Metascore
71

Mixed or average reviews - based on 48 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 48
  2. Negative: 1 out of 48
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  1. Jan 2, 2019
    45
    While DOOM: VFR can be a fun game to play, the lack of ultra-violence and short playtime overshadow the fun that DOOM: VFR provides, especially at it's current price.
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  1. Dec 3, 2017
    The PlayStation VR version has problems from top to bottom. Don't even bother.
User Score
7.5

Generally favorable reviews- based on 136 Ratings

User score distribution:
  1. Positive: 90 out of 136
  2. Negative: 25 out of 136
  1. Dec 1, 2017
    7
    Beat game in 2 hrs. Has 8 levels during main campaign that feel like DLC remixes from Doom 2016. Has bonus Doom 1 stages that you can unlockBeat game in 2 hrs. Has 8 levels during main campaign that feel like DLC remixes from Doom 2016. Has bonus Doom 1 stages that you can unlock to extend replay value. Played game mostly with aim controller. Had to tweak a few settings so it felt less casual. Turned on left stick movement with smoothing cam rotation. I don’t suffer from motion sickness so avoided any nonsense that tried to aid me. Jumping is completely gone which makes no sense because this game can make people sick by teleporting and bouncing on launch pads. My biggest complaint is the grenade shooter. Want to desperately focus on my normal gun, but the grenade hand is always in my sights. I tried playing with move, but that set up has no way to turn off motion sickness restrictions. Can’t even rotate cam so it’s completly impossible to play that way to begin with. Normal ds4 controls are doable, but again has grenade hand always in plane view while normal gun is moving. If that grenade hand ever gets an option to be disabled then it would be a much better game. Doom never had duel weapons. Who thought it would be a good idea for an unneeded weapon to always block the player’s view? Also even more bad news. No BFG or chainsaw. I guess the broken teleporting feature sacrificed the additional buttons needed for extra weapons. Btw, teleporting is worse than playing Kinect in the dark. God help us if VR relies on teleporting in future games. If so, VR would truly be doomed. Full Review »
  2. Dec 3, 2017
    4
    Man, what a disappointment. I was excited to have another game that uses the Aim Controller but the gun doesn’t even line up well with whatMan, what a disappointment. I was excited to have another game that uses the Aim Controller but the gun doesn’t even line up well with what you’re seeing. It doesn’t give the illusion that you’re holding the weapons. The tracking seems messed up as well. In smooth mode I find myself constantly a touch out of alignment and movement is incredibly clunky. I’m also not liking how you teleport into enemies tto finish them off. I thought I’d be up close and personal, ripping em apart. Oh well. Eventually I’ll finish it simply because I paid for it but as of right now, I really regret buying it. Full Review »
  3. Dec 1, 2017
    10
    Doom VFR is amazing in VR. These are some of the best graphics I have ever seen in VR. If you liked the regular Doom, you’ll love this spinDoom VFR is amazing in VR. These are some of the best graphics I have ever seen in VR. If you liked the regular Doom, you’ll love this spin off in VR.

    Graphics on PS4 Pro: 10/10. Some of the best, if not the best graphics I’ve seen in VR. Amazing. It really helps to create an atmosphere, and being there with the headset is unreal.

    Overall I’d give the game a 9 or 9.5/10. However I rated it a 10 to balance out some of the ridiculous low scores.

    Gameplay: 9/10. Same Doon gameplay you know and love. However the controls don’t feel quite optimized as well as most games. The Aim controller is a blast to use, but the implementation feels just a little off compared to Farpoint. Still my preferred way to play bough!

    Lasting appeal: 9.5/10. One of the best showcases for VR. Although a little short, it has plenty or replayability. And for half the price of a regular game, I can’t recommend it enough. Take some time to learn the controls and it’ll be a must have for any VR collection.
    Full Review »