User Score
8.0

Generally favorable reviews- based on 4988 Ratings

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  1. Jun 11, 2023
    7
    The game has very good graphics and the gameplay is attractive and diverse. But sometimes, there is no guidance in the difficult stages and it takes a long time to solve the problem
  2. Jul 9, 2023
    7
    Good Game. Can give it a second try in future, I might like the gameplay and visuals
  3. Jun 28, 2015
    6
    Complicated review, even completely discounting the DLC rip-off and the PC fiasco, because I hated the Batmobile so much.

    Only considering the PS4 game, it was a good but frustrating game. The graphics, voice acting, Batman combat, variety of things to do and open world were all great! BUT THE BATMOBILE WAS HORRIBLE. I REALLY WISH IT WAS IN THE GAME AND *REALLY* WISH IT WASN'T FORCED IN
    Complicated review, even completely discounting the DLC rip-off and the PC fiasco, because I hated the Batmobile so much.

    Only considering the PS4 game, it was a good but frustrating game. The graphics, voice acting, Batman combat, variety of things to do and open world were all great! BUT THE BATMOBILE WAS HORRIBLE. I REALLY WISH IT WAS IN THE GAME AND *REALLY* WISH IT WASN'T FORCED IN BOTH THE RIDDLER AND MAIN QUESTS. It was needed in like 30-40% of the game, which sucked. I really hated nearly everything about it and the it took a 9.5 to a 6, sadly.
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  4. Jun 23, 2015
    6
    If this game wasn't associated with Batman the scores would be much worse, its OK, just another mediocre Batman game. Witcher 3 is a much better game in every way, better story, better graphics, better gameplay.
  5. Dec 1, 2015
    6
    My summation of this entire game is: Meh.

    I am a huge Batman fan and I loved the very first edition of this series, Arkham Asylum, but this game just did not do it for me. It was a fun diversion but otherwise it suffered from a few key problems that made me want to not even finish the game: Tank Wars: The Batmobile was a fun new mechanic that was added to the game but quickly became
    My summation of this entire game is: Meh.

    I am a huge Batman fan and I loved the very first edition of this series, Arkham Asylum, but this game just did not do it for me. It was a fun diversion but otherwise it suffered from a few key problems that made me want to not even finish the game:

    Tank Wars: The Batmobile was a fun new mechanic that was added to the game but quickly became old and tedious battling other tanks CONSTANTLY. Of the dozens of amazing Batman villians available, I'm flummoxed as to why I spent half of the game battling nameless drones. Who cares? I certainly didn't.

    Riddler Trophies: Even further down the list of things that I did not care about was anything having to do with the Riddler. The Riddler in Arkham Asylum was fun and the riddles were a bit easy to collect and added to the enjoyment. Then in Arkham City, the Riddler was overdone, leaving trophies all over the city in an insanely unrealistic way which made the landscape look silly by having glowing green paint and trophies littered everywhere. This game followed suit and I can say that I in no way derived any enjoyment from the inclusion of Riddler trophies in this game; they're not hard, they're tedious time wasters as Batman trying to save the city from certain death or a gamer trying to experience the story, I couldn't care less about that arc. The fact that I needed to complete these for the full final ending sequence added to my frustration and that's when I decided to not spend another 8 hours on this nonsense and just watch the full ending on Youtube.

    Not enough challenge maps / Microtransaction: One of the things that added a few dozen more hours to my enjoyment in Arkham Asylum was the extra challenge maps. I forget how many maps there were, but it certainly felt more than 4, which is all we get in Arkham Knight...oh unless we pay extra for them with DLC. I'd of course be apt to do this if the original game was satisfying enough but it feels like this was something they removed to make more money and I don't feel like supporting that.

    Not enough Batman: As I mentioned with my frustration in the Tank Wars, this game is filled with endless nameless thugs and drones. Bad guys I don't really care about and whom don't really challenge me as a player or Batman as a hero. There is so much rich history and lore to dive into with Batman and I feel like we're getting a rehash of sidequest from Arkham Asylum as the main story here. I didn't really get to know more about Batman, Gotham, or it's heroes and rogues galleries and the end result was "Meh." An ok, somewhat fun distraction but not a game that really satisfied.
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  6. Nov 8, 2015
    6
    Arkham City was one of my favorite games ever so I had some big expectations coming in which in many areas this game met but unfortunately there was just too much dang Batmobile which is very un Batman, I didn't buy this game for GTA.
  7. Jun 28, 2015
    6
    The positives:

    A great narrative - Arkham Knight features perhaps the best story from the Arkham series and does a good job of both exploring Batman's Psyche and concluding the series. It's surprisingly funny - For a game that has a lot of depressing and sad moments, I have to admit some of the dialogue put a massive smile on my face, especially during the Johnny Charisma scene, I'd
    The positives:

    A great narrative - Arkham Knight features perhaps the best story from the Arkham series and does a good job of both exploring Batman's Psyche and concluding the series.
    It's surprisingly funny - For a game that has a lot of depressing and sad moments, I have to admit some of the dialogue put a massive smile on my face, especially during the Johnny Charisma scene, I'd even go as far to say I laughed more at this then I did at the Deadpool game, but then I'm a big fan of dark humour.

    Great performances - As usual Kevin Conroy proves that he is the definitive version of Batman, and John Noble gives a chilling performance as the main villain of the game Scarecrow, the supporting cast do a great job as well especially Ashley Greene as Barbara Gordon/ Oracle who made me care about a character I've never been that bothered about. A few returning cast members completely steal the show but to talk about that would be spoiler territory.

    It's undeniably beautiful - For what I believe is the first time in the Arkham series the player is finally allowed to explore the entirety of Gotham, and it's a pretty big map with plenty of attention to detail, character models are also well designed especially their facial animations, and while I'm talking about graphics I have to say I love how when rain hits Batman you can see it running down his cape and cowl.

    Combat - I'd argue the combat system from previous Arkham games is one of the finest combat systems in gaming, and Arkham Knight has now perfected that system, combat feels brutal, looks stylish and is easy to master, the addition of the dual play mode where players can switch between control of Batman and other members of the Bat family during specific combat encounters is just the icing on the cake.

    The Negatives

    Too short - I started playing this game on Tuesday night and have only put around two to three hours per night into the game at most, yet I had the campaign finished by Thursday night (so around 6-8 hours for the campaign) and a further four for the majority of side missions, the only thing I have left to do in the game is find the Riddlers trophies and I've only played for around 12 hours, could have been a bit longer.

    The Batmobile - For such a big part of the game, they really screwed the Batmobile up, the controls feel bad (although this can be fixed in the options of the game) and overall using it as a means as transport is kind of useless because you end up missing out on seeing the city itself, plus it's much quicker to simply have the Batmobile fire Batman into the air, and then glide across the city. The Batmobile works best as a Bat-Cannon
    Over reliance on the Batmobile - You can tell Rocksteady had a lot of faith in the Batmobile because they force you to use it during the majority of the story and side stuff, whether it's to solve a puzzle, destroy waves of tanks, car stealth, Riddler races, or even boss battles. After my first hour of the game I was already bored of using it.

    Car combat - This is a weird one, I don't personally know how Rocksteady could have done vehicle combat any better than they did, but it's just so boring, you dodge little arrows telling you were enemies are about to shoot, and then you fire your Canon at the enemy vehicles to destroy them, it doesn't sound bad on paper but when you have to do it almost every mission, with some waves featuring around 60 enemies vehicles it gets stupidly boring stupidly quick.

    Boss Battles - When I play an Batman game and I'm put up against villains such as Arkham Knight, and Deathstroke I expect to be able to fight them in hand to hand combat seeing as that is where they're expertise lies, however they are instead Tank Battles. Other villains are reduced to Invisible Predator missions where the big boss goes down as quick as an average goon, while other villains such as Penguin, Azrael, Hush, and Firefly are beaten in a button prompt. There's not even a Scarecrow fight in this game which is stupid when you consider how much praise those sections received in Arkham Asylum

    Car stealth - Batman being a master of stealth is a big staple of the Batman lore, however never did I expect stealth sections that take place inside the Batmobile, and I'm not talking about tailing an enemy back to their hideout or something like that, I literally mean hiding behind buildings to avoid the sight of an armoured tank that can only be taken down through a special shot into the back. It's not fun in the slightest and is kind of unintentionally silly.

    Side Quests - The side quests in Arkham City were perhaps one of the best sections of that game, but here most of them fall flat, with most of them lacking much in the way of story and only really being their to add fan service and a bit more length into the game. They're not overly fun either requiring you to complete the same objective over and over again until you catch the villain of the quest
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  8. Jun 27, 2015
    6
    A sad, disappointing end to what could have been a great series.

    I can't believe how Rocksteady could have gone so wrong with such a great formula, this game should be held as an example to developers world-wide of what can go wrong when you try to do too much within your game. The result here is that while it gets some things it tries right, it gets more wrong. The batmobile is just
    A sad, disappointing end to what could have been a great series.

    I can't believe how Rocksteady could have gone so wrong with such a great formula, this game should be held as an example to developers world-wide of what can go wrong when you try to do too much within your game. The result here is that while it gets some things it tries right, it gets more wrong.

    The batmobile is just awful, what could of been a fantastic addition to the series if used sparingly is instead forced on the player so much that it feels like a chore every time you're forced to jump inside the heavily controlled vehicle.

    The story itself is decent enough, nothing special, but it serves its purpose. I think where this game shines is within the side activities, they're this games saving grace.

    Overall it's a very bleak game, for every moment I felt the game was excelling there were five moments where I just didn't wish to continue playing any further. Such a disappointing end to what was once one of my favourite series in gaming.
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  9. Jun 25, 2015
    6
    Overall this game is good and well made for PS4 (I've seen how bad it is on PC. good luck guys)
    Now this is not a leap from Arkham City except from Graphics point of view. Everything else is exactly the same. Except for batmobile and some combat skills like fear take down (which is pretty cool by the way).
    New set of challenges to include the new batmobile. The upgrade process also makes
    Overall this game is good and well made for PS4 (I've seen how bad it is on PC. good luck guys)
    Now this is not a leap from Arkham City except from Graphics point of view. Everything else is exactly the same. Except for batmobile and some combat skills like fear take down (which is pretty cool by the way).
    New set of challenges to include the new batmobile. The upgrade process also makes sense as you do have all your gadgets from Arkham City. You upgrade on your suit, combat, enhance your gadgets, batmobile etc..
    I read lots of reviews that batmobile doesn't fit. I totally disagree. It is fun to play with. And including it on missions does make sense when the game does. Saying the tank battles was forced is unfair. Because here is the catch. You have a new supervillain who assembled an army to kill batman and get rid of him for good. Now expecting batman to face those tanks with his gadgets is just not fair at all. Batmobile fits 100% in.
    Side missions aren't interesting from my point of view. Saving fire fighter team, investigating serial killer case. no not really interesting. Specially if that serial killer case isn't feeding into the main story. Then it is totally our of place here.
    Now back to WB and Rocksteady heap of DLC exclusive to different editions and consoles. This is totally bad thing. And having a season pass with a price almost to a full game price. This is none sense. No matter what this Season pass include. From what I'm seeing so far It's not worth even 30$. So don't but the season pass till you finish the game completely and then decide whether you want this or not.
    For me Arkham night is a game that I will play and try to platinum it and then trade it. I don't care about the season pass. I am 100% sure it won't add any new experience.
    For me this game is an 8. Not more but it could go less to 7
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  10. Jun 30, 2015
    6
    Too many bugs, not even 60 FPS, crappy content spread around 10 different retailers, seemed it got cut into pieces and sold separately. Leader boards dont work and seems less and less of an effort from Rocksteady. With his many bugs on release it will show what game critic got paid for the review is its anything over 8.
  11. Jun 25, 2015
    6
    Game is beautiful...but it just feels so disjointed...the ebb and flow of the game just isn't there like the previous Batman games. The fact the game forces the Batmobile onto you on a few occasions isn't all that great as well..unlike the previous Batman games this one just doesn't feel polished. Still has the same mechanics that made this franchise great...but all in all I find thisGame is beautiful...but it just feels so disjointed...the ebb and flow of the game just isn't there like the previous Batman games. The fact the game forces the Batmobile onto you on a few occasions isn't all that great as well..unlike the previous Batman games this one just doesn't feel polished. Still has the same mechanics that made this franchise great...but all in all I find this version to be a bit bloated...it's a great rental gang don't waste your money on buying it. Expand
  12. Jun 17, 2016
    6
    After an average arkham origins, people like me where expecting so much for rocksteady comeback, expecting an improvement for this game like what happend before with arkham city. And it's not the case. The "new" city brings nothing better in the gameplay exept some vertical predator areas,it seems that the inside building are very few if you compare to the new size of the city (Arkham cityAfter an average arkham origins, people like me where expecting so much for rocksteady comeback, expecting an improvement for this game like what happend before with arkham city. And it's not the case. The "new" city brings nothing better in the gameplay exept some vertical predator areas,it seems that the inside building are very few if you compare to the new size of the city (Arkham city had same number of inside areas and it was :4 smaller) giving a really empty feeling, added the the fact that all the people leaved the city once again 4 an obscure reason. The batmobile wich is supposed to be a high light of the game is just half convincing. the driving is just ok, as a forza and gta player even if i lowered my expectations, i is hard for me to feel something from the driving, but ok i easily imagine it is ok for most of the players, which is something i can't do with the battle mode, it is the wrong part, it is too much simplist, and the game is filled with it, if you compare to the fighting system, you'll find an untapped potential of combos and moves. There's very good moments in this game, especially those inspired from the comics Killing Joke and Hush, but they are lost, diluted in a disappointing fow. Expand
  13. Mar 6, 2016
    6
    It would have easily been an 8 if the batmobile sections weren't in them, or at least not so frequent. It improves on the features and mechanics of the previous two games otherwise. The story is a hodgepodge of ideas used before, but that's fine, since it's probably just paying homage to much of the source material and adaptations.
  14. Jun 30, 2015
    6
    The Story was so awesome but this game suffers from the overuse of the Batmobil. Where the previous games based on an epic mix of stealth and combat Arkham Knight is focused on destroying tanks in too many ways.
  15. Jul 18, 2015
    6
    Update: Dam Biggest Disappointment of 2015

    No Challenge Maps. (before you say it, the Ar missions are not Challenge maps they are watered down bullshyt) No Real Boss Battles (except for Riddler sorta after you get the 300 riddler trophies).. Unsatisfying Ending. The Arkham Knight Identity was lame. Arkham Knight fight was terrible Side quest were so lame. There was no depth to the
    Update: Dam Biggest Disappointment of 2015

    No Challenge Maps. (before you say it, the Ar missions are not Challenge maps they are watered down bullshyt)
    No Real Boss Battles (except for Riddler sorta after you get the 300 riddler trophies)..
    Unsatisfying Ending.
    The Arkham Knight Identity was lame.
    Arkham Knight fight was terrible
    Side quest were so lame. There was no depth to the sidequest example: Hush sidequest was a quicktime event such a let down.
    Robin and Nightwing cameo sections were so short
    Can't Free Roam with Robin and Nightwing after you beat the game
    Cant even play as robin in the ar missions.smh
    Too many Tank Battles.
    Penguin and Two Face were throw away villains.
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  16. Jun 23, 2015
    6
    Well, since everyone is losing their virginity over this game, I might as well review it:

    It was okay. I won't lie, the graphics are phenomenal, the story is good, and the controls aren't bad. HOWEVER! The game does have some problems: There are times when the game wasn't running that well on my PS4 and I sometimes felt that the game didn't really add much new. I also felt that the
    Well, since everyone is losing their virginity over this game, I might as well review it:

    It was okay. I won't lie, the graphics are phenomenal, the story is good, and the controls aren't bad. HOWEVER! The game does have some problems: There are times when the game wasn't running that well on my PS4 and I sometimes felt that the game didn't really add much new. I also felt that the Batmobile was a little overpowered at times, as you can just shoot people and run them over.

    So do I recommend it? Only at your own risk. I suggest waiting until the price drops to $40 or something before buying it. At its current state, I feel as if Rocksteady has tricked me out of my money. Go ahead, dislike this comment for not loving this game, I'm just stating my opinion here.
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  17. Jul 22, 2015
    6
    This game is ok.. Not for everyone.. No need for barley any combat upgrades you can pretty much get through half the game by only mashing 1 button... Some of the game is a drag because of the detective part,, there barley any boss battles.. Kinda repetive and boring.. The funnest part of the game is gliding through the city.. Graphics are great.. Alot of people wont get into this... IdkThis game is ok.. Not for everyone.. No need for barley any combat upgrades you can pretty much get through half the game by only mashing 1 button... Some of the game is a drag because of the detective part,, there barley any boss battles.. Kinda repetive and boring.. The funnest part of the game is gliding through the city.. Graphics are great.. Alot of people wont get into this... Idk why everyone is going crazy over this.. It must be very hard to make a batman game.. Because spiderman games have didnt everything this game did.. But 20 times better.. Half of the upgrades and gadgets are completly usless.. I find my self doing the same moves over and over and defeating most enemies easy
    .. Barley any boss battle unlike the other batman... The story is good.. But. Yea this is really should only cost 40 bucks...
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  18. Nov 6, 2016
    6
    once again the same game. two important thinks that i really hated about this game is the f*cking batmobile/world of tanks battle. and the bad combat system on the gadgets that previous games didnt have. DLCs and Riddler's quests. TRASH AS ALWAYS. but this time i have to admit that I liked the story. graphics sound and atmosphere was on point. i think 6 is very generous for the third in aonce again the same game. two important thinks that i really hated about this game is the f*cking batmobile/world of tanks battle. and the bad combat system on the gadgets that previous games didnt have. DLCs and Riddler's quests. TRASH AS ALWAYS. but this time i have to admit that I liked the story. graphics sound and atmosphere was on point. i think 6 is very generous for the third in a row mediocre game (after first batman) Expand
  19. Jul 29, 2015
    6
    Its a fun game but the car parts in the game are just bad, also some of the combos in the game are kinda if'y. like the shield guys, my combo sometimes works and sometimes he just jumps right past them or runs oup there shield but no slam, but thats a small issue i worked around.
    Its really not bad but the car is just not needed.
  20. Dec 28, 2016
    6
    As a fan of the series and especially "Arkham Asylum" I had a lot of mixed feelings as I finished the game. The game delivers a worthy story and end for this awesome series, but sadly the gameplay does not live up to the high expectations. The fundamentals known from the predecessors work as well as ever and the feeling of being Batman is as satisfying as ever. On the other hand, theAs a fan of the series and especially "Arkham Asylum" I had a lot of mixed feelings as I finished the game. The game delivers a worthy story and end for this awesome series, but sadly the gameplay does not live up to the high expectations. The fundamentals known from the predecessors work as well as ever and the feeling of being Batman is as satisfying as ever. On the other hand, the Batmobil is unbelievably disappointing. These "Tank-Missions" occur way to often and I really had to force myself through these parts of the game.It is never a good thing to say about a sequel, that pretty much every innovation makes the game worse. But here it is definitely the case. Expand
  21. Jun 24, 2015
    6
    This review contains spoilers, click expand to view. Firstly, my review does contain spoilers though it is debatable whether I am spoiling anything at all.

    Arkham Knight was intended to be the epic (EPIC!) conclusion to one of the most successful gaming series of all time, with 2 GOTY's and after having Arkham City recognised as the best superhero game ever. It is fair to say that expectation were high but what was delivered was simply well below anything I could have expected.

    The final entry to the Arkham Series displays none of the excitement, tension, enjoyment or emotion of any of its predecessors, from beginning to end the tension remains the same, with virtually no plot twists or worthy challenges along the way.

    I'll start off by mentioning the good parts, the graphics were very good...now to move on.

    What bothers me most about this game is that it does not even attempt to acknowledge the events or impact of the events which took place in Arkham City or Arkham Asylum. The game simply sets off on its own course with very little build up or explanation as to why things were happening. This issue gets worse as the game goes on and you realise that all of the cliffhangers and loose ends that were left at the end of Arkham City (or even a few from Asylum) were not going to feature in any meaningful way. Azrael, Hush, Ra's al Ghul, Calendar Man among others were in no way featured in the main storyline, instead they were relegated to small, tepid side quests, or simply not featured at all. Again continuity was not preserved as Hush is shown to be unaware of Batman's secret identity.

    Another area of huge frustration was the absence of the Joker. The frustration with that was he wasn't absent for 75% of the game. He is literally in every room for 75% because batman has supposedly not gotten over his blood condition. He is actually more present than in the previous two games combined and as a result he loses his charm very quickly.

    The Arkham Knight was not only a disappointment because of his identity, which is still puzzling, but be has he serves very little purpose and is shown to be an inferior enemy to the batman with very little conviction behind his actions. I simply found him far too shallow and it showed in the way he was deposed.

    The conclusion of the game, bringing down scarecrow brought about no sense of emotion or achievement, I suppose you could say that scarecrow played his part in this game though, since I felt like I was in a nightmare while I was experiencing this most underwhelming of conclusions to one of the best video game series ever. Alas, it was true, one of the most hyped games was a complete disappointment.

    One final thing I will say is that the two games which Paul Dini wrote were master passes in story and development, I can't understand why he was not able to conclude it. These games made me aware of so many aspects of the Batman mythos which showed that he was much more than a man in a leather costume, dressed as a bat, gliding from roofs and fighting psychotic criminals. He was a protector, a saviour and a legend but also a man with very human emotions and weaknesses, which allowed so many people to connect with this character. I felt like this game did a great disservice to the character and all his fans.
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  22. Jun 25, 2015
    6
    I am extremely disappointed. They should have left the Bat Mobile out entirely instead of giving us incredibly frustrating controls and boring vehicle combat. The Bat Mobile is utilized way too much and I find myself crashing into a wall every 15 seconds due to the games narrow streets.
  23. Jun 25, 2015
    6
    Batman Arkham Knight still has the fluid and great combat that the Batman series has always done while adding in some new features, Sadly some features are hardly ever used such as gliding and using gadgets because you must purchase an upgrade and even when you do its...not that rewarding. It does give you options. Batman has a huge arsenal of gadgets so the game does give you several wayBatman Arkham Knight still has the fluid and great combat that the Batman series has always done while adding in some new features, Sadly some features are hardly ever used such as gliding and using gadgets because you must purchase an upgrade and even when you do its...not that rewarding. It does give you options. Batman has a huge arsenal of gadgets so the game does give you several way to take down enemies. So its up to the player to explore those options. The Arkham Knght character was billed as being a brand new character and some of its key plot points were pointed out before the games release despite Developers told players they were wrong. There is some disappointment in this game. The batmobile is a fun addition which quickly soon turns in to a crutch. Where you must take the Batmobile just about everywhere, including inside buildings to solve puzzles, Riddler or not. Riddler is back and quite possibly boring more then ever. Side quest are reduced to instead of adding extra story elements to enrich the story to defeat soldiers x amount of times(10+) or disarm mines to engage in Bat tank vs Tank combat over x times(10+) and so on with no reward other than..its done. The games Story how ever is fully engaging despite Arkham Knight's identity is quite predictable Scarecrow and his Fear toxins puts you on a fun ride but sadly the batmobile quite possibly starts to ruin you experience. The game looks great and sounds better than ever.

    Challenge Modes have also been removed. No longer can you pick Cat Woman, Nightwing, Robin/etc in predator missions or horde style map challenges, its just Batman with less stealth and more tank. For that reason I give a game that could have been the best, a 6 out of 10. It could have been a great game but it was ruined by weak side quest, Boss fights are all reduced to Bat Tank fights or cheap clone fights from previous games and the over abundance of the Batmobile is annoying.
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  24. Jul 9, 2015
    6
    Okay so i had very high hopes for this game for a number of reason, first of all the release was pushed back several times to allow the developers to make sure that this game was all that it could be. Also this game was advertised as all of Gothams worst villains coming together to take down the bat with Scarecrow being the leader and then the arkham knight as well. However it was not thatOkay so i had very high hopes for this game for a number of reason, first of all the release was pushed back several times to allow the developers to make sure that this game was all that it could be. Also this game was advertised as all of Gothams worst villains coming together to take down the bat with Scarecrow being the leader and then the arkham knight as well. However it was not that at all. I was expecting it to take me some time to get through the game but the main story is very short and I finished this game in 3 days which is a little disappointed given all the hype about it. People are complaining about the Batmobile and while yes it is a bit much at times that was this games big selling point, the thing that the developers pushed the most so it would make sense that you would have to use it more in the game, I personally think they should have had it in the game but not made it such a bug part of the gameplay snd story line. I would have loved to go back to the bat cave since that element was introduced in Arkham Origins (yes i know different developers). I was expecting this game to rival Arkham City with its game play, intricate story line, multiple interesting side missions, new gadgets but it fell short of mu expectations, I personally think this game was way to over hyped. I did not enjoy it as much as I thought I would and I have enjoyed all of the other games even Origins. One user wrote that is wasn't Batman: Askham Knight it was Batmoble: Arkham Knight which is entirely true. There is so much more I could say but it would border on spoilers and if you love the franchise you should play this game and form your own opinion. Expand
  25. Jul 12, 2015
    6
    This review contains spoilers, click expand to view. I love Asylum, City, and Origins so much. I had high hopes for this game. I would rate Asylum and City as prett much perfect games. I had no reason to think that Arkham Knight would be anything other than a masterpiece. The trailers were exceptional, the game play looked to expand the already amazing game play put forth in the previous games, the graphics are phenomenal, and we were going to have a Batmobile to cruise the streets of Gotham with. What could go wrong? How could this be anything other than incredible?
    My biggest complaint with Arkham Knight is the story. This is the final Arkham game (at least for Rocksteady) and Arkham City set the stage for an epic balls to the wall grand finale for the story they started in Arkham Asylum. City almost broke all the rules and had the balls to kill off a major character. So Arkham Knight's story really could have gone anywhere. The problem is the story of Arkham Knight holds no real surprises. I loved the thought of a mysterious new villain coming into the picture. Who is the Arkham Knight? My mind was preparing to be completely blown... Instead it is such an obvious reveal and the story makes no attempt to make you think it could be anyone other than Jason Todd that when the Arkham Knight finally removed his mask the only real reaction to be had is disappointment. It's really insulting to fans that Rocksteady thought we would be surprised by this reveal. Who was this surprise intended to impact? So much time is dedicated to the mystery of who the Arkham Knight is... It makes you wonder what was the point? Why all the mystery? Why lie and make us think it is an original character?
    Instead of making a meaningful dramatic finale story based around the already amazing villains who already exist in the Arkham Universe the bulk of the story is dedicated to the Arkham Knight.... who really does nothing. He spends millions on a army of drones and a militia trained to destroy Batman yet the plan from the beginning is to kill Batman at the right time! The Arkham Knight wants to kill Batman but every time he goes to, the Scarecrow wants him to wait for the right time... so what is this huge army supposed to really do? They can't kill Batman because that would kill the master plan? So why does the Arkham Knight need this army? What are they supposed to do when they fight Batman because they can't kill him? What's the point?
    The entire plot is convoluted and kind of pointless... ultimately to shoehorn Batman into the Knightfall Protocol? Why does Bruce Wayne need to "die" if no one really seems to care that he is Batman?
    Then there is the Joker. I understand why his presence is needed in the story. The Arkham franchise had been about the Joker as much as it has been about Batman. However i was excited to see a game where the Joker did not play a major role in the story. I wanted to see a story that moved past the Joker and left him behind to drive forward into new exciting territory. So once again if they go to the trouble to kill off such a major character to only have him be present around every corner in the game... what was the point of killing him off?
    Next is the Batmobile... This was perhaps the thing i was the most excited for but really is my least favorite part of the game. I don't like how much focus of the game is centered on the Batmobile. Shooting drones takes over about a third of the game? It feels like filler to me? It's repetitive and dull. That time would have been better served dealing with existing Batman villains.
    Which leads me to my next point. There are about 14 villains in the game but it feels like there are about five. No one is really given anything significant or interesting to do in Arkham Knight. Penguin is smuggling weapons, Two Face is robbing banks, Hush is transferring money, Scarecrow is monologing, the Riddler is building racetracks, Catwoman is a damzel in distress, ect. There are no boss battles! Why do we care what any of these villains are doing here? Penguin falls for Batman's trick five times and never adapts to it!
    The Man Bat was an exciting addition but all you do is glide up and tackle him three times.
    Next is there is no real environmental story telling. There is this massive incredibly rendered environment to explore but nothing really to find. 95% of the game takes place outside and there are no real set pieces like Wonder Tower or the Museum like in City. The previous games felt like they were real environments where the villains had craved out a place for themselves to live or operate out of. But the Gotham City somehow feels completely empty and devoid of real character.
    I think ultimately Rocksteady focused so much on the Batmobile and the Arkham Knight "reveal" that in the end all we have is a beautiful game that is technically a really fun game to play. ... but that has an uninspired story, a story that does nothing significant to give the characters any real progression or finality to the Arkham narrative.
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  26. Nov 30, 2019
    6
    Downloaded this game from PS plus for free and I actually finished it. It was alright. Not my usual kind of game to be fair. I prefer open world and RPG. Some fun parts, some lame parts. All in all, alright.

    Overrated AF.
  27. Jul 30, 2015
    6
    BMAK veirs from Great to tedious too many times to be ranked along side Asylum & City. It is infested with the WBros greed in the same way Origins was. Rocksteady's name may be on the game but I think WBros have far too much input and as such the game is reduced to a dlc hub.
    Technically the game is very good on PS4, cut scenes seamlessly intergrated into gameplay and the design is rich
    BMAK veirs from Great to tedious too many times to be ranked along side Asylum & City. It is infested with the WBros greed in the same way Origins was. Rocksteady's name may be on the game but I think WBros have far too much input and as such the game is reduced to a dlc hub.
    Technically the game is very good on PS4, cut scenes seamlessly intergrated into gameplay and the design is rich and textured. Gameplay is what you expect from the Batman games, not much has changed but if it ain't broke..
    The story.....the poorest yet in a Batman game, a woeful imbalance between the main story and the endless and repetitive side quests, Scarecrow is heard but seldom seen, Arkham Knight - so well shown in the trailers - turns out to be a bit of a bore. A clever return of Joker being the only highlight for me.
    The Batmobile.......Probably the biggest mistake by the makers was forcing the car down gamers throats instead of leaving it as an optional choice of game play, yes you do end up hating the bloody thing as it seems batman can't fart without help from the batmobile.
    Glaring character omissions and under use seem deliberate for the obvious rip off future dlc.
    Catwoman was such a hit as a playable character in City but woefully sidelined here, I suspect gamers will have to pay to play as her in a future dlc.

    I played it thru once and found about 80% of riddlers stuff, but I really feel no desire to play the game again.

    A poor end to the franchise for me.
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  28. Aug 5, 2015
    6
    After the great titles Asylum and City, I thought it would be a no brainer how good Arkham Knight would be.

    While the game may be graphically better than its predecessors, it is lacking 3D support. The improvements in graphics are not enough to sell this game. There needs to be a story. Also, the story timeline of everything happening in a night just does not seem to make sense. The
    After the great titles Asylum and City, I thought it would be a no brainer how good Arkham Knight would be.

    While the game may be graphically better than its predecessors, it is lacking 3D support. The improvements in graphics are not enough to sell this game. There needs to be a story. Also, the story timeline of everything happening in a night just does not seem to make sense. The storyline feels more like a two hour movie. It would have been nice to see some innovation like spreading the game out over day and night. The story did not allow for this, but in the long run it probably would have been a more engaging story. Bat by night. Billionaire by day.

    The DLC thus far has been lackluster and more of a time sink than an enjoyable experience. The Riddler trophy grind (yes I did it) was a sorry excuse for extending the life of the game. This is a game that takes less than 10 hours even on hard mode to beat. The ending (even the secret one) is pretty lame and leaves a lot open to interpretation.

    For some reason the game felt smaller than Arkham City as well. I know that is not the case, but given the presentation it just felt smaller.
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  29. Aug 7, 2015
    6
    Batmans story in this installment is wonderfully written. The combat with Batman is fantastic as always. There is a lot of focus on the Batmobile. While this isn't necessarily a bad thing. The controls are clunky, and it's very hard to control the Batmobile. Massive frame rate issues toward the end of the game. It just feels unfinished. My recommendation would be to wait until this titleBatmans story in this installment is wonderfully written. The combat with Batman is fantastic as always. There is a lot of focus on the Batmobile. While this isn't necessarily a bad thing. The controls are clunky, and it's very hard to control the Batmobile. Massive frame rate issues toward the end of the game. It just feels unfinished. My recommendation would be to wait until this title goes on sale. Expand
  30. Aug 10, 2015
    6
    Let me start by saying I am 97% complete with the entire game and have played all the previous Arkham titles. This review is based on the PS4 version.

    Story: The main campaign story is decent. The interactions with Joker are easily the highlight of the campaign. There are several moments that gave me goosebumps and caused me to play that extra 2 hours to see what happened next.
    Let me start by saying I am 97% complete with the entire game and have played all the previous Arkham titles. This review is based on the PS4 version.

    Story: The main campaign story is decent. The interactions with Joker are easily the highlight of the campaign. There are several moments that gave me goosebumps and caused me to play that extra 2 hours to see what happened next. Unfortunately, there is a lot of filler and the main villain is probably the least interesting character in the story. There is definitely a theme of investigate this, fight this guy, have a neutral outcome, and repeat. The biggest disappointment in the story was the Arkham Knight's reveal. It was foreshadowed much earlier on in the campaign and the hours of game play leading up to the reveal is rather frustrating since you know what is coming, yet hoops must be jumped through to get there. The side missions were fun for the first few rounds, but became VERY repetitive. The second biggest problem with the story is the fact you have to 100% every mission to see the full ending. Completionists may argue for this approach, however this is such a theatrical and story driven franchise that wasting hours and hours of collecting the hundreds of Riddler trophies sucks all the joy out of getting to see that full ending. 6/10

    Game play: The combat is excellent as always. There is a lot of forgiveness in the sense that you can leap and punch people from tens of meters away and leap back to the previous enemy with a touch of a button. The early fights of the game are very easy. The more you progress, the harder the fights become. You won't get away with just spamming the punch button and I found the fights to be challenging, fair, and enjoyable. The two worst parts of the game mechanics are the batmobile and the "boss battles". First the batmobile is truely awesome.... for about the first 30 minutes. After you have played with it, realized how powerful you are, and leaped from the tops of buildings into the car, you quickly realize again the repetition required for every instance where the batmobile is required. Every encounter is boiled down to A) Guard X while it is assaulted by drones or B) Use the power winch to climb/charge Y. Some sequences are extra creative by combining the previously mentioned encounters. 4/10 for repetition of sequences and use of the batmobile.

    Appearance: Gotham looks amazing. It is a shame that the PC version won't work properly because I can imagine that this game would be gorgeous. I encountered a few minor glitches that did not effect playing but did take away from the immersion. The voice acting is excellent as expected from the Arkham series. 8/10

    Overall: Though I find this game VERY repetitive, it still kept my attention. I will say that I am biased because I just like batman. If you're not a completionist or into batman lore, I would think that many players would grow tired of the game at about the half way point. The repetition and predictable reveal bring the overall rating to a 6/10
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Metascore
87

Generally favorable reviews - based on 89 Critic Reviews

Critic score distribution:
  1. Positive: 82 out of 89
  2. Negative: 0 out of 89
  1. Pelit (Finland)
    Sep 1, 2015
    87
    Batman: Arkham Knight presents a technically proficient and overall satisfying ending to the Arkham series, but suffers from overuse of the novelty item Batmobile and extremely repetitive tank battles. [Aug 2015]
  2. Aug 26, 2015
    70
    Batman: Arkham Knight is the best looking game in the series so far, and includes a lot of cool stuff for fans of Batman. But at the same time it’s starting to feel like Rocksteady is almost too comfortable. It lacks new content, except the pretty bad designed Batmobile parts. If you haven’t played the previous games that much you will probably think that this is one of the best games this year.
  3. Games Master UK
    Aug 18, 2015
    90
    A million different elements blended seamlessly into one brilliantly cohesive experience. [Summer 2015, p.64]