User Score
7.7

Generally favorable reviews- based on 4763 Ratings

User score distribution:
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  1. Aug 22, 2023
    7
    Ну игра отличная, но сюжет за 20 лет устарел.
  2. Aug 19, 2023
    7
    I'll be honest, it used to be a great series in the horror gaming world, but now it's just a name from the past. The game's audience cares more about the characters than the actual gameplay. It's a decent game, but it's overrated. If you were to give it to someone who has never played the game before, they would probably give it a maximum rating of 7.
  3. Aug 8, 2023
    7
    Juego que a mi gusto mejora todo lo de su predecesor, grandísimo remake, divertido, con buen ritmo, durabilidad bastante buena y muy rejugable.
  4. Aug 2, 2023
    7
    First of all I have to say that I consider the original RE4 a masterpiece and the best video game ever made and a remake of this game was going to be a task doomed to disappoint in some ways which this game indeed did. At the same time I enjoyed this game a lot (mainly because it felt fresh and new) and I see improvements here and there over the original that I would miss playing it again.First of all I have to say that I consider the original RE4 a masterpiece and the best video game ever made and a remake of this game was going to be a task doomed to disappoint in some ways which this game indeed did. At the same time I enjoyed this game a lot (mainly because it felt fresh and new) and I see improvements here and there over the original that I would miss playing it again.

    Before remaking a beast of a game which is RE4 you would first have to understand what made it so special in the first place and how it interprets horror because the game does it differently than it's predecessors. In some degree the devs of RE4R did but in a lot of points they failed to see the brilliance in some things that may not go with todays mainstream understanding of how (horror and action) games should look and play.

    One example visually: I am not an artist in any way but the original set an overwhelming mood by using colours and light. Especially the lighting is sometimes terrible in the remake and misses the point that the original made. RE4 is by no means bright but you are aware of the environment at all times because it is just well lit enough to see every detail of for example a room that you are in. Look at the water hall. It seems that in RE4R the devs just thought dark = spooky so we have to make it darker. Although that sometimes can be the case it just bad to generalize it so much. The point is the water room is not a place where something is lurking in the shadows, the horror is more like "here is the danger right in your face, deal with that, NOW". On the other hand there are areas where it does make sense to make it darker for example the labs where the regenerators lurk or the encounter of the first villager. The original achieves horror over stress (survival horror) which brings me to the next point.

    The gameplay: the main change in gameplay is that now you can perform reloading, relocating, shooting at the same time. I chose the word relocating because that is actually what you are doing in the original. You are looking for a good place to stop and shoot or reload. You are constantly evaluating these choices which creates what? Yes, stress! which again is part of the horror in this game. It also shows in the small amount of ammo and healing items that you will find in the game to always remind the player: shots count! enemy hits count! The remake on the other hand is taking a different approach by saying that now you have to be in constant movement. Just standing in a corner will not help you anymore which the village fight perfectly demonstrates. I actually like this idea a lot but feel that the devs failed to implement it in the rest of game which was designed to work with the relocating approach. Which brings me to the next thing I really dislike about the remake: the staggers. Now enemies can tank headshots while the original was rewarding every headshot with a 100% stagger to lead to a powerful roundhouse to make space for you. Ok, you don’t need that any more as now you are more agile but I have to say that it just is not as fun as the original where, like I mentioned, you feel rewarded every time you hit a headshot.

    To the soundtrack I have to say that again the remake fails to understand the original in some aspects. While the soundtrack of the original has a lot of noisy, environmental, eerie tracks the remake adds more epic ones which is ok but there are a lot of areas in the remake that are just silent. Why they removed the serenity track from the save rooms is just beyond me. It was supposed to sooth you and calm you down to build up the tension afterwards again. Something genius that the devs failed to see.

    What disappointed me the most about the remake was the island section which was the weakest part of the original that would have needed more drastic changes. The island is basically a military base with a little bit of ruins, underground and labs here and there. This miliary base setting never clicked with me and it always felt like the horror part is mostly over now and we now enter the like 90% action and 10% horror part of the game while before it was like 60-40. The remake did not change a lot here. It was only optimized while it needed a complete overhaul.

    At the end of the day you have to ask yourself what the remake really 100% improved and what you would miss playing the best version of the original which is the HD project by re4hd.com :

    - Changing weapons over d-pad
    - Picking up items faster and no despawn of items
    - Storage box for weapons and first-aid-sprays
    - balancing of the weapons
    - enemy designs (Dr. Salvador looks amazing!)
    - re-design of Ashley and her dynamic with Leon

    Meanwhile I miss following things that were in the original:

    - sound
    - art direction, lighting, style
    - good voice acting (Ada)
    - content
    - death and reload animations
    - lack of micro-transactions
    - no frustrating grab attacks but rewarding 100% staggers
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  5. Jul 20, 2023
    6
    Resident Evil 4 Remake, while delivering solid gameplay expected from the franchise, falls short in several areas. Some later segments manage to capture the survival horror atmosphere, adding depth to the experience. However, the repetitive enemies and their unvaried dialogues break the immersion and hinder the overall mood.

    The game's lackluster story and characters fail to engage
    Resident Evil 4 Remake, while delivering solid gameplay expected from the franchise, falls short in several areas. Some later segments manage to capture the survival horror atmosphere, adding depth to the experience. However, the repetitive enemies and their unvaried dialogues break the immersion and hinder the overall mood.

    The game's lackluster story and characters fail to engage players, leaving them uninvested in the narrative. Furthermore, the subpar graphics raise questions about the necessity of a remake for a relatively recent game. The inclusion of cheesy dialogues from main characters further disrupts the horror atmosphere, detracting from the intended experience.

    The abundance of hordes of enemies veers the game more towards an action-oriented direction rather than true survival horror. While Resident Evil 4 Remake retains some of the franchise's signature gameplay, it struggles to recapture the chilling and immersive horror elements that defined the original game. Despite its solid gameplay foundation, the lack of innovation and questionable design choices make this remake fall short of its potential.
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  6. Jul 16, 2023
    5
    Le jeux est beaucoup plus tourné vers l'action et non pas l'horreur, ca sort du concept de resident evil
  7. Jul 11, 2023
    5
    This review contains spoilers, click expand to view. It is an excellent Remake. The ONLY set back, was that, they omitted the U3. I loved fighting that Monster. Other than however, the game is all around fantastic. Expand
  8. Jul 2, 2023
    5
    Yo creo que es uno de los mejores juegos de resident evil que he jugado, lo tiene casi todo..
  9. Jul 2, 2023
    7
    A good shooter with beautiful locations, good graphics and technical part, with an acceptable plot and good shooting. But the dumbest thing that the developers thought of doing is the **** lack of the ability to change the difficulty level up. once you change the difficulty level to easy, you will no longer be able to return the difficulty back. This is a very stupid restriction that IA good shooter with beautiful locations, good graphics and technical part, with an acceptable plot and good shooting. But the dumbest thing that the developers thought of doing is the **** lack of the ability to change the difficulty level up. once you change the difficulty level to easy, you will no longer be able to return the difficulty back. This is a very stupid restriction that I don’t understand what the hell they did Expand
  10. Jun 26, 2023
    6
    decent, but not the best but could be better. The 10/10 reviews are exaggerated a little bit
  11. Jun 22, 2023
    7
    對於有玩過前作的我而言,不知為何的買來後卻玩不下去,可能對於這種遊戲類型厭倦了-
  12. Jun 22, 2023
    5
    Just a great remake. Better and solid than the original. Good changes and nice choices.
  13. Jun 21, 2023
    7
    Es un gran juego, pero no deja de ser un simple remake. No merece mas nota q un notable
  14. Jun 13, 2023
    5
    This review contains spoilers, click expand to view. Despite what the shill critics and nostalgia-baited fanboys claim, the RE4 remake is just fine. I have very fond memories of playing the original on Wii -- motion control was the sh*t -- and was inordinately looking forward to this updated version. Graphically and aesthetically, the game is stunning: the environment is gorgeous, the lighting and score are outstanding, but... The controls have just not aged well, the voice over performances are embarrassingly bad, and the amended mechanics are barely functional. Stealth is okay (though closing in on an enemy in crouch at a snail's pace gets real old real fast), parrying works sporadically, and dodging is practically non-functional (barring the occasional QTE button prompt). Basically, RE4 looks like a next gen game, but plays, and feels, like a sorely out-of-date one. I enjoyed myself immensely for the first half (12-ish hours) of my playthrough, and then it just became a slow, frustrating slog. By the last few chapters, I really just wanted it all to end. Expand
  15. Jun 9, 2023
    6
    This review contains spoilers, click expand to view. Graphically the game is a complete improvement, in mechanics it also improved some details, but it also completely ruined the immersion by eliminating the Quick Time Events for the most part, although the change in the knife mechanics makes it innovative compared to the original, I must say that the durability of the vest or the acquisition of amulets was not very successful making it annoying, in narrative although it is quite similar to the original game, I must say that a false religion and a villain on duty focused on world domination are given more focus Speaking of which, I didn't like Saddler, because they gave him a more fragile, religious appearance and with some silly dialogues, just like Salazar who went from being a child aged by plagues, to seeing himself as a small old woman resentful of his family, the same as the village chief Mendez, that although his image is prominent, I must say that his personality is quite silly to the point of being a religious fanatic, just like they missed the opportunity to add him as a persistent enemy in the style Nemesis or Mr X, another character who changed his personality and appearance was Krauser, who now looks more like a resentful military man with a lack of strength in both his voice and appearance. The lack of cinematics was also noted in the presentation of the boss Del Lago, El Gigante, Los Novistadores, El Verdugo or Los Regeneradores which do not give the same sensation of suspense, fear or emotion (Except for the regenerators which are physically more threatening when running). The other thing is the lack of Bosses, sub-bosses or enemies like the U3, the other Executioner, The giant soldier with the hammer, The giant soldier with the Gatling Gun, The statue of Salazar, The giant in the 2 roads, etc. Like the removal of settings, such as the trap rooms, the ancient ruins, the cable car, the lava room with mechanical dragons, etc. Another key point that slowed down the game was the difficulty of the shooting gallery, in which I must say that I lost too many hours of play, which were quite frustrating and with little reward, due to the randomness of obtaining prizes. with the chips. And another point that played against him were the dialogues, which lack wit, humor, charisma, etc. Like the elimination of scenes, like the scene in which León bothered Salazar by shooting the bugle, or by throwing the knife in his hand, or by facing him in a trap room, etc. One last thing would be the battle with Krauser, in which you don't feel the same original sensation of being on a small stage in Raccoon City, hearing the sound remix, having to search for puzzle pieces or at the end having the classic counter ending to beat the boss. Expand
  16. Jun 3, 2023
    7
    Fun game but Resident Evil 2 remake is still superior in a lot of aspects even if its several years older.

    Get rid of the arcade, retro, old school stuff please. Smashing barrels with stuff in it. Items not relevant to the enemy dropping them. Get rid of vendor and cash as it is... Its mystical yes but immersion breaking, irrelevant and makes no sense. Jewels ? Who gives a rat crap
    Fun game but Resident Evil 2 remake is still superior in a lot of aspects even if its several years older.

    Get rid of the arcade, retro, old school stuff please. Smashing barrels with stuff in it. Items not relevant to the enemy dropping them. Get rid of vendor and cash as it is... Its mystical yes but immersion breaking, irrelevant and makes no sense. Jewels ? Who gives a rat crap about that in a time of near apocalypse like RE. No more QTA please, it sucks. No more infinite ammo, Rambo sequences driving stuff on a trail. This is supposed to be a dark, horror survival game... Come on. No more closing enemies spawning from nowhere. Its hard to feel present when almost at every turn you know stuff will happen or not because of a trigger... Director touch breaks the world.

    I would have preferred smaller maps with more meaning in them. Fewer enemies and more spooky and dangerous atmosphere. Nothing is really scary and you can easily just shoot everything, running almost like DOOM with exploding barrels picking up dropped items.

    You guys are almost there ; graphics, game-play, aesthetic, story, mechanics. Just be more serious and severe. And for cry sake, Capcom, stop it with boss that have an eye for weak parts or indestructible ones that need to be at this particular spot when you activate the switch, we done that a million times already.
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  17. May 31, 2023
    7
    Mon avis sur cet opus de RE4 est mitigé, même s'il est globalement très positif.
    Il est bon d'un point de vue scénario et histoire, car il suit à la lettre la version originale (c'est ce qui est attendu pour un remake), mais pêche légèrement sur la partie technique.
    Je trouve les mouvements du personnage perfectibles et manquant de rythme, en clair pas au niveau de mes attentes sur PS5.
  18. May 30, 2023
    5
    Me gustaron mas los anteriores remakes, este tiene mas de lo malo de Resident Evil y menos de lo bueno. Tiene las físicas, movimientos, efectos de un juego de hace 10 años, es soso y aburrido. No esta tan bien optimizado como dicen. Solo veo que cambia la resolución y la iluminación que por cierto no es la gran cosa.
  19. Apr 2, 2023
    7
    I don’t understand why people like it so much, but it’s definitely not bad. Am I the only one who thinks that the game has problems with how it looks?
  20. May 18, 2023
    7
    Ultimately. The tight, reliable and predictable gameplay of the original RE4 has been replaced with sluggish movement, terrible aiming and randomness.

    It feels bad to move and shoot in this. Getting Leon from point A to point B results in endless stumble animations because you have to sprint everywhere because the default walk is inexcusably slow. Even his run is too slow to carry you
    Ultimately. The tight, reliable and predictable gameplay of the original RE4 has been replaced with sluggish movement, terrible aiming and randomness.

    It feels bad to move and shoot in this. Getting Leon from point A to point B results in endless stumble animations because you have to sprint everywhere because the default walk is inexcusably slow. Even his run is too slow to carry you away from danger in reliable fashion.

    The red-dot of the original, where your shots go where you aim, has been replaced with a cursor and random bullet deviation - resulting in the frustrating experience of missing constantly where you feel you should have hit.

    At higher levels of play, the reliability of getting stagger animations and learning the game is gone - due to more randomness in the engine as relates to critical hits and whatnot. The tight "learnability" of the original is gone, where you could get good at the game through learning what reactions you'd get from hitting certain body parts and following up with melee attacks. This means that experience translated into performance in a satisfying way. Now, goodness is determines by player age, gaming hardware and a good mouse. It's just a poor, soulless follow up to a gaming great. The developers stood on the shoulders of giants and delivered a mediocre experience.
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  21. J_R
    May 15, 2023
    7
    7.8/10

    Wow, I hate the gaming community. Everyone scoring this below a 6 are being ridiculous children. Everyone giving it a 10 is shallow and ignorant. People trying to give honest opinions and have a discussion about games get drowned out by mouth breathers on both sides. Bring on the down votes. RE4 R is a safe, unfinished, inferior re-imagining of one of the greatest games ever
    7.8/10

    Wow, I hate the gaming community. Everyone scoring this below a 6 are being ridiculous children. Everyone giving it a 10 is shallow and ignorant. People trying to give honest opinions and have a discussion about games get drowned out by mouth breathers on both sides. Bring on the down votes.

    RE4 R is a safe, unfinished, inferior re-imagining of one of the greatest games ever made that has unnecessary monetization (day one DLC plus more added after reviews) and doesn't need to exist. However I still really enjoy it and recommend it.

    The crazy level of mainstream praise this game has received is bad for the future of the medium. The dismissal of the original, the claims that the original needed modernizing and that this new version of RE4 is better or on par with the original is awful. I thought video games were a medium deserving respect. Doesn't the gaming community get pissed off anytime someone from TV or film makes an ignorant comment about games. So why are we treating one of our classics like this because there is a shiny new but inferior version out. Could you imagine this happening to a classic film, TV show, book etc? Are video games disposable toys that we get rid of when new ones come out or are they art?

    The way the original plays is so good. The combination of the way Leon moves/controls, standing your ground, accurate shooting, melee attacks, knife, repositioning when needed and using the environment to your advantage with the way enemies move/attack/behave/react, enemy variety, level design, the weaponry and set pieces just works so damn well. It doesn't have any right to be this good but it is. It is near perfect. This re-imagining takes this gameplay and tries to modernize it, make it more realistic and play similar to other modern 3rd person shooters. In doing so they upset the near perfect balance. So they tried adding new things and re-balancing to get it near perfect again but failed. What we are left with is a game that is good to play but less fun and more frustrating than a game made almost 20 years ago. Nearly every part of the gameplay needs adjusting. But I think with further tweaking it could play different but as good the original.

    The re-imagining does do a better job with the story and lore but loses so much of what made the original special. The characters have more depth now but lose almost everything that made them so entertaining. There is so much cut from this game and none of the changes or additions make up for it. The pacing is also worse. How did this re-imagining drag on longer than the original when it has less content? Why do the merchants side missions and back tracking for treasures feel like unnecessary bloat?

    It does look quite good after turning off lens distortion and chromatic aberration but I still prefer the originals art direction. It runs well too. I only noticed a little jankiness and the frame rate only dipped a little when things got busy in the rain. There was a little pop in too.

    Why was Mercenaries not at launch and why does that mode feel underdone? Why are there little things I need to pay extra for? (Like the original soundtrack) Why have they added more little things to pay for? Are these going to make the game easier? Did they deliberately make the game harder/more frustrating/grindy hoping to push some to buy these? (Please don't buy them). Why wasn't all this at launch during the review window? What dlc is coming and how much are they going to charge for it? Why are so many people just okay with this?

    Why am I already tired of this game while looking forward to continuing to replay the original for another 18 years? It is just such a huge missed opportunity. Capcom took something brilliant and instead of remaking it, building on it, trying to improve it and leaning more into what made it one of the best ever they decided to make it something different. But not different or bold and fresh enough to stand on it's own.

    - This game and the original are not survival horror, stop calling every horror game survival horror. It sucks seeing one of your favourite genres being erased by mislabeling and wilful ignorance.

    - This is a re-imagining not a remake. A remake is the same again but hopefully better. A re-imagining is a reinterpretation which is very familiar but different.

    I'm still giving this game a high 7, even though this has been a pretty negative review, because even an inferior re-imagining of RE4 is still RE4, which is unbelievably good. There's still plenty of fun to be had here, there are some good moments and ideas and it's a pretty polished game.

    So go play the original if you haven't or replay it again if it's been a while. But still check out this new version just don't take the mainstream reviews seriously, keep your expectations reasonable, enjoy it for what it is and it'll be a good time. I paid full price day one and got the Platinum trophy and I don't regret it. 7.8/10
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  22. Apr 26, 2023
    7
    It's not a bad game, but I was expecting more than this. My first play through was the hardcore mode and it was so difficult. Don't get fooled, play the standard mode first, even if you have played the original. Capcom could've tune down the action a bit and not copy it from the original, and it gets even worse now. It lack real horror. For me the only scary place was the village and IIt's not a bad game, but I was expecting more than this. My first play through was the hardcore mode and it was so difficult. Don't get fooled, play the standard mode first, even if you have played the original. Capcom could've tune down the action a bit and not copy it from the original, and it gets even worse now. It lack real horror. For me the only scary place was the village and I felt everything just went flat and gone into a full blown 'survival action' not HORROR. The Parry system was overpowered. Leon can even Parry bullets Expand
  23. May 1, 2023
    7
    El juego es muy bueno graficamente su sistema de juego igual, esta al nivel tecnicamente. Recomendado si quieres jugar una version mejorada al original. Pero no es 100% fiel al original, es un 80% ya que hay muchos cambios en la historia principal y me desagrada un poco.
  24. May 1, 2023
    5
    This review contains spoilers, click expand to view. My favorite RE; I just loved RE2 remake and hyped to play the RE3 remake and I was afraid thar RE4 will be a big fail.

    I just can say that OBVIOUSLY I don't miss the giant toy chasing me, nor the underground boss (I don't even remember its name) or the awful Ashley's AI.
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  25. Mar 26, 2023
    5
    A phenomenal remaster. The people who rated this anything below a 9 probably live in their Mom's basement and still suckle on her teets.

    *Update* Okay Momma's boy's, I have to apologize. The fact that I stopped playing and have yet to pick it up again speaks volumes, this is not the game I remember 20 years ago...yes, you were all right...Leon feels like a shell of his former self. I had
    A phenomenal remaster. The people who rated this anything below a 9 probably live in their Mom's basement and still suckle on her teets.


    *Update* Okay Momma's boy's, I have to apologize. The fact that I stopped playing and have yet to pick it up again speaks volumes, this is not the game I remember 20 years ago...yes, you were all right...Leon feels like a shell of his former self. I had to severely degrade my score because, this just doesn't capture me like the original did. Idk, something feels off....they ruined the knife, the merchant sounds weird and Leon is a **** Ugh. Stop desecrating the original work with your odd choice of voice actors. Ugh, ugh, ugh.
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  26. Apr 30, 2023
    6
    The remake of Resident Evil 4 is not as good as the press is telling you. Honestly, to me it's a terrible remake and I wish they would have made Code Veronica X. If you want to play a good Resident Evil from the past, choose the remake of Resident Evil 2.
  27. Apr 28, 2023
    7
    I would say it's ok.

    It's not perfect, it's not bad either. It's just ok. I've had some fun playing it, but I was expecting more than this.
  28. Apr 27, 2023
    6
    I beat RE 2 remake and RE 3 remake in a row before playing 4. I had never played before, none of the previous versions. Man, couldn't they put in the same movement as the 2nd and 3rd remake? The issue is that you have to run all the time, when you let go of the run button Leon walks almost stopping or completely breaking the rhythm and immersion. I'm 5 hours into the game so far it's notI beat RE 2 remake and RE 3 remake in a row before playing 4. I had never played before, none of the previous versions. Man, couldn't they put in the same movement as the 2nd and 3rd remake? The issue is that you have to run all the time, when you let go of the run button Leon walks almost stopping or completely breaking the rhythm and immersion. I'm 5 hours into the game so far it's not holding me like 3 did. Sometimes I think people are very nostalgic and, in fact, those who played it when it was released were used to the old one, this remake must be a dream, but for those who never played it, this game especially in Leon movement could be better Expand
  29. Apr 24, 2023
    7
    Fun, but unfortunately it mischaracterized some important aspects of the classic game a lot, mainly Leon, he went from being a badass guy who beats up statues and lasers to a normal guy with some military training.
  30. Apr 17, 2023
    6
    The combination of high difficulty and unfit for purpose controls make for a frustrating and disappointing experience.
Metascore
93

Universal acclaim - based on 126 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 126
  1. 90
    The story of the game is a mediocre story, the gameplay is very enjoyable and attractive, in terms of visuals, it is equal to Cross Gen 2023 games and has a stunning visual, the main boss fights are very similar to each other. The sound design of the game is wonderful, the enemies have a good variety and only one new type of enemy has been added to the remake compared to the original version.
  2. LEVEL (Czech Republic)
    Jan 23, 2024
    100
    Overall it holds together very well, and even though I played the whole game in two days with minimal sleep, I didn't even think about taking a break for a while. [Issue#327]
  3. Jun 30, 2023
    100
    Resident Evil 4 Remake not only does right by its original source of inspiration, but it also sets a high bar for what modern day remakes can be. All components of the story have been finetuned into a more well-thought out package, and that’s before mentioning the game’s full use of today’s graphical prowess to deliver a more terrifying interpretation of rural Spain. The core gameplay also retains what made it so great back in the day, but with modern amenities such as a parrying system, quick-select for weapons and the ability to run. And despite the new improvements, the increased aggressiveness of the enemies ensures that the game never feels like a cakewalk. I don’t know who still needs to be convinced at this point, but Resident Evil 4 is a masterpiece that I cannot recommend enough.