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5.1

Mixed or average reviews- based on 4468 Ratings

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  1. Jun 8, 2017
    6
    While the combat is possibly the best in the entire series... When it comes to just about everything else, Andromeda falls flat on its face. Before you can even begin your mission as Pathfinder, you are introduced to one of the most painful character creators ever conceived by mankind. No really, it's not difficult at all to create an abomination that would make Frankenstein's monsterWhile the combat is possibly the best in the entire series... When it comes to just about everything else, Andromeda falls flat on its face. Before you can even begin your mission as Pathfinder, you are introduced to one of the most painful character creators ever conceived by mankind. No really, it's not difficult at all to create an abomination that would make Frankenstein's monster scream and run away in terror. Andromeda completely lacks the cinematic feel of the original trilogy, and while some of your crew are compelling characters, the overall story is lackluster. Expand
  2. Jun 8, 2017
    6
    Advantages: beautiful space and planet scenes. Sound and gravity correspond with environment - but a Krogan should use more solid word falling into the abyss, than "Cheeeeeeeck" ;-) Well done Nomad and fine armory development. Good idea changing side Ryder keeps weapon.

    Disadvantages: too much pointless killing and other MMO-like "thingies" like boring side quests and too little RPG in
    Advantages: beautiful space and planet scenes. Sound and gravity correspond with environment - but a Krogan should use more solid word falling into the abyss, than "Cheeeeeeeck" ;-) Well done Nomad and fine armory development. Good idea changing side Ryder keeps weapon.

    Disadvantages: too much pointless killing and other MMO-like "thingies" like boring side quests and too little RPG in a RPG - this game really lacks a story and dialogues. No option to permanently disable flying animations between stars - they are nice, but only first few times. At one planet loading any of last few autosaves or last manual save freezed game. In combination with limited save possibilities - that were unforgettable impressions...

    Others: without active pause fight is too chaotic, but still acceptable. Poisoned water kills Ryder almost immediately and companions survive walking this poison keeping head just above the water, right... If some(thing/one) attacks you during conversation, your companions stay blind and deaf - scroll the dialogue or die.

    Summary: this is a fine game, not as good as previous Mass Effects, but I don't understand all these haters :-/ Of course it IS reminder of a gold standard that is valid recently - buy a game later, at least a few months after release, not pre-order neither right after release. I bought it 2 months after release, there were a few bugs only.
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  3. Jun 7, 2017
    8
    The start of the game is slow and devoid of character. The first 3 planets you visit are not very interesting and the 2 (that right) new races are uninspired. It's not until you get to the outlaw planets (Elaaden and Kadara) that this starts to feel like the untamed wild space of Mass Effect again. Once I reached this point the game was much more enjoyable, with more familiar races andThe start of the game is slow and devoid of character. The first 3 planets you visit are not very interesting and the 2 (that right) new races are uninspired. It's not until you get to the outlaw planets (Elaaden and Kadara) that this starts to feel like the untamed wild space of Mass Effect again. Once I reached this point the game was much more enjoyable, with more familiar races and intriguing quest lines! Multiplayer is much the same as Mass Effect 3 with different characters for the new galaxy and minus the environmental hazards. Overall a worth addition for those with patience to endure the slow start. Expand
  4. Jun 6, 2017
    7
    In my country so many people hate this game. Actually, it is wrong to say HATE, they just don't love it. They say it iin't the true mass effect. But I don't think so. We have new fight-system and qualitive caracters. Wood shooting have turned to really interesting thing. It is really funny. The landscapes is so beautifull, Actually, all visual content is really good. Planet-worlds are bigIn my country so many people hate this game. Actually, it is wrong to say HATE, they just don't love it. They say it iin't the true mass effect. But I don't think so. We have new fight-system and qualitive caracters. Wood shooting have turned to really interesting thing. It is really funny. The landscapes is so beautifull, Actually, all visual content is really good. Planet-worlds are big and interesting. But, of course, there are the contrarguments. Firstly, it is the programm-mistakes. It can be funny, but soon it becomes very annoying. OMG, Face animation... It is thing, which harm the all cinematography in this game. But mistakes isn't the one problem. there you can find the really bad-quallity antagonist, dumb quests and grind. Ooooo, grind... It the worst side of this game. You will spend hours to find the strange divice in big world of planet. It actually another Mass-Effect, but I think it can have the name of franchise "Mass Effect". Thank you for reading)

    7/10
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  5. Jun 6, 2017
    10
    took me 80 hours to enjoy every single bit of the story - i cant understand ppl rating this game with less than 8 points, maybe because everyone rushed through the main campain and didnt event focus on the amazing lore!
  6. Jun 5, 2017
    8
    Gameplay : 8
    Graphics : 9
    Story : 6
    Sound : 8
    **********************************************************************************
    Overall : 8
  7. Jun 5, 2017
    7
    I honestly cannot understand why this game is getting so much hate. Admittedly, Bioware did drop something of a clanger by releasing it too early considering the monumental expectations it had to live up to with the Mass Effect name attached to it and a 5 year wait for this title, but to their credit, I think they have done their level best to listen to fan feedback and implement patchesI honestly cannot understand why this game is getting so much hate. Admittedly, Bioware did drop something of a clanger by releasing it too early considering the monumental expectations it had to live up to with the Mass Effect name attached to it and a 5 year wait for this title, but to their credit, I think they have done their level best to listen to fan feedback and implement patches as quickly as possible.

    I've played around 40 hours total in the game (starting over multiple times owing to untimely deaths), so I think I can give a bit of a qualified review on this.

    Cons:
    - Absolutely no options to select your companions' gear or to control them in battle apart from directing them where to go. Their AI is not great either.
    - FPS style gameplay means you can only map 3 different powers to your controller, which encourages you to play more as a soldier type character with firearms. You can specify 4 "favourite" profiles with 3 powers mapped to each, but the gameplay makes it a bit tedious to have to pause combat to switch between these profiles.
    - Character animations have improved from the initial release, though some minor characters still look a bit patchy and the quality of the dialogue is not the greatest, though not as bad as some critics have made it out to be.
    - Your own dialogue options are limited and result in more or less the same outcome, regardless of what you choose. Scrapping of the old Paragon/Renegade system means you always end up giving generally bland, inoffensive responses, even when you want to be an utter dickwad towards somebody who deserves it (looking at you, Addison).
    - Enemies tend to respawn too quickly and often unrealistically. Example was when I went down into a vault to finish a side quest by retrieving a dead scientist's lost research notes. Vault was guarded by a huge robot which took ages to bring down. I defeated the robot, searched the vault, found some stuff and departed. Barely 10 minutes later I noticed that quest tracker was still active, so I returned to the vault to search it again more carefully as it seemed I had not yet found the research notes. Guess what? Huge robot is back again.....!

    Pros:
    - Combat system is more dynamic and more fun than in previous Mass Effect games. Ryder can use a jet pack to zip and jump around all the place while enemies tend to be more mobile and will try and outflank you where possible.
    - Open world type setting allows you to go off the beaten track, explore to your heart's content and gives you more freedom to finish quests as you see fit. I reckon you could easily sink 200+ hours into a playthrough if you so wished.
    - Nice new touches such as extreme planetary conditions (which cause damage to your vehicle and space suit), forward stations (where you can replenish your gear and change your loadouts while exploring), option to send other teams on missions that you can either participate in as a multiplayer game or else have these happen in the background in single player (and these earn you loot and credits), and a customisable vehicle that is more fun to drive around than the Mako from the previous games.

    Overall, I think this is a good game, but not quite a great one. I would say it is marginally better than Mass Effect 3 but not as good as the first two.
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  8. Jun 5, 2017
    4
    I started playing this at patch 1.06, giving time for the game to have some of the on release bugs ironed out. I didn't wait long enough...the game is a disappointing mess as far as performance goes. I love the series, and the game has promise, but 10 hours in I just can't bear to persevere, the glitches, bugs, frame-drops, crashes, hangs, just make it unbearable. Heartbreaking :/ I mightI started playing this at patch 1.06, giving time for the game to have some of the on release bugs ironed out. I didn't wait long enough...the game is a disappointing mess as far as performance goes. I love the series, and the game has promise, but 10 hours in I just can't bear to persevere, the glitches, bugs, frame-drops, crashes, hangs, just make it unbearable. Heartbreaking :/ I might give it another go in a few months of I hear word of any other patches to improve it, but otherwise this game is a waste of time. Such a shame. Expand
  9. Jun 3, 2017
    2
    I had previously given this game a 5, but I'm revising it.
    I just completed a mission and in the cutscene, a character mentioned a character by name that I've never heard of and mentioned things that I had no idea what they were talking about. literally. BECAUSE IT HADN'T @&$%ING HAPPENED YET. I was so confused, I did a search for the named character and discovered that this character
    I had previously given this game a 5, but I'm revising it.
    I just completed a mission and in the cutscene, a character mentioned a character by name that I've never heard of and mentioned things that I had no idea what they were talking about. literally. BECAUSE IT HADN'T @&$%ING HAPPENED YET. I was so confused, I did a search for the named character and discovered that this character was supposed to be introduced mid way through a quest I had pretty much just picked up. after just sitting and staring at the screen for a minute or so, and thinking "WTF"... just totally incredulous, I had no recourse but to just ALT+F4 because the game has made me so angry. I honestly am not sure if I can continue with this trash. I knew this game was a mess but at least it was playable. at least the stories were somewhat entertaining. but when things are accidentally put in the WRONG ORDER, how am I supposed to enjoy that??
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  10. Jun 2, 2017
    8
    This game is way more fun than people give it credit for, so many ultra-edgy reviewers out there now that can't view a game with any sense of perspective. a 4.9? Get real. There are mistakes, even fairly large ones in ways - but at its core this game offers beautiful environments, awesome fun combat, decent story lines and quests, and one of the neatest weapon customization systems I'veThis game is way more fun than people give it credit for, so many ultra-edgy reviewers out there now that can't view a game with any sense of perspective. a 4.9? Get real. There are mistakes, even fairly large ones in ways - but at its core this game offers beautiful environments, awesome fun combat, decent story lines and quests, and one of the neatest weapon customization systems I've ever played with. So what if the animations are bad and some of the script is kind of cringey - that makes it a 6-7 at worse. Rabid fanboys are out of control now-a-days. Expand
  11. Jun 2, 2017
    0
    Saw it in a bargain bin, thought I couldn't go wrong at 40% off...

    I was wrong. Absolute console control garbage. If I wanted to fight with retarded camera controls via analog stick for 100+ hours I would have purchased the console version. Unfortunately the EA marketing dept. is spending a fortune on paid positive reviews otherwise this would be a unanimous 2-point user score.
    Saw it in a bargain bin, thought I couldn't go wrong at 40% off...

    I was wrong. Absolute console control garbage. If I wanted to fight with retarded camera controls via analog stick for 100+ hours I would have purchased the console version.

    Unfortunately the EA marketing dept. is spending a fortune on paid positive reviews otherwise this would be a unanimous 2-point user score.

    Here's to hoping I can return this pile of crap to the retail store :/
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  12. May 31, 2017
    8
    So if you get past the initial sluggishness of the single player campaign it gets pretty interesting, though it could have certainly been better. The multiplayer is pretty fun and I have enjoyed the game as a whole
  13. May 31, 2017
    0
    Worst game ever and worst animations ever worst face animations ever
    they need to fix that and a lot more so the new origin 10 is useless and this game is useless

    This is a Game made by SJWs and A racist called Manveer Heir
  14. May 29, 2017
    9
    Worth the wait and a fine new starting point. The writing and character development are different enough that you don't feel like they're trying to recreate a new Shepard, which is what I was wanting for this game.
  15. May 29, 2017
    8
    In short, this game is better than Dragon Age Inquisition, but not on the same level as Mass Effect 2 or 3.

    Apart from the occasional, glaring animation mistakes, such as having two of the same character on the screen at the same time, or having them lean and sit on non-existent objects, other issues include an uneven voice cast and a well-trodden storyline. None of these issues are
    In short, this game is better than Dragon Age Inquisition, but not on the same level as Mass Effect 2 or 3.

    Apart from the occasional, glaring animation mistakes, such as having two of the same character on the screen at the same time, or having them lean and sit on non-existent objects, other issues include an uneven voice cast and a well-trodden storyline. None of these issues are unexpected in BioWare games.

    That said, I've found the game to be on the whole, immersive. The Nomad is everything we ever wanted the Mako to be. Exploring the vast and often stunning maps is much more rewarding than it ever was in Mass Effect 1. The combat system has been revitalized with the advent of jump jets and an automatic cover system. Multiplayer is once again challenging and surprisingly replayable.

    I do wish there was an automatic setting for which shoulder the camera is on, though. And a more streamlined inventory/crafting system.
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  16. May 29, 2017
    3
    The single player is a dud, it's boring with an uninteresting story and buggy system. The thing that put the nail in the coffin for me was when I completed some quests in the wrong order and the main quest got bugged as a result. You couldn't pay me to go through the grind of the first hours of the game after that.
    The multiplayer is there to pick up some of the slack, but I didn't really
    The single player is a dud, it's boring with an uninteresting story and buggy system. The thing that put the nail in the coffin for me was when I completed some quests in the wrong order and the main quest got bugged as a result. You couldn't pay me to go through the grind of the first hours of the game after that.
    The multiplayer is there to pick up some of the slack, but I didn't really buy a ME game for the MP experience. Went in hoping for a return to the quality of the original 2 games, instead I got a competent shooter with a truly disappointing spiel.
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  17. May 28, 2017
    10
    Hasta que decidi probarlo con todos los contras que he visto por toda la internet, y al final me lleve la sorpresa de que este juego fue tratado mal injustamente solo por tener unas fallas en las animaciones faciales. Por dios! este juego es una obra maestra, tanto en historia, jugabilidad, graficos, escenarios. le doy un 10 en todos los aspectos ignorando por completo las fallas de lasHasta que decidi probarlo con todos los contras que he visto por toda la internet, y al final me lleve la sorpresa de que este juego fue tratado mal injustamente solo por tener unas fallas en las animaciones faciales. Por dios! este juego es una obra maestra, tanto en historia, jugabilidad, graficos, escenarios. le doy un 10 en todos los aspectos ignorando por completo las fallas de las animaciones y lo horrible q se ven las mujeres. En mi opinión esos detalles no opacan en lo absoluto el gran trabajo de bioware trayéndonos otra obra del tan adorado mass effect, conociendo la trayectoria de dicha empresa se puede notar la gran calidad de este juego. Mi recomendación: Denle una oportunidad y no caigan victimas del odio provocado injustamente por esta comunidad podrida. Expand
  18. May 28, 2017
    4
    ME:A is a poor addition to the series. I've played the others many times but will stay with my ONE pass through this installment. A number of things are sub-par including:
    - weak, cliched, and utterly boring dialog
    - grotesque looking characters and CC choices - monotonous busywork quests (chores) - cheap, annoying Sudoku puzzles substituted for story and plot elements - forced
    ME:A is a poor addition to the series. I've played the others many times but will stay with my ONE pass through this installment. A number of things are sub-par including:
    - weak, cliched, and utterly boring dialog
    - grotesque looking characters and CC choices
    - monotonous busywork quests (chores)
    - cheap, annoying Sudoku puzzles substituted for story and plot elements
    - forced repeat cut-scenes galore - you will spend more time watching the same cut-scenes, like your ship taking off and landing, than actually playing the game
    - dumbed-down combat, squad mechanics largely removed from the series
    - ridiculous looking new species with a main antagonist that looks simian and not scary

    I had think about what went wrong with this installment and wonder if ME has a chance to get back on track with future installments and DLC. There're two root causes to this disaster.

    Root Cause 1: This isn't BioWare anymore.
    We've seen the news articles of the past few years, EA has either chased out or given no good reason for much of the original talent to stay and they have moved on. This game was developed by a group that had never developed a game before, let alone a AAA and an ME installment. Games are art, and good art is greater than the sum of its parts. What EA has done is like if a media giant bought out Harry Potter after the first couple books, fired Rowling, and assumed they could have HR fill in the void with "some writing positions". On this note, I don't see how the ME series will ever be resurrected, we should expect future additions to be the same corporate-form-driven empty shells.

    Root Cause 2: Lack of understanding of the target audience and/or trying to please everyone, leading to so many contradictions, below are some examples:

    The "M" rating. If we forget about the "romance", which I'll discuss in a second, there is no reason this game should have an "M" rating. The G-rated, family friendly dialog and subject matter is clean cut. Characters sound like awkward teenagers rather than mature adults.

    Then there's the awful romance which is a mystery why they even bothered. Due to political correctness pressures they made the characters, and especially the females, plain to grotesque. Asari, long considered in the lore to be "attractive to all species" are horrifically done and all but one of them have the same head! What kind of sense does it make to advertise "sizzling hot romance" but then populate the game with ugly choices! How many romance novels are there that feature ugly people on front cover? How many soap operas deliver up a cast of plain looking fugmos? How many people surf porn looking for unattractive people? On top of all that they made it a hollow "press the heart button/choice for romance" process. I would argue they probably should have just dispensed with the half-azzed romance which would have allowed them to lower the rating from M.

    And this segways into the next mind boggling contradiction, the ugly player character. Apparently they are concerned our self-esteem will suffer if we [shudder] see an attractive person on the screen. How ridiculous is this position? "You will feel awful about yourself if you play as an attractive person, so we made it so you have to play an ugly person/avatar, that will be best for your self-esteem!"

    Open World: They are trying to simultaneously please (and failing) people who prefer open world shooter games with their core fanbase that prioritizes role playing elements and a solid story above all else. The result: crappy story with a huge open, but largely empty and boring world.

    Combat: We now have the freedom to assemble ANY collection of skills and make our own "class", but alas, we can now only use 3 powers at a time. Gone is the power wheel. Gone are squad controls. Since you can only field 3 powers and can no longer control squad-mate power execution, they've transformed it into primarily a shooter as it is now difficult to be a powers-mostly class.

    Yet another contradictory element, the bragged about "15,000 lines of voiced dialog". It didn't occur to them that quality is far more important than quantity. The dialog is so empty, cliched, full of one-liners, and boring that you'll be space-barring through it.

    They tried to appeal to the LBGT community and managed to insult them as well has crush the toes of their more conservative customers. The most egregious example is the checklist in-your-face addition of a transgender individual. This could have been well done e.g. have someone in the crew whose gender is ambiguous, perhaps if the PC earned their trust they would confide some secrets, or perhaps not and leave it a mystery for the forums to discuss. But no, that would be interesting writing. Instead we get: "Hi I'm Hainly, I never met you but I'm a transgender person!"

    There's plenty more but I'll leave it there.

    Overall rating: Not recommended.
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  19. May 27, 2017
    2
    The characters, the story and the gameplay can't compare to earlier games in the series. The game is also negatively influenced by the racist Manveer Heir, and I personally will boycott Bioware for hiring such a jackass.
  20. May 26, 2017
    5
    I tried to look objectively at this game as i finished the main trilogy twice but Andromeda just doesn't hold up to its predecessors. Bioware put an emphases on open world, combat and driving, but not so much effort in storytelling, dialogue and characters, which was the heart of Mass Effect.
    Though the main quest is mysterious and good at times it lacks tension and it feels like a disney
    I tried to look objectively at this game as i finished the main trilogy twice but Andromeda just doesn't hold up to its predecessors. Bioware put an emphases on open world, combat and driving, but not so much effort in storytelling, dialogue and characters, which was the heart of Mass Effect.
    Though the main quest is mysterious and good at times it lacks tension and it feels like a disney story with few to none important choices. I never got that mass Effect vibe, i never felt like one of my companions was in danger, it all felt too predictable and lighthearted.
    Its not a bad game per see its just a BAD MASS EFFECT GAME. If it didn't had mass effect in its title it would have been mediocre at best.
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  21. May 26, 2017
    3
    I don't recommend this game. I got halfway through bored and had no motivation to continue. The levels are the same crap and so are the enemies. Combat is good all i can say about it. The faces look bad like any game that tried to have realistic characters has had better faces. Mission are boring. The game can sometimes have fun moments but after them they are the same old crap. Don't buyI don't recommend this game. I got halfway through bored and had no motivation to continue. The levels are the same crap and so are the enemies. Combat is good all i can say about it. The faces look bad like any game that tried to have realistic characters has had better faces. Mission are boring. The game can sometimes have fun moments but after them they are the same old crap. Don't buy this game PERIOD. Expand
  22. May 26, 2017
    1
    Plot goes nowhere and EA has put the series on hiatus so don't expect and sequels any time soon. Given that they are much more likely to just reboot it again this entry is basically a soft-reboot that never happened. Probably for the best given the writing is horrible.
  23. May 24, 2017
    0
    Oh no! It's a poorly written Bioware game! I bought it because I thought the criticism was about the graphics, which have changed little since the original ME...it's not that, it's that the writing & universe are wooden and unthinking...not because the project was too big but because EA has at last killed off/ignored all the creative individuals associated with this project...I'm sureOh no! It's a poorly written Bioware game! I bought it because I thought the criticism was about the graphics, which have changed little since the original ME...it's not that, it's that the writing & universe are wooden and unthinking...not because the project was too big but because EA has at last killed off/ignored all the creative individuals associated with this project...I'm sure they're there but no one creative was in charge of this thing. I am joining the rest of the mass effect fans saying this is awful, it's a replay of Dragon's Age 2 sucking the life out of a Bioware property...stay away, even if you like the series. May be the end of mass effect probably the last one I'll buy....EA put a writer in charge not MANY writers A writer! Expand
  24. May 24, 2017
    4
    Having completed the previous titles with every class mostly as paragon male and as renegade girl, I don't think I can finish this game. The main issue is that the story is boring and the main character dialogs are too dumb to immerse in game.

    Pros: - Frostbite engine is a very good, is efficient, I like it. It has improved a lot since DA:I. - All that is not a character looks
    Having completed the previous titles with every class mostly as paragon male and as renegade girl, I don't think I can finish this game. The main issue is that the story is boring and the main character dialogs are too dumb to immerse in game.

    Pros:

    - Frostbite engine is a very good, is efficient, I like it. It has improved a lot since DA:I.

    - All that is not a character looks very good.

    - It can be played without being installed an SSD, which is great since it eats a lot of space.

    - Combat mechanics are good, not spectacular, but good.

    - Open world(s) gameplay is a nice change, it has flaws but not because it's open world.

    - Nice weapon building mechanics.

    - Love that the mako is back (even without guns).

    Cons:

    1 - You can only use 3 abilities.

    2 - The story world building does not have the quality of the previous titles.

    3 - The dialogs are childish, they look focused for teenager kids. They don't curse for instance. You will be hitting SPACE a lot even the first time you read the lines.

    4 - No renegade options, the main character cannot be a douche, no matter which option you choose.

    5 - The main character script does not change whether your character is male or female, making it weird because the female character feels like a boy and the male like a sissy.

    6 - The space activities are simplified yet again, no fuel, the scan is even simpler. Basically they removed this part of the game. Pretty similar to ME3.

    7 - Character models are really bad, ME1 was a lot better, in fact is the worst I've seen.

    7a - My Face is Tired syndrome. **Thunderbirds TV series had better face animations**. Eyebrows and eyes are not animated at all, they don't move, never. After a while I developed a constant SPACE hitting rampage because it really annoys a lot.

    7b - The character face editor has very few options to tweak but what is worst is that the face presets are really bad.

    7c - The default male character looks like if it had all the sliders in the middle, it does not have a personality. The Sheppard face comes from a real person and you can feel it or like the Geralt in the Witcher 3. The female has some personality but they didn't do it right and the face proportions are all wrong.

    8 - Some bugs, for instance if you save when enemies are near, the enemies will disappear when you load the game back. You can skip a lot of content that way. Also if you can kill one enemy with a single shot with the sniper rifle the others will not aggro, no matter how close they are.
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  25. May 24, 2017
    10
    Świetna gra. Przeszedłem wszystkie 3 poprzednie części i ta również wpisuje się w ten schemat. Historia jest inna, problemy są inne. Przegrane mam 30h i grać będę nadal aż do samego końca. Polecam fanom mass effecta.
  26. May 23, 2017
    10
    If this game were just called "Andromeda", it would be hailed as a Sci Fi revelation and the benchmark by which all future SciFi RPG's are measured. By making this Mass Effect, it opens the door to expectations and disappointment. Like an adopted child finding out that their real parents aren't really the king and Queen of all Undinia but normal, upstanding, respectable folk in their ownIf this game were just called "Andromeda", it would be hailed as a Sci Fi revelation and the benchmark by which all future SciFi RPG's are measured. By making this Mass Effect, it opens the door to expectations and disappointment. Like an adopted child finding out that their real parents aren't really the king and Queen of all Undinia but normal, upstanding, respectable folk in their own right. If you liked Mass Effect, if you like SciFi, you will love Andromeda. Don't listen to cry babies, just enjoy the game. Expand
  27. May 23, 2017
    4
    What could've been a great game has been crippled by some of the worst incompetence I've ever experienced, baring STALKER: Clear Skies which was so bug-riddled as to be unplayable when it was released. Leaving aside the fact that all everyone in MSA looks as if they're trying to star in a really crap teen movie, including unfortunately the lead, the dialogue is laughable and the plotWhat could've been a great game has been crippled by some of the worst incompetence I've ever experienced, baring STALKER: Clear Skies which was so bug-riddled as to be unplayable when it was released. Leaving aside the fact that all everyone in MSA looks as if they're trying to star in a really crap teen movie, including unfortunately the lead, the dialogue is laughable and the plot compared to the other MS games is Justin Bieber up against the Rolling Stones. All that I could forgive, and there are some real positives hence the score, but not the bugs. Worst of all is the save game bug, and no its not just when you're topped fighting. Having saved the game last night, standing perfectly still on Eos and not looking at anything in a hostile way just in case, today I've gone through the previous 5 saves, including two manual, and can't get any of them to load. This is a total shambles of a game. Expand
  28. May 23, 2017
    6
    This review contains spoilers, click expand to view. I made an account just to voice my thoughts, secretly also hoping BioWare would take note. I gave it quite some time to think about this...

    TL;DR: RPG's matter because of choices (else, I'd get a movie). Choices only matter if there's consequence and compromise. Consequences matter only if the subject has been properly introduced into the heart of the player. Despite many positive points, I think BioWare failed to realise how these strengths were implemented in its previous Mass Effect titles.

    * It wouldn't do a lot of very talented people justice if I didn't start with some very positive points:
    - Disagree with me but, I like the graphics. The world and alien design is top notch and I've taken more screenshots in this game than pretty much any other game.
    - Combat is fluent, dynamic and very versatile due to things like dodging, jetpack, best version of biotic charge, and I for one prefer this cover system over any ME1/2/3 title, since to me it was really intuitive and not as 'magnetic' as in ME3 (which caused me to get killed many times due to unintentional cover). It just works.
    - Adding depth to Alec postmortem is to me a very good storywriting choice and was executed well. Even added a dimension to the opening scenes on replay.
    - Some characters were written very well. Not to exclude anything, but top of my mind: Suvi, Kallo, Jaal, Vetra, Reyes. Top notch.

    I wish to present my critique by highlighting some differences with older ME titles:

    - I LOVE Mass Effect 1/2/3 and would rate them highly regardless of some omissions (ending, bla bla). They challenged my thoughts and evoked emotions, many times over. Sadly, I kept waiting for those big decisions and that loss of control. The only choice I had to make that directly resolved within this game was choosing between a salarian Pathfinder and a few faceless Krogans. The choice is obvious and logical, rather than ethical and emotional. This doesn't affect players as much.
    Edit: you can also have or lose the Krogan on New Tuchanka but that isn't really followed up since you can complete the game easily regardless. A lot of open ends like this which suggest a followup in some ME:A2 but I think a game should be sustainable on its own. I could just play ME:2 and call it a day. Same with ME:3.

    - ME2: Tali's romance felt a bit awkward and yet very intimiate and genuine, like you would expect from a real experience. Then there's the chance she gets killed in the end mission. This character buildup and then introduced uncertainty (unless you're the player that just starts over to 'get the story right') is a very good representation of a real life experience and adds immense value to what you do. If a character a) cannot die or b) dies but was only introduced 3 seconds ago (angara person where you found the AI in the ice cave), you do not feel *anything*. Yes, you are still logically choosing based on ethics, but you do not feel it.
    ME2 Loyalty Missions were strong because yes a) you really got to know the character but more importantly b) you could actually lose them and you even had to choose between loyalty of characters. Compromise and uncertainty. An outcome only has meaning if it is not certain or if it means giving something else up. Examples:
    - loyal characters that you are emotionally invested in, but can die
    - loyalty of person A resulting in distance with person B. This was only presented in choosing between two Asari that only existed within the loyalty mission.
    - losing loyalty despite doing what you think is best in the greater scheme (again, Tali, at her trial, which then even affects the potential Quarian/Geth alliance)
    - Importantly: These choices offer immense replay value!!
    - Most characters were professional and capable. Even a Wreav, who is relatively unintelligent, is a convincing (plotting, unstable) character within its own canvas. The Tempest crew feels a bit high-school-ish and it is not canonical with what they manage to achieve at all. In ME:3, all characters convinced you of their political and tactical knowledge which makes you feel like you should really pay attention to what happens, e.g. like in real life. For lack of a better term, many ME:A characters are edging on a little goofy. I like humor but a mature character should exert some matureness. Ryder for example only beats the game because of his (my) combat prowess. Because he can hardly keep the group together (people walking away from meetings should be an OPTION, because they sure as hell would not walk away from MY meeting, only if I would choose dialog that reflects very bad leadership - how else can I relate to my character?) and has dialogue with the enemy that is DragonBall Z level: "come at me, a**hole!" - "yeah? that's what YOU think" (I'm not kidding, I made a screenshot that has both options in a single wheel...)
    - Characters aren't completely polarized. You could even feel loyalty towards an Illusive Man in ME:2.

    Hello 5000 char limit :
    Expand
  29. May 22, 2017
    0
    There is some issue with getting a black screen on load; thats what I get. 2patches later, and the issue persists, My pc meets the minimum requirements and twice the ram. I read it uses level scailing as well, possibly the most asinine thing to hit games period, if I cant play it and there is no explaination or work around it gets a zero regardless. These companies need to spend more timeThere is some issue with getting a black screen on load; thats what I get. 2patches later, and the issue persists, My pc meets the minimum requirements and twice the ram. I read it uses level scailing as well, possibly the most asinine thing to hit games period, if I cant play it and there is no explaination or work around it gets a zero regardless. These companies need to spend more time on testing. Expand
  30. May 22, 2017
    5
    Story is bad, exploring is bad, protagonist is dummy, antogonist is the worst ever maybe. Graphics and art design are great, but that's not for what I loved mass effect, so sorry, BioWare.
Metascore
72

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 37
  2. Negative: 1 out of 37
  1. Jun 5, 2017
    55
    Postcard-pretty landscapes is pretty much all that there is good about Andromeda. They serve as backdrops for a boring, cliche-ridden, somewhat demented story with forgettable characters and even more forgettable missions.
  2. May 11, 2017
    80
    Enough of the classic Mass Effect, with enough new mechanics to keep the game fresh. [Hollingworth; Issue#261, p.55]
  3. Edge Magazine
    Apr 27, 2017
    70
    An earnest attempt has been made to create a new identity for a series here, but the question of how to best frame Mass Effect's narrative strengths is, once again, left open. [June 2017, p.90]