Metascore
77

Generally favorable reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 12
  2. Negative: 0 out of 12
  1. May 4, 2018
    90
    The game might seem to be a little formulaic to veterans of CRPGs but it is not without innovations of its own. For developer Event Horizon, Tower of Time is an astounding entry that gives fans of the CRPG genre something different to sink their teeth into.
  2. Jul 26, 2018
    85
    Tower of Time takes a compelling narrative and blends it with fun role-playing and deep satisfying tactical combat. Event Horizon, the studio behind Tower of Time, has the pulse of their players. They have been patching and balancing continually, taking feedback, and explaining balance adjustments. It’s refreshing to see an earnest desire by an indie studio to improve and polish a game post-launch. This has been one of the most enjoyable indie RPG experiences for me so far this year. This is a game I’d at least like to see on a list of contenders for “Indie RPG of the Year”.
  3. Apr 17, 2018
    83
    Thrilling story and interesting genre mix: Tower of Time does not reinvent the wheel, but comes up with some nice innovations and ideas. Especially the combination of real-time strategy and role-playing elements provides a breath of fresh air.
  4. Jun 27, 2018
    80
    With a wonderfully complex combat system Tower of Time manages to clutch your attention and never lets go. Increasingly complex and varied, this is a wonderful little (but also quite massive) title that is worthy of your attention.
  5. Apr 16, 2018
    80
    Between the pitched battles and the beautiful level layouts, I was always itching to get just a little further. If you’re a fan of CRPGs or just RPGs in general, you can’t go wrong with Tower of Time.
  6. Apr 30, 2018
    78
    Tower of Time is a rather enjoyable cRPG featuring an extremely engaging real-time battle system and some unusual mechanics, like its leveling system. While the story may not break away from some of the genre clichès, Tower of Time keeps players entertained with its charming characters, unique setting and well-crafted mechanics.
  7. Apr 12, 2018
    78
    Tower of Time isn’t a massively ground-breaking game, but is a solid addition to the RPG genre, consistent with itself and impressive for a first time development. So if you’re looking for a new RPG, don’t mind reading or point and click dungeon crawling, then Artara might just be for you.
  8. May 6, 2018
    77
    Tower of Time isn’t going to break any new ground and some aspects of it are relatively streamlined, but overall is an enjoyable Dungeon Crawler. Its story is quite engaging, the environments brim with detail, there are lots of stuff to find and combat is well designed, though a tad repetitive in the long run.
  9. May 8, 2018
    75
    Tower of Time is an old school rpg with some interesting new mechanics, but where it lacks is a generic story and monotonous locations.
  10. Apr 29, 2018
    75
    The complex combat and character system in Tower of Time is fun for hardcore enthusiasts fun, but for others may lead quickly to frustration and feeling overwhelmed.
  11. May 3, 2018
    70
    Tower of time is one of those games that does a lot of things well, doesn't do anything poorly, but unfortunately has a few things that are just average or don't fit the style of the game.
  12. May 30, 2018
    50
    Both in terms of storytelling, as well as gameplay, Tower of Time sits right there in the middle of the quality scale. A handful of interesting ideas do exist, and, as a whole, this isn't bad or broken, but, from the first to the fortieth hour, nothing in this dungeon crawling RPG will turn out to be exciting, either.
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  1. This is a huge, deeply developed, beautifully crafted RPG, novel in all the right ways, and it’s not even finished.
User Score
7.8

Generally favorable reviews- based on 105 Ratings

User score distribution:
  1. Positive: 71 out of 105
  2. Negative: 10 out of 105
  1. Apr 17, 2018
    10
    What a pleasant surprise. I was not sure I would enjoy the game, but with no other new alternatives on the market right now, I decided to buyWhat a pleasant surprise. I was not sure I would enjoy the game, but with no other new alternatives on the market right now, I decided to buy it on a whim. I am so glad I did.

    The story might start typical - post-apocalyptic world (though we do not know what has happened in the beginning) in a fantasy setting. As you play along you discover the bits and pieces of the past told via animated videos and various pieces of history contained in the books and notes scattered around. There are a lot of surprising twists and the story changes over time into something that I think no one would expect. I usually got bored very quickly with recent RPGs, here, I remained hooked until the end.

    Combat is a very fresh. The best comparison would be to Dragon Age Origins I think. It is played in real-time with slow motion or pause and has a surprising tactical depth. Your skills and equipment are equally important here to how you play your champions - where you position them and how you move them around. I started on normal difficulty and it was fine so I decided to change to hard - which was brutal. There is one other setting in the game called Epic - but it was too difficult for me.

    Having said that, this game is not for everyone - it is smart and requires some thinking about your choices and party builds. If you want to try something refreshing for a change, grab it - and you will be as surprised at the value it offers, as I was.
    Full Review »
  2. Apr 18, 2018
    10
    Pros-
    40-70 hours for a full play through
    Complex but intuitive gear system Dynamic well-thought unique heroes, that can be built a
    Pros-
    40-70 hours for a full play through
    Complex but intuitive gear system
    Dynamic well-thought unique heroes, that can be built a multitude of ways
    Flexible Tactical combat that rewards approaching combat in creative ways
    Many unique items that add flavor and control
    A fresh take on tactical real time with pause/slow-mo
    A non-grid/hex tactics game
    A story that’s both not so involved it gets in the way but is creative enough to stay interesting
    Polish and completeness of a AAA game from a new indie company at an indie price
    The developers care
    Despite being relatively linear, playthroughs can be very different
    Has a set of optional challenge scenarios that can push a player beyond the scope of the normal play through
    East to learn, hard to master

    Cons-
    Not overly difficult on normal or easier settings
    Some trope “gamey” concepts, but then again you can’t change everything on your first try
    The RPG is more like reading a novel and this might not be what some people wanted; even if it was a nice change
    Full Review »
  3. Apr 17, 2018
    6
    A good effort and I would say its slightly above average (5 being average on Metacritic). Get boring about 10 hours in.

    Its a tactical RPG
    A good effort and I would say its slightly above average (5 being average on Metacritic). Get boring about 10 hours in.

    Its a tactical RPG that uses slow time during combat to allow for player response. I believe it can also pause but I never had to do that. The way encounters work is you have to run into them in the normal view and then you are basically teleported to a MOBA-style level where combat takes place. Combat is actually pretty fun. You have 4 characters active at a time and you choose from 7 people of differing classes with their own unique abilities. You can reassign skill points at will (like Diablo 3) and you assign stat points like many other RPG's. You get to choose up to 4 active skills at a time and you use those in battle. Nothing unique but and it plays alot like a DOTA or LoL. I think that combat is fine compared to console RPG's but is pretty boring compared to PC RPGs like Baldurs Gate or open world RPG's like Skyrim. A lot of people complain that Skyrim is a dumbed down Oblivion which is a dumbed down Morrowing (I am one of those people) but even Skyrim is leagues more advanced in terms of skills/spells, gear and general customizing your character. Again, this is about as deep as a MOBA in terms of character options.

    The bad in this game is exploration. It a total bore. All you do is run around and click something to see a wall of text about something you are not particularly interested in.

    The story is simply that your leader is compelled to explore a tower... thats it. You uncover the world history as you do so and frankly... I just didnt care. Characters do not have their own stories, they simply show up and join you. They may have some backstory but rather than letting you RPG the story, its basically compulsory and very linear. Perhaps this is why I did not care. We all know how the game will end from minute 1, so reading all the text on the way down feels unnecessary. In an open world style RPG, you usually impact the story. The main plot may not change much, but you can change the story of your companions and what happens to other NPC's depending on your actions. In this game, there does not seem to be any impact aside from not getting an extra 300 gold or a useless item.

    Again, this is not a bad game. Combat is ok but dont buy this looking for a deep RPG story. Its linear like traditional jRPG's. But as a 1st iteration, its actually pretty good. I hope to see more from this company in the future.
    Full Review »