User Score
7.5

Generally favorable reviews- based on 96 Ratings

User score distribution:
  1. Positive: 65 out of 96
  2. Negative: 16 out of 96

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  1. Fuz
    Dec 10, 2016
    4
    I'll start stating that I really liked The Whispered World.
    And I really wanted to love this. I really, really, did. I tried to close both my eyes in front of its shortcomings.
    But at some point, I couldn't anymore. Gameplay is bad. There's no way around it. There's no inventory, just clicks on the scenes and move the mouse. It's super easy. Just click, no brain required. No "classic"
    I'll start stating that I really liked The Whispered World.
    And I really wanted to love this. I really, really, did. I tried to close both my eyes in front of its shortcomings.
    But at some point, I couldn't anymore.
    Gameplay is bad. There's no way around it. There's no inventory, just clicks on the scenes and move the mouse. It's super easy. Just click, no brain required. No "classic" puzzles. Dumbed down interface designed for gamepads. Why the hell are we **** up potentially amazing adventure games so much just to accomodate them to consoles? Really pisses me off.
    Every time you move from a location to another (and sometimes you have to do it quite often, repeatedly) there's a loading screen... and loading times are ATROCIOUS. They're WAY too long and happen WAY too often. It's exhausting. It's intolerable.
    Game is quite slow. Like, annoyingly slow. You can't skip animations, and some of them (like the insect that flies on the mushroom at the beginning, or Spot that does an action that you may have to repeat many times to solve the puzzle) are kinda long and take control away from you for TOO MUCH TIME, it's extremely annoying. Which leaded to an exponential increase of the game's duration because I alt-tabbed A LOT out of sheer boredom... which only makes things worse because the game autopauses when you do it (I absolutely hate when games do this: *I* should decide when to pause).
    The good things... I love the setting. I'm really intrigued by the story. The characters are interesting. It's well written. Artistically, I am really impressed by it. It's absolutely beautiful: the scenery is really amazing, the 3D models are well designed and - astoningshly - don't feel out of place in the 2D backgrounds (as a general rule, I still prefer 2D characters and animations, though), the animations are smooth. It's truly a beauty to behold and it has a poetic, heartwarming quality on itself. Some characters (like Kyra and her bizarre head) do have some weird proportions, though.
    The musics are also good. Voice acting can be extremely dull and toneless, though.

    I love it for the story and the characters. I hate it for the gameplay.
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Metascore
75

Generally favorable reviews - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 29
  2. Negative: 0 out of 29
  1. Games Master UK
    Jan 26, 2017
    83
    With an ending guaranteed to trigger a lump in your throat, Silence is totally worth making noise about. [Jan 2017, p.80]
  2. CD-Action
    Jan 13, 2017
    60
    I would compare Silence to The Night of the Rabbit or Harvey’s New Eyes, which means it’s decent but lacks quite a bit to be superb. [01/2017, p.48]
  3. LEVEL (Czech Republic)
    Jan 12, 2017
    60
    Silence will catch you at first, but then it left you disappointed because the puzzles are too easy and the story is unable to keep the pace. [Issue #270]