User Score
8.5

Generally favorable reviews- based on 5370 Ratings

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  1. Mar 1, 2021
    0
    There is no way on earth anyone with a brain can put under 8.5 and the AVG user score is 8.4
  2. Oct 11, 2015
    5
    This review contains spoilers, click expand to view. For $10 you can't really go wrong.

    I don't get the hype, it's okay, but the game is far less clever than it thinks it is. The full pacifist play-through is **** too. You can go the entire game without "Fighting" a single creature, but yet you are forced to at the end. That, alone, is what killed this game for me.
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  3. Jun 2, 2016
    0
    Undertale? More like Underdeveloped, because of terrible characters, boring game play, badly paced story, an unlikable main character, and dull set pieces.
  4. Dec 1, 2015
    5
    This review contains spoilers, click expand to view. 1.Game Play 4
    The game is mostly a bullet hell which I myself am not fond of. The rest of the game is purely static old rpg build. Also no power ups and a boring way to attack makes this a boring bullet hell.
    2.Graphics 4
    I am not a fan of the art style.
    3.Sound 6
    I like the music. It was honestly one of the most enjoyable parts of the game. It was classic and retro while being very well put together and fitting for the fights that it went along with. Although that is also it’s downfall, it is tried and true and not really a new or surprising thing in this genre.
    4.Story 6
    It can’t decide to take itself seriously or just be plain ridiculous. When it is ridiculous it is overly ridiculous, taking things far beyond the realm of serious just to make a small joke. It tries way too hard to make you laugh and goes so far just to make a small joke that barely even made me chuckle. Then with a whiplash it becomes so serious and dark that it feels out of place and makes you think you changed games. In fact the seriousness doesn’t really even kick in until second play through. There isn’t a lot of history given to the player and there isn’t really a way to figure it out either. It’s also hard to understand the timeline of the world when you consider the 6 souls and how much time has passed since the first. Each scene feels painfully awkward and forced like every character you meet is trying really hard to be a certain stereotype. Papyrus is amazingly self absorbed and won’t look past the mirror in his hand. Undyne is the typical popular girl who everyone wants and everyone wants to be. Alphys is the nerdy, unattractive anime fan girl who is in love with the popular girl that you can find in every teen drama ever made. Metaton is just a celebrity pretty boy who is and wants to be the center of all attention in the underworld. Sans doesn’t make sense, since if he watches you this much and cares this much then why make it all like he doesn’t and let you kill all of them. Asgore doesn’t have the balls to actually avenge his son and instead waits around like a pansy. Toriel is kind to a fault, she doesn’t even want revenge against the creatures that took both her children from her. Asriel’s 180 doesn’t make sense. He is so resolved and lost in his hate and anger that he tries to kill you and the entire world. Then seeing you give mercy he suddenly gains back a soul he had lost, which is remarkably still his with all his memories intact and such seeing as how he died, turned to dust, was used to fertilize a flower, then said flower was filled with so much determination that it gave it sentience from the remnants of a left over soul, which is not corporeal, and drove it mad. You can’t regain a lost soul, at least not like that. The game makes a very big point of saying, in great detail, that monster’s souls don’t last after death. Boss monster’s last but only long enough to get absorbed and that is still not very long at all. If the souls are lost and become nothing so easily then it can’t possibly come back after so much time has passed and though such a ridiculous procedure. Especially when the experiment was done before and what came back was failed amalgamations that were nothing near their former selves. This would all be perfectly fine if the story was silly and allowed for deus ex machine unexplained crap to resolve it but it does actually take itself seriously through the last 2/4ths of the game. Lastly and the most disappointing part of the story is how it is given to you. Toriel explains in the beginning that you don’t have to kill, that you can make that choice. From there the player goes through the pacifist run. If the game was presented instinctually and mercy was a forlorn thought that only came about when you fought Asgore and realized he doesn’t really want to fight at all. Mercy is then opened up as an option and is opened for future play throughs. From there the deep dark side of the story is explored and the player’s mind really blows. Instead the story is silly and leads you right to the final conclusion instead of making you think and really look at your self differently after slaughtering monsters.
    I need to point out that the story is not new. It just says out loud what takes place in every RPG ever made. The monsters/soldiers/enemies in general that you are slaughtering to grow levels and save the world do have lives, souls and families. Just because this game yells it at you doesn’t make it a new concept.
    5.Controls 4
    The controls are standard and bland. Also seems a bit unresponsive and slow for a bullet hell.
    6.Replay Value 5
    There is obviously replay in this game, but that’s the problem. The replay is forced and not a choice made by the player because they enjoyed the game.
    Final Score 5
    I had this game legitimately shoved down my throat by fan boys who couldn't fill they're eye holes with enough of it. My review is MEH. If you like bullet hells and or rpgs then you may like.
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  5. Dec 13, 2015
    5
    I gave this game a half hour of play time and it didn't grab me at all. The combat mechanics are trial and error as were the ''puzzles''. It's like they added random pacifist combat to Chip's Challenge. And the game is ugly on top of it. Call it an art style, I call it a low creative ceiling.

    I'm sure it gets better eventually, but I've played better games that were made 30 years ago.
    I gave this game a half hour of play time and it didn't grab me at all. The combat mechanics are trial and error as were the ''puzzles''. It's like they added random pacifist combat to Chip's Challenge. And the game is ugly on top of it. Call it an art style, I call it a low creative ceiling.

    I'm sure it gets better eventually, but I've played better games that were made 30 years ago. Like taking a step to the left but calling it forward.
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  6. Dec 5, 2015
    10
    When I first saw Undertale, I didn't care about it.
    I managed to completely avoid the hype.
    I managed to completely ignore everything related to it. - Up until 2 Days ago, when I stumbled over the game on Steam, gave myself a little boost and bought it. - Oh boy, did I miss something. - SKORCH'S VIEW ON STUFF - - TODAY: UNDERTALE - - Developer: tobyfox Price: 9,99€ / 9.99$ /
    When I first saw Undertale, I didn't care about it.
    I managed to completely avoid the hype.
    I managed to completely ignore everything related to it.
    -
    Up until 2 Days ago, when I stumbled over the game on Steam, gave myself a little boost and bought it.
    -
    Oh boy, did I miss something.

    - SKORCH'S VIEW ON STUFF -
    - TODAY: UNDERTALE -

    -
    Developer: tobyfox
    Price: 9,99€ / 9.99$ / £6.99
    Platform: PC (Steam)
    Genre: JRPG
    -
    Before I start, please Note:
    Going into Undertale the only thing I knew in Advance was that in order to get the good Ending you needed to resolve every encounter in the game peacefully.
    -
    First impression:
    Well, at first the game just seemed rather average, although it's unique look appealed to me.
    The Combat was, of course, very easy at this point and I already got the impression that peacefully resolving everything in this game will be challenging, frustrating, but fun nonetheless.
    That impression changed when I got out of the "Tutorial" and met Sans and Papyrus.
    Suddenly the game threw fantastic, funny and, if you dig a bit, deep Characters at me.
    At this point in the game there is no big story arc yet, so you just take whatever the game delivers to you.
    -
    And let me tell you:
    What it delivers is nothing short of amazing.
    But....Sorry fellas, if you're you want to know more about the story, go buy the game.
    -
    So let's continue.
    -
    Some might say that this game is having minimalistic, even horrible Graphics, and you know what?
    That's true.
    Does it matter?
    Not at all.
    This game is so charming to just look at. The Character Models are all well made as well as all the environments in the game.
    The Sound design is really fitting too. Even though the Characters don't have actual voices, the tone that they make while speaking is giving you a good impression how it would sound like if they got Voice Actors.
    That way though, everyone is giving them they're own voice, which makes the experience more personal.
    Kudos also to the environmental sound design since it does it's job really well.
    -
    Talking about Kudos
    You know what else deserves Kudos? It's Soundtrack.
    It features over 100 (!) tunes and is nothing but amazingly well made.
    They match every situation in the game and can make you happy, angry or sad.
    -
    Let's get puzzled.
    This game has "puzzles."
    Quotations because most of the time it aren't really puzzles in the way a fully fledged puzzle game would present them to you, but in a way that is understandable for everyone.
    They even have an explanation to why there even are puzzles that is chained to the story in some way though, so not giving that away. - A quick look at the game's Inventory System. You can carry a certain amount of items, which can be found in the environment or be bought from traders. Other way around you can also sell stuff you found for gold, from which you buy more items etc. In some places in the world you can find boxes in which you can store said items. These boxes are all linked together so you have a lot of room for items. - These items also include: Weapons and Armour. Throughout the game you can find all sorts of these. All of them naturally serving a different purpose, with they're different stats. Even if you play peacefully, equipping a weapon can get you a nice bonus like an HP Regeneration every Round. - Fists up, let's talk combat! The combat is really fun. It's best to be compared to bullet hell games, where there is just a ton of **** trying to hurt you from every direction. Fear not though, it's far from being that hard or simple. Let me explain: When you run into a fight the game offers you four different options. - Fight - Act - Items - Mercy If you choose to fight, you damage will depend on you equipped weapon. The game will then flip into a sort of hit-the-button-at-the-right-time type of thing. Basically you have to hit one of three lines to deal damage, otherwise you miss. Act is where the peaceful part comes in. Depending on the enemy, you can persuade you enemy into not wanting to attack you anymore or to check it's stats. Items is pretty self-explanatory. From there you can view you Heal-Items. Mercy only applies to the peaceful players and after persuading. From here you can mercy your enemy and let them go which will result in no EXP gaining. After each action the bullet hell begins. You'll have to doge a wide variety of really creative things in order to not get killed. Whether you're flying while doing so, or jumping, it's really fun and challenging. (It can be frustrating sometimes though) - - I could talk about this game so much longer, but I'm running out of Characters ._. I'll close the review with a clear recommendation to buy this game. It has Charm. It has good Characters, It has a good Story which expands below it's surface and is actually very dark. It breaks the 4th Wall within the story. Is it flawless? No. Do these flaws disturb the experience? No. - That's why Undertale gets a 10/10 from me. - (First Review :3) -
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  7. Mar 4, 2016
    7
    this game is nothing but a meme, with one of the worst communities since mine minecraft, i'm glad this game didn't win any awards though i deserved them
  8. May 25, 2016
    0
    ecently I played through Undertale. It was recommended to me by a friend because she said it was just like Earthbound and I'm a big JRPG enthusiast who has a special place for Earthbound.

    So I began Undertale and the very first thing I took note of upon playing it is it's aesthetic. The overworld seems partially earthbound inspired, with largely flat plains of colour rather than the
    ecently I played through Undertale. It was recommended to me by a friend because she said it was just like Earthbound and I'm a big JRPG enthusiast who has a special place for Earthbound.

    So I began Undertale and the very first thing I took note of upon playing it is it's aesthetic. The overworld seems partially earthbound inspired, with largely flat plains of colour rather than the shaded detailed spritework of Eartbound's contemporaries like Chrono trigger and FFVI. However Undertale's art design is even more stripped down, areas being extremely monochromatic and flat.

    After meeting one of the game's core characters I'm introduced to the combat system, and for me this is where the aesthetic began to break down. The visuals shift from a colourful if low fidelity environment to a stark black with minimalist orange text boxes, and enemies are 100% black and white. They also aren't entirely pixel art based, many of them bobbing their heads or moving about slickly, aspects of their portraits rotating and tweening. The inconsistency felt jarring as well as pointless.

    However Undertale is less like a full RPG than it is a narratively driven game or "walking simulator" with some token RPG elements. The game is aggressively linear, with almost no diverging paths. At its core it's purely a rail roaded tour, a straight line that you can travel as quickly or as slowly as you like, your only real reward for exploring being the dialogue and flavour text of everything around you. And herein lies the first fault of the game in my opinion. much of the game's attempts at humour are purely to take jabs at otherwise established RPG conventions and mock them from the perspective of the in world characters. You can't sell things at a store because of course you can't it isn't a pawnshop and you're selling a used band aid. The innkeeper gives you a refund because you were only asleep for two minutes, puzzles are mechanisms specifically designed and calibrated by enemies as well as referred to as such, a jeer at ancient temples in adventure games being full of inexplicable block pushing and light reflecting sections. The game has a bad habit of finding one joke it likes and running it into the ground before adopting another and doing the same. A game that is primarily a comedy that fails to make me laugh due to repetition is an obvious hurdle to trip over, but I understand that some people found the game quite funny so perhaps I just have a different taste in comedy which is totally possible as I think Home Movies is hilarious.

    About halfway through the entire game my friend who recommended the game to me asked me how I liked it. I'd told her I thought it was okay, the combat was good but felt like wasted potential and she said she thought I'd love it if I loved Earthbound.

    And this is where I had to take a stand because Undertale has very little in common with Earthbound. It simply isn't good.
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  9. Oct 15, 2015
    5
    Undertale is okay for the price but I think there's some severe score inflation going on here. It's very short (I beat it in under 4 hours) and although there's some replay value as you can choose different paths, there didn't see to be much else to do. The puzzles are easy, the battles are interesting but the novelty was wearing off after even 4 hours. The story is weak, as a meta RPG itUndertale is okay for the price but I think there's some severe score inflation going on here. It's very short (I beat it in under 4 hours) and although there's some replay value as you can choose different paths, there didn't see to be much else to do. The puzzles are easy, the battles are interesting but the novelty was wearing off after even 4 hours. The story is weak, as a meta RPG it pales in comparison to the game it's obviously inspired by (Earthbound). As an overall console-style RPG it can't hold a candle to the classics.

    Buy it if you like cheeky retro RPGs but understand that this really wouldn't have been considered very good if it came out back in the day of the RPGs it is inspired by.
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  10. Oct 15, 2015
    5
    game is good but its seriously old-tech. music/sound/graphics... sorry you may say style but i dont believe this is what it is about. imagine an AAA version of it, now thats a game you can give 9/10, not what we have.
  11. Mar 15, 2016
    5
    It's Story is amazing but Graphics are pretty much non existent and the Gameplay makes Dead Island look good. Overall it has poor Gameplay/Graphics and great story. Good Idea, poor excecution.
  12. Jan 15, 2016
    9
    This review has little to no spoilers but please, please go play the game, fair warning. This games explosion with audiences is similar to that of Portal. In fact the game themselves have some relation. A silent protagonist travels, solves puzzles, while being kept somewhere against his/ her will, and finding that an evil rules over.... Yeah I can't get the Portal connection out of myThis review has little to no spoilers but please, please go play the game, fair warning. This games explosion with audiences is similar to that of Portal. In fact the game themselves have some relation. A silent protagonist travels, solves puzzles, while being kept somewhere against his/ her will, and finding that an evil rules over.... Yeah I can't get the Portal connection out of my head. Looking even further at this we see Portal being incredibly innovative and creative with the standards of FPS's. And Undertale being incredibly innovative with RPG's. There is also a mimetic sequence in both games where a character talks about a food, and that sequence won't stop being talked about in real life. Also both these games have endings that will make you reconsider what a videogame can truly mean. I'm an avid suffer of juvenoia, and love believing that the age I live in is the ultimate age of gaming, so with that in mind I would like to propose the notion that games like these are the equivalent to what Citizen Kane and 2001: A Space Odyssey meant to movies. Again this is a mere opinion from someone who isn't a devote follower of the industry. I understand that this may be just a product of the times, but the amount of people who love the game so fast shows something. These games seem to have confirmed that they are classics at the bare minimum, only time will reveal how they hold up. This review has been 40% review, and 60% pretentious speculation, you're welcome.A game that wasn't really seen as something that would leave a huge impact, but did so regardless is a game worth talking about. I feel that the lack of pressure to churn out perfection is what lead to, as many people say, perfection. I wouldn't go so far as to call it perfection but it certainly works for what it wants to be. It seems like Undertale was made by people who never knew about movies, TV, or books because all the comedy in this game comes from sheer interactive choices. The timing is also great, even though you choose the next sequence, the game does so much to make dialogue and interactions last a long time. The gameplay kept me invested and truthfully I felt very moved by the ending. Everyone has said this but I do feel that the fact that it was our decisions that ultimately led to the creation of our relationship with this world makes it all the more sweeter. If you just showed a predetermined course where the character goes, you lose some of the impact because it becomes less personal. This truly is a game that only works as a videogame, which shows the true beauty in this game. Expand
  13. Jan 27, 2016
    10
    this game is awesome the soundtrack is EPIC the bosses are hard awesome gameplay many finals good characters simple this game is a big work by part from toby fox
  14. Jun 19, 2018
    2
    This Game... I Played it for hours trying my hardest not to kill anyone to get "the good ending" and needless to say the ending i got was so **** terrifying... this game is dead for me now i uninstalled it immediately and made a metacritic profile specifically to say how awful my day became because of this game, now i know this might seem biased but i see it like this : this game is not inThis Game... I Played it for hours trying my hardest not to kill anyone to get "the good ending" and needless to say the ending i got was so **** terrifying... this game is dead for me now i uninstalled it immediately and made a metacritic profile specifically to say how awful my day became because of this game, now i know this might seem biased but i see it like this : this game is not in any way shape or form categorized under "horror" regardless of all the awfully graphic images shown it was significantly mundane compared to the final horrifying scene of a game ripping itself to shreds, my humble advice/opinion Please DO NOT play this game i wouldnt do it again no matter what happens to me, it would be the last game i would pick up off the floor just to throw it back down there, now there are good endings, but you **** up one time... just one time... and the game ****s you up... the (2) rating i gave it comes down to three redeeming factors 1) the soundtrack is alright , 2)it employs pixel art and, 3) a good amount of fourth wall breaking moments , all of which were ruined for me by the **** ending, Thank you for nothing undertale you utter piece of **** , burn in **** Expand
  15. Nov 23, 2020
    0
    This review contains spoilers, click expand to view. Ita Fa Schifo la brutta copia di Earthbound una trama cringe come poche perché, questo gioco ha quasi 100 mentre altri giochi molto più belli no??? Earthbound è mille volte meglio ENG Sucks the bad copy of Earthbound a cringe storyline like few why, this game has almost 100 while other much better games don't ??? Earthbound is a thousand times better Expand
  16. Nov 1, 2015
    6
    Why is this game so popular?? The story is not very engaging, and the combat system is a interesting concept but gets old very quickly. Yeah you can make decisions, but if that's the type of game your looking for there are many better choices out there. I watched a full playthrough, and i can safely say this game is nothing more than slightly above average at best.
  17. Feb 10, 2016
    0
    Good puzzles and laughs are hard to find in this game. The story is boring, and once you get one ending, it's impossible to get a different ending even after the "true reset"
  18. Dec 16, 2015
    7
    This game is charming, unique, happy, funny and it will surprise you sometimes. It's made with love and care, trying to make you remember the good things about videogames and what made you enjoy them in the first place. Unfortunately it's really short but sometimes happiness is meant to be felt in short bursts. It also gets somewhat repetitive and hard to get into because it's fanbase isThis game is charming, unique, happy, funny and it will surprise you sometimes. It's made with love and care, trying to make you remember the good things about videogames and what made you enjoy them in the first place. Unfortunately it's really short but sometimes happiness is meant to be felt in short bursts. It also gets somewhat repetitive and hard to get into because it's fanbase is one of the loudest and obnoxiously obssessed with it. If you have the pure bliss of getting into this game without knowing anything about it, you'll like it. And if you want your friends to play it please don't be a dick and don't tell them anything about it, it'll spoil it for them. Expand
  19. Jun 15, 2017
    0
    This review contains spoilers, click expand to view. Une immondice sans pareil, portée au rang de chef-d’œuvre, c'est une honte que cet étron est pu CONCURRENCER The Witcher 3 (l'un des meilleurs jeux de la GENERATION). La stupidité des personnes à notre époques m'étonne toujours. Expand
  20. Dec 20, 2015
    6
    This game was extremely overhyped. I was expecting a life changing experience based off of the steam reviews but all I got was a mediocre puzzle based rpg. It was meh.
  21. Jan 13, 2016
    10
    Amazing game. It touches Your soul and makes You think a little differently about life. If You can ignore the fact that graphics are hardcore retro and give this game a chance You will understand what i mean.

    Also one of the best Soundtracks i have ever heard in my life. Finally something good in the sea of all those crappy plain "AAA" title's that are all almost the same with super
    Amazing game. It touches Your soul and makes You think a little differently about life. If You can ignore the fact that graphics are hardcore retro and give this game a chance You will understand what i mean.

    Also one of the best Soundtracks i have ever heard in my life.

    Finally something good in the sea of all those crappy plain "AAA" title's that are all almost the same with super cinematic mainstream gameplay.

    It's a little pity people like to troll and leave negative feedback for this precious gem but i hope a Gamer God will have mercy upon their poor souls and will bestow fair judgement in their afterlife.
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  22. Feb 1, 2016
    10
    Wow! This is a great game full of adventure and things like that. There are a lot of fun characters in this game, and I personally think that everyone should buy this game.
  23. Jan 18, 2016
    10
    The fandom sucks. The game doesn't.

    Undertale was my favourite game of 2015 as it captured every single aspect of a charming rpg and fleshed it out to perfection. It is best if you experience it yourself.
  24. Jan 13, 2016
    10
    this game is very good, despite the graphics is bad, this game is really really incredible, the soundtrack, plot, character etc. is very good, This game creates sincerity heart for those who play it, and very well without spoilers, this game is full of inspiration and life lessons besides a very unique story plus an attractive soundtrack, this game deserves to be one of the best games in 2015
  25. Jan 23, 2016
    10
    The game is absolutely phenomenal. There are so many ways to play the game and receive and ending of your choice. The dialogue changes for up to about 6 or 8 times per play through! That's insane! And with up to 40 different endings all with different outcomes, this game really gives YOU the power of outcome and decision into your hands. Plus the game is riddled with mysteries and thoseThe game is absolutely phenomenal. There are so many ways to play the game and receive and ending of your choice. The dialogue changes for up to about 6 or 8 times per play through! That's insane! And with up to 40 different endings all with different outcomes, this game really gives YOU the power of outcome and decision into your hands. Plus the game is riddled with mysteries and those who data mine the game still haven't found a lot of answers. So my question is.. are you ready to have a bad time? *wink* Expand
  26. Feb 8, 2016
    7
    This game is disappointing. It has a great story line with fun characters, but it's all over so fast. In just a few hours you can beat this game and realize that the puzzles aren't even close to challenging, and the boss fights can be somewhat annoying if you try to spare people.

    The biggest problem with the puzzles is that they were all set up in such a way that you needed a hint to
    This game is disappointing. It has a great story line with fun characters, but it's all over so fast. In just a few hours you can beat this game and realize that the puzzles aren't even close to challenging, and the boss fights can be somewhat annoying if you try to spare people.

    The biggest problem with the puzzles is that they were all set up in such a way that you needed a hint to solve them, but once you read the hint (which is always sitting conveniently next to the puzzle) the solution was obvious. In all but one or two of the Legend of Zelda games, the puzzles were either just laid of in front of you for you to figure out, or if there was ever any kind of hint or unknown solution, you had to explore further to find it. Perhaps it is unfair to compare two games of different genres, but the point is that there was nothing interesting let alone captivating about the puzzles. All they did was make the game slightly longer.

    The story carries the game along with the level of control the player has over the story. Without the ability to choose how you want the story to go, this game would be bland. With that aspect, it is above average, but that's about it.
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  27. Sep 18, 2017
    3
    sh1t that poopz sh1t I'm serious this game is not so bad but its fanbase is strange.The game itself is 7 but fanbase is -1 so thanks to maths i give undertale 3
  28. Aug 28, 2020
    0
    This game inspired me to make my own games i never liked 2d games but this changed my perspective
  29. Nov 21, 2015
    6
    its okaynot that great of a game , but i dont know why every one is just rating it 100 or something , its a good game nothing spectacular in my opiion
  30. Feb 9, 2016
    7
    Maybe Undertale would work better if it would have more interesting features in it and builds up a better story. Enjoy it while it lasts, Undertale gamers. You'll pretty much have fun here faster than us.
Metascore
92

Universal acclaim - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 43
  2. Negative: 0 out of 43
  1. Jan 16, 2017
    89
    Undertale is absolutely unique. It's a RPG masterpiece full of weird characters and a moving message.
  2. Mar 4, 2016
    90
    With multiple endings based on how you choose to play out your run, set pieces that can play out very differently based on your actions and so many incredible moments that we’d love to share but daren’t do so for risk of spoiling anything, Undertale is easily one of the indie standouts of last year.
  3. Feb 23, 2016
    100
    Through a combination of often relaxed but sometimes tense gameplay, a dreamy atmosphere, and genuine characters that feel like they’re actually alive and all living together in this isolated society of longing, Undertale transcends its medium and becomes a genuinely moving experience I would recommend to anyone who is open to a sometimes sorrowful, sometimes hilarious, always bizarre and engaging emotional journey.