good as the fantastic Super Metroid.

    Controls 10/10
    Visuals 9/10
    Story 9/10
    Level Creation 9/10
    Boss fights 9/10
    After completion extras 8/10
  38. Oct 15, 2021
    9
    I 100%'d the game then immediately started another file. Never done that before. I have nits to pick here and there (the prologue, some of the writing and music choices, I'd love for the areas to be truly connected), but on the whole this easily beat my expectations. The movement is what makes it - the game feels like parkour, capping with the shinespark puzzles. The Experiment boss fightI 100%'d the game then immediately started another file. Never done that before. I have nits to pick here and there (the prologue, some of the writing and music choices, I'd love for the areas to be truly connected), but on the whole this easily beat my expectations. The movement is what makes it - the game feels like parkour, capping with the shinespark puzzles. The Experiment boss fight is one of the coolest in the entire series. Expand
  39. Nov 11, 2021
    9
    Siento que la nota que voy a dar, independiente de cuál sea no hará justicia al tremendo juegazo que es Metroid Dread, simplemente uno de los mejores videojuegos que he jugado en muchoooo tiempo; vamos por partes.

    En primer lugar, el apartado audio visual; en este aspecto el juego cumple con lo que uno se espera de un juego de estas características teniendo algunos de las imágenes más
    Siento que la nota que voy a dar, independiente de cuál sea no hará justicia al tremendo juegazo que es Metroid Dread, simplemente uno de los mejores videojuegos que he jugado en muchoooo tiempo; vamos por partes.

    En primer lugar, el apartado audio visual; en este aspecto el juego cumple con lo que uno se espera de un juego de estas características teniendo algunos de las imágenes más bonitas que he visto en mucho tiempo como paisajes y maquinaria que se mueve al unísono con el personaje jugable, viendo como algunos animales se mueven al verte pasar o como estos paisajes van cambiando a medida que progresas en la historia y realizas otros eventos, como activar generadores o distribuir corriente. El título está dividido en 9 zonas las cuales debes ir explorando con el objetivo de descubrir que está pasando en este planeta, cada zona tiene una ambientación "principal" como puede ser magma, agua, bosque, entre otros. Los cuales dan al juego un aire a qué estás en un mundo muy basto con muchos biomas y lugares que explorar; en cuanto al apartado auditivo el juego cumple, presentando una buena ambientación así como sonidos que provienen del "fondo" los cuales te hacen sentir que estás explorando este extraño planeta; en cuanto al apartado más visual y técnico el juego corre excelentemente tanto en modo de sobremesa como en modo portátil, aunque a mí parecer se ve mejor en este último, en cuanto al rendimiento del mismo es muy constante y muy fluido, creo que en toda mi experiencia solo tuve una única baja de fps la cual fue muy leve.

    A nivel de jugabilidad el juego cumple y podría decir que supera a sus antecesores Metroid incorpora algunas mecánicas que no se habían visto antes como el multi misil o el hecho de poder disparar tan rápido como tus dedos lo permitan, un apartado que no me gusta del todo es el hecho de que algunos jefes son simplemente "sacos de balas" a los cuales se les debe atacar como loco hasta derrotarlo, no digo que sea un punto completamente negativo pero es cuanto menos molesto, el estar 5 o 8 minutos en una misma etapa de un jefe y que este no parezca que se inmute a tus ataques y que de la idea que nunca vas a poder acabarlo acompañado del hecho de que es muy fácil que te hagan un 100 a 0 hace que sea frustrante; de igual forma la dificultad de este título a veces se vuelve un poquito alta, no digo que sea como un Dark souls pero de que pega unos saltos de la dificultad muy brusca lo hace y se nota mucho. Un punto positivo en este aspecto son los movimientos y la fluidez de los mismos es increíble ver los detalles que hay en este aspecto, como Samus se aferra a una saliente, como mira a través de una piedra o con la fluidez que pasa de un movimiento a otro, es muy satisfactorio de apreciar y de realizar.

    A nivel narrativo el juego no se queda corto, cuenta con una historia muy entretenida, llena de guiños a títulos anteriores (principalmente Metroid fusion y Samus returns) cuenta con momentos memorables así como giros de tramas muy interesante y respuestas a preguntas que probablemente muchos teníamos de títulos anteriores, las cinemáticas con las que cuenta este título estás muy bien cumplidas y logran trasmitir muy bien lo que está sintiendo Samus así como el riesgo que está corriendo antes estos enemigos tan imponentes. A grandes rasgos la historia gira en torno a Samus, la cual fue enviada al planeta ZDR lugar donde se había avistado un parásito X, al llegar al planeta algo sucede y Samus queda atrapada en las profundidades de este planeta y debe abrirse paso para ascender y así llegar hasta su nave para poder escapar de este planeta conociendo a diversos enemigos y problemas que llevan a poner a nuestra enemiga contra las cuerdas.

    En resumen Metroid Dread es un excelente juego que deberías probar, tiene momentos muy icónicos así como cinemáticas muy hermosas que demuestran la calidad que tiene este título, el principal problema que le veo yo son algunos de sus jefes y la dificultad que a veces tiene, no digo que sea algo malo simplemente es frustrante, cabe resaltar que en este análisis hice referencia al modo normal solamente, el modo difícil es una cosa distinta, como su nombre indica mucho más difícil y por ende más frustrante pero con recompensas diferentes a las del modo normal (al terminar el juego te dan imágenes y artes del título y de títulos anteriores)
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  40. Nov 9, 2021
    9
    I have made several attempts to play Metroid games before. The story is always interesting, and the game always looks great compared to other games released at the same time but I have always felt the controls were horrible. Dread totally rewrites the script. the story is still great, told mostly though visual cues and and the excellent sound design in the various worlds it puts you in.I have made several attempts to play Metroid games before. The story is always interesting, and the game always looks great compared to other games released at the same time but I have always felt the controls were horrible. Dread totally rewrites the script. the story is still great, told mostly though visual cues and and the excellent sound design in the various worlds it puts you in. But the controls on the Switch game feel like butter and it handles like a dream. the game itself is a lot of fun and because it controls so well I feel like I am able to enjoy the visuals as I jump, swing, and roll around planet ZDR. Expand
  41. Nov 10, 2021
    9
    this is a surprisingly enjoyable game for me it has a good amount of challenge but isnt pull out your hair frustrating and its really fun just exploring the game and finding hidden areas
  42. Mar 5, 2022
    9
    "We have been waiting a long time for Metroid 5, and Metroid Dread does not disappoint. There are certainly small gripes, to be sure, but the game deserves a place alongside Super Metroid, Metroid Zero Mission, and Metroid Fusion. If MercurySteam continue to remain in charge of the 2D entries, I think it’s safe to say it’s in good hands.""We have been waiting a long time for Metroid 5, and Metroid Dread does not disappoint. There are certainly small gripes, to be sure, but the game deserves a place alongside Super Metroid, Metroid Zero Mission, and Metroid Fusion. If MercurySteam continue to remain in charge of the 2D entries, I think it’s safe to say it’s in good hands."

    https://theeliteinstitute.net/2021/10/30/metroid-dread/
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  43. Oct 15, 2021
    9
    It's a great game. The level design is engaging and the controls are fluid and responsive.
    The boss battles are epic.
  44. Dec 29, 2021
    9
    Very hard but very fun also. 60fps are fabulous and kill the boss is a real pleasure and every time you learn something.

    I lost in it sometimes and the game crashed after the last boss so the 10 score is vanished :)
  45. Oct 10, 2021
    9
    Esta bueno, me gusta la saga metroid, es muy buen juego para introducirse a la saga, me gusto su jugabilidad, y ya no soy critico para decir mas.
  46. Oct 15, 2021
    9
    Hands down the best 2D entry in the franchise!
    Have been completely hooked and love the introduction of the E.M.M.I.
  47. Oct 9, 2021
    9
    This is a 2d Metroid game for Nintendo Switch!!!
    Probably my game of the year.
  48. Oct 15, 2021
    9
    Metroid Dread isn't the perfect game... but it's close. The graphics are detailed and beautiful at a steady 60 FPS. The gameplay is everything a Metroid game promises to be, exploration, challenging boss fights, amazing weapons, abilities, and upgrades.

    Graphics: 10
    Gameplay: 10
    Audio: 8.5
    Story: 8
  49. Oct 17, 2021
    9
    Scratches that metroid itch. Super tight controls and gameplay. Plot is good and the addition of voice acting is a welcome addition. Game is pretty challenging, but it's fair. Only complaint is that no matter how many health tanks I had, it still felt like it wasn't enough. Overall all, it is my favorite ge so far of 2021
  50. Oct 12, 2021
    9
    Honestly, I'm not the biggest Metroid fan. I like most of the games well enough, but I find many of them aren't worth the high scores they consistently achieve. In a year like 2021, where it feels like a lot of games are good but nothing special, Metroid Dread successfully provided me with the best gaming experience I've had this year.

    For what it's worth, Dread is definitely the most
    Honestly, I'm not the biggest Metroid fan. I like most of the games well enough, but I find many of them aren't worth the high scores they consistently achieve. In a year like 2021, where it feels like a lot of games are good but nothing special, Metroid Dread successfully provided me with the best gaming experience I've had this year.

    For what it's worth, Dread is definitely the most appropriate title for this game, thanks to the horrific creatures inhabiting the planet you're trying to dig your way out of, and extremely strong robots called E.M.M.I. Those robots become increasingly more powerful as the game goes on, and become particularly difficult to deal with. Being chased by the E.M.M.I. is panic-inducing, and you'll likely die to them many times, which only serves to bring about that feeling of dread when you realise there are more waiting for you.

    I don't think the game is perfect, but many of my complaints aren't anything too major. The controls, combat, bosses and story all feel great for me, and I took the time to get every possible bonus I could which took about 20 hours for me. I'm aware many people are comparing this game to Hollow Knight, as a single playthrough of this game is much shorter than that game, however I'll argue I enjoyed Metroid Dread a bit more than Hollow Knight, if only because I felt that Hollow Knight really started to drag on toward the end of it's play time, and some of the enjoyment was definitely lost on me because of that. Metroid Dread is condensed enough to not have such an issue, with bonuses for players that want to challenge themselves.
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  51. Oct 18, 2021
    9
    Its really amazing game .. A fun game. Nintendo came back from the big door on that kind of game ، I enjoyed fighting bosses . And puzzles . And the Graphics ، and the pictures are full of colors .. one of the best games of the year
  52. Oct 15, 2021
    9
    Es una maravilla audiovisual, ya me he jugado la mitad del juego aproximadamente y no para de sorprenderme. La movilidad, los gráficos, el mapeado, etc... Sin ninguna duda, recomiendo comprarlo.
  53. Oct 30, 2021
    9
    This Game is challenging, very challenging. The E.M.M.i's are difficult, their KI is smart and every moment with them is thrilling. Luckily there part is not as big as I thought it would be, when the Game was announcend.
    The pacing here is really good, just when you think it will become repetitive after the fourth E.M.M.I-encounter the game changes it's focus and you get more time to
    This Game is challenging, very challenging. The E.M.M.i's are difficult, their KI is smart and every moment with them is thrilling. Luckily there part is not as big as I thought it would be, when the Game was announcend.
    The pacing here is really good, just when you think it will become repetitive after the fourth E.M.M.I-encounter the game changes it's focus and you get more time to explore the world without pressure.

    The Story it'self is really good and for those who played Metroid Fusion, like me, it is intresting to follow. However I write at the beginning, that this is a challengeing game and the reasons be the E.M.M.I's of course, but especially the bosses are really hard this time. The first boss, Corpius, has three battles phases and all bosses punish you in an oldschool way, if you are inattentive.

    And here is the step were the game become a bit unfair. I hate how some bosses only can be finished by the melee counter. Especally the last one. After four intensive phases you battle throug the last hit MUST be done with the melee counter. If you failed in this crucial moment, you have to damage him again to trigger the sequence for a second time. That's awful and is the only big complain I have about the game.

    The visuals are gorgeous, everything feels organic and alive but most importantly, the design is so unique that you really get this feeling to be on an alien planet.

    All in all, this game is a great addition to the Metroid Series and every fan should try it out. For my taste the bosses are a bit to hard and the E.M.M.Is are too much trial and error. The presentation and the story on the other hand are the biggest strenghts of this game.
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  54. Oct 16, 2021
    9
    Increíble el trabajo de diseño que han realizado desde Mercury Steam. Un mimo y un cariño gigante en cada apartado del juego, se respira el amor a la saga.
    La Samus más ágil que recuerdo viene a escribir con letras de oro el final de la historia 2D con esta quinta entrega. En mi humilde opinión le daría el bronce en el podio de este universo junto a Super Metroid (Oro) y Metroid Prime
    Increíble el trabajo de diseño que han realizado desde Mercury Steam. Un mimo y un cariño gigante en cada apartado del juego, se respira el amor a la saga.
    La Samus más ágil que recuerdo viene a escribir con letras de oro el final de la historia 2D con esta quinta entrega. En mi humilde opinión le daría el bronce en el podio de este universo junto a Super Metroid (Oro) y Metroid Prime (Plata).
    Uno de los juegos de este año 2021.
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  55. Oct 9, 2021
    9
    Pretty good 2D Metroidvania and will satisfy all the cravings of Super Metroid lovers. A couple of new gameplay features and upgrades keep the series fresh so it doesn't just feel like a rehash. My biggest gripe is the map is absolute garbage. It's messy and really hard to distinguish all the symbols on it, which isn't a good thing for this kind of game.

    Overall 8.5/10, but I'll be
    Pretty good 2D Metroidvania and will satisfy all the cravings of Super Metroid lovers. A couple of new gameplay features and upgrades keep the series fresh so it doesn't just feel like a rehash. My biggest gripe is the map is absolute garbage. It's messy and really hard to distinguish all the symbols on it, which isn't a good thing for this kind of game.

    Overall 8.5/10, but I'll be generous and round up.
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  56. Oct 9, 2021
    9
    Beat it in 11 hours, 70%, speedrunning during my first playthrough isn't an objective to me.
    One of the longest 2D metroids out there and one of the best ones that might introduce well new comers and satisfy old fans, though it won't surprise me that purists will find it disapointing.
    Challenge was fine, movements and sound design were also very nice and the lore was the most interesting
    Beat it in 11 hours, 70%, speedrunning during my first playthrough isn't an objective to me.
    One of the longest 2D metroids out there and one of the best ones that might introduce well new comers and satisfy old fans, though it won't surprise me that purists will find it disapointing.
    Challenge was fine, movements and sound design were also very nice and the lore was the most interesting thing to me in this game.
    Had to subtract one point due to me not liking the soundtracks and aesthetically, the game could have looked better (but it's really really not that big of a problem).
    Excellent game, buy it and play the hell out of it people.
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  57. Oct 9, 2021
    9
    Uma verdadeira obra prima! A jogabilidade com a Samus está extremamente fluida e o game em si expande tudo que já era bom nos metroids anteriores.
  58. Oct 9, 2021
    9
    First of i would just like to say HOLY WOW this game is good, I'm about an hour into the game and i just have to applaud for the devs at Nintendo because this game proves that Nintendo is still a heavy hitter even with their slightly more obscure titles, but i have to disclaim, this review is from the perspective to a newcomer to the metroidvania style games and my only experience is aboutFirst of i would just like to say HOLY WOW this game is good, I'm about an hour into the game and i just have to applaud for the devs at Nintendo because this game proves that Nintendo is still a heavy hitter even with their slightly more obscure titles, but i have to disclaim, this review is from the perspective to a newcomer to the metroidvania style games and my only experience is about an hour playtime of hollow night, but as for METROID DREAD this game has such atmosphere and gives you this feeling of being alone in a place thats out to get you from the first moment you encounter one of the Robots that you see in the trailer and you see it tracking you and eventually finding you, you get this “oh **** I'm so **** feelings the combat is smooth, the movement is buttery smooth (although if your new to Metroid you’re gonna need to adjust a little) the graphics are really effective of showing you that your trapped on an alien planet and its good to look at especially when your playing on your TV at 1080p to get the maximum resolution i definitely recommend this to newcomers to the metroidvania style games and even hard core veterans looking for a new challenge, the only “issue” i can find with this game is that you don't exactly have a guide to show you what you need to do to progress especially since your only true objective is to return to your ship but this “issue” encourages exploration in the game and guides to be made on youtube so i give this game a 9/10 from the newcomer perspective. Expand
  59. Oct 24, 2021
    9
    I'm not a pro player or speedrunner but I like myself some Metroid so this is the view of an average player. I mostly loved what was there.

    Not much this game does, that gets it on my bad site but I do think the damage output of enemies is a bit too harsh at times. Although on the other hand it makes you feel so much better ones you topped off your upgrades and such though there still
    I'm not a pro player or speedrunner but I like myself some Metroid so this is the view of an average player. I mostly loved what was there.

    Not much this game does, that gets it on my bad site but I do think the damage output of enemies is a bit too harsh at times. Although on the other hand it makes you feel so much better ones you topped off your upgrades and such though there still will be enemies that get on your nerve with that.
    The checkpoints are more that fairly planted but why do you have to manually skip cut-scenes EVERY TIME! This gets extremely annoying after your third death and you will die, often at that on bosses. My average death-count just on bosses must be 7 or more. You do understand bosses once you died enough but they still will challenge you and there will be times where you wonder "how the heck do I avoid that" or "did I hurt it or not, I can't tell" but keep on going and you will overcome. I think the boss that was the hardest to me took about an hour to beat with die and repeat.
    Most optional upgrades will be not too difficult to obtain and while not mandatory can help you out. You shouldn't have to much trouble getting them with some more movement options and the game helps you pretty well on keeping track around the area they are hidden. Still, my percentage to Item completion was 91 % by the end of the game. I really only missed (from what I can tell) some that required crazy Speedbooster shenanigans and Morphball movements over fall blocks even with the X-Bomb upgrade and Nintendo should have made it easier for players like my but by no means they make or break finishing the game.

    Loading time happens only when going to an new/different region of the game and are tolerable though I wouldn't mind shaving of half of it. Otherwise the game runs quiet stable and fast and I never noticed any slowdowns or hickups. I found the graphics pretty good for 2.5D sidescroller on Switch (docked mind you, I never use the Switch to play mobile), if you have any issues with that you have some delusional standards and should get your head checked.

    For the controls, they are mostly good but I have an issue with having to press in the Analog Stick I move with for movement options and it sucks that you can't aim with missiles or the Beam and walk at the same time. It always gave me headaches that you have to keep the Grapple Beam pressed when using it, I never got used to it. Luckily you don't use it that often to get at you. The Space Jump also doesn't work as good as I wanted it and troubled me sometimes. Do better Next Mission Nintendo.
    The Melee-counter mechanics did overstay there welcome a bit and were basically mandatory at later points in the game and nothing this tedious should be mandatory so much.
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  60. Oct 10, 2021
    9
    This game is amazing. It’s difficulty paired with the awesome setting makes it really fun and immensely satisfying when you find a secret or beat the boss you’ve been dying on for 30 minutes. My only gripe with the game is that sometimes I got so confused with the map that I had to look up what to do, but i’m sure many people like the sense of challenge in figuring out what to do on theirThis game is amazing. It’s difficulty paired with the awesome setting makes it really fun and immensely satisfying when you find a secret or beat the boss you’ve been dying on for 30 minutes. My only gripe with the game is that sometimes I got so confused with the map that I had to look up what to do, but i’m sure many people like the sense of challenge in figuring out what to do on their own. Expand
  61. Oct 10, 2021
    9
    Un juego entretenido, con dificultad (pero sin exagerar) con una fluidez en los controles que sorprende mucho para los joycon, es una experiencia que se extrañaba, te hace pensar para resolver los puzzlez, tiene mucho contenido oculto. La reina del genero a vuelto por la puerta mas grande y es deagradecer lo bien que lo hizo el estudio de desarrollo, ojala hagan mas juego.
  62. Oct 10, 2021
    9
    Metroid Dread es el ejemplo perfecto de cómo podemos utilizar todos los elementos clásicos que hicieron grandes los videojuegos en su día y crear un juego actual que mire a la cara a producciones mucho más ambiciosas sin que le tiemble el pulso. No hay que confundirse, el juego es lo que es, pero lo que busca lo consigue con sobresaliente. Unos controles exquisitos, un diseño de nivelesMetroid Dread es el ejemplo perfecto de cómo podemos utilizar todos los elementos clásicos que hicieron grandes los videojuegos en su día y crear un juego actual que mire a la cara a producciones mucho más ambiciosas sin que le tiemble el pulso. No hay que confundirse, el juego es lo que es, pero lo que busca lo consigue con sobresaliente. Unos controles exquisitos, un diseño de niveles excelente y y un diseño artístico pensado para quedarle a Nintendo Switch como un guante hacen de este juego no solo una grata sorpresa, si no uno de los imprescindibles de la pequeña híbrida. Expand
  63. Oct 16, 2021
    9
    No puedo considerarme un fan de toda la vida de metroid pues solo he jugado el titulo para la snes, aun así super metroid esta dentro de mi top 10 de juegos. Dudé bastante si conseguir el titulo pues los metroidvanias indies de los últimos tiempos que si bien son juegos excepcionales, suelo abrumarme bastante por su dificultad y los diseños laberínticos, dichas sensaciones las percibíNo puedo considerarme un fan de toda la vida de metroid pues solo he jugado el titulo para la snes, aun así super metroid esta dentro de mi top 10 de juegos. Dudé bastante si conseguir el titulo pues los metroidvanias indies de los últimos tiempos que si bien son juegos excepcionales, suelo abrumarme bastante por su dificultad y los diseños laberínticos, dichas sensaciones las percibí desde el trailer de metroid dread aunado a la persecución constante de los E.M.M.I.

    Pensé que no sería un juego para mi pero no pude más con las ganas de probarlo y dicha sensación abrumadora se transformó en pura satisfacción. La satisfacción de perderte, de explorar, de encontrar upgrades y perderte aun mas para seguir encontrando tesoros, el nivel de dificultad me preocupaba mucho y aunque es bastante retador no considero que sea un aspecto que te haga dejar de lado el juego sino al contrario, una vez que metroid te atrapa se puede entender por qué es un titulo que hacía falta para esta franquicia.
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  64. Oct 10, 2021
    9
    Excelente la verdad Arriba Metroid!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  65. Nov 7, 2021
    9
    Es un juego muy bien trabajado en todos sus apartados, accesible para aquellos que nunca han jugado este género, ni ningún Metroid. Echo en falta cositas de anteriores metroid, y los EMMI me habría gustado diferentes modos de aniquilarlos, sin embargo cabe recalcar que no solo son los EMMI los jefes, tiene jefes realmente desafiantes. Un juego con mucha rejugabilidad, vale la pena darleEs un juego muy bien trabajado en todos sus apartados, accesible para aquellos que nunca han jugado este género, ni ningún Metroid. Echo en falta cositas de anteriores metroid, y los EMMI me habría gustado diferentes modos de aniquilarlos, sin embargo cabe recalcar que no solo son los EMMI los jefes, tiene jefes realmente desafiantes. Un juego con mucha rejugabilidad, vale la pena darle una pasada en modo historia, otro para 100%, y otro para speedrun. Expand
  66. Oct 10, 2021
    9
    Una soberbia adición a la querida saga. Gráficos muy bien logrados, historia que te mantiene interesado, un control preciso y responsivo. La música es el único pequeño pero que le pongo, pues carece de las grandiosas melodías a las que estábamos acostumbrados y optaron por hacerla más ambiental. En resumen fantástica obra que no puede faltar en tu colección.
  67. Oct 10, 2021
    9
    It was a really cool experience, overall, Mercury Steam refined the formula and listened to player feedback from Samus Returns.

    The movement is superb and the combat is waaaaay better. The story: amazing, with a good conclusion and a lot of lore. I think it ends the main storyline on a really good note. The only thing that sets back this game for me and the reason I didn't give it
    It was a really cool experience, overall, Mercury Steam refined the formula and listened to player feedback from Samus Returns.

    The movement is superb and the combat is waaaaay better.

    The story: amazing, with a good conclusion and a lot of lore. I think it ends the main storyline on a really good note.

    The only thing that sets back this game for me and the reason I didn't give it a 10 is the soundtrack. It's forgettable and there isn't a piece that made me go "wow, instant banger" I think they could've done a better job on the music department.
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  68. Oct 10, 2021
    9
    Metroid Dread has no problems, it depends on how you see it, some things that you should take into account before playing, they must be, the game is difficult, very difficult, but this only happens with bosses, this does not mean anything bad for the most part of time, since if you are experimenting in the saga it may not cost you so much, and added to the controls that are sometimesMetroid Dread has no problems, it depends on how you see it, some things that you should take into account before playing, they must be, the game is difficult, very difficult, but this only happens with bosses, this does not mean anything bad for the most part of time, since if you are experimenting in the saga it may not cost you so much, and added to the controls that are sometimes confusing, the boss fights may make you suffer.

    Then the false freedom, this game tries to make a fusion, between Metroid Fusion and Super Metroid, in level design specifically, this "False Freedom" consists of creating predefined corridors, and that you go through them, simple, Point A to Point B Although it is mixed with a Metroid Fusion design, with direct signals to where you have to go, but, the work that MercurySteam did, disguises it in an incredible way, which depending on how you see it, you may like it or otherwise.

    And also this same sins of some failures, as most of the game the music is generic, or derivatives. Of the rest, the game is PERFECT, its controls are for the most part fun and intuitive, the bosses can be fun if you learn their patterns, the same soundtrack of the Bosses is incredible, the atmosphere is tetric in some moments, and I can continue and follow.

    Before playing it I would recommend that you ask someone who already has it to try it, so these bugs do not ruin your game if you are picky.

    Thank you for reading
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  69. Oct 10, 2021
    9
    Great progress has been made in the picture and playing method. The only defect is that there are few contents. You can get through the plot in about ten hours
  70. Oct 11, 2021
    9
    Great game for fan player as well as a new player. The ambient detail is wonderful, the difficulty is adequate each boss is challenging in a fun way when you beat them you get a feeling of proud.

    Power ups are well thought it makes you feel all mighty, a very very fun game to play
  71. Oct 11, 2021
    9
    Great return to new adventure from Nintendo and Mercury Steam. This game is pushing the switch but it is also optimize for the system no day one patch! Controls get bit of getting used to but Samus moves smooth especially with the new Slide move.
  72. Oct 11, 2021
    9
    Alright, I just finished my second playthrough on hard 100%. I have to tell you, this game is like metriod, like OG Metriod but in concept, its refreshing. What i mean by this is that this game doesn't hold your hand, doesn't pat you in the back, the rewards aren't as impactful (you make them impactful, but more on this later) as in other Metriod games and as someone who recently playedAlright, I just finished my second playthrough on hard 100%. I have to tell you, this game is like metriod, like OG Metriod but in concept, its refreshing. What i mean by this is that this game doesn't hold your hand, doesn't pat you in the back, the rewards aren't as impactful (you make them impactful, but more on this later) as in other Metriod games and as someone who recently played Super Metriod and Metroid Fusion(my favorite) i have to tell you, that the people complaining on exploring or how this game is linear, etc. don't know what they are talking about. You think backtracking and going through all the map again and again is "exploring"? Oh man, please take your nostalgia glases off.

    This game ticks a lot of boxes, the graphics, the presentation, the atmosphere, not the soundtrack, but the bosses guys, the bosses... I have to tell you, those where the best bosses in a Metriod game PERIOD, no contest and you know why? Because its the best game as an extension of Samus, the precision, the speed, the responsiveness is unparalleled, it feels like if you are playing a smash character, that is the extent of the control you have as a player, for me that is growth extended to the player(you), YOU make Samus better, YOU learn and understand how to utilize the tools you are given in game to express yourself; maybe you like more charge shots and dodging, maybe you spam a lot of missiles, maybe you use the barrage instead of spamming, maybe you like to phase dodge or just space jump to plan your next attack. YOU express yourself inside of the game and that feeling of liberation just left me wanting more and the dread came when i completed the game in 11hours, its short yes, like really short for today standards, but its worth it if you are a hardcore Metriod fan.

    This game is not a 10 out of 10 bc i now stepped down the praise and put on the casual player hat on. This game is not friendly to a casual audience and i understand completely if they would want a tone down in difficulty, this game if i was not a hardcore fan i would give an 8 just because of how many people will get discourage from the bosses and the EMMIs (look i don't like QTE either, but at least on bosses you had the choice to do them. not so much on the EMMIs). I didn't mind the EMMIs that much just because how buttery smooth the movement was, I didn't like the parts where they limited the movement i think it was cheap way to handle bad level design.

    You have to "git gud scrub" in this game if you want to beat it and its weird in a Metriod game, I feel you should be able to do both, the overpowered collector with 8 energy tanks before the first boss, and the 3 energy tank sweaty button masher playthrough. I feel this was taken away, for me its great, but that is 50% less options to play through the game, feeling a little bit restricting and I sympathize. But i urge people that are feeling like this to plow trough and "git gud" I can tell you this game deserve its.

    I left the story for last, there is not much to talk about only that they talk to much for Metriod game standards (imo). But it was ok, i enjoyed it, it had "Gasps" and "wow that's cool" moments, it finally ended the Samus arch as a chozo/metriod/x parasite/bountyhunter/robot/human/waifu (they surely cant keep on adding stuff to their dna) but i feel its more for the ones that have kept with the series and know the lore, casuals will find it whatever-ish.
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  73. Oct 11, 2021
    9
    El juego retoma la historia donde Fusion la dejo, en el inicio recapitulan los eventos sucedidos así que aunque no estés al tanto lo resumen de manera en la que sabes bien que ha pasado. Fusion es el primer Metroid de formula clásica o 2D que es "story driven" y Dread no solo lo retoma si no que mejora la narrativa ya sea por presupuesto o las limitaciones que tenia el GBA , en Dread laEl juego retoma la historia donde Fusion la dejo, en el inicio recapitulan los eventos sucedidos así que aunque no estés al tanto lo resumen de manera en la que sabes bien que ha pasado. Fusion es el primer Metroid de formula clásica o 2D que es "story driven" y Dread no solo lo retoma si no que mejora la narrativa ya sea por presupuesto o las limitaciones que tenia el GBA , en Dread la historia y la narrativa se sienten como la prioridad del juego.
    La historia nueva es muy entretenida a lo largo de todo el juego continúan desarrollándola incluso antes de la ultima pelea no terminas de entender el porque de las cosas, lo cual hace que por un lado no se predecible pero siempre estas ansioso de saber mas y termina a mi parecer correctamente.
    Dentro del genero de Metroidvania talvez Dread no aporta nada nuevo pero fuera de tratar de "reinventar la rueda" optan por entregar un juego bien desarrollado para los fanáticos del genero. El gameplay es fluido y con mucha acción aunque talvez comprometieron un poco la exploración. Retoman elementos de todos los Metroids anteriores pero destaca mucha la habilidad de parry que implementaron en Samus Returns, en este juego se castigaba mucho el no dominar el parry y los indicadores eran muy fáciles de no ver, ya sea por el control o la misma pantalla del 3DS aquí se siente mas sencillo y mas que castigar el error se siente mas como recompensa el dominar esta la habilidad.
    La principal queja que tuve en SamusReturns fue que los jefes eran muy similares y que habia muy poca variedad, en Dread por otro lado siento que hay mucha variedad y el diseño y gameplay de cada jefe son excelentes, las animaciones de intro, outro y parry son excelentes y no podria imaginar como mejorarlas. Por otro lado los jefes pueden llegar a ser difíciles pero no por injustos, aunque me mataron muchas veces siempre sentí que eran errores míos y no por mecánicas injustas o controles no responsivos, y aunque mueras mucho la gratificación de por fin derrotarlos te mantiene pegado al juego.
    Los puntos mas débiles del juego creo son muy pocos y sinceramente estaría muy rebuscado de mi parte pero a mi parecer serian estas 3 cosas:
    1.-Las pantallas de carga de sección a sección pueden resaltar por ser tardadas, aunque debo admitir que me gustaron las animaciones y que dan a entender que la protagonista esta tomando un breve descanso.
    2.-La música, que para nada es mala pero a comparación a juegos clásicos como Zero Mission y Super Metroid creo yo no resalta tanto, pero sin duda alguna cumplen su cometido a la ambientación correcta a los escenarios.
    3.-Los extras y la galería de arte, mas que critica al juego creo yo que estas recompensas son un modelo muy anticuado y como incentivos son muy pobres que no veo como a jugadores menos afines a la franquicia los motive a seguir jugando buscando mejorar su porcentaje de objetos encontrados o incluso a jugar la dificultad mas alta.
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  74. Oct 11, 2021
    9
    For context, I play a variety of different games casually from fps, platformers, fighting games, and rpgs. Presentation: Game looks really pretty, and the cutscenes are well animated. Menus/UI are clear and satisfying to look at.

    Gameplay: The best metroid game I played, and one of the best platformers I played in general.

    Difficulty: Its hard... on normal mode. lol
  75. Oct 11, 2021
    9
    One of my favorite games in this franchise. It has flaws that keeps me from rating it a 10/10 but overall a very good game.
  76. Oct 18, 2021
    9
    As a Super Metroid enthusiast, and now just getting in the world of the current indie Metroidvania titles (like Hollow Knight), I feel safe too say that Dread is a very good game. It still has some points to improve on future releases of the franchise, but the core of it, Nintendo got right:

    PROS: - Samus movement and skills: fluid, intuitive, responsive, fast. A blast to play -
    As a Super Metroid enthusiast, and now just getting in the world of the current indie Metroidvania titles (like Hollow Knight), I feel safe too say that Dread is a very good game. It still has some points to improve on future releases of the franchise, but the core of it, Nintendo got right:

    PROS:

    - Samus movement and skills: fluid, intuitive, responsive, fast. A blast to play

    - Difficulty: while I disagree with the people saying the game is way too hard, I think the developers should have put an easy mode for more casual player or even for the pre teen part of the Nintendo audience. But I personally think that they did a perfect job in tuning the difficulty, because while the game has its very difficult parts, the punishment for dying is almost zero! You can immediately try again from the boss door or e.m.m.i. zone entrance, with the exact same resources you had on your last try. What ends up happening is that you do die a lot on bosses, but your skill development rate also gets optimised, and when you get better at a game, thats when it gets really fun.

    Combat: most boss fights are really carefully developed. And overall combat is pretty cool

    Graphics: very smooth

    CONS:

    Forced linearity: In order to prevent the player from getting lost, the developers made backtracking impossible for most of the game. That takes away a good chunk of the exploration that made Metroid (and Metroidvanias) great in the first place. There's also not really an instance where you can get stronger to fight a certain boss (except for the last boss) since there's not many new items you have access to on any certain part of the game.

    Repetitve themes: The e.m.m.i. is great, but it should occur only once or twice. Some repetitive bosses too (Chozo Soldiers, Chozo Robot Soldiers)

    Atmosphere: for me, there's no dread in Metroid: Dread. No real sense of isolation or any of the classic Metroid atmosphere. It is not a horror sci-fi game, it is a great adventure action game, and thats the atmosphere I got from it.

    Soundtrack: No memorable music like in the classics. They do repeat some of the classic themes every now and then, and those are the best tunes.
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  77. Oct 11, 2021
    9
    This review contains spoilers, click expand to view. This game is amazing. I love the exploration, as well as the background as one explores. The controls feel natural and well managed (except the E.M.M.I gun thing, it's a bit awkward).
    There are times where the story felt a little .. guided, more so than I would like from an explorative title. I did not like or appreciate the fact that missables were highlighted on the map (even to the point were zones would flash if one missed something in a zone).
    I have a standard of $1/hr minimum of entertainment from a game (so if it costs $80 I expect 80 hr of game play. This includes the time to achievement hunt, and or 100% a game). This game fall short of that, but that's ok in this case.
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  78. Oct 11, 2021
    9
    (ESP Review): Simple y llanamente este es el mejor Metroid 2D hasta la fecha. No solo hace bien todo lo ya visto en la saga hasta entonces sino que encima lo mejora al máximo, añadiendo nuevas mecánicas a habilidades ya vistas anteriormente en la saga como el Speed Booster o el Grapple Beam. Además añade nuevas mejoras para el traje de Samus que le da un toque mas novedoso a la franquicia,(ESP Review): Simple y llanamente este es el mejor Metroid 2D hasta la fecha. No solo hace bien todo lo ya visto en la saga hasta entonces sino que encima lo mejora al máximo, añadiendo nuevas mecánicas a habilidades ya vistas anteriormente en la saga como el Speed Booster o el Grapple Beam. Además añade nuevas mejoras para el traje de Samus que le da un toque mas novedoso a la franquicia, dejando claro que estamos ante un Metroid de nueva generación.

    Sin duda lo mas destacable en cuanto a mejoras ha sido el movimiento de Samus, el cual es una verdadera gozada de manejar, permitiéndonos hacer toda clase de movimientos y desencadenando secuencias completamente espectaculares con la utilización del Parry y las nuevas mejoras anteriormente mencionadas.

    Las batallas contra jefes son increíbles, pues las considero las mas épicas vistas hasta la fecha, con secuencias asombrosas y patrones de movimiento que nos harán exprimir nuestra imaginación al máximo para descubrir como vencerlos. También, a causa de esto, son los mas complicados en la saga, llegando a tomar varios intentos el aprender como derrotarlos.

    Lo único en lo que flojea diría que es la banda sonora, que, aunque esté muy bien conseguida y generé una atmosfera de 10, sin duda no se acerca a antiguos títulos de la franquicia como Super Metroid o la trilogía Prime, los cuales conseguían que mas de un tema se te quedase en la cabeza durante años. (Aun sigo silbando la melodía de Tallon Overworld...)

    También los E.M.M.I. son un punto que empieza a cansar a mitad del juego, pues al inicio son divertidos y algo innovador, pero a la larga se acaban volviendo algo repetitivo, cortando el ritmo de juego y llegando a convertirse en secuencias bastante frustrantes. Eso si, destruirlos es una de las mayores satisfacciones del videojuego.

    Por ultimo destacar la historia, que aunque cuenta con giros de guion increíbles y acaba finalmente con el arco de los Metroides en la saga principal, se vuelve bastante complicada de entender para nuevos jugadores que quieran incorporarse en la franquicia. Además de que la incorporación de los Chozo en el ultimo titulo de esta cronológicamente hablando es bastante extraña. ¿Dónde estuvieron estos Chozo durante todo este tiempo? ¿Nadie sabia de la existencia de ZDR hasta ahora? Sin duda queda un poco forzado y brusco el querer añadir los Chozo ahora después de darles tanto halo de misterio durante todo este tiempo.

    Sin nada mas que decir, es un muy buen videojuego, de los mejores de la saga y del catálogo de Switch. Recomendado al 100%.
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  79. Oct 12, 2021
    9
    Very good game. I give it a score of 9 Serris out of 10 Arachnus

    Idk why people complain about its difficulty, because I was able to play it pretty easily, and i am an incompetent idiot when it comes to gameplay.
  80. Oct 12, 2021
    9
    The only other metroid game i’ve ever played is other m. it was terrible. fortunately this isn’t other m. it was between this or fc6 and im so glad i picked it. it’s super smooth, and level design blew my mind. sometimes i find it frustrating to backtrack on a level, but that’s it. emmis are terrifying. haven’t had a physical reaction to a game like this in ages.
  81. Oct 12, 2021
    9
    Metroid Dread es un excelente juego que sobresale en todos los aspectos, quizás en donde no esté a la altura es en la música, que si la comparamos con la de anteriores entregas queda a deber un poco. Se puede apreciar la evolución respecto a lo que hizo el estudio desarrollador en Samus Returns en cuanto a las mecánicas jugables pero lo que de verdad se agradece es el hecho de que no teMetroid Dread es un excelente juego que sobresale en todos los aspectos, quizás en donde no esté a la altura es en la música, que si la comparamos con la de anteriores entregas queda a deber un poco. Se puede apreciar la evolución respecto a lo que hizo el estudio desarrollador en Samus Returns en cuanto a las mecánicas jugables pero lo que de verdad se agradece es el hecho de que no te digan que es lo que tienes que hacer a continuación o a donde te debes dirigir.

    En general es un juego por encima de la media y un imprescindible para todo fan de Metroid.
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  82. Oct 12, 2021
    9
    Dread is a fantastic addition to the series and contender for game of the year. The difficulty is a welcome surprise for a Switch game and you'll be seeing the game over screen a lot, forcing you to tighten up your game for some of these instantly memorable boss fights. I enjoyed this one more than Fusion and it competes with Super Metroid for best game in the series. The only place whereDread is a fantastic addition to the series and contender for game of the year. The difficulty is a welcome surprise for a Switch game and you'll be seeing the game over screen a lot, forcing you to tighten up your game for some of these instantly memorable boss fights. I enjoyed this one more than Fusion and it competes with Super Metroid for best game in the series. The only place where it doesn't hit it out of the park is the music, which is on the forgettable side. Expand
  83. Oct 12, 2021
    9
    This game is so good! Samus has such a cool new suit, the music is great, and the main bosses are fun yet challenging!
  84. Oct 12, 2021
    9
    Una auténtica maravilla. Da gusto encontrar videojuegos de verdad, de los de antes. Gráficos espectaculares, con unos entornos del planeta y unos enemigos y bosses increíbles de ver en la pantalla de Switch. Una jugabilidad perfecta, el control de Samus es una gozada y por último una dificultad perfectamente ajustada. Por ponerle un pero, la banda sonora no está al nivel de anterioresUna auténtica maravilla. Da gusto encontrar videojuegos de verdad, de los de antes. Gráficos espectaculares, con unos entornos del planeta y unos enemigos y bosses increíbles de ver en la pantalla de Switch. Una jugabilidad perfecta, el control de Samus es una gozada y por último una dificultad perfectamente ajustada. Por ponerle un pero, la banda sonora no está al nivel de anteriores entregas, aunque tampoco desmerece. En definitiva, si tienes Switch no debes perdértelo y si no la tienes, tampoco. Expand
  85. Oct 12, 2021
    9
    Metroid dread it´s my 2D favorite but this has 3 bad things : 1) Chozo memories: Man i hate this thing of lore chozo is not in the game is an extra and bored way to show this important info i dont like this in samus returns its a waste material for exploration reward in the game.

    2) For me the rewards by beat the game in time record its too retro for this new era of search actions like
    Metroid dread it´s my 2D favorite but this has 3 bad things : 1) Chozo memories: Man i hate this thing of lore chozo is not in the game is an extra and bored way to show this important info i dont like this in samus returns its a waste material for exploration reward in the game.

    2) For me the rewards by beat the game in time record its too retro for this new era of search actions like the system of extra life in plataforms games is obsolete.

    3) In consecuencie 1-2 points, the game is short, explorations limits only in items, the game try to expand with new items like E tank parts and + missiles but its the same less emotions for exploration rewards. not has secrets areas or extras bosses besides in the main story.

    I love Dread and i hope the next sakamoto´s metroid games leave the retro formula and take more things of Metroid prime like scan info of creatures/lore and rewards explorations like the new era of indies search actions games. AND i need a DLC boss rush rigth now.
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  86. Oct 12, 2021
    9
    Difficult but fair boss fights, intentionally designed sequence breaks, much better map overview with doors and breakable blocks as information for backtracking. Nice button mapping and spectacular control response, exciting visual art, simple and effective storytelling.

    The EMMIs are perfectly placed on each locations center, making the encounter a constant nerve tickler. Perfectly
    Difficult but fair boss fights, intentionally designed sequence breaks, much better map overview with doors and breakable blocks as information for backtracking. Nice button mapping and spectacular control response, exciting visual art, simple and effective storytelling.

    The EMMIs are perfectly placed on each locations center, making the encounter a constant nerve tickler.
    Perfectly delivers the powering up experience during progress but keeps you in alert with bosses that don't forgive big mistakes.

    The game does not try to reinvent the genre but executes almost everything very well.

    One suggestion would be a speed run mode with no tutorial, cinematic and item receive animation. This is going to be gold in GDQ events.
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  87. Oct 12, 2021
    9
    Surprised this is a switch game, makes me excited for Metroid as a franchise and the switch being able to play games that are usually process intense with some optimization, and the quality being much hi other when a hardware update releases, one of the best Metroids I’ve got to play.
  88. Oct 12, 2021
    9
    Easily a contender for best game of 2021. Controls are super fluid and doesn't take long at all to master and the 60 fps is much appreciated. Boss fights are some of the most exhilarating fights I've had in a long while; they feel like deadly living puzzles. Any self proclaimed fan of the series should have a blast with this. Only negative I can think of is that the exposition dump at theEasily a contender for best game of 2021. Controls are super fluid and doesn't take long at all to master and the 60 fps is much appreciated. Boss fights are some of the most exhilarating fights I've had in a long while; they feel like deadly living puzzles. Any self proclaimed fan of the series should have a blast with this. Only negative I can think of is that the exposition dump at the beginning was a bit bland. Expand
  89. Oct 13, 2021
    9
    The controls at first are quite meh, but once you start mastering them you are able to pull off some cool maneuvers. The sense of progression is perfectly paced with how this game wants you to feel like you’re being hunted. I personally enjoyed the small pieces of story they put in here, but I’m sure some people will just not know what is going on. All in all, great game, easilyThe controls at first are quite meh, but once you start mastering them you are able to pull off some cool maneuvers. The sense of progression is perfectly paced with how this game wants you to feel like you’re being hunted. I personally enjoyed the small pieces of story they put in here, but I’m sure some people will just not know what is going on. All in all, great game, easily replayable, and worth it. Expand
  90. Oct 13, 2021
    9
    MercurySteam's best work yet, adjusting all faults that Samus Returns on the 3DS had and enhanced all previous ideals to a near perfect 60FPS. At face value without context you would believe the game was filled with cutscenes that played for you but if you will simply see Samus manhandle a boss pointing her gun at it without firing a thing if you the player does not play the game.

    You
    MercurySteam's best work yet, adjusting all faults that Samus Returns on the 3DS had and enhanced all previous ideals to a near perfect 60FPS. At face value without context you would believe the game was filled with cutscenes that played for you but if you will simply see Samus manhandle a boss pointing her gun at it without firing a thing if you the player does not play the game.

    You will be challenged, and if you think you broke the game to get something early you may find you will be rewarded for your effort.

    Visually comparable to XBLA games in memory but not in actuality, the animation workflow is fast and fluid you'll wish to see done in other genres.

    One of the few Switch games that support 5.1 Surround sound, though most of the music is atmospheric similar to Super Metroid's original scores, and simply no scores similar to classic or Fusion's rocking scores outside of rearrangements of classic melodies.

    Basic first runs can be completed in 8-12 hours depending on experimentation, but second runs can be beaten in less than 4 hours, with some speedrunners attempting to break less than 2 hours as of this review.

    The only downsides is simply being a game on aging Nintendo hardware, while native 720p in handheld mode the post-process free 900p in dock mode may look simply too crunchy on modern 4KTVs. Hard mode is unlocked completing the game, but hardmode simply just makes the enemies do insane damage but all still die the same as normal mode it's simply a mode to challenge hardcore enthusiasts and not recommended for clumsy players, you'll be able to beat normal/hard mode in the same time frame if you never get hit once.
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  91. Oct 13, 2021
    9
    Um game na qual a exploração é cada vez mais inspiradora. Tudo no cenário pode ter escondido um segredo ou alguma recompensa. Mecânica muito fluida e o combate muito bem polido.
    Claramente um jogo feito com muito cuidado e carinho.
  92. Oct 13, 2021
    9
    lovely metroid game. spiritual successor to fusion. apart from some technical issues a perfect game for me.
  93. Oct 13, 2021
    9
    Here we are. Post fusion and within Limbo of a Prime game. What an incredible snacc for Nintendo to give us before dinner. This has built upon the SR variation of Metroid II and run with it. I found myself neglecting my IRL chores to continue. I absolutely ran with the story and I feel the cliche factor is non-existent. I was drawn into a story worthy of the Metroid name and if you haveHere we are. Post fusion and within Limbo of a Prime game. What an incredible snacc for Nintendo to give us before dinner. This has built upon the SR variation of Metroid II and run with it. I found myself neglecting my IRL chores to continue. I absolutely ran with the story and I feel the cliche factor is non-existent. I was drawn into a story worthy of the Metroid name and if you have even a second thought of trying this out, I implore you to do so. Metroid and Metroid II sucked. Anything after has been decent but this will suck you into the lore. Good luck. Expand
  94. Oct 13, 2021
    9
    Metroid Dread is a game I almost put down for good about 2 hours in. I was very interested in the story, and the gameplay was fast and fluid, but I could not find my way through the game's labyrinth and grew frustrated with the constant backtracking. The exploration of Metroid was always what turned me away from the series.

    After no one bought my listing for it on eBay for the night, I
    Metroid Dread is a game I almost put down for good about 2 hours in. I was very interested in the story, and the gameplay was fast and fluid, but I could not find my way through the game's labyrinth and grew frustrated with the constant backtracking. The exploration of Metroid was always what turned me away from the series.

    After no one bought my listing for it on eBay for the night, I decided to give it one more try using something I generally avoid like the plague when playing video games: a walkthrough guide. While many Metroid fans will probably tell you this is taboo, I'm a large advocate for utilizing whatever methods a player needs to improve their experience in a game, whether that's lowering the difficulty or looking up solutions when they're stuck. By consulting a simple guide that just directed me toward which area to visit next whenever I got lost to the point where I got annoyed, I was able to experience the game's superb combat, platforming, and puzzle design, and I was immediately hooked.

    Samus is not just starring in a modern Metroid game, she herself has been modernized. The silent protagonist displays character and style throughout this game that you never quite got to see throughout the past games. Her strength and determination guide you through a hostile world without allies, and these qualities allow you to emotionally connect to the character and her motivation to survive, which is something I found past Metroid games sorely lacking. Another new feature of Metroid Dread is a much greater emphasis on narrative, splicing Metroid lore in a way that culminates into a very fulfilling plot, with twists and turns and a mystery that drives the player's motivation to keep pushing forward.

    And that motivation is certainly needed because the game's bosses, EMMIs, and boundless exploration without many directional cues present the player with real challenge seldom seen in mainline Nintendo games. The suspense the EMMIs present and the difficulty of these bosses really contribute well to the game's atmosphere and theme of dread.

    Metroid Dread has some of the most seamless platforming and battle mechanics I've seen in its genre. The game runs so smoothly, allowing you to execute strings of complex maneuvers at lightning speed, which the boss fights will require you to do. Each upgrade you collect feels liberating and satisfying to use as you forge new paths and further Samus' quest to escape the alien planet, even if one or two don't see as much use as you might hope.

    Overall, Metroid Dread is a masterpiece within its genre. It combines the classic Metroid formula with modern gameplay elements and centers it all around a compelling narrative. It's the first eBay listing I've posted that I'm glad no one bought.
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  95. Oct 14, 2021
    9
    This game is fantastic! Long time fans of the Metroid series are in for a treat with this entry as it delivers the best gameplay yet.

    Firstly, for graphics, this game is gorgeous! Its not the best graphical showcase of the Switch, but for a 2D game, this is really impressive, especially the cut-scenes. As for the game itself, the map is huge and well designed, it's fun to move around
    This game is fantastic! Long time fans of the Metroid series are in for a treat with this entry as it delivers the best gameplay yet.

    Firstly, for graphics, this game is gorgeous! Its not the best graphical showcase of the Switch, but for a 2D game, this is really impressive, especially the cut-scenes.

    As for the game itself, the map is huge and well designed, it's fun to move around as Samus, the combat has more options and is fluid as ever, pacing is phenomenal (until certain moments near the end), the boss fights are the series' best, and the story delivers for the most part.

    The biggest selling point of Metroid Dread are the EMMI robots that chase Samus during the adventure. These gameplay elements create high tension that is greatly welcomed. I feel a sense of pressure and adrenaline when being chased, in a good way.

    The only negatives I have with the game is the soundtrack. I find this new tracks to be very underwhelming and forgettable. The remixes of older songs are great though. Other issues I have with the game comes to my personal preference, but I wish there were more boss fights and one more area to explore. However, that is me wanting more of this amazing game. My final complaint is that I think the ending is too abrupt, but I will not go into spoilers.

    Overall, 9/10, an incredible game, it's a good time to be a Metroid fan!
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  96. Oct 15, 2021
    9
    100% fills that Metroidvania craving. Metroid fans are eating well this fall!
  97. Oct 15, 2021
    9
    Shoutout to the boss who made me play flappy bird in 2021. Absolute Legend.
  98. Oct 15, 2021
    9
    Great game! I really enjoyed to play Metroid Dread.
    Perfect Metroid for newcomers, but provides a lot of challenge to veterans. A little bit linear, but contains awesome boss battles and very nice areas to explore.
    If you are a Metroid fan, it is obligatory. If not, it is a great entrance to the franchise.
  99. Oct 15, 2021
    9
    Loving this game and the ascetics at every moment... Despite how lost I feel lost most the time, adds to the atmosphere.
  100. Nov 16, 2021
    9
    I love a lot of things about this game. The beautiful visuals, the amazing integration of camera movements that give this side-scrolling game so much depth cinematic gravitas, the story that connects the pieces of the other games, the moody atmosphere of the sound design and music, the buttery smooth controls and combat mechanisms, and Samus' new abilities.

    There are some things that
    I love a lot of things about this game. The beautiful visuals, the amazing integration of camera movements that give this side-scrolling game so much depth cinematic gravitas, the story that connects the pieces of the other games, the moody atmosphere of the sound design and music, the buttery smooth controls and combat mechanisms, and Samus' new abilities.

    There are some things that keep this from being a perfect game, in my opinion. While I loved the concept of being chased by an indomitable foe akin to the experience teased in Fusion and in the Aliens franchise Metroid was inspired by, I never got quite the same sense of fear. I never felt dread in the sci-fi horror genre sense of the word. The E.M.M.I. are panic-inducing and because they are confined to marked zones, they came to feel like more of an annoyance than a scary experience that might pop up unexpectedly (I would've preferred the latter). I didn't really care for the presentation of her ship's computer, Adam, as compared to this game's predecessor, Fusion. I found that there was a lack of true exploration until you get far into the game. Even then, at any given point in the game I found that I was confined to a set path due to the set of complex locks that might open or close at each point in your progress. I also wish it was easier to navigate the labyrinth-like map, wish that you could teleport from one area to a distant area rather than just having lots of conduits between areas that are adjacent to each other. The game is also very difficult, particularly the bosses and E.M.M.I. zones. As long as you go into them knowing that you will die a lot and have to memorize patterns and windows of opportunity, you can avoid much frustration. However, once you do master the boss patterns, it is exhilarating.

    I mention a lot of gripes. But I was filled with awe throughout my experience with this game regardless. With a lot of patience, I found it to be a great overall experience.
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Metascore
88

Generally favorable reviews - based on 124 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 124
  1. LEVEL (Czech Republic)
    Feb 18, 2022
    100
    Quotation forthcoming.
  2. Jan 20, 2022
    90
    After almost 20 years we finally have a sequel to the 2D series of Metroid games! Considering that, Dread does a great job of combining the new modern combat with the old elements of research and advancement, and it doesn't hurt that we have some of the best boss fights in the series. A true gem and a must have for all Switch gamers.
  3. Dec 13, 2021
    85
    Taking up the torch of a series interrupted nineteen years ago is never an easy task, but the MercurySteam studio is doing it with honors! The developers have chosen the path of security while perfectly respecting the spirit of the previous episodes, to the detriment of true modernity.