- Publisher: Activision
- Release Date: Mar 22, 2019
- Also On: PlayStation 4, Stadia, Xbox One
User Score
Generally favorable reviews- based on 3214 Ratings
User score distribution:
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Positive: 2,674 out of 3214
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Mixed: 202 out of 3214
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Negative: 338 out of 3214
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Mar 23, 2019This review contains spoilers, click expand to view.
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Mar 27, 2019
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Mar 23, 2019
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Mar 27, 2019Boooooring ( Very, very Booooring. Really, stealth mechanic works bad, repetitive fight mechanics and no other weapons than the sword.
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Mar 23, 2019
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Mar 23, 2019Very boring. Controls sucks. No quick saves. Why I need to respawn again and again from check point If i cant kill your dumb boss because my retarded character can not block his hits??? Very frustrating.
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Jul 8, 2020It is such a promising game, but it has that "dark soul" system that a new gamer is probably unfamiliar with. I feel like a freaking tank commander when fighting. You almost need to study your opponents one by one before engaging them. It makes it rather painful to some of us I guess.
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Sep 23, 2020Is this supposed to be a joke? AAA PC release without proper keyboard support? WTF? Also, no ultrawide support, so basically this game feels like a console game being played in some sort of software emulator on PC.
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Apr 28, 2023
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Dec 1, 2022Worst **** bosses out of any game ever. These developers literally never learn from their mistakes and I'm convinced their entire garbage catalogue of games is just a social experiment to see how much their braindead cult fanbase can eat up **** before they realize their games are utter trash. **** you.
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Mar 10, 2023
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Aug 5, 2020just play something better like ghost of tsushima!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Jul 21, 2020"Oh look at me I know how to play this super difficult game that makes me better then anybody that doesn't know how to play it"
EVERY SINGLE SEKIRO FAN. -
Aug 3, 2020
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Feb 25, 2021
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Aug 26, 2022Sucks, never buy this stupid **** game , not worth it, “oh but after you defeat bosses it feels good” go get some **** it’s not worth all the rage, don’t waste your time
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Nov 13, 2020Just came here to say, here's my negative review for this awful game............
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Dec 16, 2020overhyped game
fights are boring
just button smashing and you "win"
not worth -
Mar 19, 2020
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Jan 23, 2020
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Apr 8, 2022SEKIRO: SHADOWS DIE TWICE
SEKIRO: SHADOWS DIE TWICE
SEKIRO: SHADOWS DIE TWICE
SEKIRO: SHADOWS DIE TWICE -
Dec 28, 2020
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Nov 7, 2019
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Oct 31, 2019only challenge is to press right button at right time and restart same level all the time until you get it right.
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Nov 28, 2019Another piece of garbage game for console conversion to PC. If I need to play Turn-based strategy style game I prefer not this one. This game sort of boring with it's defence and counter-attack system.
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Mar 2, 2020
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Apr 24, 2019
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Dec 12, 2019Просто ублюдская дерьмина, которая и вовсе не должна существовать. Как эта дрисня получила звание игры года? Не других каких либо номинаций! СРАЗУ ИГРА ГОДА!
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Dec 24, 2019It's a from software game. It's more solid than anything in the dark souls saga, but it still fails on a wonky interface, strange character moves (who slows down a blow towards the end... how... why). If you like fighting against your own character instead of the enemy (ie. you like Dark Souls) It's a game for you
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Mar 24, 2019скучные, заскриптованные бои на манер асасинс крид. непонятно зачем добавленный кривой стелс
Awards & Rankings
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Game World Navigator MagazineMay 15, 2019There’s no leveling (in Soulsborne sense of the word), no covenants, no multiplayer, no variety in armor and weapons. It could be written off a stylistic choice, if the rest of the game didn’t feel very similar to the previous FromSoftware games. But it does, so Sekrio comes across as rather shallow. [Issue#237, p.28]
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Apr 27, 2019Sekiro Shadows Die Twice is a milestone in the genre. It offers complex, stunning and precise sword fights and duels that its predecessors lacked, and from which its successors will have to keep up with. You no longer simply learn by repeatedly and unfairly dying, but you refine your talents as a player. You seek unique methods to overcome each boss, rather than just rolling at the right time before spamming a few hits.
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Edge MagazineApr 25, 2019Dozens of hours later, we're still not sure how we feel about it. It's a game of contradictions, open and flexible in its level design, yet resolutely strict in its combat... It is a brilliant game, that is certain. but it is often a difficult one to truly love. Naturally, we can't put it down. [Issue#332, p.104]