User Score
5.6

Mixed or average reviews- based on 5711 Ratings

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  1. Sep 11, 2023
    0
    Even though my computer is a little above the minimum recommended settings, it freezes unplayably at the lowest settings and the sound cuts out.
  2. Sep 11, 2023
    5
    I was quite disappointed.. every night I turn on my pc and start playing it, after an hour I'm on time to sleep on my desk.
    This only happens to me when a game is boring and this unfortunately is. I've waited years for starfield and so I can only be very disappointed. The flaws have already been mentioned by many others. But the thing that bothers me the most is that it lacks action.
    I was quite disappointed.. every night I turn on my pc and start playing it, after an hour I'm on time to sleep on my desk.
    This only happens to me when a game is boring and this unfortunately is. I've waited years for starfield and so I can only be very disappointed. The flaws have already been mentioned by many others. But the thing that bothers me the most is that it lacks action. After 30 hours of playing I'm still waiting for some fights! especially the secondary quests,..just uploads and blablabla
    Maybe I'm getting old, but then why do I like games like no man sky or cyberpunk2077 so much?
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  3. Sep 11, 2023
    0
    exploitation and a lie, artificial intelligence and ridicule.exploration is a lie, artificial intelligence is ridiculous, I don't accept a poorly made game, tired of being fooled by the xbox
  4. Sep 12, 2023
    0
    Someone would kill me if I don't give bad review for this game. So, Starfield is terrible game.
  5. Sep 12, 2023
    0
    I just made an account here to rate it 0/10... Why? Well first of all I don't like game developers that straight up LIE. Secondly, the game is boring af, which is actually the main technical problem beside others. By others I mean that the engine is VERY outdated and not optimized for PC. Consoles too actually. I am really disappointed in Bethesda. I liked their games. I don't think I'llI just made an account here to rate it 0/10... Why? Well first of all I don't like game developers that straight up LIE. Secondly, the game is boring af, which is actually the main technical problem beside others. By others I mean that the engine is VERY outdated and not optimized for PC. Consoles too actually. I am really disappointed in Bethesda. I liked their games. I don't think I'll buy another game from them. I will refund my 100$. If Bethesda keeps doing this then they will lose all respect very soon. People who rate so high must be out of their minds... Expand
  6. Sep 8, 2023
    5
    Starfield is supposed to be a more serious space game, but it has all of the Bethesda jank and none of the charm or whimsy.

    Some aspects I will comment on first: the design of ships, interiors, electronics, etc. are stellar and a breath of fresh air. Interiors are densely packed with items and you can open/close a ton of containers. You can read just about everything - whiteboards,
    Starfield is supposed to be a more serious space game, but it has all of the Bethesda jank and none of the charm or whimsy.

    Some aspects I will comment on first: the design of ships, interiors, electronics, etc. are stellar and a breath of fresh air. Interiors are densely packed with items and you can open/close a ton of containers. You can read just about everything - whiteboards, notes, signs, system displays; I really like that the models and physical design is thoughtful and believably realistic. It makes the game feel a bit like an immersive sim where everything in the world feels like it has purpose. Also, in general the voice acting is great and doesn't feel like you're talking to the same NPC every other interaction.

    Leading into the big thing the game dedicates its name to, the space travel is.. not it. Interacting with menus and submenus on keyboard and mouse is tedium. The requirement of fast-traveling and heavy reliance on filler loading animations is janky and old even the first time around.

    It calls me back to Mass Effect 1 where you have to wait for the elevator to finish, even if the game loaded. Adding salt to the wound, that's the same game that did this exact map and fast travel system better sixteen years ago. Even considering the stuck-in-the-Mako planetary experiences, Starfield has the opposite problem of having to walk everywhere.

    The list of things that Starfield hasn't impressed me on is pretty much everything else. Not so fun gameplay, lack of responsive and challenging AI, the UI and UX is pretty bad overall (at least on keyboard and mouse); though I won't comment on the writing as I haven't completed enough main story or side content.

    The world is particularly sterile and empty feeling. While I can't say I expected stuff to be any more dynamic because we're on Gamebyro's uncountable iteration, I can't help feeling disappointed that there is still minimal world interactivity; lights are static, items, glass, etc are indestructible, the majority of NPCs are lifeless filler. Cyberpunk 2077 was **** on launch with objects/NPCs popping in, tons of features not working at all, cops spawning out of thin air (infinitely, too!). Night City was hailed as graphically cool but ultimately empty, and the rest was raked over the coals. Now say "Bethesda" 5 times in the mirror and Starfield gets a pass (and Todd doesn't break your legs).

    To expand on NPCs: Terrible right now, but definitely could be bugged systems. Interacting with them can be tedious (zoom+camera switch no matter where they are in relation to each other) besides that they are cardboard props. Running around causing mayhem in the streets? Point guns at them, shoot around them - no reaction. Steal a sweet roll? Time to die. Of course, the classic Bethesda guard telepathy is still kicking. Steal something or kill someone 500,000LY away from the nearest guard? Stop right there criminal scum!

    In combat it's not uncommon for enemies to stand still and do nothing, sometimes they slide into place to perform a slow/janky animation like jumping, all while your bipedal robo pal walks over and smacks them to death (with admittedly funny ragdolls and dialogue).

    General gameplay is pretty much TES and FO. Honestly even a step back because the world is far less reactive and more sterile; there's no gore or dismemberment, the best you'll get is them going into an Apex Legends crawl after some damage. Fallout has a satirical feeling atmosphere, so the often wacky NPC animations, random dialogue from the same 3 voice actors as everyone either runs or gangs up on you is amusing. The same goes for Skyrim and Oblivion, where they have fantasy-world whimsicality and radiant interactions.

    Definitely not a fan of some skill tree upgrade "challenges" or tasks. An obnoxious example is to reach the next tier of stamina upgrade by depleting oxygen (including filling the co2 bar fully) 20 times, where my solution was being overencumbered, running in a circle on the ship, then sleeping and repeat 20x. Some of these things are fine if they occur through normal gameplay, but that action twenty times is not. Meanwhile in the lockpick tree, it's "lockpick 5 things".

    Deja vu. I've played this game a dozen times already.
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  7. Sep 8, 2023
    5
    So very disappointing. Too many loading screens, even worse than Fallout and Skyrim. Everything you do is a loading screen. The space "exploration" has no immersion at all. Every transition is a cutscene/loading screen. It's bad. Really bad.

    The NPCs are hilariously bad - I followed a captain on ship to her bridge and whilst she was talking all the way every single NPC I passed said
    So very disappointing. Too many loading screens, even worse than Fallout and Skyrim. Everything you do is a loading screen. The space "exploration" has no immersion at all. Every transition is a cutscene/loading screen. It's bad. Really bad.

    The NPCs are hilariously bad - I followed a captain on ship to her bridge and whilst she was talking all the way every single NPC I passed said something stupid over the top of her talking. This is just one example of how bad they are. My companion constantly gets in the way of other NPCs, blocking quest progress or making the NPC turn around and take a very long route to a room next to me.

    The inventory management, UI and menus will drive you insane. The game barely, if at all, explains any of its mechanics to you.

    If you choose to land on a planet, I hope you enjoy walking. You have to walk *everywhere* for kilometres to find anything. If you sprint, you run out of O2. There are no vehicles to assist you and you cannot even add a waypoint anywhere. The maps are utterly useless.

    I am currently stuck because I gave up trying to navigate in space from one planet to another because the starmap used for navigation is the *worst* I have seen in a space game.
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  8. Sep 11, 2023
    0
    Zero negative critic reviews... So much for "critic-ism"! What an absolute joke of an industry. Clown world. Loading screen and cut-scene simulator.
  9. Sep 10, 2023
    0
    It's a boring not optimized at all, shallower version of Fallout 4, and Fallout 4 is an already shallow and unoptimized game.
    Worth it in maybe 3 years or so at 30 bucks when it finally runs as well as it should and mods fix all the annoyances that the vanilla Bethesda experience is known for.
    Seriously guys, play your damn games before releasing them, the mod community cannot be a
    It's a boring not optimized at all, shallower version of Fallout 4, and Fallout 4 is an already shallow and unoptimized game.
    Worth it in maybe 3 years or so at 30 bucks when it finally runs as well as it should and mods fix all the annoyances that the vanilla Bethesda experience is known for.
    Seriously guys, play your damn games before releasing them, the mod community cannot be a substitute for your shoddy developers.
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  10. Sep 10, 2023
    2
    50 hours in, and I have just wasted my life on this game.

    1. This is not an immersive space sandbox or RPG. It is a Bethesda game. You get so much more immersion from 'No Man's Sky', and a testament to that is the seamless gameplay with no loading screens (and you can even fly to space from a planet). Sadly, Starfield does not have this. In fact, you can teleport from planet/galaxy to
    50 hours in, and I have just wasted my life on this game.

    1. This is not an immersive space sandbox or RPG. It is a Bethesda game. You get so much more immersion from 'No Man's Sky', and a testament to that is the seamless gameplay with no loading screens (and you can even fly to space from a planet). Sadly, Starfield does not have this. In fact, you can teleport from planet/galaxy to another planet/galaxy via the menu. Why the need to travel to space, then? LOL.

    2. Starfield is not optimised. I get frame drops and lags even on my rig, which is powered by an RTX4090. Seriously?

    3. The game was designed for the console and then ported to the PC. Cause Starfield was focused on being an Xbox console exclusive. So the menus, gameplay etc., are more designed for console/controller.

    4. Combat is fun. Yes you heard me right. The combat is a highlight of this game. It is tactile, impactful and the guns are quite fun. Customisations to guns are also quite good.

    5. Dialogue is weird. Often times you are left staring into the eyes of the NPC, sometimes, your soul gets caught in between.

    100 bucks over for this game is just completely and utterly ridiculous. However, for Bethesda fans, this is by far, one of their best games they created.
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  11. Sep 9, 2023
    1
    In short, the game is * Everyone who plays in Starfield is a *-eater who has been given noodles on their ears. They wash noodles in * and eat. THAT'S IT!
    If a little longer ...
    there was such a game The Outer Worlds. Let's take it, cut out of it all the balance, all the humor, all the unusual design It looks very very much like the game was made on the skeleton of The Outer Worlds 2
    In short, the game is * Everyone who plays in Starfield is a *-eater who has been given noodles on their ears. They wash noodles in * and eat. THAT'S IT!
    If a little longer ...
    there was such a game The Outer Worlds.
    Let's take it, cut out of it all the balance, all the humor, all the unusual design
    It looks very very much like the game was made on the skeleton of The Outer Worlds 2
    Next, we take Fallout 3, cut out all the interesting dialogues, all the mechanics, the hit effect, and so on.
    But the gameplay is Fallout 3 one-on-one, all with the same stupid behavior of the characters.
    All with the same square and jerky animation
    All the same stupid opponents and their behavior, which are a rod on you, only in Fallout the opponents were plot-inscribed, someone was in heavy armor, someone mutants, someone interesting monsters.
    There are just empty, chaotically running dummies
    Hey, sorry, where did the people who did Crysis 1, Farcry 2 and F.E.A.R. etc. get lost
    In Crysis 1, it was interesting for the player to explore this jungle, especially compared to Starfield. FarCry 1 – took the story and gameplay, Farcry 2 went downhill, but from the point of view of mechanics, it turned out to be outstanding. Prey is better, even Doom
    You will say, but this is an RPG, and you compare it with single-player games
    I will upset you, this is not an RPG, here is Dark Souls RPG, in a normal idea of an RPG, we make saves, plot, NPC, map and everything - the classic RPG representative is ready
    Do you want something new, and even Cyberpank 2077 was better, albeit with technical problems, but it was at least filled with something.
    There are no bugs in Starfield, okay, but what are the bugs in the Bethesda presentation?
    At the same time, Microsoft has Obsidian, which maybe could have made at least The Outer Worlds 1.5 out of the game, maybe this is it?
    The same dialogues, the same animations, the same head turns
    The gaming industry has not yet broken through the bottom, because it keeps on games, like Dark Souls (although I honestly admit it's not for me), Red Dead Redemption 2, even, even Death Stranding, The Legend of Zelda: Link's Awakening (2019), The Legend of Zelda: Breath of the Wild
    I had boring dialogues in The Witcher 3: Wild Hunt, yet in the first game they were to be more lively
    But in Starfield, the dialogues have long rotted and turned into dust, you are surrounded by only robots, dummies
    NPCs move like robots and behave the same way. And how creepy they are, I don't say anything at all.
    And again, Starfield is worse than Skyrim!
    Attention, good news, we should not make a competitor to Skyrim since it will sell it for another 20 years. Yes, Captain! GipGip to Captain Todd! (no, not HypGip)
    After each bad game, you realize that the previous ones were not so bad
    Want a shock? This game is worse, even than Dead Island 2, there was at least an attempt to do something new
    Attention!!! And yes, you will not be able to return the money for the game, since the game starts very slowly, in fact 2 hours have passed, and the game has not even started yet.
    But now we can blame neural networks for everything
    Since the game is obviously a very long long-term construction and it was done in the last year and dialogues were either immediately written by incompetents and neural networks or by the end of the game
    As soon as it gets better, then the neural network wrote this dialog
    In the game, all the dialogues are written by 6-year-olds
    At the NPC, only saliva does not drip from the corner of the mouth
    The introduction is * the plot is * the story is *
    The game seems to have been made on the knee for a year
    And most importantly, there are a lot of free downloads
    RAM: 16 GB
    AMD Ryzen 5 2600X, Intel Core i7-6800K
    NVIDIA GeForce 1070 Ti, AMD Radeon RX 5700
    Where did you get them from???From what ceiling did you write them and get them?
    The game looks like on Xbox360, and if it doesn't, then the lighting spoils everything and you can't tell it from the same Fallout 3 of 2008, when they released Elder Scrolls IV: Oblivion in 2006

    Every 5 minutes of loading, even more often.
    Yes, this * on any bucket should go
    Most of all, the comments of the developers are "impressive". "Todd Howard answered the question by emphasizing that Starfield is a next-gen game. Bethesda's developers have optimized it, and users just need to upgrade their computers to keep up with the latest technology." I wonder where Todd found the transfer technology in his game? Maybe he should look back at 2005. Empty, non-living DICORATIONS are not yet advanced technologies
    with graphics worse than Xbox360 corridor levels and grass passing through stones

    There are almost no bugs?
    Because there is almost nothing in it
    Space? A ship? Forget it – it's just another location where you're hanging in the air, and the world is moving around you.just a "base" and a checkpoint
    Even writing about Starfield is difficult
    Final GameDEV
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  12. Sep 9, 2023
    3
    This review contains spoilers, click expand to view. Game that looks very old for today with no innovations and lots of loading screens Expand
  13. Sep 11, 2023
    0
    This game is complete garbage. The critic reviewers giving this game highs core i believe are just shilling for Bethesba.
    This game is completely boring, all you do is walk, run around shooting people and creatures, and when you arenot doing that are tasked with aimlessly talking to people. When asked to give a response, usually four choices, it doesnt matter what you choose as it will
    This game is complete garbage. The critic reviewers giving this game highs core i believe are just shilling for Bethesba.
    This game is completely boring, all you do is walk, run around shooting people and creatures, and when you arenot doing that are tasked with aimlessly talking to people. When asked to give a response, usually four choices, it doesnt matter what you choose as it will just guide you to make the right decision.
    For a game in which you think you'd be able to do space exploration, there is ZERO of it. There is no enjoyment in travelling to a planet like a simulator as you just fast jump to that planet.
    Take away all the cutscenes and dialogue scnes and you are left with very little gameplay.
    If you are thinking of buying the game, i suggest watching walkthroughs first and seeing just how utterly boring this game is.
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  14. Sep 8, 2023
    6
    Starfield is a game i originally downloaded via pc gamepass, but decided to buy on steam for early access.. and i'm not going to lie, its not what we were promised. its a bethesda game through n through, so if thats enough for you, youll love this. however, the constant emphasis on the 'immersion" "unparrelled freedom", and yet i dont see either. all the exploring is done mostly throughStarfield is a game i originally downloaded via pc gamepass, but decided to buy on steam for early access.. and i'm not going to lie, its not what we were promised. its a bethesda game through n through, so if thats enough for you, youll love this. however, the constant emphasis on the 'immersion" "unparrelled freedom", and yet i dont see either. all the exploring is done mostly through load screens and menus, you dont actually do most of the flying yourself, except in orbit between load times, and in fights. besides that, everything is done for you. theres very little faith in the players capabilities to do it themselves, and it takes you straight out of the game and its world, by taking control.. like as an optional feature, sure i can see it being useful and great.. but as the main and only means to transporting yourself round the world, it gets boring.

    the main quest line has to be the most uninspiring dull, tedious and horrendously written story i've played yet.. its mostly go here, talk to them, go there, load load load, use menu to travel, load, shoot, talk, sneak, shoot, talk, load, fetch. most of the main story line is talking to people, and then delving into copy and pasted caves and dungeons etc to get the artificats. now.. there are a few great quests thrown in the main story, but by the time it picks up, its over.. theres no expert delivery, leaving you feel impacted by its story, world, characters or events.. theres minimal impact. the dialogue gets so tediously boring, you end up skipping alot of the filler content.. and the main story for 90% of it bored the living life out of me, with how tediously boring it was, paired with the insanely uninspiring and tediously annoying "exploration" system they have.. so even if one quest immersed you into its world, you're then taken straight back out of it, when your only means to travel is through menus and load screens. it doesnt exactly sound like unparrelled freedom and exploration, and is an insane set back in many ways in comparison to their other games. WOW is over 20 years old and you can seemlessly travel its map. this has no excuse. i had hoped the story would pick up and deliver a blow that made the tedious journey worth my time, but by the time i started to feel the build up, it was over with an anti climatic ending.. and a over hyped new game plus that had plenty of promise and potential to its jaw dropping plot twists, but ultimately fell flat as it leads nowhere at all to make any significant difference to your story, other than a few dialogue changes, but plopping you back into its dull world, and terrible story.. at first you have a chance to skip the story in NG+, and at first the new lines of dialogue is fresh.. but it leads nowhere. will i be able to find my old companions in this new world? nah. its a novelty.

    the combat is nothing to shout home about, though its not the worst. its very much fallout 4 on steroids, a lil bit smoother than FO4, and a lil more fluent. the choice of weapons have an abundance of choices to choose from, to suit your gameplay style. although their melee system is horribly bad and out dated, with no improvements from their previous games at all.

    the sidequest is where this game shines, and unfortunately so, as if your side content over shadows your main.. something is wrong.. however, the side content very much out shined the main story, and engages you in quests that very much feel quality wise, 10 folds better than the 7th grade written main plots. i will keep this part short, as i dont want to spoil anything. but get arrested, that quest is one of theee best, regardless on where you choose to branch.

    summary: this game couldve been a genre defining GOTY exclusive, but has ultimately been laid flat,with the countless words being sprung out of petes mouth, that ultimately mis communicated somewhere along the way of what to expect with this game. is this game bad? no.. depends. if youre looking for an immersive flight exploration game, AVOID THIS. if you're looking for fallout in space without much ship exploration manually done.. and you can bare loading screen after loading screen, then this is for you. ive played over 50 hours to form this opinion, and it just aint what we were told it would be. too much promises, and very little delivery, its a beautiful game, and one of the smoother BGS's experiences to date, however with a uninspiring main story, and tedious exploration system that makes starfield fall flat on its face. once youve finished the game once, after 50 hours i feel very little urge to jump back on, instead im going back to star citizen and elite dangerous.. i hope with updates, mods, and the expansion, alot of these issues are resolved. but rn, id say wait for a sale.
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  15. Sep 9, 2023
    0
    Good lord this game is shockingly bad!
    You want to do a quest? Sure thing, just navigate 4 menus to target and fast travel the location of the task at hand.
    What? You expected to actually use your ship and fly there yourself? lol no chance.
    This is a very dull, re skinned version of fallout / the elder scrolls.
  16. Sep 9, 2023
    0
    Yet another buggy broken release from bethesda.
    Anything that can be considered 'new' in the game like shipbuilding is even buggier than everything else.
    I've found myself wasting time and reloading over and over due to bugs and glitches. It's so empty and boring. Like if you took fallout 4 and stretched that amount of content over a galaxy. Most things are procedurally generated
    Yet another buggy broken release from bethesda.
    Anything that can be considered 'new' in the game like shipbuilding is even buggier than everything else.

    I've found myself wasting time and reloading over and over due to bugs and glitches.

    It's so empty and boring. Like if you took fallout 4 and stretched that amount of content over a galaxy.

    Most things are procedurally generated so you raid the same abandoned mining outposts or weapons facilities over and over.

    As interesting as the space theme is at first, they managed to make it very boring very fast. Not to mention that if you don't want to sit through 5-7 second long unskippable cutscenes for each of the following: to sit in your pilots seat, take off from the planet, grav jump to another planet, then land on that planet - you quicky just resort to fast traveling everywhere which really kinda kills the whole space thing.

    They really did just take the bog-standard bethesda experience and add space ships to it.

    Just a collection of random collection of individual game mechanics mashed into a sandbox without any real rhyme or reason.
    And if that was my only criticism I would still give the game an average score - maybe a 5 or 6.

    But then comes all the bugs, poor PC optimization, terrible filters on everything, terrible UI design, terrible system design. Awful control mapping that has the 'next dialogue' button assigned to the same key as 'fire ship lasers' which has resulted in me shooting at an ally more than once. Like, imagine if a real spaceship did that. If the button to "Close comms" was the same as the button to shoot your guns. Whoever designed that control scheme would be laughed at harder than the dude who thought it was a good idea to control an actual submarine with a game controller.

    A really low carry limit that has you constantly dumping your inventory.

    And why can my space-ship initially only hold 2-3x as much cargo as I can carry on my person?
    Like, the starting ship has the physical space to cram in a couple dozen people....
    And the ships have mass. And if the mass gets too high your ships speed and handling goes down.
    It would be simply to just calculate the mass of all the stored items on your ship and have that effect the ships movement. But no... terribly small cargo holds because intelligent design is not something bethesda does.

    The game is buggy and poorly designed. It does not deserve your money.
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  17. Sep 8, 2023
    2
    Nice RPG, nice story. Horrible performance, ship gameplay and loadscreens everywhere, even in a empty cave.
  18. Sep 9, 2023
    0
    This review contains spoilers, click expand to view. Too many years to create a game that in my opinion is worthless, my money down the drain. Expand
  19. Sep 8, 2023
    5
    Based on my extensive experience playing this game, I'd like to share some thoughts. During the initial hours of gameplay, I was perplexed by the subpar optimization. Even on my Nvidia 3080 desktop, the frame rate wasn't stable, and it failed to reach the expected high levels. Meanwhile, the 3D modeling and texture quality resembled those of games released five years ago. The storylineBased on my extensive experience playing this game, I'd like to share some thoughts. During the initial hours of gameplay, I was perplexed by the subpar optimization. Even on my Nvidia 3080 desktop, the frame rate wasn't stable, and it failed to reach the expected high levels. Meanwhile, the 3D modeling and texture quality resembled those of games released five years ago. The storyline lacked depth, and the SPACE theme failed to resonate with me; I didn't feel like I was truly immersed in a space-themed game. I hope Bethesda can address these technical issues in future patches and improve performance. In summary, I am disappointed by a game released in 2023. Expand
  20. Sep 10, 2023
    3
    This game is just so annoying and boring, I tried playing it on Xbox first but it gave me a headache so I gave it another chance and played some of it on Pc but I just can't seem to get invested in it. It's the most boring Bethesda game I've ever played.
  21. Sep 9, 2023
    2
    Spent alot of time in shipbuilder. The only fun and engaging aspect of the game.

    The bad review score. Short easy to see reasons. with long explanations. -Space combat is boring and avoidable. Which means all that shipbuilding you had fun with was for nothing. You can just hit start and fast travel to the planet right when you get to locations avoiding all space battles. Which is
    Spent alot of time in shipbuilder. The only fun and engaging aspect of the game.

    The bad review score. Short easy to see reasons. with long explanations.

    -Space combat is boring and avoidable.
    Which means all that shipbuilding you had fun with was for nothing. You can just hit start and fast travel to the planet right when you get to locations avoiding all space battles. Which is smart since space battles are so bad.

    - Citizen NPCS.
    The fact that each "city" is flooded with "Citizen" instead of named NPCs as all other Bethesda games have is criminal and lazy. I don't even believe that any of the old Bethesda staff worked on this because of this fact. Also, all the citizens say is variations of the phrase "WHOA {Cityname} is so nice" Good job trying to enforce you bad city designs with generic NPC's saying how nice it is.

    - Named NPCs
    So you did put some in. They are not the easiest to find, except well if they are a shop keeper. Thats right, in the future you might find yourself working ALL DAY AND NIGHT being a cash register. The named NPCs that you do find are almost exclusively shop keepers that man the station forever with no breaks or time off. They have about 2-4 unique things to say but mostly just sell stuff. The issue here is, they should just be Kiosk. Why in the future would any humans have to do this job. Or a robot should do it. Very bad use of Named NPCs.

    - City Designs
    You found 1 of around 5 or so real cities! Thats right. Thats less than Fallout series which is a dead planet. Turns out the universe is more dead than a dystopian nuclear wasteland. Now on these 4 cities (and 1 decent outpost) you notice that the humans that went to these places must be really into themes. Take a pick
    Poorly ripped off Olisar from Star Citizen town! (look it up) Where is the weapons shop? Thats right the residential district. Nothing is in the Commercial district, dummy.
    Cowboy city - new vegas fan put this bad boy in here. Too small to be a real city though.
    Edge city- Someone clearly liked cyberpunk and forced it in here.
    And last City- Legit just a bunker on mars. Good job, not.

    - Skills requiring milestones after purchase
    Best save some of those goods to sell until you buy the next level or merchant. Takes up to 125 unique sells to max the skill milestone so you can finish leveling it up. Worst Trait/skill tree.

    - Combat is dull. enemy AI is just not good.

    - Quest are bad. Some questlines (not many of them in the game) end randomly (looking at you Repo man questline) It is really sad that it's like they started on it, then got distracted with something else and forgot to atleast have the NPC's say "thanks well were all caught up" or anything.

    - Planets being dull with the same activities to do.
    Same 8 or so random encounters spawn at each planet. Imagine if Skyrim if you fast travel to a marker just to spawn about 3 minutes away from where you suppose to go, just to have that place you're going to be the guards with a prisoner every single time. Thats the gameplay loop.

    Summarize!!!

    Shipbuilding is fun and walking around the ship is neat. No interactivity with the inside of the ship for the most part, which sucks. But, can't win them all. In this case, any. So take that the building is fun.

    Thats it. The rest of the game is LAZY EA level garbage. Random generated **** being piled on your plate. No handcrafted anything, because that takes work. I'm guessing they assume the Modders will fix/make their game for them.

    2 points for shipbuilder
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  22. Sep 8, 2023
    5
    They missed the mark and somehow made it worst than Fallout 4. The exploration isn't there, there is no "going from A to B and seeing stuff in between". You just teleport to the next quest mark and that's it.
  23. Sep 8, 2023
    5
    Felt like I was playing a Bethesda game from 2015, and it didn’t really offer much improvement from then. They are still using an old engine and it shows.
  24. Sep 9, 2023
    4
    Just play fallout 4 if you want a shooter with rpg elements. Starfield is basically worse version of that game.
    - no blood and gore, even robot parts don't get damaged
    - very low enemy variety, for 20 hours I've killed 3 different alien creatures, some space suite guys, 2 different kinds of robots and a turret. In Fallout 4 I would see 10 times more enemy diversity. - no underwater
    Just play fallout 4 if you want a shooter with rpg elements. Starfield is basically worse version of that game.
    - no blood and gore, even robot parts don't get damaged
    - very low enemy variety, for 20 hours I've killed 3 different alien creatures, some space suite guys, 2 different kinds of robots and a turret. In Fallout 4 I would see 10 times more enemy diversity.
    - no underwater swimming
    - every gameplay feature like weapon customization and pickpocketing is behind skill system
    - no power armor
    - landscape is generated and boring
    - worse performance
    - more bugs
    - no cool vaults/dungeons
    - character is constantly encumbered. And you can't even turn items to scrap.
    - terrible balance, companions doing 6 times your damage and immortal, healthpacks very rarely drop from enemies, this leads to safe and boring gameplay.
    - ludo narrative dissonance, often you get a quest to deal with some very dangerous people, but in reality they are some low lvl hobos that can't hurt you.
    - bad ai, super passive and with unlimited ammo they can will shoot you from distance with smg for hours even if they can't hit.
    - bad ui, instead of compact spreadsheet or icon grid you have about 6 items on screen with info only for selected items and no icons.
    - you can't fly anywhere, space part is just so you can shoot some ships or dock to a station one in a while.
    - even character editor is worse, you can't grab face parts and drag anymore.
    - quest choices are limited, your actions don't matter, you can't just kill quest npc, and they will resurrect and act like nothing happened.
    + item models are cool
    + ship building system is nice
    + 50 different models of guns and you can upgrade them, best part about the game
    + really large world, you can waste hundreds of hours (if devs and modders fix it)
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  25. Sep 11, 2023
    2
    Middling to say the least.

    It's such a dramatic step backward in sense of exploration and thrill of discovery compared to previous Bethesda games. It's so disjointed with all the loading screens. There's a lack of a map when exploring somewhere so you have no idea where anything else or if you've cleared a "dungeon". It's leaned too heavily into things Bethesda ISN'T known for (base
    Middling to say the least.

    It's such a dramatic step backward in sense of exploration and thrill of discovery compared to previous Bethesda games.

    It's so disjointed with all the loading screens. There's a lack of a map when exploring somewhere so you have no idea where anything else or if you've cleared a "dungeon". It's leaned too heavily into things Bethesda ISN'T known for (base building/resource gathering) and forgotten the roots that Bethesda IS loved for. Exploration and a sense of an expansive world to get side tracked in while on another mission. The gunplay and weapon variety is a nice step forward, but even then nothing that other games don't do much better.

    The optimisation is awful for a game that looks mid tier, or a few years dated graphically.
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  26. Sep 8, 2023
    5
    1.) Poorly optimized "Upgrade your PC" Stfu Todd
    2.) Empty barren and lifeless planets
    3.) No land vehicles 4.) Loading screen simulator 5.) Disorganized and annoying inventory system/ fighting constantly with carry weight becomes a chore 6.) Gun combat is dull bullet sponges and with no gore!? What is this rated PG? 7.) No exploration!? No map!? No sense of wonder? Invisible walls
    1.) Poorly optimized "Upgrade your PC" Stfu Todd
    2.) Empty barren and lifeless planets
    3.) No land vehicles
    4.) Loading screen simulator
    5.) Disorganized and annoying inventory system/ fighting constantly with carry weight becomes a chore
    6.) Gun combat is dull bullet sponges and with no gore!? What is this rated PG?
    7.) No exploration!? No map!? No sense of wonder? Invisible walls ffs

    Sure a year or two down the line with tons of mods it will be playable. But for the state it was launched in is quite disappointing. Fallout and Elder Scrolls blows it out of the water ...
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  27. Sep 9, 2023
    0
    Like Diablo 4, this is a dirty game that extorts money from users! Cyberpunk Diablo 4 Starfield is all a dirty scam, including false advertising and deceiving users! Never buy it!
  28. Sep 9, 2023
    3
    Poorly optimized, outdated graphics, frequent loading screens, boring, primitive ai, fake space flights, quests are just shameful... looks like a game from an small indie studio.
  29. Sep 8, 2023
    1
    Its a game, thats about it. Unoptimized, buggy and lied about what it offers. Also look at the User score. proof that you shouldnt beliefe the game media companies about a review. Stop pre ordering these broken AAA company's games.
  30. Sep 11, 2023
    1
    The optimization is very bad. With a 3060 graphics card, I can't even get a stable 30 fps on low settings. Todd Howard also said to upgrade your computer. As if red dead redemption 2 has quality graphics and they want me to upgrade computer parts.
Metascore
85

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 65 out of 75
  2. Negative: 0 out of 75
  1. Jan 28, 2024
    76
    There's a lot of flaws in space in Starfield. But that does not prevent me from exploring our galaxy again and again.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    I fell in love with Starfield. It's my cup of sci-fi and I can't wait to spend the next thirty, fifty, maybe seventy hours here. I enjoy the exploration, the shootouts, the art style, the ship building, and the diverse worlds. I gratefully acknowledge the good optimization and the absence of major bugs. But I can't overlook the flaws. There are bad animations, ugly faces and repetitive moments.[Issue#329]
  3. Oct 23, 2023
    60
    In a year dominated by sequels to franchise favorites, there was a hope that Starfield would carve its own path to success. While the team at Bethesda should be commended for taking such a big swing, there’s no denying that the game doesn’t feel like a cohesive work. Maybe continued support and future sequels will make something more meaningful out of a work that is clearly deeply enamored with both science fiction and space exploration. Unforunately, this first launch has had far more mixed results than desired.