User Score
4.6

Generally unfavorable reviews- based on 81 Ratings

User score distribution:
  1. Positive: 26 out of 81
  2. Negative: 43 out of 81

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  1. Jan 7, 2023
    8
    Вечно бегущий мясной BOOOOY на 4:30 часа основной сюжетки и 17 часов с прохождением темных уровней без особо потных результатов (oxdeadbeef не открыт).

    Из минусов: - нет боссов на темных уровнях. Из плюсов: - отличная музыка, которая задает тон геймплею и не надоедает. - классный мультяшный визуал. - стебный юмор. - крутой и разнообразный лвл дизайн. - балдежные боссы с
    Вечно бегущий мясной BOOOOY на 4:30 часа основной сюжетки и 17 часов с прохождением темных уровней без особо потных результатов (oxdeadbeef не открыт).

    Из минусов:
    - нет боссов на темных уровнях.

    Из плюсов:
    - отличная музыка, которая задает тон геймплею и не надоедает.
    - классный мультяшный визуал.
    - стебный юмор.
    - крутой и разнообразный лвл дизайн.
    - балдежные боссы с интересным дизайном, которые дарят + кайф в копилку после прохождения.
    - темные уровни задают годный челендж.

    8мь препятствий из 10ти.
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  2. Sep 10, 2022
    8
    SMBF is actually really good. First I was skeptical about infinte runner but in the end I like it. Again soundtrack is fantastic. Story is also nice.
  3. Dec 22, 2021
    10
    10/10 IMO. Tommy nailed it.
    It's fun, replayable and it has a really smart level design.
    C'mon, give SMBF a chance. Super Meat Boy is my favourite game ever, and I do love SMBF also. Trust me :)
  4. Dec 3, 2021
    10
    i love super meat boy, And this will be beautiful. It was great game of my childhood. And continue of this game must be success.
  5. Apr 27, 2021
    10
    The new game is great, I know it sounds weird, everyone hates it and says bad things, but honestly, I liked it, even more than the first one, the only reason you don't like the game is simply because the character works on its own, it's a very stupid contrived problem that I've heard about, the sequel can't do without changes, otherwise it will end up being a pipeline, the game strugglesThe new game is great, I know it sounds weird, everyone hates it and says bad things, but honestly, I liked it, even more than the first one, the only reason you don't like the game is simply because the character works on its own, it's a very stupid contrived problem that I've heard about, the sequel can't do without changes, otherwise it will end up being a pipeline, the game struggles to show what's so good, new videos, beautiful and cool graphics, and the game itself brings more mechanics with each level, new things appear that improve the gameplay. process, the game is worth it. your money, if you do not think so, the game is played for 4-5 hours only of the plot, and you will need to fully explore the game for 10 or 15 hours, it is very interesting, the story itself is told well, just do not believe what they say, if you like the game, then take it, even if it seems that it is not worth the money, I liked the game and left a good impression, I advise everyone! Expand
  6. Apr 6, 2021
    10
    This review contains spoilers, click expand to view. I've finished this game for a while now, I'm now trying to finish the bonus world on NG+.

    Wow.
    This game is genuinely amazing.
    In some ways even better than the original Super Meat Boy, the people saying that this game is a cheap mobile game are just straight up wrong. This game is **** incredible, like really man. The gameplay and level design are just as tight and fun as the original, the autorunning mechanic doesn't matter, it's easy to get used to it and fun as **** and the animation and visuals are drop-dead gorgeous. The ass-kickin OST by Ridiculon and Co is incredible, And I love the story and plotline we've got, FINALLY an actual story for Meat Boy and Bandage Girl that isn't just newgrounds humor, I love newgrounds humor but this is way more welcome. I actually prefer this than having Edmund draw dead fetuses and somehow terribly connecting this to Isaac. This game is an actual masterpiece and it deserves way more acclaim than what it has right now.
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  7. Feb 9, 2021
    4
    85% cutscenes, 15% actual gameplay. A huge letdown for me.

    If you liked SMB and wanted more, play The End is Nigh instead. For some reason, they decided to make this an auto runner, and it makes the game that much worse. It feels more like a mobile game than anything.
  8. Jan 15, 2021
    10
    I. I just cannot understand. They are saying this is not the sequel they are waiting for and they say that it disappointed them, saying that it is a cheap runner trash game. they... why?

    First of all. Most people become instantly disinterested or dissapointed as soon as they discover that it is an auto runner, thinking it cannot be good. Because mobile autorunners are typically trash.
    I. I just cannot understand. They are saying this is not the sequel they are waiting for and they say that it disappointed them, saying that it is a cheap runner trash game. they... why?

    First of all. Most people become instantly disinterested or dissapointed as soon as they discover that it is an auto runner, thinking it cannot be good. Because mobile autorunners are typically trash. this type of people often didn't even played the game, or played, but instantly quit as soon as they discover it is an autorunner. This is wrong, because for me it is very different from other aurorunners, it is more like a platformer in which you run automatically. It is definitely not a cheap mobile trash-type game. This is main the reason of hate toward this game, and also the most senseless one. Play it first. it is good. This game is not like what they thought. It is not like typical moblie autorunners.

    The second reason is that they think it disappointed them as a sequel and it plays differently. They said it took away anything that made it so good. For this, I would say it is a completely worthy sequel. For me, reducing the controls make it possible to add more gimmicks. it also make the game fair and balaced instead of just being hard like the first game. (the first game is still fair and balanced, just too hard for my taste) I would say it's level design is even better than the original. The original has saws and a lot of hazards. just a lot of them. Forever has far more mechanic and things that made up some very clever level designs. The original, while you had control, is purely skill based. While Forever is a faster-paced auto runner, it added puzzle element that require you to think in order to beat. Procedurally generated levels doesn't made it any less good, in fact, it is not actually generated: It's levels are a in fact a bunch of smaller hand-crafted levels linked together procedurally. It is still has good level designs. like the original. it is a completely worthy sequel, with different, but still amazing platforming challenges. It is the change in genre that made it so good and unique, but it simply doesn't fit in many people's taste. It is a brave choice, i like it, but good changes doesn't always make people happy. It indeed has nearly everything that has made the original so good, and much more.

    Another reason they hate is because the music is different. I don't have much to say about this one, but for me it is perfectly fine.

    The animated cutscene is no doubt perfect. there's no argue. The animation is far, far better than the first one with far less violence, grosteque or vulgar humor, and much more cuteness and heartwarming moments. Nugget is awesome.

    The different mechanics are also amazing. especially the dimension spiders in the other side.

    This is my opinion. you can disagree but i have said all i can say. For me it is simply amazing. I admire their hard work. Thanks you, Tommy. for giving us such a good game.

    A tip to those negative reviewers: never write a review again in your life. Those wrongful reviews will only turn people away from this gem. I mean no offense, but you guys are seriously wrong.

    "A game ruined by greed and smartphone gaming. Disgusting to see super meat boy turned into this joke. Literally 1 button to end the game."

    ***This game contains no greed. guaranteed you didn't played it.

    "Its just an mobile game that they threw onto other platforms. At the beginning this was also announced as an mobile only game. The gameplay is slow, the hitboxes from the saws are bad and the Controls are unresponsive."

    ***It is too good to be on mobile. it is too good for mobile standards. slow because the graphic settings were incorrect. try set that something-i-forgot to 0x. The controls are super responsive. this is false review may I say.

    "Disregard the man who gives these game a 10 and speaks directly out of a thesaurus.
    Tell you to take what you get."

    ***I, too, heavily disregard the mans who give it a low score despite having no further knowledge of the game. I played throught it, and it is good. I read this full review and it was seriously wrong. he didn't grabbed the real substance of the game at all.

    All those **** idiot called this amazing gem a trash, corrupted by mobile market and greed, became a mobile trash like that, all because IN THIS GAME YOU AUTORUN, just because you got a less control, Doesn't mean this game is that bad. I know changes are hard to accept, but being an autorunner, in this case, only made it better. You lose some controls, But, In exchange you got massively clever puzzle design with great potential. and they didn't waste any of them.

    In conclusion they are wrong. This game is perfect with almost nothing to nitpick. I would definitely like to play this game..

    Forever.

    Thanks tommy for giving us such a good game.
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  9. Jan 11, 2021
    10
    This game is fu**ing awesome, there are many more mechanics making the game much more interesting. The auto-runner thing doesn't make the game worse at all, i think it's giving more challenge and needs you to think fast. I don't understand people who say " bUuUUuU tHE GamE BaaD AuToruNNER bAd " They didn't even play the game at all!
    Come on people, are you all idiots who review without
    This game is fu**ing awesome, there are many more mechanics making the game much more interesting. The auto-runner thing doesn't make the game worse at all, i think it's giving more challenge and needs you to think fast. I don't understand people who say " bUuUUuU tHE GamE BaaD AuToruNNER bAd " They didn't even play the game at all!
    Come on people, are you all idiots who review without actually playing?
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  10. Jan 7, 2021
    5
    expected a successor to meatboy, but found this auto-runner instead.

    Im a bit disappointed, for an auto-runner its just a mediocre game at best, nothing special.
  11. Jan 5, 2021
    8
    I´m going trough the dark world and it´s getting REALLY hard but also really fun. I have not played many auto runners but personally I'm having fun with this one! if you don't like auto runners or didn´t like this game you can try the end is nigh or celeste or I would also recommend VVVVVV (which is short but sweet!), also check the original super meatboy if you haven´t, is an all timeI´m going trough the dark world and it´s getting REALLY hard but also really fun. I have not played many auto runners but personally I'm having fun with this one! if you don't like auto runners or didn´t like this game you can try the end is nigh or celeste or I would also recommend VVVVVV (which is short but sweet!), also check the original super meatboy if you haven´t, is an all time classic! Expand
  12. Jan 5, 2021
    2
    We were all prepared for this to not be Super Meat Boy 2, right? That's okay. But the Flash graphics, lack of tight controls, automatic level generation, massive sprites, sappy music, and yes - auto-running - have killed the entire formula, and indeed, entire point, of this game even existing for what it is. You've got the same characters, environments, and plenty of sawblades to goWe were all prepared for this to not be Super Meat Boy 2, right? That's okay. But the Flash graphics, lack of tight controls, automatic level generation, massive sprites, sappy music, and yes - auto-running - have killed the entire formula, and indeed, entire point, of this game even existing for what it is. You've got the same characters, environments, and plenty of sawblades to go around, sure, but now it boils down to a procedurally-generated Bit Trip game with a coat of paint, and that is just sad. Simply put, there is none of the talent and charm that was present for the original, and this game feels soulless as a result. I don't believe Edmund, Tommy, or (especially after the drama) DannyB were involved at all. What a sham, and a shame. Expand
  13. Jan 4, 2021
    1
    Dear Team Meat,

    You usually need to identify the strengths of a game before doing its sequel. (Is SMBF even a sequel ?) Super Meat Boy has settled itself as a reference in the platformer genre for 3 main reasons : -Artistic direction. The game sits astride cute and gore graphic designs in a very unique way. It's well put together, pretty and appealing for some reasons. I'll never
    Dear Team Meat,

    You usually need to identify the strengths of a game before doing its sequel. (Is SMBF even a sequel ?) Super Meat Boy has settled itself as a reference in the platformer genre for 3 main reasons :

    -Artistic direction. The game sits astride cute and gore graphic designs in a very unique way. It's well put together, pretty and appealing for some reasons. I'll never forget the tears i shed while watching the first boss death cinematic. Watching these piles of squirrel corpses really hit me hard. Moreover when these tears reached the bottom of my face. They were touching a large smile. That's when my 12 years old self finally understood i was a psychopath.

    -Difficulty. No need to argue, SMB release was definitely a pivot for the game controller market with the amount of controller broken over some dark world levels.

    -Maneuvering. SMB air control was one of the most satisfying mechanics ever designed in a video game. You clearly had that feeling of velocity and momentum. Super Meat Boy was the kind of game that got you to stick your tongue out while enjoying feeling like an incredible minced beef ninja.

    Team Meat. 0ne out of three of these aspects made it to SMB Forever : Artistic direction, well done.
    However, the maneuverability is soporific making the game closer to a long ass QTE than a platformer. As for the difficulty, i sincerely couldn't tell as i didn't force myself to play this game more than one hour. After that amount of time i simply quit, disappointed.

    SMBF isn't a sequel, it is a disheartening lazy attempt to make a new genre of game and i wouldn't recommend it. I'll however salute the well put together intro cinematic that got me hyped up and brought me 10 years ago in the incredible OG SMB universe. That and the iconic "SUPER MEAT BOY" menu screen shouting are pretty much the only good things this game has to offer.
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  14. Jan 3, 2021
    8
    SMB was a rock-hard, but rewarding, take on the Super Mario formula. Newsflash - anyone who enjoyed the inspiration first time round is now OLD. Bits stop working right, we get twinges in muscles... twinges. It's not fun getting old. Neither is playing SMB over 40. This game, although not like the original,FEELS like it, and without the debilitating pain that came with 20 minutes of play.SMB was a rock-hard, but rewarding, take on the Super Mario formula. Newsflash - anyone who enjoyed the inspiration first time round is now OLD. Bits stop working right, we get twinges in muscles... twinges. It's not fun getting old. Neither is playing SMB over 40. This game, although not like the original,FEELS like it, and without the debilitating pain that came with 20 minutes of play. Good enough game, this is, and comfortable to play. Well done Devs! Expand
  15. Jan 2, 2021
    10
    Just finished Dark world, unlocked the Warp Zone skins, beat the extra 6th world and just finished world 2 in New Game+.

    There is a constant sense of wonder this game brings me. The level design is ingenious, some levels have a lot of verticality and can even get labyrinthic, each level brings a new mechanic, cleverly explored in it´s chunks, it gets very creative in the last 2
    Just finished Dark world, unlocked the Warp Zone skins, beat the extra 6th world and just finished world 2 in New Game+.

    There is a constant sense of wonder this game brings me.

    The level design is ingenious, some levels have a lot of verticality and can even get labyrinthic, each level brings a new mechanic, cleverly explored in it´s chunks, it gets very creative in the last 2 worlds, and downright insane in the extra world, and then in new game+, not only the chunks it gives you get harder, but seem start exploring the mechanics in different ways (new game: break the glass, new game+: don´t break the glass) this last point might be a coincidence, since levels are composed of random chunks made for each level, if not, I don´t know if it´ll be the case for other loops, but it still shows the level designers' talent for keeping things fresh.

    The attention to detail to it´s presentation elements is also crazy, the cutscenes are unexpectedly exciting and effectively rise the stakes for the great boss fights, the backgrounds are so richly detailed that I´m constantly finding new things in them, Dark World shows some cool color schemes and lighting, and the warp zones not only provide fun, challenging minigames to break the peace, each has a wildly different art style that accurately pays tribute to the games that inspire each and also can be mastered, unlocking the coolest skins in the game, the normal skins are already greatly detailed, but the warp skins keep the art style of each zone and even it´s sound effects, slightly changing how the game feels, it´s even cool just to take each skin to the maps screen and seeing their different reactions to being in the Dark World, the map screen itself also has cool and different transitions from light to dark in each world.

    The gameplay it's also surprisingly complex and involved for just using 2 buttons, diving brings you to the ground extremely fast, bringing a lot of downward speed to the game and also demanding fast reactions in itself, as you often have to punch out of it to get to safety, punching feels great too, each punched enemy, gets you another punch, which is great for faster travel and often used to traverse pits by a series of enemies to punch and dive trough or used along with dives to traverse tight, saw filled spaces, punching bosses into submission is also feels fantastic and very arcadey, all of this combined with the fact that each level presents a new mechanic makes for a lot of intricacies and variety.

    When it comes to the soundtrack, I´ve never been a big fan of Ridiculon, Danny B. is a though act to follow in the games I´ve heard their music in, however, in this game they knock it out of the park, the boss themes and most dark world themes are rocking and exciting.

    Extremely recommended if you like auto runners, with the caveat that it is a lot about trial and error, you can get good at it, I blazed my way trough some of the NG+ world 2 chunks without dying, but even then, though most chunks allow for a reasonable margin of error, sometimes experimentation, some are really strict with execution and others puzzle like in nature, that might demand a lot of tries until you figure out what´s even going on. frustration is a real thing for some of the harder chunks, but also a great deal of excitement and satisfaction for some of those.

    If you are a fan of the original, (like myself, 106% it, though couldn't bother with the iron man achievements, nor will I with this game) give it a shot, they are very different games but share some elements like wall sliding, keys that open walls and of course, lots of saws, the charm it's still there, if you like Meat Boy in general being a tribute to old school gaming, there is a lot of that here and it's very well done, and while the speed and great feeling of controlling Meat Boy trough the air of the original is gone, the new gameplay elements bring a different sense of speed and acrobatics that´s also great fun.
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  16. Jan 2, 2021
    7
    Maybe it would have did well if they did more if they can. Good game, but it disappoints a lot because the 1st game was great.
  17. Jan 2, 2021
    0
    I don't like it at all, the first game was so much better. Edmund didn't work on it, so RIP...
  18. Jan 1, 2021
    2
    I am disappointed. Coming from the original SMB, I was a bit surprised by the choice of making this an autorunner where the gameplay is tuned down to pressing two different buttons (you could that on a mobile device such as a smartphone as well). This turns the whole gameplay into just a boring timing reaction game instead of giving you, as the player, some opportunity to make up for badI am disappointed. Coming from the original SMB, I was a bit surprised by the choice of making this an autorunner where the gameplay is tuned down to pressing two different buttons (you could that on a mobile device such as a smartphone as well). This turns the whole gameplay into just a boring timing reaction game instead of giving you, as the player, some opportunity to make up for bad moves or try to improvise with unusual ideas. It feels such as you are never actually in control, just trying with trial-and-error to get through the world as some player who is there for some ingame character you cannot identify with as you got no real control.

    The fact that the levels are now semi-autogenerated is something which I also strongly dislike as there can be parts where even after a lot of trying no really good way can be found to master it, and the game does not give you any hints by the level design, which was also much better solved in the first game in my eyes. There I had the feeling that I just knew what I was doing wrong and now needed to figure out how to make it better. In SMB Forever I just feel like I am doing something wrong which I cannot say what I am doing incorrectly, just that I am. It is so annoying and not in a good way where you want to get better, but in a way where you want to get a refund. Or to make it short: The difficulty balancing is off, way off on what it should be.

    What I do like is the fair price point of about 16€ (Austria) in case you can enjoy the day (I don't/didn't), the overall art style and how the gameplay feels (i.e. very smooth frame times, good reactions to inputs).
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  19. Dec 31, 2020
    1
    Wow, it's amazing how you can turn brilliant first game with simple yet challenging mechanic into this utter garbage. Now it's just literally two button runner with no character control whatsoever and neverending deaths just to find single possible path from one checkpoint to another. This game is an example of bad gamedesign, as a mobile game it would be great considering controlsWow, it's amazing how you can turn brilliant first game with simple yet challenging mechanic into this utter garbage. Now it's just literally two button runner with no character control whatsoever and neverending deaths just to find single possible path from one checkpoint to another. This game is an example of bad gamedesign, as a mobile game it would be great considering controls limitation, but it should never be distributed beyond Android/iOS.
    Bosses is the greatest disappointment, you just die million times to learn precise path to beat them, no frustration, only boring repetative million tries.
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  20. Dec 30, 2020
    2
    Pros: Classic Super Meatboy graphics which are nice. Price is good, especially if you use your $10 dollar Epic Games holiday coupon.

    Con: It just doesn't feel like the original in any sense. An obvious phone port. It just feels bad.

    Asked for a refund.
  21. Dec 29, 2020
    1
    They turned Super Meat boy into an Auto Runner game.
    1st super meat boy was a great platformer timing based game.
    This...it's a f***ing auto runner. Never has a developer made a worse decision in making a sequel to their hit game. It also looks like a cheap mobile game. The first game had an inspired art style & design, this feels like they created the graphics in windows paint.
    They turned Super Meat boy into an Auto Runner game.
    1st super meat boy was a great platformer timing based game.
    This...it's a f***ing auto runner.
    Never has a developer made a worse decision in making a sequel to their hit game.

    It also looks like a cheap mobile game. The first game had an inspired art style & design, this feels like they created the graphics in windows paint. Cheap looking.

    I Refunded this game after 10 minutes.
    Play the first game-= it's great.
    This game- its trash.
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  22. Dec 29, 2020
    1
    One point for having "Super Meat Boy" in the name. There are so many other games on the same principle and yet this is somehow the worst I have ever played. Original Super Meat Boy is so much better. You know what, I would much rather play the old flash game Meat Boy than this disaster. Don't buy this game. I have spent 2 hours playing this game and I have spent 90% of the time findingOne point for having "Super Meat Boy" in the name. There are so many other games on the same principle and yet this is somehow the worst I have ever played. Original Super Meat Boy is so much better. You know what, I would much rather play the old flash game Meat Boy than this disaster. Don't buy this game. I have spent 2 hours playing this game and I have spent 90% of the time finding something positive, which I didn't. And don't tell me it took 2 years to make this mobile game. Expand
  23. Dec 29, 2020
    9
    people are WAY too hard on this game. yes its not the same as the original. but its still a very good game. it stands on its own without needing to rely on doing the same thing over and over again. yes i prefer the original. but as its own game, super meatboy forever is incredible. its easily the best auto runner that i have ever come across. just because its not the same as the originalpeople are WAY too hard on this game. yes its not the same as the original. but its still a very good game. it stands on its own without needing to rely on doing the same thing over and over again. yes i prefer the original. but as its own game, super meatboy forever is incredible. its easily the best auto runner that i have ever come across. just because its not the same as the original and or not your kind of game. that does not mean it deserves such a bad rating. also the music is fine. so they couldn't get danny for the soundtrack. not necessarily their fault. Expand
  24. Dec 29, 2020
    0
    Il gioco ha un feeling fare ad un auto-runner mobile
    Forse cercavano di ricreare una situazione alla Rayman Jungle Run ma fallendo miseramente
  25. Dec 29, 2020
    3
    The receiver of such a wonderful game as "Super Meat Boy" is some kind of mobile game raised to a full-fledged game. In the game you only need 2 buttons to play. The game is beautiful, fun but after waiting so long to get it...
    (RU = Приемником такой чудесной игры как "SMB" стала какая то мобильная игра поднятая до полноценной игры. В игра тебе надо для игры всего 2 кнопки. Игра красивая,
    The receiver of such a wonderful game as "Super Meat Boy" is some kind of mobile game raised to a full-fledged game. In the game you only need 2 buttons to play. The game is beautiful, fun but after waiting so long to get it...
    (RU = Приемником такой чудесной игры как "SMB" стала какая то мобильная игра поднятая до полноценной игры. В игра тебе надо для игры всего 2 кнопки. Игра красивая, веселая но после столько времени ожидания получить это... )
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  26. Dec 29, 2020
    7
    It’s not a bad game and getting to the finish line is really satisfying. Yeah, it’s an “autorunner” but a real good autorunner.
  27. Dec 28, 2020
    7
    Destroyed expectations, different from the original, controls are annoying at first
    But has varied gameplay, high replayability, still challenging, nice bosses, good level-design.
    At first, I didn't like it, then I liked it very much.
  28. Dec 28, 2020
    10
    I was just as disappointed as these people crapping on the game when I heard it was an auto runner. But what Team Meat has done with this game, it is still just as difficult, you still feel like a ninja pulling off the controls to make it thru one of the levels, the replays are still awesome showing all your attempts at once. In reality you wouldn't even want to control meat boy in thisI was just as disappointed as these people crapping on the game when I heard it was an auto runner. But what Team Meat has done with this game, it is still just as difficult, you still feel like a ninja pulling off the controls to make it thru one of the levels, the replays are still awesome showing all your attempts at once. In reality you wouldn't even want to control meat boy in this because there are too many other things your mind is digesting to get thru these levels. Also I think it's awesome that a keyboard is a legitimate way to play the game now, and it works awesome. Gamepad is awesome also. Anyway if you like the first then this is a must have. If you like N++ then this is also a must have. I'm telling you. I was a hater maybe 3 hours ago lol. Great game, Team Meat, please don't make us wait this long for the next one!! Expand
  29. Lgn
    Dec 28, 2020
    1
    A game ruined by greed and smartphone gaming. Disgusting to see super meat boy turned into this joke. Literally 1 button to end the game.
  30. Dec 27, 2020
    5
    So, this game. It's very fun, and I kinda enjoyed it. I fell like i'm one of the only people in the world who actually likes auto-runners, and to be honest, I think this is the best of them! However, with that being said, this game IS a sequel, so it's fair to compare it to it's predecessor, and that's where the fun stops. The first game is SO MUCH better, simply because it is a fullSo, this game. It's very fun, and I kinda enjoyed it. I fell like i'm one of the only people in the world who actually likes auto-runners, and to be honest, I think this is the best of them! However, with that being said, this game IS a sequel, so it's fair to compare it to it's predecessor, and that's where the fun stops. The first game is SO MUCH better, simply because it is a full platformer. Auto-runners are literally lesser versions of platformers, it feels one-dimensional. I really just don't get it why they didn't add the new game mechanics they introduced in the later worlds + the old gameplay style + this AMAZING presentation quality. It would have been a MASSIVE hit, and I think it was dumb for them to change something that was far from broken. Expand
Metascore
70

Mixed or average reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 21
  2. Negative: 0 out of 21
  1. CD-Action
    Jul 23, 2021
    70
    The problem with the new Super Meat Boy is that it’s not the old Super Meat Boy. We have waited a decade for the sequel and it turned out to be an autorunner, which is not necessarily a welcome surprise. Two buttons is all you need, which makes CMBF very easy to grasp, but limited control over the protagonist can be maddening, especially that the game is even harder than the original. Having said that, the developers managed to squeeze a lot out of the simplified control scheme, and while I understand the game disappointed many fans, I still recommend it to those of you looking for a serious challenge. [02/2021, p.58]
  2. Feb 22, 2021
    60
    While Super Meat Boy Forever is a good game, it really doesn’t compare to the original sense of precision movement and extreme difficulty that stuck out to the fans.
  3. Feb 12, 2021
    50
    Super Meat Boy Forever feels completely overtaken by time. The game is inferior to its predecessor in every way. The biggest problem is the fact that an autorunner like Forever leaves much less control to the player. The levels and bosses in Super Meat Boy Forever are therefore more annoying and frustrating than fun and challenging.