Ship Simulator 2006 Image
Metascore
59

Mixed or average reviews - based on 10 Critic Reviews

User Score
6.4

Mixed or average reviews- based on 11 Ratings

Summary: Ship Simulator 2006 is a game that puts players at the helm of some of the most varied and detailed ships to be found at sea, where they will need to perform a multitude of tasks, all set within a stunning 3D environment. Players take control of a wide array of ship types, from massive cargo ships to speedboats, yachts, water taxis and even the mighty Titanic. The waters you sail are also as varied as the ships, from the biggest harbours in the world, such as Rotterdam and Hamburg, to the calm aqua marine waters of the Thai Phi Phi Islands. Gamers will experience how challenging it is to steer the Titanic through shallow water, or just how it feels to navigate a cargo tanker or tug boat - including how diverse the controls are. [Lighthouse Interactive]
Buy Now
Buy on
Rating: E
Official Site: http://www.shipsim-secure.com/
Developer: VSTEP
Genre(s): Simulation, Ship, Marine, Civilian
Number of Players:1 Player
Cast Credit
Jean-Paul Franssen Programming
Martijn Proost Programming/3d Models & Textures
Martijn Proost Programming/3d Models & Textures
Simon Saddler Programming
Morten Schonau Fog Programming/3d Models & Textures
Morten Schonau Fog Programming/3d Models & Textures
Markus Hotzinger Programming
Artur Brzegowy Programming
Ben Borrie Programming/3d Models & Textures
Ben Borrie Programming/3d Models & Textures
Mark Nolen Programming
Jasper Vermaas 3d Models & Textures/Mission Design
Jasper Vermaas 3d Models & Textures/Mission Design
Sander Cornet 3d Models & Textures
Sander Cornet 3d Models & Textures
Ritchie Soerodiwongso 3d Models & Textures
Ritchie Soerodiwongso 3d Models & Textures
Satheesh Nair 3d Models & Textures
Satheesh Nair 3d Models & Textures
Rob Hermans 3d Models & Textures/Scene Design
Rob Hermans 3d Models & Textures/Scene Design
Jeroen Hoekstra 3d Models & Textures
Jeroen Hoekstra 3d Models & Textures
Pencho Parvanov 3d Models & Textures
Pencho Parvanov 3d Models & Textures
Willem van den Esker Scene Design
Michael Brinkmann Mission Design
Pjotr van Schothorst Mission Design/Producer
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be credited, please read our FAQ.