User Score
7.5

Generally favorable reviews- based on 136 Ratings

User score distribution:
  1. Positive: 90 out of 136
  2. Negative: 25 out of 136
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  1. Jun 4, 2018
    10
    Doom VFR has been on of my most fun VR experiences to date. I played the game with the Aim controller and had a blast.

    The game gets a lot of flack for the gun swaying as you walk, which doesn't match the Aim controller movement in your hand, but to be completely honest, I never even noticed this when I played and didn't realize it was even a thing until reading about it after I
    Doom VFR has been on of my most fun VR experiences to date. I played the game with the Aim controller and had a blast.

    The game gets a lot of flack for the gun swaying as you walk, which doesn't match the Aim controller movement in your hand, but to be completely honest, I never even noticed this when I played and didn't realize it was even a thing until reading about it after I completed the game.

    I'm glad I didn't let it bother me, because I had an incredible amount of fun playing Doom VFR.
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  2. Dec 1, 2017
    10
    Doom VFR is amazing in VR. These are some of the best graphics I have ever seen in VR. If you liked the regular Doom, you’ll love this spin off in VR.

    Graphics on PS4 Pro: 10/10. Some of the best, if not the best graphics I’ve seen in VR. Amazing. It really helps to create an atmosphere, and being there with the headset is unreal. Overall I’d give the game a 9 or 9.5/10. However I
    Doom VFR is amazing in VR. These are some of the best graphics I have ever seen in VR. If you liked the regular Doom, you’ll love this spin off in VR.

    Graphics on PS4 Pro: 10/10. Some of the best, if not the best graphics I’ve seen in VR. Amazing. It really helps to create an atmosphere, and being there with the headset is unreal.

    Overall I’d give the game a 9 or 9.5/10. However I rated it a 10 to balance out some of the ridiculous low scores.

    Gameplay: 9/10. Same Doon gameplay you know and love. However the controls don’t feel quite optimized as well as most games. The Aim controller is a blast to use, but the implementation feels just a little off compared to Farpoint. Still my preferred way to play bough!

    Lasting appeal: 9.5/10. One of the best showcases for VR. Although a little short, it has plenty or replayability. And for half the price of a regular game, I can’t recommend it enough. Take some time to learn the controls and it’ll be a must have for any VR collection.
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  3. Dec 2, 2017
    8
    A no-brainer if you got a PSVR. Its Built for VR, which you really can tell. Control-scheme is perfect for VR, and because of this they manage to capture the same feeling of original doom but in VR. Its hectic, without being nausea inducing. Graphics and animations are perfect and the gunplay feels good. The only minus is the shortness of the game, I beat it in approximately 4 hours whichA no-brainer if you got a PSVR. Its Built for VR, which you really can tell. Control-scheme is perfect for VR, and because of this they manage to capture the same feeling of original doom but in VR. Its hectic, without being nausea inducing. Graphics and animations are perfect and the gunplay feels good. The only minus is the shortness of the game, I beat it in approximately 4 hours which is just too little for a 30USD game. I hope we could see multiplayer for this one, it has potential to be really cool. Hope they add some more stuff to it. Anyways, this is a must have if you bought a PSVR, defently one of (if not the best) the best psvr games out there. Expand
  4. Dec 1, 2017
    8
    This review is based primarily on one key component being used - The PSVR aim controller

    The game plays fluidly and movement feels normal. Strafing is easy and natural and most of the time equal to that of a typical PS4 controller primarily because of the aim controls inclusion of double joysticks. I own a Vive, Oculus and PSVR and I can tell you now - PSVR Aim controller is where
    This review is based primarily on one key component being used - The PSVR aim controller

    The game plays fluidly and movement feels normal. Strafing is easy and natural and most of the time equal to that of a typical PS4 controller primarily because of the aim controls inclusion of double joysticks.

    I own a Vive, Oculus and PSVR and I can tell you now - PSVR Aim controller is where Doom VFR is best played.

    Do not play this game without a PS4 aim controller and you will be happily sucked into the hellish nightmare that is Doom VFR
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  5. Dec 4, 2017
    10
    Anyone under 30 should just shut the **** up and be grateful that they get to play a legend, Doom available in VR.

    The work that they complain about is made possible with years of development and technology and a horde of hands of original doom.

    If you don't like it, then stop complaining about it and get something else.
  6. Apr 9, 2018
    10
    I ended up finishing the game with aim controller and i loved it. it is solid 10 out of 10 with aim controller.

    I pre-ordered this game last night and I did go through the practice session this morning. So far I love it. I've been playing the game with the move controllers. It does take a little bit of time to learn how to properly use move controllers (thus the training session) but
    I ended up finishing the game with aim controller and i loved it. it is solid 10 out of 10 with aim controller.

    I pre-ordered this game last night and I did go through the practice session this morning. So far I love it. I've been playing the game with the move controllers. It does take a little bit of time to learn how to properly use move controllers (thus the training session) but once you get into it, it feels natural.
    You move yourself by teleportation and this method works well in the game. You can even use teleportation to kill stunned monsters. The most important thing is that Doom VFR feels like Doom. It is fast and relentless. The monsters are coming in waves and they are coming at you hard so you need to keep moving. You can upgrade your armor and weapons like in Doom. There are several difficulty levels. I only played on middle difficulty settings. Graphics and animations are very good. The experience is so much more immersive in VR than on television. I did not feel any nausea when playing it for half hour or so this morning. The game is awesome and I want to see more !
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  7. Dec 2, 2017
    10
    Bethesda is doing the best VR games for now. This is a must buy, just don't play with the Move, play with Aim controller or DS4 to have full locomotion. The action is frantic, the graphics are gorgeous and combining teleportation and full locomotion is the way for VR games to do movement right.

    I see a lot of people complaining about controls, and this is because of how they're playing
    Bethesda is doing the best VR games for now. This is a must buy, just don't play with the Move, play with Aim controller or DS4 to have full locomotion. The action is frantic, the graphics are gorgeous and combining teleportation and full locomotion is the way for VR games to do movement right.

    I see a lot of people complaining about controls, and this is because of how they're playing the game. If you want the best experience do this: play with Aim controller, enable smooth turn, enable left stick movement, use triangle to turn 180º and play seated. This game is very fast, like original doom, so trying to play it standing and turning yourself isn't a good option.

    It's a jewel.
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  8. Dec 3, 2017
    9
    I hated Doom 2016, and I never understood what everyone likes about it. However, the moment I tried out Doom VFR, I was instantly hooked. The visuals are simply the best on PSVR, hands down. The only issue I found is the aim controller support, which simply sucks. That said, if you play with a Dual Shock 4 you will have a great time. I strongly recommend this game for any PSVR fan and/orI hated Doom 2016, and I never understood what everyone likes about it. However, the moment I tried out Doom VFR, I was instantly hooked. The visuals are simply the best on PSVR, hands down. The only issue I found is the aim controller support, which simply sucks. That said, if you play with a Dual Shock 4 you will have a great time. I strongly recommend this game for any PSVR fan and/or any Doom fan. Expand
  9. Dec 5, 2017
    8
    when i got use to the aim controller i really enjoyed this game. the teleportion mixed with locomotion really works great in this game. its a little short but i think its fair for the price.
  10. Dec 4, 2017
    10
    I loved playing this game. The sheer feeling of speed, freedom and destruction is unparalleled in anything else I have played in VR so far. I was using the aim controller with smooth locomotion and had no issues with sickness, although I have played a lot of VR this year so have my VR legs. Zipping around with the teleporter feels natural and the guns look incredible and are lots of funI loved playing this game. The sheer feeling of speed, freedom and destruction is unparalleled in anything else I have played in VR so far. I was using the aim controller with smooth locomotion and had no issues with sickness, although I have played a lot of VR this year so have my VR legs. Zipping around with the teleporter feels natural and the guns look incredible and are lots of fun to wield. I didn't play the game from last year, so seeing all the old doom baddies in VR was an amazing trip down memory lane. It's a short experience, but I'm going back in for another play through on the ultra violence difficulty. The zombie arm that holds your grenade launcher is distracting when playing with the aim - it would be great if there was a setting to hide it, but it's hardly a deal breaker. Fantastic experience, it really makes you feel glad to be alive! Expand
  11. Dec 28, 2021
    9
    Das war ein wilder Ritt. Ich war komplett geflasht vom Adrenalin. Manch einer dürfte stören, dass es so kurz ist, aber für mich ist es eine Stärke. Ich möchte keine 20+h Spiele für VR. Ich liebe kurzweilige, aber intensive VR-Action.
  12. Jun 20, 2020
    8
    Graphics: 85
    Sound: 10
    Gameplay: 75 / 85
    Apeal/Fun: 75

    A correct translation of Doom essence to the VR. Its sad that the motion controls are worst than using the controller, i thinks they lose an opotunity there but the game deserve more people come and enjoy it.
  13. Dec 10, 2017
    9
    Bethesda has done it again, bringing us another VR offering to strengthen the platform. With PSVR hitting $199 and the PS4 pro at $350 VR is affordable, and with games $29 reaching near triple A quality VR's time is approaching.

    Doom VFR brings a taste of Doom to VR, in my opinion the dual shock is the perfect way to play and video of gameplay won't do it justice. If there is a flaw
    Bethesda has done it again, bringing us another VR offering to strengthen the platform. With PSVR hitting $199 and the PS4 pro at $350 VR is affordable, and with games $29 reaching near triple A quality VR's time is approaching.

    Doom VFR brings a taste of Doom to VR, in my opinion the dual shock is the perfect way to play and video of gameplay won't do it justice. If there is a flaw in this game, it is the puzzles. Way too many puzzles that break the pacing, I would much rather blast my way though any scenario.

    While the graphics are limited by the PSVR's resolution, it still looks great, and the scope of the demons and added story really bring another perspective to Doom cast of characters. I love it, and would recommend this title alongside Resident Evil 7 and Skyrim VR.
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  14. Dec 20, 2017
    9
    This game is so much fun - once you find a controller configuration that works. Admittedly the Aim controller is a bit wonky and hard to get used to. Doesn't work well at all for a lefty like me. And the Move controllers are absolutely unplayable. But once I switched to the Dualshock controller and enabled the Left Joystick Movement option in the settings... Wow, this game was fun andThis game is so much fun - once you find a controller configuration that works. Admittedly the Aim controller is a bit wonky and hard to get used to. Doesn't work well at all for a lefty like me. And the Move controllers are absolutely unplayable. But once I switched to the Dualshock controller and enabled the Left Joystick Movement option in the settings... Wow, this game was fun and frenetic just like the Doom 2016 release except now you're right there in the action. The controls are pretty much the same (with the Dualshock) except for the change from Glory Kills to Telefragging which is a mechanic that actually works quite well in VR. The only reason I'm not giving it a 10 is for having to spend an hour in the tutorials trying to find a workable control scheme and the fact that the first few levels are rather slow and tedious at times. But once it gets going, the game is fantastic. Expand
  15. Feb 17, 2018
    8
    The game was very good The story of the game is robust The game is very smooth and excellent The scary environment has been working well with the psvr gun Aim psvr
  16. Oct 29, 2018
    8
    Finally got around to actually play this extensively - it's frankly larger than the "short VR experience" people try to convince you it is. Still doable in under 3 hours, but let's be frank: it's just possibly the best frantic shooting 3 hours you'll get on psvr.

    Let's get this right away: the move controllers just suck! They suck because there's no analog sticks and so any game
    Finally got around to actually play this extensively - it's frankly larger than the "short VR experience" people try to convince you it is. Still doable in under 3 hours, but let's be frank: it's just possibly the best frantic shooting 3 hours you'll get on psvr.

    Let's get this right away: the move controllers just suck! They suck because there's no analog sticks and so any game with motion (like, 99% of all games) feel like a chore. The analogless moves are great for immersion: you're actually aimining, pulling the cord of your bow, grabbing objects with your own virtual hands, etc, but thanks to this real oversight by Sony, they're really useless for 99% of flatgame ports out there. This is a "native VR game", except it's really just a VR DLC apart from the original Doom game. It plays as frantic as flat Doom and there's really no way the moves work alright here, except to a few die-hard masochists.

    That rant about the Moves aside, game works like a charm either on ds4 or Aim, both with analog sticks. That's the way to play it, that's how the game shines. Being there in VR is an experience like no other. so, top game, a bit too short, 2 points deducted, one of them because had it some better rotation implementation for the Moves (it has just a 180 degree button), it might be a bit better...
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  17. Nov 28, 2018
    10
    Love Doom VFR with the aim controller. I haven’t tried it any other way and I don’t plan to. This game is brilliant and I hope the make another doom vr game!! Tracking is great, some times I have to aim my gun to the floor to line it up again but I have to rarely do this.

    Please release another Doom VFR! I will pre order it without hesitation.
  18. May 17, 2019
    10
    Play on PlaystationVR, use the Aim Controller. That's really the only way to go.
  19. Jan 5, 2020
    8
    It's awesome to see all the demons in VR. They look huge and terrifying. You have to play with the aim controller or the ds4 playing with the move controllers is awkward as hell.
  20. Jan 26, 2020
    8
    Doom VFR remains overpriced at $40, two years after its release, for a title that relies so heavily on reusing assets from Doom 2016. Still, it brings an unprecedented level of immersion to the Doom series, and its gameplay focus on teleportation and telefrag kills keeps things fresh even as you retrace your steps through maps you've already played before, facing monsters you've killedDoom VFR remains overpriced at $40, two years after its release, for a title that relies so heavily on reusing assets from Doom 2016. Still, it brings an unprecedented level of immersion to the Doom series, and its gameplay focus on teleportation and telefrag kills keeps things fresh even as you retrace your steps through maps you've already played before, facing monsters you've killed repeatedly in the past. Expand
  21. Mar 29, 2020
    10
    Одна из лучших игр в виртуальной реальности. Для обладателей VR - must have.
  22. Oct 30, 2020
    9
    The updates really has improved the game since it was released, especially on PS4 Pro. Makes a lot of fun to play with aim controller but the controls feels best with the dualshock for some reason. The weapons and shooting gameplay doesn‘t feel as good as it could. The game is really cool and all in all also addictive but could not reach the rating „perfect“ by a small margin.
  23. Apr 3, 2021
    10
    Love it, even though the PS aim controller integration sucks (jerky af) and I hate the move controller teleporting too (nauseating af). Best way to play imo is on a standard controller with smooth movement and rotation.
    It’s a different story from Doom 2016, so it’s really nice to have a totally unique Doom VR experience.
    It really feels like you’re there, on a base on Mars and the Hell
    Love it, even though the PS aim controller integration sucks (jerky af) and I hate the move controller teleporting too (nauseating af). Best way to play imo is on a standard controller with smooth movement and rotation.
    It’s a different story from Doom 2016, so it’s really nice to have a totally unique Doom VR experience.
    It really feels like you’re there, on a base on Mars and the Hell levels are extremely immersive.
    The weapons in VR feel huge and bada$$.
    Kicka$$ game.
    *Mic drop*
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Metascore
71

Mixed or average reviews - based on 48 Critic Reviews

Critic score distribution:
  1. Positive: 23 out of 48
  2. Negative: 1 out of 48
  1. Jan 2, 2019
    45
    While DOOM: VFR can be a fun game to play, the lack of ultra-violence and short playtime overshadow the fun that DOOM: VFR provides, especially at it's current price.
  2. Feb 27, 2018
    70
    Doom VFR won't look as badass as the last main installment's version looked on regular televisions and gaming monitors, but such is the burden of enjoying it all in VR. Sure, you'll have to forfeit the complete run-and-gun tactic that was almost required, and you'll need to take more of a strategic approach until you're well versed in one of the three control schemes. It's easiest with the DualShock 4 controllers, miserable with motion controllers, and downright fun with the Aim controller, so the play style is up to you. It's not a masterpiece, but it's a pretty good start. It feels great that the game wasn't a quick money grab priced at the full $60, and it gets a pass due to the lack of VR titles, but any sequel that comes next will have to really step up to the plate. The motion controller difficulties can't persist, or it'll be a major downfall for the Doom franchise in the VR marketplace.
  3. Playstation Official Magazine UK
    Feb 22, 2018
    80
    A great example of how to adapt something on VR to create an experience that's familiar, and true to the game that spawned it but something all its own at the same time. [Feb 2018, p.92]