User Score
1.7

Overwhelming dislike- based on 6675 Ratings

User score distribution:
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  1. Sep 11, 2023
    7
    I really love Diablo IV. But it needs some QoL changes and more endgame content.
  2. Sep 10, 2023
    5
    Well basically the always online, plus the lack of a good end game are the main issues with this game. The main story isn’t much better or worse than previous games, so if you just want to play the story and don’t care about end game grinding and the always online, then it’s not a bad game.
  3. Sep 8, 2023
    5
    Diablo 4 was quite fun until the endgame happened, it went from promising to depressing repetition filled with micro-transactions and battle-pass scam tactics. It's just another storefront for blizzard.
  4. Sep 7, 2023
    5
    Extremely mediocre and disappointing, if it was called Lillith 1 no one would defend it.
  5. Sep 7, 2023
    7
    I believe that Diablo 4 has been overly criticized. It seems evident to me that the shortcomings in the game's endgame will be addressed. Even in Diablo 2, there were many issues before the "LOD" expansion came out.

    Apart from that, the game is quite enjoyable while leveling, and the itemization is well done. It deserves around 8 points in my opinion.
  6. Sep 7, 2023
    6
    This is a solid arpg with monsters and loot. All the reviews that give it a 0 are because it's an always online live service game and people are mad because their day 1 build got nerfed. There is a solid game to work with here and Blizzard just needs to add more content for when you hit end game and give you a reason to keep playing. Other than that, it's repetitive just like every otherThis is a solid arpg with monsters and loot. All the reviews that give it a 0 are because it's an always online live service game and people are mad because their day 1 build got nerfed. There is a solid game to work with here and Blizzard just needs to add more content for when you hit end game and give you a reason to keep playing. Other than that, it's repetitive just like every other arpg on the planet. Expand
  7. Sep 6, 2023
    6
    I love the game, it has some minor flaws in some systems that's why I'm rating it 8/10. Already spend 100+ hours on it and I plan on spending more

    EDIT: After 200 hours the game got boring very quickly in the late game, changing my review to 6/10. Didn't even bother playing Season 1
  8. Sep 5, 2023
    7
    Não achei o jogo ruim assim como as pessoas estão falando, me divertir bastante. Entretanto é Diablo, então foi utilizado a mesma formula de todos os outros jogos da franquia com um gráfico um pouco melhor.
    Tendo assim como resultado um jogo Sólido, mas que não inova.
  9. Sep 4, 2023
    5
    I have played Diablo since the very first one was released. I have a ridiculous amount of hours in Diablo, D2, and D3.

    The good: + I enjoyed the overall story. + I enjoyed the main npc characters and many of the quests. + Leveling up to level 50 or so was fun. The bad: - Leveling past 50 is an absolute chore and boring. - Many stat rolls on gear are freaking bizarre and useless. -
    I have played Diablo since the very first one was released. I have a ridiculous amount of hours in Diablo, D2, and D3.

    The good:

    + I enjoyed the overall story.

    + I enjoyed the main npc characters and many of the quests.

    + Leveling up to level 50 or so was fun.

    The bad:

    - Leveling past 50 is an absolute chore and boring.

    - Many stat rolls on gear are freaking bizarre and useless.

    - Cost of re-rolling and re-speccing is outrageous.

    - Online only.

    - End game feels like World of Warcraft with nothing but busy work.

    - Classes are completely unbalanced.

    - Graphics are not really anything to brag about.

    - Absolutely no point in making a hardcore character if you can only play online. - Disconnections and world lag.

    - Dungeons are terrible. - Season 1 is massively boring. - The top down view needs some major adjustments.

    - Battle pass and cosmetics shop is unnecessary.



    Overall 5/10. Completely average. Nothing special at all. A solid deal when it goes to $29.99 or lower.
    Expand
  10. Sep 4, 2023
    5
    I played all Diablo series since original, this one is so messy … The story is quite poorly written, the way it starts is nonsensical and evolve totally by chance. Majority of NPG are all flat and pointless with no meaning in their stories. I don't even get to understand WHY we are involved in chasing this demon ... what are the motivations?

    Finding a good armor or sword has become
    I played all Diablo series since original, this one is so messy … The story is quite poorly written, the way it starts is nonsensical and evolve totally by chance. Majority of NPG are all flat and pointless with no meaning in their stories. I don't even get to understand WHY we are involved in chasing this demon ... what are the motivations?

    Finding a good armor or sword has become totally pointless, the game keep throwing at u so many objects that they have become simply money. There is no more joy about finding a really good weapon.

    The monsters respawn is damn annoying … why am I doing all that mess if no progress can be perceived on the field? And why all monsters continue becoming stronger ? What is the point of growing if u never benefit from that?

    The mechanic is always fun and fights entertaining and thrilling but i was hoping to see some evolution in this series. if wasn't for my broken foot i wouldn't play again this game.
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  11. Sep 2, 2023
    6
    If you want to be positive, you can say there is a good skeleton for a game here.
    Otherwise, it's just another failure. Yes, the artstyle is nice, the story certainly better than D3, cutscenes are pretty good... but ultimately that doesn't matter much in a game like this.

    What matters is loot and the way you progress. It mostly sucks here for now.
  12. Sep 1, 2023
    5
    As a long-time Diablo player who has journeyed through the series from 1 to 4, my expectations for Diablo IV were sky-high. After more than 400 hours of gameplay, however, it pains me to say that the final product doesn't quite measure up to the legacy Blizzard has crafted. While the beta showed promise, the itemization of objects and the endgame content fall short of the mark, leaving meAs a long-time Diablo player who has journeyed through the series from 1 to 4, my expectations for Diablo IV were sky-high. After more than 400 hours of gameplay, however, it pains me to say that the final product doesn't quite measure up to the legacy Blizzard has crafted. While the beta showed promise, the itemization of objects and the endgame content fall short of the mark, leaving me with the impression of an unfinished game rushed to release. It's clear that Diablo IV has potential, but it's not yet the polished gem we've come to expect. With a heavy heart, I can only give it a 5, based on my two decades of devotion to the franchise. Expand
  13. Sep 1, 2023
    7
    Even though the game suffers from many problems, it still has addictive gameplay. After two months of intense play and leveling up two characters to the max, there is currently nothing for me to do further. We'll see what Blizzard has to offer in the future...
  14. Aug 31, 2023
    5
    I dont play much arpg but, having played chaosbane recently... How is D4 original or better compared to its challengers?
  15. Aug 31, 2023
    7
    Good game, but from level 70 and up it gets repetitive and tiring, you have to find new things to do from there to make the game more attractive, but even so, it's really cool to play with friends.
  16. Aug 30, 2023
    6
    Classes are bad ass, but the gameplay is way to easy. After blindly finishing the first run, I sold it.
  17. Aug 22, 2023
    5
    I enjoyed the campaign even though it is really short. After level 50 the game is extremely boring…the campaign is the only thing keeping me from giving it a zero. I’m kinda over of these AAA developers rushing, what could be great games out to the public.
  18. Aug 19, 2023
    7
    It's a Good game,but need to be improved a lot.
    Do not waste your consumer time,do not play with them blizzard,please!
  19. Aug 19, 2023
    6
    THE SUMMARY:
    It's good, but not great. While it experiments with new ideas, far too much of it feels staid and unchanged in the ways that matter. Good for some fun with friends and to learn more about the setting, but not great enough to hold my attention after the initial campaign.
    GRAPHICS, ART and SOUND: Somewhere between the dour, dark and evil tones of the Diablo 1 and 2, and the
    THE SUMMARY:
    It's good, but not great. While it experiments with new ideas, far too much of it feels staid and unchanged in the ways that matter. Good for some fun with friends and to learn more about the setting, but not great enough to hold my attention after the initial campaign.

    GRAPHICS, ART and SOUND:
    Somewhere between the dour, dark and evil tones of the Diablo 1 and 2, and the brighter, more arcade-like art of Diablo 3. The environments are relatively simple but well made, with enemy design and animations being detailed and impressive. Character customization is also at a new high for the series (admittedly not a high bar to clear).

    GAMEPLAY:
    On the plus side, each character seems to have a variety of unique, interesting fighting styles, and often have ways to set up combos within their abilities. Several of these can help other players in your group as well, letting you tag-team larger monsters. As usual, some classes are harder to play than others, but that's not unexpected; the main issue is that a few classes seem drastically underpowered compared to others (at the time of writing, Sorcerer and Druid suffer from this).

    Diablo 2 had slow progression, especially in its endgame, but Diablo 4's mechanics seem to be actively trying to slow you down. You can't get a horse until quite late in the campaign, making it slower to traverse the world map. Gear stats are incredibly minor, making any upgrades from piece-to-piece feel tiny, removing much of the joy from finding new loot, even for 'legendary' items. Loot on the whole seems lackluster, with even larger bosses not dropping much of interest.

    In battle, many better skills have lengthy cooldowns and mana (or 'resource') recharge is much rarer for most characters, meaning for certain builds you will be running in circles waiting for your cooldowns or mana to recharge during tougher fights.

    In addition, enemies scale to your level. This isn't an issue on its own, but it also means you can't go back to an earlier area to have fun curbstomping weaker foes, and you can't find higher-level enemies to challenge yourself against and try to eke out a bit more XP. This leads to a disheartening feeling where despite better gear, better skills and better skill, you never really feel like you're becoming a powerhouse, always stuck slogging through even chaff enemies if your big combos are on cooldown.

    In addition, enemies lack diversity, and you'll often be fighting the same enemy types throughout the game with slight color differences.

    The gameplay is still good, and has a decent core, but much of the design choices surrounding that core seem to detract from the fun of it.

    STORY AND LORE:
    Oh boy, where do I start?

    Okay, for one, the setting has been greatly expanded and we get a good look at the 'good' forces of Sanctuary. We also see a lot more of the corruption and temptation aspects of evil and how people can fall to it, as well as the zealotry and disturbing nature of even the 'good' side of the conflict. Good stuff.

    However, the main story is... eh. It's so, so close to being good on a number of occasions. Lilith is a good antagonist, with clear motivations and sympathetic but still EVIL feel to her. Several other characters have decent arcs as well.

    The problem is there are multiple moments in the story where I stared and shouted 'WHY?!' Why would you leave the place where you are protected to get some fresh air to be literally captured seconds later? Why would you taunt your arrogant ally with the macguffin you have so they confiscate it from you? Why would you listen to a deal that a literal greater demon is offering you? WHY would you have a major boss from an earlier game pop up with NO build up and NO reason, just to further your character's badass credentials right before the last act?

    There's so much to work with here but missteps seem to plague the plot's every move, and many parts of the story feel needlessly dragged out to make sure you visit as many corners of the map as possible.

    DESIGN:
    Baffling. There's so many poor design choices that hold this game back. No horse until over halfway through the game. Incredibly slow progression. Poorly implemented caling enemies. Incremental gear. The lack of balance smacks of being redesigned at some point.

    CONCLUSION:
    Diablo 4 is decent, even good. But it's not great.

    ARPGs rely on a good 'feel' to prosper. Diablo 2 is my favorite in the series because I adore the feel of it, no matter how old the game is. Diablo 4 struggles with that. When it worked, it worked well, but too often I got annoyed with small quality of life issues and design choices. So while I enjoyed the game, I can't say that I feel the need to play it further.

    Honestly, at the end of the day, it feels more like they took another game and did it up to look and sound like Diablo, but it doesn't truly play like Diablo.

    Oh, also, $70 is ridiculous for this game.
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  20. Aug 19, 2023
    5
    This game is a joke. Once you reach level 100, there's nothing to do but repeat the same thing. I've played for over 300 hours and even played the first season with a different character, reaching level 60. I felt that it wasn't worth my time anymore because it doesn't offer anything new, just repetitive gameplay without any purpose.
  21. Aug 18, 2023
    7
    Long awaited game for me. Not because I’m such a big fan of Diablo series in general, just really wanted to play co-op story game with friends. Developers do not treat us often with that kind of games.

    I’ve finished the game as Barbarian. And it was kind of…boring. You just hold X, wait for the rage to fill and then push “square”. I had another build, it was one more button complicated.
    Long awaited game for me. Not because I’m such a big fan of Diablo series in general, just really wanted to play co-op story game with friends. Developers do not treat us often with that kind of games.

    I’ve finished the game as Barbarian. And it was kind of…boring. You just hold X, wait for the rage to fill and then push “square”. I had another build, it was one more button complicated. The main problem is difficulty. On the first run I was only able to choose second difficulty as highest, not taking into account the last one, where you could only die once. On this difficulty there was only one boss, who fought back - Butcher. All the others, including Lilith - we’ve been just standing in one spot, holding X, pushed second, rarely - third button sometimes. And that’s it. No challenge. At all.

    What really pissed me off - is that Blizzard has purposely left difficulty change for after the campaign is done. I was here only for the campaign. I don’t like being restricted and pushed into the “endgame” content. I’m not interested in pointless dungeon exploration, looting etc. Endgame - means that game is finished for me. At this point I exit and go sell it.

    Another mistake player like me could make - take side missions. By the 60-70% completion of the main story you’ll be around level 45-50. That means further development of your character is pointless and brings no joy. You already have all the main skills, it makes no sense to change the build, because the game already doesn’t challenge you at all. So just follow the main story, I suppose that way the gameplay will be more satisfying.

    Graphics are beautiful. Locations too. Sound is good. Atmosphere great and story is pretty good for the series. The main problem is that there’s no challenge for people, who are only after story completion. Vampire Survivors were more complicated. The main problem is that there’s no challenge for people, who are only after story completion. Even Vampire Survivors were more complicated.

    p.s. Haven’t played Season 1, I’ve finished game before. Once again - the idea of going through Season 1 only with a new character is unimaginably ridiculous. I don’t want to go through that same story and locations once again.

    p.p.s. I understand, that it’s hard to balance between 2 major groups of Diablo audience - those, who don’t care about story and are only interested in “Endgame” and those, who are, like me, here only for the main story. But, remember “If you chase two rabbits, you will not catch either one”.

    p.p.p.s. OMG these bipolar reviewers - they only know 2 types of scores these days…1 or 10. True review warriors. TikTok flock. Brainless...
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  22. Aug 16, 2023
    6
    I really did like this games art direction/story/ and gameplay. Its unfortunate they really killed the endgame with the patches nerfing the enjoyment of the game and the pathetic first season. Maybe I'll come back when they fix it.
  23. Aug 16, 2023
    6
    Eu amo essa franquia, amei esse diablo mas após o 100 e mais de 300 horas de jogo o que tem pra fazer? Blizzard novamente se perdendo.
  24. Aug 15, 2023
    5
    Fun at first 10-20 hours but get boring some time after. No content no story nothing, just keep spamming skill to monster. Maybe it's not my kind of game and also cash greedy as fxck.
  25. Aug 15, 2023
    7
    Game's interesting and creating a build can be fun enought.

    To my surprise the story was engaging and I wanted to see it unfold, it's not groundbreaking but alright for Diablo. I played all the classes to level 35-45 and necromancer to 60+. Creating your build is nice as I said but is highly dependant on legendary items. Furthermore, most of the time, the game pushes to follow an
    Game's interesting and creating a build can be fun enought.

    To my surprise the story was engaging and I wanted to see it unfold, it's not groundbreaking but alright for Diablo.

    I played all the classes to level 35-45 and necromancer to 60+. Creating your build is nice as I said but is highly dependant on legendary items. Furthermore, most of the time, the game pushes to follow an achertype for your build.
    For instance necromancer have blood, minions and bones spells. The game will push you to take all the minions skills to optimize your gameplay. So the build variety is quite low, and enabled by legendary items.

    Add to that, no loadouts, expensive respecialization, it's tedious to try new builds, you need to find legendary items, manually respecs all your points, and you cannot test your builds and evaluate it with metrics. You have no dummies to try your build on. So if your new builds feel less good, you need to pay again to respecs, and put all your points, gear back as it was before with no way to save it. The game highly discourage build exploration.

    Nevertheless the game is entertaining enought and killing demon mindlessly is relaxing. Hopefully the futures updates and seasons will improve the game to make it more fun, not tedious
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  26. Aug 13, 2023
    7
    TLDR: Its a Diablo III reskin with scantly more depth. Wait till on sale.

    The Good: - Its a Diablo III reskin - "same" gameplay with different skills and bonuses. Its fun, I put in over 80 hours, so I paid approximately $1.00/hr for fun. I may return in a couple of seasons, so my value goes up. - I thoroughly enjoyed season one... "The Barber", nuf said. The Bad: - At about
    TLDR: Its a Diablo III reskin with scantly more depth. Wait till on sale.

    The Good:
    - Its a Diablo III reskin - "same" gameplay with different skills and bonuses. Its fun, I put in over 80 hours, so I paid approximately $1.00/hr for fun. I may return in a couple of seasons, so my value goes up.
    - I thoroughly enjoyed season one... "The Barber", nuf said.

    The Bad:
    - At about level 85ish, the game loses its purpose and gets real boring and overly grindy.
    - Legendaries and Ancestrals need a name change to Powerball and MegaMillions. You have to go through 100's of them to find something to tolerate.
    - There is a LOT of stuff that is unexplained by the game. You must go find Youtubers to teach you otherwise you end up with 20 levels after you unlocked it, you will find things like the 's' button is a key part of a build or that power level, except for 700 and above, means nothing at all or that... list could go on for four or five paragraphs.
    - Only two or three side quests have characters and stories that are worth reading, and while we are at it (finger pointed at the whole industry), I am the most powerful wizard in the world...I defeated what heaven couldn't and your idea of great side quests are make them an errand boy *sigh*. If unlocking paragon points wasn't attached to them, I would never look at them again, as they don't effect jack.
    - Microtransactions, although not nearly as bad as 3 was in the beginning, if you want it, one complete outfit can cost you as much as the game.
    - If you don't pay for the season, your playability will be very limited.

    The Ugly
    - My biggest beef with Diablo IV is that in eleven years of development only this much got done? I expected more than a reskin with new skills which makes Diablo IV an eleven year old "Madden" game. You know the one, where EA updates a roster, adds a couple words and charges $70 every year. It took Blizzard 11 years to do what EA does every year.
    - Multiiplayer is super lacking. No hopping into random "Riifts" or interacting at all, in fact, when you see someone cross your path, you end up going the other way because it hurts you. My question is, what's the point of clans or being online-all-the-time if there is no good way to interact (other than emote "look" five million times). I joined two separate clans and unless you Discord, there is no simple way to hang out and join parties. Again, a D3 reskin.
    -Im old, I have seen and played all four iterations of Diablo on day one. If you look at the base, you will see a trend of most saying D2 was the best iteration, and with that I agree. Why is it we keep getting further from the best iteration rather than build upon that one? Oh yeah, that model didn't have season passes, microtransactions and was heading in a fantastic direction that we could all see.
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  27. Aug 13, 2023
    5
    Unfortunately, a lot of potential was left unused. The main story was fun, but despite the season I see no reason to pick it up again. Too limited content, no varied activities in the end game after about 100 hours of playtime and I no longer want to collect all the yellow items (lootfilter plz...).

    For the fact that the Diablo series has set standards in the past, it lags only tired
    Unfortunately, a lot of potential was left unused. The main story was fun, but despite the season I see no reason to pick it up again. Too limited content, no varied activities in the end game after about 100 hours of playtime and I no longer want to collect all the yellow items (lootfilter plz...).

    For the fact that the Diablo series has set standards in the past, it lags only tired behind today. Like all current Blizzard titles, everything is investor-driven and I miss the heart and soul for the players who love and live such games. It just doesn't bring anything new to the table. I miss the new ideas that are needed to keep up with the competitors. Also, the gameplay feels way too slow and clunky for the genre.
    Expand
  28. Aug 12, 2023
    6
    Graphics and cinematics are nice. Combat is pretty fun in the mid-game. Early game is very slow, end-game boils down to only winning if you have the OP oneshot meta builds. Experienced several crashes, freezes, and login issues. Consumables and other non-equipment items felt useless or like a forced mechanic in the game to stop players from scaling. Enemies always scale to your level noGraphics and cinematics are nice. Combat is pretty fun in the mid-game. Early game is very slow, end-game boils down to only winning if you have the OP oneshot meta builds. Experienced several crashes, freezes, and login issues. Consumables and other non-equipment items felt useless or like a forced mechanic in the game to stop players from scaling. Enemies always scale to your level no matter where you go. Play co-op and make it at least enjoyable with some friends. Expand
  29. Aug 11, 2023
    6
    Diablo 4

    Ouais bon je vais être très honnête. J'ai commander le jeu soit en avance par un supplément. L'histoire du jeu et la recherche au niveau de la démonologie m'a impressionné. La qualité m'a satisfait et j'ai bien senti le changement de région. Par contre le contenu des monstres est quand même assez restreint. Soit une alternative entre leur propres buff mais sans plus. Je me suis
    Diablo 4

    Ouais bon je vais être très honnête. J'ai commander le jeu soit en avance par un supplément. L'histoire du jeu et la recherche au niveau de la démonologie m'a impressionné. La qualité m'a satisfait et j'ai bien senti le changement de région. Par contre le contenu des monstres est quand même assez restreint. Soit une alternative entre leur propres buff mais sans plus.

    Je me suis intéressé au Druide. J'aimais l'aspect de l'affinité des animaux. Je me suis investi jusqu'à présent au delà de 260 heures de jeux pour être au niveau 80. Je n'ai pas vraiment chercher sur le net à comprendre la recette entre les statistiques et les paragons. Plutôt en mode, essais-erreur et j'ai compris la mécanique au bout d'une centaine d'heure de jeux. Mais quand même, je suis un peu déçu, un peu long et puis Attention, je n'ai fait équipe avec personne. Lonewolf est très long est fastidieux comme apprentissage. A suivre...
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  30. Aug 11, 2023
    7
    It is much better than a D3 but I am story player so ofcourse i See the problems with items, dull hours of only a few or not enaough types of enemy or planty blind spots in medium locations no good reason to play after 60 level but still it is big step from the D3 in story telling and i love diablo vibe and hyoe(not perfect but not so stupid like last one)
Metascore
86

Generally favorable reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 34
  2. Negative: 0 out of 34
  1. Mar 25, 2024
    50
    There's a fair bit to like about Diablo IV — best-in-class sound design, intriguing character classes, fantastic graphics and occasionally addictive gameplay all feel like the series in its prime. However, even the best parts are let down by an undercurrent of frustrating design choices: the cynical inclusion of a Battle Pass, a bloated open world, repetitive mission structure and progression that too often feels meaningless cast a long shadow that let the latest Diablo title down. Future Seasons may refine what's here, but many of its issues sadly feel baked into the core experience. All but the most die-hard fans may wish to wait for a substantial sale on this one.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    The visuals are probably what excited me the most. The way the game looks and the atmosphere makes me feel like I'm playing the old Diablo again. On steroids and on a quadruple screen TV, but the feeling is still there. [Issue#328]
  3. PLAY
    Sep 17, 2023
    80
    Diablo is back, and taking no prisoners. The top-quality, lengthy campaign will be enough for some, while the endgame should prove a welcome obsession for others. [Issue#30, p.84]