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Mixed or average reviews- based on 2595 Ratings

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  1. Sep 27, 2017
    7
    The "professional" review groups mostly got this one wrong. The reason I know that is because there was no way anyone could play the end-game content and press weren't given much in the way of advanced screenings of the game. So how could they rate the entirety of this game? It's an FPS that tries to be an RPG, though it mostly flops on the later. Destiny 2 is smooth and precise in most ofThe "professional" review groups mostly got this one wrong. The reason I know that is because there was no way anyone could play the end-game content and press weren't given much in the way of advanced screenings of the game. So how could they rate the entirety of this game? It's an FPS that tries to be an RPG, though it mostly flops on the later. Destiny 2 is smooth and precise in most of what it does, it just regularly does those things without a lot of true feeling - most of the campaign felt numb despite the dire situation that humanity is put in. I don't know why Destiny 2 falls short of expectations as the fanbase has been very vocal about what they (we) want out of the sequel, which arguably came too soon. This is a very shallow RPG at-best so it's really all on the shooter side of things that the game makes its hay, and it occasionally does. There's an outline of a great game here. It plays like one, it looks like one, but it never feels like one. Destiny 2, like Destiny, is fairly hollow. Had it not been for The Taken King, I think Destiny would have been abandoned long ago. Perhaps quality DLC can save what is arguably the briefest narrative and weakest RPG experience of AAA gaming in history (that's subject to debate, but I'm mad at this game so I'm gunning for it right now), but why the heck do we need DLC to save a game? Is it because it's under the Activision umbrella? Who knows, it's just not that good. Expand
  2. Sep 11, 2017
    7
    Excellent graphics and gun play, but they left out so much it just makes me think WTF. They've dumbed it down completely while adding nearly unbearable grinds/RNG elements. Nearly everything that was added with D1 expansions was stripped away or changed for no good reason (infusing is overly complicated now with zero guide). PvP is completely ruined now with their idiotic attempts atExcellent graphics and gun play, but they left out so much it just makes me think WTF. They've dumbed it down completely while adding nearly unbearable grinds/RNG elements. Nearly everything that was added with D1 expansions was stripped away or changed for no good reason (infusing is overly complicated now with zero guide). PvP is completely ruined now with their idiotic attempts at making it competitive. They missed so many opportunities (on purpose) to make this game better than D1. I'm sure by the end of the 3 or 4 DLC's, we'll have a complete game, and then it'll start all over with Destiny 3. Terrible job to everyone at Bungie minus the Art director/team. Expand
  3. Sep 16, 2017
    7
    It's remarkable the difference a coherent plot makes. Gameplay wise Destiny 2 is not much different to Destiny 1 (which is not a bad thing as the gunplay was great) but it now feels like it has some form of direction and a world that makes more sense.

    Despite it's improvements, the tag line I gave Destiny 1 of "everything a AAA game aspires to be, but that isn't a compliment" remains
    It's remarkable the difference a coherent plot makes. Gameplay wise Destiny 2 is not much different to Destiny 1 (which is not a bad thing as the gunplay was great) but it now feels like it has some form of direction and a world that makes more sense.

    Despite it's improvements, the tag line I gave Destiny 1 of "everything a AAA game aspires to be, but that isn't a compliment" remains very much in place for it's sequel has continued with the season pass for expansions Destiny 1 had (though there's slightly more hope for their worth this time around) and has fully embraced and expanded upon the micro transactions that were introduced mid way through the original's lifetime. They're not quite game breaking but their inclusion isn't particularly welcome.

    Long story short, if you didn't like how Destiny 1 played then Destiny 2 won't change your mind, but the sequel elevates some of the frustrations of the original (namely it's underwhelming plot and setting) and gives you plenty more interesting things to do.
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  4. Nov 13, 2017
    7
    With an actual storyline and loads of endgame content, consistent loot and huge maps that contain many hidden areas with tons of side quests, Destiny 2's single player element is what 1 should have been. As far as PVP goes, I think Destiny 1 was more diverse. Competitive mode usually results in people rage quitting after a couple losses and you playing 1v4. I'd say PvE is a 8, PVP is 7. AWith an actual storyline and loads of endgame content, consistent loot and huge maps that contain many hidden areas with tons of side quests, Destiny 2's single player element is what 1 should have been. As far as PVP goes, I think Destiny 1 was more diverse. Competitive mode usually results in people rage quitting after a couple losses and you playing 1v4. I'd say PvE is a 8, PVP is 7. A big issue though is the rewards. There's so many reskins of weapons and armor it borders on pathetic. Exotics are't very exotic anymore and there's only a couple that are even worth using. There's no reason to keep playing if all the rewards for playing are garbage that you'll put in your vault to collect. Expand
  5. Sep 6, 2017
    7
    ill start by quoting a review i saw here from a user named "RomeoSaint" it reads "Awesome game. Be aware of those harsh numbers. People are expecting a complete game right out the box" Why yes, romeosaint. people ARE expecting a complete game right out of the box. maybe theyre stupid to do so in 2017, or any year after 2010. years in which games are released half finished or broken andill start by quoting a review i saw here from a user named "RomeoSaint" it reads "Awesome game. Be aware of those harsh numbers. People are expecting a complete game right out the box" Why yes, romeosaint. people ARE expecting a complete game right out of the box. maybe theyre stupid to do so in 2017, or any year after 2010. years in which games are released half finished or broken and idiots still continue to preorder and fork out their hard earned cash for half jobs and held back content. where consumers are willing to pay 60 bucks for a quarter of a game and then an extra 30 for the rest of the game. what you are saying romeosaint, is that people should expect LESS than a complete game when theyre paying 60 bucks for it? okay bro, maybe youre right by todays standard. but jesus christ. its so wrong that what he has said is true. WHY SHOULDNT WE EXPECT A COMPLETE GAME RIGHT OUT OF THE BOX? i implore you guys to stop showing these hack companies that youre willing to pay for anything less than finished and quality products. let alone paying before the product is even released to read reviews. stop.

    anyway. im about 9 hours in, completed campaign. somewhat an improvement over destiny 1. somewhat. its unbelievably cheesy and wants to make you feel like youre the bestest guy in the world. the thing with this is, you KNOW while youre playing that all of this campaign is just a means to an end. a very bleak end. i was hoping for more, more than just an rng grind like destiny 1. obscene hours of gameplay just so you can reach the correct level to be ready for each raid which are released at bungies leisure. destiny 2 shouldve been the game that lived up to the promises of destiny 1. we were promised a lot. we didnt get it.

    all in all, i feel destiny 2 is a carbon copy of the first game with some minor texture upgrades and slightly better story telling. bungie is writing scripts that THE ENTIRE WORLD will be able to easily understand so as to increase its consumer base. these games wouldve benefited to no end from some advanced lore and adult themes. but no. must include children to maximise sales. its sad. we lose out on what couldve been an epic series of games just so everyone can easily win and understand and progress in the game. this is a husk of a game. nothing complex or challenging in the slightest. another sad day for gamers.
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  6. Oct 27, 2018
    7
    not a great game, but not a terrible one on any way. the story mode is kinda weak, but it's a fun game after all. i've just finished the campaign, but i feel this is one of those games that actually starts when it ends the story mode, so i might probably come back and edit, as soon as i play the rest of the things
    but something that wont change: the graphics sceneraies of the planets are
    not a great game, but not a terrible one on any way. the story mode is kinda weak, but it's a fun game after all. i've just finished the campaign, but i feel this is one of those games that actually starts when it ends the story mode, so i might probably come back and edit, as soon as i play the rest of the things
    but something that wont change: the graphics sceneraies of the planets are **** awesome and beautiful
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  7. Sep 7, 2017
    7
    My main reaction to this game is the frustration of seeing how much missed potential there is for the franchise. There is so much more that Bungie can be doing with Destiny, and I was hoping they'd hit the nail on some of them with D2, but alas it's not the case. It's like no one at Bungie plays any MMOs that have really well designed customization and progression systems.

    * Why have
    My main reaction to this game is the frustration of seeing how much missed potential there is for the franchise. There is so much more that Bungie can be doing with Destiny, and I was hoping they'd hit the nail on some of them with D2, but alas it's not the case. It's like no one at Bungie plays any MMOs that have really well designed customization and progression systems.

    * Why have skill points if you can only spend on one part of the tree at the time? This is just an illusion of choice. Introduce real and meaningful alternative traits.
    * Why is the main character mute during the story? This fundamentally straightjackets the type of story that can be told, all for the incredibly misguided principle of Bungie's "not putting words in your character's mouth". Well, that only works if you can *say* something yourself. If you can't, well, then put *some* words in there or else we will just be the mute sidekicks and lapdogs that do what everyone else tells us to do.
    * No meaningful item use, gun customization (to offset lack of perk RNG), quest system, lack of real NPCs with stories and chat dialogue. All the *world building* that Destiny so sorely lacks.

    You could say that many of these things don't matter and that it's demanding too much. But the problem is that Destiny is consciously aiming to be a mixed MMORPG/shooter. If it *consciously* wants to inhabit that space, it automatically is on the hook for implementing the most basic systems that are expected in the respective genres.

    Aside from this, there are the little things that are just facepalm-inducing in this game.

    * Why no sparrow horns?
    * Why no post-mission stats?
    * Why only 4v4 in PvP? Why not have both 4v4 and 6v6 modes? 6v6 is incredibly fun most of the time!
    * Why cater **all** the game mechanics to be beholden to PvP, and refuse to have separate PvE and PvP systems? This results in inevitably twisted game mechanics. Whoever heard of a FPS where your shotgun is a "power" type weapon instead of a secondary? These are vagaries of Destiny PvP that have forced themselves onto the entire game. The collateral damage is that PvE is now a predominantly primary-only snoozefest, and every boss is basically like good ol' Rockets McDickface (though not as bad as the OG one).

    It's like Bungie decided to play whack-a-mole with all the little aspects of Destiny they wanted to improve, without stepping back for a second and looking at the big picture to see if the resulting changes would make *sense* when put together. There is a role for bottom-up game design, but you have to have **some** top-down design or else the result will be a hodgepodge of lateral and vertical changes, with little sense of improvement in overall direction towards the **vision** of the game.

    And oh god the story. It's much more fleshed out than in D1, that's for sure. But boy is it *cheesy*. That wonder I felt in the early stages of D1, of vast dystopian worlds with so much mystery and room for imagination, is now firmly out the window, and replaced with cheesy tropes, "rah rah our hero is the bestest", and overly excessive humour.

    In essence, there is a lack of vision for Destiny. There **was** a clear vision during the development of D1, but that was famously gutted at the last minute, and we are suffering from the consequences to this day. Is it a serious sci-fi story-driven shooter? Is it a competitive PvP game? Is it an RPG with meaningful loot and character progression? Or is it a tongue-in-cheek casual FPS (like Overwatch aims to be)? At this point, the answer is "a bit of this, a bit of that, but all mashed together and not doing any of them well."

    Instead, to make it work, Bungie forces artificial grind (ooh now we can only infuse using weapons of the same type, extra grind yay!) to *compensate* for the lack of meaningful quests, story, and so on, which themselves stem from a lack of true world building and clear-headed implementation of *basic* MMO game systems.

    As a D1 veteran who invested many hours in the game, and a long-term MMORPG and FPS fan who is begging for a true union of the two, it's frankly more than a little heartbreaking.
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  8. Oct 13, 2017
    7
    Destiny 2 is a good game. not a great game, but it's a good one, and it can get you hooked. compared to vanilla Destiny at launch, Destiny 2 has more quality content, though compared to Destiny 1 now, after it's gotten all its expansions, there's less stuff to do in Destiny 2. there are less planets, but there's more to do on these planets other than the occasional public event thatDestiny 2 is a good game. not a great game, but it's a good one, and it can get you hooked. compared to vanilla Destiny at launch, Destiny 2 has more quality content, though compared to Destiny 1 now, after it's gotten all its expansions, there's less stuff to do in Destiny 2. there are less planets, but there's more to do on these planets other than the occasional public event that happened at complete random and patrols. there are lost sectors which work as mini dungeons, and there's adventures that are as long as the missions in Destiny 1.

    the strikes feel awesome when played, too bad there's only 5 strikes in the game right now. 2 on earth, and 1 on the other planets. one strike has you going through a bunch of Cabal excavation drills to take out a big fallen mind so the Cabal can't use it against humanity. sounds more epic than it is. basically everything described sounds more epic than playing it.

    the game is definitely an improvement over the first game, though Ikora and Zavala both don't have a lot of character, and are therefore boring as hell. Cayde-6 is everyones favorite, and for good reason. he gets time to develop as a character, unlike the other two who are basically one dimensional characters. Zavala is a brute that fights for justice, Ikora is clever, but in this game she feels regret for not doing anything. Cayde-6 is the comic relief of this game.

    games pretty, not much else to say there. i think this has gone for long enough (5000 characters?! who wants to read 2 pages full of "reviewing"? might as well watch a Joseph Anderson video on Fallout 4. **** long as hell), so i'm gonna call it here. i recommend it, but i can see why some people don't like the game, but hey. Curse of Osiris comes out in December and adds Mercury to the roster, so that's nice.
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  9. Sep 11, 2017
    7
    Pro's
    Mechanics gun-play is superb
    The game is visually impressive community is vast and full servers have been relatively stable for launch boss design is great campaign is a million times better than the original World activities are much improved. World design is super cool and way better than the original Cons UI was not improved from the original coordinating with
    Pro's
    Mechanics gun-play is superb
    The game is visually impressive
    community is vast and full
    servers have been relatively stable for launch
    boss design is great
    campaign is a million times better than the original
    World activities are much improved.
    World design is super cool and way better than the original

    Cons
    UI was not improved from the original
    coordinating with fireteams in public events can been frustrating due to instancing
    the optimal way to get to end game loot is grinding public events which is tiresome
    other than emotes there is no way to communicate with people outside a fireteam
    No heroic versions of strikes. Just normal and nightfall
    end-game currently exists of upgrading your gear with 2 extra light levels until you hit 260. Trade all your tokens in to get 265 and grind exotic milestones (yawn) at least make the best gear possible to get in strikes.
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  10. Sep 25, 2017
    7
    This game is a huge giant nerf, and it can be downright frustrating. In pvp, auto rifles rule short, mid, and somewhat long distance encounters. Mida is effective, but many scout rifles barely tickle other players in pvp. Damage is also very inconsistent. Bungie opted to hide players' connection from us, but you know something is fishy when you are shooting a player and he is taking noThis game is a huge giant nerf, and it can be downright frustrating. In pvp, auto rifles rule short, mid, and somewhat long distance encounters. Mida is effective, but many scout rifles barely tickle other players in pvp. Damage is also very inconsistent. Bungie opted to hide players' connection from us, but you know something is fishy when you are shooting a player and he is taking no damage.

    The story is weak. I don't understand how it is considered good. Bungie introduces to Ghaul, and tries to make us sympathize for him, but his motivation are never clearly explained. He also kills his mentor without any precedent. My reaction to it was, "Wow. Really?"

    Nightfalls, Raid, and Trials no longer drop loot to help you reach max light. Everything always drops 10 levels below you. It gets the question, why even bother? The most challenging parts of the game should have been rewarding, but they aren't. Instead of getting loot drops for most activities, you get tokens. You then use these tokens to upgrade specific characters, but everything they give you is always lower light. Even the raid npc give you low light gear.

    It has plenty of content although most of it is easy. Once you reach light 265, most of it becomes irrelevant since it doesn't drop higher. Lost section were a missed opportunity. They should have been post story mode, 280 plus light, but nope.

    In truth, I will most likely play this game a lot because of the shear amount of friends who enjoy playing it, but it's average a best. Not an 8 out of 10 like reviewers are giving it.
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  11. DDP
    Sep 19, 2017
    7
    The game itself is great, high quality and everything. They made few errors tho. The loot is good until you hit 260, after that unless you have a huge clan you won't progress with more than 1 or 2 items a week. the nightfall assaults are completely different from the first game, not fun to play as you have 10 minutes to end them and the time recovery mechanics are mental XD. making thisThe game itself is great, high quality and everything. They made few errors tho. The loot is good until you hit 260, after that unless you have a huge clan you won't progress with more than 1 or 2 items a week. the nightfall assaults are completely different from the first game, not fun to play as you have 10 minutes to end them and the time recovery mechanics are mental XD. making this speed runs very stressing. They could keep many of the 1st game mechanics, they didn't, a pity, would still suggest if you have friends to play with. I'm sure that with time the game will be eventually great. Expand
  12. Sep 11, 2017
    7
    When Destiny 2 was announced I was unsure if I would try it out. With Destiny you either loved it or you hated it. The story was virtually non-existent with most of it being on a website. It was a poor and lazy way to implement it, so when Bungie announced that Destiny 2 would have a proper story with all the lore available in game it was enough to convince me to give it a go.
    Visually
    When Destiny 2 was announced I was unsure if I would try it out. With Destiny you either loved it or you hated it. The story was virtually non-existent with most of it being on a website. It was a poor and lazy way to implement it, so when Bungie announced that Destiny 2 would have a proper story with all the lore available in game it was enough to convince me to give it a go.
    Visually Destiny 2 features an expansive game world that is beautifully designed with plenty of detail. Each of the 4 new areas feels unique from Each other and are packed with detail meaning you can play hour after hour without the game feeling too repetitive. Destiny 2 feels very polished as you might expect, with the controls and movement all well established. The gun play is spot on with weapons feeling unique and different across the various classes. Fans who played the first game to death will feel right at home. Bungie haven't strayed far from their original formula in Destiny 2 but they've made a lot of important changes that give the game a fresh feel to it.
    The story is very much front and centre in Destiny 2 and it kicks off in spectacular fashion. Whilst I'm not a fan of the pre-rendered cut scenes used in Destiny 2 it's a minor distraction in what is otherwise thrilling storyline. The voice acting is well done and the characters are interesting. I did struggle to really care for my mute character at first although now I'm at end game I'm finding myself feeling more connected to him. The plot is perhaps a bit safe and whilst it ends as strongly as it started I felt it was a bit flat for the middle third. Over all its a massive improvement over the first game and I love being able to dive into the lore connected to certain weapons, in game.
    The story will take you around 12 hours to finish, if you don't find yourself side tracked by other activities. Once you hit end game you've easily got hours upon hours of content to enjoy and of course you'll be trying to max out your character so you'll want to dive in to one of the many quests, strikes, Adventures, public activities and challenges. All this can be done with different characters too so if you want to get the most out of the game I'd suggest going for one of each class.
    The strikes are challenging yet fun and reward you well for your time as do most of the activities found across the games locations. PvP though was perhaps the biggest surprise for me. I've discovered that I'm fairly good a Destiny 2 when partaking in PvP and I think there's one very good reason for that. Through out my time playing Destiny 2 I often felt like I was playing a Halo game, Halo 3 to be exact. This becomes even more so whilst battling it out in the crucible against other players. I often expected to see Master Chief on my screen. This is in no way a bad thing as it just shows how good Destiny 2 is. I've loved every minute of my time playing the game and my experience with Destiny 2 could not be more different to the one I had with the first game.
    That's not to say it's all good news because it's not I'm afraid. Rather predictable it seems Destiny 2 has been Activisioned. This is where a great game is made and then the corporate suits take over and throw in their microtransaction crap. Destiny 2 gives players the option to buy silver which can then be exchanged for in game items. These items seem to be random but you can pick up shaders (more on them in a minute), mods that can affect your character (arguably introducing a pay to win aspect) and a bunch of other stuff. Now shaders used to be a "once you have it you can use it over and over again" type thing. In Destiny 2 however you can apply the shader once and if you discard that piece of armour then it's gone. You can use them on each piece of armour (1 shader per part) meaning if you want to use the same shader on your whole character you need 5 of them and more if you want matching weapons etc. Adding random drops to that equation in my eyes is nothing more than in game gambling. Remember that this is a 16 rated game in the UK but one that kids much younger play. Yes I agree that I'm awash with shaders and that they drop like rain drops in England BUT microtransactions are in there for a reason and the temptation is there. You'll have to go to the vendor to collect an engram you've earned in-game and that's where they try to tempt you by showing you all the goodies you might be able to getFortunately, the bad is far outweighed by the good in Destiny 2 and like I said, I hated the first game but Bungie have nailed it in Destiny 2.
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  13. Sep 11, 2017
    7
    While a clear improvement over the last game, it is still leaves a lot to be desired. I had to reset myself from the overwhelming distaste that I had after playing the first Destiny. This game, adds to the formula in the right direction, but it still is missing so much. Destiny still fails to identify it it wants to be a Call of Duty or an MMORPG. Some pros and cons

    Pros: - They got
    While a clear improvement over the last game, it is still leaves a lot to be desired. I had to reset myself from the overwhelming distaste that I had after playing the first Destiny. This game, adds to the formula in the right direction, but it still is missing so much. Destiny still fails to identify it it wants to be a Call of Duty or an MMORPG. Some pros and cons

    Pros:
    - They got rid of those ridiculous scout missions and put in actual side missions that make more sense. That was long overdue.
    -People may rail against it, but I actually like the silent protagonist. The original character had no character or personality whatsoever and didn't feel like a good representation of me (especially since I created them).
    -The story while still meh is still the best one since TTK without a doubt.
    -The graphics are still beautiful (as they should be in a AAA game of this cost)
    -The NPCs seem to have a bit more personality in the banter of the quests. Make is not seem so vapid.
    -Super easy to level up (too super easy)

    Cons:
    -Bungie hit it out of the park when they added a sword in the TTK expansion. I would have loved to see them build on that with adding more melee weapons like a power axe, daggers, or something like that. A bow and arrow added to the weapons cache of the game would have been awesome. Instead the re-relegated the weapons system to the same old pistol, rifle, shotgun and you can only use a sword with the power up ability.
    -While they added side missions, I would have like to see them go somewhere with them. They end as soon as they start and are about as superficial as your average fetch quest in an MMORPG.
    -The global events are the exact same as Destiny 1 except in more frequency.

    Biggest con:

    -Building off what was said earlier, I don't get what Destiny is trying to be. Its formula makes no sense. It has less content than your average open world game, yet tries to make everything seem so social and open. Its an MMO with barriers (which is dumbfounding). With most MMOs (doesn't have to be RPGs) you have a wealth of content that you can spend your time doing even if it is mediocre. There is so much that Destiny could offer. I realize they are trying to make money, but still. How about a real crafting system for weapons and armor? How about battalions (guilds) instead of randomly being matched with someone you'll never meet again? As I stated earlier, how about an expansion of the weapons rather than just pistol, rifle, shotgun, grenade launcher? More raids? Longer side missions? More planets (its the future, even No Man's Sky got that right)? Different enemies? Long strikes? More of a sense of danger (Seriously, I never get worried in a fire-fight. There is a wealth of ammo everywhere)? Monthly events (and I mean real events).

    It just really seems like Bungie is going out of its way to make the smallest product that they can, hype it up, watch the money rake in, and pocket the money off the game and the $500 million loan. There are some basic things even the most superficial of gamers could ask for that would be a good idea, but Bungie seems content with just limiting itself which is sad honestly because this game has the map to be something amazing. It just isn't being done.
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  14. Sep 7, 2017
    7
    i was expecting the hate on this game exactly like on the first one but dont bother to listen the game is just amazing . especially if you have a ps4 pro and an UHD tv just turn on the hdr from the settings and the game with those graphics , the atmosphere of the game and with the huge HDR effect on this specific game it is the most beautiful thing i have ever seen on a video game ever .i was expecting the hate on this game exactly like on the first one but dont bother to listen the game is just amazing . especially if you have a ps4 pro and an UHD tv just turn on the hdr from the settings and the game with those graphics , the atmosphere of the game and with the huge HDR effect on this specific game it is the most beautiful thing i have ever seen on a video game ever . also the game is way better than the first one in every way and ofc on the story line and the gameplay overall aswell Expand
  15. Dec 6, 2017
    7
    A clumsy but fair step in the right direction!

    Not the greatest game in the world, but definitely a step in the right direction after the complete mess of Destiny 1. PVP is fun, however with too few maps and no more Clusterf**k 6v6 which is a shame. Campaign is around 4-6 hours casually played. Had a couple beers and actually enjoyed myself however the game begins amazingly well. Falls
    A clumsy but fair step in the right direction!

    Not the greatest game in the world, but definitely a step in the right direction after the complete mess of Destiny 1. PVP is fun, however with too few maps and no more Clusterf**k 6v6 which is a shame. Campaign is around 4-6 hours casually played. Had a couple beers and actually enjoyed myself however the game begins amazingly well. Falls off pretty hard and becomes repetitive by the middle, then becomes great again in the ending. However the final boss is really poorly written... "Gary" as he's affectionally known by the destiny community, he's more cute than scary. 7/10, Good and sold effort! However it didn't set my pubes on fire. Perhaps in Destiny 3.
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  16. Sep 10, 2017
    7
    Mechanically brilliant but pretty soulless and shocking unimaginative. Destiny 1.5? More like, the original Destiny was 0.5 and this is about 1.1.

    I played the heck out of D1 and whilst the quality of life is much better here, planets are more beautiful and slightly better designed, it's still just a corridor/occasional open-space shooter. There's no lore to speak of, it's all just a
    Mechanically brilliant but pretty soulless and shocking unimaginative. Destiny 1.5? More like, the original Destiny was 0.5 and this is about 1.1.

    I played the heck out of D1 and whilst the quality of life is much better here, planets are more beautiful and slightly better designed, it's still just a corridor/occasional open-space shooter. There's no lore to speak of, it's all just a grind, the strikes are virtually indistinguishable from one another and PvP is just completely pointless as it stands with a dearth of modes and boring maps.
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  17. Jul 25, 2018
    7
    El Rey de los Poseídos>>>>>Destiny 2>Señores de Hierro>>>Destiny

    Destiny 2 mejora en muchos detalles, pero por el camino pierde la esencia y parte del encanto del original. incomprensible que dejen de lado los hilos de la historia del primero que piden a gritos ser continuados, además de los fallos tremendos en el doblaje. es más de lo mismo, esa droga que te pica con tus colegas a
    El Rey de los Poseídos>>>>>Destiny 2>Señores de Hierro>>>Destiny

    Destiny 2 mejora en muchos detalles, pero por el camino pierde la esencia y parte del encanto del original.

    incomprensible que dejen de lado los hilos de la historia del primero que piden a gritos ser continuados, además de los fallos tremendos en el doblaje.
    es más de lo mismo, esa droga que te pica con tus colegas a repetir cosas hasta mejorar al muñeco

    Les ha costado, pero hay matchmaking para ocasos e incursiones, es largo el tiempo de espera, porque no todo el mundo quiere jugar con lastre jajaja

    En cuanto al competitivo todo sigue igual, los enemigos ya se mueren después de que te hayan matado, cacarearon con el 4vs4 y una mejor conexión, pero ahí va fatal como siempre el 6vs6
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  18. Sep 22, 2017
    7
    This game, at it's core is good. It's just every thing else is just mediocre. I do have to give a hand to bungie though they did fix a bunch of core flaws of the first game such as grenades. If you didn't like the first one I wouldn't recommend this at all but if you spent countless hours on the first destiny and aren't burned out, this is a solid installment in the destiny franchise
  19. Mar 6, 2018
    7
    I dont like Destiny 1. It is boring game with sad mechanics, bad story. You must play cloned missions over and over again, shooting stupid copypasted enemies, and have not any fun. Destiny 2 much more better! First, we have good cinematic campaign with nice story and heroes. Dont trust peoples, who say that campaign is short. Second, we have awesome pretty locations. Third, we have goodI dont like Destiny 1. It is boring game with sad mechanics, bad story. You must play cloned missions over and over again, shooting stupid copypasted enemies, and have not any fun. Destiny 2 much more better! First, we have good cinematic campaign with nice story and heroes. Dont trust peoples, who say that campaign is short. Second, we have awesome pretty locations. Third, we have good action and shooting. Game run on my console without bugs, droops of fps and any other problems. It is not masterpiece, but it is very good and interesting game. Expand
  20. Sep 19, 2017
    7
    Awesome game! An improvement in everything compared to d1. Especially the story and content. The world feels alive and the are much more to do. Graphics are really nice (ps4 pro) and the sound is perfect.

    EDIT - After the initial hype i have changed my score to a 7. There are so many bad things with this game i don´t even care anymore. Its a good run to power level 265 then nothing.
  21. Oct 16, 2017
    7
    Though it feels more like DLC than a full-fledged sequel, Destiny 2 has a worthwhile campaign which is enough for the asking price. Though many would argue otherwise, due to its short length and missteps relating to the first game. Including not being able to ride your space motorcycle (aka sparrow) until after you complete the short campaign. Played in short bursts, the multiplayer canThough it feels more like DLC than a full-fledged sequel, Destiny 2 has a worthwhile campaign which is enough for the asking price. Though many would argue otherwise, due to its short length and missteps relating to the first game. Including not being able to ride your space motorcycle (aka sparrow) until after you complete the short campaign. Played in short bursts, the multiplayer can either become tedious and stay that way, or rise and become an fun action shooter, depending on individual preference. Though every aspect of the game is an improvement from the first, there are certain elements which should be inexcusable. Raids are still not available in matchmaking, as well as other events. There's little to do after the story is over, but enough if you've been enthralled by the fast-paced gameplay. Expand
  22. Sep 23, 2017
    7
    Basically a remake of the first Destiny and does in places feel more like an expansion but it is a lot of fun, has some great visuals, weapons and interesting lore but something is missing and I'm not quite sure what it is. Maybe it just needs more to do in the world, more friendly npcs or factions as the planets feel very empty and robotic. No wildlife. No new enemy designs. The enemy AIBasically a remake of the first Destiny and does in places feel more like an expansion but it is a lot of fun, has some great visuals, weapons and interesting lore but something is missing and I'm not quite sure what it is. Maybe it just needs more to do in the world, more friendly npcs or factions as the planets feel very empty and robotic. No wildlife. No new enemy designs. The enemy AI is terrible. Single player campaign is cheaply executed. Raid finder modes not there since we're missing out if we don't know anyone or are part of a fireteam. Just ditch the raids and focus more on strikes which are better anyway. Rated this very low when it came out but I've realized it's much better than the first. It does better on some things and worse on others but what else in the shooter department has this much creativity without hindrances like Fallout 4's terrible base building add on that felt more like a chore. If you like science fiction and shooters this is great but please Bungie don't make it all about Eververse and pay to play or even just focusing on raids. Shaders should not be limited and just ditch the mods. Exotics too common and most of the time end up being the sames ones over and over. So much potential there it's just not being given any attention and instead focusing more on micro-transactions and whether or not you have raid fireteams. I get more enjoyment working with complete strangers in the strikes or crucible. It's like World of Warcraft when Blizz had enemies attacking the capital cities pre-Cataclysm. Those sorts of open events are way more interesting and offer more surprises than any raids. Raids are completely pointless and just a way for companies to cheat out solo players from epic loot and make you lazy by letting others carry you instead of bringing your own solo experience to the table. Expand
  23. Sep 17, 2017
    7
    The game differs very little from Destiny 1 in its' base form. It's fun to play with friends and kind of a boring grind to play by yourself. Visually striking with a concerted effort focused on level design and functionality. The microtransactions are annoying and the fact that people are upset is valid as publishers continue to take previously free amenities and put them behind a pay wallThe game differs very little from Destiny 1 in its' base form. It's fun to play with friends and kind of a boring grind to play by yourself. Visually striking with a concerted effort focused on level design and functionality. The microtransactions are annoying and the fact that people are upset is valid as publishers continue to take previously free amenities and put them behind a pay wall to wring every last cent out of the consumer. Basically if you have some friends and want to kill some time you could do a lot worse even if it becomes repetitive rather quickly. Expand
  24. Oct 21, 2017
    7
    This review contains spoilers, click expand to view. I'll start with the positives. Great Music which does not get enough credit. Good graphics. Fun shooting and multiplayer but story and characters? It was bad to see a game with this much potential fall into the drain. Don't get me wrong I still have fun playing it but I barely know anything about the characters and most of them are pretty boring. The only flushed out character is the Ghaul who dies in the end anyway. But he had more personality in him than half the characters. When someone mentions a character I actually look them up to find out who are they talking about. It's a game I hate to love but I think seven is still too generous of a score I love this game don't get me wrong but purely on story mode NO ONE SHOULD BUY IT. Expand
  25. Nov 4, 2017
    7
    To entice new players to DESTINY 2 appeared a single company. It has a very nice video, but the story itself is very weak. Anyway the story in movies is often different, he in our history. And guardians that the loss of light for the entire game did nothing! For a story to pass the game, just not worth it.

    In DESTINY 2 wonderful music. In the beginning of the story, going through the
    To entice new players to DESTINY 2 appeared a single company. It has a very nice video, but the story itself is very weak. Anyway the story in movies is often different, he in our history. And guardians that the loss of light for the entire game did nothing! For a story to pass the game, just not worth it.

    In DESTINY 2 wonderful music. In the beginning of the story, going through the mountain, direct your breath away from such wonderful music. So, the game looks quite nice.

    We all play in DESTINY 2 because of the gameplay. And great! Bungie always does a wonderful shoutarou mechanics. To shoot, use abilities is incredibly nice. Thanks gameplay game addictive. You are immersed in gameplay and don't notice that ****

    DESTINY 2 - a machine devouring time. It's fun to play. It would be interesting to participate in various PVE battles. PVP is very high quality. The game is addictive. DESTINY 2 is definitely very good. But apart from endless killing of mobs there's nothing in it.
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  26. Oct 1, 2017
    7
    First of all, I am not some hardcore destiny player who will find every detail to critisize. I played D1 for the campaign and always had a general understanding of how Destiny worked.

    When D2 was released, I chose to play it the way it's suppose to be played and I did enjoy it. The story was decent and flowed very well. Setting and details on the PS4 PRO look amazing and I'll always
    First of all, I am not some hardcore destiny player who will find every detail to critisize. I played D1 for the campaign and always had a general understanding of how Destiny worked.

    When D2 was released, I chose to play it the way it's suppose to be played and I did enjoy it. The story was decent and flowed very well. Setting and details on the PS4 PRO look amazing and I'll always love a decent PvE FPS.

    But here's what I did not enjoy as a 'semi-new' destiny player:

    1. For an FPS, it felt somewhat unnatural. Movement felt slow, sliding didn't flow well, and turning was more of a frustration than anything. Despite that, eventually you get used to it and it won't bother you. It was just something that pissed me off right off the bat.

    2. I get the idea of fireteams and bungie wanting you to come in with teams because a lot of the end game task do require communication. If you are someone who doesn't like playing with others, does a lot of solo, or doesn't care to go on the bungie site and find fireteams.. you're not going to get the full experience of the D2 end game.

    3. Once you get to that ~300 light level (currently at 303) and you've done your weekly milestones. There's really nothing to do but grind (and yes all you intense D2 players.. I know that's the point) but for those who don't care to do that, you may find yourself playing the game less and less. I'll play every tues - wed (SOMETIMES thursday) and get the milestones done and then move onto a new game. If crucible had more of an incentive or something, trust me i'd be on that but there's nothing for you there.

    Don't get me wrong, I love the game but there are some things to watch out for if you don't really know what you're getting into.
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  27. Sep 9, 2018
    7
    Затягивающий и увлекательный шутер, в который просто приятно играть.
  28. Sep 9, 2017
    7
    I'm not done the game, but I think I have enough info to make a review. The story is deeper than the original Destiny, and also gives the different characters in the game more of a personality. There's more things to do, there are side missions all around the area, but the game still has the grinding aspect that people didn't like in the first game. There are people saying it's a "DLC"I'm not done the game, but I think I have enough info to make a review. The story is deeper than the original Destiny, and also gives the different characters in the game more of a personality. There's more things to do, there are side missions all around the area, but the game still has the grinding aspect that people didn't like in the first game. There are people saying it's a "DLC" but they really don't know what they're talking about, every sequel could be considered a DLC, and it has double the content of the original. Overall, I would recommend Destiny 2 Expand
  29. Dec 29, 2017
    7
    The set pieces are well done for this game, feels very halo-like in mechanics and design which is a good compliment from a fan to their previous series. The lighting graphics in this game is excellent, stopped quite a few times to just look at the environments. Planets feel different and more unique this time around. I played the original Vanilla Destiny for quite a while and just theThe set pieces are well done for this game, feels very halo-like in mechanics and design which is a good compliment from a fan to their previous series. The lighting graphics in this game is excellent, stopped quite a few times to just look at the environments. Planets feel different and more unique this time around. I played the original Vanilla Destiny for quite a while and just the first expansion, this sequel is better in every way. The story isn't anything to write home about, but it did enough to keep me interested and some of the characters I thought were well done. I enjoyed my time with it and doing some of the end game stuff now with my brothers and friends are keeping me interested. A welcome surprise for a game I thought I'd pass over.
    Only problem is the end game. Once again Bungie didn't learn from their previous game. Light on end game content which is a bummer.
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  30. Oct 2, 2017
    7
    Destiny 2 is a FPS mixed with RPG elements. It's a very fun game. It has improved a lot on original Destiny with more weapons, items, etc. The customization did not change from the original game. I know I might sound greedy on this part, but we lack gift items from the people who played the first game, I feel like more should be added like an exclusive weapon or exotic item. Not the sameDestiny 2 is a FPS mixed with RPG elements. It's a very fun game. It has improved a lot on original Destiny with more weapons, items, etc. The customization did not change from the original game. I know I might sound greedy on this part, but we lack gift items from the people who played the first game, I feel like more should be added like an exclusive weapon or exotic item. Not the same character with 100 power head start. The problem we are facing is Destiny 2 really a sequel? You can argue with that, if feels like the same story you have played before basically like kind of like copy and paste. If you new to Destiny, pick up Destiny 2, for veterans, you can, but I recommend waiting for discount. Expand
Metascore
85

Generally favorable reviews - based on 95 Critic Reviews

Critic score distribution:
  1. Positive: 89 out of 95
  2. Negative: 1 out of 95
  1. Jan 23, 2018
    35
    Even if Bungie backtracks on some of these horrendous missteps, there’s evidence that the dev team is either flailing around without a clear idea of the experience they want to present, or even worse, they’re happy to offer the least amount of mediocre content possible until the player base starts pushing back. When free-to-play titles like Warframe and Let it Die seem monumentally more generous and offer vastly more entertainment value than a triple-A sixty dollar release built with a budget large enough to feed whole continents, it’s clear that something has gone horribly wrong.
  2. Dec 11, 2017
    90
    It’s this sense of streamlined player experience that really defines Destiny 2. Where the first game had you grinding for hours just to experience increasingly diminishing returns, this is a sequel that trims away its processor’s frustrations, firmly putting fun first.
  3. Oct 19, 2017
    90
    Destiny 2 is tough to compare to other shooters or games, but it is evidently a better title than part 1. The campaign is longer, the progression makes more sense, the structure is more satisfying and the sheen and splendor on the various planets entices even more. Destiny is comparable with its predecessor after the add-on The Taken King, and is therefore a more solid foundation for the coming months of content.