User Score
4.4

Generally unfavorable reviews- based on 36 Ratings

User score distribution:
  1. Positive: 7 out of 36
  2. Negative: 18 out of 36

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  1. Aug 1, 2014
    9
    I liked this DLC as much as I liked the original game.
    "Breakdown" was very boring for me because it was just the same map that the original game but with a bit more freedom. But "Lifeline" is really much better than the previous DLC. Here you have a totally new map, and it isn't small, and somethings have been improved and new features added.
    Maybe when you have played it about 10
    I liked this DLC as much as I liked the original game.
    "Breakdown" was very boring for me because it was just the same map that the original game but with a bit more freedom. But "Lifeline" is really much better than the previous DLC. Here you have a totally new map, and it isn't small, and somethings have been improved and new features added.

    Maybe when you have played it about 10 hours it start getting boring because you have already discovered all the map, but the same thing happend to me with the original game, and that 10 hours of gameplay was really ejoyable.
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Metascore
71

Mixed or average reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 4
  2. Negative: 0 out of 4
  1. Nov 3, 2014
    70
    State of Decay, besides its flaws, is among the few good efforts of conveying a zombie apocalypse to the PC.With its interesting character progression and base building mechanics, along with the generous content of the DLC's, it is a good bang for the buck for the people who are fond of slaughtering decaying humanoids.
  2. Jul 7, 2014
    85
    Now in its third iteration, State of Decay is demonstrating a steady improvement that would be the envy of most titles. Each new add-on has made the game's world more interesting and added fascinating gameplay developments.
  3. Jun 3, 2014
    60
    A change of focus from civilian to military engagement places a greater emphasis on firearms and offers neat thematic alternatives to scavenging resources. But Lifeline’s familiar urgency is restricted to Danforth’s rather mundane outskirts.