User Score
7.6

Generally favorable reviews- based on 22 Ratings

User score distribution:
  1. Positive: 13 out of 22
  2. Negative: 4 out of 22

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. May 9, 2016
    0
    50 Dollars for 1-2 hour gameplay. After that you already saw everything and it gets repitive and boring fast. Its also much to easy, they should at least have some challenging gameplay included. Also your neck hurts very fast after some minutes gameplay. Maybe it will be better with the 3d controllers releasing in the future, but it still wont be worth 50 dollars. It looks like the "real"50 Dollars for 1-2 hour gameplay. After that you already saw everything and it gets repitive and boring fast. Its also much to easy, they should at least have some challenging gameplay included. Also your neck hurts very fast after some minutes gameplay. Maybe it will be better with the 3d controllers releasing in the future, but it still wont be worth 50 dollars. It looks like the "real" games wont release in the next future... Expand
  2. Oct 11, 2021
    4
    Not worth it. I wanted to like the gameplay, but even with 3D controllers, it's just not an enjoyable experience. Constantly glitching inside a mountain, sharp difficulty spikes, and graphics that have been surpassed already don't make for a good contemporary game.
Metascore
71

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 12
  2. Negative: 1 out of 12
  1. Aug 23, 2016
    78
    The Climb is a successful experiment, which opens up new possibilities in virtual reality gaming.
  2. CD-Action
    Aug 21, 2016
    75
    It lasts for 3 hours tops, but it’s an intense adventure that proves that VR might not be completely useless. [08/2016, p.56]
  3. Edge Magazine
    Jul 24, 2016
    60
    It all makes it an even greater shame that you'll sometimes feel compelled to jump off and end it all. [Tested with Oculus Rift; Aug 2016, p.116]