This game is what NWN2 should have been. Gone are the game breaking bugs, the ridiculously complicated crafting system, the horribly imbalanced melee weapons, the dozens of companions you have to micromanage. Basically they've either streamlined or taken out almost everything that made the game tedious or unfun.
You now create your party at the start of the game, and those are your guysThis game is what NWN2 should have been. Gone are the game breaking bugs, the ridiculously complicated crafting system, the horribly imbalanced melee weapons, the dozens of companions you have to micromanage. Basically they've either streamlined or taken out almost everything that made the game tedious or unfun.
You now create your party at the start of the game, and those are your guys for the rest of the game, you tailor them to play however you want. You can pick up cohorts but they're not essential to the plot and they don't level up unless they're in the party, so you no longer have 12 guys you have to micromanage every time you get a new level. The combat system is much better, entering an area you're usually attacked right away so you have to actually make strategic decisions about what spells to cast in the short time you have before the enemy is on you. It's no longer a question of just buff yourself up for 5 minutes and then run around with your +8 sword chopping everything to pieces, you know what enemies you're facing and it's up to you to work out the best strategy to beat them.
The overland map system is really fun, and actually makes all those rogue skills, which were virtually useuless in the main campaign, have a use now.
Having said that, it's not all great. The plot is pretty non existent (although for me, 99% of video game plots are a total bore so I wasn't so bothered by that, better to have a token minimal plot that a massive but horrible one). There's also a very clear best way to build your party, and if you don't have prior knowledge of the overland map system you'll almost certainly find yourself re-rolling after the first couple of hours if you happened to build your party wrong.
That said, if you take a half an hour to read up on the overland map system and maybe a party creation guide before jumping in, you'll almost certainly be able to make the party you want and have a whale of a time.
One thing I really liked about this is the new dialogue system; all four of your guys now participate in the chat, and different dialogue options are available to different types of characters. Your wise character can interject with nuggets of wisdom, your charismatic characters can flirt with the NPCs or flatter them, your evil characters can throw around insults. This all helps you build up the rich personalities of the party you created and you genuinely become attached to your guys in a way the annoying companions in the original campaign couldn't have hoped to achieve. They're YOUR guys that YOU made and their personality is a combination of all their skills, stats, race and alignment.… Expand