User Score
1.5

Overwhelming dislike- based on 582 Ratings

User score distribution:
  1. Positive: 42 out of 582

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  1. Dec 6, 2017
    6
    Firstly there are numbers between 0 and 10 don’t be afraid to use them.

    So for me this expansion maybe needed to wait another couple of months until they had worked the bugs out of the main game, it’s feels light much in the same way a couple of the original games expansions did and I would go as far as saying it’s the smallest expansion to do date. As usual the mechanics are great
    Firstly there are numbers between 0 and 10 don’t be afraid to use them.

    So for me this expansion maybe needed to wait another couple of months until they had worked the bugs out of the main game, it’s feels light much in the same way a couple of the original games expansions did and I would go as far as saying it’s the smallest expansion to do date.

    As usual the mechanics are great and environments are stunning but there is a shallowness to it all, recycled enemies, weapons and nothing really new to the way the game is played there is so much potential in this game that hasn’t been realised, give us a reason, a real reason to keep playing.

    Worth playing but just don’t expect a lot in the long term at this stage.
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  2. Dec 7, 2017
    5
    Curse of Osiris is so good that on the second day after it's release, I spent all night playing Civilization V instead. This is the kind of release that reminds why I usually skip DLC. Destiny is of course a little different. The DLC is pseudo subscription plan, and if you don't buy it then you will be locked out of end game content. I was fine with this in the days of Destiny 1 because ICurse of Osiris is so good that on the second day after it's release, I spent all night playing Civilization V instead. This is the kind of release that reminds why I usually skip DLC. Destiny is of course a little different. The DLC is pseudo subscription plan, and if you don't buy it then you will be locked out of end game content. I was fine with this in the days of Destiny 1 because I ever night I running raids and Iron Banner with dozens of PlayStation friends. Destiny 2 kind of sort of definitely ruined all of those end game activities. Now the DLC is regrettable money sink. The additional content is so light, so inconsequential, that it lessens the entire Destiny 2 experience. We should have had real fixes to the game's problems. Instead we get more problems.

    My advice is to skip this DLC and perhaps all of Destiny 2 and its DLC until Bungie pulls its figurative head out of its figurative behind.
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  3. Dec 6, 2017
    5
    Uninspired and short, DESTINY 2: Curse of Osiris serves as a brief, yet visually beautiful, expansion that is sure to disappoint longtime fans of the franchise. The campaign is underwhelming with the bulk of your time spent wondering when the good stuff is supposed to show up. The Infinite Forest is a poorly executed distraction which only serves as an annoying hurdle while traveling fromUninspired and short, DESTINY 2: Curse of Osiris serves as a brief, yet visually beautiful, expansion that is sure to disappoint longtime fans of the franchise. The campaign is underwhelming with the bulk of your time spent wondering when the good stuff is supposed to show up. The Infinite Forest is a poorly executed distraction which only serves as an annoying hurdle while traveling from point A to point B. The bulk of which can be rushed through without so much as firing a single shot. It's only when you get to a locked gate that you are forced to interact with an enemy or three to proceed. The whole idea of the Infinite Forest sounds good on paper, but in practice it's a mess of poor game design. It seems, however, that the world designers and artists had a field day with this one. Being thrown into the past and getting to see a long lost version of a certain planet (no spoilers here) is breathtaking and beautifully realized, at least for the brief time you spend there. Don't expect any real character engagement here, as the titular Osiris only rears his head in a stunning cut scene at the start and a bit towards the end. I still don't know much about Osiris after having played through this roughly two hour experience. He remains a frustrating mystery. Overall, the game itself isn't offensive as far as how well it does at being a video game, but it certainly isn't exciting.

    P.S. A little word of warning: Bungie has level locked certain endgame activities. These new level caps cannot be obtained without purchasing Curse of Osiris essentially blocking DESTINY 2 owners who have not picked up this expansion from achieving every trophy/achievement due to not being able to participate in these activities. This fact has contributed to my final score.

    Thanks so much for reading!
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  4. Dec 6, 2017
    5
    It's good, but not great. The presentation is fantastic, the story is relatively exciting and Mercury is neat? Yeah, I don't really know what else to say. Campaign-wise your looking at about an hour and 30 minutes with about 40% of the locations recycled. The voice-acting is top notch with Sagira, played by Morena Baccarin and Osiris, played by Oded Fehr, being the standouts. Strikes areIt's good, but not great. The presentation is fantastic, the story is relatively exciting and Mercury is neat? Yeah, I don't really know what else to say. Campaign-wise your looking at about an hour and 30 minutes with about 40% of the locations recycled. The voice-acting is top notch with Sagira, played by Morena Baccarin and Osiris, played by Oded Fehr, being the standouts. Strikes are fine, if not a bit unimaginative. Guns and armour are solid too.
    Look, this isn't bad, and if anyone says that it is then you should call them a bellend, because they are lying to you. This dlc is just, bland.
    Should you pick it up?
    If you're a Destiny fan then I guess you should, but don't expect anything groundbreaking. If you aren't, then why are you even here?
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  5. Dec 7, 2017
    7
    D2: Curse of Osiris is good. The story won’t blow your mind and the level design leaves a lot to be desired. The story campaign is short, which is actually a good thing because if you’re playing any permutation of Destiny 1 or 2 because you like the story then you just don’t like stories. You hate them. Great story telling is not what Bungie is about in the Destiny Franchise. ComplainingD2: Curse of Osiris is good. The story won’t blow your mind and the level design leaves a lot to be desired. The story campaign is short, which is actually a good thing because if you’re playing any permutation of Destiny 1 or 2 because you like the story then you just don’t like stories. You hate them. Great story telling is not what Bungie is about in the Destiny Franchise. Complaining about the narrative length or quality is a bit like whining that the Saw movies are crappy rom coms. I know we all wanted it to be Halo set in another universe but I’m sorry, dear reader, Bungie went in another direction. Destiny is far more akin to Borderlands than Halo, and I’m okay with that because I loved me some Borderlands.

    So, is Curse of Osiris is worth playing? Yes. Why? Because it does more of what Destiny does well: Skin soldiers in weird robo-samuri costumes and toss them into a world where lasers, rockets, flaming hammers, lightening grenades, swords (with ammo!) and shield tosses a la Captain America all coexist beautifully for a single noble purpose: Make stuff explode... to save the universe. Or something. Curse of Osiris gives me more shiny skins and expody tools with all the amazing sounds and animations to go with them. Mercury is pretty. You should go there. Vex trampolines are the best. Like Moana’s dad says, “It’s all you need.”

    Do I wish it had a better story? Sure. Do I think Bungie could be more creative with their settings? You bet. I really, truly, deeply believe that Bungie has twice now blown the opportunity to really make planets unique by introducing differing gravity effects. Maybe the atmosphere amplifies or nerfs specific weapon types. How about weather variations? Or parts of the planet are only accessible during specific times of day due to hazardous solar flairs or raining sulfur or carnivorous plants or it’s closed for a Vex renovation. Whatever. I just feel like all the planets were built by KB Homes but had different interior decorators.

    Despite it’s apparent failings, D2 and by extension Curse of Osiris is still worth playing and will likely hoard hours of your life that could have been spent with your children, which makes it a good game but bad parenting. As for story, in a world with Nuclear Korean dictators, tweeting presidents, lechorous Hollywood sex hounds, hurricaines, fires, and MSG I’ll gladly plop down $20 to make the universe a safer place by making stuff explode.
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  6. Dec 30, 2017
    5
    This review contains spoilers, click expand to view. This DLC is an improvement on the mod system of Destiny 2, the Raid Lair (Eater of Worlds) is in my opinion a more enjoyable endgame activity than Leviathan was, new cosmetic version of armors were introduce, some new exotic weapons, the only exotic Ghost Shell reward for gameplay (it something-ish), the campaign boss (Panoptes) were unique in term of design and lore function, actual purchasable items from vendors, and a slightly more usable social space compare to The Farm.

    The story was alright but it could be better, the supposedly protagonist is still a mute (don't know how or why and Bungie isn't responding to any questions on this topic) and during some cutscenes deliver some of the most awkward silent moment in gaming history (probably just me though), and the weapons forged by the game only still functional foundry is meh (useable and look cool but there are better options).

    Microtransaction, more desirable loots were place inside Destiny 2 microtransaction store than the game itself plus this DLC. Destiny 2 since launch seem to be suffering from an endgame activity/loot problem and this DLC doesn't seem to be able to alleviate this problem very effectively on the contrary this DLC put more potential to be endgame loots inside the microtransaction store (Eververse) and RNG lootboxes. The only way to obtain the loots from this microtransaction endgame is to deal (in some way) with the microtransaction store and hope that you're feeling lucky at the time.

    Personal recommendation, go on Youtube and watch gameplay footages of this DLC before deciding whether or not to buy it (don't watch review as such videos may be subjected to bias).

    This is just my opinion on this DLC which is subject to change depend on how Bungie handle it and I'll finalise once the next DLC launch.
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  7. Jun 16, 2018
    6
    Curse of Osiris was a curse to the game and I'm not being theoretical, it's short and shallow content seemed to extend the lifeline of Destiny 2 more than expand it. Now I like no I love Destiny 2 and Destiny 1 and the whole lore and franchise however this was embarrassing.

    I'll start good, it had nice visuals, it had a sense of connectivity with the Vex and Osiris and all things
    Curse of Osiris was a curse to the game and I'm not being theoretical, it's short and shallow content seemed to extend the lifeline of Destiny 2 more than expand it. Now I like no I love Destiny 2 and Destiny 1 and the whole lore and franchise however this was embarrassing.

    I'll start good, it had nice visuals, it had a sense of connectivity with the Vex and Osiris and all things confusing and futuristic, and that's where the good points end. What this expansion failed to achieve was any sense of direction, any reason to play it, I'm sure if this had never been released no one would have missed it.

    The idea of knowing Osiris seemed like a awesome concept an idea we needed but what we got was not what we needed. The story bounced into mixed confusion not really knowing what was going on and the ultimate boss fight feeling like a minor enemy to overcome, I mean for God sake we were aided in defeating it's not exactly a challenge.

    The Vex, they were ok but again seemed minor, less important the more you went into the story and the premise of the game.

    This expansion was awful it failed the expectation, having more lore, more challenge, unique items hell even a Vex God would have given this a fresh experience something I would have enjoyed playing. I know soon as I finished the story and the little side quests I haven't been back to Mercury and its a shame because it has something about it that was never used and was bogged down into something we will all soon forget.
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  8. Jun 14, 2018
    5
    The new raid is great, but the expansion barely did anything to make the game more intresting
  9. Aug 11, 2020
    7
    Apesar de conter uma história muito boa, a jogatina é fraca e muito vazia. Curse of Osiris não trouxe praticamente nada de novidades para o jogo, a campanha é pequena e os novos cenários são minúsculos, me decepcionei um pouco.
  10. May 10, 2023
    5
    An expansion for Destiny 2 that is forgotten and didn’t do anything to write home about.
Metascore
57

Mixed or average reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 28
  2. Negative: 1 out of 28
  1. Playstation Official Magazine UK
    Feb 22, 2018
    60
    Lacking content and doubling down on what's wrong with the vanilla game, Curse of Osiris is a lightweight grind and a missed opportunity to fix Destiny 2's faults. [Feb 2018, p.97]
  2. Edge Magazine
    Jan 9, 2018
    60
    It still has much to do. But for the first time in a while, Destiny 2 players have finally been given something to be positive about. [Issue#315, p.116]
  3. Jan 8, 2018
    49
    Unless you’ve already bought this as part of a season pass, don’t waste your money on Curse of Osiris until Bungie actually changes direction, and I’m not talking about executing their proposed changes which painfully miss the mark yet again. The base game of Destiny 2 is a great shooter for 50-60 hours of solid content on your first play through of a redemptive story. But there is no endgame to keep going beyond that and there isn’t anything packaged into this DLC than enhances that initial experience. At this point, if you’re desperate for a looter/shooter then either fire up Destiny 1 again, watch Anthem videos on YouTube and hope for a brighter Q4 2018, or else maybe go give the Division a chance. It had a dumpster fire launch but can be had on the cheap now and I hear it’s become a very good game in its current state.