User Score
7.3

Mixed or average reviews- based on 79 Ratings

User score distribution:
  1. Positive: 41 out of 79
  2. Negative: 9 out of 79
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  1. J.S.
    Jan 13, 2010
    2
    Really, really bad compared to the other expansion. While the concept could be interesting for some multiplayer projects, the single player campaign does suck. Many cities to visit, too bad they all have the same tavern, party customization, with no actual interaction between party members except occasional extra options during conversation that sounded much like "Let me remember you that Really, really bad compared to the other expansion. While the concept could be interesting for some multiplayer projects, the single player campaign does suck. Many cities to visit, too bad they all have the same tavern, party customization, with no actual interaction between party members except occasional extra options during conversation that sounded much like "Let me remember you that I am a druid. Yep. A druid.". Towns are much like small squares with some merchants advertising their product, but don't worry. You can't actually buy anything from most of them. Did I mention that you can explore a lot of small and interesting places around the map? Sometimes they are even big enough to contain more than one room. But while getting there you can enjoy the various random encounters and enjoy the continue area changes this will force. However, at least you have a boring short imitation of a plot to enjoy when you're done exploring the sometimes bugged cities. Expand
  2. Jun 15, 2012
    4
    Forget the story and the graphics and everything of this one, it's not a game worth playing.
    The good thing about is that it adds some improvments (especially classes) to NWN2.
Metascore
73

Mixed or average reviews - based on 15 Critic Reviews

Critic score distribution:
  1. Positive: 7 out of 15
  2. Negative: 0 out of 15
  1. 83
    Storm of Zehir may have a lackluster story, and that's OK, because it doesn't need one. It gives you the means -- the freedom -- to make your own story. And isn't that why we like RPGs in the first place?
  2. 83
    With its emphasis on party, this feels like an homage to the old school D&D games of the past.
  3. Storm of Zehir tries to be the square peg in Neverwinter Nights 2's round hole, with predictably lackluster results.