User Score
8.0

Generally favorable reviews- based on 4988 Ratings

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  1. Sep 18, 2021
    8
    Un juego muy pero que muy bueno, una muy buena historia y de los mejores sistemas de lucha, sin lugar a dudas mejor juegos de superheroes y top 5 minimo juegos de 2015.
  2. Sep 18, 2021
    8
    Good, but the batmobile was used so hard that sometimes the game was very boring and looking like a car game
  3. Nov 5, 2021
    8
    Really fun game with really cool mechanics. I didn't really find myself doing much outside the main story but i was very satisfied with this game.
  4. Jul 29, 2023
    8
    This game is a good farewell to dark knight trilogy in videogame industry by our beloved rocksteady.
    It's now in year 2023 beautiful & gorgeous on my ps5.
    Gotham city is very alive and brilliant in this game. Gameplay is very good and has improvements Since batman arkham city. characters are very well-written & visual & effects are insane. level design is masterpiece for a superhero
    This game is a good farewell to dark knight trilogy in videogame industry by our beloved rocksteady.
    It's now in year 2023 beautiful & gorgeous on my ps5.
    Gotham city is very alive and brilliant in this game.
    Gameplay is very good and has improvements Since batman arkham city.
    characters are very well-written & visual & effects are insane.
    level design is masterpiece for a superhero game.
    it has little problems like boss fights and some with story.
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  5. May 23, 2022
    8
    Last part of the dark knight's adventures and the culmination of the whole series, this part is definitely the most fun for me and I had a great time playing it.
  6. Jul 4, 2022
    8
    siiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii
  7. Jul 24, 2022
    8
    this game is just perfect with that beautiful music , characters and atmosphere
  8. Nov 27, 2022
    8
    No soy muy fan de la saga, de hecho solo he jugado esta entrega pero aún asi considero que es de los mejores juegos de super heroes.
  9. Aug 28, 2022
    8
    Отличная игра. Правда управление через чур нагроможденное.
  10. Oct 24, 2022
    8
    This game was really fun and it had a great story. The only thing that annoyed me was that for some of the Batmobile fights in which you had to sneak around.
  11. Oct 30, 2022
    8
    it’s a good gamebut man the tanks and the boss fights are so ass i can’t even called them boss fights but i do like the story and everything else
  12. Jan 22, 2023
    8
    A very good Batman game that maintains the quality standard set in Arkham City and adds a lot of fun new content including a Batmobile, more costumes, and vehicle skins. Solid gameplay with a few frustrating sections, but overall incredibly fun.
  13. Dec 18, 2022
    8
    REAL SCORE 8.5. This is an amazing game with an astonishing visuals and combat that is so well done. An amazing game for all the Batman fans that I am sure they will enjoy more than anyone else
  14. Jan 11, 2023
    8
    Recenzja powstała w celu zapisu oceny z gry na moim profilu, ku potomności.
  15. Mar 3, 2023
    8
    When it comes to Batman, I always try to be as fair as possible but it's not easy.

    I find him unique in his kind of him, mainly because he has nothing that makes him invulnerable to a bullet, punch or fall. He is human. Here lies the greatness of Batman: in his being superior to others he is still human. He has a willpower that has no equal, an incorruptible belief, a code to be
    When it comes to Batman, I always try to be as fair as possible but it's not easy.

    I find him unique in his kind of him, mainly because he has nothing that makes him invulnerable to a bullet, punch or fall. He is human. Here lies the greatness of Batman: in his being superior to others he is still human. He has a willpower that has no equal, an incorruptible belief, a code to be respected that often leads him to the end of his strength.

    This game is the culmination of a journey that includes two previous chapters in which we see a Batman who remains increasingly marked by the events that see him involved, before the death of his mentor Ra's al Ghul and his lover Talia, to end with the death of his quintessential antagonist, the Joker.
    It may seem counterintuitive but Batman wouldn't be what he is without the Joker, he needs him, because he encompasses everything Batman is Batman for: order versus chaos, justice versus injustice. In Arkham Knight, Batman is no longer what he used to be: he is more evil, violent, cold and blinded.
    All these sensations can be perceived by the player through the controller and you realize the power that you have in your hands.

    In addition to this perdition, Batman has to deal with Scarecrow who wants to flood the city with fear but at the same time come to terms with his past. A painful past that he thought he had buried, a son believed to be lost forever. This will be the last major effort the Dark Knight will have to make to restore order to Gotham for the umpteenth time.

    Gotham can be explored far and wide, from the lowest slums to the main skyscrapers of the Wayne Tower, whizzing with the noisy and thundering Batmobile or gliding between one skyscraper and another, constantly accompanied by a suffocating rain almost as if it symbolised all the lives that depend on Batman, hanging by a thread.

    I could stay here for hours and hours talking about this game but I would do nothing but ruin an experience that must be lived firsthand. Thanks to Rocksteady for making a dream come true that until now it was only possible to appreciate in comics.

    I think the best sentence that fully encompasses what Batman is the following: 'when that symbol appears in the sky, it is not only a signal but it is also a tool of fear, because I am vengeance, I am the night, I am Batman.'
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  16. Jun 17, 2023
    8
    Batman: Arkham Knight thrusts players into a chaotic and visually stunning Gotham City, depicting a metropolis on the brink of destruction. While the game polishes the mechanics of its predecessors to perfection, it falls short in providing significant innovation to the hand-to-hand combat, stealth, and boss fight elements that were already exceptional. The addition of the infamousBatman: Arkham Knight thrusts players into a chaotic and visually stunning Gotham City, depicting a metropolis on the brink of destruction. While the game polishes the mechanics of its predecessors to perfection, it falls short in providing significant innovation to the hand-to-hand combat, stealth, and boss fight elements that were already exceptional. The addition of the infamous Batmobile, while well-executed and a welcome inclusion, overshadows other crucial gameplay aspects, leading to repetitive and lackluster experiences. However, the story brilliantly delves into the culmination of Batman's journey, exploring his internal struggles through encounters with haunting figures from his past, including Scarecrow, the Arkham Knight, and even the enigmatic presence of the deceased Joker. It's a final dance with familiar allies and adversaries that delivers a fitting conclusion to the Dark Knight's saga. Expand
  17. Aug 13, 2023
    8
    Solid fun batman game. If you love the character and the world hes in youll love this game.
  18. Jun 30, 2015
    7
    I'm torn because I feel like I should rate the game higher since I played it so much but I found Arkham Knight to be like a meal that looks great but isn't entirely satisfying. Graphically, yes, it looks pretty amazing; HOWEVER, I am left wondering how much is being obscured by the dark, rainy ambiance. Unreal Engine 3 is aging and it hasn't really aged well, not into this new generationI'm torn because I feel like I should rate the game higher since I played it so much but I found Arkham Knight to be like a meal that looks great but isn't entirely satisfying. Graphically, yes, it looks pretty amazing; HOWEVER, I am left wondering how much is being obscured by the dark, rainy ambiance. Unreal Engine 3 is aging and it hasn't really aged well, not into this new generation at least, so I think rocksteady is getting away with hiding the blemishes with the setting. Whatever the case, they did it well and it looks really good.

    The problem, at least for me, is that the gameplay is more of the same Arkham series stuff with an (arguably) inferior control scheme. If you've played any of the games in the series, then you already know what the combat is like. Mash the right combos for the right enemies, hit evade when the warning prompt shows up over enemies' heads, pick up a weapon and free flow into using your gadgets. If you're a huge fan of the series, then you won't be disappointed except, maybe, for how Batman feels sluggish more than in the past. If you're looking for something new, you're in for a disappointment. EXCEPT FOR...

    The Batmobile is finally here! Unfortunately, it's way overused to the point of frustration (looking at you, 7+ Cobra Tanks at once) and, really, it's just the same combat situation as on ground: Evade missiles when you see the prompts, fire your vulcan cannon and 60mm gun to build your combo meter, unleash your combos when you've built up enough. Different song but same dance. The camera following the Batmobile when in car mode is novel at first as it gives you a real sense of movie action hero gameplay but, because the Batmobile is used for way too many elements in the game, the camera starts to become a bothersome hindrance.

    If you want the FULL ending, you MUST 100% the game. I will openly admit that I did not as I ended at 95.4% completion. I did everything BUT collect all 243(!) of the Riddler Trophies. I have better things to do with my time than collect 243 obscure trophies. Sorry Riddler, I have YouTube. The side quests are fun distractions that bring out a bunch of other super villains but some of them border on way too long - especially those gated by the story missions (watchtowers and road checkpoints, specifically).

    All in all, I do feel I got my money's worth but I have a bit of buyer's remorse because I doubt I'm ever going to touch it again. The AR missions do give it a good bit of replay value, as does the New Game+, but after trekking through the main story and all the side missions, I really can't see myself going back to do it again or wanting to challenge myself in AR missions for minimal (or no) reward. It's better than most games have been of late, so there's that.. but most games of late have set the bar pretty low (Witcher 3 not withstanding).
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  19. Jun 30, 2015
    7
    after getting about 30% through,i can't but help think rocksteady have lost the love they had for this ip.arkham asylum had remarkable production values and pushed the boundaries for physics at the time.this just dosent have that love maybe some of the original designers have moved on.as to the game too much batmobile and who in their right mind thought cobra tanks where a good idea,i amafter getting about 30% through,i can't but help think rocksteady have lost the love they had for this ip.arkham asylum had remarkable production values and pushed the boundaries for physics at the time.this just dosent have that love maybe some of the original designers have moved on.as to the game too much batmobile and who in their right mind thought cobra tanks where a good idea,i am currently in a basement the same size as my living room fighting about 40 tanks and too be honest i dont want to load it up.
    i really hope they spend time on the pc version,this is wht we all want to see:_arkham knight in full glory.
    still a lot of game 7/10
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  20. Aug 15, 2015
    7
    The great with this game is the polished combat, gorgeous graphics and animation, strong story telling and voice acting. I found the overall story quite satisfying, game play very fun, and highly recommend this game to everyone. They added enough new entries into this third (don't count Batman Origins) game, that it doesn't feel like it's "just the same game" we've been playing for theThe great with this game is the polished combat, gorgeous graphics and animation, strong story telling and voice acting. I found the overall story quite satisfying, game play very fun, and highly recommend this game to everyone. They added enough new entries into this third (don't count Batman Origins) game, that it doesn't feel like it's "just the same game" we've been playing for the last six years. I was very happy that the story wasn't the usual six hour long experience as was one of my biggest gripes about this series. Instead, the storyline lasted at least 15 hours for me.

    But, if I have to sum up this game in a few simple words it would have to be "a bit too much". It has a great story and adds to the cast of villains you'll encounter. It's great that instead of just mini-games you'll get mini-stories. But in the context of trying to get everything done in one night, it seems out of place having that many side stories where you ask yourself, "Shouldn't the sun be coming up now?". The addition of the Batmobile is great as they knew how to utilize the vehicle, but it's size is a bit too big so when you traverse the streets you are running objects and people over constantly. It literally is "The Bat Tank". In one particular race you have to finish, the size of the track is so small and intricate with objects in the way, and the big mobile so unwieldy that it was more frustrating than fun. Not since the Mako has a vehicle been so groaned over by me. And the use of the vehicle, although used smartly a few times, was mostly overused as a good 40% of the game is repetitive missions of chasing cars down or fighting of drone tanks of the Arkham Knight.

    The city of Gotham itself is great and it's huge to explore being divided up into three islands. Gotham archipelago? Yet, being completely devoid of people except for thugs and drone tanks, and nothing to do but chase criminals down and fight off numerous checkpoints, it's too big. There was just no reason, as I was gliding around town, for me to want to swoop down and take out these areas of criminals because there was no one to save; the city was evacuated within the first few minutes of the game. What a bummer. It's not really an open world without people to interact with.

    What kills the game at the end is trying to finish the final piece of the story, "Kinghtfall Protocal", by getting 100% of the game. It'll take you hours and hours of mindless minigames of collecting riddler's trophies (247) and fighting off the Arkham Knights drone tanks (1,434) to reach it. I gave up after about finding 40 some trophies and 600 some tanks. Enough is enough! Just watch the two minute sequence on Youtube. It should have never have that much effort to watch the very end of the story and that's why I dropped my score down and extra point to a seven when it should have been an eight.
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  21. Jul 3, 2015
    7
    A potentially fantastic game ruined completely by a complete overreliance on using the batmobile. If I wanted to play a tank game I'd have bought a tank game. The 30% of the game that actually features Batman is great though.
  22. Jul 21, 2015
    7
    This review contains spoilers, click expand to view. Arkham Knight has as many triumphs as it has flaws. Start with the premise: Scarecrow and the Arkham Knight join forces to destroy Batman in front of a watching world using a weapon of mass destruction as a metaphorical whip. It's the plot of Dark Knight Rises only the emotion toll on Batman isn't profoundly demonstrated. At the same time, that giant gas bomb gives a good reason for the city to be entirely empty except for thousands of henchmen and rioters and a few policemen and firefighters. Right there is a missed opportunity to rescue a few stragglers who refused to get on the buses. Rescuing the firefighters was actually quite enjoyable and made me feel like Batman. At the same time, some of the other missions felt tacked on. Chasing Firefly was a lazy excuse to further justify the existence of the Batmobile. Testing Azrael was little more than a combat challenge and busting two face was just a run of the mill stealth challenge. It was still enjoyable, but wasn't as special as it could've been considering this was the last installment. Chasing man-bat was different and tracking the pig-man was excellent but way too easy. I feel there was an opportunity for greater involvement with allies and the rogue's gallery. I'm sure more will be added by dlc. Probably not enough to make me return to the game. A major critique is the Bat-weapon-of-mass-pacification. Having the Batmobile as it was is completely against character. It was a tank with guns. Further, to justify its presence there are unmanned tanks. This in itself is a logic gap. The Arkham Knight, knowing Batman would never intentionally kill but wanting to destroy Batman wouldn't just put guys in the tanks, he'd strap innocent people to the armor. Further, the Riddler "trials" were not just tedious but infuriating. Having to collect all the trophies (and yes I eventually did because I'm a masochist) to get the actual ending is just mean. Didn't we complain about the copious Riddler trophies in the last installment? There were shining moments in the plot, in layout of the missions, and the pure breath of this installment. But large parts were additions that weren't needed and ripoffs that were done right the first time. The Arkham Knight / Red Hood plot point was very heavy handed and way too obvious even after we were told the Knight would be a "new" character. It was fun being Batman once more, but it was better the first time... And the second time. Expand
  23. Aug 20, 2015
    7
    Overall the game is very good and a joy to play. If you're reading this you likely already know about the port issues so I'll leave those and address only things that are not platform specific. There are a few glaring bugs still present in the game which is why I scored it as a 7 where it could have been higher. One of my personal pet peeves is when my control over my character is takenOverall the game is very good and a joy to play. If you're reading this you likely already know about the port issues so I'll leave those and address only things that are not platform specific. There are a few glaring bugs still present in the game which is why I scored it as a 7 where it could have been higher. One of my personal pet peeves is when my control over my character is taken away or diminished, something this game does often. I could overlook it if not for the many unskippable cut-scenes and activities where I'm stripped of all my control and gadgets save one for some specific action that must be taken. It's this mechanic that has caused one of the more troublesome glitches where you become stuck because the game has again limited your ability to control Batman but hasn't provided the object you are supposed to interact with, thus leaving you stuck forever with no choice but to start over or quit. Despite these flaws the game is still enjoyable and I'd say if you're a fan of the series the game is very much worth picking up, though I'd look for it on sale as it's not worth full price in it's current somewhat buggy state. If not for the bugs I'd give it an 8 or 9. If not for all the times in game where I lose control of my avatar for nothing more than a cut-scene or one of the several times I'm forced to stand around and watch scenes play out while I'm restricted to doing nothing but watching (with no way to skip ahead) I would score it higher still. Expand
  24. Jun 24, 2015
    7
    Firstly I love this game as I have the previous Arkham games (Origins perhaps being the exception…), the setting, characters and overall feel are unmatched by any other series and I have bene looking forward to playing it for a long time.

    The graphics are sublime, the music and other sound works great and I really like how the game progresses meaning you never finding yourself repeating
    Firstly I love this game as I have the previous Arkham games (Origins perhaps being the exception…), the setting, characters and overall feel are unmatched by any other series and I have bene looking forward to playing it for a long time.

    The graphics are sublime, the music and other sound works great and I really like how the game progresses meaning you never finding yourself repeating similar tasks, it always feels like you’re moving on to something new.

    That said… There are problems…

    Firstly the controls, which they’ve just tried cramming too into. I understand that every new title in a series requires more of everything to meet expectation but it hasn’t been done in the clever manner that we’ve come to expect from Rocksteady who single-handedly invented to the one button combat system. Buttons have moved since previous titles to confusing locations and despite being no newcomer to playing a wide range of games I genuinely have to pause before I do most tasks which breaks the flow of the game and leaves me feeling a little helpless.

    Secondly the focus on how to complete certain elements is hugely flawed… The section at Ace Chemicals that requires you to put the car on the lift was fairly straightforward, a little later on you’re required to blow up a wall in the same area… I decided to swoop in from the sky only to realise there were tanks on the other side… So I thought I’d use the lift again, this initially the Batmobile floating completely unaided but after I’d jumped in it fell to the floor… What was required was to use the lift as a ramp to jump the car – now, why would I think that is what was required when I’d used it different only a few minutes previously?

    Another area similar to above is where you find yourself in the clock tower which becomes the scene of a flashback, after watching the action unfold it is completely unclear that the player is required to do anything, so I walked around the room mashing the X button only to find that turning completely around changed the scene in front of me… Then I was required to walk to another area and do the same, again no mention of what I was supposed to do was given leading to me walking around the room aimlessly hitting buttons… This lack of guidance very quickly drags the player out of the moment and left me feeling cheated that another cool moment was spoiled by unwarranted frustration.

    I admire the scope of the game but even early on it feels like a lot was sacrificed in order to achieve that, clunky game sections and many parts where there is simply no explanation of what is intended of you (I could talk about how the Batmobile needs to be revved *slowly* to power up towers or how it is never explained how to counter the charging enemies with the red flash above them etc…) and it’s for that reason that I find myself at least a little disappointed that after so many delays that Rocksteady have failed to fully capture what made the previous games special…
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  25. Aug 18, 2015
    7
    This review contains spoilers, click expand to view. 7/10 -> Combat and city traversal as batman are great, but the dependence on the batmobile brings the game down.

    Finished the game 100%, it could have been a lot better.

    + The combat has a few new tricks to it, and overall feels more polished.

    + The gliding mechanics were greatly improved since Arkham City, it is a joy to glide throughout Gotham.

    + Lots of quests and collectables throughout the game. Keeps you interested.

    + Graphically it's quite nice. The new bat-suit is amazing.

    + Apart from the boss fights, the story is pretty decent.

    + There are large groups of goons scattered throughout the city which allow you to engage in "1 VS Many" fights at any time.

    - Bat-mobile tank functions/sections aren't very fun.

    - The game centres far too much around the batmobile. It is required for nearly every mission and to be honest it feels very forced and lazy.

    - Most of the boss fights are tank battles, it is incredibly boring and underwhelming. The boss fights that aren't tank battles are simple predator sections. The only real boss fight is VS The Riddler and even then you spend most of the boss fight battling robots (his goons).
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  26. Jul 30, 2015
    7
    I'm a big fan of Arkham Series and I think Arkham City one of the greatest games ever.
    BUT
    I'm honestly disappointed in third part. Now we have whole Gotham to explore,better graphics, some improvements and main thing is batmobile which screwed everything ! Seriously where is normal boss battles? Game is relying toooo much on batmobile. Do not misunderstand me I like batmobile but its
    I'm a big fan of Arkham Series and I think Arkham City one of the greatest games ever.
    BUT
    I'm honestly disappointed in third part. Now we have whole Gotham to explore,better graphics, some improvements and main thing is batmobile which screwed everything ! Seriously where is normal boss battles?
    Game is relying toooo much on batmobile. Do not misunderstand me I like batmobile but its way too much.
    Villains are not that great and Arkham Knight not deserves to be on title of the game. I like psychological aspect.
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  27. Dec 22, 2015
    7
    To be honest I didn't expect much from this game. But AK surprised me. It was better than I thought it would be.

    Aside from a few visual glitches here and there (pre-patch in was raining inside the clock tower, *lol*) this is by far the most visually stunning of the Arkham games. It is Gorgeous and Gotham is lovingly detailed. Voice acting is on par with previous titles. Gameplay
    To be honest I didn't expect much from this game. But AK surprised me. It was better than I thought it would be.

    Aside from a few visual glitches here and there (pre-patch in was raining inside the clock tower, *lol*) this is by far the most visually stunning of the Arkham games. It is Gorgeous and Gotham is lovingly detailed.

    Voice acting is on par with previous titles.

    Gameplay wise nothing much has changed. AK more or less does the same as in the previous games adding little new of note. With exception to the Bat mobile which is a nice idea but seems most of the time to be a very forced gameplay mechanic. Gotham this time round feel smaller than before. Predator areas are not as prominent as in previous titles and this time round seems to favour H2H combat and bat mobile combat. A pity as the predator sections of the previous titles were my favourite.

    Story is alright but not on par with previous iterations. However the surprise inclusion of a certain character was very creative and well done (even though one was lead to believe it not possible.)

    Overall:
    Arkham Knight is not the worst but also not the best of the series. It tries a bit too hard to innovate but unfortunately it still feels to much the same. The Bat mobile is just forced too much and the game does lose a bit of the Batman feel to it.
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  28. Jul 8, 2015
    7
    It really all comes down to one thing. If you love the Batmobile, this game is a 9 or 10. If you don't, it's a 7... I didn't. I think there is generally too much racing/chasing and too many repetitive tank battles. I also thought that the stealth tank parts were absolutely brutal. On top on that, this game seriously lacked good Boss Fights. It's not a bad game and anyone giving itIt really all comes down to one thing. If you love the Batmobile, this game is a 9 or 10. If you don't, it's a 7... I didn't. I think there is generally too much racing/chasing and too many repetitive tank battles. I also thought that the stealth tank parts were absolutely brutal. On top on that, this game seriously lacked good Boss Fights. It's not a bad game and anyone giving it less than a 5 is a troll but I didn't enjoy Knight nearly as much as City. Like City, the combat and predator parts are excellent but I personally feel that the Batmobile was Subtraction by Addition. Expand
  29. Jul 29, 2015
    7
    This review contains spoilers, click expand to view. This game was so close to being legendary but did everything it could to mess it up. The story is great, the side quest are plentiful and the game makes you feel like the world's greatest detective. However, the game decides to ruin everything. All of Batman's enemies are free following the disaster of Arkham City but your only able to fight against a handful of them. To add insult to injury the boss battles are by far the weakest of the series. Several of the boss battles consist of Batmobile fights, aka and generic tank battle. I love the addition of the batmobile but not when I am fighting a featured villain. It is hard not to blame Warner Brothers for the missed connection of this game. I can almost picture Rocksteady telling Warner they need to delay the launch for a couple months to put in the final touches and Warner saying "screw that, release whatever you got and sell the fans the rest over the next six months. Very disappointed by still a good game. Expand
  30. Jun 25, 2015
    7
    Everyone who are giving this game 0 because of single thing they don't like are just plain trolls. And should not be allowed to speak in public. But we live in society where 2 idiots have more votes than single smart person so it is what it is. Idiocracy.

    1. GRAPHIC People complain about Unreal Engine 3 used. They have no idea what they are talking about. Game look amazing. City is
    Everyone who are giving this game 0 because of single thing they don't like are just plain trolls. And should not be allowed to speak in public. But we live in society where 2 idiots have more votes than single smart person so it is what it is. Idiocracy.

    1. GRAPHIC
    People complain about Unreal Engine 3 used. They have no idea what they are talking about. Game look amazing. City is great. Lights, flares etc everywhere. Smoke, garbage etc. Environment can be destroyed on level never shown on any Batman Games. When you roam around Gotham in Your Batmobil, nothing stops you. Even concrete walls. Things fly everywhere.

    2. Batmobil. Batmobil is like Siren. You can't f**k it and you can't eat it. This is how I feel about this game. Rocksteady introduced Batmobil in this game. And it's amazing. During first hour or two. After that you upgrade Batman so he can glide better and faster and then Batmobil is just slower way to move around city. So you do some racing, tank battles (you destroy like 50-100 enemy tanks in one battle). It's like they got hammer and see nails everywhere. Batmobil is overused, repetitive and even annoying after a while (like 3 repeated activities with more and more enemies to destroy - plain and stupid).

    3. Combat. To be honest, it's just like before. They got hammer so they see nails everywhere. Batman ALWAYS was all about stealth. Arkham Asylum was perfect in this. Arkham City was OK. Arkham Knight is just plain TERRIBLE. They introduced few more ways to dispatch your enemies. Environment "stuns", chain attacks (where you can put down 3-5 enemies without chance for them to fight back), tag team etc. And you end up fighting tons of enemies over and over again. Only few sections allow you to play stealth. BUT combat is fun.

    4. Story. Story is OK. It's not great but have it's moment. Too bad is too obvious. And whole idea about Arkham Knight... well I won't give you spoilers but it's NOT new character. Rocksteady played it safe :-/. I like idea with second ending after you reach 100% completion. On the other hand - 240 Riddlers trophies? REALLY? I understand 50-100 but 240? Just finish side missions that have sense and then watch second ending on Youtube.

    5. Bugs. Game is very polished (I'm talking about PS4, they say PC is unplayable so much they halted sales on Steam). No frame drops (even during car changes where you destroy everything, move very fast etc. No crashes (and I finished the game). I'm amazed how good this game works.

    OVERALL:
    There is less batman in batman but more combat, destruction and action. For me that's not a good thing. But still I managed to finish the game and I was very pleased with it. Worth every peny. Just go and buy it!.
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Metascore
87

Generally favorable reviews - based on 89 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 89
  2. Negative: 0 out of 89
  1. Pelit (Finland)
    Sep 1, 2015
    87
    Batman: Arkham Knight presents a technically proficient and overall satisfying ending to the Arkham series, but suffers from overuse of the novelty item Batmobile and extremely repetitive tank battles. [Aug 2015]
  2. Aug 26, 2015
    70
    Batman: Arkham Knight is the best looking game in the series so far, and includes a lot of cool stuff for fans of Batman. But at the same time it’s starting to feel like Rocksteady is almost too comfortable. It lacks new content, except the pretty bad designed Batmobile parts. If you haven’t played the previous games that much you will probably think that this is one of the best games this year.
  3. Games Master UK
    Aug 18, 2015
    90
    A million different elements blended seamlessly into one brilliantly cohesive experience. [Summer 2015, p.64]