User Score
1.7

Overwhelming dislike- based on 6675 Ratings

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  1. Sep 11, 2023
    7
    I really love Diablo IV. But it needs some QoL changes and more endgame content.
  2. Sep 10, 2023
    5
    Well basically the always online, plus the lack of a good end game are the main issues with this game. The main story isn’t much better or worse than previous games, so if you just want to play the story and don’t care about end game grinding and the always online, then it’s not a bad game.
  3. Sep 8, 2023
    5
    Diablo 4 was quite fun until the endgame happened, it went from promising to depressing repetition filled with micro-transactions and battle-pass scam tactics. It's just another storefront for blizzard.
  4. Sep 7, 2023
    5
    Extremely mediocre and disappointing, if it was called Lillith 1 no one would defend it.
  5. Sep 7, 2023
    7
    I believe that Diablo 4 has been overly criticized. It seems evident to me that the shortcomings in the game's endgame will be addressed. Even in Diablo 2, there were many issues before the "LOD" expansion came out.

    Apart from that, the game is quite enjoyable while leveling, and the itemization is well done. It deserves around 8 points in my opinion.
  6. Sep 7, 2023
    6
    This is a solid arpg with monsters and loot. All the reviews that give it a 0 are because it's an always online live service game and people are mad because their day 1 build got nerfed. There is a solid game to work with here and Blizzard just needs to add more content for when you hit end game and give you a reason to keep playing. Other than that, it's repetitive just like every otherThis is a solid arpg with monsters and loot. All the reviews that give it a 0 are because it's an always online live service game and people are mad because their day 1 build got nerfed. There is a solid game to work with here and Blizzard just needs to add more content for when you hit end game and give you a reason to keep playing. Other than that, it's repetitive just like every other arpg on the planet. Expand
  7. Sep 6, 2023
    6
    I love the game, it has some minor flaws in some systems that's why I'm rating it 8/10. Already spend 100+ hours on it and I plan on spending more

    EDIT: After 200 hours the game got boring very quickly in the late game, changing my review to 6/10. Didn't even bother playing Season 1
  8. Sep 5, 2023
    7
    Não achei o jogo ruim assim como as pessoas estão falando, me divertir bastante. Entretanto é Diablo, então foi utilizado a mesma formula de todos os outros jogos da franquia com um gráfico um pouco melhor.
    Tendo assim como resultado um jogo Sólido, mas que não inova.
  9. Sep 4, 2023
    5
    I have played Diablo since the very first one was released. I have a ridiculous amount of hours in Diablo, D2, and D3.

    The good: + I enjoyed the overall story. + I enjoyed the main npc characters and many of the quests. + Leveling up to level 50 or so was fun. The bad: - Leveling past 50 is an absolute chore and boring. - Many stat rolls on gear are freaking bizarre and useless. -
    I have played Diablo since the very first one was released. I have a ridiculous amount of hours in Diablo, D2, and D3.

    The good:

    + I enjoyed the overall story.

    + I enjoyed the main npc characters and many of the quests.

    + Leveling up to level 50 or so was fun.

    The bad:

    - Leveling past 50 is an absolute chore and boring.

    - Many stat rolls on gear are freaking bizarre and useless.

    - Cost of re-rolling and re-speccing is outrageous.

    - Online only.

    - End game feels like World of Warcraft with nothing but busy work.

    - Classes are completely unbalanced.

    - Graphics are not really anything to brag about.

    - Absolutely no point in making a hardcore character if you can only play online. - Disconnections and world lag.

    - Dungeons are terrible. - Season 1 is massively boring. - The top down view needs some major adjustments.

    - Battle pass and cosmetics shop is unnecessary.



    Overall 5/10. Completely average. Nothing special at all. A solid deal when it goes to $29.99 or lower.
    Expand
  10. Sep 4, 2023
    5
    I played all Diablo series since original, this one is so messy … The story is quite poorly written, the way it starts is nonsensical and evolve totally by chance. Majority of NPG are all flat and pointless with no meaning in their stories. I don't even get to understand WHY we are involved in chasing this demon ... what are the motivations?

    Finding a good armor or sword has become
    I played all Diablo series since original, this one is so messy … The story is quite poorly written, the way it starts is nonsensical and evolve totally by chance. Majority of NPG are all flat and pointless with no meaning in their stories. I don't even get to understand WHY we are involved in chasing this demon ... what are the motivations?

    Finding a good armor or sword has become totally pointless, the game keep throwing at u so many objects that they have become simply money. There is no more joy about finding a really good weapon.

    The monsters respawn is damn annoying … why am I doing all that mess if no progress can be perceived on the field? And why all monsters continue becoming stronger ? What is the point of growing if u never benefit from that?

    The mechanic is always fun and fights entertaining and thrilling but i was hoping to see some evolution in this series. if wasn't for my broken foot i wouldn't play again this game.
    Expand
  11. Sep 2, 2023
    6
    If you want to be positive, you can say there is a good skeleton for a game here.
    Otherwise, it's just another failure. Yes, the artstyle is nice, the story certainly better than D3, cutscenes are pretty good... but ultimately that doesn't matter much in a game like this.

    What matters is loot and the way you progress. It mostly sucks here for now.
  12. Sep 1, 2023
    5
    As a long-time Diablo player who has journeyed through the series from 1 to 4, my expectations for Diablo IV were sky-high. After more than 400 hours of gameplay, however, it pains me to say that the final product doesn't quite measure up to the legacy Blizzard has crafted. While the beta showed promise, the itemization of objects and the endgame content fall short of the mark, leaving meAs a long-time Diablo player who has journeyed through the series from 1 to 4, my expectations for Diablo IV were sky-high. After more than 400 hours of gameplay, however, it pains me to say that the final product doesn't quite measure up to the legacy Blizzard has crafted. While the beta showed promise, the itemization of objects and the endgame content fall short of the mark, leaving me with the impression of an unfinished game rushed to release. It's clear that Diablo IV has potential, but it's not yet the polished gem we've come to expect. With a heavy heart, I can only give it a 5, based on my two decades of devotion to the franchise. Expand
  13. Sep 1, 2023
    7
    Even though the game suffers from many problems, it still has addictive gameplay. After two months of intense play and leveling up two characters to the max, there is currently nothing for me to do further. We'll see what Blizzard has to offer in the future...
  14. Aug 31, 2023
    5
    I dont play much arpg but, having played chaosbane recently... How is D4 original or better compared to its challengers?
  15. Aug 31, 2023
    7
    Good game, but from level 70 and up it gets repetitive and tiring, you have to find new things to do from there to make the game more attractive, but even so, it's really cool to play with friends.
  16. Aug 30, 2023
    6
    Classes are bad ass, but the gameplay is way to easy. After blindly finishing the first run, I sold it.
  17. Aug 22, 2023
    5
    I enjoyed the campaign even though it is really short. After level 50 the game is extremely boring…the campaign is the only thing keeping me from giving it a zero. I’m kinda over of these AAA developers rushing, what could be great games out to the public.
  18. Aug 19, 2023
    7
    It's a Good game,but need to be improved a lot.
    Do not waste your consumer time,do not play with them blizzard,please!
  19. Aug 19, 2023
    6
    THE SUMMARY:
    It's good, but not great. While it experiments with new ideas, far too much of it feels staid and unchanged in the ways that matter. Good for some fun with friends and to learn more about the setting, but not great enough to hold my attention after the initial campaign.
    GRAPHICS, ART and SOUND: Somewhere between the dour, dark and evil tones of the Diablo 1 and 2, and the
    THE SUMMARY:
    It's good, but not great. While it experiments with new ideas, far too much of it feels staid and unchanged in the ways that matter. Good for some fun with friends and to learn more about the setting, but not great enough to hold my attention after the initial campaign.

    GRAPHICS, ART and SOUND:
    Somewhere between the dour, dark and evil tones of the Diablo 1 and 2, and the brighter, more arcade-like art of Diablo 3. The environments are relatively simple but well made, with enemy design and animations being detailed and impressive. Character customization is also at a new high for the series (admittedly not a high bar to clear).

    GAMEPLAY:
    On the plus side, each character seems to have a variety of unique, interesting fighting styles, and often have ways to set up combos within their abilities. Several of these can help other players in your group as well, letting you tag-team larger monsters. As usual, some classes are harder to play than others, but that's not unexpected; the main issue is that a few classes seem drastically underpowered compared to others (at the time of writing, Sorcerer and Druid suffer from this).

    Diablo 2 had slow progression, especially in its endgame, but Diablo 4's mechanics seem to be actively trying to slow you down. You can't get a horse until quite late in the campaign, making it slower to traverse the world map. Gear stats are incredibly minor, making any upgrades from piece-to-piece feel tiny, removing much of the joy from finding new loot, even for 'legendary' items. Loot on the whole seems lackluster, with even larger bosses not dropping much of interest.

    In battle, many better skills have lengthy cooldowns and mana (or 'resource') recharge is much rarer for most characters, meaning for certain builds you will be running in circles waiting for your cooldowns or mana to recharge during tougher fights.

    In addition, enemies scale to your level. This isn't an issue on its own, but it also means you can't go back to an earlier area to have fun curbstomping weaker foes, and you can't find higher-level enemies to challenge yourself against and try to eke out a bit more XP. This leads to a disheartening feeling where despite better gear, better skills and better skill, you never really feel like you're becoming a powerhouse, always stuck slogging through even chaff enemies if your big combos are on cooldown.

    In addition, enemies lack diversity, and you'll often be fighting the same enemy types throughout the game with slight color differences.

    The gameplay is still good, and has a decent core, but much of the design choices surrounding that core seem to detract from the fun of it.

    STORY AND LORE:
    Oh boy, where do I start?

    Okay, for one, the setting has been greatly expanded and we get a good look at the 'good' forces of Sanctuary. We also see a lot more of the corruption and temptation aspects of evil and how people can fall to it, as well as the zealotry and disturbing nature of even the 'good' side of the conflict. Good stuff.

    However, the main story is... eh. It's so, so close to being good on a number of occasions. Lilith is a good antagonist, with clear motivations and sympathetic but still EVIL feel to her. Several other characters have decent arcs as well.

    The problem is there are multiple moments in the story where I stared and shouted 'WHY?!' Why would you leave the place where you are protected to get some fresh air to be literally captured seconds later? Why would you taunt your arrogant ally with the macguffin you have so they confiscate it from you? Why would you listen to a deal that a literal greater demon is offering you? WHY would you have a major boss from an earlier game pop up with NO build up and NO reason, just to further your character's badass credentials right before the last act?

    There's so much to work with here but missteps seem to plague the plot's every move, and many parts of the story feel needlessly dragged out to make sure you visit as many corners of the map as possible.

    DESIGN:
    Baffling. There's so many poor design choices that hold this game back. No horse until over halfway through the game. Incredibly slow progression. Poorly implemented caling enemies. Incremental gear. The lack of balance smacks of being redesigned at some point.

    CONCLUSION:
    Diablo 4 is decent, even good. But it's not great.

    ARPGs rely on a good 'feel' to prosper. Diablo 2 is my favorite in the series because I adore the feel of it, no matter how old the game is. Diablo 4 struggles with that. When it worked, it worked well, but too often I got annoyed with small quality of life issues and design choices. So while I enjoyed the game, I can't say that I feel the need to play it further.

    Honestly, at the end of the day, it feels more like they took another game and did it up to look and sound like Diablo, but it doesn't truly play like Diablo.

    Oh, also, $70 is ridiculous for this game.
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  20. Aug 19, 2023
    5
    This game is a joke. Once you reach level 100, there's nothing to do but repeat the same thing. I've played for over 300 hours and even played the first season with a different character, reaching level 60. I felt that it wasn't worth my time anymore because it doesn't offer anything new, just repetitive gameplay without any purpose.
  21. Aug 18, 2023
    7
    Long awaited game for me. Not because I’m such a big fan of Diablo series in general, just really wanted to play co-op story game with friends. Developers do not treat us often with that kind of games.

    I’ve finished the game as Barbarian. And it was kind of…boring. You just hold X, wait for the rage to fill and then push “square”. I had another build, it was one more button complicated.
    Long awaited game for me. Not because I’m such a big fan of Diablo series in general, just really wanted to play co-op story game with friends. Developers do not treat us often with that kind of games.

    I’ve finished the game as Barbarian. And it was kind of…boring. You just hold X, wait for the rage to fill and then push “square”. I had another build, it was one more button complicated. The main problem is difficulty. On the first run I was only able to choose second difficulty as highest, not taking into account the last one, where you could only die once. On this difficulty there was only one boss, who fought back - Butcher. All the others, including Lilith - we’ve been just standing in one spot, holding X, pushed second, rarely - third button sometimes. And that’s it. No challenge. At all.

    What really pissed me off - is that Blizzard has purposely left difficulty change for after the campaign is done. I was here only for the campaign. I don’t like being restricted and pushed into the “endgame” content. I’m not interested in pointless dungeon exploration, looting etc. Endgame - means that game is finished for me. At this point I exit and go sell it.

    Another mistake player like me could make - take side missions. By the 60-70% completion of the main story you’ll be around level 45-50. That means further development of your character is pointless and brings no joy. You already have all the main skills, it makes no sense to change the build, because the game already doesn’t challenge you at all. So just follow the main story, I suppose that way the gameplay will be more satisfying.

    Graphics are beautiful. Locations too. Sound is good. Atmosphere great and story is pretty good for the series. The main problem is that there’s no challenge for people, who are only after story completion. Vampire Survivors were more complicated. The main problem is that there’s no challenge for people, who are only after story completion. Even Vampire Survivors were more complicated.

    p.s. Haven’t played Season 1, I’ve finished game before. Once again - the idea of going through Season 1 only with a new character is unimaginably ridiculous. I don’t want to go through that same story and locations once again.

    p.p.s. I understand, that it’s hard to balance between 2 major groups of Diablo audience - those, who don’t care about story and are only interested in “Endgame” and those, who are, like me, here only for the main story. But, remember “If you chase two rabbits, you will not catch either one”.

    p.p.p.s. OMG these bipolar reviewers - they only know 2 types of scores these days…1 or 10. True review warriors. TikTok flock. Brainless...
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  22. Aug 16, 2023
    6
    I really did like this games art direction/story/ and gameplay. Its unfortunate they really killed the endgame with the patches nerfing the enjoyment of the game and the pathetic first season. Maybe I'll come back when they fix it.
  23. Aug 16, 2023
    6
    Eu amo essa franquia, amei esse diablo mas após o 100 e mais de 300 horas de jogo o que tem pra fazer? Blizzard novamente se perdendo.
  24. Aug 15, 2023
    5
    Fun at first 10-20 hours but get boring some time after. No content no story nothing, just keep spamming skill to monster. Maybe it's not my kind of game and also cash greedy as fxck.
  25. Aug 15, 2023
    7
    Game's interesting and creating a build can be fun enought.

    To my surprise the story was engaging and I wanted to see it unfold, it's not groundbreaking but alright for Diablo. I played all the classes to level 35-45 and necromancer to 60+. Creating your build is nice as I said but is highly dependant on legendary items. Furthermore, most of the time, the game pushes to follow an
    Game's interesting and creating a build can be fun enought.

    To my surprise the story was engaging and I wanted to see it unfold, it's not groundbreaking but alright for Diablo.

    I played all the classes to level 35-45 and necromancer to 60+. Creating your build is nice as I said but is highly dependant on legendary items. Furthermore, most of the time, the game pushes to follow an achertype for your build.
    For instance necromancer have blood, minions and bones spells. The game will push you to take all the minions skills to optimize your gameplay. So the build variety is quite low, and enabled by legendary items.

    Add to that, no loadouts, expensive respecialization, it's tedious to try new builds, you need to find legendary items, manually respecs all your points, and you cannot test your builds and evaluate it with metrics. You have no dummies to try your build on. So if your new builds feel less good, you need to pay again to respecs, and put all your points, gear back as it was before with no way to save it. The game highly discourage build exploration.

    Nevertheless the game is entertaining enought and killing demon mindlessly is relaxing. Hopefully the futures updates and seasons will improve the game to make it more fun, not tedious
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  26. Aug 13, 2023
    7
    TLDR: Its a Diablo III reskin with scantly more depth. Wait till on sale.

    The Good: - Its a Diablo III reskin - "same" gameplay with different skills and bonuses. Its fun, I put in over 80 hours, so I paid approximately $1.00/hr for fun. I may return in a couple of seasons, so my value goes up. - I thoroughly enjoyed season one... "The Barber", nuf said. The Bad: - At about
    TLDR: Its a Diablo III reskin with scantly more depth. Wait till on sale.

    The Good:
    - Its a Diablo III reskin - "same" gameplay with different skills and bonuses. Its fun, I put in over 80 hours, so I paid approximately $1.00/hr for fun. I may return in a couple of seasons, so my value goes up.
    - I thoroughly enjoyed season one... "The Barber", nuf said.

    The Bad:
    - At about level 85ish, the game loses its purpose and gets real boring and overly grindy.
    - Legendaries and Ancestrals need a name change to Powerball and MegaMillions. You have to go through 100's of them to find something to tolerate.
    - There is a LOT of stuff that is unexplained by the game. You must go find Youtubers to teach you otherwise you end up with 20 levels after you unlocked it, you will find things like the 's' button is a key part of a build or that power level, except for 700 and above, means nothing at all or that... list could go on for four or five paragraphs.
    - Only two or three side quests have characters and stories that are worth reading, and while we are at it (finger pointed at the whole industry), I am the most powerful wizard in the world...I defeated what heaven couldn't and your idea of great side quests are make them an errand boy *sigh*. If unlocking paragon points wasn't attached to them, I would never look at them again, as they don't effect jack.
    - Microtransactions, although not nearly as bad as 3 was in the beginning, if you want it, one complete outfit can cost you as much as the game.
    - If you don't pay for the season, your playability will be very limited.

    The Ugly
    - My biggest beef with Diablo IV is that in eleven years of development only this much got done? I expected more than a reskin with new skills which makes Diablo IV an eleven year old "Madden" game. You know the one, where EA updates a roster, adds a couple words and charges $70 every year. It took Blizzard 11 years to do what EA does every year.
    - Multiiplayer is super lacking. No hopping into random "Riifts" or interacting at all, in fact, when you see someone cross your path, you end up going the other way because it hurts you. My question is, what's the point of clans or being online-all-the-time if there is no good way to interact (other than emote "look" five million times). I joined two separate clans and unless you Discord, there is no simple way to hang out and join parties. Again, a D3 reskin.
    -Im old, I have seen and played all four iterations of Diablo on day one. If you look at the base, you will see a trend of most saying D2 was the best iteration, and with that I agree. Why is it we keep getting further from the best iteration rather than build upon that one? Oh yeah, that model didn't have season passes, microtransactions and was heading in a fantastic direction that we could all see.
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  27. Aug 13, 2023
    5
    Unfortunately, a lot of potential was left unused. The main story was fun, but despite the season I see no reason to pick it up again. Too limited content, no varied activities in the end game after about 100 hours of playtime and I no longer want to collect all the yellow items (lootfilter plz...).

    For the fact that the Diablo series has set standards in the past, it lags only tired
    Unfortunately, a lot of potential was left unused. The main story was fun, but despite the season I see no reason to pick it up again. Too limited content, no varied activities in the end game after about 100 hours of playtime and I no longer want to collect all the yellow items (lootfilter plz...).

    For the fact that the Diablo series has set standards in the past, it lags only tired behind today. Like all current Blizzard titles, everything is investor-driven and I miss the heart and soul for the players who love and live such games. It just doesn't bring anything new to the table. I miss the new ideas that are needed to keep up with the competitors. Also, the gameplay feels way too slow and clunky for the genre.
    Expand
  28. Aug 12, 2023
    6
    Graphics and cinematics are nice. Combat is pretty fun in the mid-game. Early game is very slow, end-game boils down to only winning if you have the OP oneshot meta builds. Experienced several crashes, freezes, and login issues. Consumables and other non-equipment items felt useless or like a forced mechanic in the game to stop players from scaling. Enemies always scale to your level noGraphics and cinematics are nice. Combat is pretty fun in the mid-game. Early game is very slow, end-game boils down to only winning if you have the OP oneshot meta builds. Experienced several crashes, freezes, and login issues. Consumables and other non-equipment items felt useless or like a forced mechanic in the game to stop players from scaling. Enemies always scale to your level no matter where you go. Play co-op and make it at least enjoyable with some friends. Expand
  29. Aug 11, 2023
    6
    Diablo 4

    Ouais bon je vais être très honnête. J'ai commander le jeu soit en avance par un supplément. L'histoire du jeu et la recherche au niveau de la démonologie m'a impressionné. La qualité m'a satisfait et j'ai bien senti le changement de région. Par contre le contenu des monstres est quand même assez restreint. Soit une alternative entre leur propres buff mais sans plus. Je me suis
    Diablo 4

    Ouais bon je vais être très honnête. J'ai commander le jeu soit en avance par un supplément. L'histoire du jeu et la recherche au niveau de la démonologie m'a impressionné. La qualité m'a satisfait et j'ai bien senti le changement de région. Par contre le contenu des monstres est quand même assez restreint. Soit une alternative entre leur propres buff mais sans plus.

    Je me suis intéressé au Druide. J'aimais l'aspect de l'affinité des animaux. Je me suis investi jusqu'à présent au delà de 260 heures de jeux pour être au niveau 80. Je n'ai pas vraiment chercher sur le net à comprendre la recette entre les statistiques et les paragons. Plutôt en mode, essais-erreur et j'ai compris la mécanique au bout d'une centaine d'heure de jeux. Mais quand même, je suis un peu déçu, un peu long et puis Attention, je n'ai fait équipe avec personne. Lonewolf est très long est fastidieux comme apprentissage. A suivre...
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  30. Aug 11, 2023
    7
    It is much better than a D3 but I am story player so ofcourse i See the problems with items, dull hours of only a few or not enaough types of enemy or planty blind spots in medium locations no good reason to play after 60 level but still it is big step from the D3 in story telling and i love diablo vibe and hyoe(not perfect but not so stupid like last one)
  31. Aug 11, 2023
    5
    Great story and fun mechanics but that only lasts for about 10 hours of game play. Enjoyed running dungeons with friends. The side quests start to feel extremely tedious and the endgame content is a bit repetitive. Has such potential to be an amazing game, hopefully future content will help it meet that expectation. Fully recommend waiting for game to go on sale before buying.
  32. Aug 10, 2023
    7
    This game deserves a 7/10 for me. While the story was captivating the gameplay was a bit lackluster after gaining some momentum. Once the story was complete at Level 50 I lost interest and noticed people started to fall off. Honestly nothing else for me to do unless seasons is your thing which you are forced to start a new character from level 1 every season.
  33. Aug 10, 2023
    7
    + création de personnage
    + multijoueur très bien gérer malgré la différence de niveau, on peut jouer ensemble qu'on soit lvl10 ou 50
    + addictif, on a envie d'y retourner ! + Lilith est quand même styler... + cinématique très sympa ~ certaines quêtes secondaires sont quand même classique mais il y a un effort quand même. ~ caméra brouillon quand il y a beaucoup de monstres sinon
    + création de personnage
    + multijoueur très bien gérer malgré la différence de niveau, on peut jouer ensemble qu'on soit lvl10 ou 50
    + addictif, on a envie d'y retourner !
    + Lilith est quand même styler...
    + cinématique très sympa

    ~ certaines quêtes secondaires sont quand même classique mais il y a un effort quand même.
    ~ caméra brouillon quand il y a beaucoup de monstres sinon top

    - microtransaction de mort, des esthétiques coutants jusqu'à 25€ (sans la tenue complète ni armure pour cheval ????)
    - histoire rapide / linéaire
    - que 5 classes
    - pas beaucoup de sorts à disposition
    - les monstres sont des tanks sans réelle stratégie derrière. (avant le niveau du monde 3/4)
    - donjons classiques
    - progressions bien lente malgré les heures de jeu

    Beaucoup de défault mais addictif 7/10
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  34. Aug 9, 2023
    5
    Whilst it has its strong points the ridiculous leveling is so long and boring it made me quit at level 75 i just could not handle it anymore
  35. Aug 9, 2023
    5
    垃圾遊戲,職業平衡亂調,連防禦屬性也亂改,賽季新增的東西也少得可憐,不停暗改。
  36. Aug 8, 2023
    6
    Lots of protest reviews here, this game isn't the greatest but it isn't the worst. Could have used another year of development which is pretty inexcusable given the time and money Blizzard had to create this game. That being said, if you are looking for an ARPG it is a decent game and hopefully it can get better. Ignore the low reviews as these people are just mad at the latest patch thatLots of protest reviews here, this game isn't the greatest but it isn't the worst. Could have used another year of development which is pretty inexcusable given the time and money Blizzard had to create this game. That being said, if you are looking for an ARPG it is a decent game and hopefully it can get better. Ignore the low reviews as these people are just mad at the latest patch that their character got nerfed, meanwhile they've probably put in 100 hours in the game and somehow think the game is a 0 Expand
  37. Aug 7, 2023
    5
    A lot of dumb kids just bombing the rating without even playing the game.
    The game overall is ok. You can definitely spend there few weeks-month by playing campaign and then exploring some endgame stuff to do until it starts getting boring. I had fun playing this amount of time so gaming is good.
    Rating it as 6, because game also has issues that needs to be solved.
  38. Aug 7, 2023
    5
    Edit: Went from 10 to 5. Old review further down below.

    I have purchased from Activision-Blizzard 5000 platinum (50 euros worth) for Diablo IV. I have bought something that I realized after a few minutes it doesn't look as I expected in-game. I have asked for a refund ONLY for that cosmetic (2200 platinum, not money) back, so I can use the platinum on something I eventually like. I have
    Edit: Went from 10 to 5. Old review further down below.

    I have purchased from Activision-Blizzard 5000 platinum (50 euros worth) for Diablo IV. I have bought something that I realized after a few minutes it doesn't look as I expected in-game. I have asked for a refund ONLY for that cosmetic (2200 platinum, not money) back, so I can use the platinum on something I eventually like. I have been denied the refund, because:

    '... cosmetics that are purchased with in-game currency, such as Platinum, are non-refundable. However, those cosmetics can be refunded in case they were purchased with real money!' - guess what: the option to purchase from the shop via 'real money' is not existent, and the platinum is purchased with 'real money'. Being treated like this after I've given them 'real money' and didn't ask back for it, but for the platinum, is disgusting.

    Old review:

    People have lost it ...

    This is a great game, even with it's few flaws compared to the big picture - in story, and in bugs.

    Even if I think the game is a 8.5, I had to rate it 10 to balance the reviews of these hating people... the game is fun, and at the moment fair, nothing is pay to win, and the amount of work required to create it is immense. I can't believe how ungrateful people are. A game such as Diablo Immoral which aims to get every drop of $ from you should get a pss low rating, but this game is wonderful in so many regards. Wake up people, and appreciate what is good, for if you will keep hating, it will disappear.
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  39. Aug 5, 2023
    7
    ARPG with good core combat and decent story, held back by lacklustre game-design, loot and endgame.
  40. Jun 18, 2023
    7
    This review contains spoilers, click expand to view. Great game. Probably the best in the Diablo franchise. Much better than the trash known as Diablo 3. I never give any game a perfect score, but as far as Diablo games go this is as near to perfection as the series has come. I would give it an 8 if not for the required internet connection which drops it 1 point solid 7/10 at least. I haven't played too deep into the campaign yet, but there is enough exploration, side quests, and dungeons to keep you busy for hours. The game rewards exploration and completing side quests/ dungeons. The side quests are my favorite addition as they are all dark and gritty while being compact yet in depth and enjoyable sub stories encapsulated within the main plot. To give an idea about the amount of exploration and reward that can happen here. I have barely completed act 1 and am already level 47, I have just barely started exploring the area to the northwest of the beginning region. This is from doing side quests and optional dungeons. A huge amount of work has gone into world building and emersion. The graphics are beautiful and don't resemble the comic book style of WOW and Diablo 3, which is a huge plus. Alot of the WOW DNA that contaminated Diablo 3 Is gone and replaced with all new mechanics. The leveling up system feels more akin to Diablo 2 than Diablo 3. The game as a whole feels like a sequel to Diablo 2 rather than Diablo 3 and this is also a huge source of brownie points. As a Diablo fan that has been with the series since the first game port on the PS1, this is a must play.

    I see alot of hate for this game saying the patches made it unplayable or something. My response to this is get better. You can respec your class at any time for a cost. My necromancer has made it through the patches unphased ( I'm playing a summoner). Currently enjoying earning the blood steed in an unpopulated server.
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  41. Aug 4, 2023
    6
    As a lot of other players have already mentioned, this is pretty fun when you play through the campaign. The cutscenes are great, the voice acting is great, the graphics are nice and the gameplay feels good. That's pretty much where my praise ends, unfortunately. Repetitive late game , money grubbing microtransactions, and lackluster loot really tarnish what could have been a great game.As a lot of other players have already mentioned, this is pretty fun when you play through the campaign. The cutscenes are great, the voice acting is great, the graphics are nice and the gameplay feels good. That's pretty much where my praise ends, unfortunately. Repetitive late game , money grubbing microtransactions, and lackluster loot really tarnish what could have been a great game. I'm now in the camp where I won't spend another penny on the game. I'll play it casually here and there, but I've lost my excitement pretty quickly. Expand
  42. Aug 2, 2023
    7
    A surprisingly mediocre game that emphasizes quantity over quality when it comes to hours invested by players. While Diablo 4 is a fine game in its own right, it fails to live up to the admittedly high standard set up by its predecessors, especially Diablo 2.

    Diablo 4 is not a horrible game, by any means - it possesses a solid story, with gorgeous cutscenes to boot. Its gameplay
    A surprisingly mediocre game that emphasizes quantity over quality when it comes to hours invested by players. While Diablo 4 is a fine game in its own right, it fails to live up to the admittedly high standard set up by its predecessors, especially Diablo 2.

    Diablo 4 is not a horrible game, by any means - it possesses a solid story, with gorgeous cutscenes to boot. Its gameplay mechanics are also perfectly fine, and seems to perform relatively well on a PS5. However, the areas in which it is adequate do little to mitigate the impact of its greatest issue - it is not all that fun to play. It feels soulless and vapid in a way that prior games have not. Even in the state it was initially released in, Diablo 3 did not feel this lifeless or pseudo-predatory when it comes to time spent playing.

    Whereas most console incarnations of Diablo 2 and 3 allow you to play the game offline for at least some of the time, Diablo 4 demands that you are always online. It also really wants you to engage with its controversial seasonal content. But perhaps most egregiously, the main tasks of the game - finding legendary loot and slaying powerful enemies - just isn't as fun. It all feels like banal busywork. And for a game franchise that has provided me with so much fun over the years, this feels deeply disappointing.

    Diablo 4 is not worth its currently commanding price tag. It is a game that I often find myself begrudgingly convincing myself to play out of a lack of better options. Perhaps at a lower price, this game would feel like a sensible purchase; perhaps with refinement by its development team, the game might feel more engaging and fun. It is a game I regret purchasing, even as I begrudgingly state that it is a perfectly fine game with no glaring flaws - however, in comparison to what came before it, I believe it fails by trying to toe a line between a modern live-service product and the Diablo games of old. I recommend either waiting for its price to drop, or checking out either Diablo 3 or Path of Exile if you are looking for more cost-effective isometric ARPGs to play.
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  43. Aug 1, 2023
    6
    This review contains spoilers, click expand to view. Edit: The dev's were quick to respond to the feedback the whole community had for the game. I thought it wouldn't be fair to leave my score as a 0 since they seem to be actively trying. There is still a far way to go with this game and I hope Blizzard gets community feedback before presenting future patches which will avoid issues going forward.

    This game started out really good and I had high expectations. I cannot believe the developers are trying to ruin everything at the start of season one. It’s best to move onto other titles as I don’t feel confident that the current team they have for Diablo 4 understand player wants. They don’t respect our time and actually listen to our feedback.
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  44. Jul 20, 2023
    7
    Devs have made a solid effort to listen to the community & try to fix the things that make this game imperfect. It’s a pretty solid experience IMO, but it’s also my first time playing a Diablo game. The game can get a bit 1-dimensional at times however…
  45. Jul 30, 2023
    5
    Feels that the game been rushed, small mobile like instances with repetitive objectives. Same mobs with same mechanics, gameplay, graphics and story is awesome.
  46. Jul 29, 2023
    5
    Game was fun for about 20 hours then its boring, Level scaling needs to be removed. Big open world feels so empty and everything feels padded and over bloated. I really wanted D4 to be great and it is not that good... I guess Blizzard making a game to please everyone, made a great game at pleasing nobody. Casual Players (like Myself will leave as its boring after a while, and hardcore ARPGGame was fun for about 20 hours then its boring, Level scaling needs to be removed. Big open world feels so empty and everything feels padded and over bloated. I really wanted D4 to be great and it is not that good... I guess Blizzard making a game to please everyone, made a great game at pleasing nobody. Casual Players (like Myself will leave as its boring after a while, and hardcore ARPG fans will leave as there are better alternatives to play) I feel the aim to make the console controls hurt the skill variety available and that could be fixed with load outs, the loot fills the LIMITED chest space so fast. I played the game in World Tier 2 and it was easy, like boring easy… put my brain in autopilot and before you know it I’m at the end, and wishing I spent my time on another game. Really sad Blizzard used to make amazing games that were fun and have focused on making an endless chore game where you hopefully pay more money on top of a $70 game… Was fun for about 20 hours then it’s over… So if you want a 20 hour game I guess it’s ok, but if you expected a 200+ hour game it is not… Maybe like D3 it will get fixed. But I think it’s a case of a lot of potential, and just not there yet, maybe it will turn into something good, but its boring now. Expand
  47. Jul 29, 2023
    6
    Not great not terrible either.
    The game has its flaws, the biggest beeing the nonexistent endgame. Around lvl 70 you have seen it all and done so much of it you get burned out. (Or at least i did) There are no meaningful upgrades to your character anymore so its just an awfully long grind to max lvl with the occasional 0.1% damage upgrade... Yes, you could hunt for super uniques that have
    Not great not terrible either.
    The game has its flaws, the biggest beeing the nonexistent endgame. Around lvl 70 you have seen it all and done so much of it you get burned out. (Or at least i did) There are no meaningful upgrades to your character anymore so its just an awfully long grind to max lvl with the occasional 0.1% damage upgrade... Yes, you could hunt for super uniques that have a droprate so low they might aswell not exist or try to defeat the "uber-endboss" but (to me) there is realy not much of a point to it.

    Story was pretty good for a Diablo game. Cutscenes were awesome.
    Leveling was fun until it wasn't..
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  48. Jul 28, 2023
    7
    Overall I enjoy the game. I know after a few more seasons and patches things will get even better. There are some issues, nothing is ever perfect. But I am having a good time.
  49. Jul 28, 2023
    5
    Some people are probably rating too low due to the price of the game and recent nerfs. I agree that $70 is way overpriced. However, in general, the game is quite high quality, given that at an early stage, many projects have children's sores (server delays, bugs). As for the endgame content .... So it was not in Diablo 3 either. It took me 3 weeks in D3 to forget about him. The only thingSome people are probably rating too low due to the price of the game and recent nerfs. I agree that $70 is way overpriced. However, in general, the game is quite high quality, given that at an early stage, many projects have children's sores (server delays, bugs). As for the endgame content .... So it was not in Diablo 3 either. It took me 3 weeks in D3 to forget about him. The only thing that I really personally lack in the game is the variety of the endgame, the introduction of any arenas and additional bosses at levels 70-80-90 to stimulate the leveling of the character. Expand
  50. Jul 26, 2023
    7
    Diablo IV is a decent release from Blizzard. Combat is enjoyable, with the usual packs of exploding demons, and the game world is gorgeous. The storyline was solid for Diablo with lots of cinematics. Seasons look good and with a revenue model, hopefully they will contain interesting content. There is a modest endgame that consists of scaling dungeons, helltides, tree of whispers quests forDiablo IV is a decent release from Blizzard. Combat is enjoyable, with the usual packs of exploding demons, and the game world is gorgeous. The storyline was solid for Diablo with lots of cinematics. Seasons look good and with a revenue model, hopefully they will contain interesting content. There is a modest endgame that consists of scaling dungeons, helltides, tree of whispers quests for gear, and legion events. The world boss appears too infrequently.

    There are some major missteps that need to be rectified though. QoL is poor, with too little stash and tiny character inventory. Yet again loot is disappointing as if they learned nothing from Diablo III. Legendaries amount to crafting materials, unique affixes are iffy, and incomprehensibly they put in ultra-rare drops that most players will never see. Why do that in an essentially solo game that revolves around loot? There is no random grouping for nightmare dungeons, and respeccing a character costs a small fortune in gold. This design decision makes no sense in a live service game where a patch can break a build overnight. It should have been free - optimizing gear is already a substantive gold sink.

    Also conspicuously missing are the cow level, gold and item find gear that was a staple of previous Diablo games, and the Horadric cube. Treasure goblins are stingy and even after the buff gold shrines are barely worth clicking. One has to wonder if the development team has even played the previous Diablo games.

    Hopefully Blizzard will get the issues rectified more quickly than they did for Diablo III. It certainly has potential but it's not a great game at this point.
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  51. Jul 26, 2023
    5
    First few weeks were great, but the gameplay loop doesn't carry for very long, unlike how it was obviously intended. Honeymoon over.
  52. Jul 25, 2023
    5
    I gave 8 when I started to play but I'm changing the score because the free items from season one is a joke!
  53. Jul 25, 2023
    7
    As a casual gamer I actually enjoyed my experience with Diablo IV, but I was never intent on playing the game for years to come, I spent about 100 hours on just one class and moved on. This initial experience of going through the campaign, mastering my class and even doing some of the late game activities was rather fun. The graphics, music, gameplay, the story and setting - all is veryAs a casual gamer I actually enjoyed my experience with Diablo IV, but I was never intent on playing the game for years to come, I spent about 100 hours on just one class and moved on. This initial experience of going through the campaign, mastering my class and even doing some of the late game activities was rather fun. The graphics, music, gameplay, the story and setting - all is very good. I did quickly get bored after trying all of the late game activities, once you have to just grind nightmare dungeons forever to get some loot, and I guess all the low scores for this game are coming from the people who are evaluating the game more as a long term live service game, because then I would also rate it low. I'm really not interested in the seasonal grind and sinking 1000s of hours into this, but my casual experience was enjoyable and worth the time and money spent. Expand
  54. Jul 25, 2023
    5
    Apart from all the drama with the patch, after going through the story campaign and playing a little further... The game is very average. There's virtually no variety in the builds, looting isn't fun (it's more of a hunt for special abilities and getting them out of them), constant slowdowns due to silly in-engine solutions, and always online. It's definitely not a 1/10 game, but it's notApart from all the drama with the patch, after going through the story campaign and playing a little further... The game is very average. There's virtually no variety in the builds, looting isn't fun (it's more of a hunt for special abilities and getting them out of them), constant slowdowns due to silly in-engine solutions, and always online. It's definitely not a 1/10 game, but it's not a quality AAA game from such a large publisher and with such a historical and financial background. It looks like a game made on the cheap and by interns, with management who is afraid of the board. Expand
  55. Jul 19, 2023
    5
    Season One is super fun! Caged hearts mechanic is really gods/fun. Hopefully we can have them in the eternal realm. Cosmetics are good. Kudos to the design/illustrators team.
  56. Jul 23, 2023
    5
    Based on in-game delivery, definitely the best story of the franchise and worth playing for the story. For the first time you will not need to buy books or turn to content-creators to get the backstory to fully understand what is happening which is a really nice change. It is as dark as the early Diablo games (before the fight was taken to the high-heavens) and has enough characterBased on in-game delivery, definitely the best story of the franchise and worth playing for the story. For the first time you will not need to buy books or turn to content-creators to get the backstory to fully understand what is happening which is a really nice change. It is as dark as the early Diablo games (before the fight was taken to the high-heavens) and has enough character development and twists to keep you engaged.

    The open-world content is fun enough to keep you playing for 10-20h after the story ends. Events are engaging and rewarding enough to be worth participating in until most gear slots are euipped with suitable "ancestral"-items.
    Unfortunately, this is where the game starts to stumble. Once you have your "ancestral"-items for a working build, the only way to increase your power is through "unique items" that are randomly dropped. Yet, these "uniques" are sometimes so powerful that they can make or break your class and without them you will struggle significantly more with higher nightmare dungeons (which become the only endgame content - similar to greater rifts, just with objectives instead of a timer).

    The gameplay is basically a builder-spender rotation that rewards big pulls for most classes. Spenders hit really big while builders do pretty much nothing which feels very weird, especially for classes with very costly spenders. It still feely clunky when you compare the gameplay to Diablo 3 in the end stages, before sets and newly introduced uniques solved the problem. Therefore I give them the benefit of the doubt here and assume that they will introduce new items with following seasons to make gamplay much smoother.

    The game is ok. If you think about buying the game, I would recommend to wait until you can get it at a cheaper price since content is quite limited right now and the gamplay is still somewhat sluggish.
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  57. Jul 23, 2023
    5
    I would give Diablo IV a 8.5/10 before the massive batnerf update ruined everything.
    -Seasonal mechanic is not strong enough to compensate the loss
    -Leveling is boring -Crowd Control from monsters is out of control -Massively unfair classes balance, some classes are extremely gear dependant and struggle during leveling, while others like Necro Bone Spear one shot everything without the
    I would give Diablo IV a 8.5/10 before the massive batnerf update ruined everything.
    -Seasonal mechanic is not strong enough to compensate the loss
    -Leveling is boring
    -Crowd Control from monsters is out of control
    -Massively unfair classes balance, some classes are extremely gear dependant and struggle during leveling, while others like Necro Bone Spear one shot everything without the need of good gear/aspects.
    -Reroll stats on gear is way too expensive
    -Mount is broken/feels bad
    -Massive lag everytime you switch area
    -No [WASD] to move, my right index is tired of spam clicks like a MOBA
    -Expect your favourite build to be nerfed every single update or hotfix
    -Lack of inventory
    -Lack of stash tabs
    -Lack of aspect inventory space
    -Some KEY aspects for some builds are not in the codex, making leveling/switching gear unfun
    -T100 nightmare dungeons difficulty is now nerfed to the T70 difficulty was, No End Game pushing anymore
    -No filter in stash or inventory
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  58. Jul 23, 2023
    6
    It's so much fun playing with a bud during the day, but go try to play at night:
    - my toon is bouncing across the screen, literally shoowed out of rooms
    - can't even pick up loot - the whole point - just can't touch that.. it's a problem - then out of nowhere surrounded by ants which despite barriers, which aren't calculated properly burn me down in 1.5 secs - sure other people are
    It's so much fun playing with a bud during the day, but go try to play at night:
    - my toon is bouncing across the screen, literally shoowed out of rooms
    - can't even pick up loot - the whole point - just can't touch that.. it's a problem
    - then out of nowhere surrounded by ants which despite barriers, which aren't calculated properly burn me down in 1.5 secs
    - sure other people are more skilled, I'm just Mehh, and Diablo 4 after dark is a mess
    - also, you dance around like a titan, until you encounter a pivotal moment, one REQUIRED to progress in the story line, suddenly you melt - try to sort out the tactics, form a battle plan - nope - must beg a bud to come help you - this game sucks at night and is impossible alone in early morning hours
    - how can I get drops 10 lvl's below me ALL THE TIME? Sure lvl means nothing it's all about the build, still it's annoying
    Hey during daytime hours in the Eastern US zone it's OK, but after hours - this game sucks so bad
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  59. Jul 23, 2023
    7
    upd: moderation, please remove all ratings with zero because of cringe.

    The game has a high-quality base, but there is too little content to interest for a hardcore player. Namely, there is a lack of opportunities for designing builds and influencing abilities. We'll see over time, if somehow skills are added over the seasons, or analogs of support gems from path of exile, more crafting
    upd: moderation, please remove all ratings with zero because of cringe.

    The game has a high-quality base, but there is too little content to interest for a hardcore player. Namely, there is a lack of opportunities for designing builds and influencing abilities. We'll see over time, if somehow skills are added over the seasons, or analogs of support gems from path of exile, more crafting and new affixes, the game will quickly turn into a treasure. So far, it's not a bad game, but not for hundreds of hours of gameplay.
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  60. Jul 22, 2023
    7
    Game was excellent before Patch 1.1 and I enjoyed playing a lot. Played hundreds of hours and was striving for reaching lvl 100. Now with all the nerfing and helltides getting gutted, I don't see the point.

    Feels like the time that I've already invested just got wasted by Blizzard with a flick of a number, which speaks volumes if you should ever by another blizzard game.
  61. Jul 22, 2023
    5
    Let's get down to the nitty and the gritty. Diablo 4 isn't a complete game. Diablo 4 is Blizzard's attempt to mobilize their PC and console content. What do I mean by that? It's simple, the world of Sanctuary in D4 is a world where you are doing random activities that mean absolutely nothing to the landscape or the story you are progressing.

    Your only source of change in this world is
    Let's get down to the nitty and the gritty. Diablo 4 isn't a complete game. Diablo 4 is Blizzard's attempt to mobilize their PC and console content. What do I mean by that? It's simple, the world of Sanctuary in D4 is a world where you are doing random activities that mean absolutely nothing to the landscape or the story you are progressing.

    Your only source of change in this world is buying cosmetics. The world is made incomprehensibly grindy and hard because Blizzard nerfs the content to be that way. The grind is created in the hopes that while you are in the game you will get fed up with playing and buy something to comfort yourself.

    I bought the Season even though everything told me not to. I can tell you right now, you are going to go and do rehashed dungeons with half the power you once wielded with the same talents, and you will be told this is game play. You will pick up nothing of value from these rehashed dungeons. These seasons are created strictly cause POE exist. You must understand I have never commented on metacritic before.

    This time I felt obligated to do so to warn people that this is not a real game. Blizzard couldn't even be moved to change the map once you beat the campaign boss. Absolutely nothing changes once you fell the big bad and save the land. What was the rise in price tag for? For the honor of getting a PC game out of blizzard? You can't even blame the critics who probably got suckered into liking this game. What they received was a copy of something that wasn't truly fulfilled.

    I will give this game a five because the visuals the voice acting and the animation are top notch. I wish the game play was just as compelling. It's a shame that all this artistic talent has been wasted on poor game designers and world builders.

    Blizzard knows how to make a game, they just don't think they have to. I am ashamed I bought this product twice proving them right. Never again.
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  62. Jul 21, 2023
    5
    giving them some faith after the campfire event. Will edit this review later
  63. Jul 21, 2023
    7
    Unless you start listening to your community, your plan to milk this thing for years to come is going to die really quickly and you will be kicking rocks.

    Edit: They actually listened... I can respect that.
  64. Jul 21, 2023
    5
    This review contains spoilers, click expand to view. Excelente juego, la jugabilidad es muy buena, la historia solida y tiene mucho contenido alterno que es interesante y da horas de juego. Expand
  65. Jul 21, 2023
    5
    Diablo 1, 2, 3, 4 inklusive aller Inhalte. Auch diese, die nicht von Blizzard stammen, prägen meine Erfahrung und auch wenn Diablo 4 nach dem optischen Reinfall von Diablo 3 wieder mehr meinen persönlichen Geschmack getroffen hat und ich für mein Geld viele viele Stunden AAA Spielspaß bekommen haben, ist der Start der Saison 1 auch in Verbindung mit einem neuen absolut Irrwitzigen PatchDiablo 1, 2, 3, 4 inklusive aller Inhalte. Auch diese, die nicht von Blizzard stammen, prägen meine Erfahrung und auch wenn Diablo 4 nach dem optischen Reinfall von Diablo 3 wieder mehr meinen persönlichen Geschmack getroffen hat und ich für mein Geld viele viele Stunden AAA Spielspaß bekommen haben, ist der Start der Saison 1 auch in Verbindung mit einem neuen absolut Irrwitzigen Patch eine Ernüchterung. Einwegcharaktere, die später gelöscht werden müssen, weil der Ewige Realm überläuft und Herzen in Käfigen, die jetzt mein Inventar zu Müllen sind definitiv keine Basis für einen Battlepass oder anderweitige finanzielle Unterstützung. Das System ist grundsätzlich falsch übernommen worden und nicht mehr in die Zeit zu denken. Wieso in jeder Saison einen neuen Charakter starten, wenn es eh nur darum geht ohne Sinn und Verstand schnellstmöglich das Maximal LVL zu erreichen, um vom neuen Inhalt zu profitieren. 10-20h aufgezwungenes Monsterschlachten ohne Mehrwert, wer soll da noch langfristig Lust entwickeln.
    Das nennt man dann wohl ein Fall von Betriebsblindheit im Hause Blizzard. Die Uhr tickt jetzt das Ruder umreisen oder das ganze strandet wie Diablo 3!
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  66. Jul 20, 2023
    5
    Story/campaign is good. Graphics are good. Sound effects are nice and punchy. However, once you reach end-game, it is quite lacking. I leveled my sorc to 83, but grinding to 100 is such a chore and the lack of interesting activities to do in end-game makes it worse. Also, there are A LOT of bugs in this game, some of which have existed since beta and still have not been fixed. BlizzardStory/campaign is good. Graphics are good. Sound effects are nice and punchy. However, once you reach end-game, it is quite lacking. I leveled my sorc to 83, but grinding to 100 is such a chore and the lack of interesting activities to do in end-game makes it worse. Also, there are A LOT of bugs in this game, some of which have existed since beta and still have not been fixed. Blizzard relies way too much on players to test their game for them. Not only that, but with every patch, Blizzard seems to break something, if not multiple things.

    If you are only interested in the campaign, I highly recommend this game. The production quality of the cutscenes/voice-acting/etc. is top notch. I liked the main story enough to not skip a single cutscene or line of dialogue the first time through.

    If you are an avid ARPG player who is definitely interested in end-game, there are better ARPGs out there. If you have not purchased the game yet (unlikely, because most ARPG fans have already tried this game), I suggest that you wait until Blizzard improves the game.
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  67. Jul 20, 2023
    6
    The game is enjoyable for a base-game play through. The visuals and performance are great. The score is moody and makes good use of the 3D audio. The story is OK, a little incoherent towards the end and lacks any sense of urgency or loss. The controls and challenge are fine - more Diablo in that respect.

    Many of the builds for all classes feel under baked, as if the devs didn't spend
    The game is enjoyable for a base-game play through. The visuals and performance are great. The score is moody and makes good use of the 3D audio. The story is OK, a little incoherent towards the end and lacks any sense of urgency or loss. The controls and challenge are fine - more Diablo in that respect.

    Many of the builds for all classes feel under baked, as if the devs didn't spend much time testing how skills would synergize outside of min/max builds.

    Itemization is a huge issue. Hordes of drops that are completely worthless for your build is the norm, with endgame itemization even worse (when that is the stage in these kinds of games in which it should shine), with relentless grinding for meager gains the norm.

    The inability to play offline, and therefore pause and attend to real life like an actual human being is a big put off when considering playing the game more. Every game doesn't need to be GaaS / SaaS. I wish devs would stop trying to squeeze every percentage of a cent out of their customers and give us offline modes.
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  68. Jul 20, 2023
    7
    New patch killed the game! Boring game New patch killed the game! Boring game New patch killed the game! Boring game
  69. Jul 20, 2023
    5
    Just bought it and almost finished the campaign. As I loved the dark style of D2 and never really got into D3 cause of the comic-like art, D4 has all I wished for.
    Can't say anything about endgame but people whining a lot here, when there is still time for Blizzard to improve things.
    At first was too easy, now too much nerfed. They won't be satisfied whatever happens next.
  70. Jul 20, 2023
    6
    If this was just a Netflix series it would get high marks. The talent on the animation and storytelling is wonderful. I suggest playing on low difficulty setting since you don't want to get frustrated by the nonsense game system they twisted into this and also to ignore the endless variations of items and just stick to a few good things that compliment whatever your build is and thenIf this was just a Netflix series it would get high marks. The talent on the animation and storytelling is wonderful. I suggest playing on low difficulty setting since you don't want to get frustrated by the nonsense game system they twisted into this and also to ignore the endless variations of items and just stick to a few good things that compliment whatever your build is and then just enjoy the story.
    There is a lot of going back and forth here and there and it takes way too long to get the horse to speed it up.

    They should of made this game first person like Fallout 3 or the new Zelda games. Then the devs would probably of saw how they could streamline items to matter more and not try to make things interesting with complexity since the top down gameplay feels stale to most people. It just turns into flyswatter mechanics.

    At this point the devs need to look in the mirror and realize that they should take out about half or more of the affixes on items. There is no reason for different crits for different situations. Anything elemental should be intuitive like how Zelda does it. They dont have a huge stat sheet since you can FEEL how much stronger it is to freeze something and then hit it with fire.

    Diablo IV feels like you should be playing it in Excel and not as a game.
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  71. Jul 20, 2023
    5
    Really disappointed in the direction they took this compared to Diablo 3 and they don’t seem to listen to the community at all. All the changes they make aim to make you play longer but have less fun
  72. Jul 20, 2023
    5
    Awesome game, even after season patch.

    Some people seem not to be willing to do the Diablo grind and want to choose the fast/easy way.
  73. Jul 20, 2023
    7
    After investing 200 hours into this game, I have mixed feelings about it. While I don't want to give it a negative review, I can only rate it a max of 7 out of 10, considering it slightly above average. It falls short in several areas and lacks the qualities necessary to be considered a "Game of the Year" contender. Furthermore, I don't foresee myself playing it much longer.

    The game's
    After investing 200 hours into this game, I have mixed feelings about it. While I don't want to give it a negative review, I can only rate it a max of 7 out of 10, considering it slightly above average. It falls short in several areas and lacks the qualities necessary to be considered a "Game of the Year" contender. Furthermore, I don't foresee myself playing it much longer.

    The game's main downfall lies in its post-campaign content. The lack of engaging endgame activities is apparent, and it feels like the developers prioritize minor bug fixes over addressing the fundamental issues that make the game less enjoyable for those who have progressed beyond the initial campaign.

    As an action RPG, it fails to deliver action.

    As an online game it fails to deliver social experience.

    As a looting game it fails to provide a rewarding loot experience.

    Dungeons quickly become repetitive, bosses lack inspiration, and combat mechanics are only average at best. Regrettably, playing the game beyond the campaign feels more like a tedious chore than an exhilarating experience.

    While there is potential for improvement in the future, it is imperative that the developers take a proactive and dedicated approach to address the game's inherent flaws. Overall, I would cautiously recommend this game to RPG enthusiasts, but it's essential to manage expectations and not anticipate a truly fulfilling and enduring gaming experience.

    It's worth noting that neglecting player concerns and failing to address issues promptly can have disastrous consequences for a game's community, as demonstrated by the unfortunate fate of a game called Anthem (Rest in Peace).

    Developers should take these concerns seriously and make swift efforts to prevent a similar fate for this game.
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  74. Jul 20, 2023
    5
    Unfortunately, this is the weakest Diablo game of the series.
    Pros:
    -Cinematics are relatively well-done, for diablo -The campaign is decent-enough, although.. story has always taken a back seat in Diablo. Cons: -Walking everywhere is just a time sink. I've got no time for this! It's supposed to be an ACTION RPG, not a walking simulator. -Character builds lack diversification. You
    Unfortunately, this is the weakest Diablo game of the series.
    Pros:
    -Cinematics are relatively well-done, for diablo
    -The campaign is decent-enough, although.. story has always taken a back seat in Diablo.
    Cons:
    -Walking everywhere is just a time sink. I've got no time for this! It's supposed to be an ACTION RPG, not a walking simulator.
    -Character builds lack diversification. You always feel like there are very few viable options.
    -Stats have been made more complex, yet more boring. Why make item affixes like "Critical Damage against enemies that are slowed"? It just makes it all a mess.
    -No set items. Legendary / Unique item effects are very limited.
    -Most boss fights are totally forgettable
    -The game is dark "just because". Being darker and grittier doesn't make it a better game. It just means I will never open up this game in front of my children, and that makes it that there are less opportunities to play it.

    Overall, the way you play the game feels scripted. You don't have much freedom to experiment with builds, the story is average, the boss fights are forgettable.
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  75. Jul 20, 2023
    5
    If we only take the campaign and the 1-50 leveling into account the game is a 6,5/10. The first 30 hours are quite fun and the gameplay is good. However after that it just become endless repeating the same content for minimum upgrade. From level 50 to 60 I upgrade my gear maybe a couple of times. Diablo III was better.
  76. Jul 19, 2023
    6
    It's a great game with lots of potential, but Blizzard keeps ruining it with every patch. They just made the game alot worse for S1 and if tey continue down this path, the game will be dead soon.
  77. Jul 19, 2023
    5
    Rating a 5, game was fun but the season 1 patch made abysmal changes to the game.
  78. Jul 19, 2023
    5
    This game could be so much more. I've been a fan of the series since Diablo 1 and find the constant direction changes disappointing this soon after release. Pick a lane and stay in it for awhile. Instead they buff an aspect, only to nerf it beyond its original state next patch. I was initially excited for the 1st season, but it looks like I may go ahead and buy Remnant 2 then wait andThis game could be so much more. I've been a fan of the series since Diablo 1 and find the constant direction changes disappointing this soon after release. Pick a lane and stay in it for awhile. Instead they buff an aspect, only to nerf it beyond its original state next patch. I was initially excited for the 1st season, but it looks like I may go ahead and buy Remnant 2 then wait and see if Blizzard actually fixes anything. Expand
  79. Jul 19, 2023
    5
    The Season 1 XP nerfs, patch 1.1 balance changes and the overall slow down of gameplay loop make it hard to recommend right now. The various nerfs have made non meta builds unable to compete in higher tier content, which by the developers own words should have been the opposite effect.
  80. Jul 19, 2023
    5
    I mean, what to say. I dont get a team that can make this game- probably realistically an 8or 9/10- but their patches.. they really just dont really do much but make the game worse. They seen to patch the game according to the small percentage of people who are in endgame with busted builds- but at the same time dont cater to end game players with the “end game” content. Most people areI mean, what to say. I dont get a team that can make this game- probably realistically an 8or 9/10- but their patches.. they really just dont really do much but make the game worse. They seen to patch the game according to the small percentage of people who are in endgame with busted builds- but at the same time dont cater to end game players with the “end game” content. Most people are either hunting high gear score ancestral items or uniques by tier 4. Sacred items are purely for selling at this point. Yet end game content either doesnt drop unique items (whispers) or have an equal chance to drop sacred items… Thats just one example of frustration. Worked hard on a build- dont worry- thanks to some youtuber making a video about something similar- all the gear you just spent 40 hours farming is now useless- patch sorted that for you- What did the patch not sort. Loot tabs, item search, gems bags, quests that still dont let you complete them due to bugs… and so much more. Ugh. You know how many bugs I had on ff16 (cheaper) … non. Yeah I know- smaller scope in general right. But I didn't spend 100s of hours in game to have all my gear become useless, my game to shutdown or stutter every time I dodge or my time essentially being wasted on the same content thats now harder for no more reward. Real shame but I cant see myself jumping into season 1. Maybe see what the game is like when I am bored of Remnant 2 or Baldurs gate 3. Also. Final note. R.I.P barb. Absolutely decimated on the latest patch. Expand
  81. Jul 19, 2023
    5
    Good: gorgeous graphics and sound design. Outstanding campaign story and voice acting. True cross-platform between both consoles and PC players. No pay-to-win microtransactions, strictly cosmetic. Modest PC client requirements.

    Bad: incomplete endgame. All stick, no carrot balance philosophy. No effort to improve quality of life issues. Emphasis on player minutes, microtransactions, and
    Good: gorgeous graphics and sound design. Outstanding campaign story and voice acting. True cross-platform between both consoles and PC players. No pay-to-win microtransactions, strictly cosmetic. Modest PC client requirements.

    Bad: incomplete endgame. All stick, no carrot balance philosophy. No effort to improve quality of life issues. Emphasis on player minutes, microtransactions, and other corporate metrics over customer satisfaction. Aggressive changes to encourage the "right" way to play as dictated by the devs. No random scenarios like D3 Rifts (i.e. no procedurally generated dungeons).

    Neutral: darker and grimmer than Diablo 3. Closer to Diablo 2 in terms of setting and art. Slower paced combat than Diablo 3, less "arcade-y".

    Diablo 4 is one of the most anticipated games of the last few years. The launch went very smoothly, which gave many people hope for the game in general. But the developers seem to be ignoring player feedback in their attempts at "balancing" the game. Statements are made about preserving the long term health of the game, but in practice that just seems like artificially slowing down character progress with nerfs to damage and experience. Some changes make no sense other than as ways to extend active player minutes, a metric used to indicate user engagement on the platform (and something the suits like to see).

    The attempts at balance feel very punitive and subtractive; that is, instead of increasing things on one side and decreasing them on the other, the vast majority of changes to gameplay involve reducing the amount of damage players can do, increasing the damage that monsters can take and deal, and slowing down the rate of progression. For a company that literally invented the ARPG genre and has almost two decades of experience managing a live service game in WOW, these actions feel comically inept and unfriendly. The lack of a player test realm - an environment in which players can help developers test changes to the game - means that balance changes are made in a partial vacuum. In a context where the player is the ultimate arbiter of how things work in practice, this makes no sense, especially when PTRs have been a fundamental part of WOW's development and were used in Diablo 3.

    In short, it feels like Blizzard somehow forgot almost everything they learned from Diablo 3 when making Diablo 4. Players are punished for finding effective configurations, with changes that not only fix "broken" builds, but changes that ruin every build by turning down fundamental values without turning others up for balance. It's not too much to expect a company with Blizzard's resources and experience to provide a product that respects the player and leverages the wisdom accumulated by literally decades of experience in the market.
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  82. Jul 19, 2023
    5
    Went back and grim dawn and diablo 3 after playing this, and was genuinely having more fun playing those, in d4 it never feels like my character gets any stronger, and the builds are just so basic and boring. It doesn't look like blizzard is prioritizing it's main issues either, d4 might be good in a few years.
  83. Jul 1, 2023
    6
    Solid game but nothing new or outstanding here.

    Environments whilst looking polished are a bit dank and bland. The skills lack the flair and visual presence of Diablo 3 so are underwhelming and a little boring. Update - literally finished the main campaign and have seen so much negativity about the new patch that I probably won’t bother with this game anymore. It really is a mediocre
    Solid game but nothing new or outstanding here.

    Environments whilst looking polished are a bit dank and bland.

    The skills lack the flair and visual presence of Diablo 3 so are underwhelming and a little boring.

    Update - literally finished the main campaign and have seen so much negativity about the new patch that I probably won’t bother with this game anymore.

    It really is a mediocre game at best with dull environments and skills that lack flair and impact.

    It’s scratched an itch but that’s all so hopefully won’t have to wait too long for the next Dragon Age and maybe one day a Kingdoms of Amalur 2.
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  84. Jul 19, 2023
    6
    This was my previous comment but I had to reduce the rating with a few points because of the horrible 0 content S1 announcement and the incredibly bad patch notes for S1 that indicate huge difference between what I wanted to see from the game and what the devs actually seem to find good
    1. huge nerfs to defences while you are one-shotted constantly in high Nightmare dungeons;
    2. Lack of
    This was my previous comment but I had to reduce the rating with a few points because of the horrible 0 content S1 announcement and the incredibly bad patch notes for S1 that indicate huge difference between what I wanted to see from the game and what the devs actually seem to find good
    1. huge nerfs to defences while you are one-shotted constantly in high Nightmare dungeons;
    2. Lack of any added endgame content except 1 boss;
    3. Lack of any meaningful buffs to underplayed skills and underused legendaries and uniques;
    4. No QoL updates at all;
    5. Forcing people to do solely NM dungeons in teams, otherwise, you must be mental;
    6. Nerfing experience gain again when the game requires significant time to level already.

    "I cannot believe that someone can give this game less than 5/10, it is jus sooo undrealisting.
    For launch, the game is incredibly good, the battle, the graphics, mechanics, story. The game is just great. I am giving 9/10 because of the very low QoL in many aspects of the game. Again, I understand that they will be improving in future, however, at this moment, the QoL in the stash tabs is just sooooo low."
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  85. Jun 13, 2023
    5
    It's very good, the problems it has right now will Shure be fixed and even if not, it's fun how it is. I was wrong, it's worse now. Correction from 8 to 5.
  86. Jul 19, 2023
    5
    Has huge potential but I am a bit concerned with the horrible tone-deaf decision making at blizzard. Had an amazing time with the campaign, but the end game is a horrible slog fest that just gets boring after about week. There are also classes that are fundamentally BROKEN and instead of listening to the community and make improvements they go the opposite direction. At the current priceHas huge potential but I am a bit concerned with the horrible tone-deaf decision making at blizzard. Had an amazing time with the campaign, but the end game is a horrible slog fest that just gets boring after about week. There are also classes that are fundamentally BROKEN and instead of listening to the community and make improvements they go the opposite direction. At the current price of $70 bucks its not worth it. Check back after a couple of seasons and see if they finally listened. Expand
  87. Jul 19, 2023
    7
    Diablo 4 is really hit and miss. The initial stages of the game are fun, story starts strong and introduces some interesting characters and while the story loses some interest in later acts it's still a decent campaign overall.

    The levelling, skills builds and loot in the 1-50 range is pretty average. The huge range of loot affixes and aspects mean you can never actually have a "build"
    Diablo 4 is really hit and miss. The initial stages of the game are fun, story starts strong and introduces some interesting characters and while the story loses some interest in later acts it's still a decent campaign overall.

    The levelling, skills builds and loot in the 1-50 range is pretty average. The huge range of loot affixes and aspects mean you can never actually have a "build" while levelling and you are wearing whatever has the best main stat and sometimes a preferred aspect or two. Changing your skill tree and using occultist is both expensive with poor UI.

    Hitting about 50 gets more fun again. The capstone dungeon is well designed and other content like tree of whispers, helltides, wold bosses and nightmare dungeons all open up. These are all fun for a while but a little basic.

    After a while the same levelling, skill builds and loot issues become a real killer. The poor damage bucket and stats design, poor loot quality and drop rates and prohibitly expensive respecting of aspects, skills, upgrades, paragon points and item re-rolling makes progression feel super stale.

    The later endgame (80+) is a grind with very limited scope for testing new builds or improving gear.

    Season 1 patch has totally nerfed XP, survivability and damage to the point that I don't think I can make any progress towards my seasonal char with limited playtime. The devs have totally failed to improve build diversity or implement any QoL changes leaving the game in a worse state than pre-season.

    I might roll a new seasonal char and play a few hours, but unless the new Malignant Hearts mechanic is super-engaging (sploiler: it's not) I don't see myself getting anywhere near the endgame again.
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  88. Jul 19, 2023
    5
    This game is pretty good if you look at it as a single player game and play only story. The story is quite good but has a week ending. Execution is 10/10 though. Cut-scenes and voice overs are amazing. Graphically it looks nice. And that is where the fun stops. The gameplay is quite boring. Players are pushed in these little frames and have to run certain builds otherwise are punished. YouThis game is pretty good if you look at it as a single player game and play only story. The story is quite good but has a week ending. Execution is 10/10 though. Cut-scenes and voice overs are amazing. Graphically it looks nice. And that is where the fun stops. The gameplay is quite boring. Players are pushed in these little frames and have to run certain builds otherwise are punished. You are punished if you are playing solo as well, as teams can progress four times faster. The end game is boring as you will be running the same dungeons again and again. Loot, even though is most important part of any build, at the same time is irrelevant. You will dismantle/sell 999 items out of 1000 in end game. Helltide is another end game activity which is, as you might have guessed it - very boring. World bosses, legion, tree of whispers (if I remember correctly) are boring and waste of your time as rewards are meaningless. PVP is least balanced of all the games I have ever played. There can be 40 lvl difference between players and guess which one will be oneshot killed?
    So, would I recommend this game? Yes, if you are casual and a fan of Diablo franchise. As I said the story is very good and acting is at a different level. Finish the story and be done with it as the rest is not worth your time.
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  89. Jul 18, 2023
    7
    Latest patch Notes 1.1.0
    Good Job Blizz, way to screw the game up. I don't mind nerfs to bring down most builds to have a similar standard per se, but Your main content just got way LESS FUN. Helltides being one of your best end game content is rendered horribly useless. I am even ok with the cost increase on mystery chests, but I actually have a hard time actually gathering any
    Latest patch Notes 1.1.0
    Good Job Blizz, way to screw the game up. I don't mind nerfs to bring down most builds to have a similar standard per se, but Your main content just got way LESS FUN. Helltides being one of your best end game content is rendered horribly useless. I am even ok with the cost increase on mystery chests, but I actually have a hard time actually gathering any significant amount of Essence; mobs hardly drop any and bosses drop so little. I used to be able to earn +_ 600 each Helltide, now I hardly made it to 350 and since the Mystery chests (the only ones that are worth a damn to begin with) cost much more, I have to SETTLE for x1 and a useless chest that will get me yellows! GREAT CHANGES, truly, I am in AWE ‼
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  90. Jul 17, 2023
    5
    This review contains spoilers, click expand to view. Does good things in some categories, and very poorly in others. Unfortunately the poorly designed categories outweigh what is done well in the game.

    Starting with the good stuff:
    in the first play through you experience a quite joyful campaign. Characters feel visually appealing as your progress and find ways that items and skills further enhance your playthrough. Cinematics in the game are some of the best I've personally seen, and sound/audio is nicely designed within the game.

    The Ugly:
    While combat, first run in the campaign, cinematics and sound may appear pleasant at first, the daunting tasks and playstyle ahead is what completely ruins the game afterwards. The largest and biggest issue within the game currently lies within its itemization design, and even more troubling is that this is meant to be a loot-based ARPG, that focuses on the loot systems and designs. During the play through you gear up in Tiers 1 and/or 2, to progress into Tier 3. In Tier 3, you are met with Sacred items that are more powerful than your current ones. This period is really meant for you to progress to Tier 4, which now introduces Ancestral Items, same thing, just more powerful. As this alone is unexciting and more of a chore, the items themselves contain a massive amount of non-simplistic affixes that further hinder enjoyment. The items do not feel rewarding and are not special in any way really, therefore you are just bombarded with random items that you end up spending more time on shuffling in the inventory than you do enjoying any gameplay. The progression in items is so lackluster that they generally provide you with extremely minimal increases in power on of top not providing any unique design to items themselves. While there are unique items in the game, there are very few of them. And things only get worse from here, these items are locked to your character level, as well as only tradable if they are rare items, therefore excluding any uniques and legendaries to be traded to others. Now there are restrictions on what you are able to trade (which is practically nothing) and only able to use your well deserved finds on characters that meet the high level requirement on alternate characters. So now as you grind, you are showered with useless "rare" items and a few uniques (which you will have several copies of) only to end up having to sit and read what feels like pages of affixes in order to make a decision on whether you want to change your build 0.1% this way or that way. The are also no other uses for any of these items as trading is restricted and the only type of "crafting" in the game is re-rolling an affix on an item.

    This entire chore filled and very repetitive and very little rewarding itemization system does not fulfill any kind of excitement for loot or building of a character, especially in later levels as there is nothing else to look forward to. You will simply grind the same content, with very very little upgrades ever provided to you, and a guarantee shower of useless items that you will not know what to do with.

    There are several more issues that itemization presents that would be too long to elaborate on. Other issues are the social aspect of the game. As this is a "MMO" there aren't any great ways of actually communicating with others, which also seems shocking. The is no trade chat (trading is non existent anyway), no global chat, and a very unsatisfying local channel. Currently the best way to find others is through third-party apps such as discord.

    World boss and other events do not provide anything meaningful in the game. Most world bosses are defeated within the first couple minutes, occur every 6 hours, and provide you with the same useless gear as the rest of the game.

    Overall, this is a very disappointing release of another Diablo series, while I was personally very excited for the game and played it to lvl 100 on top of a second character to T4, there is little excitement to any gameplay. It is a shame as the Diablo series that I assume most hoped for, is yet again not what we expected. And by far the largest disappointment is the way they designed items, what you can do with them, how they feel, and the very underwhelming experience they provide in gameplay.

    As a long long fan of Diablo, I unfortunately do not recommend this game.
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  91. Jul 16, 2023
    5
    - Major memory leak problem, eats 8GB of graphic card memory in a few seconds, the games stutters frequently on my 9700K+RTX2080+32GB memory system. This should NOT happen, and it seems the company could not address this technical problem any time soon.
    - Nasty nightmare dungeon design, it seems to me that the game designers has no ability to do any innovations, instead of making the
    - Major memory leak problem, eats 8GB of graphic card memory in a few seconds, the games stutters frequently on my 9700K+RTX2080+32GB memory system. This should NOT happen, and it seems the company could not address this technical problem any time soon.
    - Nasty nightmare dungeon design, it seems to me that the game designers has no ability to do any innovations, instead of making the gameplay more interesting and fluent, they came up with a idea to insert hard environmental elements to increase diffculty, it is totally absurd, the forced mechanisms totally detached from a diablo game and causes a lot of frustration and even anger.
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  92. Jul 16, 2023
    5
    I can't enjoy the game because of high latency... i think servers have problems
  93. Jul 15, 2023
    5
    Dont like the open world and disconnects sometimes. Diablo 3 was better in my opinion.
  94. Jul 15, 2023
    6
    The game play loop was designed from a psychological perspective instead of trying to make a fun game. They added great visuals, lots of superficial content and great cinematics, which were mainly used for marketing. They tried to create a story around it. They failed. A lot of core features aren't functioning well or lacking entirely from the game. The character game play is great, butThe game play loop was designed from a psychological perspective instead of trying to make a fun game. They added great visuals, lots of superficial content and great cinematics, which were mainly used for marketing. They tried to create a story around it. They failed. A lot of core features aren't functioning well or lacking entirely from the game. The character game play is great, but there is hardly any interaction with the monsters you fight. This makes it hard to implement proper difficulty. You either get one-shot or face no challenge. The grind is somewhat addicting, but serves no purpose as there is no endgame.

    Its a good looking cash grab with some potential. The state and lack of soul at release is disheartening, as the experience of the game was clearly a second thought.
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  95. Jul 14, 2023
    5
    I find this iteration of Diablo to be incredible dry and boring. The campaign is mediocre at best, but i found the campaign in Diablo 3 better. This russian looking backgound is stale and gets super boring quick and i miss the diverse backdrops of Diablo 3 with Heaven, Hell, Palaces, large cities, desserts etc.
    The sidequests are all the same and there is a billion of them. Simple kill or
    I find this iteration of Diablo to be incredible dry and boring. The campaign is mediocre at best, but i found the campaign in Diablo 3 better. This russian looking backgound is stale and gets super boring quick and i miss the diverse backdrops of Diablo 3 with Heaven, Hell, Palaces, large cities, desserts etc.
    The sidequests are all the same and there is a billion of them. Simple kill or fetch quests.
    Leveling up does not feel good at all. Feels like nothing is changing. Playing as a sorcecer is super bad IMO. Low level you are constantly dying due to skills being weak. High level you are just slowly ticking damage down while standing and spamming spells as they become available.
    Mediocre game if you want to do brainless tasks and gameplay.
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  96. Jun 9, 2023
    6
    The fourth mainline entry in Blizzard's series of demon-thwacking lootfests is finally here. Unfortunately, it plays and looks like an expanded version of Diablo Immortal--which is a dull F2P Mobile MMO with heavy microtransactions and no soul.

    Cool cinematics, atmospheric environments, a moody soundtrack, and that classic addictive game loop fail to rise above the meta-focused and uneven
    The fourth mainline entry in Blizzard's series of demon-thwacking lootfests is finally here. Unfortunately, it plays and looks like an expanded version of Diablo Immortal--which is a dull F2P Mobile MMO with heavy microtransactions and no soul.

    Cool cinematics, atmospheric environments, a moody soundtrack, and that classic addictive game loop fail to rise above the meta-focused and uneven design and technical issues. Diablo IV does nothing new, but it CAN be kinda fun--with friends...and copious amounts of alcohol.
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  97. Jul 9, 2023
    5
    I feel a rating anywhere from 4-7 is fair for this game. It's not the worst game out there by far but it has some real issues in how fun it comes across. I'm only going to hit on the main parts. I played to level 50 and made it through most of the story but I'm just bored. I've been excited for this game to come out for years and I'm just so disappointed.

    1. Gems sucks. I literally
    I feel a rating anywhere from 4-7 is fair for this game. It's not the worst game out there by far but it has some real issues in how fun it comes across. I'm only going to hit on the main parts. I played to level 50 and made it through most of the story but I'm just bored. I've been excited for this game to come out for years and I'm just so disappointed.

    1. Gems sucks. I literally have a stash full of gems and don't even bother attempting to socket them to anything. Any benefit they do is just so minimal that most of them aren't even worth my time. Remember when you got life or mana steal? Or when topaz/ruby/sapphire meant elemental damage? No longer. Now it's a very small bonus per kill for skulls, or a tiny bonus to overpower damage which has only a 3% chance of triggering.

    2. Bonuses on items are ridiculously specific. Similar to gems here. Items are a huge part of this game though, if your benefits suck then the overall game will be hurt. 5% bonus damage to close enemies (and that's one of the best bonuses). Others are more like, if your enemy is under a special status you can have a tiny percent chance of getting something minorly good. This makes swapping out items take more time to compare and adds to the overall boredom of the game. I want to kill demons I don't want to sit down with a spread sheet and debate on which item will be better in the long run.

    3. Auto scaling. This is one of the worst decisions they could have ever made. All the enemies scale to your level. Yay, I got a new level...wait, why is everything harder? Oh that's because leveling up actually works against you in this game. Items make you powerful, experience makes everyone else powerful. I can kill bosses and the best item I get is a rare that is over 10 levels below my own! Diablo has always had an element of items being important in your overall character but now items are so important I don't like leveling up. Once you have access to all your abilities around level 20-25 I believe, there is not much more reason to level up.

    Just my 2 cents. This is a sad day when I can't finish a diablo game out of boredom.
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  98. Jul 7, 2023
    7
    Story 9/10 (Cinematics awesome 10/10), Gameplay 8/10, Endgame content and fun 5/10. Probably game will be dead after first 2 seasons.
  99. Jul 5, 2023
    5
    I've been playing this franchise since the first Diablo. Loved Diablo II so much and played it more than any other game. Diablo III was hit and miss but it grew on me in time and I have spent hundreds of hours killing demons with my wife. I am in my 30s now and I very rarely get hyped for games but knowing I would spend hours of fun mowing down devils with my wife again I preordered DiabloI've been playing this franchise since the first Diablo. Loved Diablo II so much and played it more than any other game. Diablo III was hit and miss but it grew on me in time and I have spent hundreds of hours killing demons with my wife. I am in my 30s now and I very rarely get hyped for games but knowing I would spend hours of fun mowing down devils with my wife again I preordered Diablo IV on PS5. I gave Blizzard my trust but oh, how I fell for their marketing...

    Diablo IV, in my humble opinion, is a soulless game, as soulless as they come in 2023. With all the money grab and microtransactions that pleague most of today's games. Sadly it would have been just as bad without them. We completed the campaign, reached level 50 and now we cannot spend another minute with it. It's simply not fun and feels like doing work after we come back from work. It's crazy really. Big teams with talented developers mostly get their games wrong nowadays. Minecraft Dungeons is so much more fun for at leas three times less money and you can feel the devs had fun making the game.

    I could talk about Diablo IV in depth, but there are a lot of reviews that do, so I'm just going to keep it at that. I have as much desire to spend my evenings playing this game as I do with an average or slightly below average game. I cannot rate it higher than 5 and less would be unfair to all the work that went into it. It's just an average, soulless, by the numbers game for me,
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  100. Jun 8, 2023
    5
    This review contains spoilers, click expand to view. average game, but what ruins it is that it says at 6:30pm est today on ps5 that the qeue wait time is 2002 minutes… this is unacceptable, this game doesnt have to be always online… more character inventory space would be greatly appreciated as well as battle mobility options for the necromancer class. Graphics and animations are above average. Music is above average. The game levels you to rapidly to adequately explore the entire map

    The always online concept is frustrating, even with strong internet connection the character lags or bounces all over the screen. Lack of swapping for equipment sets was not expected. Character inventory is insufficient and unacceptable. For these reasons the game is average.
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Metascore
86

Generally favorable reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 34
  2. Negative: 0 out of 34
  1. Mar 25, 2024
    50
    There's a fair bit to like about Diablo IV — best-in-class sound design, intriguing character classes, fantastic graphics and occasionally addictive gameplay all feel like the series in its prime. However, even the best parts are let down by an undercurrent of frustrating design choices: the cynical inclusion of a Battle Pass, a bloated open world, repetitive mission structure and progression that too often feels meaningless cast a long shadow that let the latest Diablo title down. Future Seasons may refine what's here, but many of its issues sadly feel baked into the core experience. All but the most die-hard fans may wish to wait for a substantial sale on this one.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    The visuals are probably what excited me the most. The way the game looks and the atmosphere makes me feel like I'm playing the old Diablo again. On steroids and on a quadruple screen TV, but the feeling is still there. [Issue#328]
  3. PLAY
    Sep 17, 2023
    80
    Diablo is back, and taking no prisoners. The top-quality, lengthy campaign will be enough for some, while the endgame should prove a welcome obsession for others. [Issue#30, p.84]