Metascore
74

Mixed or average reviews - based on 39 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 39
  2. Negative: 0 out of 39
  1. Aug 10, 2017
    A sublime blend of Metroidvania and Lovecraft with beautiful hand-drawn art, tarnished a little by the element of repetition. [Recommended]
User Score
7.4

Mixed or average reviews- based on 70 Ratings

User score distribution:
  1. Positive: 43 out of 70
  2. Negative: 12 out of 70
  1. Jul 29, 2017
    3
    This is not a metroidvania game, it just has the map structure of one. The combat is more like a fly swatting simulator. You don't clear outThis is not a metroidvania game, it just has the map structure of one. The combat is more like a fly swatting simulator. You don't clear out areas like you would in a proper metroidvania. Instead, random hordes of baddies swarm you and you have to swat them down in bunches. So all the tactical choices a real metroidvania game has you making about beating enemies who are occupying platforms go straight out the window. Sundered enemies flock in from any direction and barely care about level layout. I was so excited for this game from the trailers, but this is a deal breaker for me. The art is gorgeous, but it's wasted on these lazy mechanics. Full Review »
  2. Jan 9, 2020
    3
    Combat system is pretty bad. Level desing feels so wrong. Graphics are not looks so bad but it feels like they picked wrong choices whileCombat system is pretty bad. Level desing feels so wrong. Graphics are not looks so bad but it feels like they picked wrong choices while making the main character. World design and main character not matches in this game. When you start the game, it feels like you are controlling a moving png character.
    The world of the game is interesting at first, but after a while it is very boring and makes you not wonder what's going on in this world.
    Full Review »
  3. Dec 26, 2019
    4
    Uninspired story, enemies, and level design. Player spends most of the time running through empty, generic rooms, occasionally interrupted byUninspired story, enemies, and level design. Player spends most of the time running through empty, generic rooms, occasionally interrupted by swarms of enemies you mash the "x" button at. Nothing feels rewarding or interesting, Full Review »