User Score
7.4

Mixed or average reviews- based on 2611 Ratings

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  1. Jun 25, 2020
    7
    Average graphics, average story, slightly above average gameplay. At first, I was interested in this world and story, but as time progressed the interest went away. I don't think this a bad game or I wouldn't give it a 7. Considering it was nominated for game of the year though, it is overrated. Most I would spend on it would be $20 usd.
  2. Jul 5, 2020
    7
    Loved the concept and the gameplay, but massive frame-rate drops at certain points marred my enjoyment of it. The story is mysterious enough that it has me curious about how it will all play out, but not strong enough to really suck me in.
  3. Jun 29, 2020
    7
    great mechanic but the story is hard to follow for me. But still enjoyable to play
  4. Jul 2, 2020
    7
    I liked the game, but honestly in the end i felt a Little bit disappointed: the atmosphere Is absolutely fantastic and the "lore" of the game-world Is very interesting, but the gameplay Is very basic and in the end you are allowed to connets the dots to fully understand the plot. A good start that allows improvement ina possible sewuel
  5. Aug 30, 2020
    7
    I really liked how this game trying to be different than the typical shooter out there, the setting is very unique and cool, although sometime I do feel like it lacks variety. The the pacing is not very good, it's super slow and boring as hell during the beginning, as the pace starting to get better and the story gets more interesting lead to a disappointing ending. The progression of thisI really liked how this game trying to be different than the typical shooter out there, the setting is very unique and cool, although sometime I do feel like it lacks variety. The the pacing is not very good, it's super slow and boring as hell during the beginning, as the pace starting to get better and the story gets more interesting lead to a disappointing ending. The progression of this game is also not good, you unlocks abilities by discovering secret locations that is hidden away and the game doesn't give you hints or clues to these location, so you may finish the game without unlocking or fully upgrade all abilities. Also, too much loading screen and backtracking, the performance is pretty bad pre-patch. The physic is amazing and the graphic is also very good. Expand
  6. Feb 14, 2021
    7
    Personally, I enjoyed this game, I really like lore and atmosphere. Also I liked visual and sound design. Honestly, it was very interesting for me explore this game. Also I like some characters (there are few of them, but some, like doctor Darling are wonderful. I recommend watch every video record with him.)
    But unfortunately game in some way seems undercooked for me:
    - Health recovery
    Personally, I enjoyed this game, I really like lore and atmosphere. Also I liked visual and sound design. Honestly, it was very interesting for me explore this game. Also I like some characters (there are few of them, but some, like doctor Darling are wonderful. I recommend watch every video record with him.)
    But unfortunately game in some way seems undercooked for me:
    - Health recovery system. I really feel disappointed by the fact that if I want to cure and there are a lot of aggressive enemies around then I need to risk to cure. I think it would be better to have slow recovering in battle mode and recovering in calm mode, because it's really frustrating when you left with almost no health after finishing of battle but there are no health pieces left.
    - Checkpoint system. If you copy Dark Souls bonfires then you must provide better shortcuts. Because few times when I died I needed to make very long way to the area at which I died. This is frustrating and even can motivate you to enable cheats.
    - And yeah, facility to enable cheats in settings instead of changing difficulty levels. I hope I should not explain why this was a bad idea.
    - Also it's hard to orient when there are a lot of special effects on screen. And my PS4 Slim react on this with FPS lowing which is not very good when you are supposed to play aggressively.
    - On higher levels weapon become less effective against enemies than superpowers.
    - NPCs has potential but I would expect from them being more deeper.

    I recommend to play it but don't raise your expectation too high. It's good game but its flaws can leave you with some kind of bitterness.
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  7. Jul 9, 2020
    7
    You stay in the same building for 10-12 hours! I really wanted to like this game but each room I entered reminded me of the last.
  8. Aug 19, 2020
    7
    7.5/10 Unfortunately, it's a step back from the inventions introduced in Quantum Break in terms of story-telling. Much of the story can only be accessed through the collectible pieces of paper, and there are A LOT of them, many totally irrelevant. I felt like the story had too many blank points - dialogues that were supposed to create mystery, but eventually felt redundant or not very7.5/10 Unfortunately, it's a step back from the inventions introduced in Quantum Break in terms of story-telling. Much of the story can only be accessed through the collectible pieces of paper, and there are A LOT of them, many totally irrelevant. I felt like the story had too many blank points - dialogues that were supposed to create mystery, but eventually felt redundant or not very important. One thing has to be said for the almost perfect game length - the main story line doesn't go longer than it needs to. It's defnitely for the best as the shooting parts after a few hours start to become a little tedious, though the gameplay itself is definitely an improvement compared to Remedy's last entry. Worth playing if you're a fan of sci-fi themes or looking for something not too long to play for an afternoon or two. Or at least just to have a chance to have fun in the 'ashtray maze'. Expand
  9. Mar 2, 2021
    7
    A good game, but with a fight that gets repetitive as the story progresses, the boss fights turned out to be just another fight against a strong monster.

    Story = 8
    Graphic = 7
    Game play = 6.5
    Sound = 7
  10. Aug 26, 2020
    7
    I loved the gameplay and things you can do but the timeline of the story was different from remedy’s games i liked game but it has to many problems with the story
  11. Feb 19, 2021
    7
    Pros:
    Story
    Combat system Graphics Attention to detail (if you look closely, you will see that every item in the game is extremely detailed and this is very impressive) Scenario destruction Cons: Bad storytelling Main character with no charisma Forgetteble characters Too much texts to read (I normaly like to read in games, but in that one has so much that become boring) Huge
    Pros:
    Story
    Combat system
    Graphics
    Attention to detail (if you look closely, you will see that every item in the game is extremely detailed and this is very impressive)
    Scenario destruction

    Cons:
    Bad storytelling
    Main character with no charisma
    Forgetteble characters
    Too much texts to read (I normaly like to read in games, but in that one has so much that become boring)
    Huge FPS drops in some ocassions
    Disnecessary loot system

    In general i had fun with Control, but with time the game starts to get boring because of the Cons above
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  12. Aug 30, 2020
    7
    Fun game with really enjoyable gameplay and interesting story. Unfortunately it gets repetitive at times when opponents are attacking you while traveling from point A to point B, also the story stretches a bit to long.
  13. Apr 25, 2021
    7
    Control is a game that had the potential to be one of the games of the generations but as a result of too many faults, I don't think it can be considered anything more than good.

    Starting with the positives, I found the gameplay to be generally really good. The use of both guns and powers have been well integrated to give a fluid control system. Switching between shooting your enemies
    Control is a game that had the potential to be one of the games of the generations but as a result of too many faults, I don't think it can be considered anything more than good.

    Starting with the positives, I found the gameplay to be generally really good. The use of both guns and powers have been well integrated to give a fluid control system. Switching between shooting your enemies and using your powers to defeat them is seamless giving you a variety of manners beat the enemies. And there are a wide variety of mods and upgrades to help customise your approach to the game.

    Level design is also really good for the most part with most areas giving you the opportunity to both run-and-gun and take cover depending on what your situation requires. There are a few places where you are fighting in tight spaces which does go against how the game tells you to keep moving but I did find these few and far between. There is also a lot to do with numerous side missions that will unlock powerful mods or even new powers and helps expand the games already impressive lore.

    Sadly, as already mentioned there are quite a few negatives, especially on the technical side of things. Graphically, this isn't impressive for a game from 2019. Everything looks a bit washed out and bland whilst the character models just don't look right with a large number of characters, sadly including the playable character (Jesse), having weird looking heads. This is a relatively minor issue but other technical issues aren't. Loading times are really poor taking an age to get you back into the action. And worst still is the frame rate. Whilst it is usually stable, when you hit a situation where there are several enemies on screen it can plummet. And bizarrely, when exiting the pause menu the game stutters and freezes. It does feel like optimisation has been a bit of an afterthought with Control.

    Whilst I did generally enjoy the gameplay for Control, it isn't without its issues. Often it can be hard to see where the enemies are leading to cheap and frustrating deaths when an unseen telekinetic enemy wallops you with a projectile. There are icons to show you the direction of the enemy that is attacking you, these are so small that they are far too easy to miss in the thick of battle.

    The checkpoint system is also a mess. You might think that seeing the auto-save icon in the bottom corner of the screen means you've hit a checkpoint but the reality is you haven't. With the exception of the odd instance, each death will see you return to the last save point you accessed which can lead to loads of tedious back tracking throughout areas of the game you have already cleared, often to be ambushed with a load of enemies that just randomly spawn in front of you. And this system has apparently better than it was at launch!

    More often than not, Control is a fun game. But there are too many irritating issues present in the game to make this the must have title that it could have been. If you can pick it up cheaply or got this when it was free on PS+ than give it a go. If not, I would just play something else.
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  14. Apr 3, 2023
    7
    Control has a great story, an interesting setting and is generally a very pretty game, but that's really all it has going for it. The ability to levitate items and use the environment can be fun at times but generally feels a bit clunky. The shooting also feels very clunky. The difficulty is also a bit weird, varying at different parts of the game in ways that it doesn't feel like itControl has a great story, an interesting setting and is generally a very pretty game, but that's really all it has going for it. The ability to levitate items and use the environment can be fun at times but generally feels a bit clunky. The shooting also feels very clunky. The difficulty is also a bit weird, varying at different parts of the game in ways that it doesn't feel like it should. This is most notable in the boss fights, but even at other parts of the game, the difficult simply doesn't always make sense, sometimes being too easy and at other times being too difficult and never being super consistent. The game has an interesting story although there is certainly a lot of filler. All in all, it's certainly far from a bad game, but also not a great game. If they could tighten up the shooting and combat and make the powers more fun to use, we could be on to something here. Expand
  15. May 19, 2021
    7
    Story = 5
    Graphics = 8
    Sound = 9
    Gameplay =9
    Level design = -20 (this score is still too generous)
  16. Dec 11, 2020
    7
    Средненький проект, но с лучшей физикой разрушения.
  17. Feb 9, 2021
    7
    Good game. Gets a little tedious. Lots of positives. Cool concept. Cant wait for sequel.
  18. Mar 9, 2021
    7
    Ay dios mío, pero cómo puede tener este doblaje al español un juego tan bueno? De verdad que lo mata, así que si lo vas a jugar, te recomiendo que pongas de inicio en inglés subtitulado o algo así, en inglés aún safa.
    El juego está muy bien el concepto y todo, pero tiene serios problemas de rendimiento, caída de frames a cada rato, muchos bugs en las misiones...
    Es un metroidvania, que
    Ay dios mío, pero cómo puede tener este doblaje al español un juego tan bueno? De verdad que lo mata, así que si lo vas a jugar, te recomiendo que pongas de inicio en inglés subtitulado o algo así, en inglés aún safa.
    El juego está muy bien el concepto y todo, pero tiene serios problemas de rendimiento, caída de frames a cada rato, muchos bugs en las misiones...
    Es un metroidvania, que eso está chulo, pero aún así sigue siendo bastante lineal, no ofrece demasiadas mecánicas, por ello dura tan poco si exclusivamente nos centramos en pasarnos el juego y poco más.
    Muy satisfactorio completar zonas, te sientes realizado, los combates están muy bien traídos, vas usando el poder, las pistolas, muy guay en general el sistema de recompensación por lo que vas haciendo.
    Es difícil de entender, la historia me refiero, pero aunque no lo hagas, te fascina igualmente, está muy bien, vas entendiendo cosas aunque puede que no todo, posiblemente, de hecho, pese a tener mecánicas reducidas y jugablemente está algo capado, pero muy bien en general, es un buen juego.
    Tiene, bueno, tenía mucho potencial, pena de eso, del doblaje y de los muchos defectos en lo técnico. Pero eso, el sistema de combate, la narrativa, que es bastante arriesgada, todo el tema audiovisual, es una auténtica pasada.
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  19. Feb 10, 2021
    7
    Bastante bien Remedy, tiene sus cosas pero es un gran videojuego. El mapa seguramente es lo peor del juego, más que ayudarte te desorienta; el rendimiento al menos en ps4 es malo, cada vez que abres las opciones del juego se laguea excesivamente y a veces no se nota fluido en el gameplay. Pero todo lo demás es positivo, la historia es extraña e interesante, y aunque al final no es granBastante bien Remedy, tiene sus cosas pero es un gran videojuego. El mapa seguramente es lo peor del juego, más que ayudarte te desorienta; el rendimiento al menos en ps4 es malo, cada vez que abres las opciones del juego se laguea excesivamente y a veces no se nota fluido en el gameplay. Pero todo lo demás es positivo, la historia es extraña e interesante, y aunque al final no es gran cosa, consigue mantener al jugador enganchado a la pantalla. La jugabilidad es peculiar, como en todos los juegos de Remedy, pero esta vez usan unas mecánicas que le sientan muy bien al videojuego, y hacen disfrutar al jugador. La música es sencilla y correcta. Gráficamente se ve muy bien pero me he encontrado algunas texturas que han tardado en cargar exageradamente. Si te centras solo en las misiones principales te dura 8 horas. En general me ha gustado.

    73/100
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  20. Jul 21, 2022
    7
    the first few hours are great but then it starts to lose focus and becomes less interesting. abilities are hard to use and the environment rarely switches style. it just feels like im running around a massive office
  21. Jun 23, 2022
    7
    A gameplay talvez seja o ponto chave desse jogo, é algo bem simples, razoavelmente diversificado e funciona bem. Você tem alguns poderes no estilo Jedi e usa algumas pistolas, só que cada uma com uma qualidade única, que lembra outros tipos de arma (shotgun, metralhadora).
    A história é de Sam lake, ele gosta de mostrar os sentimentos do personagem, usa os pensamentos as vezes como "linha
    A gameplay talvez seja o ponto chave desse jogo, é algo bem simples, razoavelmente diversificado e funciona bem. Você tem alguns poderes no estilo Jedi e usa algumas pistolas, só que cada uma com uma qualidade única, que lembra outros tipos de arma (shotgun, metralhadora).
    A história é de Sam lake, ele gosta de mostrar os sentimentos do personagem, usa os pensamentos as vezes como "linha de diálogo" com nós jogadores.
    a história tem umas bizarrices (não é uma crítica), é bem contada, não é nada de especial, mas é bacana.
    Os gráficos são bem bonitos (joguei a versão do ps4 no ps5), os cenários não são tão variados em termos de textura, mas são muito bem feitos.
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  22. Jan 29, 2022
    7
    I avoided this game for awhile because it just seemed very uninteresting, so I went in with low expectations. Within the first hour, the story and the lore really pulled me into the game. It really gives off that 90’s X-Files vibe. However as the story goes on, it gets a bit convoluted and pretentious. Regardless, it was a pretty immersive story for the most part, despite having severalI avoided this game for awhile because it just seemed very uninteresting, so I went in with low expectations. Within the first hour, the story and the lore really pulled me into the game. It really gives off that 90’s X-Files vibe. However as the story goes on, it gets a bit convoluted and pretentious. Regardless, it was a pretty immersive story for the most part, despite having several peaks and valleys. I have to compliment the acting in this game, especially by some of the later characters. The gameplay feels like a very well executed third person shooter that belonged on the Xbox 360. I don’t mean that in any good or bad way, but after reading the developer’s history, I can totally see how the developers also made Alan Wake and Max Payne. So the gameplay feels like something we don’t see much of anymore, and this genre really ran its course a couple generations ago, it’s still fun. The only real complaint I have is that this game would have benefitted from a more linear mission-based design instead of the open world design. Since the entire game takes place indoors, I found myself getting lost pretty regularly. The graphics are also very impressive for a PS4 game, and look fantastic on the PS5. Overall it’s a dated formula that is executed with a unique story that isn’t like many other games. The best way to describe the experience: I enjoyed it, but I will forget about it quickly. Expand
  23. Aug 21, 2022
    7
    This review contains spoilers, click expand to view. Ok bello, innovativo, grafica accattivante, gameplay divertente....ma il finale del gioco hahahaha neanche un indie, 0 effetti, quasi come se avessero finito le idee.... Expand
  24. Nov 5, 2021
    7
    I didn't like this game despite having interesting ideas. So I stopped before I finished it. That is why I'm not giving it a lower or higher score. It just did not captivate me at all.
  25. May 26, 2021
    7
    The navigation is poor in this game. The most fun starts after 4-5 hours of the game. The plot was too complicated, I didn’t catch all the twists, to be honest. This game is not bad, but is not great also
  26. Feb 21, 2022
    7
    Didn't really enjoy this. I think the gameplay is fun, but repetitive with little upgrades that don't do THAT much imo. Story was all over the place, could have been told better, was confusing just for the sake of being confusing. The map was terrible (but I think that was done on purpose, idk). Facial expression were a little too much. The close-ups on Jesse's forehead reminded me ofDidn't really enjoy this. I think the gameplay is fun, but repetitive with little upgrades that don't do THAT much imo. Story was all over the place, could have been told better, was confusing just for the sake of being confusing. The map was terrible (but I think that was done on purpose, idk). Facial expression were a little too much. The close-ups on Jesse's forehead reminded me of Homer Simpson so that was funny.
    What I loved: Jesse Faden, the janitor.
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  27. Aug 15, 2021
    7
    Mehhh esperaba algo más, Es bastante repetitivo, el consolas fat es malo el rendimiento..... Pffff..... Esperaba mucho más
  28. Oct 16, 2021
    7
    This is a great game.At first I did not expect much.But as time growed I started to like because of the graphics and mystery.Now if you are wondering why I gave 7 it's because there were many questions unanswered in the end.If the make control 2 and answer all the questions then I'll change my rating.
  29. Nov 14, 2021
    7
    Au début du jeu je e suis dit qu’est-ce c’est que ce jeu assez space… et au fur est à mesure j’ai kiffer et adorer
  30. Jan 13, 2022
    7
    The story is peculiar, it seems like something out of the X-Files. The type of game looks like a Metroidvania and is entertaining in many ways.
  31. Jan 6, 2022
    7
    This is not only great game but also, a great story! It is deep and exciting without "fedex' quests. That' is something that for example
  32. Jan 5, 2022
    7
    El juego está bien, es corto, entretenido y con una buena historia , consigue atraparte desde el principio, otro punto fuerte del juego es la estética y su calidad grafica. La exploración de los mapas esta bien planteada y los escenarios además de estar bien hechos son bastante diferentes entre si, algo que se agradece.
    Ahora las partes malas, el rendimiento en ps4 es pésimo, las peleas
    El juego está bien, es corto, entretenido y con una buena historia , consigue atraparte desde el principio, otro punto fuerte del juego es la estética y su calidad grafica. La exploración de los mapas esta bien planteada y los escenarios además de estar bien hechos son bastante diferentes entre si, algo que se agradece.
    Ahora las partes malas, el rendimiento en ps4 es pésimo, las peleas y los enemigos (salvo algunos jefes finales) son aburridas (creo que se podrían haber echo cosas mas interesantes con la combinación de poderes y armas), el doblaje al castellano muy malo y por ultimo los coleccionables, me parece bien que estén ahí para reforzar la historia y darle un contexto, pero es que hay demasiados, la mayoría no aportan nada y los pocos que si lo hacen son un suplicio de leer por el estilo en el que están escritos (censurando palabras clave para darle un toque de documento confidencial).

    En resumen creo que es un juego que vale la pena, aun con sus defectos, sé que cualquier tipo de jugador va a disfrutarlo.
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  33. Jan 9, 2023
    7
    Amazing world building, characters, story and music. The combat is the biggest let-down, ironically, thanks to the game's sloppy controls. Thankfully you can easily adjust difficulty so you can effectively "skip" broken boss fights and get on with enjoying the show. Definitely worth checking out though.
  34. Jul 15, 2022
    7
    Геймплей-9
    Глубина механик-7
    Динамичность игры-8
    Сюжет-4
    Графика-8
    Атмосфера-8

    Итого: 7.3
  35. Feb 4, 2023
    7
    oyunun grafkileri falan güzelde oynarken sıkıldım bir de cogu zaman vurma mekanigini kullanmayı unuttum
  36. Mar 19, 2023
    7
    É um jogo bem interessante, mas em alguns momentos você pode acabar enjoado do jogo
  37. Jun 14, 2023
    7
    hıkaye olarak pek bırsey anlamasam da (karısık bır hıkaye anlatımı var) mekanıklerı guzeldı
  38. Dec 18, 2021
    6
    I guess people who rate this high must not have been gamers for long or are feeling nostalgic. This is a retro game with nice graphics. The map design and puzzles have major lapses and the puzzles are suitable for kids, run back and forth pressing buttons-style. There are issues where you grind some spot only to realise your are not supposed to make it through there until you have aI guess people who rate this high must not have been gamers for long or are feeling nostalgic. This is a retro game with nice graphics. The map design and puzzles have major lapses and the puzzles are suitable for kids, run back and forth pressing buttons-style. There are issues where you grind some spot only to realise your are not supposed to make it through there until you have a mission and then the place changes or some door opens.

    The whole game is a throwback to last millennia, perhaps intentionally. "Let's just make a game like always but with today's graphics". No evolution except in the looks.

    Without spoiling anything, I can say the best moment is the maze. You'll know when you get there.
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  39. Dec 21, 2019
    6
    Fantastic production design but the combat mechanics are atrocious. Deeply frustrating. Uninstalled and got a refund.
  40. Jan 10, 2020
    6
    Decent at times, overrated, and frustrating combat. The game can be a lot of fun, picking up things telepathically and dodging in mid air can feel great. The story is mysterious, albeit nonsensical (thats the point though), and does push you forward well. The biggest pro and con for this game is the combat though. It can feel incredibly well done sometimes, but it can get extremelyDecent at times, overrated, and frustrating combat. The game can be a lot of fun, picking up things telepathically and dodging in mid air can feel great. The story is mysterious, albeit nonsensical (thats the point though), and does push you forward well. The biggest pro and con for this game is the combat though. It can feel incredibly well done sometimes, but it can get extremely annoying. Healing is a pain, because you have to run around like a headless chicken while rockets are coming from EVERYWHERE- and them BAM, you're dead. You get sent all the way back to the checkpoint and it gets very tedious. Honestly the game is too challenging for this type of genre and I had a harder time with it then Dark Souls. Very annoying not knowing where multiple rockets are constantly bombarding you from. And while the effects, lighting and art are excellent, especially the physics, the game picture wise looks like poop on a Pro on a 4K tv. You can really tell the developer only put time into the PC version and neglected the consoles. Frame rate stays consistent for the most part, but 1080p/30 is unacceptable for a "premium" console. Badly optimized. Obviously this is all subjective, but I would wait until its around $20, maybe get it now if you have a beast PC if its like $40 on PC. Expand
  41. Gu5
    Nov 3, 2019
    6
    The Visuals are amazing, but the main plot is pretty shallow and the gameplay with the environment gets repetitive pretty quickly... The obvious NPC spawn trigger points get really annoying after passing through the same place for the 5th time.
    Control feels a bit like 2001: A Space Odyssey - It certainly is visually and aesthetically stunning, the underlying lore (That you have to
    The Visuals are amazing, but the main plot is pretty shallow and the gameplay with the environment gets repetitive pretty quickly... The obvious NPC spawn trigger points get really annoying after passing through the same place for the 5th time.
    Control feels a bit like 2001: A Space Odyssey - It certainly is visually and aesthetically stunning, the underlying lore (That you have to intentionally dig for) is intriguing, but overall - it is not very entertaining...
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  42. Sep 11, 2019
    6
    This game is a disappointment to rate. The plot and world building is excellent. The art style, atmosphere, and special effects are top notch. The exploration and metroidvania style gameplay is fun. The major problem in the game is the terrible, repetitive combat loop. If you enjoy dying more than actually playing a game, then this is your game. The combat usually involved a neverThis game is a disappointment to rate. The plot and world building is excellent. The art style, atmosphere, and special effects are top notch. The exploration and metroidvania style gameplay is fun. The major problem in the game is the terrible, repetitive combat loop. If you enjoy dying more than actually playing a game, then this is your game. The combat usually involved a never ending stream of cloned bad guys that can kill you so fast and the loading screen after death takes a long time. If you like dying a lot and then waiting for a long loading screen over and over and over again, thats what this game offers. I think this game had a lot of potential to be rated a lot higher if the combat wasn't so hard, repetitive, and a chore to play through. Expand
  43. Jun 5, 2020
    6
    Really has great potential, but just an immense rushed feeling to the gameplay, plot and design. I think they just needed a few extra months to get this right, but they didn't.

    Pretty darn close to being great, but it's tedious, repetitive, and uninspired.

    After finishing the game, i am even more disappointed.
  44. Sep 10, 2019
    6
    Awesome aesthetic and story completely TORN down by awful gameplay and awful boss fights.

    Remedy should seriously consider adding the ability to change difficulty levels because as is some areas are so incredibly frustrating in terms of plain difficulty on top of being poorly designed in and of themselves that it is prohibitive to progressing for players (like me) who both aren't good
    Awesome aesthetic and story completely TORN down by awful gameplay and awful boss fights.

    Remedy should seriously consider adding the ability to change difficulty levels because as is some areas are so incredibly frustrating in terms of plain difficulty on top of being poorly designed in and of themselves that it is prohibitive to progressing for players (like me) who both aren't good at games and don't have the time to spend to "get better" at them. (Also, walked into a boss-fight area, the big font popped up saying I discovered this place, and I couldn't see **** and died immediately. So good planning game).

    I struggle to recommend it because while I love the aesthetic and the story (as much as I have gotten in the first several hours), the gameplay is SO Frustrating and the loop is just not fun enough to merit the difficulty level being where it is. I don't know who's decision that was but they made a serious mistake by not allowing players an option to change difficulty (an option present in I think every single Remedy game prior so its not as though there's precedent). Example: In most games, if there's an area I just cannot get past, I turn the difficulty level down to get through it, then pop it back up to where it was prior. Games like this that go from fairly straightforward and fun go to **** Dark Souls in an instant and it's ALL over the place.

    Watch a Let's Play instead, unless you have hours and hours to improve at the gameplay, or unless you actually think *you'll* enjoy it. Fully subjective, but to me it's not at all worth the effort of the gameplay just to get to the story, which is what i was excited for.
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  45. Mar 31, 2020
    6
    I couldn’t get into this game. Storyline was confusing and boring. Gameplay poor to mediocre. I bought it on sale for less than half price, but it was still a waste of money.
  46. Sep 9, 2019
    6
    Let me Collect my thoughts and find a point to start
    i will shortcut to the conclusion and then come back to dissect that stuff..
    Control is a "Beyond, two souls" meets "Warehouse 13" third person mystery shooter but without the interesting outside shots from warehouse 13 and without that vast story in "beyond two souls" with everything in the game "Control" located inside one giant
    Let me Collect my thoughts and find a point to start
    i will shortcut to the conclusion and then come back to dissect that stuff..

    Control is a "Beyond, two souls" meets "Warehouse 13" third person mystery shooter but without the interesting outside shots from warehouse 13 and without that vast story in "beyond two souls" with everything in the game "Control" located inside one giant multidimensional concrete building ...

    with A gun (to that later)

    the Story is quite interesting but the developers somehow show no interest in telling the origins to actually set this story up correctly.

    The Game basically starting with you being the main actor -out of unknown reasons-.. going to this unknown building -out of unknown reasons- guided by an unknown force and encountering an unknown federal agency with unknown origins guided by an unknown "board" to help you with unknown abilities to hunt down an unknown enemy..

    and then later during the game you will then get clues about those "unknowns"
    That is, you are willing to collect and read them .. there are also some video clips to watch, but those are actually glorified audio clips with a video loop playing in the background.

    One of the issues is, that the prologue is completely missing to set up the main character and her motives.. you start without a clue who "Jesse" is or why she is here or how.

    You will get insight later in the game but you will have to collect codex entries and have to read them and then see if that entry covers the main Characters story or if that is an information about something different.

    i found myself going from stopping the game every time i picked up an object to read the codex to simply mindlessly collecting the flashing item on my screen and then scrolling through the codex without reading them.

    new codex entries have a marker but that marker disappears once you scrolled over them and on ps4 its hard to see those entries since the marker dissappears once you scroll over them. a filter function or simply a sorting new to od would have solved that issue. After you killed any new enemy that showed up, you will also get a new database entry to look up the new enemy type you just killed.

    The gameplay is sometimes wonky and feels sluggish but nevertheless quite entertaining. Force pushing objects into enemies was fun in Star Wars and is fun here. Frame rate drops are often and in dense encounters you can drop down to single digit frame per seconds
    The game lacks some "pivotal" moments (It has them, but just at the wrong time, e.g. when you play the sidequests and encounter the bosses there. which is also the only time you encounter real bosses )and it feels that you just run into new encounters on your way to somewhere else.

    The map design is horrible and most of the time you have to guess and simply brute force your way to the new area by runnign around since you cant even zoom in or see on which level you are. The sigs on the wall are often way more helpfull tha the map.

    For encounters there is quite some background explanation missing on why and how you get all of your abilities and equipment and how it works.. and most important why.. .. And to be honest, most of the abilities do not fit the playstyle of the game , but you are fine without using them. i havent used a anything for combat than evade and force push.

    Lets talk about "the gun".. you basically have a handcannon, a shotgun, an smg and a sniper.. all in one "grip" with several different barrels .. but you just need the base gun and level that up. You will find out later int he game that this gun is supposed to be like Mjølnir or Excalibur, but that feelig did not transport itself well. its a nice gimmicky gun. You can kill most of the enemies with the standard gun and finsih them off with a forklift in the face.

    Some positives: I did nopt know about the SCP but i loved the TV series "Warehouse 13", it really was one of my favorite popcorn shows and i found a lot of parallels in "control" with those "Objects of Power"; thats definitely one of the reasons why i will keep on playing..

    what else is left to say?

    the main actor is not as pretty in the game as in the box art but that's not important, the dialogues are quirky and those "inner monologues" take WAY to long and too much room in the game without realy contributing

    lore/story sometimes just pops up in your inventory/database without informing you.

    I will definitely finish the game for the Story although it looks like they somehow tried to bolt on some "endgame" with some challenges and unlockables.
    I think the story of that game could have been fine without any configurable weapon and character skill trees, its not an RPG ..

    i do not understand the games media and their willingness to give the game a 100 out of 100 other than to assume this is paid advertisement.. Yes you are allowed to fangirling over this game but this isnt God of War.

    Fazit: "OK" game.
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  47. Dec 28, 2019
    6
    I like story-driven games, which leaves a mark by the time you're done with it. If these are the games that are praised nowadays for a story, well...
    The only good thing this game has going on for it is the gameplay. It's the best element of the game and the only way a 6 is justified. And kinda the only reason why you'd want to continue playing, despite being in a dull story. The story
    I like story-driven games, which leaves a mark by the time you're done with it. If these are the games that are praised nowadays for a story, well...
    The only good thing this game has going on for it is the gameplay. It's the best element of the game and the only way a 6 is justified. And kinda the only reason why you'd want to continue playing, despite being in a dull story. The story just feels like a vague reason to build the game around it. Remedy has some of the most amazing story-driven games, this one is not it.
    All in all, an average Remedy game. Not at all GOTY or anything.
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  48. Sep 15, 2019
    6
    Good for RTX card owners but other than that

    the game looks washed out on traditional GPUs, consoles etc. everything is movable and lightning is not static. looks like a quick effort for a ray tracing demo but added some story and levels to call it a day... the beginning of the game is infuriatingly ambiguous , after two hours, the story gets laid out a bit but two hours is no good
    Good for RTX card owners but other than that

    the game looks washed out on traditional GPUs, consoles etc.
    everything is movable and lightning is not static.
    looks like a quick effort for a ray tracing demo but added some story and levels to call it a day...

    the beginning of the game is infuriatingly ambiguous , after two hours, the story gets laid out a bit but two hours is no good for today's trends...
    Boring game play, awkward storytelling, same old motion blending, sterile physical destruction. To REMEDY ent:Stop abusing the talents of the artists, visuals and sfx will only get you so far.

    No sensible AI
    No captivating story
    Nothing fancy on animations, always the same animations on loops
    No interesting gameplay. same stuff from 15 years ago, the dynamic environments and fancly lightning should not count as "gameplay".

    I wont be suprised if Remedy closes its door soon. It s been decade since they released a solid, entertaining gameplay, just the "AW franchise after Mpayne.
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  49. Sep 29, 2019
    6
    Has potential to be really good, but drops the ball. First half of the game is really enjoyable, being very fun while still challenging the player. However, the second half is incredibly tedious as the fun is sacrificed for the sake of being overly challenging. Some parts are still enjoyable, but the majority of the second half is a chore to play through and quickly drains you of any funHas potential to be really good, but drops the ball. First half of the game is really enjoyable, being very fun while still challenging the player. However, the second half is incredibly tedious as the fun is sacrificed for the sake of being overly challenging. Some parts are still enjoyable, but the majority of the second half is a chore to play through and quickly drains you of any fun you're having. Expand
  50. Sep 1, 2019
    6
    This is not a 60€ game. It’s very short, (about 10hrs) and the plot is not great. The voice acting is pretty average too. The atmosphere and setting is wonderful but as for actual gameplay and longevity, it’s highly disappointing. I wish I had waited to play it when it becomes 30€ as that’s the price point it should have been released at. I played Nier Automata the week before and that’s aThis is not a 60€ game. It’s very short, (about 10hrs) and the plot is not great. The voice acting is pretty average too. The atmosphere and setting is wonderful but as for actual gameplay and longevity, it’s highly disappointing. I wish I had waited to play it when it becomes 30€ as that’s the price point it should have been released at. I played Nier Automata the week before and that’s a masterpiece worth playing unlike this game from the ps1 era. David Lynch would cringe if he played this game. That’s how shoddy the callbacks and poor writing is. Alan Wake was a wonderful game. This is not. Expand
  51. Apr 1, 2020
    6
    Good third person overpowered action mechanic gameplay - think the force unleashed but more polished in terms of controls and overall presentation.

    Why 6? a truly terrible level design leading to you getting lost/uncertain about objectives every 10-15 minutes due to repetitive areas, and a convoluted, obtuse story that tries to appear overly intricate and deep, but simply appears as
    Good third person overpowered action mechanic gameplay - think the force unleashed but more polished in terms of controls and overall presentation.

    Why 6? a truly terrible level design leading to you getting lost/uncertain about objectives every 10-15 minutes due to repetitive areas, and a convoluted, obtuse story that tries to appear overly intricate and deep, but simply appears as frustrating to get into as the game makes absolutely no effort to entice you in its lore.

    furthermore, despite occasional moments of suspense and horror, the overall effectiveness of these moments when they arise is muted due to the way the game is set out: you walk into a new area, you can already see a red mist indicating combat is about to happen, and around you, you will already see highlighted items that you can interact with (think items to use force pull/push) - all this before you activate a brief cutscene to trigger a boss fight or battle with various enemies.
    IMO not worth it.
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  52. Aug 9, 2020
    6
    Quite "Ordinary" game. Good action, but bad story and main protagonist. Once you maximize throw and energy, you become overpowered and there is no need to use weapons or any other power.
  53. May 24, 2020
    6
    so after i bought astral chain instead of this game because i felt that i wont like it i bought it 8 months later for 30 bucks and i sill think this game isn't worth the money here's why

    cons: the pacing of the game is just horrible the amount of fetch quests that also includes the main story missions is just absurd every time you reach a new thing in the story they cut you out of
    so after i bought astral chain instead of this game because i felt that i wont like it i bought it 8 months later for 30 bucks and i sill think this game isn't worth the money here's why

    cons:
    the pacing of the game is just horrible

    the amount of fetch quests that also includes the main story missions is just absurd every time you reach a new thing in the story they cut you out of it and make you go to the other side of the map so you can unlock the next main mission which is really tedious

    the amount of performance issues such as bugs frame rate issues is just to much even making me take a break from the game just because i could not handle the frame drops

    the main story mission is written poorly and overshadows the cool concept of the creepy hunted house

    you fight the same boring looking enemies the whole game even most of the main mission bosses are horrible to look at

    if you want to get the cool content and the good looking bosses you gotta do side quests and search for them which is okay if your main mission bosses aren't boring af

    the main character is just ugly also there is still a bug in the game where she talks and her lower jaw just snaps to the left it is funny but still really ruins the moment

    the ending is meh

    the navigation map is awfully designed i was sometimes stuck 10 to 20 min searching for the place i have to get to just because the map is so hard to read

    the whole monologuing thing while talking to someone does sound cool on paper but the execution is poorly and weirdly done by the devs

    pros:

    the game play is the best part of this game the telekinesis powers and the gun play is the most enjoyable thing in this game

    the whole hunted house concept is really cool and i really loved it although it was over shadowed by the main story there are missions where the concept really shines i think the best example is the head phone mission where the whole area completely changes i can gladly say that that mission is hands down the best part of the game

    the side missions are the best part of the game having the coolest areas and bosses if you play this game you gotta do the side missions

    in conclusion this whole game sounds so good on paper but the way it is made isn't what i expected there are cool moments in it but most of the time i was either bored annoyed by the fetch quests or just searching where to go because of the annoying map which bring me to my final score a 6 out of 10 i just wish the second game will be better than this one
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  54. Sep 12, 2019
    6
    It’s ok. But graphics could be much better. A lot of artifact, blur. I can’t see anything on a long distance
  55. Nov 4, 2019
    6
    Недавно пересматривая The Lost room я подумала - это же идеальная тема для видеоигры! Вещи, которые под воздействием сверхъестественных сил приобрели необычные свойства - прекрасная коллекция артефактов. К сожалению, эта гениальная находка начинает меркнуть под тяжестью репетативного швыряния предметов, бэктрекинга, гринда компонентов для улучшения. Гротескное строение, с бесконечнымНедавно пересматривая The Lost room я подумала - это же идеальная тема для видеоигры! Вещи, которые под воздействием сверхъестественных сил приобрели необычные свойства - прекрасная коллекция артефактов. К сожалению, эта гениальная находка начинает меркнуть под тяжестью репетативного швыряния предметов, бэктрекинга, гринда компонентов для улучшения. Гротескное строение, с бесконечным количеством переходов, лестниц и этажей, настоящий лабиринт, в котором порой чувствуешь себя беспомощным, в основном благодаря дурацкому левел дизайну. Здесь же вопросы к организации точек возрождения, делающими боссфайты особо неприятными. Пистолет-трансформер, гнетущая атмосфера сюрреализма, использование идей с предметами силы отношу к однозначным достоинствам игры. Expand
  56. May 30, 2021
    6
    The destructive fun of the supernatural powers in Control were ruined for me by the awful frame rates, the unhelpful map, the distorted plot points, and the countless number of sheer cliffs that landed me in the endless abyss. It ended up being a very average experience for me. Nothing made me care about these characters.
  57. Jun 20, 2020
    6
    Story is weird but interrzsting. Graphisms are average, gameplay is common. Not a bad game but not awesome.
  58. Aug 27, 2019
    6
    This game had so much potential to be something great, but it is marred by bugs, design choices, and story structure. The first few hours were great, the rest of the game, not so much.

    You play Jesse Faden, a woman who is in search of her missing brother. She is led to the FBC which is a secretive government agency which secures, contains and protects against paranormal objects and
    This game had so much potential to be something great, but it is marred by bugs, design choices, and story structure. The first few hours were great, the rest of the game, not so much.

    You play Jesse Faden, a woman who is in search of her missing brother. She is led to the FBC which is a secretive government agency which secures, contains and protects against paranormal objects and events. If you have seen the SPC site in the internet, its essentially that. Within 5 minutes of entering the building you are made the director (boss) of the agency and its up to you to find your brother, defeat the paranormal entity infesting the building, and do everything your staff need you to do.

    The design of the game is a big letdown. Although the building the game is set in is TARDIS like with unlimited dimensions inside, and with the paranormal objects which fill the game and according to ingame lore can affect their environment, causing new dimensions (thresholds) to appear in the same area. you'd assume this would result in some variety of area design, but no. All areas are just grey concrete filled with desks, and/or pipes. The thresholds you see are limited to putting a few piles of clocks on the floor, or a quarry filled with black rock. Wasted opportunity, as the graphical quality isn't too bad, although more effort is put into flashy dust like effects and debris.

    Areas which contain enemies are overly dark, illuminated only by red light as the concrete walls swell and close in. Combine this with enemies who lack discernible differences in appearance except for glowing red spots, and it can be difficult to discern which enemy is which type (necessary for some option missions where you need to kill a certain type), and to determine which is the biggest threat. Combat was generally easy in my experience, only becoming difficult when you get swarmed with shielded regenerating health enemies, or if there was snipers with rocket launcher, for whom you get little warning their homing rockets is coming towards you. You do get the power to convert enemies to your side, but I found the AI lacklustre, as converted suicide bombers just stood pointlessly whilst there is enemies running around them.

    Mission structure tends to consist of go to place, find thing but thing isn't there, go somewhere else, find thing and boom, mission done. This becomes incredibly tedious, especially with the obtuse way the story is told to you. Between the story/mission structure and the level design, I was just getting bored.

    Actual gameplay is pretty good, with you combining gunplay with powers such as telekinesis and levitation for combat, and with the debris effects it can be really entertaining/ but repetitive, uninspired enemies and level design made this too, become boring and tedious to do the more i played.

    I cant really comment on sound design as the soundtrack is subtle in the midst of gameplay, so all I can really say was that it was there, but not good or memorable enough to be remembered.

    Playing on a ps4 pro, I experienced numerous frame rate drops, freezing, slow loading textures, and had to reload my save a couple of times as certain mission items would not load in. These issue may be fixed in a future patch, as is the norm these days.

    In summary, this game had so much potential to be something amazing, it's a brand new IP with a unique setting and fundamentally good gameplay, but it is let down by a lack of imagination by the developers when it comes to sound, area, mission, story and enemy design. I hope that in the event of a sequel, more effort is given to these aspects and then we may have an amazing series in the future.
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  59. Aug 28, 2019
    6
    Видно то что у игры маленький бюджет! Сюжет никакой геймплей прикольный, без доната.
  60. Aug 29, 2019
    6
    Such a mess. The storyline wrecked by the devs, confusing AF and huge problems with the narrative details. At least the gameplay was funny but not innovate at all, Psi-ops made it more than ten years ago.
  61. Sep 15, 2019
    6
    I hope you like the color red because this game just blasts it all over the place. Red everything! Anyway this game is not as good as Alan Wake for sure. The story is just not very good and the overuse of reading material is crazy. I don't like reading. You would think you could tell the story in game or at least more so than in this game. I kept playing because of the visuals. Some coolI hope you like the color red because this game just blasts it all over the place. Red everything! Anyway this game is not as good as Alan Wake for sure. The story is just not very good and the overuse of reading material is crazy. I don't like reading. You would think you could tell the story in game or at least more so than in this game. I kept playing because of the visuals. Some cool new tech in this game but other than that it's just not grabbing me. I tried to like it but I find everything just a notch below expectation except the Janitor and the Rock Quarry level. I really enjoyed that part. I will tell you also I hated the the entire motel thing. Everytime I went back I cringed. Expand
  62. Oct 21, 2019
    6
    Solid art style, story and environment, but easy deaths along with bad check pointing and load time hurts the momentum and flow. Recommended rental.

    The game’s story isn’t anything new - shadowy government and inter dimensional beings similar to Stranger Things - but it’s well executed. You’re along for the ride with the main antagonist’s inner dialogue and interacting with the
    Solid art style, story and environment, but easy deaths along with bad check pointing and load time hurts the momentum and flow. Recommended rental.

    The game’s story isn’t anything new - shadowy government and inter dimensional beings similar to Stranger Things - but it’s well executed. You’re along for the ride with the main antagonist’s inner dialogue and interacting with the environment. Story is also told using other media like human actors, puppet shows and audio recordings. It’s solid. I completed in maybe dozen hours more or less and reached a new game plus to continue.
    The single, semi-open world is also done well. You can interact with most objects around by shooting and destroying them. I get the sense that a good amount of effort in design and “under the hood” type stuff is going on to allow a stable world to interact with. But the design of the world - a secret government building isn’t that fun to traverse. You are rewarded for exploring, if you have the right key cards and abilities, and there are secrets and gun mods to pick up. But the bland office settings can be confusing and dull if you run back and forth too much; but you are rewarded. There are also puzzles with answers that aren’t instantly apparent, but I think it comes down to design choice and the game does not hold your hand or tell you exactly what to do, so I don’t count that as a negative. It asks the player to think.

    The biggest problem is that your character can take huge damage quickly. Sometimes you won’t see what’s outside of your field of vision and the controls can be a bit stiff to reacting quickly. So in a few hits you’ll be dead. And then you have to sit through a 20+ second load time. If you’re dying a bunch and having to repeat the process, it’s frustrating enough to consider not playing anymore and that’s the biggest knock. You can also fall to your death easily.

    In all, it’s a solid 6 other than the death check pointing and to a smaller extent, less than fluid controls. I wouldn’t be satisfied paying full price. It’s a good backlog game when you have no big games to play.
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  63. Aug 23, 2021
    6
    2 words are sufficient to describe this...."Boring f*ck". Overrepetitive and unoptimised piece of garbage this game is. Not a single moment was there where I didnt want to uninstall this trash
  64. Dec 9, 2019
    6
    I'm sorry to give a so so vote, I love the software house but control has some defects. Nice atmosphere indeed, clean graphic. The story could have give us something more, and so the gameplay with a more deep mechanisms of superpowers and skills tree.
    Some fights are way too much hard
  65. Jan 29, 2020
    6
    Pretty cool visuals although after awhile seeing any color besides red is like finding an oasis in a desert. The side missions and lore are top notch but the actual main character/story is a complete dud. Remedy cannot write an interesting female character. The three female npc's are completely forgettable. I'd recommend just exploring the world and playing with the mechanics andPretty cool visuals although after awhile seeing any color besides red is like finding an oasis in a desert. The side missions and lore are top notch but the actual main character/story is a complete dud. Remedy cannot write an interesting female character. The three female npc's are completely forgettable. I'd recommend just exploring the world and playing with the mechanics and completing side missions. The main story is a complete let down and actually ruins the rest of what they built. The last few missions are just hoards of enemies we've already fought dozens of times. You do 3 missions in a row where go to Tina place to find. Athing and it's just not there. The laziest design possible and they reuse it in three consecutive final missions only to be capped off by an office assistant simulator and a final level that takes place inside the tutorial space.... Expand
  66. Apr 13, 2020
    6
    Combat is too often mushy, repetitive, and frustrating. With so many particles flying everywhere, its hard to see who or what is attacking which leads to confusing one-hit kills. Aiming is floaty. And like a bad early 2000s action movie, it’s sometimes impossible to tell what’s happening.

    Unique and interesting story told through great voice acting, art, and music. Wish the combat was
    Combat is too often mushy, repetitive, and frustrating. With so many particles flying everywhere, its hard to see who or what is attacking which leads to confusing one-hit kills. Aiming is floaty. And like a bad early 2000s action movie, it’s sometimes impossible to tell what’s happening.

    Unique and interesting story told through great voice acting, art, and music. Wish the combat was more satisfying and consistent.

    Really surprised this won so many game of the year awards. It does not stand up to other AAA games in terms of gameplay.
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  67. Apr 15, 2021
    6
    Люблю и ненавижу эту игру. Впервые такая полярная хуйня.
  68. May 21, 2022
    6
    La IA rompe no está balanceada y rompe toda la experiencia. Obligado a disparar como loco para que te toquen dos veces y debas comenzar de nuevo. La cámara es otro punto negativo. Tampoco ofrece nada nuevo y lo juego simplemente porque lo pagué.
  69. Mar 3, 2023
    6
    I like the idea (but its not neccesarly original, its basically SPC foundation: the game) but I've got a lot of problems with the execution. Game is clunky, not always pleasant to look at, full of boring combat and just too sensational/emotional for my taste (It could use some more lowkey mystery feel/ logic behind it).
  70. Mar 3, 2021
    6
    В целом хорошая проработка физики и ее использования. Тут никаких претензий, в этом плане игра увлекает, хоть и недожата. Визуальный стиль и арт - мое почтение. Это услада для глаз. (несмотря на то, что разнообразия видов нет)
    Однако геймплей довольно скуден и однообразен, а сюжет - прост до нелепости несмотря на свою изначальную якобы "таинственность", плюс - подается без постановки
    В целом хорошая проработка физики и ее использования. Тут никаких претензий, в этом плане игра увлекает, хоть и недожата. Визуальный стиль и арт - мое почтение. Это услада для глаз. (несмотря на то, что разнообразия видов нет)
    Однако геймплей довольно скуден и однообразен, а сюжет - прост до нелепости несмотря на свою изначальную якобы "таинственность", плюс - подается без постановки дешевыми "говорящими головами". Развязка не особо, хоть в ней и есть очень бодрая, крутая миссия. (кто играл, тот поймет, "take control") К тому же хромает техническая часть и оптимизация.
    НО, если у вас есть возможность поиграть в нее, я все же советую это сделать.
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  71. Jun 22, 2020
    6
    There is no way to choose the difficulty level.
    Few languages ​​supported.
    If you don’t take side missions, you won’t get new opportunities.
    Poor optimization on the PS4PRO.
    Amazing atmosphere.
    Addictive gameplay.
    Complicated plot.
  72. Jun 22, 2020
    6
    This game has alot of good things in it but there are more things that spoil the fun for the players Idk if this is an "only ps4 game" am playing it with my ps4 slim. - The downframe is something u should get use to if you want to play it. Every time u pause the game and resume it starts to glitch and its very annoying and also when there is many enemies or action.
    - The quality and the
    This game has alot of good things in it but there are more things that spoil the fun for the players Idk if this is an "only ps4 game" am playing it with my ps4 slim. - The downframe is something u should get use to if you want to play it. Every time u pause the game and resume it starts to glitch and its very annoying and also when there is many enemies or action.
    - The quality and the graphic is good but sometimes for some reason it become a ps2 quality. The game allow you to break and destroy many things around you but not the stupid lightness that **** ur eyes i really hate that.
    - The map. The most annoying thing in the game maybe im a retard and if i am, surely theres many like me that spend more time searching for the place of the quest than accually playing it The map dosnt show you anything not even the level you are in and in this type of desgin you really need it. - the difficulty is also a big problem there is no chosing every gets the same difficulty And sometimes the game become very hard in a very stupid way. And when that happend you will die alot and the checkpoint system doesnt help it one bit. If you played it you will understand me If you didnt trust me you will get very pissed from me like i did. - the story didnt intrest me i had a felling its **** but idk maybe its ok.
    - the game reminds me of infamous very much maybe the game didnt make it to be like infamous but the gameplay in it sure does.
    Its really good and the best thing in the game The abilities you get through the story and the quests keep you intrested in it become nothing else does. So there is no boring in combat. its very enjoyable.
    So Control is a good game truly ngl but the negatives in it makes u think of deleting the game at least one time in 1hr.
    Thats why i am giving its a 6 and i hated it.
    The sad thing is those problems can be fixed with a patch or something and idk why they didnt fix it.
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  73. Jul 21, 2020
    6
    A game with a lot of wasted potential. The first minutes are looking to be amazing; the game gives the feeling that the place we are in is not an ordinary office building and hides dark secrets.

    Unfortunately gameplay turns the game into the next "god of war". After receiving the first weapon and skill, the game is that we are thrown into arenas with opponents. Arenas appear in random
    A game with a lot of wasted potential. The first minutes are looking to be amazing; the game gives the feeling that the place we are in is not an ordinary office building and hides dark secrets.

    Unfortunately gameplay turns the game into the next "god of war". After receiving the first weapon and skill, the game is that we are thrown into arenas with opponents. Arenas appear in random places on the map and if we haven't fought for too long, the game will force the player to fight in the next room. This brakes the atmosphere of mystery and becomes tiring after a while.
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  74. Aug 17, 2020
    6
    I really wanted to like this game and for the first few hours i had a lot of fun playing with the mechanics and smashing things up alone. However as the game went on I just couldnt get into it and the narrative.

    Decent story poorly told, weird main character, dis-jointed storytelling, too many notes to read and ultimately just forgettable. Gameplay should have be better and I cant
    I really wanted to like this game and for the first few hours i had a lot of fun playing with the mechanics and smashing things up alone. However as the game went on I just couldnt get into it and the narrative.

    Decent story poorly told, weird main character, dis-jointed storytelling, too many notes to read and ultimately just forgettable.
    Gameplay should have be better and I cant figure out why I got so bored of it by the end.

    In contrast a side narrative playing out though video recordings was far more engaging somehow??

    To end on a positive the combat mechanics were good overall. Combining shooting and telekinetic abilities and a decent skill tree allowing you to focus on your style of play. The oldest house was also a very cool concept and I enjoyed its retro futuristic design.
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  75. Jun 27, 2020
    6
    This review contains spoilers, click expand to view. Juego demasiado vacio que salio con problemas de rendimiento esta bien sin mas Expand
  76. Apr 10, 2021
    6
    Tiene buenos graficos pero en ocasiones tiene caidas de fps, tiene un ritmo algo lento lo que lo hace aburrido por momentos, tiene buen sistema de combate bastante entretenido pero tiene un sistema de mapa horrendo lo que hace que constantemente te pierdas en los escenarios.
  77. Jul 27, 2020
    6
    Lets start of with the gameplay, as it seems as its Control's definitive game feature.

    The gameplay is an accurate hit and also an absolute miss. The shooting and combat are one of the best in the industry, its Remedy after all. They make games that has some of the best shooting and combat mechanics. With the added Telekinetic powers, it adds so much depth and mayhem towards the
    Lets start of with the gameplay, as it seems as its Control's definitive game feature.

    The gameplay is an accurate hit and also an absolute miss.

    The shooting and combat are one of the best in the industry, its Remedy after all. They make games that has some of the best shooting and combat mechanics. With the added Telekinetic powers, it adds so much depth and mayhem towards the combat gameplay. I have no qualms with the combat, although some enemy types are literally designed to take the piss out of you.

    As i also mentioned, it is also an absolute miss. Let me start with the one of the most atrocious map and mission designs I have ever seen. Do not blame yourself once you get yourself lost for an hour or two just trying to figure out where you are heading towards. Besides that, not giving you a mission brief, there will be no markers, and the objectives are so vague. I have spent hours just running around figuring out what the hell am I supposed to go and what exactly to do. The puzzles are designed poorly as well. Trust me, a regular visit to Youtube walkthroughs will be frequent. And it is going to be absolutely frustrating. The checkpoint system is bad. When you die and fail a segment of the mission, it places you several corridors back. It will take unneeded time hiking back to the same place you died. A terrible design and I have no idea why Remedy did not spot this.

    The story, I apologize. But it is sub-par. The writing and the character development are weak. Narrative is very drab. You can't connect at all with Jesse, the main character. As you slog through the missions with her vague narrative of the story. She isn't a very compelling character. Remedy seemed unable to land great storylines of old, such as Max Payne and Alan Wake. Quantum Break's story and main characters also suffer from the same syndrome and I really hope they improve their storytelling in future games.

    Graphics? Awesome. Although the level designs are nothing to shout about. But the game, at times is absolutely beautiful to look at. The lighting are great. Visual effects on the telekinetic powers has weight and looks fantastic. Physics of objects getting destroyed are very impressive as well. I played the game on maxed out settings on a 1660ti and the performance is decent although not great. Overall, Control is at times, very visually astounding.

    Overall, its a 6.8 out of 10. Control has some really impressive graphics and physics, almost next gen at times. Coupled with Remedy's trademark combat mechanics. This is a great recipe for an amazing shooter. I just cannot give the game anything higher due to the certain design aspects such as map navigation, puzzles and mission structure in addition to a sub-par storyline bottlenecking the whole experience down.

    Should you get it? Yes. At a very discounted price. If you can look past its bad design choices in exchange to get yourself a chunk of that Remedy-styled combat mechanics. Why not? But prepare to have a good amount of patience with the game tolerating its glaring flaws.
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  78. Aug 21, 2020
    6
    الإنطباع بعد لعب 4 ساعات تقريبا

    أولا القصة غريبة وغامضة وقد تكون القصة هي الشيء الوحيد الجميل في اللعبة نظام التحكم عادي وخاصة في التصويب والمهمات عادية لا جديد فيها والسلبية الأعظم عدم معرفة الطريق إلى المهمة بسبب وجود عدة طوابق طريقة تطوير السلاح غير مفومة وشجرة المهارات في غاية البدائية لم يكلف الأستوديو نفسه بإبتكار مهارات جديدة
    الإنطباع بعد لعب 4 ساعات تقريبا

    أولا القصة غريبة وغامضة وقد تكون القصة هي الشيء الوحيد الجميل في اللعبة
    نظام التحكم عادي وخاصة في التصويب والمهمات عادية لا جديد فيها والسلبية الأعظم عدم معرفة الطريق إلى المهمة بسبب وجود عدة طوابق
    طريقة تطوير السلاح غير مفومة وشجرة المهارات في غاية البدائية لم يكلف الأستوديو نفسه بإبتكار مهارات جديدة
  79. Sep 7, 2020
    6
    I felt like the game had much more potential. But the story kept getting more irrelevant to me. The gameplay was good enough to keep me playing. The main character is pretty boring, well basically all characters are. Overall a mediocre game in my opinion.
  80. Mar 31, 2021
    6
    one day game, just an RTX benchmark,
    no story,
    got sick of running around these studip endless floors, there is a floor after floor after floor some quest is on the first floor - another is on the 5-th floor
    just back off Remedy back off
  81. Jan 9, 2021
    6
    Das Spiel fängt stark an doch es wird einem ziemlich schnell bewusst dass das Spiel mit Füller Missionen künstlich in die Länge gestreckt werden soll dazu kommen viele Bugs overpowerte Bulletsponge Gegner und eine schlechte Kamerasicht in Kämpfen
  82. Feb 9, 2021
    6
    Una historia interesante y muy rara, interactuar con muchos objetos, detalles como el extintor, acomodar el nivel con cosas como recarga rápida, vida infinita o tal.

    Contras:
    demasiados bugs con crasheo incluido, algún rasponazo si pausas, algunos ataques demasiado tramposos, muertes extrañas...
  83. May 13, 2022
    6
    the weapons have very small magazine capacity. it feels terrible to wait around and not being able to shoot for extended periods of time. the game's story is baffling. the game doesn't make it obvious which direction to go.
  84. May 25, 2021
    6
    It game look like Alan Wake, amazing graphics, interesting gameplay. I played in ps5 version this game and it was interesting journey.
  85. Dec 21, 2021
    6
    Control had some very cool things going on. I suggest to anyone, to find a video on 'navigating the ash tray maze', so you can see the best part of the game. Super frustrating when boss battling and dying, respawning at a 'control point' an annoying distance away. Difficult game to navigate. Shocked I actually beat the story and ten side missions. Some of the side missions were tooControl had some very cool things going on. I suggest to anyone, to find a video on 'navigating the ash tray maze', so you can see the best part of the game. Super frustrating when boss battling and dying, respawning at a 'control point' an annoying distance away. Difficult game to navigate. Shocked I actually beat the story and ten side missions. Some of the side missions were too difficult or just plain annoying. If this game had a navigation system patched in to it, similar to that of Bioshock or the ability in Skyrim to follow the smoke trail, it'd be worth 15 bucks Expand
  86. Feb 6, 2022
    6
    Just an FYI at the beginning of the review. I was not the largest fan of companies previous work, Alan Wake. If you love that game, I think you will love this one too.

    As someone who was not too familiar or interested in SCPs, this game pulls that concept/theme off well. The theme ties in well with the story. Biggest gripe is gameplay. There is more enemy variety than Alan Wake but not
    Just an FYI at the beginning of the review. I was not the largest fan of companies previous work, Alan Wake. If you love that game, I think you will love this one too.

    As someone who was not too familiar or interested in SCPs, this game pulls that concept/theme off well. The theme ties in well with the story. Biggest gripe is gameplay. There is more enemy variety than Alan Wake but not a ton. Gamplay gets very tedious by the end of game that I was just waiting for the credits to roll.
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  87. Mar 31, 2022
    6
    good action games with a beautiful graphism. The story was very strange but the gunfight are very cool
  88. Jun 30, 2022
    6
    Control is a decent game with good amount of frame rate issues and a confusing story with barely any compelling characters aside from the main character i guess. The gameplay is pretty fun if you look past the bad frame rate and the open world in this game is pretty unique. The powers are fun and enjoyable but nothing jaw dropping or anything. Overall this is an above average game.
  89. Feb 17, 2023
    6
    Yeah yeah yeah Control, you've such amazing physics wow omg look at how the pistols can break all the scenario, and look how I can grab things with my hand like a wall or part of the floor!!! But even if the physics in this game are great, you can either have so much fun with it or it can be the direct comparison of watching the paint dry, and In my case, it was the second thing thatYeah yeah yeah Control, you've such amazing physics wow omg look at how the pistols can break all the scenario, and look how I can grab things with my hand like a wall or part of the floor!!! But even if the physics in this game are great, you can either have so much fun with it or it can be the direct comparison of watching the paint dry, and In my case, it was the second thing that actually happened.
    Maybe it's just me, but this game was boring as hell, it's nothing more than a generic TPS where you keep moving with the story and everything just keeps being the same 80% of the time.
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  90. Jun 23, 2023
    6
    I finally gave this game a chance and... it was okay.

    This review will be spoiler free as I only want to talk about my experience with the game and how the game holds up in a general sense. So firstly I want to talk about the positives. Control's gameplay was very good as it gives you a variety of ways to defeat enemies and all of the abilities are well balanced... well except for
    I finally gave this game a chance and... it was okay.

    This review will be spoiler free as I only want to talk about my experience with the game and how the game holds up in a general sense.

    So firstly I want to talk about the positives.
    Control's gameplay was very good as it gives you a variety of ways to defeat enemies and all of the abilities are well balanced... well except for the rock throws that are in the game. I know I said I would talk about the positives first but most of the game has a great template but when you get deeper into it, you see how flawed some things are. So about the rock throw ability, when I first got the ability I noticed that it was a little bit too strong and thought that throughout the game it's strength would even out, but yeah that wasn't the case. I maxed out the throw ability as early as possible and it made the game feel like I am playing it on the easiest difficulty while the weapons were only useful when I ran out of energy (stopped being a problem when I maxed that out too).
    I fully understand that anyone can choose to just not use the throw and focus on the other aspects, but in my case the other abilities and weapons seem good at first, only for me to realize that none of the other game styles proved to be fun, seeing as how the enemies became repetitive very fast, I needed the fighting to be at least a little fun but without the throw it all felt like a long chore.

    Now moving on to the story. The lore and backstory of the game is honestly amazing, and so was the setting that they went with. The game was completely immersive in both storytelling and gameplay, I genuinely loved how the game was setup in terms of the world. My favorite part was probably the maze nearing the end but I will refrain from spoiling it as the mission is really great.

    Now the story itself falls completely short at the end. The game builds up so much suspense and as you're coming to the final missions it leaves in you a state of "oh I can't imagine how this will end", you know it being a story about supernatural beings all that. But no, the story just falls completely flat in my opinion and it really seems as if it is a college essay that you would write at 3am the day before the deadline and don't have enough time to finish it. All the ending really does is give you new clothes and lets you free roam some boring side missions. I have a big problem with endings in games and movies, if the ending isn't better than the whole story then I dislike it, I know many people won't relate but this ending really ruined the experience for me.

    About the other smaller talking points, the voice acting was mediocre for the most part, I really didn't feel any emotion coming from 80% of the characters (no disrespect to the talented voice actors who worked on the game, it just wasn't their best work). The music was amazing, it always set the mood well, the graphics were extremely good so I do not have any criticism there.

    All in all the game is worth playing but more so as a side game that you would finish while you wait for some big release to come out. The most outstanding part of the game was the IP while everything else starts well but just jumps off a cliff midway through.
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  91. Jun 28, 2023
    6
    I decided to platinum this game because it was featured on PS+. I did platinum the game, but the entire time I was thinking to myself ‘I really, REALLY don’t care about this game.’ Many people deeply enjoy and appreciate this game, and I wanted to, but I found it to be one of the blandest gaming experiences I’ve ever decided to complete (which says something for someone with nearly 150I decided to platinum this game because it was featured on PS+. I did platinum the game, but the entire time I was thinking to myself ‘I really, REALLY don’t care about this game.’ Many people deeply enjoy and appreciate this game, and I wanted to, but I found it to be one of the blandest gaming experiences I’ve ever decided to complete (which says something for someone with nearly 150 platinum trophies.) It’s not bad, there’s nothing I hated about it, but there was equally nothing I loved about it. Some of the ideas and atmosphere were cool, but it was executed in such a way that made the most interesting thing about this game the ‘meh’ feeling I had as I trudged through the game. It’s perfectly okay. I don’t get the hype personally. Expand
  92. Aug 21, 2023
    6
    Control introduces awesome new game mechanics that hold the promise of an innovative experience. However, the overall execution left me feeling like I was interacting with a mere shell of a game. While the gameplay mechanics were intriguing, they weren't enough to keep me consistently engaged. The game lacked the depth and content necessary to encourage repeated returns. Despite itsControl introduces awesome new game mechanics that hold the promise of an innovative experience. However, the overall execution left me feeling like I was interacting with a mere shell of a game. While the gameplay mechanics were intriguing, they weren't enough to keep me consistently engaged. The game lacked the depth and content necessary to encourage repeated returns. Despite its potential, Control falls short of delivering a truly captivating and enduring experience. The foundation of great mechanics is there, but the overall package leaves much to be desired in terms of substance and replayability. Expand
  93. Dec 21, 2019
    5
    The weird and interesting in Control is overshadowed by extremely frustrating and dull combat. There seems to be a need in Remedy games to stuff them with enemies to shoot at - this has ruined this game this time. I would have much preferred this is there was a lot less repetitive combat and more of the weird!
  94. Sep 20, 2019
    5
    You are stuck in a labyrinth and constantly have to fight enemies as you move through it, which would be fine if this were a decent shooter, but the combat mechanics are simply ok. The rooms are sprawling and disorientatingly claustrophobic, which was fun for a while, but several hours in, and there's a repetitive pattern creeping in, of opening up new areas, then running into enemies, inYou are stuck in a labyrinth and constantly have to fight enemies as you move through it, which would be fine if this were a decent shooter, but the combat mechanics are simply ok. The rooms are sprawling and disorientatingly claustrophobic, which was fun for a while, but several hours in, and there's a repetitive pattern creeping in, of opening up new areas, then running into enemies, in every corridor and room almost, even the ones you've already cleared. The Hiss are annoying. Then there's the boss fights, which are also annoying, and made worse by the unforgiving save system where you need to start again from a pre-determined save point, which might mean running around for a minute to get back to the place where you keep dying. This game seriously lacks having a buddy companion, either A.I or friend. I think Prey did it better. I gave up. Expand
  95. Sep 2, 2019
    5
    Interesting, SCP-like concept. And the PS4 Pro handles it just fine most of the time, there are some frame rate drops, but they are few and far between. The 2 biggest detriments to gameplay immersion are the live actors, who are NOT of the same caliber as Quantum Break. And the character models are also a big step back from QB. They don’t look like their human counterparts. The heads areInteresting, SCP-like concept. And the PS4 Pro handles it just fine most of the time, there are some frame rate drops, but they are few and far between. The 2 biggest detriments to gameplay immersion are the live actors, who are NOT of the same caliber as Quantum Break. And the character models are also a big step back from QB. They don’t look like their human counterparts. The heads are weirdly big and misshapen and shadows make them look even worse. The security chief and the main character are the worst.

    Then there’s the constant inner voice-overs in whispery, cringe-worthy form, mixed with closeups of eyes that, don’t match the character models. And lastly the painful grind of having to go through rooms again, every time you die, filled with enemies, just to try to get to your destInation again - also filled with enemies. And any one of them taking you down, means starting over again and again. I’m seriously thinking about putting the game down because I’m stuck in one of these hateful loops.

    Wait for updates. Wait for a sale. The trailer looked soooo good, but that energy doesn’t translate and the artistry is diluted when there’s nothing but that same look over and over and it’s populated with bad distractions. So disappointed.
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  96. Apr 14, 2021
    5
    Go to X.
    X is not on your map.
    Good luck.
    Repeat.
    Other than that, gameplay isn't good. Cover based shooting without cover.
  97. Feb 9, 2021
    5
    The game is not optimized for PS4. FPS drops to 1 frame per second! This is a nightmare that spoils the experience of the game. Although I liked the gameplay itself, due to the technical imperfection of the game for the console, I put 5 points out of 10. It's good that I didn't pay a dollar for the game, but received a Playstation Plus subscription. I think if I paid money for this, thenThe game is not optimized for PS4. FPS drops to 1 frame per second! This is a nightmare that spoils the experience of the game. Although I liked the gameplay itself, due to the technical imperfection of the game for the console, I put 5 points out of 10. It's good that I didn't pay a dollar for the game, but received a Playstation Plus subscription. I think if I paid money for this, then after the launch, seeing an unsuccessful technical condition with a drawdown of personnel, I would return the money and would be very unhappy with the purchase. A game with such unoptimized code should not be available for sale! Despite the fact that I liked the gameplay itself, but the technical bugs are crazy! Expand
  98. Aug 30, 2019
    5
    What a disappointment! Loved Alan Wake and had high hopes for Control. Instead, we get a generic dungeon game. The main villain seems to be some ghost / spirit, and it keeps muttering incoherently while you try to play the game - very distracting! Missions often make you go to a particular room, but there is no way to set up path planning markers, so you have to continually check the map,What a disappointment! Loved Alan Wake and had high hopes for Control. Instead, we get a generic dungeon game. The main villain seems to be some ghost / spirit, and it keeps muttering incoherently while you try to play the game - very distracting! Missions often make you go to a particular room, but there is no way to set up path planning markers, so you have to continually check the map, which is also distracting.

    After an hour I just put the game down because there is an annoying boss battle (in the mail room), and the save point is far away. I just don't care enough to keep on trundling back for this :(
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  99. Jun 12, 2021
    5
    this would be a great game if it had a decent save mechanism and nav system but when you die you're likely to go back very far and have to travel (long download) then walk then travel again (long download) then walk, then kill the same enemies til you get to the boss again. the map is essentially useless so you have to navigate via signs on walls so there's too much walking around.
  100. Jan 19, 2020
    5
    I finished control last week, I expected a much better game from remedy.
    Control's plot is meh to say the least it's story isn't really interesting and characters are forgettable.
    this game has a creative and exciting gameplay it isn't complicated and it's pretty fun but I hated the metroidvania structure of the game it just get's boring after a while the environments of the game all
    I finished control last week, I expected a much better game from remedy.
    Control's plot is meh to say the least it's story isn't really interesting and characters are forgettable.
    this game has a creative and exciting gameplay it isn't complicated and it's pretty fun but I hated the metroidvania structure of the game it just get's boring after a while the environments of the game all feel the same.
    overall control is a mediocre game from remedy a huge step backward from quantom break and alan wake.
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Metascore
82

Generally favorable reviews - based on 63 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 63
  2. Negative: 1 out of 63
  1. Playstation Official Magazine UK
    Sep 25, 2019
    90
    Impactful gunplay bolstered by a telekinetic twist, and a mystery you’ll be turning over for a long time afterwards. Welcome to the Oldest House, Director. [Issue#167, p.79]
  2. Sep 18, 2019
    80
    The writing, direction, and performances are consistently brilliant. This is Remedy at the peak of its game. Control feels like a company rediscovering itself, waking from a long slumber. Remedy’s legs work as intended once more, the vestiges of sleep paralysis a distant memory.
  3. Sep 17, 2019
    100
    I don’t want to use the word masterpiece lightly, but what else do you call the combination of gleefully chaotic gameplay with earnest storytelling in a setting as refreshingly unique as Bioshock? What else do you call a combat system that goes so far beyond the simple act of shooting a gun without drilling down into a set of intricate menus and complicated controls? What else do you call darkly malevolent horror that doesn’t feel like it was cribbed from someplace else? What else do you call the crowning achievement of a studio with a unique voice, an uneven track record, and 25 years of experience? If there’s a better word to describe what Remedy has achieved with Control, I can’t think of it.