User Score
8.5

Generally favorable reviews- based on 5370 Ratings

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  1. Nov 24, 2016
    4
    I want to give this game a good review because honestly, it was inspired by two of my favorite game franchises and it looks like it has so much potential, however I can't, there's too many flaws to ignore.
    I won't bring the fanbase into why I dislike this game because it isn't part of the game, but trust me, there are many more things actually wrong with the game itself.
    First off, the
    I want to give this game a good review because honestly, it was inspired by two of my favorite game franchises and it looks like it has so much potential, however I can't, there's too many flaws to ignore.
    I won't bring the fanbase into why I dislike this game because it isn't part of the game, but trust me, there are many more things actually wrong with the game itself.

    First off, the most obvious one is the characters. Every character in the game is just built on a stereotype and their one flaw. You have the weeb character who actually isn't as happy-go-lucky as it seems, and a skeleton who seems like he wants SERIOUS BUSINESS! but he's actually just innocent and fun-loving. As you can see, the character's aren't that great.

    Second is the genocide route. The genocide route is awful in this game, it's a grind to get through and really should just not exist if you're going to push the player as far away from it as possible, making them frustrated just because they're going an alternate route, it gets obnoxious so much so that you ask why Toby Fox even left the option in the game.

    Third complaint would be the difficulty. This game is nowhere near hard and was especially disappointing for me as I like shmups and games that give challenge in general. Even in genocide the game wasn't too difficult though I give Toby credit for making a harder versions of the bosses, they were much more fun. Alas, the rest of the genocide route is just grind like mentioned above, which if you didn't know, tedious does not equal hard. I would love to see the hard mode finished because this game's difficulty tends to be a cakewalk. It just stays the same, easy difficulty throughout the entire game excluding the genocide route.

    My fourth complaint would be the game's length. So much could of been done with this game and this is one of the main problems. Seriously, if you want to talk disappointing then this game's length is the perfect contender. I don't think much could of been done without changing the story but it felt way too short for it's price.

    My last and biggest complaint would be the stolen assets and music. There are a few tracks that are clearly stolen. One example would be Mettaton NEO/Undyne The Undying's theme. Both of them have the exact same melody throughout their song as Persona 2's boss theme (to recognize it the most, look up the eternal punishment version of the song). It is a clear ripoff and made me lose trust for the game. There are others such as Touhou and Earthbound Zero (Once Upon A Time and Earthbound Zero's main theme) however I just wanted to make an example that is clear as possible. The stolen assets are mostly misc sprites such as tables and lamps being pixelated/drawn over from Earthbound Zero. The negotiation mechanic is also stolen from the Shin Megami Tensei series, and advertised as a whole new feature, it's pathetic to be honest.

    If I had to give credit where it's due, the story isn't too bad and the music that isn't stolen can actually be somewhat good. But even then, that's about it, this game is not worth five dollars. Maybe one or two, but I'd say even five is a bit over the line. If you haven't played any Earthbound or Shin Megami Tensei games, play them, this game is inspired by the both of them and this game really does not carry their quality. This game is mediocre at best. It's not the worst, but it still does not deserve all the hype it gets.
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  2. Aug 12, 2016
    1
    This is the worst game I have ever played. I'm not even slightly joking. It's that bad. There is nothing here that I can describe as "good". The characters are unlikable and one-dimensional, the dialogue is absolutely terrible and cringe-inducing, the rules of its own world are broken, the graphics look like someone covered everything in vaseline, the puzzles are tedious and boring, andThis is the worst game I have ever played. I'm not even slightly joking. It's that bad. There is nothing here that I can describe as "good". The characters are unlikable and one-dimensional, the dialogue is absolutely terrible and cringe-inducing, the rules of its own world are broken, the graphics look like someone covered everything in vaseline, the puzzles are tedious and boring, and there is just no reason for this to even exist. The game even tries to guilt trip you Spec Ops: The Line style near the end and fails miserably. How this got the praise it received is beyond me. Expand
  3. Jan 6, 2016
    2
    Over Hyped.

    The humor feels incredibly low brow. It reminds me of the same kind of humor that is required to watch 'The Eric Andre Show'. So If you like phoned in, painfully drawn out punchlines, you may enjoy this game. It has unique aspects in the game, but it's a fairly boring play style. The most interesting aspect is figuring out how to show mercy on your opponent, but it's not
    Over Hyped.

    The humor feels incredibly low brow. It reminds me of the same kind of humor that is required to watch 'The Eric Andre Show'. So If you like phoned in, painfully drawn out punchlines, you may enjoy this game.

    It has unique aspects in the game, but it's a fairly boring play style. The most interesting aspect is figuring out how to show mercy on your opponent, but it's not enough to make the play style enjoyable
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  4. Oct 1, 2015
    10
    You don't need fancy graphics, violence, guns, big explosions or anything of that genre to enjoy a good game. UnderTale and many other games teach us this in their own way(s) do yourself a favor and pick this game up.
  5. Dec 17, 2016
    2
    Completely overrated. This game tries too hard to be original and smart, but becomes neither in the end.

    Cannot play it past 20 minutes - so very boring.
  6. Oct 30, 2015
    10
    A truly wonderful game. This game utilizes retro graphics very well, creating beautiful scenes and unique characters while holding true to a very old style. The story is very well constructed (although one of the characters can be a tad bit annoying at times) and the gameplay is very entertaining. I highly recommend this to anyone I know; easily one of the best RPGs I've ever played.A truly wonderful game. This game utilizes retro graphics very well, creating beautiful scenes and unique characters while holding true to a very old style. The story is very well constructed (although one of the characters can be a tad bit annoying at times) and the gameplay is very entertaining. I highly recommend this to anyone I know; easily one of the best RPGs I've ever played.

    P.S.: To those of you claiming reviews have been deleted, IF they have been deleted (which is unlikely), its not because there is some massive conspiracy revolving around making a horrible game look good. Its likely because you broke one or more of Metacritic's rules on posting reviews.
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  7. Nov 9, 2015
    10
    A game that's completely taken over my thoughts, conversations, dreams, and nightmares even after beating it, and one that's going to linger in my mind and change how I see and play everything else for years to come.

    For those who form hate mobs over spoilers, I'll be dropping a few hints of the nature of the game in this review, but I'll avoid talking about anything plot-related. You
    A game that's completely taken over my thoughts, conversations, dreams, and nightmares even after beating it, and one that's going to linger in my mind and change how I see and play everything else for years to come.

    For those who form hate mobs over spoilers, I'll be dropping a few hints of the nature of the game in this review, but I'll avoid talking about anything plot-related. You owe it to yourself to find out what all the fuss is about, and it's probably best to dive in without any spoilers, or even clues on what to expect, so read ahead with caution.

    Simply put, this is one of the most consistently funny, touching, surprising, shocking, charming, unpredictable, disturbing and overall memorable games made in years. It's ambitious but simple in design, taking basic, old-school mechanics and twisting them around a little to make it its own unique thing. That alone would make it worth a visit for nostalgic rpg fans, but where it goes so much further is in the way it bends and then utterly shatters its own rules, creating a colourful, branching story that's compelling enough on the surface and then outright mind-bending as you delve deeper into its layered meta-narrative. While I hesitate to even hint at anything that might spoil it, I'll at least say that this game has both made me laugh and terrified me more than anything else has in a long time.

    While there's a lot to enjoy for anyone who likes games, the ideal target audience is an experienced gamer who's been playing since the NES/SNES era, given the partial reliance on nostalgia for some of its charm. It's a game that's very self-aware and fully indulges itself in pointing out its own use of gaming tropes and cliches, but it's a lot more clever than just calling them silly and moving in. The deconstruction of games and the common gamer is a central theme to the overall plot and it has a lot to say about you, the player, and how you you play it. These moments range from clever little meta-jokes to sheer horror over your actions and creates an unsettling sense of overall paranoia whenever you do anything.

    The breakdown of so many common aspects of RPGs and games in general work so well because they're not just jokes, but central plot devices and everything in-universe works on its own even with all the meta twists going on. It's not just a matter of pointing to a gaming cliche and going "hey look guys isn't this dumb" but it's actually a very effectively analytical breakdown of games and why we play them. But before you dismiss it as a pretentious "art" game, it also happens to be a very well-written and funny game that hardly takes itself seriously in the slightest despite it all.

    That a game can be so whimsical and funny on the surface and so clever and mind-bending beneath really just makes it a success on every single level. Much like many other landmark indie titles of the past, I can picture this one having a lot of influence on titles to come, but nothing could ever truly capture what this one accomplished again. It's a once-in-a-generation kind of game and you won't ever play anything like it again. While I hate to rush to such conclusions as calling it my favourite game ever so soon after completing it, that was my immediate first instinct upon reaching the ending I was shooting for.

    So play it. And remember:
    I'll be watching
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  8. Jan 21, 2016
    10
    Tumblr freaked out when UNDERTALE was released, and when this happened, i was so confused. I decided to look into it. It didn't look too great from screen shots, but I tried it anyway, and thank god I did, this is one of the best examples as games being art. (Which is why I call Toby Fox the "Da Vinci of Gaming" The characters are absolutely delightful, and the battle mechanics are genius.Tumblr freaked out when UNDERTALE was released, and when this happened, i was so confused. I decided to look into it. It didn't look too great from screen shots, but I tried it anyway, and thank god I did, this is one of the best examples as games being art. (Which is why I call Toby Fox the "Da Vinci of Gaming" The characters are absolutely delightful, and the battle mechanics are genius. And the game never dropped below 30 FPS, for those of you decide if a game is good by looking at its specs. The sprite-work isn't perfect, but it suits this game's aesthetic. If you want something to do, or you need a new game to get addicted to, pick this one up, play it for your self. You'll love it, trust me. Expand
  9. Sep 25, 2015
    10
    I won't lie, this game is on my top 3 GOAT amongst Okami and Chrono Trigger.
    The game might not seem like much at first glance, perhaps... uninteresting. Graphics and a flashy fanfare, am I right? But NO. THROW ASIDE YOUR EXPECTATIONS!
    Enter: Undertale. A GameMaker game that might strike you as plain at first glance, holds nothing back to wow you at every opportunity. Trekking through
    I won't lie, this game is on my top 3 GOAT amongst Okami and Chrono Trigger.
    The game might not seem like much at first glance, perhaps... uninteresting. Graphics and a flashy fanfare, am I right? But NO. THROW ASIDE YOUR EXPECTATIONS!

    Enter: Undertale. A GameMaker game that might strike you as plain at first glance, holds nothing back to wow you at every opportunity.
    Trekking through the opening area, you get a fairly basic premise of what to expect through and through. Along the way, you're showered in a veritable metric load of astonishing music, encounter dozens of monsters all with their own quirks, and the story develops into something else entirely.

    I'm going to be completely honest, the path I took made me tear up, something pretty much no other game for a long time has accomplished, because even without Triple-A graphics or any voice acting, Undertale managed to paint up such a vivid and immersing world that I could not help but react to what was going on in the game.

    And it's not a massive thing, either.
    You could sit through the entire game in one marathon day, if you so wanted to.
    But every little thing has such nuance to it that you're most likely going to be compelled to interact with everything.
    And as you progress, things will continue on as you left them, to some degree.
    If you desire to trek back, you're free to do so.

    In short, the game doesn't have 'modern' graphics, but does a stellar job with what it gives.
    The soundtrack is (in my opinion) worthy of an orchestral rendition, and the story and character development is endearing and really pulls you into the amazing world that is Undertale.

    And, quite frankly, for that price, it's worth it thrice over.
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  10. Feb 14, 2017
    1
    This game is a borefest in every way, the only reason I am giving it a 1 is because the music is kind of catchy, other than that, everything about it is terrible.

    The mechanics get old quickly, the graphics try to look 'retro' but are in fact extremely lazy in execution, the game keeps treating the player like an idiot, forcing them to play the same part over and over again, there is
    This game is a borefest in every way, the only reason I am giving it a 1 is because the music is kind of catchy, other than that, everything about it is terrible.

    The mechanics get old quickly, the graphics try to look 'retro' but are in fact extremely lazy in execution, the game keeps treating the player like an idiot, forcing them to play the same part over and over again, there is absolutely nothing even remotely interesting or worth your time unless you played less than 2 games in your life.

    I mean, I knew I was probably going toplay just another overrated 'indie' game but this takes the stupidity to a whole new level, there is NOTHING in this game, it is a wasteland, people like it because they are supposed to, because it is trendy to like 'retro' games that look like garbage.

    So you can TALK to enemies? Spare them? cute. Now try doing that in a way that is at least slightly enjoyable.
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  11. Jan 18, 2016
    5
    Amazing effort by a one man team, Great music design.
    Just not for me, I didnt enjoy the game one bit.
    Played a couple hours, it just wasnt doing it for me but worth seeing
    how complex of a story one person can make.

    Award goes for Possibly the worst fanbase outside of My Little Pony.
  12. Dec 29, 2015
    4
    This review contains spoilers, click expand to view. I wouldn't call the game bad, but it is very far from "the best game ever" that people make it out to be. I won't go over what the game does well - there are a lot of other reviews that are gushing over it, so just read those. For the parts that I don't like:

    (1) Permanent game state tainting. If you complete the genocide run, your game state is permanently tainted, and you can not achieve a true good ending anymore with sole in-game means.
    The game creates files on your system (deceivingly named "system information") to remember that run of yours, and even if you reset the game, these files remain. Unless you start diving around in your AppData folder, or run an external program that other people wrote to actually reset your state, the game will wait until you finished the very tedious pacifist run (thus sinking many hours into it) - just to turn everything around in the last minute and give you a rather dark ending instead. Which shows that the developer doesn't really respect its users wishes - it's his way or the high way.

    (2) A nasty difficulty spike at the end in every mode but the pacifist mode. Battles are rather simple throughout the game, ramping up slightly as you progress. Once you see the end, the game difficulty spikes - fights reset and restart midway in an attempt to disorient you, the graphics change completely in normal mode runs (Flowey looks like a sore thumb) and you get a slew of attacks to dodge frantically.

    None of that would be bad if you have a difficulty curve that gradually gets you there. Could they not have added a bit more difficulty to the earlier battles? Did they want to add more battles to get the difficulty where they wanted to have it for the final battles, but ultimately ran out of time? Or did they just not care/know how to make the battles gradually more difficult so that they flow nicely into the difficulty of the last battle?

    Part of the reason may also be that other than flavor text, all different modes (pacifist, normal, genocide) have very similar battles as regular encounters - yet players have vastly different stats. Only the fights at the very end become completely different - so the bulk of the game doesn't feel like it's specialized for any of the modes, whereas the end is completely overtuned (pacifist you cannot lose, normal/genocide you will rack up your double-digits attempts).

    (3) The developer seems to be a bit too full of themselves. A quick nod (as was done for the artist, Temmie) is fine, and a welcome distraction, but the developer's character - a dog - is literally everywhere. In a boss fight? Check. Ending? Check. Regular encounter? Check. NPC? Check. In hard mode, rambling on to the NPC that he likes her cooking? Check. Easter egg room, explaining he wrote the game himself? Check. Okay, we get it. Sheesh. Inside jokes (such as a swear word that's only between the developer and some other guy he knows) are bountiful too.

    An item that comes from him - the dog residue (which, by the way, is exactly what you think it is) - is the best item in the game, allowing for unlimited amounts of money. To get the Temmie armor, you'll be playing around with the developer's dog residue (using it causes it to spread over all of your inventory, essentially giving you unlimited amounts of it to sell) until an uneasy atmosphere fills the room. Sounds like fun, right? If you manipulate your save file to add any item to your inventory, guess what is the most valuable item? Not a diamond, not gold, no, the developer's character, selling for over a thousand coins to Temmie.

    Overall the game has potential, but with game state tainting, difficulty spikes, and a developer with a very large ego - ugh. I'm sure a lot of people's time is worth just enough to do the dog residue farming trick, but not mine. No, thank you.
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  13. Oct 30, 2015
    5
    This review contains spoilers, click expand to view. I was quite disappointed with this game, unfortunately. Going in from hearing the hype, I was expecting some deeply complex game with a world you could explore and very fleshed out characters (especially NPCs who aren't even major ones like the game's fandom seem to love)

    1. For an RPG, it's very short. Aside from attack/act/item/mercy, the game almost feels like a non-RPG. Which I guess is the point since it IS a deconstruction, but still.

    2. I found the puzzles in the game to be very lackluster and rather tacked-on. They really don't require any effort at all to solve.

    3. The gameplay is hit-or-miss: you'll either love the bullet hell-inspired combat system or loathe it immensely. I found some of them to be fun, but others to be extremely frustrating. Undertale is certainly not Touhou levels of complexity with these segments but it's not 'entry-level'/beginner friendly, either. I'd recommend checking out some gameplay on places like youtube first to see if this is your thing or not for the more complex parts.

    4. The humour will either be the best thing ever to you, or grate on your nerves. I found some characters surprisingly annoying when I doubt I should have.

    5. The game's world feels very small, cramped and claustrophobic, which is strange considering the backdrops in some
    areas suggest otherwise (such as in the second area of the game.) The 'town' area is mostly one long corridor. It all feels a bit lazy and lifeless, which is a shame because the art has some charm that isn't properly utilized because of this 'series of corridors' design choice. If the creator ever makes a sequel or any other games along this vein, it'd be wonderful to see more of the world; we're given a brief view, it feels, but nothing that really drew me in. For you it could be different.

    6. NPCs outside of major ones and shopkeepers are very, very flat and undeveloped. So undeveloped that many have static sprites and resemble cardboard cutouts simply pasted onto the map. It's a huge shame because the creator went to the effort of making non-encounter NPCs have original sprites.

    7. A lot of the major NPCs, for me, were hard to get attached to because you're not given enough time to learn about them or see a lot of development outside of standard 'going from hating you to loving you' depending on the outcome of your fight with them respectively. The sudden change from hostility to wanting to be besties with you is rather grating. Undyne averted this, but even then, befriending her is a short affair that kind of stops as soon as it starts, which I found disappointing, as it feels forced. This aspect feels rushed, which is such a shame.
    The game's final boss definitely has a tragic aspect to him, but because there is hardly much build up or mention of this character until the last few moments, we hardly get a chance to know him. So much potential for more that is again sadly underutilized. It would have been nice to have lengthened the game more and put in more moments to really get to know these characters better, as it stands it just doesn't feel long enough.

    8. The music is pretty solid but some tracks do feel a tiny bit inconsistent but for the most part the music is a treat to listen to and very catchy.

    Closing thoughts: Whilst I don't consider it perfect, it's passable, although the replay value for the game depends on how frustrating or tedious you find the gameplay and how bearable you find the characters. If you're not into bullet hell games with characters that sound like 14 year old attention-seekers from sites like deviantArt and tumblr, I'd consider giving it a pass. If you can move past these issues you might get something valuable out of it.

    So for this, I give a 5/10, only because I feel it's a game you'll either come away satisfied with, or dissatisfied with.
    Whilst is definitely shows it's ambitions clearly, I didn't find this game to be mind-blowingly innovative, nor setting any new standards for the RPG genre or indie scene.
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  14. Jan 14, 2016
    5
    Easily one of the most overated games ever.The same kind of indie trap we have every year.The is not a bad game, but that all it is .Not bad.People give metacritic paid reviews and there you are , a hit!!
  15. Nov 3, 2015
    10
    This game, although initially confusing, might be the very best thing to come out this year. It certainly was the one I enjoyed most.

    I am not one to be drawn to retro graphics, they are hardly what make this game so great. The true value of this game lies within the pacing, the tone and the unexpected events. The flow of the game is so perfectly designed, you never feel like you're
    This game, although initially confusing, might be the very best thing to come out this year. It certainly was the one I enjoyed most.

    I am not one to be drawn to retro graphics, they are hardly what make this game so great. The true value of this game lies within the pacing, the tone and the unexpected events.

    The flow of the game is so perfectly designed, you never feel like you're wasting your time at all. I dare anyone to pick their all-time favorite RPG and tell me it didn't at times seem boring. This game keeps the player entertained while allowing for peaceful moments in-between.

    The tone of this game is somewhat weird. There's a sad story behind everything: a child lost in a world full of monsters, but at the same time, there's the realization that there's more to it than that. Every character has its own story, its own strengths and flaws, and the music and graphics provide the perfect atmosphere for them to develop.

    Then there's the unexpected. Boy are you in for something. Or not. I really don't want to spoil anything, but just know you will find much, much more than what you think.

    It won't take you more than an hour to get hooked, so go for it.
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  16. Dec 29, 2016
    1
    I gave this game a 1 solely because it is different, and different is usually a good thing in gaming. However, all the "10" reviews should raise a red flag to anybody considering it. This is a game that attempts to preach about how games should work and tries to connect to the player emotionally. It fails in both attempts. The game is not fun, and completing it felt like an enormous chore.
  17. Nov 9, 2015
    7
    Great game, though insanely overhyped for some reason. It is very charming and does several new unique things. The gameplay (especially combat) is not very good though and gets very repetitive very quickly, and the same for soundtrack which is just annoying and repetitive from the get go.
  18. Sep 28, 2015
    10
    Best media product you will ever get in this year. If MGS5 has gameplay and graphics, this game got SOUL. And if you are not soulless, you should play this game. Actually, you should do this even if you are soulless (:
  19. Feb 22, 2016
    3
    I WANT to like this game, I really do. I just don't. Nothing about the game held my interest after around 2 hours of playing it. This is one of those games that is trying to send a message, it's real nice and all but it doesn't make for a fun game. This game is absolutely not for everyone, myself included. I fell for the hype, now I need a refund.
  20. Nov 29, 2015
    6
    The story and graphics are very, very, very, very poor. But the gameplay drags this game out of annonimity. I don't think it's as good as the critics/fans promote it to be, but definitely worth a try if you don't have any other game in the way.
  21. Jan 13, 2016
    2
    The soundtrack in this game is AMAZING. Without it it'd be a sounding 0/10.

    Having said that, the gameplay is more repetitive than your modern average shooter, all the jokes are flat (and based on breaking the fourth wall), each character might as well have been defined with a single word because that's the one and only trait they get. Download the soundtrack, throw the rest of the
    The soundtrack in this game is AMAZING. Without it it'd be a sounding 0/10.

    Having said that, the gameplay is more repetitive than your modern average shooter, all the jokes are flat (and based on breaking the fourth wall), each character might as well have been defined with a single word because that's the one and only trait they get.

    Download the soundtrack, throw the rest of the game away.
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  22. Sep 29, 2015
    10
    Puns,dogs and skeletons. Lovable characters and a beautiful story. Deserve so much more love thant it actually receives. Is just a huge shame that this game have been receiving negative scores just because is in front of MGS:V or Soma , which is a big shame.
  23. Oct 3, 2015
    10
    One of the best games I've ever played. It's up there with Mass Effect 2 and Dishonoured. I haven't stopped listening to the soundtrack since I played it.

    Frankly, it's clear some of these reviews are coming from people who simply want to be contrarian. Pretty petty.
  24. Sep 27, 2015
    10
    So since I found about this game in 2013 I was hyped stayed hyped until 12pm on the dot when it came out. and it was everything I hoped for... A GOOD RPG PUZLER. And my god its got humor, ITS FUNNY and sad. but funny. buy it. I played the DEMO for 6 hours
    $9.99 is worth it just buy the game and enjoy the few traditional RPS left. I had to make an account here just because of how good this
    So since I found about this game in 2013 I was hyped stayed hyped until 12pm on the dot when it came out. and it was everything I hoped for... A GOOD RPG PUZLER. And my god its got humor, ITS FUNNY and sad. but funny. buy it. I played the DEMO for 6 hours
    $9.99 is worth it just buy the game and enjoy the few traditional RPS left. I had to make an account here just because of how good this game was. so that should say something.

    Oh and get ready to to replay a bunch for all the diffract things and missed encounters. Not wishing to spoil, There are no brakes on the feels train.
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  25. Nov 5, 2015
    8
    Made me angry with the final boss, but it was something fresh, and ended up being one of the best boss fights i've had in a while. The game for the most part is fun, and the price is fair.
  26. Jan 23, 2016
    10
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    MASTER PIECE!!
  27. Mar 17, 2016
    10
    I wish more RPGs were like this. Makes you really think before killing monsters. Makes you feel for 2D sprites. Constantly holds your attention and occasionally surprises/betrays your emotions with twists. This game is quirky and starts off a bit slow, but once you fall down the Undertale hole, theres no coming back to the surface.
  28. Feb 9, 2016
    6
    Obviously everything's a matter of opinion. I did like the nostalgia feel to the game, the music and especially the sense of humor. However it can be an extremely dull game at times. I think the innovation it displays, while intriguing, has been somewhat over-hyped, unfortunately. It is a good game, however nothing justifies it being an incredible experience.
  29. Nov 12, 2015
    9
    The only real complain i have is that sometimes the humor falls flat, other than that this game is worth every penny. while it has some deep roots to the rpg genre (Mother series, Final fantasy,etc) it is very easy to enjoy even if you've never even tried this kind of game before. This game goes a long way in making every boss fight memorable and unique. there's also a lot of replayThe only real complain i have is that sometimes the humor falls flat, other than that this game is worth every penny. while it has some deep roots to the rpg genre (Mother series, Final fantasy,etc) it is very easy to enjoy even if you've never even tried this kind of game before. This game goes a long way in making every boss fight memorable and unique. there's also a lot of replay value (i have finished the game 9 times so far). But what i loved the most is that this game seems to have a conscience of it's own, from the beginning this game will play you like a fiddle without every forcing you. this game is light fun on the outside but there's much more than meets the eye, i urge you to play this game, it's cheap, and it runs on basically on any half assed computer. There's absolutely no reason to miss this incredible experience. Expand
  30. Jan 13, 2016
    10
    I was introduced to Undertale by my brother and I was told that I should get it. That week I went to go get a gift card to buy it. I went to spend the night at a friends house and play it on stream. Our first initial reactions to the game were "wow". I myself thought the game had an interesting choice of dialogue. My friend said that the graphics are nothing to be impressed by but withI was introduced to Undertale by my brother and I was told that I should get it. That week I went to go get a gift card to buy it. I went to spend the night at a friends house and play it on stream. Our first initial reactions to the game were "wow". I myself thought the game had an interesting choice of dialogue. My friend said that the graphics are nothing to be impressed by but with all of the interesting dialogue it makes up for that." The choice of 3 different endings for the game was a good choice in my opinion. I personally love games that make you replay it again to get a different ending like a game called Infamous. Overall I think this game is really fun and challenging with all the puzzles,dialogue, and hard decisions to make! I would give this game the highest rating possible! Expand
Metascore
92

Universal acclaim - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 43
  2. Negative: 0 out of 43
  1. Jan 16, 2017
    89
    Undertale is absolutely unique. It's a RPG masterpiece full of weird characters and a moving message.
  2. Mar 4, 2016
    90
    With multiple endings based on how you choose to play out your run, set pieces that can play out very differently based on your actions and so many incredible moments that we’d love to share but daren’t do so for risk of spoiling anything, Undertale is easily one of the indie standouts of last year.
  3. Feb 23, 2016
    100
    Through a combination of often relaxed but sometimes tense gameplay, a dreamy atmosphere, and genuine characters that feel like they’re actually alive and all living together in this isolated society of longing, Undertale transcends its medium and becomes a genuinely moving experience I would recommend to anyone who is open to a sometimes sorrowful, sometimes hilarious, always bizarre and engaging emotional journey.