- Publisher: Namco
- Release Date: Oct 27, 2005
- Also On: PlayStation 2
Summary:
In Sniper Elite, players assume the role of an American sniper, disguised as a German soldier and dropped into war torn 1945 Berlin by the American OSS to gather intelligence on the top-secret German Atomic research. If his mission fails, control of the world's Atomic technology will fall into the hands of Stalin and the Soviet Army, throwing the world's political climate into chaos. In the undercover mission, players utilize their sniper training to gain access to key positions by taking out machine guns, armored vehicles, guard posts and sentries through stealth and pinpoint accuracy. Like a true sniper, players must follow their wits and instincts and utilize both first and third-person perspectives to negotiate through 28 open-ended levels in war-torn Berlin. In taking aim at enemy soldiers, players need to consider gravity, wind speed, heart rate, breathing and posture to successfully hit their target in one of the most authentic sniping mechanics ever devised. Players can even take up the fight or go head-to-head with a friend in the cooperative or competitive offline play modes, or even engage in a game of worldwide cat-and-mouse with up to eight players online. [Namco]
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| Rating: | M |
|---|---|
| Official Site: | http://www.rebellion.co.uk/#/sniperelite.htm |
| Developer: | Rebellion |
| Genre(s): | Action, Shooter, Shooter, Third-Person, Tactical, Historic, Historic |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood and Gore Intense Violence |
| Connectivity: | Online |
| Online Modes: | Competitive Cooperative Team Oriented |
| Number of Online Players: | 8 Players Online No Online Multiplayer |
| Copy Protection: | Starforce Protection |
| Cast | Credit |
|---|---|
| Mark Bradshaw | Lead Animator |
| Jason Kingsley | Creative Director |
| Chris Kingsley | Technical Director |
| Martin Harris | Programming |
| Andrew McCabe | Programming |
| Kevin Floyer-Lea | Head Of Programming |
| Steven Humphreys | Online Programming |
| Rob Stevens | Art |
| Mark Hill | Art |
| Mike Healey | Online Programming |
| Kieran Donaldson | Lead Programmer |
| Olivier Renault | Online Programming |
| Kim Randell | Online Programming |
| James Fraser | Lead Artist |
| Wayne Adams | Gameplay Scripting |
| Emerson Best | Lead Designer |
| Emerson Best | Producer/Lead Designer |
| Emerson Best | Producer/Lead Designer |
| Adam Brown | Programming |
| Matthew Clemson | Programming |
| Andrew Brady | Art |
| Daniel Meeuws | Art |
| Damien Rayfield | Art |
| Jamie Sims | Art |
| Rupert Young | Art |
| Andrew Haith | Gameplay Scripting |
| Tom Bible | Lead Music |
| Tom Bible | SFX |
| Tom Bible | SFX |
| John Cleasby | SFX |
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