- Publisher: Sega
- Release Date: Oct 7, 2014
- Also On: iPhone/iPad, PC, PlayStation 3, Switch, Xbox 360, Xbox One
User Score
Generally favorable reviews- based on 1445 Ratings
User score distribution:
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Positive: 1,198 out of 1445
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Mixed: 142 out of 1445
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Negative: 105 out of 1445
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- Most helpful
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Jun 14, 2021Awful non of the slealth works even when crouching non of the hiding places like lockers work the enemies always know your there even when your prompted to hold your breath and the amount of times an alien has chased me even though im stood there making no noise and im 2 rooms away.
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Dec 21, 2022The fact that the alien is there for 10 hours chasing you makes me think that this game is a bit repetitive. But for the rest, graphically it has aged very well since 2014. And the sound is incredibly good, as well as the setting that makes you feel horrified during the 15 hours of gameplay
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Sep 24, 2020
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Apr 24, 2016Mediocre game - Sneaking, crouching, find that, bring that there - story is like " I don't care" AI of Alien is cheat, it always follows you whenever you go. Initially game is scary however at some point it become boring. crouching, move, turn off/on power.... I am glad that I bought it on promotion for about 12 euro... Save your money, don't buy it.
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Nov 11, 2020
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Mar 25, 2020One of the most annoying games I've ever played. The Alien is like a **** heat seeking missile in end game.
I thought about deleting the game from the hard drive many times before finishing it.
Could be that I played it on hard, whatever. -
Aug 13, 2020Glitches make this the most frustrating game I've ever played. Cutscenes will not load and you are forced to go back an hour due to limited saving. While in stealth you will simply stand or walk through a solid object and are again forced to start over. Disgusting.
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Dec 6, 2021Ghost game its so annoing. save system destroy that's game. Od you wants się same.
if you want to do the same over and over again, this is the game for you -
Apr 19, 2022
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Mar 3, 2016
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Feb 15, 2015This review contains spoilers, click expand to view.
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Jan 11, 2015This review contains spoilers, click expand to view.
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Feb 23, 2015Boring and formulaic. If you aren't unnerved or freaked out by being suspenseful music and a BOO! mechanic you can skip this game. It's like being a gay guy in Texas, you're just in and out of closets till you can get the hell off that station. For me this isn't survival horror, it's hide and seek.
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Feb 2, 2015
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Oct 30, 2014
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Oct 26, 2014Are these other reviews jokes or getting paid? This game is a boring, walking around pushing buttons and turning levers then occasionally encountering a poorly rendered Alien that has severely impaired vision. Strip away the pretty graphics and this game is just pushing a series of buttons to outfox laughably bad AI. The alien isn't scary or immersive or anything good.
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Nov 5, 2014
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Oct 8, 2014
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Oct 18, 2014
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Oct 26, 2015for me i just found it to a very slow paced and ultra boring farce of a game, shameful attempt at what could have been amazing...........get it right guys.
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Oct 13, 2014This game is amazing and terrifying. This game can get too difficult at times, but its usually under control. This game is great for people who want a great lasting horror game with unscripted A.I. and force you to keep on your toe
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Feb 19, 2020Last levels is a ****
Sound design is a ****
Animations is a ****
Textures is a **** **** ****
Well, I don't know why so high scores for this game, but I think this game like a Polish shooters mid-2000s.
Level designer found a job after such a disgusting work? -
Jan 30, 2023
Awards & Rankings
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Playstation Official Magazine UKNov 16, 2014A beautiful game that captures the essence of Alien and even expands its fiction. There are some cracks under the polish, but it gets more right than it gets wrong. [Dec 2014, p.91]
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Nov 8, 2014Alien: Isolation represents a strong return to form for an ailing franchise.
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Edge MagazineNov 5, 2014Unlike the creature at its centre, Isolation isn't structurally perfect, but it is brilliantly hostile in a way that's likely to shock many players. [Dec 2014, p.102]