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5.6

Mixed or average reviews- based on 5711 Ratings

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  1. Sep 7, 2023
    3
    Game is not entirely horrible. It's just not space exploration game because everything is already explored, including final game goal. You see buildings and structures and ships everywhere, no exceptions. It's like exploring someone's basement, a premise that FO4 was built for.

    it's also poor rpg game. The story is some third-grade spiderman-level trash-fiction. It's tedious and
    Game is not entirely horrible. It's just not space exploration game because everything is already explored, including final game goal. You see buildings and structures and ships everywhere, no exceptions. It's like exploring someone's basement, a premise that FO4 was built for.

    it's also poor rpg game. The story is some third-grade spiderman-level trash-fiction. It's tedious and uninteresting, and generally boring.

    Give it time. 2-3 years, so community can fix another bethesda game.
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  2. Sep 7, 2023
    3
    Ho messo 3 (teoricamente e' un 6.5) per bilanciare i voti,visto che persone mettono 10 come se niente fosse o 0 .

    Da dove iniziare? - Partiamo sui questi meravigliosi 1000 pianeti! Inutili,Vuoti e fini a se stessi. E parliamoci chiaro non e' per il realismo si chiama presa in giro. - Storia confronto i i suoi precendenti titoli di bethesda dove la storia e' sempre stata una dei
    Ho messo 3 (teoricamente e' un 6.5) per bilanciare i voti,visto che persone mettono 10 come se niente fosse o 0 .

    Da dove iniziare?
    - Partiamo sui questi meravigliosi 1000 pianeti! Inutili,Vuoti e fini a se stessi. E parliamoci chiaro non e' per il realismo si chiama presa in giro.
    - Storia confronto i i suoi precendenti titoli di bethesda dove la storia e' sempre stata una dei cavalli di battaglia, possiamo immaginare che in starfield non e' assolutamente cosi',possiede una storia banale,gia' vista e da giocare,ripetitiva e sempre uguale.
    - Livello di scrittura a me personalmente rispetto sempre ai loro precendenti titoli non funziona,faticavo a mantenere l'attenzione e spesso propenso nel costrigermi e nello sforzarmi di leggerli e cercare di allontanere quel senso di noia che da quando giochi questo titolo.
    - la nave.... bellissimo combattimento,costruzione deella nave e altro tutto molto bello, ma...... rimane praticamente inutilizzabile e non userete quasi mai la tostra nave. Se non per sportarti ,da un pianetta all altro con Cutscene e Loadscreen frustranti o rapide sparatorie spaziali.
    - Problema principale troppi caricamenti!. Per ogni cosa che fai,ogni cosa, ti ritrovi ad affrontare un caricamento. inconcepibile una cosa del genere nel 2023.
    - I lavori ben fatti son fatti per meta' e non finiti, Armi e zaini che senza la tuta spaziale compagliono e scompaglioni cosi dal nulla, le pistole le tiri fuori magicamente dalle gambe. mentre invece i fucili solamente con la tutaspaziale sono visibili. ecc.. questi lavori fatti a meta'.
    - Troppo grande inutilmente, le quest funzionano cosi', vai punto a su un pianeta e poi cambia pianeta vai al punto b. Con di mezzo caricamenti e caricamenti. per spesso starci 2 secondi... su un itero pianeta...
    - le strutture e luoghi si ripeteno di continuo bruttisimo tra un pianeta e l altro,spesso anche solo da una zona all altra brutto level design.
    - Le citta esteticamente e' stato fatto un bel lavoro, ma siamo come in cyberpunk, 800 npc tutti morti o finti,tutto privi di vita.
    -Le scelte decisionali non influenzano il mondo nulla,il mondo rimane cosi' come' a prescindere di quello che scegli.
    Molte volte ti costringe a dire Si o se devi dire No solo quanto il gioco ti concede di farlo. Se no se il gioco non e' pronto preparati a rompere il gioco.
    - AI ancora piu' stupidi di quelle dei titoli precendenti stiamo andando oltre al limite di deficenza artifaciale. ridicola.
    -Formala di fallout 4 copiata e spostata e non rinnovata,anzi presso regressa. Siamo nel 2023 dai...
    - Graficalmente a me personalmente e' piaciuto,son Felice del lavoro svolto sul comparto grafico e visibili miglioramenti almeno su questo rispetto ai vecchi titoli.
    Pero' non ci siamo bethesda,dovreste appassionarvi di piu' in quello che fate. qua la passione non l ho vista.
    - HUD bello pulito mi piace ma la gestione dell inventario in tutti gli aspetti crea confuzsione e disagio continuo.
    - Parti di armi e armature, siamo retrocessi,scordatevi di avere varie parte di acessori,vestiti e armature, ora avete tutto un pezzo unico... casco tuta spaziale vestito capello ( tra cui gli ultimi due citati non sono integrati bene e non trovo alcuna utilita' di essi,praticamente ti conviene stare sempre con la tuta equipaggiata.. triste come cosa. )
    Non ci siamo.
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  3. Sep 7, 2023
    3
    Worse open world design. Very restrictive compared to older Beth titles. Having to go through the menus a lot to fast travel since you cannot take off from planets or land manually. Story is very uninspired and dialogue and writing are very timid and boring.

    The only good part is the gun-play which is why i gave it 3. But you can play Fallout 4 for that and enjoy the superior open
    Worse open world design. Very restrictive compared to older Beth titles. Having to go through the menus a lot to fast travel since you cannot take off from planets or land manually. Story is very uninspired and dialogue and writing are very timid and boring.

    The only good part is the gun-play which is why i gave it 3. But you can play Fallout 4 for that and enjoy the superior open world, with rewarding and fun exploration.

    And finally we will not tolerate having woke ideology shoved down our throats. We will push back and you will listen.
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  4. Sep 7, 2023
    3
    Menu driven, almost zero discovery, very few opportunities to explore areas beyond scanning plants and minerals.
    Story is good but menu travel makes it feel like streaming an average tv show.
  5. Sep 7, 2023
    3
    1) Hideous NPC Models, and non immersive interactions with them and the cities. NPCS are very uncanny valley and if you shoot your gun in the city they don't even flee in terror. They disappear in an elevator instead of actually riding it, even Golden Eye on 64 had working elevators.

    2) No Space Travel, 20 year old Space RPGs like Freelancer had space travel. Your ship could warp drive
    1) Hideous NPC Models, and non immersive interactions with them and the cities. NPCS are very uncanny valley and if you shoot your gun in the city they don't even flee in terror. They disappear in an elevator instead of actually riding it, even Golden Eye on 64 had working elevators.

    2) No Space Travel, 20 year old Space RPGs like Freelancer had space travel. Your ship could warp drive though space, you witnessed and controlled it doing so, no cutscene.

    3) Planets are boring. Magnificent desolation Todd says, well its more of the latter. Even the ones with life have only or or two reskinned boring animals. No ecosystems, food chains, or interesting biology. Terrain generation leaves a lot to be desire, Minecraft did it better. The points of interest are of few types and will start to repeat early on. Caves are small holes with some minor loot. Minecraft cave system much better.

    4) Horrible performance, that isn't justified by the visuals. Even in doors the game performs poorly on up to date hardware.

    5) Bugs galore, same janky engine since Skyrim.
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  6. Sep 7, 2023
    3
    I wish you had valued the game and graphics instead of allocating a budget for advertising. I'm having a hard time playing with my RTX3060 (12 GB VRAM) graphics card.
  7. Sep 7, 2023
    3
    I have very poor English, so i'll be brief. I played for 7 hours. Every second before the raid with Vasco (the cool robot) was boring. Every second during the raid with the robot was fun, mainly due to the new weapons i was getting (although the AI was incredibly stupid, but i was just testing combat stuff on those moving dummies, so it didn't bother me). of the game was a dreadfulI have very poor English, so i'll be brief. I played for 7 hours. Every second before the raid with Vasco (the cool robot) was boring. Every second during the raid with the robot was fun, mainly due to the new weapons i was getting (although the AI was incredibly stupid, but i was just testing combat stuff on those moving dummies, so it didn't bother me). of the game was a dreadful mixture of boredom and emotionally painful torture.
    I had zero expectations for the game, but my experience surprised me a lot. It was, literally, the worst gaming experience i've ever had in a single-player game. I would never recommend paying 100 euros for this game. Instead, play it on Gamepass, try it out with Steam's library sharing feature, or get it through other, very "jolly roger" means. This game is not worth 70 or 100 euros, not even close.
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  8. Sep 7, 2023
    3
    This Game is 2/10 sometimes and 10/10 other times. The Textures in game of the game in the ship or closed instances are amazing, but go outside look at rocks and trees or faces for npc and its xbox360 graphic...
    Second thing is that they said in intervies before release that its Open World game, that you can land on planet and explore it all - Now that is a big lie.
    This Game is not
    This Game is 2/10 sometimes and 10/10 other times. The Textures in game of the game in the ship or closed instances are amazing, but go outside look at rocks and trees or faces for npc and its xbox360 graphic...
    Second thing is that they said in intervies before release that its Open World game, that you can land on planet and explore it all - Now that is a big lie.
    This Game is not space game, its loading screen game, where you teleport everywhere. to go from base to quest mission on another planet / or solar system you need to have from 2 to 6 loading screens, depends if you click on map for fast travel or you want to go to ship> to orbit >to another solar system > to planet > to land on a planet... + whenever you want to enter building (most of them) its LOADING SCREEN.

    1000 Planets? More like 500.. the rest you cant land on or game gives you random generated building to explore or other atraction - the problem is that after few hours of traveling you seen all of the random buildings and small quests..

    There are lots of bugs with companions as well, sometimes they stand on chairs insted of sitting, sometimes they fly from your space throug ship, they stand in wierd positions in dors or shelves or tables.

    The last thing (there is more but i dont want to write that much) is bad Optimalization on PC. its 2023, cyberpunk has better graphic and 3070ti can run it on 1440p+FULL RT + Hight details on 60fps easy.

    Starfield? oh boy... Mid/High setting + 1440p + fsr2 = 40-50fps in building to 30fps in cities.
    And what Todd Howard said about this optimalization problem?
    ''MAYBE YOU SHOULD UPGRADE YOU PC...'' - Todd Howard 09.07.23.

    But its not 1/10 and no one should give lower mark then 3.
    There are bright stuff as well. Its Fallout 4 in space!! Lots of looting, lots of quests, alot of items like armor and guns. Story is fine+. The combat is good even if AI from enemies is bad.

    The mod community is amazing as well, in just a day they fixed ui and wierd green color, added dlss that gave me +10more fps, And gave HDR and FOV that was not in game!

    Overall i enjoy playing this game and hope it will do comeback in ''No Man Sky'' style.
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  9. Sep 7, 2023
    3
    Custom designed storyline, buildings and outpost for faction sidequests.
    Downside - Not much of faction SQs exist. 3~4 at most as of moment.
    Above average graphics vs. other bethesda games. Downside - still hot mess (esp. NPC details/models) compared to other games. Lots of walking - can be immersive at first. Downside - lack of transportation at surface means that you spend vast
    Custom designed storyline, buildings and outpost for faction sidequests.
    Downside - Not much of faction SQs exist. 3~4 at most as of moment.

    Above average graphics vs. other bethesda games.
    Downside - still hot mess (esp. NPC details/models) compared to other games.

    Lots of walking - can be immersive at first.
    Downside - lack of transportation at surface means that you spend vast majority of time walking arouind. This will apply to all planets that you travel for, most likely, suveying for outpost and missions.

    Shipbuilding - Slight depth to it, customizability.
    Downside - lack of accessible parts (level-locked and skill-locked, and system-locked until outposts are built) means that customizing ships are hard. There is a size limitation which means bigger ships are curently impossible to build without mods, and there are egregious limitations on what you can actually build & with exterior ship features/details in mind.

    Space travel - Random encounters everywhere (usually copypasta of same ones, especially pirate). space stations feel very copy-pasta. you'll notice similarities of layouts quite a bit. Fuel is automatically replenished. no sense of danger in getting lost.

    Outpost/crafting (the most insulting part of this game) -
    You can only craft outpost buildings, part that goes into it, medical consumables and weapon upgrades.
    What you cannot make, as of moment:
    - Ship parts/structures (only purchasable, or by taking over ships)

    - Weapons/spacesuits/apparels (only purchasable or through loots)

    - Ammos. Higher difficulty or even lower diff, with minimal points into combat will make you use bullets a lot and spend considerable amount of money on just buying ammos, or forcing you to scavenge for ammo.

    -Contraband items. making this and selling to npcs, along with everything above, would completely change the depth of gameplay with outpost mechanic with added depth, without sacrificing difficulty/complexity, as this would be completely optional.

    bugs. Ranging from purely cosmetic bugs (there are lots of it, this is a bugthesda game after all), minor bugs (requiring reloads) to softlocks (game refresh mandatory).

    map design.
    Planet survey is pointless. resource locations (on surface) is completely randomized.
    in-game local maps are not present. surface map does not give good detail - THERE IS NO SETTLEMENT MAP

    System search is not present. you'd think, with 500 systems on the map, you'd think bethesda would have favorite bar/search functionality to the map. Nope - you're forced to use a third party interactive map and search system using those.

    Considering all this, The more hours you spend the game, your experience will become good to bad.
    Therefore, I cannot recommend people to play this game, as this game has replayability being its heavy focus, a common bethesda game trait.

    Space orchestra intro/casuals might enjoy the current level of depth it has. but it's definitely not going to be enough if you want to dive deeper into mechanics, because there aren't any present.
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  10. Sep 7, 2023
    3
    If it weren't a Bethesda game, it would be the biggest disappointment of the year, but people are judging it in comparison to the company and Skyrim.

    The graphics are appalling; it looks worse than games that came out over a decade ago. Sometimes the textures look good, but other times they pixelate, making it look worse than Far Cry from 2004. The optimization is tragic; I've never
    If it weren't a Bethesda game, it would be the biggest disappointment of the year, but people are judging it in comparison to the company and Skyrim.

    The graphics are appalling; it looks worse than games that came out over a decade ago. Sometimes the textures look good, but other times they pixelate, making it look worse than Far Cry from 2004.

    The optimization is tragic; I've never seen a game perform so poorly. Sometimes I get 10 fps, sometimes 40, it's random. It doesn't matter whether it's in the city or the wilderness.

    Loading screens are everywhere:

    Enter a building / loading screen
    Board a ship / loading screen
    Change floors in a building or ship / loading screen
    Travel to another planet / 3 loading screens
    There's no space exploration; discovering other planets and star systems involves teleporting by clicking the 'x' button and watching a loading screen. The space itself is only used for short battles.

    The AI of enemies is terrible, and the combat isn't challenging. The Witcher 2, which came out in 2011, has better facial animations and character looks and costs only 2 euros.

    I won't even get into the list of bugs and glitches, texture loading issues, etc.
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  11. Sep 7, 2023
    3
    Horrible performance unbeffiting the level of fidelity. Frames per second dropping as low as 40 @1440p Native Ultra Custom on R9 5900x, RTX 4070ti, 32 GB 3600mhz, 4.0 nvme.
  12. Sep 7, 2023
    3
    I was expecting so much more considering the time and money that was put into making it. I'm so tried of buying games that are basically unfinished. (I say this because of how buggy the game is.) When it's working, the story is boring. NPCs are so lifeless. Level design is nothing great. The planets are repetitive and empty. Bethesda definitely didn't deliver on their promises made.I was expecting so much more considering the time and money that was put into making it. I'm so tried of buying games that are basically unfinished. (I say this because of how buggy the game is.) When it's working, the story is boring. NPCs are so lifeless. Level design is nothing great. The planets are repetitive and empty. Bethesda definitely didn't deliver on their promises made. Doesn't feel like anything new or exciting. The only thing I really enjoyed was the ship building. Expand
  13. Sep 7, 2023
    3
    The gunfight is outdated, it's like been back to 2010.

    Space exploration non-existent, planetary barely usefull, you just have to follow the interest points, to see the exact same caves/laboratorys again and again. The quest are good but the staging is a awkward, hard to play this game after BG3. Overall it's not a bad game, but it's like bethesda never evolve since Skyrim, if i
    The gunfight is outdated, it's like been back to 2010.

    Space exploration non-existent, planetary barely usefull, you just have to follow the interest points, to see the exact same caves/laboratorys again and again.

    The quest are good but the staging is a awkward, hard to play this game after BG3.

    Overall it's not a bad game, but it's like bethesda never evolve since Skyrim, if i would want to play a game with 2010 mechanics i've better to play new vegas or skyrim than starfield.
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  14. Sep 7, 2023
    3
    bethesda lost their pass with Fallout 76 and some of you said THE thing who changed game reviews as of now...Holy Baldur's Gate 3 came! now people asked other than passable games, jesus we are paying nearly hundreds $$ for these games we are in our rights to ask a multi billion compagny to make a GOOD games!!! larian did nearly perfection and they didnt had a mighty compagny like Microsoftbethesda lost their pass with Fallout 76 and some of you said THE thing who changed game reviews as of now...Holy Baldur's Gate 3 came! now people asked other than passable games, jesus we are paying nearly hundreds $$ for these games we are in our rights to ask a multi billion compagny to make a GOOD games!!! larian did nearly perfection and they didnt had a mighty compagny like Microsoft behind them!! It is hard to see were their 200 millions $ budget games with 8 years of making went!!!

    I am a bethesda fanboy to the heart but I have to see the truth....this game is not a revolution... I like it but it is not a wonder! in my second encounter of the game i finally passed it because I was able to find the last ennemy glitched in a wall because i saw his arm loll and you have the audacity to tell people that your game is polished? Come on 5/10 at the time im writing this it is pretty fair

    update im at 30 hrs and, despite the ship customization and couple of good event and situation....I stand to my 12-15 ish hours review above

    So sad a game with so much potential... I will probably keep playing it until the new update of cyberpunk 2077 and after wait for a huge overhaul...
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  15. Sep 7, 2023
    3
    Bethesda doesn't care about their customers! It's a very poorly optimized game and Todd Howard says the problem is my PC? Come on, stop, you're only lying to yourself.
  16. Sep 7, 2023
    3
    I wanted to LOVE this game. I pre-ordered it and was excited to drop in a new Bethesda world, become immersed and dive into a space adventure of a life time.

    After 30 Hours of gameplay what I got was an illusion of an open world, with instance based, linear story telling, talking simulator, while being in the "Largest world" and feeling the most boxed in I ever have felt in a game.
    I wanted to LOVE this game. I pre-ordered it and was excited to drop in a new Bethesda world, become immersed and dive into a space adventure of a life time.

    After 30 Hours of gameplay what I got was an illusion of an open world, with instance based, linear story telling, talking simulator, while being in the "Largest world" and feeling the most boxed in I ever have felt in a game.

    This guy broke down the gameplay loop FLAWLESSLY:

    enter your ship - > loading screen -> sit at console and "take off" -> loading screen -> choose new planet -> loading screen -> select landing site on planet -> loading screen -> exit ship -> loading screen -> "explore" procedurally generated planet (kill a few bugs and scan some plants/rocks) -> fast travel back to ship -> loading screen -> go back to step one

    Morrowind, Skyrim, Oblivion.. hell even New Vegas and 76 had WAY more explorative feeling to them. I'm just bummed, I really was hoping this was going to be the next Oblivion or Skyrim for me. I give it a 3. 1 for all the voices and characters in the game. 1 for not being a overly buggy mess. 1 for the times you DO get to fly.
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  17. Sep 7, 2023
    3
    26 hours in and the game is pretty boring. And the game has NO HDR support. It literally has the worst graphics I’ve every seen in a game before. They should have just made The Elder Scrolls 6 or Fallout 5!
  18. Sep 7, 2023
    3
    The problem with Starfield is that it combines several game concepts that makes it feel like a shallow game as every concept is on a surface level. It tries to be an FPS game like MW, a flight simulator combat game like Starfox / Ace Combat, a space exploration game like No Man's Sky / Eve Online and a Sci Fi Narrative RPG like Knights of the Old Republic / Mass Effect. It could have beenThe problem with Starfield is that it combines several game concepts that makes it feel like a shallow game as every concept is on a surface level. It tries to be an FPS game like MW, a flight simulator combat game like Starfox / Ace Combat, a space exploration game like No Man's Sky / Eve Online and a Sci Fi Narrative RPG like Knights of the Old Republic / Mass Effect. It could have been a great game but they did not innovate enough and just used existing concepts on a surface level and mashed it into the game. This is not the next generation game that they claim to be unless next generation means mashing up existing concepts and calling it the next generation game. Expand
  19. Sep 9, 2023
    3
    Poorly optimized, outdated graphics, frequent loading screens, boring, primitive ai, fake space flights, quests are just shameful... looks like a game from an small indie studio.
  20. Sep 8, 2023
    3
    -Extremely weak main quest
    -Huge amount of bugs
    -Not optimized for PC -All companions are the same good boy archetype that talk down to you and chastise you one of literally tells you to 'trust the science' where have we heard this before? -Space is such a small part of the game its more of a loading screen before you land on the planet you're going to -Many many many load screens
    -Extremely weak main quest
    -Huge amount of bugs
    -Not optimized for PC
    -All companions are the same good boy archetype that talk down to you and chastise you one of literally tells you to 'trust the science' where have we heard this before?
    -Space is such a small part of the game its more of a loading screen before you land on the planet you're going to
    -Many many many load screens that make it impossible to immerse yourself
    -The world is full of NPCs but somehow manages to feel dead and soulless
    -Lefty political overtones

    I cannot believe TES6 was delayed 8 years for this.

    Its not a bad game but delaying TES6 and an infinite budget constant delays make it necessary to judge this game on the highest standard. And it fails on every check absolutely disappointing it might be worth getting on sale in 2 years after modders and several DLC are pushed out.
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  21. Sep 8, 2023
    3
    This game is the biggest disappointment of this year. The quintessence of boredom and incompetence and the degradation of Bethesda as a game studio
    Todd never learned to take responsibility for his lies.
    And the funny thing is that normies think that this game is only reviewed negatively by PS fans (to whom I have nothing to do with) - Terrible optimization - Disgusting characters -
    This game is the biggest disappointment of this year. The quintessence of boredom and incompetence and the degradation of Bethesda as a game studio
    Todd never learned to take responsibility for his lies.
    And the funny thing is that normies think that this game is only reviewed negatively by PS fans (to whom I have nothing to do with)

    - Terrible optimization
    - Disgusting characters - looking at their crooked facial expressions from the Daggerfall era is simply unbearable
    -Have you seen scary faces on minor NPCs?
    - Cheap and empty procedurally generated locations with several factories and caves
    - Arrived on another planet - loading, entered another room - loading, flew away from the planet - loading
    - Teleports between planets in a space game? Are you seriously?
    - Poor ultra arcade shooting with zero impact and cheap animations. In a game on the Morrowind engine, it is impossible to EVEN look behind cover. Just think about this nonsense
    - AI of the PS2 era. They don't hit, do almost no damage, and absorb trillions of damage. The combat of this game is completely depressing.
    - Lack of immersion - there is nothing fun about spending 3 clips on one soldier, while seeing the effects of blood flying out when hit. The developers just don't care. Police completely ignore shootings in the city
    - Dull lockpicking. After a while, hacking them becomes about as boring as shooting with stupid NPCs
    - Absence of any stage direction, action, cut scenes.
    - Cheap and unimpressive OST
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  22. Sep 8, 2023
    3
    Starfield leaves me with many questions. Why is the game opening so dull? Why do the majority of NPCs have creepy bug eyes? Are we all going to look semi-amphibian in the future? Why are there no FOV and HDR settings? Why are there still load screens to enter small buildings and shops in 2023? Why does Todd Howard refer to this as a next gen game? Why is FSR so bad? Why are textures soStarfield leaves me with many questions. Why is the game opening so dull? Why do the majority of NPCs have creepy bug eyes? Are we all going to look semi-amphibian in the future? Why are there no FOV and HDR settings? Why are there still load screens to enter small buildings and shops in 2023? Why does Todd Howard refer to this as a next gen game? Why is FSR so bad? Why are textures so bland and low res? Why is it hard to stay awake during the first 10 hours or so? Why are companions so generic? Why is combat worse than Fallout 4? Where's the blood and gore? Why is the skill-tree so much worse than Skyrim and FO4? Why are fetch quests still a thing? Why is the map and UI a pain to use? Why is exploration limited and dull? Why the poor optimisation for such an average looking game?

    If I was to answer my own questions I'd say Bethesda simply do not have the talent anymore for these kind of games. I actually preferred Outer Worlds to this game and I never loved that game that much. Letdown of the year and back to Baldurs Gate 3 I go.
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  23. Sep 9, 2023
    3
    Starfield is same another Bethesda game.... but worse. Firstly this is the same old engine since Morrowind (2002) with the same problems and bugs. The game is terribly empty and boring compared to older Bethesda games like Skyrim or Fallout NV. The graphics are poor and look like a game from 10 years ago. Maybe the game sometimes looks nice in the foreground, but the backgrounds are aStarfield is same another Bethesda game.... but worse. Firstly this is the same old engine since Morrowind (2002) with the same problems and bugs. The game is terribly empty and boring compared to older Bethesda games like Skyrim or Fallout NV. The graphics are poor and look like a game from 10 years ago. Maybe the game sometimes looks nice in the foreground, but the backgrounds are a disaster. Most of the characters faces look like they come from a children's plasticine competition and their animations look like they were made by a very cheap AI. The enemy AI is the worst in recent Bethesda games. Enemies movements are completely random. Sometimes they may try to hide somewhere, but sometimes they will look straight at you waiting for you to shoot them, and other times they will just start running in random directions. Optimization on PC is terrible if you don't have the most powerful components. Exploration in this game is tragic and boring. If someone wants to play a game about cool space exploration, play No Man's Sky. It will be
    better spent money .
    To sum up, the game looks like a preliminary foundation, not a finished game. Well, modders will fix it and fill it in, but then the game shouldn't cost $70
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  24. Sep 8, 2023
    3
    Most overhyped game this year. Most reviewers got this game for free and based on that the reviews looked like and persuade me buy the game.

    The reality is different from what the reviewers said. This game is terribly boring and repetitive. Open world? NO endless loading screens and fast travel. Space exploring? Just fast travels.... Planet exploring? Running simulator with limited
    Most overhyped game this year. Most reviewers got this game for free and based on that the reviews looked like and persuade me buy the game.

    The reality is different from what the reviewers said. This game is terribly boring and repetitive.
    Open world? NO endless loading screens and fast travel.
    Space exploring? Just fast travels....
    Planet exploring? Running simulator with limited time to run and invisible walls... no planet vehicles, no planet flying
    7 different buildings on every planet, with same loot, same loot position, same enemy position, same pattern, no randomness at all
    Cities are dull, too big with nothing and you will running... and running and waiting for oxygen... and running....

    Space combat ? Like Everspace from Wish, terrible controls on PC
    Shipbuilding ? It is nice and fun at first, but PC controls are terrible, and it does not matter. You can fly anything and kill anything what is on your level.
    Outpost building ? Boring, stupid, terrible controls and you do not need outpost at all, just waste of time. It does not give you anything.

    Inventory and weight management is terrible. You spend half of your gameplay in your inventory, or ship inventory or outpost inventory.

    Skyrim with mods has better graphics and better performance. This graphic is soo outdated... it looks like reskinned Fallout 4 (yes i know it is reskinned fallout)

    I have 60hours in this game and Every hour of gameplay has the same pattern:
    5min combat
    20 min in map, fast travel and loading screens and waiting for oxygen
    30 minutes in inventory and selling stuff,
    5 minutes in dialogs

    Would not buy again. Was hyped by paid reviewers.
    I played so long to milk my spend Euros to max, but after 60 hours i have tried everything, do multiple repetitive missions, all important skill, C class ship with so much cargo space it barely fly ( i can still wipe anything in combat) and outpost with so many LINKS that in builder View it looks like red sea!
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  25. Sep 8, 2023
    3
    It's just not fun. On top of the loading screens, the star map is vague with no way to set markers or helpful pop-ups and you just have to remember where things are. There are no city maps as well so you just have to memorize every single city and if you want to find something specific, you just have to go into every part of the map until you find it or try to look it up online and useIt's just not fun. On top of the loading screens, the star map is vague with no way to set markers or helpful pop-ups and you just have to remember where things are. There are no city maps as well so you just have to memorize every single city and if you want to find something specific, you just have to go into every part of the map until you find it or try to look it up online and use clues from the picture to find the location. There are no markers to help you remember where things are very few fast travel points within cities. Even those aren't useful because it's not really clear where they are in the context of the map unless you memorize it. So basically if you don't have a mission marker, it's almost not worth the trouble. For me, I was willing to deal with the loading screens but this made it just not fun. In a game like Skyrim, you never had to fast travel anywhere and you would encounter plenty of enemies and discover lots of and side quest along the way. Often, I didn't mind this as you were leveling up and gathering a lot of loot. The gameplay loop was quite fun.

    However, in Starfield you are always going directly from point A to point B so there isn't really much time to stumble into discoveries accidentally. Quest often will take you to 2 to 3 different planets which means 15 to 20 different menu screens to fast travel. You will also have to sometimes make multiple jumps to get to your location and then get stuck in some boring space battle.

    I often found myself spending more time in transit, inventory management, and not being sure where to go then I did actually playing in the game. I suggest waiting another year or two until they fix it.
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  26. Sep 8, 2023
    3
    This game is already the great disappointment of this generation loadings, 30fps, bugs, crashes,IA , dead worlds, low quality characters, graphic textures from 2013. Worlds like Gta 5 and Uncharted, Bethesta's own Skyrim and Fallout in the ps3 generation were superior.Rdr2, Forbiden West showed a great evolution in the Ps4/Xbox One generation, something that Starfield does not do in thisThis game is already the great disappointment of this generation loadings, 30fps, bugs, crashes,IA , dead worlds, low quality characters, graphic textures from 2013. Worlds like Gta 5 and Uncharted, Bethesta's own Skyrim and Fallout in the ps3 generation were superior.Rdr2, Forbiden West showed a great evolution in the Ps4/Xbox One generation, something that Starfield does not do in this one with all the power of the Series X with all the promise and Hype created, not even FPS 30/60 options were made available on the Xbox, a fact that shows the error in maintaining the Series S as a must for the studios. If it had 5 well-crafted worlds with space exploration, combat, seasons, mysteries, secret locations, landing without the need for constant Loadings. Free positive points for GamePass subscribers. Bethesda can't overcome its old titles like Fallout 4 and Skyrim . A big disappointment for the promises made and for what was delivered. Expand
  27. Sep 8, 2023
    3
    This review contains spoilers, click expand to view. Jogo mais ou menos. Não entregaram o que prometeram. Jogo sem graça.. muito vazio Expand
  28. Sep 8, 2023
    3
    Jogo muito abaixo das expectativas, nada empolgante, graficos fracos, 30 de fps.bugs etc,,,,
  29. Sep 8, 2023
    3
    Muito load, sem cinemática para uma melhor imersão no game, npc 100% artificial, sem expressão nenhuma, tudo muito do mesmo, quem for jogar pelo gamepass é até aceitável, mas pagar por esse game fica muito difícil.
  30. Sep 8, 2023
    3
    AFTER 40hours the list of bad things in this game is so long to the moders make a fixes... It can take a decade to make the necessary repairs of this product
    1-The Lobby cities are boring,
    2-the narrative was lost on every moment, 3- same visions(Cinematics of big bang limbo) to all main scenario quests, 4- dialoques without life or felling, and poor optmization PC some time i get
    AFTER 40hours the list of bad things in this game is so long to the moders make a fixes... It can take a decade to make the necessary repairs of this product
    1-The Lobby cities are boring,
    2-the narrative was lost on every moment,
    3- same visions(Cinematics of big bang limbo) to all main scenario quests,
    4- dialoques without life or felling, and poor optmization PC some time i get 100fps sometimes 40fps 5- some places had good texture some places have, some places had no applied physics on trees, and many things ..
    6- its like a fallout 4(could be see with same console does thegodmode TGM lol) in 2023...
    7- wrost soundtrack imersion on the weapons and detail to terrain we walk (again no immersion on sounds)
    8-NPC wrost making procedural..my god coul be a horor game sometimes with strange bug of moves.. the neck and eyes moving of npcs..SCARY ... and poor sidequest dialogues.
    Sory but this game have no soul in many aspects ... the mediocrity of this product manages to show that low quality products are above average.. CYBERPUNK is dimond in comparison to this.
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Metascore
85

Generally favorable reviews - based on 75 Critic Reviews

Critic score distribution:
  1. Positive: 65 out of 75
  2. Negative: 0 out of 75
  1. Jan 28, 2024
    76
    There's a lot of flaws in space in Starfield. But that does not prevent me from exploring our galaxy again and again.
  2. LEVEL (Czech Republic)
    Jan 22, 2024
    80
    I fell in love with Starfield. It's my cup of sci-fi and I can't wait to spend the next thirty, fifty, maybe seventy hours here. I enjoy the exploration, the shootouts, the art style, the ship building, and the diverse worlds. I gratefully acknowledge the good optimization and the absence of major bugs. But I can't overlook the flaws. There are bad animations, ugly faces and repetitive moments.[Issue#329]
  3. Oct 23, 2023
    60
    In a year dominated by sequels to franchise favorites, there was a hope that Starfield would carve its own path to success. While the team at Bethesda should be commended for taking such a big swing, there’s no denying that the game doesn’t feel like a cohesive work. Maybe continued support and future sequels will make something more meaningful out of a work that is clearly deeply enamored with both science fiction and space exploration. Unforunately, this first launch has had far more mixed results than desired.