User Score
8.5

Generally favorable reviews- based on 3214 Ratings

User score distribution:
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  1. Feb 17, 2022
    10
    Jest to bez wątpienia moja ulubiona gra od FromSoftware. Eksploracja świata jest wpraniała, bossy bardzo dobrze zrobione, lecz najbardziej podoba mi się model walki, który jak dla mnie jest najlepszym modelem z gier, w których walczy się bronią białą.
  2. Feb 11, 2022
    9
    Sekiro: Shadows Die twice is a great game. The game is almost perfect, and although it may have a few flaws I enjoyed my full 43 hours of experience in this game. First of all the story and the theme of the Sengoku era is absolutely amazing. Although this may not be souls-like game in 100%, this game is definitely a challenge, and if you are a Dark Souls player, you will need to completelySekiro: Shadows Die twice is a great game. The game is almost perfect, and although it may have a few flaws I enjoyed my full 43 hours of experience in this game. First of all the story and the theme of the Sengoku era is absolutely amazing. Although this may not be souls-like game in 100%, this game is definitely a challenge, and if you are a Dark Souls player, you will need to completely change your instincts and attidute towards some enemies. The game is based on parring and blocking instead of dodging, and in my opinion it's a great change. The game may seem like it has very little mechanics and options in it at the start. But there are a lot of skills, techniques and gadgets which make it so that you can experiment in a lot of ways. As I mentioned before the game is not so easy, but it's also not notoriously difficult. The play time is well balanced, so that it is not too short nor too long with average time to beat the game about 30 hours. If you are a player that likes challenges as well as swordsman fights with the dodge mechanic excluded, making it a whole new experience then this is the game for you. Expand
  3. Jul 29, 2023
    8
    For me this is the worst From Soft title. Still a great game but I didn't enjoy it enough. My main problem with this kind of game was the reactive gameplay that can be repetitive. But I think I might need to play it again at some point and be more aggressive so the problem might be on the user end.

    My first thought were that this game has quite a few strong points but overall it feels
    For me this is the worst From Soft title. Still a great game but I didn't enjoy it enough. My main problem with this kind of game was the reactive gameplay that can be repetitive. But I think I might need to play it again at some point and be more aggressive so the problem might be on the user end.

    My first thought were that this game has quite a few strong points but overall it feels and plays like a lot of work and even when doing good I hardly enjoyed playing it (despite feeling a sense of addiction - in a bad way). Let's start with the strongest points:
    - solid graphics that really fit the setting
    - very smooth controls and motion
    - grappling hook and stealth aspects are fun
    - interesting posture / swordfighting mechanics
    - some encounters are quite remarkable (for example the giant ape)

    I can accept a game being a challenge and forcing you to take it serious.
    The problem is that too much things related to gameplay in this game feels like it was made to be as annoying as possible on purpose - and is also quite repetitive because the game is forcing you to play in a certain way and do it all over again too many times. Also the game is lacking a lot of basic modern gaming features.

    I guess the high rating can only be considered fair if you keep in mind this a niche product for a certain audience with a lot of time and willpower that they don't need to put into more important tasks. For anyone else I recommend to play other, more accessible and fun games. In the end I can't fully accept this "niche argument" for a good rating though - as there is a huge problem with this approach. I'll give an example: Even if your not a fan of sports games you could still enjoy playing a top sports title. However this game is simply not enjoyable without some masochistic tendencies and the willingness to succumb to "outdated" gaming philosophies (hidden mechanics, no proper explanations or directions, no quest logs, no map, no difficulty settings etc). I feel sekiro would have profited a lot from more fun and user friendly / accessibility / comfort elements because the stealth, movement and parry aspects would be a very solid core with a more user friendly design policy. I think this game is slightly overtuned (the character is a bit too fragile) so giving the user a difficulty option would have made it a lot more accessible. So if your not sure about yourself being part of the target audience I would consider skipping this experience.

    However... if your willing to get into this game and have the means to beat it can be a very intense experience. It gave me some very unique and rewarding experiences but overall felt it wasn't worth all the trouble.
    I kinda hope for a Sekiro 2 with the option to have a slightly more casual friendly experience.

    On hindsight Sekiro was overall a too annoying experience so I feel I kinda wasted time on something that was taking a lot and giving too little.
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  4. Dec 17, 2022
    0
    Fromsoftware's combat masterpiece. The most satisfying combat in any game I've ever played. Play this game.
  5. Jun 8, 2022
    10
    the best combat system ever introduced in a video game,
    pure swords slashing with great skills and prosthetic arm tools.
    not a single minute feeling bored playing this masterpiece for the 4th time!
    it is simply a perfect game and definitely a 10/10.
  6. Mar 7, 2022
    10
    The best From Software game!
    Combat may seem like a barrier at first look, but once you master it, it's magnificent.
  7. Mar 7, 2022
    8
    8/10. Amazing and engaging combat. Some areas are unenjoyable to play through and the story isn't stellar or engaging.
  8. Apr 29, 2023
    9
    Amazing game. This game is take time to get used to, but after that you'll get through the game with ease. Doesn't have any cheesy mechanics like in Dark Souls games. Enemies don't have any unfair attacks or anything. This is game is essentially a rhythm game and it does it really well.
  9. Mar 26, 2022
    9
    This review contains spoilers, click expand to view. This is a great game really, I just finished it and I don't know what else to say other than nice! The **** demon of piss can go **** himself though, took me a decent 4-5 hours to actually defeat that thing. So annoying. The final boss fight(Isshin) took me 5 tries yet the DS3 boss made me want to take my life. All in all, it's a good game, very challenging, amazing music, and the deflecting mechanic is one of the most unique I've encountered in gaming. This is a special game and I doubt it will ever be forgotten. 9/10. Expand
  10. Apr 29, 2022
    10
    Probablemente el mejor juego de From Software en lo que a calidad de mecánicas se refiere.
    Sekiro es una experiencia jugable indispensable para los fans de los juegos de acción además de que esta vez la historia es mas accesible, pues por fin tiene una estructura mas lineal que los anteriores juegos del estudio.
    Si no lo has jugado no dudes en hacerlo, no te arrepentirás . . . o quizá
    Probablemente el mejor juego de From Software en lo que a calidad de mecánicas se refiere.
    Sekiro es una experiencia jugable indispensable para los fans de los juegos de acción además de que esta vez la historia es mas accesible, pues por fin tiene una estructura mas lineal que los anteriores juegos del estudio.

    Si no lo has jugado no dudes en hacerlo, no te arrepentirás . . . o quizá si, pero vale la pena sufrir en este juego.
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  11. Apr 6, 2022
    9
    Everything is perfect. The story is flawless. The only issue is that sometimes the game mechanics do not work as fast as they should and it annoys you a lot
  12. May 9, 2022
    9
    This is my first game in the Souls genre and I'm definitely going to be playing more after how much fun I had with Sekiro. Very enjoyable combat with appealing world design and enemies.
  13. Jan 4, 2023
    5
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  14. May 6, 2022
    9
    I've yet to play all From Soft titles, but out of the ones I have had a chance to play, Sekiro is my favorite. Its gameplay is sufficiently different from the Souls games through its emphasis on parrying that it forced me to "git gud" all over again, even after just coming off Dark Souls III. I find the setting, story and word design more appealing in Sekiro than the normal lack of colorI've yet to play all From Soft titles, but out of the ones I have had a chance to play, Sekiro is my favorite. Its gameplay is sufficiently different from the Souls games through its emphasis on parrying that it forced me to "git gud" all over again, even after just coming off Dark Souls III. I find the setting, story and word design more appealing in Sekiro than the normal lack of color found in the other Souls games.
    While some found the more linear design of Sekiro to be a detriment, I found it easier to engage with than the overly-complex RPG elements of the other titles, making it seem, at least to me, that the bosses and encounters were more approachable and curated - which significantly cut down on the grind game that was somewhat prominent other titles.
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  15. Jan 2, 2023
    9
    Sekiro is the best FromSoftware game to date.

    We cannot compare Sekiro to any other FromSoftware, or even any other action game in history, because it’s the other way around. This game is a benchmark that people can use to compare other action games to. FromSoftware certainly took different approach to this game than to any other souls so far. While their games are not well known for
    Sekiro is the best FromSoftware game to date.

    We cannot compare Sekiro to any other FromSoftware, or even any other action game in history, because it’s the other way around. This game is a benchmark that people can use to compare other action games to.

    FromSoftware certainly took different approach to this game than to any other souls so far. While their games are not well known for STORY, their lore, worldbuilding and environmental storytelling are one of the best in the industry.
    The different approach we’re talking about in Sekiro is that FromSoftware picked more straightforward, western storytelling with subtle hints to past events creating the environment that we find ourselves in while playing the game, just enough to understand the situation we’re in.
    The mission is pretty simple, doing what our master, Kuro, wants us to do. And he wants us to find a way to severe his immortality. The journey to accomplish that, however, is full of hardships…

    …and that is where Sekiro shines the most. The journey, the gameplay is so polished it leaves other action games in dirt, and continues to do so for 3 years at the time of this review.
    On paper Sekiros combat is pretty simple. Move around, jump, break poise (with help of tools, if needed), deflect/parry and that’s about it. However to combine everything together and utilize in the most efficient way to get through the bosses is no easy task. In comparison, Dark Souls I is turn-based game. Enemies will not wait for you here, and it’s either you who loses footing, or them.
    There’s plenty ways to be humbled, and the best one, per usual, are the bosses. Every single one of them cutting your brain out to, and then perform operation reconstructing your whole nervous system to achieve Post-traumatic stress disorder every time you hear them reintroducing themselves for 70th time this day when you step into their boss arena.
    Boss encounters in this videogame are something you come back to leter on, especially with gauntlet of strength that lets you face them every time you think you’re ready to be bullied by them again and again.

    This game, in comparison to Dark Souls series, is especially hard, because essentially there is no help outside of getting better at it. There are no summons, there is no cheese (almost), there is no overpowered equipment you can use to make it easier, there is no leveling vigor, strength or dex. You’re on your, and the credits should be something everyone sees.
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  16. May 10, 2022
    10
    guys I finished this game 38 times, I have more than 1000 hours and I would like to say this game is awsome
  17. May 21, 2022
    10
    A game which is very unapologetic in how it wants you to play it, handing you one weapon with an array of tools, expecting you to master them. If you're willing to take on the challenge of this souls game, you'll be met with an exciting array of bosses and enemies in-between, where the action will force you to become acquainted with its dance-like duels.
    The scenery and general atmosphere
    A game which is very unapologetic in how it wants you to play it, handing you one weapon with an array of tools, expecting you to master them. If you're willing to take on the challenge of this souls game, you'll be met with an exciting array of bosses and enemies in-between, where the action will force you to become acquainted with its dance-like duels.
    The scenery and general atmosphere of the game is a haunting yet serene depiction of Japan, so if this all sound like your thing, then chances are it is.
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  18. Aug 26, 2022
    0
    Guess it's not for me. I just could not get into the combat and ended up refunding this after almost two hours of hitting a wall with the first (mini) boss. Controls are absolute garbage and I would love to strangle the devs with my mouse cord.
  19. Dec 11, 2022
    10
    Best game i played of my life, sad they did an open world boring game next instead a sekiro 2
  20. Jun 19, 2023
    4
    Kinda mid game. Artificial difficulty. You can't even grind mobs to upgrade your health bar. So what is a point. Point is in dodging and parrying lol. That is all there is to this game. Boring and repetitive. There is no opportunity in game, where u can upgrade your character to the point, when 5 identic mobs, which are useless alone can chain hit you and you die instantly. There is noKinda mid game. Artificial difficulty. You can't even grind mobs to upgrade your health bar. So what is a point. Point is in dodging and parrying lol. That is all there is to this game. Boring and repetitive. There is no opportunity in game, where u can upgrade your character to the point, when 5 identic mobs, which are useless alone can chain hit you and you die instantly. There is no rolling to dodge, parrying doesn't work, when you encounter many enemies at once. I don't know what exactly smoked creators of this game, but it was not good. It is a shame I spent money on this game. After Elden Ring and Bloodborne (masterpieces), I thought this game would also be good. Very disappointing. Expand
  21. Jun 4, 2022
    9
    Игра на терпение или как сказал классик "Колебаться значит проиграть!". Убил Исина с 3 попытки.
  22. Jun 26, 2022
    9
    Seciro is a great spin-off of the souls series. I liked the combat system built on parrying, the main plot and the overall complexity of the game. the main disadvantage of the game is its replayability
  23. Jul 8, 2022
    9
    As a Souls series veteran, I was really surprised by how good is the gameplay of this game. It is a lot faster than DS and has three different types of dodges and those features make de combat system a lot more fun.

    The ambientation is incredible with gorgeous scenarios (Fountainhead Palace) and the variety of enemies and especially bosses is incredible there are bossies of different
    As a Souls series veteran, I was really surprised by how good is the gameplay of this game. It is a lot faster than DS and has three different types of dodges and those features make de combat system a lot more fun.

    The ambientation is incredible with gorgeous scenarios (Fountainhead Palace) and the variety of enemies and especially bosses is incredible there are bossies of different types and shapes, and all are very cool to face.

    The story when I played I really liked but after that, I forgot. It has some good plot twists but is a forgettable story because you don't have the same attachment to the characters as the games with really good stories that work on the characters that build up your attachment over time, like Atreus and Kratos relationship on God of War or the relationship among Arthur and his gang on RDR2. Here in Sekiro, I don't know exactly the protagonist and his Master (Kuro) and the game doesn't build up either, so the plot twists are cool, the story is cool but is forgettable because you don't really like the characters.
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  24. Jan 17, 2023
    10
    I do not see any way this could be improved, this is how you make a good **** video game
  25. Jul 27, 2022
    9
    This is a really, really good game. And here's why.

    The combat, unlike what everyone says, is fast paced, tense and never gets boring thanks to a barrage of interesting bosses and enemy types. As you unlock new skills, new tools, new ninjitu and shinobi arts, you get a lot more freedom in how you approach the game. The game feels good to play with great controls and an expanded movement.
    This is a really, really good game. And here's why.

    The combat, unlike what everyone says, is fast paced, tense and never gets boring thanks to a barrage of interesting bosses and enemy types. As you unlock new skills, new tools, new ninjitu and shinobi arts, you get a lot more freedom in how you approach the game. The game feels good to play with great controls and an expanded movement. You can jump like you're on Saturn and sneak kill a guy, then run up to a mini boss and get him from the back for an easy 1 phase down. The graphics are great. I'm not usually into realistic graphics, I usually prefer a unique artstyle to feel different but I think it works here. The enemies all look and feel different and thanks to that the ways to approach are different too. The world varies in look and feel and is really immersive. The story is also great. I love easy to follow stories that have tons of lore behind them and this game didn't disappoint. It tells a rich story that I fell in love with.

    Now, onto the bad. The camera is really good anywhere, apart from bosses in small, enclosed areas. The bosses get reused often with one or two different attacks. And the worst thing about this game, and most fs games (from what I heard about) is that they expect you to know what to do. I felt like searching up a guide is nessecary in many parts. Otherwise a 10 out of 10. But this makes it a 9 for me.
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  26. Mar 24, 2023
    6
    --------------------
    / My score - 6 /
    ---------------------
  27. Sep 9, 2022
    9
    Великолепное ответвление от вселенной Соуса в исполнении МиядзакиСана - для тех кого достали перекатики и хочется чего то динамичного и эффектного. Годные разнообразные боссы - бросающие новые вызовы, отличная слэшерная составляющая и максимально юзабельная прокачка - в которой можно найти криптонит на любого босса или рядового болванчика.
    9ть парирований из 10ти.
    Великолепное ответвление от вселенной Соуса в исполнении МиядзакиСана - для тех кого достали перекатики и хочется чего то динамичного и эффектного. Годные разнообразные боссы - бросающие новые вызовы, отличная слэшерная составляющая и максимально юзабельная прокачка - в которой можно найти криптонит на любого босса или рядового болванчика.
    9ть парирований из 10ти.
  28. Jun 27, 2023
    10
    This review contains spoilers, click expand to view. **** I just spend 20 minutes writing a 3000 character review and I clicked submit and an error deleted the whole thing so Im just going to summerize real quick what I said. The combat is really good and makes this game a masterpiece. If you enjoy a challenge and satisfaction from beating one then get the game and pray you git gud because in the beginning when you are learning its gonna be brutal but after that it's nothing but satisfaction. Expand
  29. Oct 15, 2022
    0
    Obviously. Too. Difficult. Not because of the player, but because of mechanics such as physics, controls and absent blocking (compare it to God of War). No way of changing it. It's just made with some willing to make people break their controllers. Played it for 25 hours and got nothing except of corrupted nervous system, heart rate of 200 per minute dozens of times and seeing someObviously. Too. Difficult. Not because of the player, but because of mechanics such as physics, controls and absent blocking (compare it to God of War). No way of changing it. It's just made with some willing to make people break their controllers. Played it for 25 hours and got nothing except of corrupted nervous system, heart rate of 200 per minute dozens of times and seeing some beautiful sights, after which you start anew to hate this game and its creators as it is not for players, but the players' health is a sacrifice for it. And you shall pay for this! Lol, thanks, play this for yourself, perverted freaks who made it.
    You died.
    You died.
    You died.
    You died.
    You spent a couple of minutes just to get to the boss as you did every time... and died.
    Again.
    And again.
    And again.

    Why should someone play what does not want you to play it? Especially when Ghost of Tsushima exists in this world.
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  30. Oct 16, 2022
    9
    This is what ghost of tsushima shouldve been, the combat is just as fun and engaging and original but the world, the story, the characters, and the general feel is way more complete.
    This is a more arcade and simplified adaptation of the souls characteristics, and its done beautifully.
Metascore
88

Generally favorable reviews - based on 25 Critic Reviews

Critic score distribution:
  1. Positive: 24 out of 25
  2. Negative: 0 out of 25
  1. Game World Navigator Magazine
    May 15, 2019
    80
    There’s no leveling (in Soulsborne sense of the word), no covenants, no multiplayer, no variety in armor and weapons. It could be written off a stylistic choice, if the rest of the game didn’t feel very similar to the previous FromSoftware games. But it does, so Sekrio comes across as rather shallow. [Issue#237, p.28]
  2. Apr 27, 2019
    88
    Sekiro Shadows Die Twice is a milestone in the genre. It offers complex, stunning and precise sword fights and duels that its predecessors lacked, and from which its successors will have to keep up with. You no longer simply learn by repeatedly and unfairly dying, but you refine your talents as a player. You seek unique methods to overcome each boss, rather than just rolling at the right time before spamming a few hits.
  3. Edge Magazine
    Apr 25, 2019
    90
    Dozens of hours later, we're still not sure how we feel about it. It's a game of contradictions, open and flexible in its level design, yet resolutely strict in its combat... It is a brilliant game, that is certain. but it is often a difficult one to truly love. Naturally, we can't put it down. [Issue#332, p.104]