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5.1

Mixed or average reviews- based on 4468 Ratings

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  1. Jul 26, 2017
    10
    How? HOW can anyone hate this masterpiece? They say it's boring, repetitive? You guys are crazy...I'm so in love with this game...Dialoges are perfect, graphics - amazing. Story - super cool. Skills and all the battle system is fantastic. Ok you can have ur own opinion, but if you try it with INSANE difficulty, trust me, you'll love it bad!. Good Luck!
  2. Dec 13, 2019
    8
    Somehow I am still wondering why is this game hated so much. Yes, it is not ME1, and yes ME3 (except the end) is also better. But I really liked the game more than ME2.
    And yes, I also see many ways the game could be better. What I really disliked is the complete absence of companion customization. And yes, the game could be better optimized and not change my PC and PS4 into a vacuum
    Somehow I am still wondering why is this game hated so much. Yes, it is not ME1, and yes ME3 (except the end) is also better. But I really liked the game more than ME2.
    And yes, I also see many ways the game could be better. What I really disliked is the complete absence of companion customization. And yes, the game could be better optimized and not change my PC and PS4 into a vacuum cleaner every time I go to the Tempest. And yes, more than three active skills would be welomed.
    But other than that I really enjoyed the game (finished it 3 times on PC and 3 times on PS4). And to be honest, tell me one single RPG game that gives you this feeling of space travel. I mean you can park the ship in a nebula, near a black hole, in an asteroid field or in orbit around a planet nad just look outside and see it in all its beauty.
    And also name me a single scifi RPG that has been released since Andromeda. Only two come to my mind, Technomancer and Elex. And while both are excellent games (yes, I played both), none of them is about a space travel.
    Finaly, when I see some "reviews" here and I read a confusing map and it is not clear what I should do, I really think that some people should not be allowed to even turn the PC on...
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  3. May 5, 2020
    10
    If you like the mass effect universe, this game ist great! Way bigger then the the prequels, good characters, good main and side missions. Bad ratings probably mostly due the glitches when it was released (which were patched in the meantime). I played it with a new computer in 2020 and it's absolutely AMAZING. 70hs to finish it and worth every minute.
  4. Dec 3, 2020
    9
    Wow, a 5/10? Really guys? Look i kind of get it to a degree. The game was super buggy and unfinished on release. It isn't anymore, and to be honest, this game is kinda great. It was a victim of its own hype, like so many games are. It's far from perfect, but so many games are.

    This game is essentially what i imagine the devs envisioned when they set out to make Mass Effect 1. Now with
    Wow, a 5/10? Really guys? Look i kind of get it to a degree. The game was super buggy and unfinished on release. It isn't anymore, and to be honest, this game is kinda great. It was a victim of its own hype, like so many games are. It's far from perfect, but so many games are.

    This game is essentially what i imagine the devs envisioned when they set out to make Mass Effect 1. Now with the technology to fully realise their vision, they more or less achieved it and succeeded in properly realising the ambitious things Mass Effect 1 could only attempt on a very basic scale and in some cases could only dream of doing.

    I got around 100 hours out of this game, seeing perhaps 95 percent of its content, and i have to say, i thoroughly enjoyed the game where i expected not to. The awful word of mouth that followed this games release had lowered my expectations a great deal, but i was pleasantly surprised when i landed on the first planet and realised just how cool the game really is.

    Graphically the game is gorgeous, combat is fantastic (i HIGHLY recommend playing on the hardest difficulty for the best challenge and experience) music is brilliant, map design is fantastic also.

    The game still has its faults, mostly being the story telling and some cringey dialogue. Also some of that awkward facial animation remains, but you'd have to be an extremely shallow person with unreasonably high expectations to let that ruin a game completely for you. It should be more about game play with this game, and with the game play, it truly excels.

    I wont try to tell you the game is perfect because it isn't. But i will come here to try to give what i think is a more fair assessment in contrast to the overwhelming negativity i see here in the user reviews.

    If you are a fan of SCI FI, Mass Effect, exploration, fun combat, just play the game for yourself and see if you agree with the abundance of 0/10 reviews here. Because i really dont.
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  5. Aug 3, 2020
    10
    Installed it again after quite some time and finally got 400 hours with this game. The companions are unlikable you are unlikable. One can say a lot of bad things about the game. Nevertheless the multiplayer mode is still the most fun shooter experience out there in my opinion and for 400 hours of good entertainment i think it's fair to give it a 10.

    The single player part is a 5/10 at
    Installed it again after quite some time and finally got 400 hours with this game. The companions are unlikable you are unlikable. One can say a lot of bad things about the game. Nevertheless the multiplayer mode is still the most fun shooter experience out there in my opinion and for 400 hours of good entertainment i think it's fair to give it a 10.

    The single player part is a 5/10 at best. Think of a group of different species travelling to a new galaxy together 800 hundred years in the future trying to survive and the first sentence when you are talking to your crew is i like my crew diverse. Don't you have some other problems right now i think. When politics find their way into stories they end up as **** stories usually and this is no exception.
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  6. Mar 24, 2019
    6
    So I read all the negative reviews on launch, which is why I bought the game heavily discounted just before xmas 2018. I have now completed the main story and a lot of the side missions, having played 129 hours in total.

    From the reviews, there seemed to be a couple of major problems. One was the 'uglification' of characters as part of a sinister SJW plot aiming to rob geeks of their
    So I read all the negative reviews on launch, which is why I bought the game heavily discounted just before xmas 2018. I have now completed the main story and a lot of the side missions, having played 129 hours in total.

    From the reviews, there seemed to be a couple of major problems.

    One was the 'uglification' of characters as part of a sinister SJW plot aiming to rob geeks of their only access to good looking ***. I never played with the template heroes in ME games, so I created my own pathfinder and didnt use the generic Sarah Ryder so I was not subjected to that experience. I did however notice that it was very difficult to create a character that didnt entice the vomit reflex on sight. But I managed. Also seems like a lot of the NPCs hade quite a lot of extra charm in the chest area - which should mean the "sjw" masters didnt have total control over the process.

    Onther reported issue were the bugs, the faulty animations and when functioning - poor facial animations. I experienced no game breaking bugs. I never saw a major animation glitch. I guess these issues were fixed at some point after launch. What I did however see were really bad facial animations (see the plethora of memes). Some characters look like they are severey depressed or had a lobotomy. Others look completely fine, but then they start talking an the lip movements look like a bad joke. I think they must have corrected some of these animations, because at times its hardly noticeable - but then there are whole segments where the animations look retarded. Most of the time you can ignore it. Something that is truly annoying though are the body animations - you dont feel like youre controlling a human being - but more like a bird with a human head. With the aliens this was not a problem for me, maybe they had bird like ancestors. But humans evolved from apes, not birds.

    Another purported problem was the writing - the storyline and questing. Dialog choices are usually fine but most of the time unecessary since they have little impact on the story. Sometimes you make choices that will have an impact but mostly not. What I actually liked was the romancing (i did Peebee) which added an additional spice and served to make the story a bit more immersive. In general the story is pretty generic. Big bad wants to kill everyone because of reasons and power. You are a chosen person with special abilities that has to stop big bad because humanity and stuff. Its fine, but probably something anyone with a basic understanding of sci fi / fantasy could concoct.

    What is less fine are the fetch/kill evil rando dude quests required before you can plant bases on the plantes. Although some of these do make sense, a lot of them feel repetetive and boring. All in all the writing feels sub par.

    The vaults are are basically just different maps with the same elements, enemies and other assets. The planets are actually quite diefferen from each other which I liked. The user map is atrocious though. Especially on that jungle planet that I mentally blocked from memory. Crafting is mostly pointless and boring. The inventory system is messy and feels poorly constructed.

    Ok so why do I give this game a 6, and not a 3 or 4? Well, for one after ME1-3 there are no other sci fi space opera games of this magnitude out there. At this point in time there are cash grabbing boring as **** looter-shooters and "battle royale" (is a game mode not a genre ppl!!! ffs.) games, dumb mobile-esque games, loot box filled "games as a service" bull etc. The spiritual replacement of ME is apparently Anthem, which seems to be totally broken on launch.

    So in the current gaming climate, were you to ask me if you should get ME andromeda or one of the currrent crappy tripple A scam titles - yes my advice is get ME Andromeda. The story isnt epic, but its fine. The planets are sufficiently diverse. Some story lines are fun. The combat is actually nice. It is single player, so you dont have to play with immersion breaking morons and you dont have to buy loot boxes to have the full experience.
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  7. Jun 8, 2017
    6
    Advantages: beautiful space and planet scenes. Sound and gravity correspond with environment - but a Krogan should use more solid word falling into the abyss, than "Cheeeeeeeck" ;-) Well done Nomad and fine armory development. Good idea changing side Ryder keeps weapon.

    Disadvantages: too much pointless killing and other MMO-like "thingies" like boring side quests and too little RPG in
    Advantages: beautiful space and planet scenes. Sound and gravity correspond with environment - but a Krogan should use more solid word falling into the abyss, than "Cheeeeeeeck" ;-) Well done Nomad and fine armory development. Good idea changing side Ryder keeps weapon.

    Disadvantages: too much pointless killing and other MMO-like "thingies" like boring side quests and too little RPG in a RPG - this game really lacks a story and dialogues. No option to permanently disable flying animations between stars - they are nice, but only first few times. At one planet loading any of last few autosaves or last manual save freezed game. In combination with limited save possibilities - that were unforgettable impressions...

    Others: without active pause fight is too chaotic, but still acceptable. Poisoned water kills Ryder almost immediately and companions survive walking this poison keeping head just above the water, right... If some(thing/one) attacks you during conversation, your companions stay blind and deaf - scroll the dialogue or die.

    Summary: this is a fine game, not as good as previous Mass Effects, but I don't understand all these haters :-/ Of course it IS reminder of a gold standard that is valid recently - buy a game later, at least a few months after release, not pre-order neither right after release. I bought it 2 months after release, there were a few bugs only.
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  8. Dec 22, 2017
    5
    I ended this game today. I did nearly all quests, except 4-5 sidemissions. This game was a huge disapoint for me. I verly like the mass effect universe, but this, it hasn't got any mass effect essence.
    This is a very long game, after 20 hours it became very boring and repetative. i played 89 hours with it
    . The story and the action are boring. Ther is no tactics. The characters are
    I ended this game today. I did nearly all quests, except 4-5 sidemissions. This game was a huge disapoint for me. I verly like the mass effect universe, but this, it hasn't got any mass effect essence.
    This is a very long game, after 20 hours it became very boring and repetative. i played 89 hours with it
    .
    The story and the action are boring. Ther is no tactics. The characters are ugly. The crew are unsalty. It has only a few playable planet in a vast new galaxy and every quests happen on the same planets again and again. This was very frustrating.
    On the psitive side, The space art and landscape are very beautiful. I liked see and scan the planets better, than played the story.

    after all, this is a correct game, but nothing more, it is very poor for a mass effect game. It gives me nothing plus
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  9. Feb 2, 2018
    6
    I am a huuge Mass Effect fan... except for this one. I felt that Andromeda wouldn't be able to reach the heights of ME3, as that one is almost perfection. But Andromeda proved to be even less, a medium class game which you are not quite sure if it's good or bad.
    The game is most definitely beautiful, especially the interstellar travel parts and on 4k monitor. The story is good and the
    I am a huuge Mass Effect fan... except for this one. I felt that Andromeda wouldn't be able to reach the heights of ME3, as that one is almost perfection. But Andromeda proved to be even less, a medium class game which you are not quite sure if it's good or bad.
    The game is most definitely beautiful, especially the interstellar travel parts and on 4k monitor. The story is good and the main missions are interesting. One of the best parts - you get a freaking good-looking vehicle, the Nomad, to explore the planets (it does not have a gun, which would've been perfect, but anyway). The combat is pretty good, with many fighting styles.
    The good part pretty much ends with that. The conversations are very long, sometimes even meaningless and awkward. The flirting is awful and there is no one to even want to flirt with - the asaris and the angara are disgusting, there is just one normal looking human female (with bad hair) with whom I didn't find a way to flirt... you can have the guys if you are gay (I'm not). The side missions get repetitive and boring pretty soon (I just liked driving the Nomad, that's why I finished most of them).
    To summarize, you get a mixed gameplay experience, with a downward progressing sentiment, i.e. you like the game less and less as you progress through the game.
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  10. Aug 15, 2017
    8
    I am real fan of trilogy and even so I give this game 8.5 because I think that this game isn't bad. This game has good combat gameplay which i really enjoyed, squad members are cool and they are interesting. Main story was good with some plot twists and stuff. Even side quests are interesting. There are some little problems like Quest marking and UI before you get used to it but still II am real fan of trilogy and even so I give this game 8.5 because I think that this game isn't bad. This game has good combat gameplay which i really enjoyed, squad members are cool and they are interesting. Main story was good with some plot twists and stuff. Even side quests are interesting. There are some little problems like Quest marking and UI before you get used to it but still I think this game is still under-rated by trilogy fans who just can't accept that their Shepard died and don't want to get used to another main character and crew and world. Even so I really enjoyed this game and I hope that we will one day get a sequal. Expand
  11. Sep 29, 2017
    7
    I waited for the game to get patched, and started playing with patch 1.10. The general impressions are that the game is good. I like the story of the pioneer, exploring new worlds, finding their secrets, managing the whole colonisation intiative (eg. deciding on who to wake up from cryostasis). The NPCs are interesting etc. To cut the long story short it has all it takes to be a quite goodI waited for the game to get patched, and started playing with patch 1.10. The general impressions are that the game is good. I like the story of the pioneer, exploring new worlds, finding their secrets, managing the whole colonisation intiative (eg. deciding on who to wake up from cryostasis). The NPCs are interesting etc. To cut the long story short it has all it takes to be a quite good action-RPG. Keyword here is "quite good". This is unfortunately nowhere near the original trilogy, but I try to be objective and rate it as a separate game.

    Even if we take away the whole burden of being compared to the orignal trilogy, the game still has many flaws that make it less satisfying to play. After all the patching it is still underdeveloped. There are a lot of bugs. Some locations are frustrating because of lack of save points (eg. when you fail in some locations you are forced to repeat last 20 minutes of gameplay, which kinda makes you stop wanna playing). The graphics don't look that good, if you consider the hardware requirements - or the game is just not optimised well. If we consider all of this, 7 is the maximum score I can give. I wonder how bad it was before all the patching. Good that I waited for ver. 1.10.

    All in all, I was happy to be back in the world of Mass Effect. It's just a pity that the quality of this comeback was quite average.
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  12. Sep 28, 2017
    7
    It's pretty clear this game ran into a lot of issues in its development, perhaps that should make us more forgiving of its flaws, I don't know. The truth is, this game feels far too familiar. The new galaxy, the new aliens, the new landscapes all feel like they wouldn't look amiss right here; there is nothing truly alien about it.

    The maps are huge empty places, often some variant of a
    It's pretty clear this game ran into a lot of issues in its development, perhaps that should make us more forgiving of its flaws, I don't know. The truth is, this game feels far too familiar. The new galaxy, the new aliens, the new landscapes all feel like they wouldn't look amiss right here; there is nothing truly alien about it.

    The maps are huge empty places, often some variant of a desert (snow desert or almost barren rock land included) which makes sense I suppose because they clearly want you using the Nomad. Thing is, if you don't enjoy riding the Nomad, you will not enjoy a large chunk of the game. Every quest will require you to spend most time completing it in the Nomad. Even when it makes no sense story wise, the game will direct you from one end of the galaxy to the other. Often with little reward for doing so.

    The ridiculous amount of sidequests will make you miss linear games, and even the game itself tells you that some are not worth your time (namely tasks but honestly most of the other sidequests can be skipped as well). I know some people are of the idea that sidequest sucking does not matter because they're 'optional' but fact of the matter is, time went into creating these. Time now not spent on the real story content. Not to mention how discouraging an overfull journal can be when you can't predict which sidequests might be worth your while.

    This game also tries to cram in more romance options than any Bioware title before, it's a feature the devs were promoting a lot before release. It doesn't help that all of the characters feel a bit bland - besides Reyes there is no possible conflict there besides one sulky dialogue.
    These romances are some of the most disappointing once they've written yet, there are really only two that get fleshed out stories (Cora and Jaal) and neither of those felt more content heavy or engaging as some of the older romances did. Other romances seem to be missing scenes (for instance Liam's date cuts off before you see the actual date - this happens several times) and others are almost pointless. The flings should have been cut immediately. Again time wasted on developing those that could have been spent elsewhere.

    Like designing more aliens. Or making sure that the very few aliens we get to see aren't all literal clones (it's especially glaring with the Asari of course.) Or maybe fleshing out some of the characters more.

    The Ryders are the most preset PCs of any Bioware game. They have only one personality (a jokester because even if you pick serious options throughout all the autodialogue forces you into that role), often only two option to respond - both of which pretty much identical. Their whole background is set in stone as well, even down to their relationship with their father. Even the way they look, it's been slightly improved now but when playing at launch you literally had to pick a preset and you could only change a few things.

    The story is boring and rehashes parts of the OT's plot. It is supposed to have the highest stakes yet, but it's told jokingly. There are no meaningful choices, there are no multiple endings possible (well one minor NPC can possibly die), and a major plot thread is only revealed in a fetch quest! Then the story ends with a major cliffhanger that will never be resolved.

    Something clearly went wrong, the devs were promising things that never happened (just before release they said the CC was like the one in DA:I so clearly something went wrong), and there are some moments in the game that make you think there really was something there once. Of course the bugs are often too distracting to really feel emerged in the game. I've had some game breaking bugs and *still* have the issue that the cursor shoots to the middle of the screen all the time, even during cutscenes and I can't move it away.

    I still enjoyed parts of my playthrough, the combat could be fun, I enjoyed the Reyes romance, brief as it was, I thought Jaal had a real story arc in the game, I loved Havarl (well the way it looked alien at least). But in the end I haven't been able to start a second playthrough because there just isn't enough replay value there. A shame because Bioware games are always my most replayed games.

    Too bad we'll never see the series redeem itself.
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  13. Sep 15, 2018
    1
    This game is not ME game its EA scam :(
    -boring
    -repetitive
    -ugly characters
    -bad animations
    -fetch quests
    -MMO style world
    -awkward writing
  14. Jun 11, 2020
    7
    Mass Effect Andromeda is a very ambiguous game. The game has both good and bad sides.
    Good sides:
    - The game is able to create a very beautiful scenery and it`s graphics are quite good - Never before in Mass Effect franchise have fights given me so much pleasure, although some decisions raise questions (for example you can use only 3 abilities) - References to the original trilogy are
    Mass Effect Andromeda is a very ambiguous game. The game has both good and bad sides.
    Good sides:
    - The game is able to create a very beautiful scenery and it`s graphics are quite good
    - Never before in Mass Effect franchise have fights given me so much pleasure, although some decisions raise questions (for example you can use only 3 abilities)
    - References to the original trilogy are touching
    - Some of our teammates have interesting life stories like in first ME
    - Interesting character creator
    Bad sides:
    - Too many boring and stupid questions
    - Even after patches there are some problems with animations
    - There are bugs when you get stuck somewhere or fly out of the textures
    - Worst ground transport in the all franchise

    So, you can try ME: Andromeda if you want to try the role of not only the savior of the universe, but also a simple colonist :)
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  15. Dec 24, 2018
    3
    Some games you want to explore every nook and cranny inch by inch. They encourage you to scan every piece of lore, and to go looking for hidden quests and treasures. This game forces you do to all of this as the core gameplay, none of it is optional. And there's nothing of merit behind it to make it interesting.

    In order to unlock the story-quest dungeons you have to find glyphs hidden
    Some games you want to explore every nook and cranny inch by inch. They encourage you to scan every piece of lore, and to go looking for hidden quests and treasures. This game forces you do to all of this as the core gameplay, none of it is optional. And there's nothing of merit behind it to make it interesting.

    In order to unlock the story-quest dungeons you have to find glyphs hidden behind the environment. You do this by activating your scanner (which slows your walking speed) and pointing it at every polygon in the area. They outsourced huge chunks of content to different teams, so there's no rhyme or reason to where these glyphs may be hidden. Once you find all of the glyphs in an area, you have to play sudoku with them to advance.

    The scanner is also how you uncover codex entries, this game's version of lore. If you walk very close to an object, it will vibrate your controller (if you're using one) to tell you to scan something nearby. Or you can slowly walk around with the scanner up looking at everything. You must do this to earn research points. You need research points to develop the blueprints for your armor and equipment.

    As you drive around the worlds, a thing will pop up on your screen and tell you that you can mine resources. You must drive back and forth very slowly, watching a little meter, until you can fire off a mining probe. Then you have to do it again until the region is fully exploited. You need to harvest these resources to build your blueprints.

    Every time you want to move around the map between planets, you have to leave and arrive three times, each one a different version of an unskippable cut scene.

    Say you're on Base X, and you have a quest to run and talk to someone on Planet Yawn. You dutifully walk to your ship. It asks if you want to leave, you say yes. You watch an unskippable cut scene of your ship leaving, that takes about 30 seconds. Then you see Base X in the close up view on the galaxy map.

    You back out of that to the system view. It shows you an unskippable cutscene of your view zooming out. Not like "woosh you're zoomed out now". Like "wooshsweermubububub", ten seconds of movement. Then you zoom out again (several more seconds of wooshing views) to the sector map and pick a new area.

    Then when you click the "let's gooo already" button, it zooms all the way back into the close-up view of the planet your at and shows a wooshing first person cinematic of zooming out all over again. Next is about ten seconds of seizure inducing "warp" travel (or whatever they call it, I couldn't be bothered with reading any of the lore) before you arrive at the next system.

    Then more wooshing and zooming when you arrive, before you get the new system view. Click and woosh zoom again and you can finally select the planet you want to go to. Then it takes you back to the maxed out system view and wooshes you back into the planet view.

    Except it doesn't just go to the planet. It zooms waaay into the planet, to mimic the image from the opening splash screen. Then zooms back out a little bit. Then you have to scan around the planet to find a landing spot, then you watch a cutscene of your ship flying down to the planet.

    Moving from one planet to another takes about three minutes, with maybe ten seconds of button pressing. Almost all of it waiting and watching these three separate attempts at leaving and arriving.

    Every. Single. Time.

    And there are a lot of quests that are just "Hey, you. Run and talk to this person and come back here real quick." And honestly, those are better than the actual quests.

    So many quests have no icons on the map. Find all of this certain type of thing, find these random hickeys at static camps, locate all of the computers, the usual filler that dozens of games manage to make somewhat interesting this game makes boring and vaguely irritating. Like a relative who won't take your hints about how little you want to hear their story.

    None of the boxes you can open are visible on the map until you buy an upgrade to your character later in the game. (And even then, only a few special chests show up.) And the worst part is that the containers can be any object in the game. That rock you didn't bother to walk up to and inspect? That was your boss reward treasure. That box-looking thing that had loot in it the last time you saw it? Not a box this time, it's in the potted plant.

    And the whole time your party members are telling you how awesome the whole experience is. Shouting encouragement to remind you that yes, this is the game and you are enjoying it. A classic case of tell, don't show.

    Because, some games are hard to like. You have to struggle past the flaws to the hidden qualities beneath that. This game doesn't like the people who play it. It's not even worthy of hating, because that would require a level of engagement and an emotional response that it's simply too tedious and bland to generate.
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  16. Feb 24, 2020
    10
    Mass Effect One reboot with modern graphics and fluid combat. Lots of parallels with the original game. Many improved aspects. Convenient surface exploration, best planet scanning in the series. Mass Effect Archives! The game is worth building one's own opinion.
  17. Mar 3, 2020
    9
    That game was so controversial, it was hard for MEA to follow one of the best franchise of all time in the industry. Let's be honest. MEA was not bad at all.

    The idea of an open world was great but that kind of repetitive tasks was so mmo and time consuming.. That was one of the problem, i can complain. But after the first three planets, journey begin to be very interesting and you have
    That game was so controversial, it was hard for MEA to follow one of the best franchise of all time in the industry. Let's be honest. MEA was not bad at all.

    The idea of an open world was great but that kind of repetitive tasks was so mmo and time consuming.. That was one of the problem, i can complain. But after the first three planets, journey begin to be very interesting and you have loyaty missions clearly a big plus.

    I don't have all the messy facial animation or bugs so for me no prob with that.
    The story and Ryder was a very good plot. I really appreciate to be a pathfinder, try to fix some planets, recovering his past with his family. All these things and mysteries around Heleus was appreciate.

    I want a sequel, i want to know things about Benefactors and the rest, i want to discover again some planets, Kerts, scourge etc.

    Positive things ++
    -Graphics
    -Soundtrack
    -Story
    -Interactions with so many NPC's
    -Open world
    -Gameplay
    -The Tempest and the crew even if it's not Tali, Garrus or Liara (You have so many discussion)
    -The NOMAD

    Negative things --
    -MMO's quest (so many boring like collecting, scan etc)
    -No paragon or renegade interaction
    -Can't use ability of my companions

    I give a 9 because when i play, i can't stop, i want more but next time stop with this DAI syndrome.
    I prefer my game lasting 50 hours with plot tension than 80hours and collecting things ...
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  18. May 28, 2020
    10
    I have always been a fan of the Mass Effect series, when they said it would be in a new universe with unfamiliar characters I was not terribly enthusiastic, in fact, I didn't even really want to give it a try. I finally started playing it, and it is VERY buggy on my system, it could be the combination of different components or it could be the game, the point is, even with the crashing,I have always been a fan of the Mass Effect series, when they said it would be in a new universe with unfamiliar characters I was not terribly enthusiastic, in fact, I didn't even really want to give it a try. I finally started playing it, and it is VERY buggy on my system, it could be the combination of different components or it could be the game, the point is, even with the crashing, the game is brilliant. It took a lot of fire for a number of different reasons including the lack of facial expressions, however, I find most of the stories compelling, the characters feel real with quirks and they just seemed to come alive. This game is an unappreciated masterpiece and might be the best of the series, with elements of Mass Effect 1 through 3 in game play, crafting, and online missions. Expand
  19. Jun 6, 2020
    8
    It's actually quite entertaining. Exploring new planets and making them more viable for settling, driving around in the Nomad and jumping around with the jumpjet. Animations are bad, sometimes its buggy and the UI is horrible, but it's still fun
  20. Jun 24, 2020
    10
    Very nice game I had a lot of fun with it. Apart from the trilogy, the story is excellent and the game technically good
  21. Jun 24, 2020
    8
    Mass Effect Andromeda is a game that receives a lot of flack from players and critics alike. Many people say the game is buggy, or it doesn't look good, or the animations are weird. I, however, did not listen to critics and went into the game with an open mind.

    Let's start off with the facial animations. Are they wonky? Yes. Do they break the gaming experience? Most of the time, no.
    Mass Effect Andromeda is a game that receives a lot of flack from players and critics alike. Many people say the game is buggy, or it doesn't look good, or the animations are weird. I, however, did not listen to critics and went into the game with an open mind.

    Let's start off with the facial animations. Are they wonky? Yes. Do they break the gaming experience? Most of the time, no. The main character where they get in the way is Addison on the Nexus, but that's the bad egg of the bunch. The vast majority of the facial expressions are expressive, depending on the species, it's a fantastic use of animations.

    Game play: The most fluid in the series. No more clunk, no more funk. The game play allows multiple ways to play, and feels light and aggressive. It's rich(er) crafting system allows the player to create weaponry from various different arsenals. The game play, leveling, purchasing, choices, and crafting cause Mass Effect Andromeda to be the most RPG game of the series, beating the original.

    Story: The story is a fantastic fresh idea of facing off against a new alien race. Are there flaws? Obviously. I've nitpicked several minor details but overall it's a great story-line.

    Atmosphere: Absolutely beautiful. Every planet has its own unique set of wildlife, challenges, and atmospheres. Many people either quit out on the weak starting planet, or the overdrawn ice planet, which is a fair point, those planets do drag on... While in my personal opinion, Havarl, the best planet, doesn't get enough screen time. Either way, the game, especially after lighting patches, has beautiful planets and rich atmospheres.

    The game had many issues when it released, but I believe this was EA to blame for rushing the release. Despite the flaws, Bioware did their best to fix the issues, beautify the faces, intensify the lighting, increase carry weight, and improve strike force features within the game.

    Overall, this game is a mid-high 8 and marks itself as my favorite in the series so far. The game gets too much hate, and I definitely do recommend playing it.
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  22. Jul 6, 2020
    10
    I finished the game recently, and I must say, that it was a really amusing and fun experience. If not for the very lowered score, I would give the game solid 8, but I really want to boost the score, because I think that the game improved a lot since the beginning. There are still bugs, and the animation is far worse than old chapters in Mass Effect saga, but it really is solid game,I finished the game recently, and I must say, that it was a really amusing and fun experience. If not for the very lowered score, I would give the game solid 8, but I really want to boost the score, because I think that the game improved a lot since the beginning. There are still bugs, and the animation is far worse than old chapters in Mass Effect saga, but it really is solid game, story-wise, gameplay-wise, and with really pretty graphics. But I don't regret playing and finishing the game at all, that was a grand adventure with, suprisingly, the most satysfying ending from all other Mass Effects. After finishing I felt that the story really is complete, and the future games would be a welcome suprise more than a necessity. But, big minus is that I had to install a mod created by players to fix some of the issues with the game, including quests not showing up. It really is sad that this game could be the next great Mass Effect, but was so damaged at the beginning, that it's really difficult to appreciate it now. Because there is a gigantic potential, that can be felt throuought the game, and it really is very fun. Expand
  23. Aug 20, 2020
    8
    Not as great as ME2 or 3 but its a hell of a great start to a new trilogy and FAR superior to ME1. Yes it was buggy at launch but all that has been fixed now. I know its fashionable to hate EA for its many MANY evils but this game is absolutely worth playing and not at all worthy of the hate it received.
  24. Dec 28, 2020
    10
    This game does not deserve the initial note, the game has been heavily corrected and i just spend 60 hours on it. The scan of the planet still annoying but it's not mandatory. The story, animation has been improved since i play it on xbox day one. On pc, with some mods, the game is just beautiful, very nice to play. Combat are pleasing, story telling is good... Main mission are reallyThis game does not deserve the initial note, the game has been heavily corrected and i just spend 60 hours on it. The scan of the planet still annoying but it's not mandatory. The story, animation has been improved since i play it on xbox day one. On pc, with some mods, the game is just beautiful, very nice to play. Combat are pleasing, story telling is good... Main mission are really good, some minor mission are just boring but again not mandatory so we can easily identify them and skip them.

    True score : 7/10 and 9/10 with the mods i added to the game (better characters customisation, fast opening doors, auto-loot, squad team with better skills, ...)

    And now i'm waiting the MEA2 ;)
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  25. Jul 29, 2021
    9
    First of all, I'd like to say that this is the first Mass Effect game that I've played, so I cannot compare it to the trilogy. I've played around 60 hours and have to say that, despite some minor glitches, the game is really interesting and kept me involved in the story. The graphics are really great, the ending quite good and, overall, it has been a great experience.
  26. May 23, 2017
    4
    What could've been a great game has been crippled by some of the worst incompetence I've ever experienced, baring STALKER: Clear Skies which was so bug-riddled as to be unplayable when it was released. Leaving aside the fact that all everyone in MSA looks as if they're trying to star in a really crap teen movie, including unfortunately the lead, the dialogue is laughable and the plotWhat could've been a great game has been crippled by some of the worst incompetence I've ever experienced, baring STALKER: Clear Skies which was so bug-riddled as to be unplayable when it was released. Leaving aside the fact that all everyone in MSA looks as if they're trying to star in a really crap teen movie, including unfortunately the lead, the dialogue is laughable and the plot compared to the other MS games is Justin Bieber up against the Rolling Stones. All that I could forgive, and there are some real positives hence the score, but not the bugs. Worst of all is the save game bug, and no its not just when you're topped fighting. Having saved the game last night, standing perfectly still on Eos and not looking at anything in a hostile way just in case, today I've gone through the previous 5 saves, including two manual, and can't get any of them to load. This is a total shambles of a game. Expand
  27. Apr 29, 2017
    5
    This is a disaster with occasional good parts you will find from time to time.

    I made a few weeks pass to cool my head but I am really disappointed with this game. It's flawed in each and every way and looks like Bioware tried to make their typical game but Witcher 3 happened and EA said - we want bigger. And Bioware made it bigger at the cost of content quality. I am not talking
    This is a disaster with occasional good parts you will find from time to time.

    I made a few weeks pass to cool my head but I am really disappointed with this game.
    It's flawed in each and every way and looks like Bioware tried to make their typical game but Witcher 3 happened and EA said - we want bigger. And Bioware made it bigger at the cost of content quality.
    I am not talking about technical problems and poor face animations (which are still present in 1.05 patch). Technical problems can be fixed with patches. Story and writing are much more expensive to fix and I can bet BW wouldn't fix inconsistent writing and disjointed dialogues.
    All paid reviewers said that the beginning of the game is bad and later on situation would improve... And it was a trap. I played Habitat 7 part bearing in mind I would refund the game if it is that terrible, but I found Habitat 7 and arrival to Nexus a nice and really enjoyable part. My thought was - if it is the worst part of the game then I am totally okay with it, I couldn't have been more wrong.
    Eos, extremely repetitive vaults, boring sudoku, one copy-pasted boss inspired by Matrix film, unimaginative aliens, two radiation/hot desert planets, one ice desert planet, one asteroid, one small jungle area and one sulfur springs planet... Whole story around Ketts looks like an inflated Voss side-quest from SWTOR. And companions... Aside from few lines it is a total disaster. I forced myself to finish this game in a desperate hope to find more good parts hidden somewhere and this can describe my verdict for a game.
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  28. May 8, 2017
    5
    There will be minor, veiled spoilers mentioned in this review yet nothing referring to the main story. Due to this, I decided not to mark my review as containing spoilers.

    The game is, overall, not as terrible as the reviews reflect. The scenery is breathtaking yet I believe we are all tired of EA skating on pretty views & delivering a sub-par product. And while Mass Effect has finally
    There will be minor, veiled spoilers mentioned in this review yet nothing referring to the main story. Due to this, I decided not to mark my review as containing spoilers.

    The game is, overall, not as terrible as the reviews reflect.
    The scenery is breathtaking yet I believe we are all tired of EA skating on pretty views & delivering a sub-par product. And while Mass Effect has finally bestowed upon us genuine sex scenes with aliens, my relationships - both platonic & romantic felt hollow. I romanced the new alien in Andromeda & while there were sweet & intimate moments that I enjoyed, their conversations felt forced as if the writers weren't creating a character & simply attempted to appease the masses. This game has no soul, no depth; there's nothing but the hollow sound of your footsteps & tedious, uninspired chit chat among your followers to keep you company as you traverse the unknown. Normally, I'd be excited they added squad-mate banter but the writing was juvenile at best & utterly forgettable.

    As my character walked through an alien city browsing wares & exploring, I was completely un-enthused & merely wanted to leave. This was a tremendous opportunity as we have never before been able to witness an alien civilization unless it was in ruins from the reapers. There was nothing interesting & I grew incredibly bored listening to the annoying noise pollution & the hollow sound of my boots. For some reason, Bioware has decided to replace background music with either nothingness or crowd chatter on a loop. This was grating, annoying & far more damaging to the game than most realize.

    Bioware has most unfortunately forgotten what gave them their edge - what propelled them to become a fabulously successful gaming studio; the lack of choices was glaring. There were merely two "big" decisions with little to no consequences other than squad mate opinion. Not only that, but these decisions were thrust on the player from left field. And to be perfectly frank, there was only one that even felt like a genuine call that someone would struggle with.

    This lack of freedom was even more prominent in Ryder's relationships with his/her crew. For instance, there was a particular individual my character despised. This person lacked morals & was a self-involved, spoiled child masquerading as an adult. Creating individuals that one may dislike isn't what I'm criticizing, honestly this is an element that usually leads to great story-telling. Yet, Bioware ties the player's hands and forces positive interactions - even when this individual propositioned Ryder, tempting the character to cheat on their love interest, the player isn't allowed to say anything harsher than a gentle refusal.

    The rest of the issues are many.

    - Glitches, bugs, crashes, etc. There were many game breaking bugs I ran into. Thankfully, I anticipated this and backed up saves. Yet, I had to repeat a single mission 6 times before I could finish thanks to an inexcusable number of bugs. Similar issues occurred multiple times throughout the game.

    - Political agendas being forced upon the player. You will run into individuals who are queer, pansexual, transgender, etc. etc. There are constant feminist narratives, even the new alien race needs feminism. Thankfully, our ships of special snowflakes have arrived to enlighten them & bring them the holy gospel of feminism!

    - Lack of RPG elements. For instance you CANNOT be anti-artificial intelligence & will encourage the development of new AI whether you like it or not.

    - Horrible character creator & deformed female presets

    - The main story is so forgettable that merely a week after finishing, I can't recall major plotlines. I do however remember that it stole many elements from ME2.

    - And finally my personal gripe with the game, where have all the real men gone? The most feminine romance available involved an overly-sensitive mamma's boy who my character constantly praised for being "open minded & accepting." Sorry Bioware. That fails to turn most ladies on.
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  29. Apr 16, 2017
    0
    Mass Effect Andromeda is a very disappointing addition to the Mass Effect series,

    terrible companions none of them are very intresting and you will care very little for them or there backstorys new race is awful and introduced in a bland mundane manner i have read other reviews boasting that the story is great these pepole need to read more books as i have no idea what there
    Mass Effect Andromeda is a very disappointing addition to the Mass Effect series,

    terrible companions none of them are very intresting and you will care very little for them or there backstorys

    new race is awful and introduced in a bland mundane manner

    i have read other reviews boasting that the story is great these pepole need to read more books as i have no idea what there talking about its boring and unintresting would go more into it but dont want to spoil the game for anyone

    combat is dull and unintresting you can no longer control your ai companions abilitys which is a massive step back

    the weapons feel lackluster and the enemys feel like a bullet sponge u just get a good combo from your abilitys rinse and repeat to the end

    the worlds you exsplore are just awful compared to the previouse games theres a ark on every planet and its just so boring and the puzzles break the gameplay if i wanted to play suduko every 20 mins into the game i would of bought a game about suduko this game has honestly shown the me the level of garbage companys spew out for revenue of a popular ip i will not be buying the next game in the series as this game is a joke to the mass effect name if you played mass effect 1-3 go replay them this game dosent hold a candle to them i cannot understand how anymore can give this terrible game a positive score ????????????????? i have ran into quite a few bugs i died during a cutscene and the game would not reload game freezes and music stutters do not buy this game its terrible
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  30. Apr 16, 2017
    3
    Pros:
    1. Sci-Fi game with lots of potential
    2. Good combat mechanics Cons: 1. Deeply childish dialogues and behavior for RPG (may be intended for kids ages 6-10 to play?) 2. Political agendas all over the place (may be intended to be political advertisement instead of RPG) 3. Boring and pointless nothing matters no matter how hard you try (may be intended to call in depression)
    Pros:
    1. Sci-Fi game with lots of potential
    2. Good combat mechanics

    Cons:
    1. Deeply childish dialogues and behavior for RPG (may be intended for kids ages 6-10 to play?)
    2. Political agendas all over the place (may be intended to be political advertisement instead of RPG)
    3. Boring and pointless nothing matters no matter how hard you try (may be intended to call in depression)

    I loved Mass Effect 1 and 2, was disgusted by Mass Effect 3, but even 3 was not so bad comparing to this Andromeda disaster. Ceased playing and removed at 2nd mission on planet, it's that bad.

    May be this will be interesting for kids up to age 10, anyone above that age will be deeply bored and insulted by the underestimation of his/hers intelligence by developers.
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  31. Aug 2, 2017
    8
    For a long time I was thinking of giving Mass Effect: Andromeda a 7/10: the game is basically Dragon Age: Inquisition in SPAAAAACE and it doesn't shy away from the fact it's a spin-off of the original trilogy; To me, Mass Effect: Andromeda is basically to the original Mass Effect trilogy what "Deep Space Nine" is to "The Next Generation". "Star Trek" fans took a long time to warm to theFor a long time I was thinking of giving Mass Effect: Andromeda a 7/10: the game is basically Dragon Age: Inquisition in SPAAAAACE and it doesn't shy away from the fact it's a spin-off of the original trilogy; To me, Mass Effect: Andromeda is basically to the original Mass Effect trilogy what "Deep Space Nine" is to "The Next Generation". "Star Trek" fans took a long time to warm to the new direction taken with "Deep Space Nine" and some never ended up liking it and I think the same rings true with Mass Effect: Andromeda. It took me a long time to appreciate Mass Effect: Andromeda for what it is but provided you're not deterred by the glitches, performance issues and the change in gameplay to a more open world RPG, it can actually be fun – sometimes a lot of fun. Expand
  32. Jul 26, 2017
    9
    Now, and I stress now, the game is a solid 9. When it first came out, it was a technical mess, with a boatload of bugs, animation issues, etc. Bioware was diligent about patching them, and now the game is really good. Unfortunately the buggy mess that EA forced them to release back in March deservedly garnered crap reviews, and ruined the game's reputation. Which is sad because it reallyNow, and I stress now, the game is a solid 9. When it first came out, it was a technical mess, with a boatload of bugs, animation issues, etc. Bioware was diligent about patching them, and now the game is really good. Unfortunately the buggy mess that EA forced them to release back in March deservedly garnered crap reviews, and ruined the game's reputation. Which is sad because it really is a great game. They mixed the best of the original ME games, such as world exploration and a rover (ME1), with much improved combat mechanics (ME3), plus added a jetpack and much greater mobility. There is a lot to really really like about MEA.... now. I'm just afraid EA may have already wrecked the franchise, by forcing the release of what felt like an early beta, as a finished triple A title, resulting in **** reviews and poor sales. Take a hint EA, FINISH THE GAME BEFORE RELEASE NEXT TIME! It will score better and make you more than enough money to make up for a slightly extended development cycle. Anyway, I will say now, that if you haven't tried the game, definitely do so. The issues have been fixed and it's a great game now that it's been patched. Expand
  33. Aug 25, 2017
    10
    You know, after 93.5 hours of playing Mass Effect: Andromeda, I don't get it. Like...I really truthfully don't get it. Why do people hate this game? The game motivated me to complete all of its content more than any other game I have ever played. I did literally every side quest and every main story mission. Beat the game, naturally...saw the entire story. I admit, you wont get theYou know, after 93.5 hours of playing Mass Effect: Andromeda, I don't get it. Like...I really truthfully don't get it. Why do people hate this game? The game motivated me to complete all of its content more than any other game I have ever played. I did literally every side quest and every main story mission. Beat the game, naturally...saw the entire story. I admit, you wont get the entire picture if you don't do ALL of the content, but the primary story line still gives you a glimpse of what is taking place in Andromeda. The game also did a great job setting up the rest of the franchise...well, if people weren't complaining about bugs that happened right after the release of the game...which, lets face it...bugs happen at the launch of literally every blockbuster game since Halo 2. You'd think that people would be used to this.

    The environments look great, the lighting and rendering, texture quality and performance were all great in Ultra with a 1080 nvidia graphics card. The explorable portions of the world were vast and traveling around was very quick once you acquire all the shuttle points. I always started the planets by acquiring these points...it just makes everything easier later.

    After about 20 hours of gameplay, or 6 hours if you stick to primary story missions, the game really opens up and you can go and do whatever mission you want at any time. There are several different mission types that you can do. Many revolve around relationships or story development, but there are a few unrelated and fun quests mixed in there as well. When I completed the 'movie' mission (you'll know when you get it), I genuinely enjoyed its conclusion because by the time it finished, I had developed a strong connection with the primary characters personalities. This is a huge reason why I scored this game a 10...story and personal relationships with characters.

    Gameplay: Awesome! People complain about only being able to use 3 abilities...but you can change these out at any time based on encounter situations. You dont always need to go to a shuttle or your tempest loadout locker just to switch abilities. Im level 64, I have 4 sets of 3 abilities that I swap whenever I feel like it and its totally fine. All you have to do is swap your set! (you will have to figure out how to do that though, lol)

    Ui. I will admit, this one took a while to figure out. I thought about downgrading to a 9 because the Ui was pretty rough to get into and fully learn everything thats going on...but in the end i kept a 10 rating because I DID learn it, and it was fine. I did not feel like it was a detriment to the overall experience because when youre in the Ui, youre just kind of dicking around anyway and looking for things. Most inventories in games are **** until you learn it!

    The game is great, I very much recommend it for anyone looking for a spacey action rpg with enough story stuff to get you invested in the characters and world.

    Enjoy!
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  34. Jul 21, 2017
    9
    Narrative: I can't say much for spoiler reasons, but there's a cohesion that brings the game together well. Due to the dire circumstances you face, almost everything you're doing has some importance and doesn't feel arbitrary. Side content tends to relate into the main narratives of areas very well. There is a HUGE amount of ambient dialogue in both hub areas and on the move. People moveNarrative: I can't say much for spoiler reasons, but there's a cohesion that brings the game together well. Due to the dire circumstances you face, almost everything you're doing has some importance and doesn't feel arbitrary. Side content tends to relate into the main narratives of areas very well. There is a HUGE amount of ambient dialogue in both hub areas and on the move. People move around your ship and the nexus chatting with each other. Exploring, almost everything results in a response from either your companions, AI or even NPC's from your ship or on-planet (over comms). In terms of the main narrative I'm pleasantly surprised by the tone, which I expected to be wholly goofy but am finding to be appropriately serious when needed (and a certain Asari companion, who pre-release led me to think would be an overthought 'quirky' type, also turned out to be likeable and well-rounded). Essentially, it's a Bioware game. You have a not entirely original plot greatly bolstered by a lively (and, in this instance, EXTREMELY talkative) cast of companions, weighty decisions with foreboding implications and a strong atmosphere that balances humour with dark circumstances. The game feels like Mass Effect meets Firefly.
    Combat: very fun. It took me some time to readjust from the cover-based approach from the original trilogy, as things are much more dynamic now. Enemies are agile, charge and flank you constantly and make use of higher terrain. Luckily, Ryder is just as agile and once you embrace this, combat is great. I focused on trying to build a melee focused biotic and found that Andromeda allowed for this far more than the original trilogy, with charge and nova making a comeback, but also a new biotic shielding skill that allows you to maintain movement as you hold a biotic shield in front of you that reflects bullets back at enemies. Melee attacks also differ based on what you equip, so I assigned my character an Asari sword that swaps melee to a quasi-biotic charge, allowing for further tactical movement. In combination with Ryder's jetpack dodges and jumps (or biotic, if you have a biotic focused character), you have a much more dynamic battlefield.
    Animations: Facial animations must be mentioned, due to the grilling they received pre and post launch. So in regards to that: they really aren't THAT bad. There have been improvements since initial launch and they were only noticeably poor in the first few cutscenes and from then on I've either gotten used to them or they've been fine ever since. Either way, I don't notice them and they haven't hampered my enjoyment. One thing that has been improved that I DID notice is the eye textures. Before they were creepy. The overhaul has removed this issue. In terms of combat animations, they're all solid. Movements have momentum and impact to them and you feel light on your feet or forceful, as appropriate.
    Exploration: Exploration is (bear with me) similar to Inquistion. While this might bring up negative connotations, it's essentially a much more enjoyable version of Inquisitions systems. Collectibles are fewer, easier to gather and have narrative impact. Fetch quests are fewer and have a higher quality to them, with companions and your AI frequently talking about what you're doing. Unlike Inquisition, the camera zooms in for a more narratively strong approach to minor NPC encounters. You travel over areas rapidly with the Nomad. Overall, the exploration reminded me partly of Inquistion (but improved), and partly of Mass Effect 1 (but what I imagine the developers wished exploration of planets COULD have been in Mass Effect 1, had they the resources). It feels satisfying to explore; there is almost always narrative feedback for doing so and any combat encounters along the way are engaging and fast paced (no bullet-sponge fights ala Inquisition).
    Bugs: 35 hours in and in one area I stopped receiving XP from combat; the only bug that comes to mind.
    Much of the criticism of the game stems from the bandwagon of Bioware hate (beware any review that complains about 'SJW pandering') and the huge expectations that Andromeda had to face as a follow-up to the Mass Effect trilogy (note how much lower user scores are compared to critical scores). Had it been released as a new IP from an obscure RPG studio, it probably would've been hailed as an exciting rough gem. Comparing it to ME2/3 is unfair, given that they were building on established plot and characters. Compared to ME1, it holds up very well. Combat is much better, exploration is much better, the cast of characters is comparably strong and a lot more lively on and off the ship, hub areas have much more life to them, the tone is lighter but still has moments of gravitas, roleplay dialogue is slightly more expansive, the character creator is comparable but arguably slightly better, the main narrative is weaker but still enough that I'm interested in more plot content. Ultimately, is it a fun game? Definitely.
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  35. Jun 8, 2017
    6
    While the combat is possibly the best in the entire series... When it comes to just about everything else, Andromeda falls flat on its face. Before you can even begin your mission as Pathfinder, you are introduced to one of the most painful character creators ever conceived by mankind. No really, it's not difficult at all to create an abomination that would make Frankenstein's monsterWhile the combat is possibly the best in the entire series... When it comes to just about everything else, Andromeda falls flat on its face. Before you can even begin your mission as Pathfinder, you are introduced to one of the most painful character creators ever conceived by mankind. No really, it's not difficult at all to create an abomination that would make Frankenstein's monster scream and run away in terror. Andromeda completely lacks the cinematic feel of the original trilogy, and while some of your crew are compelling characters, the overall story is lackluster. Expand
  36. Jun 11, 2017
    7
    ME:A is a great game, well worth it's price. The graphics and performance are great, the characters are unique and believable and the story is pleasantly surprising and compelling. There are certain mysteries kept in reserve to allow a sequel game, which is part of good story telling. The game makes the player feel like he/she is making extremely long lasting choices that could conceivablyME:A is a great game, well worth it's price. The graphics and performance are great, the characters are unique and believable and the story is pleasantly surprising and compelling. There are certain mysteries kept in reserve to allow a sequel game, which is part of good story telling. The game makes the player feel like he/she is making extremely long lasting choices that could conceivably totally change their experience in the next game. In fact, there were a couple of moments where I was shocked that I could make the story play out exactly how I wanted.

    Saying all this, ME:A doesn't stack up against MEs previous titles as well as hoped. The flow of previous games is much superior. ME:A's end game isn't as monumental as hoped, in particular the musical score isn't well matched to it's cut scenes. ME:A features alot of dialogue that occurs as you move around, but move too fast and you get two words worth and it stops - very annoying. This game isn't bug free, I had to restart a couple of missions; I wouldn't have minded if it wasn't the final boss mission!

    The only part of the story that wasn't done well enough to my standards is a revelation regarding one of the ingame species, I barely registered the discovery in mission so was a bit shocked when my crew were talking about it...

    The musical score for action scenes needed work, but the space opera music was lovely.

    There were a few parts of the game that were underutilised as well, E.g. outposts, I would have liked some more action with these, perhaps even getting to design them to an extent like Fallout 4.

    But overall I really enjoyed this game, and I really hope that the issues in the development that came up are sorted now so that the team can move on to progressing this new story line in their next title with more flow.
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  37. Jul 23, 2017
    8
    Regular guy's honest review:

    Lots of people (me not included) expected Andromeda to be ME:4. It wasn't. I knew that it wasn't going to be ME:4 because all the hype and trailers and stuff looked to good to be true. Maybe that's why it works -- my expectations were okay. I can't say why exactly but Andromeda works for me. I'm a bit disappointed that there's no epic music but at the
    Regular guy's honest review:

    Lots of people (me not included) expected Andromeda to be ME:4. It wasn't. I knew that it wasn't going to be ME:4 because all the hype and trailers and stuff looked to good to be true. Maybe that's why it works -- my expectations were okay.

    I can't say why exactly but Andromeda works for me. I'm a bit disappointed that there's no epic music but at the same time Nomad's humming soothes me, as does exploring beautiful planets like Elaaden and Eos.

    Scott Ryder is not Shepard. He never says anything controversial or emotional but then again, this works for me. He's chill.

    I finished ME:2 and ME:3 really fast (2 or 3 weeks) because they were so exciting and thrilling so I binged like a kid on candy. I'm still playing Andromeda. Andromeda came when I was really struggling with depression and it helped me a lot.

    Kett is enemy are AMAZING and I loved fighting with them. That first mission on Eos when you have to destroy Kett Base and encounter your first Ascendant was so cool (INSULT. Animal! Our perfection cannot be defeated! -- and then I wrecked their base)

    Characters were a bit disappointing (I'm trying not to be too negative): there's just too many of them and I don't end up feeling that much for most of them. Lexi is never going to be Liara and SAM is never going to be as cool as EDI.

    I thought romance scenes were done well. Sure, characters you can romance are not HOT but at the same time maybe the game does teach you to look beyond the surface and appreciate the fact that someone sense you a thoughtful message after you spend some quality time together. It's not about the looks but also about appreciation. I get why people are annoyed but at the same time things work if you don't take it too seriously and then are pleasantly surprised how romance turns out.

    Other than Jaal (superb voice actor) and Peebee, other character just didn't convey much emotion. Liam was my least favourite character but that's more because he reminds me of some jerk from high-school I'd rather avoid. I've never met anyone from London but he did make me hate him so I'd say his voice acting did provoke emotions? I also disliked Jacob and Javik. Drack seems like a token Krogan.

    The game's biggest downfall is that we all end up comparing it to Mass Effect. But it's not Mass Effect. Mass Effect we know and love is over. This game is Andromeda: Inspired by Mass Effect. But I DO like it. I give it a solid 8/10 and I don't regret for one second that I bought it.

    Multiplayer is also fun and I hope they improve those little things (music) and big things (depth to characters, some proper choices and the ability to pick your dialogue). For me the biggest plus is that for me, I get to play it much longer than ME2 and ME3 and I find it calming. It's not a game that's epic like 2 and 3 but it's a game that's good and playable.

    I'm not a paid reviewer or a shill. I'm a real honest person and I give it 8/10
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  38. Aug 21, 2017
    9
    Quite enough interesting storylines and fine dialogue, as well as likable visuals in a game for a recommendation. Looking forward to more in this universe.
  39. Apr 5, 2017
    4
    Bottomline it's not mass effect we love or wanted instead it's DAI but in space. So think about it they simply recycled and reused the same formula from last RPG they worked on and developed before Andromeda which was Dragon Age inquisition. The Story, characters, dialogue, ui, and etc all sub par to bad. Only improvements was the huge worlds and combat itself which unfortunately isBottomline it's not mass effect we love or wanted instead it's DAI but in space. So think about it they simply recycled and reused the same formula from last RPG they worked on and developed before Andromeda which was Dragon Age inquisition. The Story, characters, dialogue, ui, and etc all sub par to bad. Only improvements was the huge worlds and combat itself which unfortunately is hindered by the bad UI that is limited and tailored for multiplayer period as only allows three abilities are allowed during combat no matter campaign or multiplayer mode. Alot is missing from originals too like races, weapons, having meaningful choices and consequences, squadmate loadouts, and renegade/paragon system and there isn't enough new to make up for it either. They even ruined special anmo along with biotic and armor piercing not even in game too. Game is also very buggy and lacks polish along with alot of what made mass effect and bioware rpgs special in first place.

    In Mass effect Andromeda Good luck finding white males and males period in any powerful or meaningful role in game you quickly find that all mission givers and characters that are in power and meaningful in game are overwhelming female with the lesser being minorities or aliens if male at all. While White males are nowhere to be found in game except as cannon fodder or for mockery. This game not only is too extremely politically correct but ractist against white males and white people in general to the point that its too obvious and sickening to loyal fans who love the franchise and have been loyal since it started.

    There is diversity done right like mass effect 1 through 3 and then there is ME andromeda not the way you want to do diversity in games as people play games to get away from their personal lives and have fun. The designer of game clearly wanted to get political and personal on a level that is bad for business given fact that majority of gamers will be of male gender to begin with and most likely a good amount white too when it comes to the RPG genre too not smart at all for a business.
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  40. May 2, 2017
    4
    Holy **** What the **** is this? This is not mass effect, this is Fail effect. Combat is good. Exploration with Nomad is good. Graphics are cool. Rest of game is all trash.
  41. May 2, 2017
    3
    What is this game? where is the epic? where is the empathy with the characters? where great quests? This game grind in space, bring,take,kill. so sad.
  42. Apr 27, 2017
    0
    Only combat is good, all the rest is for the trash bin. (read bellow)

    1) Character creator 2) body character textures 3) dialogues 4) facials With all the above combined, there is no interest in the story, no attachment with your character, only if you wish some combat for an hour per week and that is it. Because there are many great fps games out there to spend your time with. I
    Only combat is good, all the rest is for the trash bin. (read bellow)

    1) Character creator
    2) body character textures
    3) dialogues
    4) facials
    With all the above combined, there is no interest in the story, no attachment with your character, only if you wish some combat for an hour per week and that is it. Because there are many great fps games out there to spend your time with.
    I tried to understand bioware why most of their games lately come with horrific character creators and I Google it a bit. I discovered that the lead designer of bioware games is a racist against white people! You can search it yourself by adding his name in google search tab "Manveer Heir white people racist", there is many articles about him.
    It may have to do with his origin, who knows, I wonder how is it possible for companies such as EA which they are against racism I think, to pay big bucks to employees who actually promote racism and they mess up with the games in a level that is very well obvious.
    That also reflects drastically in their games. Now that I am aware about this, I will boycott their games.
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  43. Apr 5, 2017
    3
    Finished the game on 85% so I did give it a fair crack of the whip.

    I opted for the default female (am female so generally play one given the option) and was mortified to find myself playing a teenager. Being a teenager is such a distant memory for me it was hard to relate to her so the game was divided into 'her' the cutscene Sarah and 'me' when I'm bounching around shooting things.
    Finished the game on 85% so I did give it a fair crack of the whip.

    I opted for the default female (am female so generally play one given the option) and was mortified to find myself playing a teenager. Being a teenager is such a distant memory for me it was hard to relate to her so the game was divided into 'her' the cutscene Sarah and 'me' when I'm bounching around shooting things. Luckily there was far more for me to be distracted with shortly afterwards, namely the awful character modeling, poor lighting and scripting that had me cringing so hard I nearly turned myself inside out. The culmination of which constantly broke the fourth wall and didn't allow me to really 'get into' the game.

    Twice I had to save and reload as I was locked into a falling animation 2 inches above ground and a few hours in had to stop doing the strike team missions because each time the button to continue stopped working and I had to use the task manager to close the game.

    The previous trilogy was well balanced between fighting and script. I know a lot of people get something out of fed ex quests but I sort of played my fill with those so it would have been nice to have an option where you only get quests that are relevant to the main plot.
    That said the main plot did seem very thin for a ME game. Not the story but the way the story was structured and intergrated into a game.
    I really enjoyed the last hour of the game and one of the loyalty quests reminded me of the old ME games so, that was nice.
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  44. Jun 21, 2017
    4
    Yes, it's THAT bad (nevermind the paid reviewers and ea employees who upped the user score....) I really tried, but the butt ugly characters (especially the females, all look like they are some plastic surgeon's failed experiment) and the laughable animations ( the lip sync especially is something from the early 2000s, even half-life 2 had much better lip sync) just destroy all theYes, it's THAT bad (nevermind the paid reviewers and ea employees who upped the user score....) I really tried, but the butt ugly characters (especially the females, all look like they are some plastic surgeon's failed experiment) and the laughable animations ( the lip sync especially is something from the early 2000s, even half-life 2 had much better lip sync) just destroy all the immersion.
    also, gameplay is repetitive, and story is lackluster to say the least.
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  45. RNV
    May 14, 2017
    0
    This game has no right to be called Mass Effect. Name Mass Effect implies great story, interesting and vivid characters and space discovery. In Andromeda we have idiotic, non logical and stupid story, its so bad so you can't believe it writen in bioware! Characters are empty (and ugly!), you dont believe in them. Main hero is Pathfinder, but all planets are already populated! In fact,This game has no right to be called Mass Effect. Name Mass Effect implies great story, interesting and vivid characters and space discovery. In Andromeda we have idiotic, non logical and stupid story, its so bad so you can't believe it writen in bioware! Characters are empty (and ugly!), you dont believe in them. Main hero is Pathfinder, but all planets are already populated! In fact, there is no discovering unknown planets. No one idea works well. Combat system became primitive, lost all tactical part and party interaction. Now its just stupid shooter. Expand
  46. Apr 10, 2017
    7
    (Had to review my review after the 1.05 patch)

    To put it in a nutshell: 1.05 makes the game quite playable with only minor bugs left in SP - even the animations and faces were improved to the point where they no longer are completely grotesque. Now i have started a NG+ on Insanity and it is quite living up to the expectations. It certainly needs more polish since the initial release was
    (Had to review my review after the 1.05 patch)

    To put it in a nutshell: 1.05 makes the game quite playable with only minor bugs left in SP - even the animations and faces were improved to the point where they no longer are completely grotesque. Now i have started a NG+ on Insanity and it is quite living up to the expectations. It certainly needs more polish since the initial release was very rushed, but now it's taken the right direction.

    What's still to fix:
    - MP is still basically unplayable, even with a rock solid broadband internet connection like mine it is disconnecting in 80% of the games, has severe lag spikes or shuts down the entire game without any notice.
    - Sounds can have an extreme delay in being played or don't get played at all.
    - The menus are really really bad in terms of usability and logical placement.
    - Mouse clicks sometimes are not registered, for instance certain popups can't be clicked, they must be dealt with the keyboard.

    When MP becomes really playable and the other issues are solved, it will certainly become a 8-9 out of 10.
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  47. Apr 17, 2017
    3
    There is clear drop in quality in ME franchise. ME: Andromeda contains tons of quests and content yet story, character lines, characters, quests everything seems plain.

    In summary: + Lot of content + Nice atmospheres inside game + Jokes - Script is total **** which ruins rest of the game - Even after the first patch game is still really buggy -- crashes, and bugs that cause you to
    There is clear drop in quality in ME franchise. ME: Andromeda contains tons of quests and content yet story, character lines, characters, quests everything seems plain.

    In summary:
    + Lot of content
    + Nice atmospheres inside game
    + Jokes
    - Script is total **** which ruins rest of the game
    - Even after the first patch game is still really buggy -- crashes, and bugs that cause you to stuck in the starmap
    - Quest feel very plain, run to A to B, go to planet A run, go to planet C... click object head back (oh shoot random mob here and there) thats it
    - New races are not interesting
    - Starmap is **** even the skip feature was introduced in last patch parts of the transition that should have been skippable.. are not
    - Multiplayer priority feels throughout the singleplayer:
    * Gear itemization uses same system as multiplayer which does not fit it
    * Planet locations feel just to be part of multiplayer stages where player hits the same enemies all over again.
    - Fights become boring way before you reach the end as game does not offer anything else but minibosses that are copies of normal enemies with just buffed stats. (except the architect but yet you get to fight the exact fight like 5 times o/)
    - You can equip 3 powers even there are like 30 active powers you can choose from -- this limits ability to play the game as biotic or tech spec.
    - In single player biotic singularity scales ridiculously big which causes you can even in hardcore mode to debuff / eat up many mobs
    - 3 abilities -> combat chaining as it has been introduced to ME do not work. Limitation to 3 abilities is clearly because of console support.
    * Mass effect is getting reduced to common FPS with console limitations

    This game adds to my "brands&games ruined by EA" and "games ruined by console port compromises".

    TIPs:
    If you are ME fan at least wait that the game receives more patches and that the game gets cheaper. If you are not ME fan and did not play the 2 original games, consider trying them
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  48. May 14, 2017
    2
    A short list of bugs I've encountered...

    2 different missions I can't complete because of bugged doors that didn't open when they were supposed to. 1 mission I couldn't complete because I used a sniper rifle and killed the enemies before I got close, a mission that is a companion quest that unlocks the final tier of skills for Cora. Lose progress or lose Cora's abilities, good times.
    A short list of bugs I've encountered...

    2 different missions I can't complete because of bugged doors that didn't open when they were supposed to.
    1 mission I couldn't complete because I used a sniper rifle and killed the enemies before I got close, a mission that is a companion quest that unlocks the final tier of skills for Cora. Lose progress or lose Cora's abilities, good times.
    A half dozen or so missions I had to reload my game because NPCs wouldn't talk to me until I did.
    Try to talk to a merchant and just stand there infinitely, unable to move, access menus or do anything but alt+F4 and lose my progress. That only happened to meonce, once is one too many times.
    Got stuck in a death loop (because I fell into water because of the awful movement mechanics) that wiped all my autosaves inside of a vault, had to use my last manual save and lost hours of progress.
    Merchants had no items when I hit Tier VII. No items at all, none.
    And my absolute favorite bug...sometimes the game decides there's too many effects and now every time you kill something the game should freeze for 20 or so seconds. Of course this happens mid-combat and on missions where you can't save so you have to endure the freezing til you get to a save point, or restart and lose progress.

    Now add all these bugs to the uninteresting gunplay and the average storyline and you get...garbage. I've been forcing myself to play the game because I hate having things unfinished, but I've been tempted to just uninstall this game since the first planet.
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  49. Apr 29, 2017
    5
    Game breaking bugs, boring predictable story, and very discriminatory against white people and attractive people in general! Who's the main audience? ugly people or LGBT community it seems
  50. Jun 5, 2017
    7
    I honestly cannot understand why this game is getting so much hate. Admittedly, Bioware did drop something of a clanger by releasing it too early considering the monumental expectations it had to live up to with the Mass Effect name attached to it and a 5 year wait for this title, but to their credit, I think they have done their level best to listen to fan feedback and implement patchesI honestly cannot understand why this game is getting so much hate. Admittedly, Bioware did drop something of a clanger by releasing it too early considering the monumental expectations it had to live up to with the Mass Effect name attached to it and a 5 year wait for this title, but to their credit, I think they have done their level best to listen to fan feedback and implement patches as quickly as possible.

    I've played around 40 hours total in the game (starting over multiple times owing to untimely deaths), so I think I can give a bit of a qualified review on this.

    Cons:
    - Absolutely no options to select your companions' gear or to control them in battle apart from directing them where to go. Their AI is not great either.
    - FPS style gameplay means you can only map 3 different powers to your controller, which encourages you to play more as a soldier type character with firearms. You can specify 4 "favourite" profiles with 3 powers mapped to each, but the gameplay makes it a bit tedious to have to pause combat to switch between these profiles.
    - Character animations have improved from the initial release, though some minor characters still look a bit patchy and the quality of the dialogue is not the greatest, though not as bad as some critics have made it out to be.
    - Your own dialogue options are limited and result in more or less the same outcome, regardless of what you choose. Scrapping of the old Paragon/Renegade system means you always end up giving generally bland, inoffensive responses, even when you want to be an utter dickwad towards somebody who deserves it (looking at you, Addison).
    - Enemies tend to respawn too quickly and often unrealistically. Example was when I went down into a vault to finish a side quest by retrieving a dead scientist's lost research notes. Vault was guarded by a huge robot which took ages to bring down. I defeated the robot, searched the vault, found some stuff and departed. Barely 10 minutes later I noticed that quest tracker was still active, so I returned to the vault to search it again more carefully as it seemed I had not yet found the research notes. Guess what? Huge robot is back again.....!

    Pros:
    - Combat system is more dynamic and more fun than in previous Mass Effect games. Ryder can use a jet pack to zip and jump around all the place while enemies tend to be more mobile and will try and outflank you where possible.
    - Open world type setting allows you to go off the beaten track, explore to your heart's content and gives you more freedom to finish quests as you see fit. I reckon you could easily sink 200+ hours into a playthrough if you so wished.
    - Nice new touches such as extreme planetary conditions (which cause damage to your vehicle and space suit), forward stations (where you can replenish your gear and change your loadouts while exploring), option to send other teams on missions that you can either participate in as a multiplayer game or else have these happen in the background in single player (and these earn you loot and credits), and a customisable vehicle that is more fun to drive around than the Mako from the previous games.

    Overall, I think this is a good game, but not quite a great one. I would say it is marginally better than Mass Effect 3 but not as good as the first two.
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  51. Apr 15, 2017
    5
    Never got to finish the game. Only played the first hour. Release day. Game is a mess. Bugs and glitches is not how you introduce one to your game. It's sad that incomplete and unpolished games are the order of the day. Real buzz killer for me. I remember when games didn't need patches because they had to be completed as we didn't all have access to the internet. I'll hold onto my copyNever got to finish the game. Only played the first hour. Release day. Game is a mess. Bugs and glitches is not how you introduce one to your game. It's sad that incomplete and unpolished games are the order of the day. Real buzz killer for me. I remember when games didn't need patches because they had to be completed as we didn't all have access to the internet. I'll hold onto my copy though, wait patiently for it to be patched and completed and hopefully by the time it is ready for me I will have forgotten it's poor start. It's a Mass Effect game. We the fans love Mass Effect. In the meantime it is just down right disappointing right now. See you in 2018 Andromeda. I hope Cyberpunk 2077 doesn't steal me away from you like Witcher 3 did from Dragon Age Inquisition. You better hope it never comes out. Expand
  52. Apr 24, 2017
    5
    Arg, the ending almost makes me want to avoid saying anything negative about the game, but frankly it's FAR BELOW the quality standards set by the previous Mass Effect games.

    I'm not even going to complain about the faces or glitches, I'd have less of a problem with those if the rest of the package were delivered well. Unfortunately they flopped it. Bioware has seemingly become a victim
    Arg, the ending almost makes me want to avoid saying anything negative about the game, but frankly it's FAR BELOW the quality standards set by the previous Mass Effect games.

    I'm not even going to complain about the faces or glitches, I'd have less of a problem with those if the rest of the package were delivered well. Unfortunately they flopped it. Bioware has seemingly become a victim to the recent trends in open-world gaming. Trends like artificially extending gameplay time by having the player engage in mind-numbing repetitive tasks and quests, poor design solutions for the process of resource collecting (which you require to unlock some bonuses or to experiment with new gear - not essential, but in order to research and develop all the gear offered you'd have to waste a huge amount of time better spent elsewhere)

    RESOURCE COLLECTING, RESEARCHING FOR GEAR
    It's a grind, because the best way to accumulate resources is to pick them up by hand. That means you are expected to stop for them and hold a button for two seconds or worse, deviate from your mission to engage in this distraction that should have never left the MMORPG genre. That design solution for collecting resources sounds bland on it's own, but unfortunately the slightly more interesting options like planetary scans yield significantly less resources for the time invested and even that process becomes dull due to lack of variation.

    QUESTS
    I sorely missed those side quests from the original games that felt like they were significant in one way or another. 9 out of 10 side quests in Andromeda feel like they have all life sucked out of them and they consequently end up being a huge to-do list in which you'd rather not do anything because there's a 90% chance you're going to be disappointed again. Honestly the overall quality of the dialogue didn't leave a lasting bad taste in my memory, but a lot of the narratives felt rushed and incomplete. Oftentimes it's your generic MMORPG quest: talk to an NPC, go to a location, interact with an object or kill some enemies, collect your reward. Sometimes if you start to feel invested in a quest it just all of a sudden concludes and you'll feel like nothing even happened and everything you did was for nothing (you may be rewarded with some useless garbage for your troubles or perhaps to offer some solace for feeling unfulfilled). There's plotholes too, likely resulting from a tunnel-vision approach when writing. What a pity... If you have to try out Andromeda, avoid all task type quests. There are a lot of terrible ones in Allies & Relationships as well, but those are generally better, albeit still not as interesting to do as in the original games.

    SAM THE PATHFINDER'S AI
    I want to bring this thing out separately because I believe it to be the culprit that steals away a lot of the potential goodness this game could've been. Sure, it's immensely helpful in your pathfinder travels - it's a know-it-all AI that can solve pretty much any problem you throw at it: decipher alien languages, interact with alien objects on the go or even know what a random piece of alien tech is designed to do. I have a huge issue with this because it rips this game of SO MUCH potential for fascinating side quests and makes too much room for that fast paced shooting-oriented gameplay that was never at the heart of Mass Effect. SAM is always telling you where to go and what to do. I don't remember a time when I had to think about what I should be doing next or even feel mystified by anything, it's always just GO GO GO and if something gets in your way, KILL KILL KILL.

    OTHER ISSUES
    * Squad AI system is utterly useless. You're more likely to get yourself killed trying to give out orders to your squadmates, so just don't bother with it and let them stand in the middle of gunfire if that's what they choose to do.
    * Certain idiotic dialogue situations. I completely avoided Liam in my squad because of it.
    * Ambient dialogue (e.g. a squadmate talking to you or a radio chat via comms) is constantly cutting off, triggered by you moving into a different area. It really doesn't take much at all for it to happen. It doesn't even have to be so that a new line of dialogue could start.
    * There's two Asari character models in the game - one is Peebee, and then there's everybody else... How is this even possible!?
    * Planets feel very small with so many locations packed together.
    * Too much forced smalltalking, it's exhausting...
    * Coordination between crafting, development, store and loadout user interfaces inconvenient.

    THE GOOD
    * Impressive graphics
    * Main storyline interesting enough
    * Some interesting characters - I personally liked incorporating Peebee and Jaal or Drack in my standard squad loadout
    * Ambient dialogue and reactions (perhaps even progressions) in quests vary based on which crew members you brought on a mission.
    * Sound engineering
    * Well optimised

    Overall, Andromeda felt uninspired and rushed.
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  53. Aug 9, 2017
    8
    A lot of hate towards the game and it is understandable. However currently (1.10) the game is very good. No major glitches, stunning graphics, very big in a good way, ok plot and storytelling etc. Yes, it is not shepard mass effect1-3 and so what? The haters are gonna hate. Play it, try it.
  54. Sep 3, 2017
    10
    Mass Effect Andromeda did not disappoint me as I feared. I tried to lock out the feelings I had involved in the first trilogy and evaluate on a neutral ground. Andromeda has all the same ingredients as the previous games. All I have to do is getting used to a new hero (-ine). the graphics and sounds are even better than before. And so far the story is really good. It starts almost fromMass Effect Andromeda did not disappoint me as I feared. I tried to lock out the feelings I had involved in the first trilogy and evaluate on a neutral ground. Andromeda has all the same ingredients as the previous games. All I have to do is getting used to a new hero (-ine). the graphics and sounds are even better than before. And so far the story is really good. It starts almost from scratch - except for the small bindings to the previous worlds. Everything is satisfactory for me. Intense but with good anticlimaxes. I can't wait to see where we go next. Expand
  55. May 17, 2017
    6
    Ok, it is complicated. First, bad things, after it good things. So graphic is not bad as overall, but, facial animation is awful, it is far far from a realistic look, and some of the characters are like after botox - no emotions expressed at all.

    The second problem is in gameplay, they tried to create an open world, but there is one big problem, that open world is empty, as in space as
    Ok, it is complicated. First, bad things, after it good things. So graphic is not bad as overall, but, facial animation is awful, it is far far from a realistic look, and some of the characters are like after botox - no emotions expressed at all.

    The second problem is in gameplay, they tried to create an open world, but there is one big problem, that open world is empty, as in space as at planets. Most planet (like 14 from 15) you can't visit, you will just look at them from space, but you need to move to them to have 100% of a survey in the solar system, so for 100% completion, you will waste few hours to just looking at monitor while moving between planets. When you get lucky and find one of a visitable planet (don't worry, all are in main quest line), they are huge, and not much to do on them, at least, there is new vehicle :).

    And side-quest, some of them are buggy, some are boring and you can live without them. By buggy I mean, you can't complete them, because something didn't happen, for example, I did one job for the Angara, he congratulated me, and nothing happened, the quest is still active, and I can't speak with a person which I should deliver it.

    And now good stuff, the main quest are good, it is making sense, it is interesting, there some twist, and your colleagues have their side quest, which is actually interesting enough.

    Battles are sometimes challenging, and cover systems work for you. Enemies are stupid just from distance. And special power system is in good shape.

    The game is not good, but in overall, if you will skip side quests and you will play it as MA2 and MA3 (you will cut open world to a minimum) only main quest line + crew mission, you will probably enjoy this game much more, than with 100% completion.
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  56. Jul 8, 2018
    0
    A massive let-down and a disgrace for Mass Effect Franchise : Electronic Arts once again that all he cares is robbing money from gamers pockets. Your character now is FORCED to be politicaly-correct (no more "badass" choices/conversations, only "logical and "emotional bullsh*t)...Not to forget the SJW retarded nonsense : suddenly the main gamer's race becomes a minority in his ownA massive let-down and a disgrace for Mass Effect Franchise : Electronic Arts once again that all he cares is robbing money from gamers pockets. Your character now is FORCED to be politicaly-correct (no more "badass" choices/conversations, only "logical and "emotional bullsh*t)...Not to forget the SJW retarded nonsense : suddenly the main gamer's race becomes a minority in his own game...but where their stupidity is usefull is that it is supposed to show the future if nothing changes, which is well done, EA, because you just gave a motivational speech to change it ! Btw, since the game came out in 2017, get ready for more and more and more feminism, where 90% of your side-characters, NPCs and bosses are women....and from minorities....eerrrrr majorities !

    To summarize, that game could have been made by Oprah. And it is a pain in the *ss to play with the lack of content and the glitches.
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  57. Dec 3, 2018
    0
    A boring grotesque looking and a complete insult to the mass effect trilogy.Just do yourself a favor and play the trilogy and forget about that this game even exists.
  58. Jan 16, 2019
    0
    Very foolish, boring plot, lousy dialogues, poor optimization, annoying infinite crafting system and uncomfortable inventory. Unpresentable soundtrack. At the time of release game had miserable facial animation,a large number of graphic glitches, and game breaking bugs.Absolutely fair to say that the 21 march 2017 is day when mass effect died.
  59. May 25, 2020
    10
    At the moment, I have passed the game more than 5 times. Each time I fall in love with her more and more. Unclear phrases and dialogues at the beginning open up over time, linking the entire plot into one big and interesting story. I really hope for the continuation of the series and the launch of the DLС.
    Good game, good journey, interesting events (espetially movie for team) and awesome
    At the moment, I have passed the game more than 5 times. Each time I fall in love with her more and more. Unclear phrases and dialogues at the beginning open up over time, linking the entire plot into one big and interesting story. I really hope for the continuation of the series and the launch of the DLС.
    Good game, good journey, interesting events (espetially movie for team) and awesome story. Recommended for all
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  60. Sep 23, 2017
    8
    John Shepard set the bar really high. This is the main problem for this game in my opinion.

    There were quests that felt like chores. Many faces looked in fact pretty dull, yes.

    But if you are into science-fiction and space then Andromeda is a beautiful place to explore.
    Even the story had some funny moments. I enjoyed the 100 hours i played it.
  61. Jul 25, 2020
    7
    One of the best things I can say about Andromeda is that the game feels, looks, and plays like it's the same universe I just left when I finished ME3 three days ago. All of the races, the environments, the technology, sound design, etc. is noticeably Mass Effect and that was a big must.

    The squadmates practically carry the game this time around. Like every character in this game, your
    One of the best things I can say about Andromeda is that the game feels, looks, and plays like it's the same universe I just left when I finished ME3 three days ago. All of the races, the environments, the technology, sound design, etc. is noticeably Mass Effect and that was a big must.

    The squadmates practically carry the game this time around. Like every character in this game, your teammates all have different backgrounds and experiences you can talk about and there are so many details it makes you feel like a part of the world rather than it revolving around you and only you. My favourite characters in particular were Jaal, the human/squid/cat man who feels like an outsider until Ryder gets him to open up, and is somehow the most adorable, human character ever written in a Bioware game, and Vetra, the hardass, snarky reptilian space mom shaped by years of having to fend for herself. After the halfway point, I never swapped those two out because I liked them so much.

    While they're all unique and fascinating to hear banter back and forth between each other, the same cannot be said for Ryder, the main character. And I don't know if it's female Ryder's voice acting or something, but the main character is just not all that interesting and sounds kind of bored? I didn't really connect with them until the finale because they don't feel like they have a personality to speak of until that point. In addition, Ryder's brain AI SAM has a legitimately irritating voice and I hope they recast that entire part in the future. His constant, incessant updates were the only truly low part of the game.

    The story is a bit slow-paced but picks up steam just at the halfway point. Not going too in-depth here but the Kett had revelations that kept them from otherwise being generic alien enemies to shoot at (which they mostly are anyway), and the whole Remnant/terraforming plot provides a fascinating apocalypse scenario to raise the stakes (on a much smaller scale). The finale is explosive and reminded me of the end of ME1 in a lot of ways, and a wonderful touch is that every one of your squadmates is fighting alongside you for the final boss, a first for Mass Effect. As a whole, the story was serviceable and I don't have much more to say about it.

    I would talk about gameplay (which combat-wise is the best in the series), but to keep it short: Andromeda is a fun game, boosted by strong supporting characters and world-building, but held back by a blank-slate main character and the annoying AI voice in their head. I would gladly play the sequel though.
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  62. May 13, 2017
    7
    Mass Effect: Andromeda laid the foundations for something potentially great but spoils it by taking the game in the same direction as Dragon Age: Inquisition. The influences are pretty apparent - the poorly utilised open world format, the cookie cutter side quests, the focus on quantity rather than quality. These stand out as the main issues that stop ME: Andromeda from being anywhereMass Effect: Andromeda laid the foundations for something potentially great but spoils it by taking the game in the same direction as Dragon Age: Inquisition. The influences are pretty apparent - the poorly utilised open world format, the cookie cutter side quests, the focus on quantity rather than quality. These stand out as the main issues that stop ME: Andromeda from being anywhere close to the ideal RPG. Not only this, but the game's presentation suffers from mediocre facial animations and numerous gameplay or visual bugs. This is probably the least polished Mass Effect game I've played.

    Nonetheless, there was a certain charm to the general setting and universe of the game. I appreciated the characters and story for the most part, and the combat mechanics worked well enough, so ultimately I did enjoy the game. But again, this has all been done better before and isn't what I hoped Mass Effect would come to.
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  63. Aug 8, 2018
    0
    Максимально никчемная игра в которой плохо все. Плох сюжет, плохи персонажи, плохи квесты, плохи игровые механики, плоха графика (анимация). Эта попытка сделать игру одним своим существованием унижает фанатов серии Mass Effect.Максимально никчемная игра в которой плохо все. Плох сюжет, плохи персонажи, плохи квесты, плохи игровые механики, плоха графика (анимация). Эта попытка сделать игру одним своим существованием унижает фанатов серии Mass Effect.
  64. Jan 12, 2018
    8
    Despite what a lot of people are saying, this is actually a great open world RPG, post-patch of course. I am a huge fan of the series, but this one isn’t as good as its predecessors.

    Time Invested: 80 hours Story/Characters: This is really the heart of the Mass Effect series. We all want a great story and memorable characters and there are definitely elements of that here, but
    Despite what a lot of people are saying, this is actually a great open world RPG, post-patch of course. I am a huge fan of the series, but this one isn’t as good as its predecessors.

    Time Invested: 80 hours

    Story/Characters:

    This is really the heart of the Mass Effect series. We all want a great story and memorable characters and there are definitely elements of that here, but it’s not on the same level as the series’ previous entries. I did think that the main quest was interesting, but it was actually the planet exploration and loyalty quests that I enjoyed the most. You do encounter some great characters and others that you could care less about so it can be a tossup. I do feel that it gets better the more you play.

    My biggest complaint about the story is the main villain who is generic and reminds me too much of the main villain from DAI. Additionally, there are a ton of unanswered questions that we may never get answers to.

    Gameplay:

    I thought the gameplay here was overall quite good. The UI is easy to navigate and doesn’t seem like a console port at all. The controls for the nomad are smooth and it is a blast to drive. Combat is downright FUN! The jetpack is super sweet, but I wish there were more options for weapons and armor. I really enjoyed the sniper rifle, but got the best one maybe 20 hours into the game so it left me wanting more.

    One of my biggest complaints is that the space exploring mini game is reduced to nothing more than a waste of time. You basically fly to a planet, launch a probate and click the mouse. It has been so dumbed down that it is no fun at all.

    Graphics/Sounds:

    Graphics are downright awesome. Planets are beautifully designed and a blast to explore. I played this post-patch (since I learned my lesson quite early to NEVER preorder a game) and there were no major animation issues. However, I will say that the eyes of the characters looked like everyone was sleepy all the time lol.

    This is another RPG with a great soundtrack that I wish was played more often.

    Conclusion:

    Overall this is a stellar open world RPG. I think it starts out a bit slow, but it grew on me the more I played and I thoroughly enjoyed planet exploring and the loyalty quests. There is a ton of content here to keep you busy. I spent 80 hours on just one playthrough which is awesome! It may not be as good as the other Mass Effect games, but it is certainly worth a buy from any fan of the series or a fan of the genre. It’s not nearly as bad as some make it out to be.
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  65. Nov 24, 2017
    8
    I have never played other Mass Effect games, but I find Andromeda great with its praiseworthy characters and voice acting, making you feel like you are part of its universe. No pun intended. The gameplay did not 100% click to me, but it isn't bad at all.
  66. Jan 16, 2018
    6
    Ну я зачистил на 98% пацаны, нормальный Инквизишн в космосе с покатушками, очень комфортный геймплей, а Dolby Vision в 4к на ультрах смотрится потрясающе, а лицевая анимация такаяже как Инквизишн, даже багов поменьше
  67. May 14, 2017
    5
    Voglio essere onesto e do 5 senza farmi prendere dalle emozioni.
    Allora, il gioco di per se' è enorme, si viaggia oltre le 60 ore in un amen e questo è un punto a suo favore. I combattimenti sono frenetici, coinvolgenti e generalmente ben strutturati; dopo la prima patch non ho più trovato rallentamenti, bug o crash (prima invece si', eccome!). Mi è piaciuta la novità del jetpack.
    Voglio essere onesto e do 5 senza farmi prendere dalle emozioni.
    Allora, il gioco di per se' è enorme, si viaggia oltre le 60 ore in un amen e questo è un punto a suo favore. I combattimenti sono frenetici, coinvolgenti e generalmente ben strutturati; dopo la prima patch non ho più trovato rallentamenti, bug o crash (prima invece si', eccome!). Mi è piaciuta la novità del jetpack. L'impatto visivo dei mondi esplorabili è decisamente di qualità, anche se senza squilli. Meno belli gli interni ed il Nexus. Il crafting di armi e corazze è migliorabile. Tuttavia le magagne, i problemi, le lacune, i "buchi" sono talmente tanti e talmente palesi che tutto quel che c'è di buono crolla come un castello di carte.
    Graficamente, dopo 4 anni di lavoro, non dico che mi aspetto The Witcher 3, ma quasi. Siamo nel 2017! Le animazioni dei personaggi sono assai mediocri, buffe in certi casi, mentre per quanto riguarda le animazioni facciali nei dialoghi c'è da piangere (o bestemmiare a seconda dei gusti). Qui sono rimasti a ME, a 10 anni fa. E lo stesso dicasi per la varietà dei PNG che sono vestiti uguali, pettinati uguali (ok cambiare il colore della tuta, ma...) e caratterizzati in maniera pessima. In 4 anni di lavoro, con budget milionari, sono riusciti a fare sto lavoro qui? Ma su questo "si potrebbe" anche passar sopra, molti gochi hanno fatto fortuna con la storia, con il carisma dei protagonisti...non è il caso di ME:A! La storia è un brutto copia-incolla di ME e di altri giochi sci-fi: le prime 2 ore sono agghiaccianti, pessime, imbarazzanti. Ti vengono affiancati due compagni invisibili, di nessun interesse e poco migliora con l'ingresso di Drack (forse l'unico che si salva), Vetra o Peebee. L' Angara poi è talmente insignificante che non l'ho mai considerato. Siamo lontani parsec da quanto visto nella saga di ME. I PNG fanno pietà nella loro inutilità, nel loro piattume. Non importa cosa dici o fai che tanto non cambia una virgola. Tuttavia la cosa peggiore, quella che fa più andare in bestia è la storia: brutta, senza colpi di scena particolari, scopiazzata, raffazzonata e ripetitiva all'ennesima potenza. Non ti trovi mai a dover fare una scelta che abbia un vero impatto sulla storia. Ad esempio si deve scegliere tra salvare uno di una razza piuttosto che uno dell'altra: quella che non scegli chissenefrega, non cambia nulla, amici come prima. In ogni pianeta si deve fare sempre la stessa cosa e poi si passa al successivo. Si salvano solo le missioni lealtà, mentre le secondarie, a parte un paio, sono riempitive e ripetitive fino alla noia. Ci sono una marea di pianeti da scansionare...ma perchè? Cosa servono? Per arricchire la banca dati codex? Giri con la nave, scansioni il tal sistema ed il tal pianeta in un loop sfiancante e senza motivo. Altro punto negativo riguarda la varietà dei nemici. I kett con il nemico finale sono piatti, stanno lì, ti sparano, li ammazzi, ripulisci il tal accampamento, ti allontani e dopo 2 minuti ritornano come nulla fosse. Ma perchè? I saccheggiatori, le bande di esuli e quant'altro non hanno significato, sono vuoti, insipidi, inutili, ma soprattutto tutti identici, uguali, senza personalità. Gli unici sono i ribelli angara che almeno hanno un motivo per combattere e allora hanno un perchè. Stesso discorso per i remnant: son quei 3 lì più gli architetti. La fauna è composta da 5-6 bestie...cioè in una galassia ci sono solo 5-6 varietà di animali? Ma per piacere! Ore, ore e ore così, a fare le stesse 3-4 cose per pianeta, a girare con il fuoristrada, saltando dialoghi su dialoghi (bestemmia in un GDR!!!) per l'inutilità di essi, tanto non c'è nessuna scelta morale che influisce in maniera concreta sul gioco, su Ryder, sui compagni o sul nemico. Tutto piatto, senza sussulti, si sa già come va a finire. Il finale è in linea con il resto del gioco: vai nel tal posto, fai le stesse cose che hai fatto sui vari pianeti, arriva l'Arconte, blablabla e finisce il gioco. Le scene finali poi son tirate via al massimo.
    Sono affranto, una delle serie più belle è stata devastata, rovinata, ammazzata dal dinamico duo Bioware-EA. Come non fosse bastato lo scempio di Dragon Age, ora anche ME è stato spazzato via.
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  68. Sep 21, 2017
    8
    Horrible pacing of content. Most bad things are at the start while most good content is further down the road. Unbearable backtracking and unnecessary loading screens.
    On the other hand amazing combat; decent story and graphics; great characters, longevity, multiplayer, personal and crew quests.
    Flawed but worth playing. Solid 8.
  69. Mar 4, 2018
    0
    A full price disappointment
    Where's the promised quality?
    What brings this to 0 for me is that it's a spit in the face of consumers
  70. Nov 19, 2018
    1
    More bad things than good.

    Lets see first thing is I have never played a more broken and unfinished game. I must have had to shut the game down and reload due too crashes over 50 times now with no exaggeration and I'm still not finished the story. NPC's constantly talk over one and other. I had Sam and 2 NPC's and an audio log all talking at once. No idea who said what. In
    More bad things than good.

    Lets see first thing is I have never played a more broken and unfinished game.
    I must have had to shut the game down and reload due too crashes over 50 times now with no exaggeration and I'm still not finished the story.
    NPC's constantly talk over one and other.
    I had Sam and 2 NPC's and an audio log all talking at once. No idea who said what.

    In conversations with multiple NPC's sometimes you can't even see who's speaking the camera angle is so bad (yes I know you can move the camera but still can't find the speaker).
    Graphics yoyo from amazing to amateur.
    What went wrong with the designing of people in this game?
    Their bodies and faces are a mess, like we went back 10 years maybe even further.
    I went up to a guy on the Nexus and it was like playstation 2 level of quality! WTF

    The planets all feel the same, only difference is sand becomes snow becomes grass.
    Buildings and Kett sites are just reused over and over.
    Mining with the nomad is painful and annoying.

    The space travel was nice for a minute then became a chore.
    The whole pick a planet then you travel towards it, skip the long boring travel part, zoom in and then zoom out and repeat.

    The MAP! oh ma gawd the map. The map sucks on so many levels where to even begin.
    Whoever designed it needs fired into a black hole.
    It's the worst map design I have ever seen in any game ever with zero exaggeration.
    The icon symbols all look alike, the blue layout is horrible to look at, you go into some caves or buildings and there is no map at all.
    Also press 'M' for map then you have to press 'escape' twice to get out of it, who thought that was a good idea?
    Can't use M again to exit the map and return to where I was, no that would be too easy.
    The compass sucks btw, it's confusing as hell so you click the map more than you would if you had a minimap which ends up with you needing to press 'escape' constantly.

    Companions are boring, besides Drack and Peebee who I liked, the rest bored me to death.

    The inventory sucks, really hate the scroll wheel when trying to see what I've researched or picked up and when trying to compare items is just annoying. I want bring items up with both stats together. Plus when shopping I can't see if the weapon I'm buying is better than the one I have equipped.
    And why the hell can I pick up a weapon but can't equip it until I go to a load out screen?
    What a load of crap.

    The looting is terrible too, what's the problem with leaving corpses on the ground after combat? Trying to see those tiny circle loot displays when you killed the thing from a distance is rubbish.
    At least if he was still lying there afterwards I could see him and go check for loot.
    Also looting just becomes a habit more than a necessity, I can't recall a single time I looted an item and thought 'cool, need this'.

    The little nodes for minerals, who worked on that? Probably the map person.
    You scan the node and does the node disappear or change? No it stays the exact same way before you arrive so when you return in future and see it you think 'did I get that one?' and yes you did and the next one and the next one and so on. Major annoyance.

    The mission/quests lay out is bad too, you revisit planets over and over.
    I handed in a quest on the Nexus then reboarded the Tempest and immediately got a email to return to the Nexus! F******************CK!
    This happened multiple times,leave a planet, talk to someone on the Tempest reland on exact same planet.

    I could go on and on, conversions are weird at times, badly written too.
    Oh before I forget, why is the main character given any dialogue choices since all of them tend to answer the same way.
    There is no paragon/renegade system, I can't make my toon be super nice or a total **** so why even bother with the options.
    There is loads of times where the options pop up to answer someone and you have two answers to pick from and both mean the exact same thing!
    Whats the point?
    The good stuff, combat is fun ermmm sometimes the visuals of planets are nice but that's about it. I got this game for £9 on deal, I'm so glad I didn't pay full price or I'd be super pissed.
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  71. Jan 10, 2020
    8
    I think that this one is one of the most underrated game that i ever see, its a way much better of mass Effect 1, not as good as Mass effect 2 (its really difficult to reach this level) less better tha ME3 (but not as bad as a lot of people say), and at least i dont even found a single bug on this game, it has always run smothly (on ultra), they will (EA) probably in the future makeI think that this one is one of the most underrated game that i ever see, its a way much better of mass Effect 1, not as good as Mass effect 2 (its really difficult to reach this level) less better tha ME3 (but not as bad as a lot of people say), and at least i dont even found a single bug on this game, it has always run smothly (on ultra), they will (EA) probably in the future make another ME game, i hope you will enjoy the pay to win/live service that they surely will implement (this is the actual model that EA love so much) and a lot of this people that has give 0 to this game will miss this game.
    Last but not least, sorry for my english i am Italian
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  72. Jan 20, 2018
    7
    I have finished this game: 76%, played almost 40h version 1.10. The game is a struggle for the first few hours or so. There no denying that it can be unnerving at times. I didn't care as much for my companions as in previous ME games or Dragon Age games. All that said I really have enjoyed how this game makes everything we do in game as a team effort, and provides this feeling that theI have finished this game: 76%, played almost 40h version 1.10. The game is a struggle for the first few hours or so. There no denying that it can be unnerving at times. I didn't care as much for my companions as in previous ME games or Dragon Age games. All that said I really have enjoyed how this game makes everything we do in game as a team effort, and provides this feeling that the whole Nexus expedition helps you in your endeavor to make Helios cluster home for every race. If you are a mass effect fan don't hesitate to play this game. Expand
  73. Dec 27, 2020
    8
    As flawed as it is I'd still give it an 8/10. But I wouldn't recommend playing it without two dozen mods. With mods I'd give it a 9/10. Doesn't seem like a big difference in numbers, but the experience is very different.

    Looks good, FPS are pretty high (80-144). The movement boosts are nice. Menu/UI system is awful. It's made all the more confusing by the fact that you cannot change
    As flawed as it is I'd still give it an 8/10. But I wouldn't recommend playing it without two dozen mods. With mods I'd give it a 9/10. Doesn't seem like a big difference in numbers, but the experience is very different.

    Looks good, FPS are pretty high (80-144). The movement boosts are nice.

    Menu/UI system is awful. It's made all the more confusing by the fact that you cannot change weapons, mods, and consumables except at specific locations, which is ridiculous. You're essentially given a "look no touch" menu.

    You have to stop the game, and do a web search for "how do I equip a weapon", "how do I equip a mod". Just ridiculous.

    They put up messages on your screen that disappear before you get to read them.

    Scanning planets in the ME series has always been pretty bad, but having to look up a tutorial on how to even do it in this version is ridiculous. There are a lot of things like that which are poorly described/indicated/demonstrated, including the mining.

    The handheld scanner is unpleasant to use due to the intensity/severe lighting change.

    There are so many things that seem really unpolished. One such thing largely ruins what could be very rewarding close range combat - you can't do melee attacks unless you have a weapon unholstered. The problem with that is the game is not designed for you to normally have a weapon out, because doing so drastically decreases your view/FOV. It makes melee fighting very clunky and uncomfortable.

    I see people saying the combat is the best thing about this game, but the FOV issues degrade it so much. Maybe they were able to use the FOV-fix mod.

    It's just such a shame when what could be really great games, which obviously had lots of effort put into them, are ruined by relatively small things like this.

    The weapon/armor/gear crafting and upgrading is too extensive, complicated, and sucks up way too much time. You can actually just ignore it, but that's not obvious till later in the game.

    Your AI repeats the same sentences over and over, and it gets extremely aggravating to the point where I had to play with no sound.

    You need dozens of mods to be able to enjoy this game without frustration, but at the end of 2020 it seems that the mod tool hasn't been working for years.

    After I completed the whole campaign I hopped into a multiplayer game and it seems to be co-op vs AI. I was seriously underpowered so it wasn't even worth playing. So I went to play the MP tutorial mission instead and still I was super underpowered for what they throw at you. It seems designed for pay to win. They want you to pay to level your character and buy gear. That was pretty lame, so I left.

    Multiplayer doesn't let you assign powers to keys/binds like the singleplayer does. So you'd have to change your binds instead.
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  74. Apr 23, 2020
    8
    This review contains spoilers, click expand to view. Una de los problemas es que hay youtubers que arruinaron mass effect andromeda , por fallos y bugs , es de esperarce en un juego tan grande , pero hay que ver q tras transcurrido un tiempo , ya se puede jugar mejor , y es un juego que la verdad me gusto , si bien no esta a la altura de la saga de Shepard , si este fuera un comienso de una nueva trilogía seria bueno , ya que la historia termina en apenas un comienso , por ejemplo el arca quariana que nunca aparece , pero yo soy de los que para mi fue un honor haber jugado la primera trilogia y a esta gente no le puedo recriminar nada de este juego , se ganaron el respeto de los fans , y tienen todo el derecho a redimirse con futuros juegos , y de empezar una nueva y buena saga , ya q este andromeda lo tiene todo para hacerlo . Expand
  75. Jan 6, 2021
    8
    I hate to say it, but... I think I love this game.

    To preface, I adore the original Mass Effect trilogy. I think they're fantastic and iconic, and I don't believe that Andromeda is a "worthy" sequel to them. However, I love this game for some different reasons than I do its predecessors. First off, the concept is great. Going to a new galaxy and exploring a single cluster is a great
    I hate to say it, but... I think I love this game.

    To preface, I adore the original Mass Effect trilogy. I think they're fantastic and iconic, and I don't believe that Andromeda is a "worthy" sequel to them. However, I love this game for some different reasons than I do its predecessors.

    First off, the concept is great. Going to a new galaxy and exploring a single cluster is a great idea for both a standalone game and one that sets up a sequel. Unfortunately, BioWare wanted to make a sequel to this game, and its story takes a hit because of it. We miss out on a lot of answers that were promised by the game, and that sucks. The plot writing isn't fantastic, but I really enjoyed the characters.

    Standard BioWare stuff by now - good characters with complex relationships with the main character. I instantly liked all my squadmates, especially Vetra, Drack, and Jaal. I always found Liam's voice acting a bit distracting, but ended up liking him too. The movie night mission was adorable, and it only solidified my love for these characters. The Tempest feels more alive than the Normandy ever did. Characters walking around, talking to each other all the time, all within a smaller area. It just feels good.

    I like Ryder. You can see in my screenshots for my modified character, but I found the character creator to be quite good, though not groundbreaking or anything. Her voice, general character, and writing were all to my liking, and upon going back to the original trilogy I think I actually prefer Ryder over Shepard. She's just more... reserved, while Shepard is an omnipresent godlike figure with unending charisma and badassery. I love all that, but Ryder just feels more human, and I like that.

    I think the open world worked for this story. I don't think I would have liked it as much if it was just a linear game, but I owe much of my enjoyment to two factors: land traversal and combat. They're so, so smooth. The new profiling system is fantastic. Switching between different profiles on the fly with access to all abilities is THE direction Mass Effect should take, because if there's one thing most people could agree on with this game it's that the combat is excellent. Jumping, dashing, hovering, shooting - it's all just so fun, and the sound design in combat is better than ever. Every bullet feels like its taking a chunk out of the enemy, y'know? I also MUCH prefer the adaptive cover system in this game. Going back to Mass Effect 3 after this just feels... limited.

    And the Nomad is just fun. Zooming around and struggling up mountains never ceased to entertain me, so I never really minded the "empty" open worlds people describe. When Eos finally completely opens up to you... ooh, it made me so giddy. I loved exploring Eos, and the first time I encountered I got so excited.

    I'd rate the planets by most enjoyable to me as such:
    1) Eos (setting the scene, it really made an impression on me)
    2) Voeld (the Kett bases were loads of fun)
    3) Kadara (more diversified than the others)
    4) Elaaden (the most empty of the planets, the mysteries don't amount to anything)
    5) Havaarl (linear, has the worst side quests)

    There's also a new conversation system, which I like in theory, but in practice it doesn't do much to diversify Ryder's personality or change the outcome of conversations. Paragon/Renegade is inherently replayable, and while I vastly prefer emotional/logical style, it doesn't realistically give you the control it should.

    There's also a crafting system, and I hate crafting systems, but I got the hang of this one pretty easily and I even started making some insane weapons that only amplified my already great enjoyment of the action.

    After I got all invested in the exploring and the fighting, I stumbled upon Liam's loyalty mission, upon which I was shocked back into reality and went, "Oh yeah! I'm playing a Mass Effect game!" For the next forty minutes I was playing a linear Mass Effect story with tight character writing and dialogue, some genuinely funny lines and clever scenarios. Then it was over, and I was back to the open worlds of Andromeda.

    As much fun as I had with this game, Mass Effect is at its best when its telling linear stories with a strong story. This isn't that, but I'll probably still replay it one day.

    Oh, and don't get this game for the multiplayer. It is soulless, weirdly designed, and kind of dead on any difficulty other than Gold or Platinum. And that's coming from someone who sunk a good couple hundred hours into Mass Effect 3's MP.
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  76. Jun 22, 2020
    7
    the game is great. it has cool new gameplay combat and explorations mechanics. and finally, we can see both genders of all aliens races (at least those that are currently in andromeda). though I am not happy with the excuse they found to not show half of the milky way galaxy species, as well as children. facial designs and animations could have been better. the game needed more polish.the game is great. it has cool new gameplay combat and explorations mechanics. and finally, we can see both genders of all aliens races (at least those that are currently in andromeda). though I am not happy with the excuse they found to not show half of the milky way galaxy species, as well as children. facial designs and animations could have been better. the game needed more polish.

    there are two big disappointments though. the biggest one is that EA did not release DLCs to continue important stories, and instead choose to put them in the novels. also, there needed to be more content connecting to the original trilogy.

    the second issue is the music. the original trilogy is full of wonderfully memorable tracks. this game did not have even one. all the music is forgettable.

    the open worlds and exploration are great, though a deeper lore and more memorable minor characters would have been appreciated. still, this game set a lot of material to exploit in future games. it got a somewhat sloppy start, but this game is by no means bad.
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  77. Dec 14, 2020
    9
    The good example of why you can't rush game developers. MEA was murdered alive by people who wanted a copy of trylogy, not new game with new protagonist - bugs and problems with animation were a good excuses. The game has AMAZING humor and climate, fighthing and jumping is really fun and I love every character.
    Most of problems are fixed nie and gamę is on really good shape. I recommend it.
  78. Dec 28, 2020
    8
    Not at the level of ME2 or 3, but those are hard to beat. I understand that the release was botched, which accounts for at least half of the bad reviews here. I picked up the game at discount price, and really enjoyed it. Add some stability mods from nexusmods, and the game becomes very stable and smooth.
    The only downsides that remain to me:
    - The 3D animations in conversations are
    Not at the level of ME2 or 3, but those are hard to beat. I understand that the release was botched, which accounts for at least half of the bad reviews here. I picked up the game at discount price, and really enjoyed it. Add some stability mods from nexusmods, and the game becomes very stable and smooth.
    The only downsides that remain to me:
    - The 3D animations in conversations are still bad, you need to be able to look past it.
    - Some of the dialog is not great.

    But other than that, I just binged 60+ hours and had a blast. The story missions are a lot of fun.

    I am ready for ME4 :D
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  79. Mar 31, 2017
    3
    I can forgive things that would or could be fixed with a patch, like character creation, bad animation, bugs. However, bad writing, heavy handed real world political agendas and biases, bad and repetitive game play, plague this game. The plot was transparent and held no surprises, just a rehash of the "Reaper" theme, "An enemy that makes you fight your own people." I could not help butI can forgive things that would or could be fixed with a patch, like character creation, bad animation, bugs. However, bad writing, heavy handed real world political agendas and biases, bad and repetitive game play, plague this game. The plot was transparent and held no surprises, just a rehash of the "Reaper" theme, "An enemy that makes you fight your own people." I could not help but to think what if Bethesda did this game with mods, that would be interesting. If you want to try this game wait for a Major Sale, some DLC that might make things more interesting, and bug fixes. Multiplayer, with the micro transaction are not enough to give this game any legs beyond the end credits and final battle. Expand
  80. Apr 4, 2017
    2
    People giving this game a 10 are shills, I can see this game's redeeming qualities but in no way is it a perfect game. The bugs and animations aren't just bad they're terrible. Remember this game took FIVE YEARS to make and they came out with this **** Dragon age: Inquisition is the same engine, 3 years older and its animations and combat are WAY better than this pile of **** This studio,People giving this game a 10 are shills, I can see this game's redeeming qualities but in no way is it a perfect game. The bugs and animations aren't just bad they're terrible. Remember this game took FIVE YEARS to make and they came out with this **** Dragon age: Inquisition is the same engine, 3 years older and its animations and combat are WAY better than this pile of **** This studio, Bioware Montreal, needs to be shuttered. Its obviously they barely worked on the game and jerked around til the last minute. Now, they are trying to save their asses by making some fixes after the fact. They're completely inept. They were told months in advance that the animations were **** What did they do? Nothing. Absolutely nothing. With that being said, the only redeeming thing about this game is the combat. The combat is a vast improvement in the franchise but without the storytelling to go with it, it is not Mass Effect. Expand
  81. Apr 28, 2017
    1
    This game is a disgrace and ruins the Mass Effect series which I truly loved. How dare EA destroy this series. I'm typically too lazy to write reviews but I'm compelled to with this game. The story is absurd and the writing is moronic. Why EA...why?
  82. May 1, 2017
    3
    That feeling when you bought RPG and got an MMORPG. That feeling when you paid 60$ for the AAA class game, and received B-class game's beta version. That feeling when you have a nightmares after you saw a female character.

    RIP Bioware.
    We remember, we mourn.
  83. Apr 5, 2017
    4
    The Game is not terrible but it is not really good either, best way i can describe it is "painfully average" even if you forget the really bad animations and the ridiculous character models, the story is generic, the dialogue is laughable, the characters for the most part are forgettable, lots of bugs and glitches.

    Graphics are good, exploration is good and combat is really good BUT
    The Game is not terrible but it is not really good either, best way i can describe it is "painfully average" even if you forget the really bad animations and the ridiculous character models, the story is generic, the dialogue is laughable, the characters for the most part are forgettable, lots of bugs and glitches.

    Graphics are good, exploration is good and combat is really good BUT personally i don't buy a Mass Effect game for the combat, good combat is a plus for sure but that's not what i look forward to when i hear there is a new Mass Effect game.

    Fairly this game deserves a 5 or a generous 6 but it is imo inexcusable for a company like Bioware to release a game in this state and while they can patch some of the issues there is no saving the average story and painfully amateurish dialogue.

    You would think that Bioware/EA had learned something from the Mass Effect 3 ending debacle... guess not, i don't expect much from EA, a company that cut part of Mass Effect 3 content so they could sell it as a day one DLC but am really disappointed with Bioware.

    To conclude and while not a terrible game it is without a doubt (imo) the worst Mass Effect in the series.
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  84. Apr 9, 2017
    4
    84 hours for PT1, 14 hours into PT2 and I stopped. The writing is like teen fiction. It's that bad. You are constantly bombarded with stupid dialogue that no adult would say. Humanity if on the Brink, yet everyone is just cracking jokes and say stupid crap all the time. That's not even touching on the technical failures of the game, or the fact, that in an RPG, almost nothing you do84 hours for PT1, 14 hours into PT2 and I stopped. The writing is like teen fiction. It's that bad. You are constantly bombarded with stupid dialogue that no adult would say. Humanity if on the Brink, yet everyone is just cracking jokes and say stupid crap all the time. That's not even touching on the technical failures of the game, or the fact, that in an RPG, almost nothing you do makes a difference in the game. Your choices are meaningless. Expand
  85. Apr 10, 2017
    5
    Story - poor to the point I don't really give a **** about what's happening why it's happening - contrary to the previous games, bar ME3 and the **** ending. I feel zero connection to the characters in the game. The story is bad had that been on par with ME1 to ME3 you could forgive the flaws but as you don't really "feel" anything towards your squad or the other races in the game youStory - poor to the point I don't really give a **** about what's happening why it's happening - contrary to the previous games, bar ME3 and the **** ending. I feel zero connection to the characters in the game. The story is bad had that been on par with ME1 to ME3 you could forgive the flaws but as you don't really "feel" anything towards your squad or the other races in the game you don't get drawn in. I've played about 105 hours now and I found my self thinking to myself this game is just average to below average I'd give it a 5.5 out of 10

    Graphics - The environments look great however the character models are awful and have regressed much like the mentality of the people involved with the development of this game. That excludes the facial animations which are just bad bad bad.

    Game play - it's OK nothing special an improvement over 3 but you can see it's a shooter masquerading as an RPG now. The transitions when travelling to planets were annoying after the first few hours not to mention the scanning quests - tedious beyond belief.

    Value for money - nah not at the moment wait until the **** is fixed and the price has dropped by about by 50%.

    BW has problems - diversity hires, feminism, gender nonsense, inexperienced cos players masquerading as writers and animators. They need to get their **** together and forget real life and focus on making good RPG's again - Coherent rich story, in depth characters, good game mechanics, good visuals are what matters unfortunately ME:A lacks several of these which are important.
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  86. Mar 27, 2017
    4
    20 hours in, while in some spots it reignies the ME exploration feeling, in most, it is an unpolished, buggy mess.

    Bad writing, god-awfully done and buggy animations, horrible UI, laughable AI, MMO-style quests, passable, but repetitive combat. It is as if the devs never even played the previous games, or any action-RPG game for that matter, and the writer never even saw a good
    20 hours in, while in some spots it reignies the ME exploration feeling, in most, it is an unpolished, buggy mess.

    Bad writing, god-awfully done and buggy animations, horrible UI, laughable AI, MMO-style quests, passable, but repetitive combat.

    It is as if the devs never even played the previous games, or any action-RPG game for that matter, and the writer never even saw a good sci-fi book.

    If you want a good action-RPG, go with Witcher 3, Dishonored 2 or even Witcher 2. If you want a 2017 game with exceptional writing and mechanics, go with Nier. If you want a good RPG, go with Torment. Shooter? Sniper Elite 4, Deus Ex, or even Fallout 4 is better in that regard.
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  87. Mar 27, 2017
    4
    Three big problems with the game, one annoyance and one improvement over the previous Mass Effects...where did it all go wrong?

    My biggest complaint of Andromeda is the script and the writing. It sounds like it has been written by an eager 14 year old trying to get into fanfic writing. Some of the dialogue is cringe-worthy and most of it is just bland and uninteresting. After 10 hours I
    Three big problems with the game, one annoyance and one improvement over the previous Mass Effects...where did it all go wrong?

    My biggest complaint of Andromeda is the script and the writing. It sounds like it has been written by an eager 14 year old trying to get into fanfic writing. Some of the dialogue is cringe-worthy and most of it is just bland and uninteresting. After 10 hours I couldn't be convinced to care about anyone I'd met and it didn't get any better.

    The animation quality in general is terrible. Living in a post Witcher 3 world you could argue that of many games, but most games manage to make their characters convey some kind of emotion, here pretty much every character is a stone faced mannequin. No facial movement other than lips. Ever. Except the main character. It just feels so stilted.

    The UI is garbage. That a PC title should be released with a UI in this state is just shocking. "Press ESC to Confirm". Really? Everything you want access to is buried under 3 layers of screens and clicking through them is a total clunkfest. They should actually sack the person who designed this UI.

    Most of the game is purely fetch quests (the annoyance) and it just feels grindy as all hell. You can sub/resub to The Old Republic or WoW and have a better experience (and to be fair, a better story) for half the price.

    The combat however is...good. It's a marked improvement and it really did feel pretty awesome even if the death animations were as bad as every other animation in the game and you don't have access to squad powers anymore, it was still pretty fun. Nowhere near enough to redeem the game though.

    In short, this is what happens when you give your untested C-team the task of developing a triple A title under your flagship IP. Disappointing to say the least. I'm just so glad Origin does refunds now.

    4/10 - Bargain Bin Material!
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  88. Mar 26, 2017
    4
    Others have already pointed out the visual, game play, and bug problems so I'm not going to rehash those. What I'd like to say though is I'm tired of the social justice themes in bioware games. If I'm in the minority in this then fine, keep doing it. But I'm officially done with bioware games. I know I know... don't let the door hit me on the as... behind on my way out.
  89. Mar 27, 2017
    1
    A disaster!!!! EA shows us how good they are in one thing. To put a top company like BIOWARE in the dirt and make an epic game finally broken. As soon as EA has the finger in a company everything ends in a disaster!

    In my opinion, the whole feminist influence our generation and the gender delusion has helped to make all women look so cruel in this game. Certainly not the main reason but
    A disaster!!!! EA shows us how good they are in one thing. To put a top company like BIOWARE in the dirt and make an epic game finally broken. As soon as EA has the finger in a company everything ends in a disaster!

    In my opinion, the whole feminist influence our generation and the gender delusion has helped to make all women look so cruel in this game. Certainly not the main reason but nevertheless not to neglect.
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  90. Mar 27, 2017
    0
    This game is a joke its a provocasion, its like they will show a real game in a week or two , right? they will ? rigghtt ?I mean, its utter garbage. avoid
  91. Apr 1, 2017
    0
    Those critics that are giving positive reviews are out of their minds. The campaign is horrible. Bioware must have went to the local creative writing high school class to get the story from them. Characters are forced upon you, and you have zero choices in the game. No matter what dialogue you choose your character says some poor witted sarcasm. The begining of the game was very comical,Those critics that are giving positive reviews are out of their minds. The campaign is horrible. Bioware must have went to the local creative writing high school class to get the story from them. Characters are forced upon you, and you have zero choices in the game. No matter what dialogue you choose your character says some poor witted sarcasm. The begining of the game was very comical, but the more you play it the more and more of a chore it becomes. Scanning for plannets, driving the stupid vehicle. They basically took everything that was bad in 1,2, and 3 and made it into this game. A lot of cut scenes are unskipable and the constant characters talking is very annoying. This will be right off the bat when you run towards a cave, Liam "look there is a cave over there" or "save your breath Ryder" as he pants for air. 0/10 don't buy it, bioware wasn't invested into the characters either and most dialogue didnt have a human to sculpt it, instead they used algorithms for lip movements. The only reason to buy the game is the multiplayer. All those game critics that gave this game a good review, let that be a lesson on not trusting these bad game review companies that aren't honest. As the fourth game in the series, the very first game of the series had more choices and emotional connection between the characters. Bioware has come a long way to nothing. Expand
  92. Apr 4, 2017
    0
    Buggy piece of crap that needed a better budget or to be in development longer. Writing is terrible and the story is predictable and boring. EA has turned yet another great franchise into garbage.
  93. Apr 7, 2017
    0
    By far one of the worst Mass effect games ever made. Redboxed it and returned it the next day. Sluggish, boring and just half baked. This is a prime example on how game politics and corporations place bets that us the gamer consumers would just buy anything. Im super happy I didnt pay retail cost or nowhere near that cost becuase they just dont deserve it.
  94. Mar 30, 2017
    3
    it has a lot of bugs but they are fixable, what is not fixable is the terrible, cringe inducing writing. I had to force myself to finish this game it got so bad.
  95. Mar 27, 2017
    1
    This isn't even a game. It's an interactive religionouse and sexual equality and gay propaganda promo matherial.
    Full with bugs. With mobs stucking into the texture, loading issues, and character stucking into rooms and objects.
    The story is a 1:1 rewriting of the original mass effect in a "light version". They just renamed the collectors to "kett" and renamed Seran to "Archon". Ads
    This isn't even a game. It's an interactive religionouse and sexual equality and gay propaganda promo matherial.
    Full with bugs. With mobs stucking into the texture, loading issues, and character stucking into rooms and objects.
    The story is a 1:1 rewriting of the original mass effect in a "light version". They just renamed the collectors to "kett" and renamed Seran to "Archon".

    Ads promoted this game back than as "the open world space game what No Man's Sky wanted to be" and the game where you can explore an infinite universe with planets.
    You have guess what.....5 planets. Even less explorable planets than Mass Effect 1 had.
    The ugly as hell animation are here the smallest issues
    I hope after this game, Bioware gets bankrupt. (THis comes from a former Bioware games fan)

    So far 57 hours into the game. But this isn't 57h pure enjoyment. It's the 57 hours of "ahh come on..... let's end it finally, I want to finish it but I'm struggeling" gametime.
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  96. Mar 27, 2017
    4
    if this was a beta indie game i would definitely give it an 8+ out of 10... but a company this big releasing a bug infested game for 60$ while calling it a finished product is just not acceptable, animations are terrible + objects and characters fade in and out of existence... and to top that... story is not that good either... so 4 points for gameplay i guess
  97. Mar 29, 2017
    2
    I am a big fan of the Mass Effect Trilogy and waited a long time for this game. I thought they could make up for the horrible non-ending of me 3.

    Well, obviously they didn't even try. If you print Mass Effect on the cover, there needs to be Mass Effect in it. You know, focusing on story, characters and a consistent universe. Long story short, halfway through i lost interest (i
    I am a big fan of the Mass Effect Trilogy and waited a long time for this game. I thought they could make up for the horrible non-ending of me 3.

    Well, obviously they didn't even try.

    If you print Mass Effect on the cover, there needs to be Mass Effect in it. You know, focusing on story, characters and a consistent universe. Long story short, halfway through i lost interest (i finished it, but in the fastest way possible). The writing was horrible. There is no other way to put it.
    They had the potential and the budget to do something really fantasy and they wasted it to do some useless open world stuff. 1 new civilization, who are clearly the good guys, one new civilization, who are clearly the bad guys, and a few robots, which serve as shooting target practice. There was no revelation, or surprise, no suspension, nothing that really pushed me forward. I never felt, like i needed to know how it all would end.
    Mass Effect never was about great combat or about exploration. It was about getting to know a fascinating universe (There is a difference there). Most of all it was about great storytelling glued together by good feeling combat. The combat in the trilogy felt good and was fun, because it was always grounded in a good context. Combat never was there, just to be there. And no amount of jumping around in combat can make up for lack of good writing. After the fifth Kett transport ship turned up, it turned from playing into boring grinding. (And why the **** can the player now become a flying ball of energy)
    The combat in andromeda is fun, but combat alone is no motivation for 50-100h of gaming.

    Characters are mostly forgettable. Most of them tell and no one shows, another sign of bad writing. And the worst part is the main character. Every time he/she says anything else than the "professional" answer i want to facepalm. Its so embarrassing and anti-charming. He/she cant even remotely stand up against Shepard. Besides, there is no choice left. Regardless what type of tone you pick, its always the same meaning.

    To conclude this: In my opinion this games problem is, that it has way too much „teens in space“ injected into it. Just like the new star trek remake movies. They are fun to watch, but they throw everything exciting about the universe out of the window. Its all just fighting and stupid characters. And as soon as the credits roll, you have already forgotten the movie again. That is Andromeda.
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  98. Mar 31, 2017
    0
    I have no idea what Bioware and/ or EA paid the critics for the ratings they left for this pile of refuse, but this game is beta at best. I'm a graduate of an animation school where I studied animation, character modeling, rigging, design, story development and I've seen freshmen year animation projects on no budget look better and have a more solidly developed story!

    Utterly
    I have no idea what Bioware and/ or EA paid the critics for the ratings they left for this pile of refuse, but this game is beta at best. I'm a graduate of an animation school where I studied animation, character modeling, rigging, design, story development and I've seen freshmen year animation projects on no budget look better and have a more solidly developed story!

    Utterly inexcusable piece of garbage. I want my money back.
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  99. Mar 31, 2017
    0
    I do not write reviews at all, but this feels like a waste of money, everything is terrible (comparing of course). I have no words, 40m $ down the drain for the EA, and more importantly, my 60$ down the toilet. I`m thinking about selling my origin account and never buying their games again.
  100. Apr 7, 2017
    0
    don't buy this it didn't work when they released and updated the on pc and now the game doesn't open at all and there not doing anything to fix bioware is a bad game company and you should not support there bad business practice
Metascore
72

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 37
  2. Negative: 1 out of 37
  1. Jun 5, 2017
    55
    Postcard-pretty landscapes is pretty much all that there is good about Andromeda. They serve as backdrops for a boring, cliche-ridden, somewhat demented story with forgettable characters and even more forgettable missions.
  2. May 11, 2017
    80
    Enough of the classic Mass Effect, with enough new mechanics to keep the game fresh. [Hollingworth; Issue#261, p.55]
  3. Edge Magazine
    Apr 27, 2017
    70
    An earnest attempt has been made to create a new identity for a series here, but the question of how to best frame Mass Effect's narrative strengths is, once again, left open. [June 2017, p.90]