Metascore
72

Mixed or average reviews - based on 71 Critic Reviews

Critic score distribution:
  1. Positive: 35 out of 71
  2. Negative: 1 out of 71
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  1. May 20, 2019
    45
    Is Dead or Alive 6 worth picking up? No. Unless you really (and I mean really) need to know what happens in the next installment of the franchise. Yes, credit where credit is due with the gameplay, roster, and visuals, but everything about the game just has this air of ‘lacking’ around it. The soundtrack could have done a lot more, most of the design was just plain bad, the story felt thrown together at the last minute, and the length of the campaign just doesn’t justify the £54 price tag attached to the game.
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  1. Mar 1, 2019
    Dead or Alive 6 stumbles into 2019 like a drunken uncle staggers onto the dancefloor at a wedding: past it and likely to embarrass.
  2. Mar 1, 2019
    It strips away the tawdry trappings of past installments, leaving a fabulous fighting game with compelling characters worth caring about.
  3. Mar 2, 2019
    Dead or Alive 6 is an immensely fun package. Fights are thrilling, regardless of skill level, and the cast of characters is varied and fun to experiment with. But the game is dragged down by the series’ tired adherence to a sexed-up cast and bouncing body parts, as well as the business of selling provocative costumes.
User Score
8.1

Generally favorable reviews- based on 774 Ratings

User score distribution:
  1. Mar 1, 2019
    10
    I love boobs. The boobs are over 9000. But the gameplay is not much different from the previous entry. And the DLC price!! God save our lust.
  2. Mar 14, 2019
    0
    This is going to be a fair review based on the launch release of a deluxe pre-order I made on this game. Way too many reviews anywhere areThis is going to be a fair review based on the launch release of a deluxe pre-order I made on this game. Way too many reviews anywhere are being too generous for what's going on here.

    I like DOA, quite a bit actually, and with DOA5LR, I had my many issues with the game overall, but I still had a lot of fun. So it's nice to be able to see some of the problems I had before get addressed here in DOA6. I will give a list summary here of my core problems in DOA5LR that I think did well here in DOA6:

    1.) Music - This might annoy some people but even with the addition of previous title's tracks put into the game for DOA5LR I still didn't enjoy the soundtrack much. It felt underwhelming and incomplete to me and while people may not like the soundtrack for DOA6, the music I've heard so far I really do like.

    2.) Stages - I didn't like most of the stages in DOA5LR, they felt very lifeless and stale to me. Almost like there was no flare to them. DOA6 i've enjoyed the stages a lot so far, so definitely an improvement there.

    3.) Combat - DOA5LR had a great system, but I always felt it needed a change, or some tweaking. DOA6 is really fun and the strongest part of the game for me. A few little things I'm not a big fan of, but so far it's hitting a mark that I and lots of others like.

    4.) Visuals - Hear me out. Visually it's less impressive than DOA5LR, but overall I like them better here. I'm not adamant about games looking super realistic. I like games to look like games after all. Plus it feels like the characters have their own base design models instead of being copies and pastes like in DOA5LR.

    5.) Story - Cool concept, just badly thrown together here in DOA6. It, at the very least, is still better than DOA5LR, but it's still bad regardless.

    6.) Customization - An obvious improvement, while overshadowed by several other fighting game titles, is still a nice addition for this franchise.

    And now comes my major problems with the game. First of all, it's an unfinished game. No online lobby matches, single victory/match start poses, a very watered down and stale DOA Quest mode, high priced season passes as usual, etc.

    For a game that's $60, this isn't worth it. It's actually infuriating that this game costs $60 for an incomplete game that has plans to include the "remaining parts of the game" the coming MONTHS. I said months. This is absurd, and I could forgive most of it a bit more if lobby matches were a part of the launch game and unlocking costumes through costume parts weren't completely random. The fact that this game was hyped up to have all these different "modes" that have existed since the 90s (arcade, time attack, vs, survival, tutorial, and so on), I shouldn't have expected much out of what we got here. I love DOA, I want to see it get better.

    But how it stands, this game is not good. Shady practices of giving your paying customers an essential beta/demo for a full priced AAA title, a very mediocre new Quest mode, giving fans the same costumes as the previous game, making said costumes stupidly hard to unlock because you can't even get points towards the character you're using, offering previous characters as paid DLC, a bad story that looks rushed, rank only online currently (lol, this is the biggest joke here), odd character animations for some of the characters, plenty of bugs (some are ludicrous), a ridiculously overpriced season pass, and just the overall lack of actual content this game has.

    I am not okay with how greedy the creators of this game are being. If I could I would rate below a 0 for how much garbage that is, but as a game itself it's still pretty good in its own right. The absolute best part is the combat, where it matters most, but I can't forgive all the missing stuff and charging fans the amount that they have for an unfinished game. Very very bad move there.

    **EDIT**

    So not only are we not getting lobbies yet, but now we're getting a temporary point multiplier after it was confirmed by the company themselves prior that it was permanent. Sooo, they lied there, and now they're waiting to add lobbies until the END of March, AFTER they release an adjustment to where points are assigned for costumes, while adding costumes to buy. Give me a break, I'm changing my score to a flat zero now. Pushing back their mediocre patch, giving us crap that should've been given already, still holding off on content to COMPLETE the game further down the road. No, you can take a fat zero.
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  3. Mar 1, 2019
    0
    Well, they cut off Ryu’s balls and killed the Ninja Gaiden series. I guess it only makes sense to hack off Kasumi’s money makers and throw theWell, they cut off Ryu’s balls and killed the Ninja Gaiden series. I guess it only makes sense to hack off Kasumi’s money makers and throw the DOA series in the same grave.

    Once again the Team at Koei Tecmo (the real Team Ninja died back in 2008) shows a fundamental lack of understanding of what makes their games work and what content their fans expect from them. Dead or Alive has always been a bubbly and ridiculous 3d fighter, never taking itself too seriously. Dead or Alive 5 Vanilla tried to take the serious “I’m a fighter” stance and it quickly fell flat. Thankfully the Ultimate and Last Round editions brought back the outrages costumes and over the top stages.

    But here we are with DOA 6… and it kinda feels like I jumped back in time and I’m back with the basic and boring DOA 5. Other than bringing Street Fighter 4’s focus meter into the DOA Series, there is precious little, new and exciting content in the game. The only thing more boring than the two new characters is the selection of costumes to unlock… most of them being color swaps!

    I’ll admit I’m an older Team Ninja fan and the DOA5s were my least favorite in the series… it does not change the fact that I bought all three games and a bunch of DLC. Looking at DOA6 I can’t help but wonder… what am I paying for? Where are the new characters? I already paid to use Phase 4, Tengu, and Mai, why are they behind a paywall… AGAIN! Where are all the cool costumes? Why not design costumes that match better with the stages? Fighting on a Spanish Galleon? Give me a bloody pirate outfit!

    End of the day whether you a fan of the classic games or the 5s, it’s hard to recommend this game to anyone, there is simply not enough new content for the asking price.

    One last Note: Can you Imagine the outrage if Ryu from Street Fighter series was in a wetsuit on the Box for SF 5? Kasumi’s classic blue outfit is CLASSIC and I don’t see why Koei Tecmo is embarrassed by their characters and their fans… shame on them.
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