- Publisher: DreamCatcher Interactive
- Release Date: Aug 21, 2006
Summary:
Ship Simulator 2006 is a game that puts players at the helm of some of the most varied and detailed ships to be found at sea, where they will need to perform a multitude of tasks, all set within a stunning 3D environment. Players take control of a wide array of ship types, from massive cargo ships to speedboats, yachts, water taxis and even the mighty Titanic. The waters you sail are also as varied as the ships, from the biggest harbours in the world, such as Rotterdam and Hamburg, to the calm aqua marine waters of the Thai Phi Phi Islands. Gamers will experience how challenging it is to steer the Titanic through shallow water, or just how it feels to navigate a cargo tanker or tug boat - including how diverse the controls are. [Lighthouse Interactive]
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| Rating: | E |
|---|---|
| Official Site: | http://www.shipsim-secure.com/ |
| Developer: | VSTEP |
| Genre(s): | Simulation, Ship, Marine, Civilian |
| Number of Players: | 1 Player |
| Cast | Credit |
|---|---|
| Jean-Paul Franssen | Programming |
| Martijn Proost | Programming/3d Models & Textures |
| Martijn Proost | Programming/3d Models & Textures |
| Simon Saddler | Programming |
| Morten Schonau Fog | Programming/3d Models & Textures |
| Morten Schonau Fog | Programming/3d Models & Textures |
| Markus Hotzinger | Programming |
| Artur Brzegowy | Programming |
| Ben Borrie | Programming/3d Models & Textures |
| Ben Borrie | Programming/3d Models & Textures |
| Mark Nolen | Programming |
| Jasper Vermaas | 3d Models & Textures/Mission Design |
| Jasper Vermaas | 3d Models & Textures/Mission Design |
| Sander Cornet | 3d Models & Textures |
| Sander Cornet | 3d Models & Textures |
| Ritchie Soerodiwongso | 3d Models & Textures |
| Ritchie Soerodiwongso | 3d Models & Textures |
| Satheesh Nair | 3d Models & Textures |
| Satheesh Nair | 3d Models & Textures |
| Rob Hermans | 3d Models & Textures/Scene Design |
| Rob Hermans | 3d Models & Textures/Scene Design |
| Jeroen Hoekstra | 3d Models & Textures |
| Jeroen Hoekstra | 3d Models & Textures |
| Pencho Parvanov | 3d Models & Textures |
| Pencho Parvanov | 3d Models & Textures |
| Willem van den Esker | Scene Design |
| Michael Brinkmann | Mission Design |
| Pjotr van Schothorst | Mission Design/Producer |
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