- Publisher: Activision
- Release Date: Mar 22, 2019
- Also On: PlayStation 4, Stadia, Xbox One
User Score
Generally favorable reviews- based on 3214 Ratings
User score distribution:
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Positive: 2,674 out of 3214
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Mixed: 202 out of 3214
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Negative: 338 out of 3214
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- Most helpful
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Sep 4, 2023the graphic is good the story is nice the place kinda not that big and its extremally difficult
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Aug 8, 2023
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Jun 25, 2023More enjoyable on pc then Elden ring but still overrated i think. Combat saves the day.
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Apr 8, 2023This review contains spoilers, click expand to view.
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Mar 24, 2023--------------------
/ My score - 6 /
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Jan 27, 2023
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Jan 4, 2023qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq
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Jun 30, 2022Definately needs a remaster and navi system. Good game storywise...also the game needs a difficulty level setting.
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Mar 30, 2022Сюжет посредственный, но игра неплохо погружает в совю атмосферу, но она всё равно не заслуживает больше чем 7.
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Mar 6, 2022Поиграл где-то полчаса. Как и все игры от фромов, это неиграбельно, но помимо хардкора, сюда запихнули ещё и крутой сеттинг и красивые добивания. Прогресс есть, хоть и небольшой.
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Dec 23, 2021The game is much more difficult than other solus likes, for some it may be too much (me!)). Various hitbox, camera and animation issues still persist, as well as completely unbalanced enemies.
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Dec 8, 2021Gameplay is good but gets boring over the time.
At some point , the game gets too much difficult to handle and fight.
Uninstalled after few hours . -
Aug 4, 2021Gameplay : 7
Graphics : 8
Story : 7
Sound : 8
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Overall : 7 (not finished) -
Jul 11, 2021only after second playthrough a year later I finally realised that I actually liked it
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Jun 6, 2021дота 2 крекер дота 2 крекер дота 2 крекер дота 2 крекер дота 2 крекер дота 2 крекер
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Jan 19, 2021
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Dec 25, 2020Corto, tremendamente corto. Se fosse stato più longevo era perfetto! Sistema di combattimento stupendo, fantastico.
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Nov 17, 2020llllllllllllllllllllllllllllllllllll Good game but with **** attack range of enemies
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Oct 28, 2020Hayatımda oynadığım en kanser oyun olabilir. Bir oynanış ve zorluk bu kadar sinir bozucu olamaz ölmekten oyundan zevk alamadım
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Oct 12, 2020
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Aug 12, 2020
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May 12, 2020Wanted to leave this one without a rating (but that just registers as 0), it just isn't my cup of tea. It is a step down from the uniqueness of the souls series.
Trailers looked great and expectations was great that's why disappointment was great too. -
May 9, 2020As a fan of Dark Souls series I expected something similar. But I played it for a while and bounced off of it fast. It's quite different from Dark Souls. I'm not fond of the feudal Japan and samurais theme
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Nov 10, 2019Лучше всего проходить игру на youtube, если в играх не любите рутину.
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Oct 22, 2019
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Oct 18, 2019
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Jun 17, 2019Grea graphics and fighting style, but a "babysitter" game for your 9 year old brother where he's suppsosed to play the same level over and over and over again to keep him occupied. If you're over 17 you're going to get bored playing the same level over and over and over again.
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Jun 16, 2019A Mediocre game, with a mediocre story.
Maybe someone should've told the devs, that making it a **** hard game doesn't make it a better game.
Even if it were easy, it would not be top notch.
Anyway, too much trial and error needed, resulting in dying A LOT. -
Jun 3, 2019While it is a beautiful game, they stripped the rpg elements and character customization of their previous games away to produce this action/adventure game. I'm not too fond of it.
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Apr 30, 2019
Awards & Rankings
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Game World Navigator MagazineMay 15, 2019There’s no leveling (in Soulsborne sense of the word), no covenants, no multiplayer, no variety in armor and weapons. It could be written off a stylistic choice, if the rest of the game didn’t feel very similar to the previous FromSoftware games. But it does, so Sekrio comes across as rather shallow. [Issue#237, p.28]
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Apr 27, 2019Sekiro Shadows Die Twice is a milestone in the genre. It offers complex, stunning and precise sword fights and duels that its predecessors lacked, and from which its successors will have to keep up with. You no longer simply learn by repeatedly and unfairly dying, but you refine your talents as a player. You seek unique methods to overcome each boss, rather than just rolling at the right time before spamming a few hits.
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Edge MagazineApr 25, 2019Dozens of hours later, we're still not sure how we feel about it. It's a game of contradictions, open and flexible in its level design, yet resolutely strict in its combat... It is a brilliant game, that is certain. but it is often a difficult one to truly love. Naturally, we can't put it down. [Issue#332, p.104]