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Aug 26, 2019The sometimes intense combat, immediately noticeable upgrade options and the occasionally well-executed mindf.cks save Control from a bare 60/100. But almost every brilliant idea is tackled by an unbalanced execution.
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Aug 26, 2019Control is another game from Remedy that does exactly what you’d expect from Remedy. It’s a little off-kilter, but thoughtful and meticulously written. It’s a little janky (sometimes a lot janky), but its mechanics amount to solid junk food when everything is functioning as intended. Control is definitely a step back into “AA” territory after the big ambitions that powered Quantum Break, but frankly this is exactly the sort of space Remedy excels in. While it can be rough at times, Control is like a paperback novel you pick up to kill some time, then unexpectedly find a lot of intrigue and charm.
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Aug 26, 2019Control feels like the first step in a bigger project for Remedy Entertainment. While it doesn’t reach its full potential in storytelling and there isn’t enough variation in the combat, the powers that are there are great and the creepy atmosphere complement the action well. Traditional single-player games that aren’t bogged down in level-gating or unnecessary role-playing mechanics are a rarity these days, and that alone makes Control worth paying full price for.
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Aug 26, 2019The addition of way too many systems as well as mechanics have caused all of the good things in Control, which are a lot, to get shadowed by other elements that are either not appropriately resolved or that do not really add to the overall value of the game. It still is a very enjoyable piece due to its gameplay as well as its visual and artistic level, but it inevitably leaves a bittersweet feeling given that it comes from Remedy Entertainment, a studio that I did not expect to leave this many unattended elements in its narrative.
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Aug 26, 2019While some technical issues plague this highly atmospheric action adventure, Control has a highly customizable combat system that is fun and addictive to play.
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Aug 26, 2019While Control encourages players to explore its world, it fails to provide the necessary elements to do so, which results in an above average Action Game.
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Aug 26, 2019If Remedy just let Control get a little bit weirder, and fully leaned into its Metroidvania inspired gameplay, it could have been something really special. Sadly that never happens, but in spite of itself Control still winds up being an enjoyable unique feeling action game that isn't like anything else on the market right now, and won't take up a ton of your time.
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Aug 26, 2019Remedy's Control might eventually be one of the coolest games on the market, but upon release framerate, balance, and popup issues are so rampant that players are forced to change their style of play to work around the bugs. While Control's world-building, performances, and writing are all superb, the difficulties in actually playing through the game to see all that cool stuff leads to a deep sense of frustration.
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Aug 26, 2019There’s no doubting that Control is a good experience, but it’s not one that’ll go down in the history books. Its explorative and combat-focused gameplay is a major highlight thanks to abilities that give you the chance to get creative, but the unreliable framerate that goes with it puts a stop to the enjoyment far too frequently. This is most definitely worth playing, but that’s about as far as any substantial praise can go.
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Sep 3, 2019Control is a really atmospheric game with everything we want in a third person action game and a little more, but unfortunately it falls on the execution. With more well-made character models and fewer bugs, this would have been a really good game for anyone looking for an immersive and intense experience. Unfortunately, it’s sometimes barely playable. And we get devastated every time we have to restart the entire mission, often because of bugs, as Control otherwise has the potential to become a true full score game.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Sep 11, 2019Delightfully weird.
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Aug 26, 2019Giddy action and astonishing art design combine in one of the great locations of modern video games. [Eurogamer Recommended]
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Aug 26, 2019It’s a twisted, haunting odyssey through an old post-WWII office building under siege by parasitic beings from another dimension. Control has all the standard elements of a regular third-person shooter, but its exhaustive world building and all-consuming eeriness make it much more.
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Aug 26, 2019The mechanics are the straightforward stuff of third-person shooters with some bonus abilities thrown in. It's well-made and fun to play, no question. But that's not what tugs you to keep playing. Like the twisted and overlapping spaces of the Oldest House, Control's layered mystery and HOLY SH.T!! reveals are its biggest assets and its greatest successes.
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Aug 28, 2019Yeah, it's pretty good with a number of caveats. Terrific combat and a ground bed of fun ideas, marred by some poor writing and level design. Still, you get to throw a LOT of stuff around.
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Aug 26, 2019While it can be tedious at times, Control is worth experiencing for the atmosphere alone. It’s the kind of place that feels both alien and mundane, and it becomes richer and more compelling the further you delve into it. By the end, the things that first disturbed me become almost banal. Floating, chanting bodies are just the beginning.
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Sep 11, 2019While Control is a blast to play and looks stunning, it’s the story that really holds it together. Faden’s journey through The Oldest House to find out what happened to her brother and rid the FBC of The Hiss kept me hooked until the very end.
Awards & Rankings
User score distribution:
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Positive: 1,692 out of 2611
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Mixed: 507 out of 2611
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Negative: 412 out of 2611
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Aug 27, 2019Very high quality action game. Unique story and excellent game mechanics. Beautiful graphics!
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Aug 27, 2019
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Aug 27, 2019