User Score
7.5

Generally favorable reviews- based on 96 Ratings

User score distribution:
  1. Positive: 65 out of 96
  2. Negative: 16 out of 96

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  1. Fuz
    Dec 10, 2016
    4
    I'll start stating that I really liked The Whispered World.
    And I really wanted to love this. I really, really, did. I tried to close both my eyes in front of its shortcomings.
    But at some point, I couldn't anymore. Gameplay is bad. There's no way around it. There's no inventory, just clicks on the scenes and move the mouse. It's super easy. Just click, no brain required. No "classic"
    I'll start stating that I really liked The Whispered World.
    And I really wanted to love this. I really, really, did. I tried to close both my eyes in front of its shortcomings.
    But at some point, I couldn't anymore.
    Gameplay is bad. There's no way around it. There's no inventory, just clicks on the scenes and move the mouse. It's super easy. Just click, no brain required. No "classic" puzzles. Dumbed down interface designed for gamepads. Why the hell are we **** up potentially amazing adventure games so much just to accomodate them to consoles? Really pisses me off.
    Every time you move from a location to another (and sometimes you have to do it quite often, repeatedly) there's a loading screen... and loading times are ATROCIOUS. They're WAY too long and happen WAY too often. It's exhausting. It's intolerable.
    Game is quite slow. Like, annoyingly slow. You can't skip animations, and some of them (like the insect that flies on the mushroom at the beginning, or Spot that does an action that you may have to repeat many times to solve the puzzle) are kinda long and take control away from you for TOO MUCH TIME, it's extremely annoying. Which leaded to an exponential increase of the game's duration because I alt-tabbed A LOT out of sheer boredom... which only makes things worse because the game autopauses when you do it (I absolutely hate when games do this: *I* should decide when to pause).
    The good things... I love the setting. I'm really intrigued by the story. The characters are interesting. It's well written. Artistically, I am really impressed by it. It's absolutely beautiful: the scenery is really amazing, the 3D models are well designed and - astoningshly - don't feel out of place in the 2D backgrounds (as a general rule, I still prefer 2D characters and animations, though), the animations are smooth. It's truly a beauty to behold and it has a poetic, heartwarming quality on itself. Some characters (like Kyra and her bizarre head) do have some weird proportions, though.
    The musics are also good. Voice acting can be extremely dull and toneless, though.

    I love it for the story and the characters. I hate it for the gameplay.
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  2. Nov 16, 2016
    9
    Only a few hours into the game and I'm already in love with it. The bigges feature in TWW2 is its artstyle: the way Daedalic blends 2D and 3D is something I've never seen before. It definitely feels like the future of 2D, and I'm sure many other titles in the future will use that awesome technique.

    So far, I'm loving the story and the characters are charming, despite the general dark
    Only a few hours into the game and I'm already in love with it. The bigges feature in TWW2 is its artstyle: the way Daedalic blends 2D and 3D is something I've never seen before. It definitely feels like the future of 2D, and I'm sure many other titles in the future will use that awesome technique.

    So far, I'm loving the story and the characters are charming, despite the general dark tone. Everything's amazing!
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  3. Sep 28, 2017
    6
    I like the overall visual of this game, even though I find some part of the game to be a bit too weird. The story, which is the main feature of the game, is not bad, but it has not much charm to hook me into it. Maybe it is just me and my girlfriend who do not enjoy this kind of story that much. I do like the humour of this game by the way. Get it if you like the art and, I don't know,...I like the overall visual of this game, even though I find some part of the game to be a bit too weird. The story, which is the main feature of the game, is not bad, but it has not much charm to hook me into it. Maybe it is just me and my girlfriend who do not enjoy this kind of story that much. I do like the humour of this game by the way. Get it if you like the art and, I don't know,... maybe .... Alice. Expand
  4. Jun 2, 2017
    8
    Five Word Review: Pretty, short, and enjoyable adventure.
    Favorite Thing: It has a nice graphical style and I really like the character design. The lack of an inventory, and carrying around dozen of items, also needs to be commended.
    Least Favorite Thing: The basis of the story is the exact same as the previous game; shatter the mirror. Date Completed: 2017-05-24 Playtime: ~ 5h
    Five Word Review: Pretty, short, and enjoyable adventure.
    Favorite Thing: It has a nice graphical style and I really like the character design. The lack of an inventory, and carrying around dozen of items, also needs to be commended.
    Least Favorite Thing: The basis of the story is the exact same as the previous game; shatter the mirror.

    Date Completed: 2017-05-24
    Playtime: ~ 5h
    Enjoyment: 8/10
    Recommendation: Yes, it's a solid adventure game.
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  5. Dec 10, 2017
    10
    Whats to say about this game the art is just breathtaking.
    The characters are wonderful and the story holds my attention!
    I loved playing through this wonderful experience
  6. Jan 1, 2020
    10
    Beautiful graphics, charming story, frustration-free gameplay.
    I dislike point & click adventure games that make you hunt for a pixel or combine everything in your inventory with everything else. In Silence, the game gives you plenty of environmental clues, textual clues, as well as pointing out which objects in the environment are interactable. I'm sure the point & click purists will
    Beautiful graphics, charming story, frustration-free gameplay.
    I dislike point & click adventure games that make you hunt for a pixel or combine everything in your inventory with everything else. In Silence, the game gives you plenty of environmental clues, textual clues, as well as pointing out which objects in the environment are interactable. I'm sure the point & click purists will complain about 'dumbing it down', but there's a reason that kind of gameplay is not popular anymore. Overall, highly enjoyable few hours!
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  7. Mar 12, 2020
    8
    A visually stunning adventure with top-of-the-line animation, adorablity and a pleasantly smooth gameplay experience that encourages you to broaden your mind. I was disappointed though in a few precious plot holes.
  8. Dec 19, 2022
    7
    ok ok ok ok ok ok ok ok ok ok ok ok ok ok ok ok ok ok ok ok ok ok ok ok ok ok
Metascore
75

Generally favorable reviews - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 29
  2. Negative: 0 out of 29
  1. Games Master UK
    Jan 26, 2017
    83
    With an ending guaranteed to trigger a lump in your throat, Silence is totally worth making noise about. [Jan 2017, p.80]
  2. CD-Action
    Jan 13, 2017
    60
    I would compare Silence to The Night of the Rabbit or Harvey’s New Eyes, which means it’s decent but lacks quite a bit to be superb. [01/2017, p.48]
  3. LEVEL (Czech Republic)
    Jan 12, 2017
    60
    Silence will catch you at first, but then it left you disappointed because the puzzles are too easy and the story is unable to keep the pace. [Issue #270]