User Score
7.4

Mixed or average reviews- based on 2611 Ratings

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  1. Apr 27, 2020
    5
    Escenarios laberinticos y monotonos, doblaje pesimo, bugs....los combates estan bien.
  2. May 18, 2020
    5
    This is a mediocre game and I don't understand why it was being hyped. Like how do you have a 3rd person shooter with no cover system? The powers are pretty mediocre and sometimes it doesn't even snap to what you want it to snap to. At least Quantum Break had auto-cover and better powers. And the graphics on the PS4 (what I'm playing on) aren't that good. I'm just playing this until GhostThis is a mediocre game and I don't understand why it was being hyped. Like how do you have a 3rd person shooter with no cover system? The powers are pretty mediocre and sometimes it doesn't even snap to what you want it to snap to. At least Quantum Break had auto-cover and better powers. And the graphics on the PS4 (what I'm playing on) aren't that good. I'm just playing this until Ghost of Tsushima comes out. Expand
  3. Oct 22, 2019
    5
    I wanted to like this game, because I was looking for a unique experience. Control failed at doing this.

    The environment is pretty interesting, but that's about it. Characters are, apart from their distinctive look, very bland and give boring dialogue. Similar to Jesse who's a pretty uninteresting protagonist, with no character traits apart from that she wants to find this person and
    I wanted to like this game, because I was looking for a unique experience. Control failed at doing this.

    The environment is pretty interesting, but that's about it. Characters are, apart from their distinctive look, very bland and give boring dialogue. Similar to Jesse who's a pretty uninteresting protagonist, with no character traits apart from that she wants to find this person and that person even turns out to be more boring and underdeveloped. There was no character who interested me or made a remark that made me feel engaged.
    I also find the story very problematic as you have zero idea what's going on whereas Jesse has no problem just going along with this supernatural environment that doesn't seem to be grounded in reality whatsoever. I felt there was no goal apart from finding this person, but I didn't know this person so why should I care?
    Now a bad story doesn't have to ruin a game if the gameplay is fun, but I found the combat very unbalanced and I felt the team who developed it didn't have enough experience to craft balanced combat. I immediately stuck all my points in my ability to through objects and this just became extremely overpowered. This was because if you throw an object you just hold L1 and Jesse will lock on to a target and then you release L1 to throw. This requires zero aim or skill and made combat so lame. sure you can shoot too, but this was less effective and after a few throws everyone was dead within 30 seconds, You also need to really get cover, because otherwise they'll kill you in no time, while I did have an upgraded health bar. so combat is pretty lame and is only there in short bursts. Framerate can also really tank here and I'm saying this after patch 1.03.
    After 10 hours I stopped playing the game.
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  4. Sep 11, 2020
    5
    Got this game on sale and im glad i did. Awful game, i really dont understand the praise. I got it on pc but metacitic has only the ps4 version for reviews, but overall dont get this game at full price its garbage!
  5. Feb 16, 2020
    5
    Control is another one of those games where at first it seems like something new and original, however after just a brief hour or three you can see through its shiny chassis to the flawed and repetitive mechanics underneath.

    The good: Smashing things up, using telepathy and running-and-gunning are mega fun. Despite this being incredibly repetitive and there not being much diversity
    Control is another one of those games where at first it seems like something new and original, however after just a brief hour or three you can see through its shiny chassis to the flawed and repetitive mechanics underneath.

    The good:

    Smashing things up, using telepathy and running-and-gunning are mega fun. Despite this being incredibly repetitive and there not being much diversity in the enemies it can be fun to alternate between throwing slabs of concrete at soldiers or running up close with a shotgun-like blast. The atmosphere is great at first but the darkness and clinical environments soon make it tiresome.

    The bad:

    The map - it's almost useless. On my PS4 Pro it is minute and doesn't give specific directions. I can be told to 'meet Emily' without them saying where Emily is, only for me to find she's in the room right next door after I've wandered around half the available map.

    The difficulty - quite a few people have remarked on this, and for me where it went wrong is that the difficulty lies with the health bar. You can have 20 guys in a row shooting at you and not take a hit, only to walk blindly into an enemy who kills you in one shot, leading to a loss of credit, a long load time and probably a long journey back to where you are - this I found maddening.

    The layout - your environment is cold, dark, confusing and meandering. The map could have resolved much of this but they really screwed that up. Things are far too hard to find and much of the traversal relies on guesswork.

    The story - some love it, some don't. I don't. The characters talk actual gibberish far too much, the story lacks coherency and it even lacks a compelling element. The Janitor character at the start was annoying as hell - just tell me what's up and let's move on!

    Overall, games like Deus Ex managed almost everything this game does only so much better. This is not worthy of £20+. I wasted a few hours of my life on this. Don't make the same mistake.
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  6. Sep 1, 2019
    5
    The good:
    - Beautiful brutalist level design
    - Interesting story - "Force powers" are fun... for a while The bad: - Slow texture loading / popup - Very bad frame rate, happens very frequently (during combat it can dip below 10 fps!) - Even with the brightness slider set all the way to bright, some areas are incredibly dark, only to absolutely blind you a second later - Mini map
    The good:
    - Beautiful brutalist level design
    - Interesting story
    - "Force powers" are fun... for a while

    The bad:
    - Slow texture loading / popup
    - Very bad frame rate, happens very frequently (during combat it can dip below 10 fps!)
    - Even with the brightness slider set all the way to bright, some areas are incredibly dark, only to absolutely blind you a second later
    - Mini map is badly implemented, and also slow to load
    - Repetitive enemies which all looks kinda the same
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  7. Nov 19, 2021
    5
    horrible controls, horrible aim lock for ps4, horrible story. it's just nice to throw things around
  8. Dec 5, 2019
    5
    Pretty fun game with gorgeous graphics ( especially the cutscenes ).
    The powers are cool and the shooting feels okay.
    My biggest problem with this game is that I can't find out where to go, the map doesn't help much when it comes to describing where the quest objectives are, if they are on a different level compared to your current whereabouts. The enemy difficulty is also unbalanced,
    Pretty fun game with gorgeous graphics ( especially the cutscenes ).
    The powers are cool and the shooting feels okay.
    My biggest problem with this game is that I can't find out where to go,
    the map doesn't help much when it comes to describing where the quest objectives are,
    if they are on a different level compared to your current whereabouts.
    The enemy difficulty is also unbalanced, I suddenly come to an enemy
    that feels impossible to beat, although I had no big problems defeating enemies
    on my path leading up to that point. I have upgraded my **** but I still can't seem to
    advance past that boss fight.
    The story is confusing as all hell but I hope it will make more sense as I progress moe into the game.
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  9. Mar 20, 2020
    5
    Good combat and destructable enviroments. The story and the directing is horrible . The coolest part of the game is 10 minutes before the end. The game goes full on Matrix/Enception with licensed heavy metal music. It was really cool. So I was pissed when the game kept going with a less cool and bland red generic scene just to make you run the guantlet with every enemy you already faced.Good combat and destructable enviroments. The story and the directing is horrible . The coolest part of the game is 10 minutes before the end. The game goes full on Matrix/Enception with licensed heavy metal music. It was really cool. So I was pissed when the game kept going with a less cool and bland red generic scene just to make you run the guantlet with every enemy you already faced. Either create a final boss fight or end the game on a high note. This game would have been a solid 7 if they ended it earlier and didn't ruin the bad story with a boring rage quit enducing end. This is my first and last remedy game. Expand
  10. Feb 4, 2020
    5
    Cool game with a story I’m interested in, however, I can’t seem to progress past a level in the research facility. The difficulty is really crappy in this game which sucks because I keep getting killed in this level! Without an option to adjust the difficulty, i can only imagine the frustration that i would have to endure later in the game! I play SP games for a cool story & fun gameplay.Cool game with a story I’m interested in, however, I can’t seem to progress past a level in the research facility. The difficulty is really crappy in this game which sucks because I keep getting killed in this level! Without an option to adjust the difficulty, i can only imagine the frustration that i would have to endure later in the game! I play SP games for a cool story & fun gameplay. The game has a cool story, great graphics, & cool abilities but what fun is it when you die constantly??? At least i got the game on sale for $30, just sad that i don’t think I will finish it :( after you die (which happens alot) you have to go through the same area & kill the same enemies over & over! It reminds me of Groundhog’s day!!!! :)~ Expand
  11. Jul 13, 2020
    5
    The moment to moment gameplay is fun but repetative. Think infamous meets a shooter. The mission structure is overly repetitive and enviroments all kinda look the same. Main issues with the game is its buggy with constant frame freezes, drops and crashes. Theres no way point so you are constantly opening up a map to try and figure out where to go. Also the story makes no sense. Overall itsThe moment to moment gameplay is fun but repetative. Think infamous meets a shooter. The mission structure is overly repetitive and enviroments all kinda look the same. Main issues with the game is its buggy with constant frame freezes, drops and crashes. Theres no way point so you are constantly opening up a map to try and figure out where to go. Also the story makes no sense. Overall its mediocre aside from one really good mission Expand
  12. Aug 29, 2019
    5
    About 6 hours in and I think I'm ready to give up. The first few hours were engaging but once it opens up and makes you rely on the map the whole game crumbles. I can't remember the last time I've played a AAA game with a more confusing navigation system than Control. The setting and atmosphere is unique but you'll be spending most your time traversing with the map up which obstructs 80%About 6 hours in and I think I'm ready to give up. The first few hours were engaging but once it opens up and makes you rely on the map the whole game crumbles. I can't remember the last time I've played a AAA game with a more confusing navigation system than Control. The setting and atmosphere is unique but you'll be spending most your time traversing with the map up which obstructs 80% of your screen. You'll also be lucky if the map is even working properly. Every time I die and load a save it takes 5 minutes for the map to properly show up which leaves you clueless. The games actual combat system is very fluid and when the game allows itself it can be really fun. It's a shame that what could have been remedy's best work was ruined by confusing level design and bad Expand
  13. Dec 18, 2020
    5
    I played Control for about 15 hours and got the 7th mission. It is relentlessly frustrating, confusing and boring:

    The map is virtually useless for navigating the labyrinthine and repetitive locations and there is no compass. You spend a lot of time wandering around dreary office space and it is not fun. I didn't do any side quests because I was afraid of getting lost forever. The
    I played Control for about 15 hours and got the 7th mission. It is relentlessly frustrating, confusing and boring:

    The map is virtually useless for navigating the labyrinthine and repetitive locations and there is no compass. You spend a lot of time wandering around dreary office space and it is not fun. I didn't do any side quests because I was afraid of getting lost forever. The environment is not very interactive, aside from using telekinesis to throw office furniture around.

    The story is odd in the wrong sort of way. It feels like starting the second season of a show you've never heard of. The weirdness is presented in a very unsatisfying way. for example, why are there employees just standing around when there are demons or whatever infesting the building? The protagonist has all the charm and personality of a Terminator. She is so robotic that at first I thought it was some kind of a joke or a bit, but no. It is not a bit. The cinematics are extremely boring: you meet a weirdly animated character who explains some boring aspect of parapsychology and then they send you off in search of another quest item. Every once in a while there is some cool effects animation.
    The gameplay is fun at first, but then the bad guys level up and it doesn't feel like you catch up. So by the time you get to the flying enemies that dodge your telekinetic attach, you spend 2 seconds shooting your underpowered pistol and then hiding for five seconds while it recharges. But they heal faster than your gun reloads, so you find yourself in a truly sisyphean challenge. It is frustrating and not fun, especially when the enemies constantly one-shot you and you have to start over from a distant save point.
    The load time is very long and the save point mechanic and the -10% XP penalty for dying feels unnecessarily punishing.

    The sound design is cool and some of the weirdness is intriguing, but overall his game sucks and I hate it.
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  14. Nov 4, 2019
    5
    A mediocre game at the best.
    Story is try hard to be original but instead is all around "Bad aliens attack u must kill them"
    That is all.
    Now u know everything. It has nice visuals there and u can fly.
  15. May 3, 2022
    5
    The game is very average.

    Story is pretty bad with unsatisfying ending. I really tried to like it, but in the end its just some paranormal nonsense delivered in unbelievable way. I’ve stopped to even care somewhere around the middle of the game. Gameplay is cool at the start, but after few hours its all the same. It doesn’t matter that you have few weapons and powers. You always just
    The game is very average.

    Story is pretty bad with unsatisfying ending. I really tried to like it, but in the end its just some paranormal nonsense delivered in unbelievable way. I’ve stopped to even care somewhere around the middle of the game.

    Gameplay is cool at the start, but after few hours its all the same. It doesn’t matter that you have few weapons and powers. You always just enter a new room and throw rocks towards red glowing humanoids around you, shooting with whatever gun you have while waiting for the power to recharge. There’s literally just one interesting opponent in the game (the invisible screaming thingie that appears just a second before attacking you).

    I’ve finished the game, but second half was just grind to get to the end.

    Generally a big disappointment. I really liked Max Payne games from the same studio, but this one is so much worse.
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  16. Dec 14, 2019
    5
    As someone who loves off the wall plots, I picked this up even though it's outside my genre. Unfortunately, you can only heal by defeating enemies. Using control points is similar in effect to Souls's campfires. So it makes for a death heavy game.

    On top of that, the crafting is a straight gacha system of put materials and currency in, get random gear out. The map is confusing and nearly
    As someone who loves off the wall plots, I picked this up even though it's outside my genre. Unfortunately, you can only heal by defeating enemies. Using control points is similar in effect to Souls's campfires. So it makes for a death heavy game.

    On top of that, the crafting is a straight gacha system of put materials and currency in, get random gear out. The map is confusing and nearly useless in it's lack of verticality. Rooms look connected that arent.
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  17. Dec 16, 2019
    5
    I want to give this game a much higher rating. It has nice gameplay and a very compelling story. It's seriously let down by textures loading in at severely low resolution making things like like an N64 eta game at times. This is inexcusable considering how long the game has been out now. It should have been patched very soon after launch.
  18. Dec 29, 2019
    5
    Very bad game. Confusing map, caotic gameplay, and the story is simple awful
  19. Feb 25, 2021
    5
    Absolutely average game with a potential, which was not bringed into life. That's sad.
  20. Jul 20, 2020
    5
    Its a 50-50 split for me on this one. I really loved the set up and the action is really good compared to most other shooters. Everything at your feet is interactive and destructible. Now to its negative points...the story make no sense, its boring and doesn't keep engaged. Whenever you die it takes you back what feels like a huge choir to get back again. Control isnt very long unlessIts a 50-50 split for me on this one. I really loved the set up and the action is really good compared to most other shooters. Everything at your feet is interactive and destructible. Now to its negative points...the story make no sense, its boring and doesn't keep engaged. Whenever you die it takes you back what feels like a huge choir to get back again. Control isnt very long unless your into doing everything. I was a bit disappointed at how this could of been such a great deep and dark narrative and instead it felt like I was playing an arcade shooter. Expand
  21. Mar 16, 2020
    5
    Repetitive and pretty boring after a few hours Maybe one of the games that didnt deserved to be nominated to GOTY
  22. Jun 7, 2020
    5
    The mood, the story and the graphics are very nice ... but the fights with the bosses are too difficult and annoying toward the end of the story. I just gave up and erased the game because I couldn't defeat the "anchor" boss ... sad
  23. Jun 15, 2020
    5
    I purchased this game since it intrigued me. In addition I loved Quantum Break (even it does not have a proper ending) from Remedy and I supposed this game would be a great adventure. The first hours were intriguing even if the storytelling was very slow. After completing three areas of the game I gave up. Combat system is very tremendous for a game made in 2019. A third-person shooterI purchased this game since it intrigued me. In addition I loved Quantum Break (even it does not have a proper ending) from Remedy and I supposed this game would be a great adventure. The first hours were intriguing even if the storytelling was very slow. After completing three areas of the game I gave up. Combat system is very tremendous for a game made in 2019. A third-person shooter without a cover system does not have sense. IA is good but the fight balance is very bad. Some boss fight were almost impossible but they did not give you a sense of accomplisment when you win the fight. Spawn of enemies is too much larger and the power of the main protagonist cannot help you so much during the fights. You will always use the standard gun, since all the others aren't effective.
    Talking about graphics, the game is stunning but on my PC (Intel i7 9700K, 32 GB DDR4 2666 MHz ram, SSD M.2 and Geforce RTX 2060 Super, the loading of texture is very poor. To use ray tracing I have to lower graphical details. So much frustating.
    I played for hours but I think I will not finish the game. It's mediocre.
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  24. Jul 11, 2020
    5
    An okay game but a bit too boring and slow paced for my taste.The large amount of bugs and design choices too have marred my experience of this game
  25. Feb 19, 2021
    5
    I really wanted to like this game, but its just boring. I really had to force myself to finish this game. This game is not really bad, but its not a good game, its just "ok". The gameplay/gunplay is not very fun (it was at the beginning, but it gets boring), i know they wanted to make the story confusing, but its still boring. it got better at the end of the game, but still, its "ok". notI really wanted to like this game, but its just boring. I really had to force myself to finish this game. This game is not really bad, but its not a good game, its just "ok". The gameplay/gunplay is not very fun (it was at the beginning, but it gets boring), i know they wanted to make the story confusing, but its still boring. it got better at the end of the game, but still, its "ok". not good, not bad. but the map, very bad. its confusing, the environment is ugly, you dont know where to go a lot of times so you have to watch yt videos a lot of times, and the puzzles are also frustrating, everytime i had to watch yt videos for them. and i skipped the sidequests because i was scared to get lost in the map/environment.
    i dont say that the game is bad, but its also not good. its overrated in my opinion.
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  26. Aug 18, 2020
    5
    This review contains spoilers, click expand to view. It’s JUST ok.
    主線 遇到都是一樣的怪,後期都是 開超能力砸 後期戰鬥過程毫無亮點 。
    地圖不過清晰,其實可以將支線劇情放到主線裡面,分開導致現在主線幾乎平淡,留下一堆疑團和究極平淡的劇情體驗。
    推進主線劇情幾乎只有 跑到一個地方找一個npc,不停重複 到主線結束。加上後期重複到無聊的戰鬥體驗,過完主線就不想 繼續過支線。
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  27. Nov 22, 2020
    5
    I expected a cool sci-fi story to dive into, but I got a generic 3rd person shooter.

    Well there is some kind of science fiction plot going on but to get a clue what is it exactly, player should read tons of text fragments that are lying around here and there, because this is one of those games that doesnt know any better solution to tell a story than using plain text. I mean, if I want
    I expected a cool sci-fi story to dive into, but I got a generic 3rd person shooter.

    Well there is some kind of science fiction plot going on but to get a clue what is it exactly, player should read tons of text fragments that are lying around here and there, because this is one of those games that doesnt know any better solution to tell a story than using plain text.
    I mean, if I want to read a book, I read a book from an actual author.
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  28. Sep 4, 2021
    5
    It starts great. The climate is breathtaking, the sensation of mystery around is almost tangeble. But it is just like two hours. Then everything begings sooo boring.. unlocking guns, upgrades, sidequest etc... Graphic is great, but face animation in cut scenes is HORRIBLE, like 6 years back. So called "climate" is just chaotic blah blah... I things authors finished game around 30% whenIt starts great. The climate is breathtaking, the sensation of mystery around is almost tangeble. But it is just like two hours. Then everything begings sooo boring.. unlocking guns, upgrades, sidequest etc... Graphic is great, but face animation in cut scenes is HORRIBLE, like 6 years back. So called "climate" is just chaotic blah blah... I things authors finished game around 30% when the realised the deadline is here, and rushed to finnished it. I would say: upper middle class, 10-15$ worth. Not a penny more. Expand
  29. Sep 17, 2021
    5
    In control you play is a woman that controls stuff, the game should be smooth, the problem is that the game runs on 6 fps on the PS4. Lots of frame drops, bad voice acting, bad characters. Not recommended at all
  30. Oct 22, 2020
    5
    Awesome game. Remedy always on the top. Love it. Can't wait for Alan Wake Remaster
  31. Jan 1, 2021
    5
    What this game is all about ? The Telepathy Sekiro ?
    No reload checkpoint. Every time you die it will cost your resources, I do not remember what to call this, but those resources can be use to upgrade your character. Mean that, you are a gamer who usually have **** dies, you character will weak. For short, the boss hit you once, haft your health-bar, you hit the boss hard, just a little
    What this game is all about ? The Telepathy Sekiro ?
    No reload checkpoint. Every time you die it will cost your resources, I do not remember what to call this, but those resources can be use to upgrade your character. Mean that, you are a gamer who usually have **** dies, you character will weak. For short, the boss hit you once, haft your health-bar, you hit the boss hard, just a little bit 1% of it's health-bar. Wanna get your resources back ? No way. If you want to see a cut scene again, no way to do that. You want to hear dialogues again, the same answer.
    They did not even tell us this is a hardcore game. You can not choose difficulty. No reload checkpoint. No guidelines.
    The map which will support you to find the way, do the tasks is almost useless. Even it has a map, it's still hard to no where you should go to next to reach the destination. If you have 15inches or 17inches monitor, you will have to run around to find what you need, and sometime, it won't be on the map, which mean the mark. I ran around for 10 minutes just find the way to the mark. Shooting,, flying, throwing stuffs into the Hiss is fun. The story is fine, just fine. Not worth buying if you are a person who use game to entertain or release your stress.
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  32. Oct 9, 2021
    5
    Control basically is a game that make say bruh , where we start in map design sometime makes u wanna quit the game or side missions with zero lead or the loading screen between each area or the random boring story u will ever hear had no potional only random things put it together and boom we have storyline or The NPC with zero charisma same as jassy.
    Other then that the combat and enemies
    Control basically is a game that make say bruh , where we start in map design sometime makes u wanna quit the game or side missions with zero lead or the loading screen between each area or the random boring story u will ever hear had no potional only random things put it together and boom we have storyline or The NPC with zero charisma same as jassy.
    Other then that the combat and enemies in the game are really good and diversified same with the weapons.
    If u really want a combat game with so much mobility then this game is best option, if not don’t ever thing to play will make u crazy .
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  33. Feb 28, 2022
    5
    Im gonna be straight, thing is, game is boring, i literally ran out of patience and dropped the game about 50/60% of progression; i ended up seeing the rest of the story on youtube, because i knew the gameplay, the environment design, the enemies wouldnt change till the end, and i was right; i wasnt having fun at all and i wanted to play other games while i was playing Control, and thats aIm gonna be straight, thing is, game is boring, i literally ran out of patience and dropped the game about 50/60% of progression; i ended up seeing the rest of the story on youtube, because i knew the gameplay, the environment design, the enemies wouldnt change till the end, and i was right; i wasnt having fun at all and i wanted to play other games while i was playing Control, and thats a problem.

    The story concept is interesting, not gonna lie, but its.. empty, theres no memorable/interesting characters, the story pace is terrible and looks like devs spent 50% of time development writing texts cause oh boy, youre going to become an expert reader in Control due to the stupid amount of docs and reports to read, looks like they didnt wanted to show to us some things, got lazy, and just wrote it down in a piece of paper. I like games that presents docs containing more story info to the players, but this game is like WAY too much.

    Game is way too easy, enemies variety is a joke, as well as the environment; you look right u see offices, you look left you see more offices, you look down, guess what, offices! The maps absolutely sucks, u get stuck 80% of the time, and its not me, i love for example the SoulsBorne series, it doesnt even have a map, but once u put some hours into these games u memorize the map, because ITS DIFFERENT, theres DIFFERENT areas, theres VARIATY... things that Control sucks way too much.

    I rated as 5/10, because theres great graphics to pleasure you, and the combat is kinda great (it also becomes boring with time because weapons start to become useless and u only levitate things as defence), also theres the destruction factor which i truly loved, the scenario is great for destroy objects, glass, walls and etc..
    But its what i said, its boring, its meh, its that kind of game that youre going to forget past 2/3 months u played, even the story concept being interesting, it falls short with repetitiveness in almost every way possible.
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  34. May 12, 2023
    5
    Off oynarken o kadar sıkıldım ki anlatamam. Kontroller, oynanış vs hoşuma gitse bile hikaye gerçekten berbattı.
  35. Sep 6, 2022
    5
    Game with such potential in atmosphere, visual style and play mechanics all ruined by absolutely lengthy shallow plot, plain storytelling and characters, boring repetitive fights. Still, very good suspense. Loved running labyrinth as much as burning weed in Far Cry 3.
    Nice tribute to SCP Foundation.
    Story - 3
    Graphics - 7
    Gameplay - 7
    Sound - 8
  36. Jan 7, 2023
    5
    Um dos jogos mais divertidos que joguei e que trilha sonora fantástica. Ansioso por alguma continuação de Control.
  37. Jun 30, 2020
    4
    This game really disappointed me because it had the potential to be a very fun experience but is held back by level design, mission structure and technical issues.

    The combat is probably the best part about the game, the superpowers all feel great to use, and although the gunplay is not amazing this doesn't detract from the experience. The enemies and levels are very repetitive though
    This game really disappointed me because it had the potential to be a very fun experience but is held back by level design, mission structure and technical issues.

    The combat is probably the best part about the game, the superpowers all feel great to use, and although the gunplay is not amazing this doesn't detract from the experience. The enemies and levels are very repetitive though which makes dragging through the game's 10 or so missions very tedious.

    The areas all look very uninspiring, and laid out in such a way that you will spend a lot of time simply trying to figure out where to go. There is a map but this is more or less useless since areas often sprawl vertically across many floors which the map seems to completely ignore.

    The mission structure is also very bland, with practically every mission consisting of going from point A to B to C while fighting enemies along the way. More frustratingly, one type of side mission (bureau alerts) is given to the player seemingly at random, assigned a time limit and often requires the player to stop whatever they are doing and track back to the location the side mission requires. Much of my 15-20 hours with the game was spent simply traversing the same areas over and over again (often getting lost), fighting the same enemies which always respawn even in areas you have already cleared.

    The abilities and mods all play it very safe and do not deviate from the core gameplay in any interesting ways. The story is certainly there and expanded through collectibles that are easily found throughout the world, but it failed to captivate me enough to compensate for the rest of the unenjoyable experience.

    On a PS4 slim the game runs at 30fps, with a little input lag (not massively noticeable though), looks unimpressive at all times and often drops to 10fps or lower when too much is happening on screen. Nothing about the look or scope of the game warrants such poor performance, so this is very disappointing for a game in 2019.

    Overall, this game has some very fun powers which would not feel out of place in an inFamous game (perhaps even better than the last inFamous entry). However, virtually everything else about this game lets it down, and the powers alone are not enough to make it a fun experience.
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  38. Dec 28, 2019
    4
    The game seems to be broken. I was looking half an hour for getting an elevator to work. After giving up and trying again a few hours later, I realized that the elevator was not activated because an enemy did not spawn.
  39. Jun 17, 2021
    4
    I got it for free and returned within 30 minutes.

    Typical AAA title: Technically competent, but lacking any human quality. Result of money-focused leaders making the decisions. It seems like art from a distance, but it fails to communicate anything.
  40. Jun 20, 2020
    4
    couldn't get past about 5 hours. frustrating, boring. very confused by all the overwhelmingly positive reviews. wish i would've rented first instead of buying.
  41. Sep 10, 2019
    4
    Interesting story with superb writing. Like I mean the writing is great, paced well and everything. Everything else sucks. Bugs, crashes, terrible and repetitive level design, repetitive gunplay. Enemies are dumb and I rolled my eyes everytime I had to fight them.
  42. Jul 27, 2020
    4
    This is half a game sold for full price. And not a great one at that.

    Remedy seems to have found what they thought was a clever way to stretch out a very thin game - by having the save points far in between and make you replay large portions again and again and again. Extremely infuriating, to the point where I turned it off and said "Thats it" at 80% into the game. Gameplay
    This is half a game sold for full price. And not a great one at that.

    Remedy seems to have found what they thought was a clever way to stretch out a very thin game - by having the save points far in between and make you replay large portions again and again and again. Extremely infuriating, to the point where I turned it off and said "Thats it" at 80% into the game.

    Gameplay mechanics are pretty fun, especially launching things into enemies and the physics is the highlight of the game. It does get old after a while though, as basically everything is just an arena shooter with a grab-and-launch twist to it. Enemy variation is _very_ thin, you got flying monsters and ground monsters, that's about it. Most of them are very spongy and not very satisfying to kill (We get weird particle effects. Not as effective as blood splash and gibs would have been).

    They are going for a strange atmosphere in the game, which sometimes works. But the story is just a confusing and uninteresting mess. Your looking for your brother in a building, that's about it.
    Environments do look good, but there is a obvious lack of variation. After 2 hours of playing this game, you have seen the whole game environment - it is all concrete and metal stuff in what feels like a bunker.

    To try and mix things up they have a few puzzles as well, none of them are any good, its all just very confusing and headache inducing (If you do play, use a guide - there is no fun to derive from these puzzles).

    It feels like a missed opportunity - there are some glimpse of greatness in this game but it is lost in an ocean of tediousness. Sad to see Remedy, which has produced such great games as Max Payne and Alan Wake give us this. Unless on a deep sale, stay away from this one.
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  43. Nov 13, 2019
    4
    Bueno empezó bien, y creí que todo lo que hablaban sobre el juego era una exageración, luego de las 5 primeras horas lo sentí tedioso. Estoy haciendo lo posible para que me guste, pero estoy empezando a tirar la toalla.
  44. Feb 23, 2021
    4
    Free drop with PS+ subscription. Some nice art style and ok voice acting. Story seemed odd and weird in a good way. Unlocked some really cool and fun abilities. It has that grind for resources with padded out side missions gameplay. Game/story started to drag and the FPS performance in combat tanked really bad so DNF.
  45. Jan 7, 2021
    4
    Bought on a cristmass sale, still too expensive for this..
    Horrible game setting. Horrible character animations (bulky and far from real). Huge facility where you run around all game to and fro the same corridors. Quests dont give a clue where you should go or what to do. Guess yourself. This game is more a pain to play then joy. After few hours of same stupid activity i got deadly
    Bought on a cristmass sale, still too expensive for this..
    Horrible game setting. Horrible character animations (bulky and far from real). Huge facility where you run around all game to and fro the same corridors. Quests dont give a clue where you should go or what to do. Guess yourself. This game is more a pain to play then joy. After few hours of same stupid activity i got deadly bored. Game setting is not explained. Strange wierd things happen but you have no clue why its so. Some quests like Good defence give you same time for PC and Console, time given is too little and is ok for PC players but on console aiming take more time and you gota do 20 tries to make it in time, that is frustrating. And the sound.. lots of time you get a lot of background noise that gets very annoying. If you play on speakers every one in the room gets very annoyed with the annoying background noise, so you gota use headphones and suffer alone.
    Animations 2/5
    Game setting 1/5
    Story 2/5
    Gameplay experience 0/5
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  46. Jan 4, 2020
    4
    **** performance on PS4 pro - lag everywhere during a big fight, lag after closing the game menu.
    Very unpolished, from the UI to the controls, feels like there was no QA testing done for this.

    The good parts (like the art, theme and so on) are easily forgotten when the game crashes or you experience FPS drops even in the loading screen.
  47. May 14, 2022
    4
    Control is supposedly made by Remedy, the makers of Alan Wake, hence why I picked this title up. It’s supposed to be a story-strong game that can stand on its own but also pulls all Remedy titles into one universe. However, this is not the case. Control plays more like a tech demo, of which it does very well, in its physics and lighting department. Though this does have a drawback on theControl is supposedly made by Remedy, the makers of Alan Wake, hence why I picked this title up. It’s supposed to be a story-strong game that can stand on its own but also pulls all Remedy titles into one universe. However, this is not the case. Control plays more like a tech demo, of which it does very well, in its physics and lighting department. Though this does have a drawback on the PS4, with terrible framerates and freezing as the game tries to keep up, even after the patches! And then there is hardly a story to be found in comparison to Remedy’s other titles. I really wanted to like this game, after all it was trying to pull all the Remedy games into one universe, but I think in doing that it lost track of itself. At the end of the day, what makes Control Control? What will I remember in the long run, what will make me come back to this game years down the road? Answer nothing except perhaps watching the videos of the AWE DLC.

    This is a game that never should have been a full game. Its story is too thin, it would have been better off as an expansion or something that was no more than perhaps 6 hours. At least then it would have been concise and it wouldn’t be filled with ridiculous fetch quests and empty open world. I mean come on you become Director, head of the entire Bureau, and your underlings have you collect mold samples. Seriously? Also, should have been an expansion because this game simply can’t stand on its own. It pulls too much of Alan Wake and even Max Payne into its story, which is the point of the game, but if you’ve never played those games you’d be at a complete loss as to what it’s talking about.

    You have to play past the first two chapters to finally start getting into some meat of the story and have yourself wanting to know more. But you’re in for a shock of disappointment. Every moment as you progress through the story you’re hoping for that moment where story and explanation starts happening but with every new cutscene you’ll feel your dread rising as you realize the characters know what’s going on but not you. The main character, Jesse had some terrible event happen to her as a child in her hometown of Ordinary. You want to know what happened there and why? So do I, because you’ll never receive a satisfactory answer.

    By the end of the game, I understood where the Hiss came from and how this event came to be but it just wasn’t that great. It should have been explained over time, teasing little bits and pieces making you want to get to the bottom of the mystery. And how is the biggest explanation in the game a 5 minute monologue where you actually have to stop and stand next to the character because it’s not a cutscene?! And players could totally blow past it without even knowing because it’s during a really monotonous portion of the last level where you’re desperate to get it over with!

    Gameplay-wise: It has difficulty spikes, ranging from a simple cake-walk to heading into another room and finding the combat impossible, dying four times in a row against the same boss, with a horrendous checkpoint system that has you traversing across a good portion of the map to get back to the battle. It’s so bad to the point that an assist mode was patched into the game later on with reduced damage and invincibility, just to make you want to throw the controller through the tv a little less. This can plainly be seen in the achievement percentages when only 16% of people finished this game! The enemies themselves are just copy/paste, once they’re all introduced they either shoot at you or throw objects at you, with bosses sprinkled in between, it’s not different enough to make memorable combat using tactics. There’s a skill tree and weapon mods, which shouldn’t even exist. The skills don’t add to helping you get through the game and by the end of the game, you’ll be drowning in weapon mods and not giving most of them a second glance before turning them into upgrade points.

    As someone who managed to get a platinum trophy (and not going way out of the way to do so), I found 323 collectibles throughout the game and that wasn’t even all of them!! I spent hours reading things that should have been put in the game to explain what the heck was happening. Collectibles are supposed to be something that adds to the game but ultimately, doesn’t matter if you miss them, however in Control, you range from if you don’t pick these up you’ll be even more lost or why the heck do these exist because who cares what office drama is happening?

    Don’t bother picking this title up, it’s not a game and it’s just plain not good. This game clearly exists only to push the Alan Wake story forward, mostly on the monetary level; they wanted to make some quick money to begin the AW sequel. Your best option? Watch someone’s videos on YouTube of the AWE DLC Alan Wake moments, as will probably play a factor into the upcoming Alan Wake 2.
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  48. Dec 15, 2019
    4
    Remedy R.I.P.?
    A bad game with crude mechanics. The story of the SCP foundation was thrown out, replaced by a surrogate.
    Backtracking, grinding, terrible characteristics pumping, instant respawn, only two guns in one moment (although the plot is all one gun) - to do so is an indelible disgrace for a company with a reputation for innovators.
  49. Dec 27, 2019
    4
    Well, this game is a mediocore, boring, repetitive scam. You are just wondering around a huge office building, shooting up weird people, reading nonsence notes and documents, listening to npc's uninteresting stories... It's just dull "mysterious" nonsense with fancy raytracing eyecandy graphics.
  50. Aug 29, 2019
    4
    This runs horrible on the PS4 a lot of times the frame rate drops to 10 FPS for five minutes straight plus the story sucks
  51. Sep 2, 2019
    4
    Its always easier to give unanswered question, and this is what Control does. You play the game, and after 15 hours some pieces start to not fit in the general picture. Too many characters well introduced are gone forever with no answers. You hope throughout the game to see them again, to get some answers on what's going on but, hey, that's not what remedy wants!
  52. Feb 17, 2021
    4
    Core gameplay is very outdated. It feels like the game from late 90s or early 2000. The whole game is just enemy spam over and over again. Some part of the game is either too dark or too bright or both at the same time, even if you calibrate the brightness, so you can't see anything on the screen, makes the game nearly unplayable. The map navigation is the worst in history of game industry.
  53. Oct 31, 2019
    4
    Biggest disappointment of the year.
    -poorly written storyline
    -one of the most uninterresting characters ive seen in years
    -frame drops to below 10fps on ps4 pro
    -useless bugged map
    Backtracking
  54. Mar 15, 2022
    4
    The puzzles in this game are incredibly dense. You will never figure them out without using a guide. Solutions dont feel organic. You will walk away from this game wondering how anyone was supposed to figure that out. Beyond that the story is convulted and pretentious. (Even for a kojima fan). The destruction and special effects is top notch . Unfortunately not enough to redeem this game for me.
  55. Feb 20, 2021
    4
    Game that could be nice but fails to deliver. Map is horrible, probably the worst one i ever been at, even Tarkov map is better and you dont have a map. On ps4 the framedrops in boss fights are insane. The whole enemy mechanics that shots hit you randomly with heat seeking type of stuff is like a game from 2008 with better graphics. Dont waste your time on this i made it to the half of the game.
  56. Feb 19, 2020
    4
    I really like this game and the story The difficulty is really bad 'the enemies are taking me out easy in the bosses will take you out really easy and they don't take a lot of damage from the gun the big problem is the enemies and the difficulty
  57. Feb 23, 2020
    4
    O jogo não tem muita graça, ficando repetitivo com os tempo. A verdade é que nem uma arma é realmente efetiva senão os próprios poderes dela.
    A história quando parece que vai ficar boa, simplesmente acaba, sendo ela um tanto quanto curta, as missões secundárias são desinteressantes. As únicas coisas boas são o enredo que é original, apesar de os inimigos não passarem de zumbis armados, e a
    O jogo não tem muita graça, ficando repetitivo com os tempo. A verdade é que nem uma arma é realmente efetiva senão os próprios poderes dela.
    A história quando parece que vai ficar boa, simplesmente acaba, sendo ela um tanto quanto curta, as missões secundárias são desinteressantes. As únicas coisas boas são o enredo que é original, apesar de os inimigos não passarem de zumbis armados, e a mecânica, que é interessante.
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  58. Sep 29, 2020
    4
    OHMAGWD

    it has that green-grey vibe of misery ala all them hip netflix movies.
  59. Apr 21, 2020
    4
    Remedy and all the other review sites *cough* IGN *cough* led me to believe this was worth my time. I would rather waste my time playing mischief makers on N64 than this garbage. 2013 graphics, 2003 frame rate (played on Xbox one X). Worst in game map/navigation I’ve ever seen. You people should be ashamed.
  60. May 29, 2020
    4
    Muyy buen juego! Lastima que no tenian ganas de poner una historia decente! Ademas se nota que les gustaba mucho kojima, porque es un calco al metal gear, se podrian a ver esmerado un poco!
  61. Aug 26, 2020
    4
    Control gives an impression of an unfinished game. It probably could have been a nice game if it was not full of glitches, freezing screen moment, bad map system and unimpressive shooting combat.
  62. Mar 13, 2021
    4
    I wanted to play Control because I like games action/adventure games with fun mechanics, that have intriguing storytelling as a foundation. I saw the teaser for Control, and it was clear that this game fit that description. The main protagonist can use some interesting "powers" that suggest she is able to manipulate physics. Some of these powers include an ability to levitate, throwI wanted to play Control because I like games action/adventure games with fun mechanics, that have intriguing storytelling as a foundation. I saw the teaser for Control, and it was clear that this game fit that description. The main protagonist can use some interesting "powers" that suggest she is able to manipulate physics. Some of these powers include an ability to levitate, throw objects, and deliver very strong melee punches. I was looking forward to gameplay featuring these mechanics.

    Our protagonist is the mysterious, Jesse Faden, who is searching for answers. The story seems dark, shrouded in mystery, and fascinating when you start. The world has documents, recordings, videos that you can find, which sets the stage for a "what is going on in this place" type of world. Just like when I first watched the TV show Lost and back when I played Bioshock for the first time, I got really excited to see and experience how this story would resolve. I love stories that make you think and mess with your mind.

    If this all sounds exciting, you can form your own opinion for about 15 hours. That all said, my warning is I wish I had those 15 hours back. There is a huge difficulty spike that forced me into "immortality mode" because I'm not good at games. You probably need to be Dark Souls level of good. Finding enemies gets repetitive and becomes unfun with the difficulty spike. Worst of all, all of that potential with the story gets wasted. This game doesn't pay it off and when I finally rolled credits (for good), I found myself sitting in my living room with that sad "why did I bother" feeling.

    Would you kindly take those 15 hours and try a different game of this genre?
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  63. Sep 9, 2020
    4
    I enjoyed the first 2 hours or so. I would be able to enjoy this a lot more if there was a difficulty adjustment option or at least some health regen. I found the game stupidly easy and then stupidly difficult which sucks because the story seems like it might be good. Unfortunately I will never know.
  64. Nov 21, 2020
    4
    This game is very good in the technical sense (destructible environment) and very boring for the gameplay and the story. I gave up after 5 hours. Yeah, super powers are cool, but they don't really catch my attention after awhile since the combat are repetitive. The story and characters are just plain boring
  65. Feb 20, 2022
    4
    Gra jest frustrująca do tego stopnia że straciłem chęć do dalszej gry. Po utracie życia odrodzenie tylko w punktach kontrolnych a nie w punktach zapisu które są bardzo często-to najbardziej zniechęca do dalszej zabawy. Z tego powodu musimy ponownie pokonywać długą drogę i często ponownie tych samych przeciwników. Walka zmusza do ciągłego ruchu tylko że często tego miejsca nie ma. DoskonałaGra jest frustrująca do tego stopnia że straciłem chęć do dalszej gry. Po utracie życia odrodzenie tylko w punktach kontrolnych a nie w punktach zapisu które są bardzo często-to najbardziej zniechęca do dalszej zabawy. Z tego powodu musimy ponownie pokonywać długą drogę i często ponownie tych samych przeciwników. Walka zmusza do ciągłego ruchu tylko że często tego miejsca nie ma. Doskonała celność wrogów. Mapa która do niczego się nie nadaje. Expand
  66. Mar 18, 2021
    4
    Very cool game with a very bad checkpoint system combined with super long reload times when you do sapped all the enjoyment I was getting from the game on a PS4 slim. Glad I got it free with PS+. The map system is one of the worst I’ve seen in a game. Deleted.
  67. Jan 3, 2021
    4
    Graphics were good, I was really into this at the beginning of the game, but the game is extremely difficult and I could not go on after 10 mins I started the game! Disappointed, and I do not play it anymore!
  68. Mar 7, 2021
    4
    The game quite good ant interesting, but I got on questio to creators, why it's so difficult to play? After one hour playing you can be on the same place! And it on easy level, I'm scared imagine what will be if chose the middle or hard!!!??? So After one, two day you just lose interest to play, because to tied of die again and again!
  69. Apr 24, 2021
    4
    TL;DR Control isn’t a terrible game but it suffers from too many shortcomings to be worth recommending.

    I’ll start with the positives: Control offers a unique IP, a rarity these days that’s quite refreshing. Your character’s abilities also chain together in a way that feels both powerful and natural. Unfortunately, the game’s negatives outweigh the positives: Control’s heavy use
    TL;DR Control isn’t a terrible game but it suffers from too many shortcomings to be worth recommending.

    I’ll start with the positives: Control offers a unique IP, a rarity these days that’s quite refreshing. Your character’s abilities also chain together in a way that feels both powerful and natural.

    Unfortunately, the game’s negatives outweigh the positives:

    Control’s heavy use of its signature red and black color palette makes it difficult to see enemies. This is especially frustrating for a game that relies so heavily on the use of visual cues to indicate when an enemy is about to attack. I found myself frequently dying simply because I couldn’t see where I was being attacked or because I fell through a hole I had no idea was there.

    I also hated getting swarmed by hordes of enemies who spawn in with seemingly no rhyme or reason. I experienced more than one encounter where a new group of enemies spawned in before I had even finished dealing with the initial wave. Taken together with the fact that enemies are so hard to see, I often felt that my deaths were “cheap” rather than outcomes of my genuinely having made a mistake.

    The other problem with Control’s combat is that the environments don’t lend themselves to the way the game tells you to play. During Control’s many endless loading screens you’ll frequently be admonished to move around in combat to avoid being swarmed by enemies. The problem is that this frequently isn’t an option as you’re forced to fight in narrow hallways or narrow platforms that don’t give you any options for movement.

    Finally, the game runs terribly on a base PS4. I’ve played tons of games on my PS4 and never encountered anything remotely approaching the performance issues of Control. The game’s framerate will frequently drop dramatically or freeze altogether and the load times are painfully long.

    You can get a sense for how frustrating these issues are for players by looking at the game’s achievement statistics. Just 21% of players completed chapter 6 (still a long way off from the end of the game). Give this one a pass.
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  70. Feb 7, 2021
    3
    Free game, and I can see why. I wanted this for years, it looked so good. But oh my god this game well and truly sucks.
  71. Jun 1, 2021
    3
    This game is just bad and I'm not sure why it's scored so high. The only good part seems to be the story. The gameplay/combat is pointless, repetitive, and boring - it makes the game feel unfinished. Most upgrades seem pointless. There is too much walking around and backtracking. The boredom just breaks immersion too much for me. I gave up on this game after about 3-4 hours. Story aloneThis game is just bad and I'm not sure why it's scored so high. The only good part seems to be the story. The gameplay/combat is pointless, repetitive, and boring - it makes the game feel unfinished. Most upgrades seem pointless. There is too much walking around and backtracking. The boredom just breaks immersion too much for me. I gave up on this game after about 3-4 hours. Story alone cannot carry a game. Expand
  72. May 27, 2020
    3
    The game had so much potential, but ended up being ruined by random difficulty spikes and the choking it often goes through on PS4 Pro whenever there is heavier action or whenever you exit the inventory. It uses a dated save point mechanism which simply doesn’t work for a game where you’ll often die simply because you weren’t lucky enough. Unlike even Dark Souls or Bloodborne where youThe game had so much potential, but ended up being ruined by random difficulty spikes and the choking it often goes through on PS4 Pro whenever there is heavier action or whenever you exit the inventory. It uses a dated save point mechanism which simply doesn’t work for a game where you’ll often die simply because you weren’t lucky enough. Unlike even Dark Souls or Bloodborne where you feel you have the chance and that is what makes you want to play even though you keep dying over and over, Control brings nothing but utter frustration. Boosting your character seems pointless and even the side missions are very painful and instead of them making the main game a bit easier they present you with the boss fights which just feel like a waste of time. It’s truly a shame, I liked the idea and the mechanics, despite the forgettable cast of characters. Better luck next time Remedy. Expand
  73. Aug 28, 2019
    3
    Hmm, do not actually know if people that give this game 10/10 are trolling or paid off (just as with recent Tarantino film :)).. This game has lots of performance problems, enemy AI is terrible so gun combat is boring from start, graphics is mostly good though characters faces lack detail and in some cases lighting is really bad, story and location seems interesting but there is noHmm, do not actually know if people that give this game 10/10 are trolling or paid off (just as with recent Tarantino film :)).. This game has lots of performance problems, enemy AI is terrible so gun combat is boring from start, graphics is mostly good though characters faces lack detail and in some cases lighting is really bad, story and location seems interesting but there is no character development to speak of so why care about her motives etc.

    This game is released way unoptimized and some of these problems could be fixed - really better wait for discount and patches.
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  74. Jan 30, 2023
    3
    Control is aggressively mediocre -- a classic case of a game tripping over its own dick. Many of the mechanics work beautifully, and the environment is well-conceived and creepy. The weapons and powers can be incredibly fun. I've heard a lot of buzz about the story, but it's pretty boilerplate "evil corporation exploits the paranormal" stuff. Where Control falls flat on its face is a)Control is aggressively mediocre -- a classic case of a game tripping over its own dick. Many of the mechanics work beautifully, and the environment is well-conceived and creepy. The weapons and powers can be incredibly fun. I've heard a lot of buzz about the story, but it's pretty boilerplate "evil corporation exploits the paranormal" stuff. Where Control falls flat on its face is a) technical issues (yes, frame rates drop precipitously right when the game spams you with enemies), and b) extreme fluctuations in difficulty. Enemies will appear out of nowhere, or manifest behind you with no warning whatsoever, decimating your health. Then you wait for 30 seconds for the game to reload, only to get kicked back 3-5 minutes and have to work your way back to where you were, re-fighting enemies along the way. One boss randomly destroys the floor, causing you to fall to your death, causing you to wait for the load screen, causing you to claw your way back, etc. Control would have been exceptional but for these perpetual frustrations that could have so easily been solved. Expand
  75. Dec 14, 2019
    3
    A wonderful experiment with some dizzying heights, but unfortunately this game is held back by some severe flaws. Even so, this game is so unique and interesting that I recommend everyone give it a try, but encourage waiting for a significant sale.

    The worst problem with the game objectively is the technical performance. The frame rate often slows to a literal crawl, making combat
    A wonderful experiment with some dizzying heights, but unfortunately this game is held back by some severe flaws. Even so, this game is so unique and interesting that I recommend everyone give it a try, but encourage waiting for a significant sale.

    The worst problem with the game objectively is the technical performance. The frame rate often slows to a literal crawl, making combat frustrating and difficult. But even outside of hectic scenes, the frame stutter is noticeable. As in, EVERY time you come out of the main menu, the game takes a few seconds to stabilize. This severely impacts gameplay, as you're often killed by attacks that seemingly came out of nowhere.

    Another thing is just a general sloppiness to presentation. Menus are overly convoluted and dense. Firing at an enemy often obscures said enemy. The map is almost entirely useless. All these may sound like nitpicks, but it's enough to turn what was initially a fun sense of being lost to a frustrating inability to navigate the world in multiple aspects.
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  76. May 21, 2020
    3
    Oh man, is this game ever a mix pot of a game. On the one hand, the base gameplay is super fun. You feel like a demi god, just going around wreaking havoc on everything. The entire world is destructible, and with good graphics, it's a visually gorgeous game.

    But the boss fights are enough to give you an aneurysm. They take what enjoyment you have of the game, and just throw it in the
    Oh man, is this game ever a mix pot of a game. On the one hand, the base gameplay is super fun. You feel like a demi god, just going around wreaking havoc on everything. The entire world is destructible, and with good graphics, it's a visually gorgeous game.

    But the boss fights are enough to give you an aneurysm. They take what enjoyment you have of the game, and just throw it in the trash. They are difficult, but don't misunderstand me, that is a good thing. You want difficult bosses, otherwise the game will have no challenge. That isn't the issue. The issue is that every time you die, you have to wait nearly a minute for the loading screen, then you have to traverse another minute or two from the check point (sometimes more if the game decides to randomly spawn cookie cutter mobs between you and the boss), then you have to listen to the npc whimper about not wanting to die, then you have to wait for him to die, then you have to wait for the doors to open, then you have to go through the doors and wait for a cut scene, then you have to listen to your character say "Oh my god, what is that!" while the boss spends 30 seconds "appearing" and is completely invincible during that time, then finally you can fight the boss. Sometimes, the boss one shots you, or a hole opens up under your feet with no warning. Insta kills are frequent during boss fights. Well, when that happens, you have to spend another 5 - 10 minutes going through all that crap just to get to the boss fight. The amount of times I had to listen to the npc whimper about not wanting to die, I found myself hoping he would just die so I could fight the boss. Frankly, when a game makes you wish your allies would hurry up and die, that is a massive failure for story telling.

    What I found about this game is that the boss fights were simply not enjoyable and not rewarding like in other games. You can definitely beat them by trying enough times, but the cheap one hit deaths you suffered, and all of the wasted time going through pointless cut scenes and running around before you can fight the boss again makes your victory in the end feel like a Pyrrhic victory. Sure, you won, but you also spent 90% of the past few hours running from point A to point B and heard the same lines of dialogue so many times that you find yourself wishing there literally was 0 dialogue. It is not like in dark souls where getting to the boss wastes way less of your time and most of that time is spent having fun, not running around like you're in a walking simulator.

    This game would be 1000 times better and less frustrating if they had a check point outside the boss fight so that the already unbearable loading times weren't made worse by filler crap like cut scenes and pointless dialogue, especially since the bosses are rightfully challenging. They know you're gonna die a bunch of times, so why waste your damn time with dialogue, cut scenes, and pointless travel? 3 out of 10. Would be at least 8 if they put checkpoints closer to the bosses, and let you skip the repetitive cut scenes so you can actually play the game.
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  77. May 16, 2023
    3
    Just not good. Had potential with the single location sci Fi horror being a pretty original premise. The graphics are also phenomena. Lighting and shadows are borderline photorealistic. The gameplay is where this thing just falters. The game is soulless, the plot is incohesive, and the world is just not appealing. Most of the story is told through scraps of paper you find throughout theJust not good. Had potential with the single location sci Fi horror being a pretty original premise. The graphics are also phenomena. Lighting and shadows are borderline photorealistic. The gameplay is where this thing just falters. The game is soulless, the plot is incohesive, and the world is just not appealing. Most of the story is told through scraps of paper you find throughout the world which is lazy and not immersive. Finally the combat is atrocious. It's sluggishly implemented and enemies respawn any time you leave an area. When you die, you lose half you experience so get stuck on an enemy and you're now in an endless loop of progression halting. Finally the main character's bland and has no personality. Maybe if you can find this under $10 you can have a fun weekend with it (it's short) but if you're looking for an awesome immersive experience akin to Prey, this isn't it. Expand
  78. Sep 25, 2019
    3
    Really bad game with bad story and stupid gameplay the world in the game is poring
  79. Aug 27, 2019
    3
    un 10 enserio gente jajajaja qué pena el mejor juego del mundo claro río por no llorar
  80. Sep 2, 2019
    3
    This game pushed me to create an account here. It's just 1 point for the graphic, 1 for the story and the last one for the idea of game-play in general. All the rest is so bad that I have removed the game. Just can't play that game. You die a lot because your character is so weak together with low strong. You die, game move back you sometimes a lot, and you need to pass same areas orThis game pushed me to create an account here. It's just 1 point for the graphic, 1 for the story and the last one for the idea of game-play in general. All the rest is so bad that I have removed the game. Just can't play that game. You die a lot because your character is so weak together with low strong. You die, game move back you sometimes a lot, and you need to pass same areas or bosses few times. As a shooter, the game is horrible, big spaces ans weak weapon with targeting the enemy makes you hurt each time, especially when you die because of that you can't simply hit the target, because it is too far. The locations are like some maze, you are lost many times, you don't know where to go spinning around and same areas many times. Game gives you just some marker on the map, but it is not helpful, because of many levels/stairs of the building floor. Expand
  81. Sep 6, 2019
    3
    Un slideshow en ps4 que te da te da tiempo para reflexionar sobre tu error al comprar el juego en tu platform
  82. Oct 19, 2019
    3
    Awful health restore and dodge system. Very hard enemies. Strange and stupid story. Shooting is a nightmare! You can't skip level even if you died 5 times in 1 place. Before you get some worth powers you have to play about 6+ hours. I didn't make it. For me it's very boring game.
  83. Nov 3, 2019
    3
    The game itself is interesting and telekinesis is really fun to play with. However, visibility is a main issue. All the battlegrounds are dimly lit, and worse everything is in blood red. Seeing clearly has become the major challenge of the game which is kind of pointless. In all the fighting scenes, it is tough to see where your enemies are, while running away from their bullets and missiles.
  84. Nov 10, 2019
    3
    Awful map system.
    Awful checkpoint system.
    "Git Gud" AI , with rockets that will follow you until the end of times (and will kill you either with one or two blasts).
    Good Graphics.
    Some nice mechanics.
    Meh story.

    I feel bad to talk trash about other people hard work, but a lot of other folks seems to love the game, so I'm the minority.

    Underwhelming, and disappointing IMO.
  85. Dec 24, 2019
    3
    This review contains spoilers, click expand to view. I made an account just for this game.

    Pros:
    -Graphics - The game looks great.
    -Environmental design - The environments are unique and well thought out. It would make for a cool walking simulator.

    Cons:
    -Story - The game feels like a cool exploration game that somebody tacked a story onto.
    -Characters - Ahti is the only good character. All the other characters just get an eye roll.
    -Checkpoints - The checkpoint system is really annoying, kicking you back to the last control point that you went to. This is especially annoying when dealing with difficult battles where you will die and need to run for 3 solid minutes to get back to where you died.
    -Combat - Combat is either insultingly easy or pointlessly frustrating. This comes down to a combination of the energy cooldown, gun reloading, inability to regen health, and the abilities/AI of the enemies. Pair that with the checkpoint system, and a few battles might make you decide that you have better ways to spend your time than running from checkpoint to battle, getting hit by one homing missile, then flailing around trying to pick up health from enemies while simultaneously getting one-shotted by another homing missile... And then having to run back from the checkpoint to repeat it until you are lucky enough to not die.
    -Health - You have to pick up health from enemies that you have damaged. It is easy to get pinned-down in battles with effectively no health, and there is no realistic way to heal. So you just have to die. Great. In a game full of abilities and sci-fi stuff, would it be too much to ask for a regen ability? Throw me a frickin' bone here!
    -Abilities - The shield ability is useless. With the shield active, you can't use your pistol or other abilities. It is not even a good shield. You still take damage with it active... Why? Probably just to annoy the player like everything else in this game. The dodge ability is only useful for skipping fights to make your long, arduous journey from a checkpoint back to where you died. It is also marginally effective for dodging homing missiles, but 50% of the time there is nowhere to dodge, or you get hit regardless. The throw ability is good. The seize ability might be useful, but the only time you can really use it without getting demolished in the meantime is during easy fights where you don't really need it anyway.

    The only reason to play this game is to explore the environment. The mediocre story and completely unlikable characters combined with the inconsistent combat just makes this feel like some kind of sight-seeing tour where somebody slaps you in the face every 15 minutes. At some point you decide it's a better use of your time to find literally anything else to do.

    In summary, sorting laundry is a more interesting and entertaining experience than playing this game all the way through.
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  86. Jan 1, 2020
    3
    Don't let the great review scores fool you. This game was in no way created to run on a PS4. The frame rate drops all the time, the controls feel like your character is stuck in the mud and the game's idea of difficulty is just spawning extra enemies. It's the same thing over and over again. By the end of this game you will be shouting at the screen to make the credits roll faster. I wasDon't let the great review scores fool you. This game was in no way created to run on a PS4. The frame rate drops all the time, the controls feel like your character is stuck in the mud and the game's idea of difficulty is just spawning extra enemies. It's the same thing over and over again. By the end of this game you will be shouting at the screen to make the credits roll faster. I was very disappointed by the reviews that were claiming that this game was "Game of the Year" material. Huge letdown and huge headache. If you like good games, just don't bother. You'll only wind up as upset as me. Expand
  87. Oct 15, 2021
    3
    The critcs may love this game, but the users know better with the average score being 7.2. If you think that slugging your way through a big office building is a lot of fun, with various employees seen hanging from the rafters, then this game is for you. The map is crap and of little assistance helping you find your way around. Every character has the same businesslike, dry and deadlyThe critcs may love this game, but the users know better with the average score being 7.2. If you think that slugging your way through a big office building is a lot of fun, with various employees seen hanging from the rafters, then this game is for you. The map is crap and of little assistance helping you find your way around. Every character has the same businesslike, dry and deadly serious personality. There are a couple of astral block mazes that are fun to navigate through and it's a kick being able to seize huge objects and hurl them at your enemies, but don't get killed. I did and got sent back TWO checkpoints, negating a lot of my progress and officially turning me off to the game. There are enemies everywhere and you just don't know where you'll end up if you die. And the menus are hard to figure out. I just couldn't tell if I was successfully loading abilities the game said were available to me. If you have Game Pass then by all means try it, but I wouldn't buy it otherwise. Expand
  88. Mar 31, 2020
    3
    No idea how this game got so any high reviews. In general, this could have been a great game. Unfortunately, it felt so poorly produced & executed. It's like going to McDonald's: on the posters everything looks wow and delicious, in reality you get a bunch of meh wrapped in paper.

    While the whole concept might have been amazing, the design is very poor. I found the graphics bothering at
    No idea how this game got so any high reviews. In general, this could have been a great game. Unfortunately, it felt so poorly produced & executed. It's like going to McDonald's: on the posters everything looks wow and delicious, in reality you get a bunch of meh wrapped in paper.

    While the whole concept might have been amazing, the design is very poor. I found the graphics bothering at best, either way too dark or too bright, very rough (has nothing to do with my HDR settings), LOTS of frame rate drops. Enemy design is generic at best, almost like fighting silhouettes in high contrast background.

    Action/Game-play looks promising but after a while it's very disappointing. Very linear, feels like playing the first Max Payne while throwing stuff. Come on Remedy, it's not year 2000 anymore. Besides running around and some random shooting/throwing stuff, you don't do much else. After an hour or so, it gets pretty boring.

    Wouldn't recommend.
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  89. Feb 9, 2021
    3
    This games boring and it tries to keep you motivated to keep playing but it fails at it to even start to understand what is going on you have to read collectibles, I know other games do that but they don’t make you read every single collectible to understand what is going on, the shooting is also terrible. But it is kinda cool to use telekinesis and fly around but that is it
  90. Dec 2, 2020
    3
    I really tried to like this game but there are just so many times this game leaves me stuck with no clues or direction. For my first 20 hours it seems like 90% of my time is just wandering around looking for what I should be doing. The map is terribly confusing so even when I think I know where I should be I can't find it. If you like a game where you backtrack a ton and have to figureI really tried to like this game but there are just so many times this game leaves me stuck with no clues or direction. For my first 20 hours it seems like 90% of my time is just wandering around looking for what I should be doing. The map is terribly confusing so even when I think I know where I should be I can't find it. If you like a game where you backtrack a ton and have to figure things out without any bit of direction this is your thing. On a positive note, the graphics look great! Expand
  91. Sep 19, 2021
    3
    A game with a lot of potential and a base for a good story that is overall destroyed by a bad way of telling the story and a very repetitive gameplay loop that lost me after a few hours of gameplay. The performance on a ps4 was also pretty bad.
  92. Jul 4, 2020
    3
    Menudo coñazo. Pq cuando se trata de videojuegos los guiones son una fumada?
  93. Aug 1, 2020
    3
    Não me agradou. Me vejo perdido no mapa desse jogo, que é confuso e extenso. Comprei um jogo de ação não pra ficar correndo desnorteado num mapa inabitado sem saber pra onde ir. A exploração do mapa é chata e consome MUITO tempo. Me arrependo da compra..
  94. Feb 19, 2021
    3
    - map and navigation - awful
    - stupid checkpoints
    - Story and characters not interesting. Dialogs very primitive.
    Really, game has many ways of making you sick.
  95. Jan 1, 2022
    3
    Dont buy this game on console. Optimization is terrible. Game drops till 15fps. Couldnt play it anymore, and seems like, company made their money, and dont want to update the game. Dont deserve full price
  96. Feb 10, 2021
    3
    Base game it's good, dlcs have one of the worst game design ever, enemies out balance, such a repetitive mechanics
  97. Jun 29, 2021
    3
    Unplayable on the base ps4, wait to get a next gen console and buy the ultimate edition (I have reviewed the ultimate edition for ps5, gave that a 8/10, you can check my thoughts on that version over there)
  98. Jan 12, 2022
    3
    I have just finished this game. There are many lacks in the game. An incomplete story and an incomplete ending. Same enemies everywhere, I'm tired of killing. The result is pretty boring.
  99. Sep 29, 2019
    2
    Great graphics and physics engine. Extremely annoying and irritative gameplay. Be prepared to run around again and again trying to figure out where to go and what to do. Be prepared to run several minutes from checkpoint to boss again and again. Be prepared for useless and confusing map and navigation. Be prepared to monotonous and repeating enemy fights. Seriously, the only good thingGreat graphics and physics engine. Extremely annoying and irritative gameplay. Be prepared to run around again and again trying to figure out where to go and what to do. Be prepared to run several minutes from checkpoint to boss again and again. Be prepared for useless and confusing map and navigation. Be prepared to monotonous and repeating enemy fights. Seriously, the only good thing this game has is technology: graphics and physics. Also the art style some people may like, but still it's too controversial. As of gameplay - it's extremely bad and frustrative. Expand
  100. Jun 30, 2020
    2
    way to combat oriantated, seems like a great story, but it is way to hard and time consuming and gets quite repetative, (go here kill that go there kill them), to be worth the effort. could of been great, but its not. .
Metascore
82

Generally favorable reviews - based on 63 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 63
  2. Negative: 1 out of 63
  1. Playstation Official Magazine UK
    Sep 25, 2019
    90
    Impactful gunplay bolstered by a telekinetic twist, and a mystery you’ll be turning over for a long time afterwards. Welcome to the Oldest House, Director. [Issue#167, p.79]
  2. Sep 18, 2019
    80
    The writing, direction, and performances are consistently brilliant. This is Remedy at the peak of its game. Control feels like a company rediscovering itself, waking from a long slumber. Remedy’s legs work as intended once more, the vestiges of sleep paralysis a distant memory.
  3. Sep 17, 2019
    100
    I don’t want to use the word masterpiece lightly, but what else do you call the combination of gleefully chaotic gameplay with earnest storytelling in a setting as refreshingly unique as Bioshock? What else do you call a combat system that goes so far beyond the simple act of shooting a gun without drilling down into a set of intricate menus and complicated controls? What else do you call darkly malevolent horror that doesn’t feel like it was cribbed from someplace else? What else do you call the crowning achievement of a studio with a unique voice, an uneven track record, and 25 years of experience? If there’s a better word to describe what Remedy has achieved with Control, I can’t think of it.