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7.0

Mixed or average reviews- based on 2591 Ratings

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  1. Mar 11, 2016
    5
    The Division is one of the most beautiful and detailed games I have ever played, the combat is solid, but it becomes very, very repetitive and dull after a some hours.
    I would recommend to rent it first

    Graphics 8
    Art design 10
    Story 5
    Atmosfera 9
    Gunplay 7
    Fun factor 5
    Replay value 6
    Adictivness 2
  2. Mar 16, 2016
    5
    this game is a twin brother of Destiny(at launch). story that tries to make you buy a season pass(curse this filthy trend),endless grinding (surprisingly which i liked in division),and a very disappointing characters.
    and a poor character customization which screams laziness.the guns mostly looks the same. with some color variations. enemies are just a meat shield that has no tactics.
    this game is a twin brother of Destiny(at launch). story that tries to make you buy a season pass(curse this filthy trend),endless grinding (surprisingly which i liked in division),and a very disappointing characters.
    and a poor character customization which screams laziness.the guns mostly looks the same. with some color variations. enemies are just a meat shield that has no tactics.
    and that F ing server issue. that happened during mission which pissed me off.

    at least the dark zone is incredibly fun to play. which makes my score higher. and a solid gun play is also a plus.
    just buy it if you liked destiny at launch.
    may the odds be with you.
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  3. Mar 23, 2016
    5
    The Division is one of the new half MMO half shooter games akin to Destiny. The game is fun enough to play but has a very boring open world with many repetitive tasks to do. Destiny had this issue as well but what kept me invested in Destiny The Division lacks. Destiny had exceptional music and design throughout but The Division has boring music and boring art direction. Playing the gameThe Division is one of the new half MMO half shooter games akin to Destiny. The game is fun enough to play but has a very boring open world with many repetitive tasks to do. Destiny had this issue as well but what kept me invested in Destiny The Division lacks. Destiny had exceptional music and design throughout but The Division has boring music and boring art direction. Playing the game becomes boring quickly if you are not doing a main story quest or playing with your friends in the dark zone. The dark zone is the best part of the game but also its major downfall. The dark zone is really the only endgame activity and it gets boring very quick. Destiny had the raids which were designed well and kept you engaged throughout. The Division is fun to play but lacks the hooks to keep me playing. Expand
  4. Apr 4, 2016
    5
    The division is a good game.... but it's a game full, i mean FULL og glitches and BS design dessions. And by that i mean the "Challenging" daily mission, because everyone is a bullet sponge, more than anything else, and it's not challenging, as much as it is just a pain the the but to complete. Because of one specific enemy. The rushing, baseball bat wielding, shotgun spamming A-holes, andThe division is a good game.... but it's a game full, i mean FULL og glitches and BS design dessions. And by that i mean the "Challenging" daily mission, because everyone is a bullet sponge, more than anything else, and it's not challenging, as much as it is just a pain the the but to complete. Because of one specific enemy. The rushing, baseball bat wielding, shotgun spamming A-holes, and that is what you'll have to deal with in the endgame in the division, unless you wanna try the Dark Zone, witch is and you guessed it, full of more A-holes that just kills you, because they are D1ckh3ads. So right now, if you don't enjoy grinding, it's not a game for you. Expand
  5. Apr 28, 2016
    5
    This review is based on my experiences after playing the game daily since march and it's worth mentioning my review depends much on the end game, which in all fairness should be included in the summed up version of any review.

    In its current state The Division is not a solid game. It lacks most of the things I am looking for in a game, such as a story that's alive and gets you hooked up
    This review is based on my experiences after playing the game daily since march and it's worth mentioning my review depends much on the end game, which in all fairness should be included in the summed up version of any review.

    In its current state The Division is not a solid game. It lacks most of the things I am looking for in a game, such as a story that's alive and gets you hooked up on "what is going to happen next" and "oh, that's some interesting turn around". I mean, the back story of the game is really intriguing but there's no actual follow up on the post apocalyptic, dystopian story in the game and you never really get any feeling of being in this chaos except from the fact that New York are all abandoned after the pandemic spred via dollar bills during black friday. (How many people actually pays with bills anymore?). According to the size of the map the dev's could've done so much more. Instead the game concentrates on Dark Zone, which is approximately 1/5 of the map. Everything outside is dead. There's no reason going around free roaming after you've done the side missions that don't reward you more than some new specs and perks from the Base of Operations. It also lacks interesting characters, such as rememberable enemies, allies and/or missions. Your own character is just like everybody else.

    The loot are not rewarding and nor is the crafting system. All of it reminds me of climbing a mountain that just grows larger and larger. Of all you manage to achieve there's always something new that you need to do before you get what you're looking for. Some gamers may like this type of gaming but most of the other RPG games out there are more rewarding. The Division is like a wank without any pay off.

    But the game has a lot of potential. I really enjoyed when I met some bosses walking around outside Dark Zone. More of that! Give the map outside Dark Zone some life. There's tons of interesting places and appartments, parking lots and construction sites where they can make something happen.

    And speaking of Dark Zone. I've heard much about the Dark Zone and mostly it's pretty negative things like the loot suck and there's a lot of griefing in there that go rogue on you etc. But when I look at Dark Zone it reminds me of the time when it was snow outside and you walked to school and you knew it will be a snowball fight on the football pitch during the breaks. Anyone entering the pitch knew about the rules. You get some and you loose some - you consent to the rules. Don't think you can go in and just mangle down anyone without reprisals. And if you get mangled down you don't go running to the teacher with tears in your eyes and pointing down the pitch and say there's a quartet of griefers that threw snow in your face. Take the Dark Zone for what it is. The loot could've been better though. For even with a Scavenging over a 100% there's only slim chances that you get rewarded with any decent loot.

    There's two types of gameplays I hate: anything where time is ticking down and the other one is waves. It's not very refreshing, it's not very pioneering and it's just boring. The new Incursion Falcon Lost are a wave based game mode and it's a challenge. The worst thing with this is that you only get rewards once a week. However you can collect two rewards after complete both the Hard mode and the Challenging mode.
    These modes have a recommended gear score level at 140 for Hard and 160 for Challenging. But after the first week gamers already glitched their way to top gear score even though they didn't complete the mission the regular way. This lead to heavy problems since the glitched out mega super players with high gear score tried to matchmake players with higher gear scores so they should have a chance of beating the level the normal way. So if you had a gear score of 150 you got kicked out. I can honestly say that the best players I've played with have had gear scores around 150 and not 210+. Luckily this issue have been fixed. But there's still too many issues of matchmaking in the game. I don't know how many times I experienced missions that don't load and you get to load another one, and another one, and another one.

    The game is broken in so many areas. PC gamers have serious issues with hackers and all of the platforms (Xbox, PS4 and PC) suffer from all the players that cheat through missions with all of the glitches. Massive and Ubisoft have however tried to sort things out, but there's only more glitches coming.
    I've been playing it daily since march 15 and now time has taking its toll. My final judgement regarding this game is that it is not a complete game in its current state. However, I hope that Massive and Ubisoft listens to the critics and make it better. More things to do outside Dark Zone, refine the loot and crafting system and makes sure to address the other issues regarding cheating players and hackers.

    Unfortunately this isn't the first time Ubisoft comes out with a so so game...
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  6. May 21, 2016
    5
    Not really sure I can add much to what has already been said about this game. It has a really good foundation but as you progress it becomes more annoying and less fun. I was an idiot who bought the season pass before even playing the game and that is the only reason I am keeping the disc. The PVP in this game is really not balanced at all. The culture in this game is really really bad,Not really sure I can add much to what has already been said about this game. It has a really good foundation but as you progress it becomes more annoying and less fun. I was an idiot who bought the season pass before even playing the game and that is the only reason I am keeping the disc. The PVP in this game is really not balanced at all. The culture in this game is really really bad, people tend to shoot you in the back a lot and if you don't have a group you can get rocked on over and over and over. The gap in gear is crazy, you can just twink out a level 14 and walk around one and two shotting all the newbies. I even caught myself laughing at a few low levels getting plowed down by me and my friends. But after much thought it just turns people into arses.

    Also the bugs in this game are horrible, you will be fighting someone and then they glitch through the wall to where they can shoot out but you can't shot in along with a whole bunch of other glitches. I gave them time to fix the game but I have minimal hope for the longevity of this one.

    Very disappointed I bought this and even more so that I bought the season pass. Save yourself some money and rent the game before you buy it, otherwise you may have remorse like many of us out here.
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  7. Aug 30, 2016
    5
    I bought this game for roughly $45 about a month after it came out. I haven't played in a few months, so this is my review of when I last played the game in February/March.

    The overall feeling of the game is that it's a strong foundation for something really solid, but knowing Ubisoft, that won't happen. I'd compare this to Destiny at launch and even the months after. The visuals are
    I bought this game for roughly $45 about a month after it came out. I haven't played in a few months, so this is my review of when I last played the game in February/March.

    The overall feeling of the game is that it's a strong foundation for something really solid, but knowing Ubisoft, that won't happen. I'd compare this to Destiny at launch and even the months after. The visuals are seriously solid for the current gen. The game looks great. The shooting and cover mechanics are simple, but smooth and appropriate for this game.

    However, there's not really anything to do. Sure, there are tons of side missions, but they're all just the same 3-4 grind missions you find in a typical RPG. None really have any soul to them that make the city feel like a living, breathing environment. The main missions and characters are pretty underwhelming. Nothing stands out about them. If you're looking for any explanation of what's going on in the plot, don't look for it. You'll be disappointed.

    The DZ is also broken, with higher level players stomping all over lower level players with near infinite health bars and impossibly overpowered weapons. Also, this is some of the worst character customization I've ever seen in a game that calls itself an RPG. It's not a huge deal, but the clothing options mostly feel the same.

    Overall, I don't think this game deserves the hate or praise it gets. It's a very average game overall with a lot of disappointment and broken promises, but still some fun to be had.
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  8. Mar 4, 2017
    5
    The gameplay was fine at first but devolved into bullet sponge hell. Without friends to co op with the singleplayer becomes nearly unplayable as you have to take down way too many way too powerful bullet sponges. The Dark Zone is worthless and the end game leaves so much to be desired. It's the epitome of just alright and horrible as a loot game.
  9. Mar 9, 2017
    5
    This game had so much promise but the early launch bumps eventually did it in for me. I played from Day 1 until the Underground DLC launch and by then the fatigue was there. No longer was this game fun but a grind. The games map can only be explored so many times before you eventually go back to the daily Dark Zone/Raid grind. The worse part is at times it feels like you can get the sameThis game had so much promise but the early launch bumps eventually did it in for me. I played from Day 1 until the Underground DLC launch and by then the fatigue was there. No longer was this game fun but a grind. The games map can only be explored so many times before you eventually go back to the daily Dark Zone/Raid grind. The worse part is at times it feels like you can get the same piece of equipment over and over again while in the beginning this was much better since breaking it down rewarded you for your constant grind but eventual nerfs ended up killing the little fun there was left in grinding to get what you want. I am going to come back later when the final DLC is released and I can see if I will enjoy this experience as I did my first time around or if it is Curtains for me when it comes to The Division. Buy when its on sale for $20 Expand
  10. Apr 20, 2017
    5
    The Division

    Overview Now that the first person shooter market is over run with the same old same old vibe of games it seems third person shooters won’t be out done. With game such as Tomb Raider, Gears of war, and Uncharted setting the bar very high there is little room for error. If that weren’t enough, Tom Clancy’s name and license has all but run its course. Recent games like Ghost
    The Division

    Overview
    Now that the first person shooter market is over run with the same old same old vibe of games it seems third person shooters won’t be out done. With game such as Tomb Raider, Gears of war, and Uncharted setting the bar very high there is little room for error. If that weren’t enough, Tom Clancy’s name and license has all but run its course. Recent games like Ghost Recon: Future Soldier and Rainbow Six Under Siege haven’t done much to uphold the good name of both Ubisoft, and Tom Clancy. With The Division, Ubisoft looks to change this.
    Story
    On Black Friday, a smallpox pandemic, transmitted by a virus planted onto banknotes, sweeps through New York City. The disease, called "Green Poison" and "The Dollar Flu", causes widespread chaos, and Manhattan is placed under quarantine. The U.S. Government activates sleeper agents in the population who operate for the Strategic Homeland Division, or simply "The Division", to assist emergency responders, in restoring order. The Division’s story is a deep and intriguing one and satisfyingly unfolds at a slow but nice pace. It was a very smart move by Ubisoft to include a story in this game. Without it things would totally revolve around online play. Games like Evolve and Destiny suffer greatly from an absent story so when a gamer’s internet is down things get boring pretty fast.
    Graphics
    The Division has so much going for it graphically that it’s frustrating to see the hiccups that the game goes through. First off, this game at a glance is breath taking. The care and detail given to the city of New York is impressive. Cars react to being shot nicely. Snow and other weather physics are nothing short of amazing. Shadows, lighting, and other little touches are remarkable. With a clean and crisp HUD gamers will easily become immersed as fights unfold throughout the city of Manhattan. Just as quick as you admire the visuals, you doubly will become frustrated. Numerous graphical glitches and bugs plague this great looking game. Clipping, map texturing, and pop ups happen far too frequently. With a game this graphically sophisticated a few hiccups are expected, but it happens way too often.
    Gameplay
    The game play is a mix of several games. There are elements of Borderlands, Destiny, and GTA to name a few. You’ll basically be playing an MMO. You build stats buy gear and earn loot. You take control of your agent scour the city in hopes of helping citizens or securing drop zones much like dying light. Unlike Dying Light your best bet is to work with a squad because going at any mission alone is borderline suicide. You dodge, run, and shoot your way through the city. Things are simple and satisfying, but as the game progresses the mastery of your character becomes deep and rewarding. The loot system is a bit broken, but then again what console MMO isn’t? The game lets you create your own character but as you venture online you quickly learn that there isn’t much depth in this area as hordes of online players resemble each other. Load times are an absolute pain in the butt. You will be sitting through cut scenes only to be greeted with black screens as the next area loads. To sum things up the game is fun but gets old real quick.
    Sound
    The sound is quite impressive but music itself is absent. The guns sound realistic and other ambient sound fills in the gaps. Sadly music is missing while you play…what’s left is dead silence until either a huge battle or a cut scene takes place. Don’t expect much by the way of sound.
    Replay Value

    The replay value is high mostly due in part to the online fun that can be had. You team up with friends and or strangers to tackle the challenges Manhattan gives you. Enter the dead Zone and duke it out with other players, or do the unthinkable and GO ROUGE. The potential for endless fun is there, but unfortunately things get repetitive real fast. The division has potential to be played for years, but what hampers this is the same thing that plagues many games these days. In a word that thing is GREED. It seems publisher’s first concern now-a-days is how can they drain your pockets of every dollar you have. Can’t earn it? Why not buy it? Want weapons or gear that even the odds? Why not buy it? You want DLC after DLC but no bugs fixed? Why not buy it?

    Much like Destiny this game comes off as no more than a cash cow. It’s a great game to play online with friends for a while but it soon becomes apparent that you have been there and done it in many other mediocre shooters. So the Division doesn’t do much to set itself apart from those aforementioned titles. The Division is a decent rental but it would be hard to recommend it for purchase, as you will undoubtedly spend way more than the 59.99 price tag in the long run. With that said the division gets a 5 out of 10.
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  11. Oct 9, 2017
    5
    The most engaging and engrossing parts of the Division come from the trailer, and that, as well as the repetitive missions make this game the perfect example of Ubisoft games in the last few years. With a few notable exceptions, every mission plays out exactly the same as the previous one, due to of the reuse of bosses and lack of distinct locations, which is one of my main issues withThe most engaging and engrossing parts of the Division come from the trailer, and that, as well as the repetitive missions make this game the perfect example of Ubisoft games in the last few years. With a few notable exceptions, every mission plays out exactly the same as the previous one, due to of the reuse of bosses and lack of distinct locations, which is one of my main issues with this game. The Division doesn't do anything that feels new or unique or interesting. The best open-world games will put some sort of interesting twist on the usual formula, like in Horizon: Zero Dawn there was an excellent combat system for the dinosaurs. In Breath of the Wild there were a lot of creative interlocking mechanics that resulted in tons of moments that were very organic, not to mention being able to run straight to the end of the story mode added a sense of realism to an otherwise very whimsical world. The Witcher 3 added branching story mechanics that aren't often seen in open-world games, and as a result, the story itself felt very vast. The Division really doesn't try to do anything extremely ambitious, and as a result the game ends up suffering because it sometimes feels like it could be any other Ubisoft sandbox game. It plays out every trope that's been used in every other game and does those all acceptably well, but then forgets to add anything new. It has the base of a good game but fails to do anything more than the very basics, yet the base is still there, and despite its numerous shortcomings, the game at points does improve upon the usual formula. The overworld is extremely detailed and even if the rewards are very surface-level, it does feel much more exciting to explore than other games. Even some very old mechanics are improved here, for example the gun mechanics are simple, but add an element of strategy through the turrets the player can set up, and this really brings life to the more played out aspects of the game. Also, I've never played it, I've heard that playing with friends is good. This game is extremely recycled, but due to the small improvements it makes, I didn't end up thinking the game was a complete waste of time, more just a slight improvement on a genre that's been beaten to death by greedy corporations, so I'm going to give the Division a 5 out of 10. Expand
  12. Nov 25, 2018
    5
    Игра супер, мне она очень нравиться! Я не покупал DLC CONTENT, а жаль. Оценка могла быть выше.
  13. Sep 8, 2020
    5
    The game is not bad but it is to repetitive. I played like 10 hrs and it is always the same, easy mission with dummy NPC that run to you and shoot in the open. The DZ game mode is good but at the end is the same as the story mode.
  14. Oct 7, 2022
    5
    The game was pretty dull playing on my own. If you play the game try and make sure to get a buddy with you.
  15. Dec 25, 2016
    4
    The Division is a third person shooter action-MMO. The premise of the game is that someone has released an engineered supervirus in New York City. You are a member of The Division, a top-secret organization of sleeper agents who are activated to help bring order to the city.

    And here we already run into our first issue – why? Why are we sleeper agents, and not just ordinary citizens who
    The Division is a third person shooter action-MMO. The premise of the game is that someone has released an engineered supervirus in New York City. You are a member of The Division, a top-secret organization of sleeper agents who are activated to help bring order to the city.

    And here we already run into our first issue – why? Why are we sleeper agents, and not just ordinary citizens who have decided to help? Because we’re super badasses and they wanted to justify that? How would random schmucks who spend most of their time doing other things all be super badasses?

    Whatever.

    The point is, you are going into New York City and establishing order by killing rioters, looters, sanitation workers, criminals, and private military company folks who are all trying to take over the city. And yes, the sanitation workers thing is not a joke; they walk around with flamethrowers on their backs trying to clean things up.

    Alas, despite this pretend-variety, in reality, most enemies fight pretty similarly – there’s some difference with the sanitation workers (the cleaners) because of their flamethrowers, but otherwise the factions are largely interchangeable, save for the fact that the PMC faction has medics.

    The enemies are mostly pretty samey. There’s a handful of special enemy types, but they are basically ordinary enemies with some added ability, save for the snipers, who just attack you at long range. The only real exceptions are some “unique” enemies, who are anything but unique but which have more health and sometimes play a bit more differently, with a couple of big, heavy characters and one who carries around a shield to block your attacks with.

    Sadly, this “variety” is pretty minimal compared to the gameplay length, and by the end of it, you will have fought all of these enemies to the point where it becomes rote.

    The Division is a new kind of MMO – a primarily single-player experience wherein you will never encounter another player in most of the game area due to almost the entire world being an instanced area for the player alone. You can play with other people at will, but you can also play it as a single-player experience, and frankly, it works just fine as one and doesn’t feel like it gets much added to it from multiplayer. That being said, that’s not really a good or bad thing – it is about the same quality either way, and unfortunately, that quality is rather low.

    The real problem is the sameiness. The game is ultimately just a cycle of you going out and killing enemies to get better loot. The dungeons are just a series of battles with enemies which are, frankly, mostly interchangeable with battles you get into wandering around the city streets, save that sometimes there are reinforcements which join the battles. The quests, too, basically follow the same mold, and ultimately the game consists of “defend a location while enemies attack you in waves” and “attack enemies who are defending a location”. Basically the whole game follows this, and there is very little variety – what little variety there is mostly a function of the particular environment, and even there, there are a number of copy-pasted environments, including a sewer fight that I think I had five separate times.

    The story is pretty bland – in theory, it is a neat idea, but in practice, you just don’t have any link to any of the characters (being a mute protagonist) and they’re all fairly generic. None of them are terribly voice-acted or get terrible lines, they’re just bland and lack any real depth. As such, there’s no reason to care about their plight. The civilians are all interchangeable, and there’s just so little to grab onto anywhere in the game.

    All in all, this is just not worth your time.
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  16. May 12, 2018
    4
    Well, I've decided to trade in The Division after less than a week. I'm not sure why I bought it as I didn't like Destiny and have never enjoyed any MMORPG, I guess I was just really hoping I could find the first online co-op game on the PS4 worth playing since Bloodborne as my brothers and I haven't had very much to play together over the last six months.

    At best the game could be
    Well, I've decided to trade in The Division after less than a week. I'm not sure why I bought it as I didn't like Destiny and have never enjoyed any MMORPG, I guess I was just really hoping I could find the first online co-op game on the PS4 worth playing since Bloodborne as my brothers and I haven't had very much to play together over the last six months.

    At best the game could be described as unambitious but to be honest I've simply found it downright boring. The cover based shooting is functional, but its not even close to being as good as something like Gears of War, and the RPG elements just turn everything into a grind (and don't get me started on the bullet sponge enemies). Add in an instantly forgettable storyline and 6 hours is about as much of The Division as I can take.
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  17. Jun 29, 2016
    4
    Welcome to the generic world where everything looks the same, everyone wears the same clothes and uses the same weapons. But do not fret! Visit the daily appearance vendor to buy new weapon skins, we're glad to say that there are 100 different shades of brown to choose between. Highly mediocre game, repeating gameplay and alot of frustration during incursions/DZ which clearly is aimed moreWelcome to the generic world where everything looks the same, everyone wears the same clothes and uses the same weapons. But do not fret! Visit the daily appearance vendor to buy new weapon skins, we're glad to say that there are 100 different shades of brown to choose between. Highly mediocre game, repeating gameplay and alot of frustration during incursions/DZ which clearly is aimed more for group-with-mic people. If you are a solo player. This isn't a game for you. Expand
  18. Mar 27, 2016
    4
    It's been more than 2 weeks since the release and after finishing the story and leveling the character to level 30, there is not much else to do but wait for the incursion. As of now the game is stale, with not much motivation to grind for loot, it takes too much effort to get high end gear and chances are against getting a good roll, even if it is, it serves to no purpose other thanIt's been more than 2 weeks since the release and after finishing the story and leveling the character to level 30, there is not much else to do but wait for the incursion. As of now the game is stale, with not much motivation to grind for loot, it takes too much effort to get high end gear and chances are against getting a good roll, even if it is, it serves to no purpose other than getting into the loop of grinding.
    The dark zone gets dull after a while, the npc are bland with bullet sponges at every corner during the challenge missions which in the end seem just bad game design.
    The game could get better, but we just have to wait and see.
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  19. Sep 7, 2016
    4
    Game without a goal. Grind for more powerful weapons against more powerful enemies. No skill or outsmarting, just A.I. and algorithms that constantly keep you right at the point of death with one reload clip left in your gun. Repetitive missions. Players with dedicated time will definitely fair better then new players due to picky perks. Don't step away for a week if your team grinds,Game without a goal. Grind for more powerful weapons against more powerful enemies. No skill or outsmarting, just A.I. and algorithms that constantly keep you right at the point of death with one reload clip left in your gun. Repetitive missions. Players with dedicated time will definitely fair better then new players due to picky perks. Don't step away for a week if your team grinds, you'll miss some special gloves that only work with a certain ammo score with the addition of a certain perk while standing 250 feet away blah blah. 4 for the atmosphere. Expand
  20. Mar 8, 2016
    4
    The very definition of mediocrity. Bland mechanics, shooting feels uninspired, missions are mind-numbingly repetitive. An unsuccessful mishmash of tactical shooting, RPG, and MMO; Ubi should have picked one and stuck with it. Wait for this game to drop in price, or borrow from a friend.
  21. Mar 24, 2016
    4
    I waited out a lot to write something about this game and i can say that my enthusiasm hasn't really payed off. I played for 43 hours and 28 minutes and all i can say is that the last 7 have been a really huge bore. The endgame is really lacking and the only reliable way to get gear right now is crafting, which makes replaying missions useless. At the moment i can't say that i am lookingI waited out a lot to write something about this game and i can say that my enthusiasm hasn't really payed off. I played for 43 hours and 28 minutes and all i can say is that the last 7 have been a really huge bore. The endgame is really lacking and the only reliable way to get gear right now is crafting, which makes replaying missions useless. At the moment i can't say that i am looking forward to anything the game has to offer. I will probably be back for incursions, but i will do them once or twice and i will be done. Unless they have some interesting mechanics, which are otherwise lacking in the campaign and dark zone.
    The dark zone is where the division is at its most worst in my opinion. Unless you want to craft things, there is 0 need for you to extract. I heard that the new patch increased the rogue percentage but it's just not enough for me since most of the time the items i get are too boring to extract, and that's what i usually get with 185 scavenging. I had only one yellow drop that wasn't even an upgrade to the vendor stuff. Not even in terms of armor or any other stat that isn't a talent.
    The gameplay is solid but it is severly lacking. There's no variety to anything, since the actives are just that, only actives, and don't require much skill to deploy. The guns are somewhat different and they feel different, which is the only nice thing i can say about the gameplay.
    If you are expecting interesting missions, well, all i can say is that the game is just horde mode. The last boss has some kind of a mechanic (if you pay attention to the dialogues) but can easily be ignored and shot through without any problem.
    What is the most unfortunate thing for me is that i bought the season pass, but i already feel like this is the last game i'm going to play because it is nothing more then a deception and it is so boring it got me bored of gaming in general, and i'm not even salty when i'm saying this.
    Although i cannot say that they failed anything, not even the dark zone is really that bad, it is just boring, which is different from complete failure, this game just doesn't seem to be engaging enough for me to keep playing it. The lack of dropped loot and the lack of boss mechanics really kill it for me.
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  22. Mar 12, 2016
    4
    Im going to be realistic in my score because no game is a 1 or 0. that's just ignorant. But games like these are the reason you rent them first because after playing this repetitive destiny copy past crap your already bored and looking for something else to do. I can see the mindless and easily amused liking this game but if you like depth and are a pc gamer like me then do yourself andIm going to be realistic in my score because no game is a 1 or 0. that's just ignorant. But games like these are the reason you rent them first because after playing this repetitive destiny copy past crap your already bored and looking for something else to do. I can see the mindless and easily amused liking this game but if you like depth and are a pc gamer like me then do yourself and your wallet a favor and rent it first and you will thank me later... Expand
  23. May 9, 2016
    4
    The Division is set in post-apocalyptic New York City after a manufactured virus is spread during Black Friday shopping sales. Lost to factions and gangs, the government sends in Division Agents to reclaim the city. The Division is a third person shooter with a mix of RPG and MMO elements. Your character runs around the city completing missions, side quests and encounters to secureThe Division is set in post-apocalyptic New York City after a manufactured virus is spread during Black Friday shopping sales. Lost to factions and gangs, the government sends in Division Agents to reclaim the city. The Division is a third person shooter with a mix of RPG and MMO elements. Your character runs around the city completing missions, side quests and encounters to secure zones throughout the city. However this game is riddled with problems. Firstly, the story to the game is not presented well, the side missions are repetitive and provide nothing but your time The missions are too easy and the Dark Zone (the games PVP) is ridiculously boring and and filled with cheap tactics, glitches and cheats.

    To excel in PVP you gear means everything. In a game where gear specs are completely random this can be quite frustrating as luck plays more of a factor than skill in being a unstoppable force in the Dark Zone. The shotgun NPC's are overpowered and over accurate, the gear drops are so randomized it is extremely frustrating as your search for the best in slot gear. A lot of the games abilities and talents are broken or glitched. The loading times are unbearable. With the exception of the Dark Zone area, you never once encounter another player running around the city unless in a party, making the city a very bleak underpopulated world.

    This game has potential, but very problematic. The developers are new to this genre of games and vast issues the game faces shows it. On a positive note the graphics are very appealing. But we all know graphics aren't what make a game great.

    Overall this is a mediocre game. Maybe The Division will improve in the future, but in the meantime it is a game to get if you literally have nothing better to do. For the trophy hunters, getting the platinum trophy is extremely easy, however there are grinding elements especially with the collection of collectibles throughout the game world. The PVP trophies are simple especially if you have a friend to kill trade.
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  24. Oct 6, 2019
    4
    There are very few games that I simply couldn't finish. This is one of them. A few hours in and I realized that there is almost zero plot. It's basically just a ton of repetitive collection-type missions to upgrade your home base. It's sad because the world the devs created has so much potential for good lore, intriguing side missions, and a captivating storyline.

    The enemies are all
    There are very few games that I simply couldn't finish. This is one of them. A few hours in and I realized that there is almost zero plot. It's basically just a ton of repetitive collection-type missions to upgrade your home base. It's sad because the world the devs created has so much potential for good lore, intriguing side missions, and a captivating storyline.

    The enemies are all the same and take an entire magazine to kill. The bosses are even worse and lack any interesting/memorable features. They're just boring bullet-sponges as many others have mentioned. Not that much weapon variety either, just the same guns with different stats. If you want to compare, it's like Destiny 2 without the diverse environments, enemy variety, weapon variety, and with inferior controls.

    On the flip side, the feel of the guns is pretty good, and the city is fairly detailed. I can see how it could be fun if you did everything with friends. But for someone who's just trying this several years later after picking it up for $4.99, it's very hard to enjoy. I ended up returning it after 2 days.
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  25. May 27, 2016
    4
    I did not like this at all.

    - Enemy AI are bullet sponges
    - I feel that the city is empty and I'm always walking around
    - Story is pretty light
    - Not many enemy models
    - Aiming and recoil mechanics at times are undesirable
    - Very repetitive.. Just a soulless series of fetch quests.

    Graphics and city detail are nice!

    Not worth $60
  26. May 19, 2016
    4
    Darkzone and End-game is such a **** The most fun part was leveling1-30, so rent/borrow it, max your character level with some friends over the weekend than bring it back.
  27. Oct 2, 2018
    4
    Standard Ubi fare. The word is cloying. Sweet at first, but suckening later.
  28. Mar 25, 2016
    4
    The entire game is just one big bullet sponge. The environment/graphic look great, but only when all of the textures fully load in after a long time. There's plenty of detail that went into some areas, but the same cannot be said for gameplay. It's very simplistic and repetitive. Most missions are just you going from room to room to shoot bullet spongey enemies that do absurd amounts ofThe entire game is just one big bullet sponge. The environment/graphic look great, but only when all of the textures fully load in after a long time. There's plenty of detail that went into some areas, but the same cannot be said for gameplay. It's very simplistic and repetitive. Most missions are just you going from room to room to shoot bullet spongey enemies that do absurd amounts of damage to you, gauntlet after gauntlet after gauntlet. The 'boss' fights are hardly interesting. They're just dudes with bigger health bars, with the final boss just being one giant health bar while enemies spawn around you to insta-kill you as you're camped in a corner, just unloading magazine after magazine into it. The game is perhaps better to play with friends? But in the end, you're all just doing the same thing. Emptying bullets into a health bar that goes down a bit faster. That, and there's still plenty of bugs in this game, like enemies just teleport spawning in front of you suddenly. Some cover areas are bugged to where you can't walk around their corners/unable to climb over them/running into an invisible wall when all you want to do is just drop down five inches of its ledge. Wait awhile before you pick this game up. It needs far more interesting content and fixes before it can even dream of being worth sixty bucks. Expand
  29. Mar 19, 2016
    4
    This game is painfully average. You will find many people giving positive reviews to justify their purchase. As was covered by the Angry Joe review - this was a great disappointment to many. Do not be one of the people who say it's fantastic just to justify your purchase. Care about gaming - tell the truth. Unless you like bullet sponges and repetitive gameplay ofcourse.
  30. Apr 10, 2016
    4
    Fantastic game, great graphics. Unfortunately full of bugs that cause great frustration. Therefore in the current status of development trash! I am sick of restarting and restarting will therefore not continue playing.
Metascore
80

Generally favorable reviews - based on 63 Critic Reviews

Critic score distribution:
  1. Positive: 50 out of 63
  2. Negative: 1 out of 63
  1. Playstation Official Magazine UK
    May 7, 2016
    80
    It won't win converts to the genre and the plot is problematic, but The Division is a handsome open-world offering, spiked with treachery. [May 2016, p.81]
  2. Edge Magazine
    May 1, 2016
    60
    That's the essential nature, and essential problem, of The Division's underlying structure. It's asking you to hunt gear with no tangible reward in terms of what you can do, how you do it, or what you look like doing it. [May 2016, p.108]
  3. Apr 28, 2016
    60
    It builds a strong foundation on the gameplay front, offering up rewarding combat and simple skills, but doesn’t follow that with anything substantial, being content to let the standard end game grind and excellent-yet-stressful PVP try to cover all the questions its writing leaves you with.