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  • Summary: This new installment in the Six Ages series is a stand-alone survival-storybook combining interactive fiction and turn-based strategy.

    The world is ending, and your small clan's survival depends on how you manage its relationship with the remaining gods and their followers. Miracles have
    This new installment in the Six Ages series is a stand-alone survival-storybook combining interactive fiction and turn-based strategy.

    The world is ending, and your small clan's survival depends on how you manage its relationship with the remaining gods and their followers.

    Miracles have always required sacrifice. Now, your people need them more than ever, but the costs are higher, too. Is it worth aiding the destructive gods of Chaos to ensure your own survival?
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Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Sep 19, 2023
    95
    Six Ages 2 is arguably the best implementation to date of the familiar and unique Strategy/RPG gameplay expected of A Sharp's titles.
  2. Aug 24, 2023
    85
    Six Ages 2: Lights Going Out is designed as an evolution rather than an evolution. Glorantha continues to offer a good setting for role-playing and management, although the apocalyptic element feels a little restrictive. I like the steady flow of events and the care that goes into creating interesting situations and engaging choices. Approach the game more like a journey through history than an opportunity to try and min-max tribe advantages and actions. Six Ages 2: Lights Going Out gives players a cool universe, complex situations to explore, and plenty of ways to fail as the world falls apart around them.
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  1. But it also feels like an exploration of themes, a pressure cooker for societies to organically adapt into the form seen in the far future of King Of Dragon Pass, where other games would just say "the empire united against evil the end". Although everything is familiar, it feels like it's developing as a series through a wealth of thoughtful, amusing stories and possibilities. There is, in a word, still nothing quite like it. [RPS Bestest Bests]
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Aug 25, 2023
    9
    Handmade with soul.
    Remember "King Of Dragon Pass" and "Six Ages: Ride Like The Wind"? If you fell in love with these games, than it's happy
    Handmade with soul.
    Remember "King Of Dragon Pass" and "Six Ages: Ride Like The Wind"? If you fell in love with these games, than it's happy time for you again.

    It's a survival turn-based strategy, where the whole story goes through dialogs and decisions. You will interact with your own people, your neighbours and enemies, spirits and even gods. But it's not just a management game about handling your people and the world around them. It's one of those really rare games with brilliant storytelling. And that's why it has crazy replayability too.
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