- Publisher: Ubisoft
- Release Date: Aug 29, 2017
User Score
Generally favorable reviews- based on 1333 Ratings
User score distribution:
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Positive: 1,085 out of 1333
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Mixed: 158 out of 1333
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Negative: 90 out of 1333
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- Most helpful
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Aug 13, 2023Im shocked yet happy that ubisoft was actually able to make a fun game. Thanks mario we know you did all the work.
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Jan 4, 2023--------------------------------------------------------------------------------
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Dec 3, 2022
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Nov 23, 2022Mario abd Rabbids = 5/10
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Oct 28, 2022
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Aug 22, 2022Strategy is one of my favorite genres so I was excited when I first heard about the game. Turned out to be a slight turn off. It can be fun at times but it's too easy, short and souless. If the sequel improves the depth of the game by maintaining the natural and easygoing fun that comes with Mario and Rabbids games, it could be a good game.
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Jul 20, 2022The world, animations and characters are all incredibly charming. But the core gameplay does leave a lot to be desired.
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Jul 14, 2022
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Jul 10, 2022I try this game when Nintendo make it available on Nintendo Online for free. I reached the first two levels, and I found pretty fun. As an strategic game is not a difficult game, but it challenging enough to go through
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Mar 11, 2022The difficulty after the world 2 boss is too hard for me. and im not a total noob
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Sep 14, 2021Legit no Idea why people were adoring this game. slow, tedious and gets boring fast. I was literally forcing my self to finish it.
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Aug 4, 2021
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Jul 5, 2021
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May 11, 2021there's a real good game here deep down inside, but the rabbids ruin a lot of it. they're loud, annoying and smelly and no one likes them. should have been mario + rayman instead
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Dec 20, 2020
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Sep 24, 2020
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Sep 12, 2020
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Aug 10, 2020
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Jul 20, 2020It's a good game with XCOM and Mario elements. If you're into strategic games this is for you.
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Jun 30, 2020One of the few games I have played on Switch. Fun, for sure. I am a big XCom fan and it definitely hit that vibe but the setting and characters are not ones I particularly relish.
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May 31, 2020My first strategy, and like it! A lot of combination and cool humour. Very good performance.
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Apr 11, 2020
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Feb 9, 2020The graphic is nice. The children would like. However, this kind of game is not my style.
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Oct 21, 2019
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Jul 30, 2019
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Apr 22, 2019
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Feb 25, 2019Cast: 9/10
Story: 6/10
Fun: 7/10
Gameplay: 8/10
Recommended
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Jan 10, 2019
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Dec 16, 2018Es un muy buen juego y un gran crossover entre el mundo de Mario Y los Rabbits, es divertido aunque resulta un poco repetitivo y eso hace que me canse del juego si juego varios días seguidos aunque cuando lo retomo lo retomo con ganas, también me gusta que pueda luchar contra mis amigos esta muy bien para pasar alguna tarde tranquilos en el salón jugando y hablando tranquilamente
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Nov 25, 2018
Awards & Rankings
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Aug 23, 2018Overall, Mario + Rabbids: Kingdom Battle brings a welcome shot of vitality to the turn-based strategy genre thanks to interesting team mechanics and a colorful Nintendo theme that sets it apart from its contemporaries. Taking one of the biggest IPs in the world and marrying it to an all new type of gameplay was a huge risk that paid off wonderfully, and I’m glad that it finally found its way to my Switch. Now, bring me a sequel with a couple of needed improvements and 100% fewer rabbids, and we’re in business…
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Jan 19, 2018Mario + Rabbids is an incredibly welcome surprise. I assumed that a game starring Rabbids would become grating long before completion, but my fears turned out to be unsubstantiated. Beep-0 is a great lead character, and the Rabbids' hijinks are dialed back to a level that works. This is a fun take on a tactical RPG; the simplification of hit percentages worked especially well. The game isn't without fault — greater variety in characters and levels along with more meaningful customization would be welcome — but most of the issues are minor in comparison to how much fun the game is to play. Hopefully Mario + Rabbids marks the beginning of a new series and a sequel will take these ideas further.
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CD-ActionNov 16, 2017Ubisoft acquired Nintendo’s license, added some Rabbids in the mix and entrusted the game to its Italian studio that never developed any large game on its own. What’s more, neither the studio nor both IPs had anything to do with tactical games. I still don’t understand how Kingdom Battle turned out so good. [11/2017, p.46]